Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 14:02:40 Player: Fusha Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (215) 1075 Value Destroyed (9326) 9326 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (1780) 1780 TOTAL SCORE: 20641 Bonus ------- High Alert Combat Kills 1525 Met Zhirov 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 19% Temperature Cool (2) Movement Flying (35) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Cesium-ion Thruster > --- UTILITY (9) ------ Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Particle Reactor Small Matter Pod (50) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Reaction Control System > --- WEAPON ----------- KE Penetrator Heavy Linear Accelerator Compact Linear Accelerator Compact Linear Accelerator Force Lance > --- INVENTORY -------- Improved VSS Leg Myomer Leg Advanced Heat Sink Small Matter Pod Structural Scanner EM Disruption Field Heavy Machine Gun KE Penetrator [Rating: 184] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion Aerolev Unit Treads Armored Heavy Treads Leg Biometal Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun KE Penetrator Ballistic Cannon Compact Linear Accelerator Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 2 . 2 2 2 2 . . . . 2 2 2 Power 2 | . . . . . . . 1 . . . . . . . 1 Propulsion 5 | . . 2 . . . . 1 1 . . . . . . 1 Utility 7 | . . . 2 . 2 2 . . . . . . 1 . . Weapon 4 | . . . . . . . . 1 . . . . 1 2 . Parts Attached 330 | 6 5 11 23 15 5 18 8 29 . . 6 4 48 106 46 Power 27 | 1 . 1 3 . . 1 1 1 . . 1 . 4 9 5 Engine 8 | 1 . 1 2 . . 1 1 1 . . . . 1 . . Core 1 | . . . 1 . . . . . . . . . . . . Reactor 18 | . . . . . . . . . . . 1 . 3 9 5 Propulsion 115 | 2 2 5 7 4 4 2 2 15 . . 2 1 19 26 24 Treads 1 | . . . . . . . . . . . . . . 1 . Leg 36 | 2 2 1 . . . . . 6 . . . . . 15 10 Wheel 13 | . . . . . . . . . . . . . 7 6 . Hover 40 | . . . 4 4 2 2 2 9 . . 1 1 6 1 8 Flight 25 | . . 4 3 . 2 . . . . . 1 . 6 3 6 Utility 99 | 1 2 1 2 4 1 6 3 9 . . 3 2 21 37 7 Device 77 | . 1 . 1 3 . 5 2 9 . . 2 2 16 32 4 Storage 3 | 1 . . . . . . . . . . . . 1 1 . Processor 13 | . . . 1 1 . 1 . . . . . . 4 4 2 Hackware 2 | . . . . . 1 . 1 . . . . . . . . Protection 4 | . 1 1 . . . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 89 | 2 1 4 11 7 . 9 2 4 . . . 1 4 34 10 Energy Gun 39 | 2 1 . 6 4 . 5 1 3 . . . 1 2 12 2 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 26 | . . 4 5 . . . . . . . . . . 12 5 Ballistic Cannon 9 | . . . . . . . . . . . . . . 9 . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 3 . . . . . . . . . . 1 Slashing Weapon 7 | . . . . . . 4 1 1 . . . . 1 . . Piercing Weapon 4 | . . . . . . . . . . . . . 1 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 4 . 1 1 . 2 . . 5 1 1 1 . Parts Lost 112 | . . . 2 . . . 1 5 . . . 1 25 36 42 Power 10 | . . . 1 . . . . . . . . . 3 2 4 Propulsion 43 | . . . 1 . . . 1 3 . . . . 10 11 17 Utility 31 | . . . . . . . . 2 . . . 1 8 10 10 Weapon 28 | . . . . . . . . . . . . . 4 13 11 Highest Loss Streak 20 | . . . 2 . . . 1 4 . . . 1 15 7 20 To Critical Strikes 4 | . . . . . . . . . . . . . . . 4 Average Slot Usage (%) 90 | . 97 96 89 99 84 92 99 93 100 100 99 99 90 89 74 Engine 4 | . 14 11 8 9 7 6 11 9 10 10 7 5 2 . . Reactor 3 | . . . . . . . . . . . 2 5 4 5 8 Leg 5 | . 28 7 . . . . . 7 . . . . . 7 15 Wheel 3 | . . . . . . . . . . . . . 3 13 . Hover 14 | . . . 22 35 29 26 28 20 31 31 31 31 20 . 2 Flight 2 | . . 33 12 . . . . . . . . . 1 . 1 Device 16 | . 2 3 7 8 7 18 22 23 26 26 24 20 20 20 8 Storage 5 | . 14 11 9 9 7 6 5 5 5 5 5 5 3 4 1 Processor 10 | . . . 1 17 15 13 11 10 10 10 10 10 10 11 18 Protection 2 | . 8 7 9 . . . . . . . . 5 2 . . Energy Gun 10 | . 28 4 6 17 15 12 8 14 15 15 15 15 12 9 1 Ballistic Gun 3 | . . 17 11 . . . . . . . . . . 7 5 Ballistic Cannon 2 | . . . . . . . . . . . . . . 6 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 122 | 11 13 17 21 21 19 32 43 50 48 48 48 49 62 104 122 Greatest Support 177 | 20 20 30 24 23 31 38 47 75 58 58 58 64 67 112 177 Greatest Overweight (x) 4 | . . 2 1 1 . 1 . 2 . . 1 . 2 4 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 10 7 Most Carried 10 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 10 9 Average Carried 6 | . 3 7 7 8 7 7 7 7 8 8 7 7 6 6 4 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 5 Final Carried 10 | . 8 8 8 8 8 8 8 8 8 8 8 7 6 10 3 Class Distribution -------------------- 22% | Scavenger-Executioner 18% | Mutant 18% | Scout 10% | Derelict-Scout 6% | Scavenger-Scout 5% | Scavenger-Gunner 5% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scout | -3/Proximity Caves Derelict-Scout | -3/Research Scavenger-Executioner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 7558 | 260 33 234 614 110 80 140 135 194 86 . . 115 445 3709 1403 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11515 | 84 171 400 972 307 187 39 152 826 349 . . . 1482 5022 1524 Parts 480 | 1 14 20 51 12 8 6 2 24 12 . . . 66 204 60 Haulers Intercepted 8 | . . 2 3 2 1 . . . . . . . . . . Recyclers Shooed 22 | . . 1 3 1 . . . 1 . . . . 3 9 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 11 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 139 | . 6 3 15 3 . . . 10 7 . . . 19 57 19 Melee 16 | . . . . . . . . . . . . . 15 1 . Guns 88 | . 6 3 15 3 . . . 9 6 . . . 3 37 6 Cannons 28 | . . . . . . . . . . . . . . 17 11 Classes Destroyed 16 | 1 2 2 5 . . 1 . 1 1 . . . . 2 1 Worker 21 | . . . 2 . 2 . 1 . . . . . 6 7 3 Builder 6 | . . . . . . . . . . . . . . 1 5 Tunneler 3 | . . . . . . 1 . 1 . . . . 1 . . Hauler 8 | . . 2 3 2 1 . . . . . . . . . . Recycler 26 | 1 . 2 3 1 1 . 1 1 . . . . 1 11 4 Operator 3 | . . . 1 . . . . 2 . . . . . . . Watcher 9 | . . . 2 . . 1 1 . . . . . 1 3 1 Swarmer 34 | . 3 . 7 . . . . . 4 . . . 3 12 5 Grunt 43 | . 3 . 5 . . . . 8 2 . . . 8 14 3 Brawler 2 | . . . 1 . . . . . . . . . . . 1 Sentry 12 | . . 3 1 3 . . . 1 1 . . . 1 2 . Specialist 2 | . . . . . . . . . . . . . . . 2 Hunter 16 | . . . 1 . . . . . . . . . . 12 3 Programmer 29 | . . . . . . . . 1 . . . . 7 16 5 Heavy 1 | . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . Best Kill Streak 11 | 1 3 3 6 3 4 1 2 11 5 . . . 5 9 9 Combat Bots Only 9 | . 3 1 4 2 . . . 9 5 . . . 3 8 6 Max Kills in Single Turn 2 | 1 1 2 2 1 2 1 1 2 1 . . . 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1216 | . 16 10 56 4 . . 2 65 30 . . 9 147 461 416 Missed 395 | . 4 4 20 2 . . 1 24 10 . . 5 39 149 137 Damage Taken 17130 | . 116 87 475 26 . . 196 811 380 . . 93 2410 5869 6667 Core 2624 | . 13 . 66 . . . . 136 75 . . . 295 434 1605 Absorbed by Shields 1091 | . . . . . . . . 15 . . . . . 1076 . Redirected to Shielding 177 | . 2 . 15 . . . . . . . . . 160 . . Ignored by Resistances 232 | . . . . . . . . . . . . . . 177 55 Regen/Repaired (Parts) 163 | . . . 14 . . . . 149 . . . . . . . Core Remaining (%) 90 | 100 94 100 . 88 100 100 100 . . . . 76 77 70 . Volleys Fired 386 | 4 12 22 70 14 5 2 6 25 17 . . . 15 146 48 Largest 6 | 2 2 2 2 2 2 2 2 3 3 . . . 4 6 5 Hottest 437 | 90 100 46 160 160 160 160 160 240 240 . . . 343 437 289 Shots Fired 1354 | 8 24 44 137 27 10 4 12 75 51 . . . 58 727 177 Gun 1095 | 8 24 44 137 27 10 4 12 75 51 . . . 58 560 85 Cannon 259 | . . . . . . . . . . . . . . 167 92 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 841 | . . 44 125 . . . . . . . . . . 506 166 Thermal 513 | 8 24 . 12 27 10 4 12 75 51 . . . 58 221 11 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 3 7 7 8 22 5 3 14 27 26 . . . 19 28 11 Robot Miss Streak 8 | 1 4 2 5 6 4 1 2 4 5 . . . 3 8 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 Secondary Targets 6 | . . . 1 . . . . 1 . . . . 1 3 . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . 1 1 . Shots Hit Robots 879 | 5 12 32 84 22 7 2 10 60 36 . . . 112 376 121 Core Hits 471 | 2 11 11 43 13 7 3 9 69 32 . . . 53 164 54 Critical Kills 11 | . . . . . . . . . . . . . . 10 1 Critical Parts Destroyed 24 | . . . . . . . . . . . . . . 17 7 Critical Strikes 80 | . . . . . . . . . . . . . 8 44 28 Burn 8 | . . . . . . . . . . . . . 1 7 . Destroy 30 | . . . . . . . . . . . . . . 27 3 Blast 26 | . . . . . . . . . . . . . . 9 17 Smash 5 | . . . . . . . . . . . . . . . 5 Impale 11 | . . . . . . . . . . . . . 7 1 3 Melee Attacks 132 | . . . . 4 . 5 3 1 . . . . 88 3 28 Impact 20 | . . . . 4 . . . . . . . . . . 16 Slashing 20 | . . . . . . 5 3 1 . . . . 11 . . Piercing 92 | . . . . . . . . . . . . . 77 3 12 Sneak Attacks 13 | . . . . . . . . . . . . . 9 . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . . . 7 . 5 Damage Inflicted 27009 | 63 160 495 1393 554 136 47 275 1656 934 . . . 4600 11767 4929 Guns 16583 | 63 153 495 1393 554 136 47 275 1656 934 . . . 1200 8208 1469 Cannons 5901 | . . . . . . . . . . . . . . 3461 2440 Explosions . | . . . . . . . . . . . . . . . . Melee 4486 | . . . . . . . . . . . . . 3400 70 1016 Ramming 39 | . 7 . . . . . . . . . . . . 28 4 Kinetic 13463 | . . 495 1189 . . . . . . . . . . 8161 3618 Thermal 9021 | 63 153 . 204 554 136 47 275 1656 934 . . . 1200 3508 291 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 690 | . . . . . . . . . . . . . . . 690 Slashing 222 | . . . . . . . . . . . . . 222 . . Piercing 3574 | . . . . . . . . . . . . . 3178 70 326 Highest Corruption 19 | . . . . . . . . . . . . . 15 15 19 Average Corruption 9 | . . . . . . . . . . . . . 9 9 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 104 | . . . . . . . . . . . . . 24 51 29 Message Errors 20 | . . . . . . . . . . . . . 2 13 5 Matter Fused 20 | . . . . . . . . . . . . . 6 8 6 Heat Flow Errors 8 | . . . . . . . . . . . . . 2 4 2 Energy Discharges 14 | . . . . . . . . . . . . . 5 5 4 Parts Rejected 2 | . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 10 | . . . . . . . . . . . . . 5 3 2 Data Loss (major) 5 | . . . . . . . . . . . . . 1 4 . Misfires 4 | . . . . . . . . . . . . . . 3 1 Alerts 3 | . . . . . . . . . . . . . 2 1 . Misdirections 5 | . . . . . . . . . . . . . . 1 4 Weapon Failures 13 | . . . . . . . . . . . . . . 9 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1155 | . . . . . . . . . . . . . 310 306 539 Projectiles 475 | . . . . . . . . . . . . . . 260 215 Explosions . | . . . . . . . . . . . . . . . . Melee 680 | . . . . . . . . . . . . . 310 46 324 Knockbacks 67 | . . . . . . . . . . . . . . 39 28 Impact 6 | . . . . . . . . . . . . . . 1 5 Kinetic 46 | . . . . . . . . . . . . . . 31 15 Secondary 15 | . . . . . . . . . . . . . . 7 8 Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 10 | . 3 . . . . . . . . . . . . 4 3 Kicked 8 | . 3 . . . . . . . . . . . . 4 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 408 | 120 171 11 270 289 350 54 84 198 247 . . . 308 372 408 Average Temperature 83 | 61 69 4 70 93 109 29 33 110 100 . . . 88 55 106 Received Heat Transfer 1574 | . 33 27 108 9 . . . 282 39 . . 9 269 303 495 Effects 2 | . . . . 1 . . . . . . . . . 1 . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . 2 6 Impact Corruptions 17 | . . . . . . . . . . . . . . 4 13 Robots Melted 4 | . . . . . . . . 1 1 . . . 1 1 . Combat Hostiles 4 | . . . . . . . . 1 1 . . . 1 1 . Parts Melted 41 | . 1 . 1 2 . . 1 15 4 . . . 6 10 1 Heat Transferred 16903 | 173 432 . 450 1250 300 100 625 3700 2100 . . . 2189 5288 296 Parts Sabotaged 8 | . . . . . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1042 | 5 251 354 556 479 273 155 125 236 . . . . 229 1042 870 Initial 624 | . 3 105 149 204 217 133 . 34 . . . . 9 81 624 Average 265 | 2 102 194 383 364 251 41 30 125 . . . . 120 340 699 Maximum Alert Level 3 | . 1 1 2 2 1 . . 1 . . . . 1 3 3 Low Security (%) 50 | 100 90 61 9 . . 100 100 68 . . . . 70 44 . Level 1 23 | . 9 38 33 48 100 . . 31 . . . . 29 22 . Level 2 18 | . . . 57 51 . . . . . . . . . 17 63 Level 3 7 | . . . . . . . . . . . . . . 15 36 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 1 3 2 2 . 1 4 . . . . 5 10 11 Investigation 2 | . . . . . . . 1 . . . . . 1 . . Extermination 12 | . . . . . . . . 2 . . . . 3 5 2 Reinforcement 22 | . 2 1 3 2 2 . . 2 . . . . 1 5 4 Assault 5 | . . . . . . . . . . . . . . . 5 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 2 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 9 | . . 1 1 . . . . 1 . . . . 1 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 265 | . 11 7 27 4 2 3 6 22 12 . . 1 27 73 70 Peak Tracking Total 21 | . 4 3 5 2 1 2 5 8 5 . . 1 7 7 21 Tactical Retreats 16 | . . . 1 . . 1 2 2 1 . . 1 . 3 5 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 9 | . . . . 2 . . 2 2 . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 7 | . . . 1 3 . . . . . . . . 2 1 . Max in Single Turn 1 | . . . 1 1 . . . . . . . . 1 1 . Garrison Access 3 | . . . . . . . . 1 . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 59 | . 5 4 2 5 3 10 4 4 . . 9 . 8 5 . Terminals 34 | . 4 4 1 5 1 9 3 . . . . . 5 2 . Fabricators 2 | . . . . . . . . 1 . . . . . 1 . Repair Stations 6 | . . . 1 . 1 1 . 2 . . . . 1 . . Recycling Units 4 | . 1 . . . . . 1 . . . . . 1 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 1 . Total Hacks 167 | . 15 11 7 12 11 17 8 12 . . 48 . 17 9 . Successful 101 | . 8 3 4 5 4 5 7 7 . . 48 . 7 3 . Failed 65 | . 6 8 3 7 7 12 1 5 . . . . 10 6 . Catastrophic 12 | . . . . 2 . 4 . 1 . . . . 3 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 54 | . 12 11 2 6 4 1 7 . . . . . 7 4 . Terminals 84 | . 13 11 2 12 7 16 6 . . . . . 12 5 . Fabricators 3 | . . . . . . . . 2 . . . . . 1 . Repair Stations 17 | . . . 5 . 2 1 . 8 . . . . 1 . . Recycling Units 9 | . 2 . . . . . 2 . . . . . 3 2 . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . . 1 1 . Terminal Hacks 65 | . 4 . . 4 1 4 2 . . . 48 . 2 . . Record 37 | . . . . . . . 1 . . . 36 . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . Robot Analysis 8 | . 3 . . . . . 1 . . . 4 . . . . Prototype ID Bank 5 | . . . . . . 1 . . . . 4 . . . . Open Door 4 | . . . . 4 . . . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . Locate Traps 3 | . . . . . 1 1 . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 10 | . . . 3 . 1 . . 5 . . . . 1 . . Scan Component 6 | . . . 2 . 1 . . 3 . . . . . . . Repair 3 | . . . 1 . . . . 2 . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . 1 . Seal Access 2 | . . . . . . . . 1 . . . . . 1 . Unauthorized Hacks 22 | . 4 3 1 1 1 1 5 . . . . . 4 2 . Terminals 16 | . 3 3 1 1 1 1 3 . . . . . 2 1 . Assimilate 1 | . . . . . . . 1 . . . . . . . . Botnet 15 | . 3 3 1 1 1 1 2 . . . . . 2 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . 2 . . . . . 1 1 . Reject 4 | . 1 . . . . . 1 . . . . . 1 1 . Mask 1 | . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 42 | . 4 4 2 2 3 10 4 2 . . . . 7 4 . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . 2 . . . . . . . Time 142 | . . . 38 . . . . 104 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 2 | . . . . . 1 . 1 . . . . . . . . Largest Group 1 | . . . . . 1 1 1 . . . . . . . . Highest-Rated Group 12 | . . . . . 12 12 10 . . . . . . . . Highest-Rated Ally 12 | . . . . . 12 12 10 . . . . . . . . Total Orders 7 | . . . . 2 . . . . . . . . 3 2 . EXPLORE 6 | . . . . 2 . . . . . . . . 2 2 . RETURN 1 | . . . . . . . . . . . . . 1 . . Ally Attacks 7 | . . . . . 3 4 . . . . . . . . . Total Damage 31 | . . . . . 15 16 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 8 | . 3 . . . . . 1 . . . 4 . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . . . Drone Launches 6 | . . . . 2 . . . . . . . . 2 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 9310 | 73 388 320 709 336 227 481 515 687 325 88 78 358 1615 2216 894 Spaces Moved 8624 | 45 270 348 545 374 360 946 842 611 452 215 153 841 858 1122 642 Core 158 | 4 . . . . . . . . . . . . . . 154 Treads 5 | . . . . . . . . . . . . . . 5 . Legs 1119 | 41 270 59 . . . . . 54 . . . . . 393 302 Wheels 929 | . . . . . . . . . . . . . 205 724 . Hover 5948 | . . . 405 374 360 946 842 557 452 215 153 841 628 . 175 Flight 465 | . . 289 140 . . . . . . . . . 25 . 11 Fastest Speed 25 | 50 120 26 26 45 40 40 44 40 41 41 41 41 25 81 35 Average Speed 56 | 113 120 42 40 45 42 42 44 47 41 41 41 41 53 99 79 Slowest Speed 280 | 120 120 195 110 111 45 115 44 270 41 41 96 41 130 260 280 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 4 | . . 2 2 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 35 | 5 52 32 43 54 8 25 16 16 63 53 63 91 13 19 17 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . . . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . 1 . Scrap Searched 5 | . . . . . . . . . . . . 5 . . . Spaces Dug 15 | . . . . . . 5 3 1 . . . . 3 1 2 Terrain Destroyed 140 | . . . . . . 5 3 1 . . . . 3 103 25 Melee 14 | . . . . . . 5 3 1 . . . . 3 . 2 Projectile 124 | . . . . . . . . . . . . . . 101 23 AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total 11796 | 56 308 474 892 498 423 1009 965 930 542 214 167 853 1806 1808 851 Wait 2056 | 2 11 79 220 86 45 23 104 221 74 . . 4 772 341 74 Move 8601 | 44 269 343 540 373 359 945 841 610 451 214 152 840 857 1121 642 Hop 4 | . . 2 2 . . . . . . . . . . . . Pick Up 92 | . 6 6 12 . 2 5 2 7 . . 1 1 11 32 7 Fast Attach 204 | 6 2 5 16 7 4 9 1 18 . . 7 3 36 63 27 Attach 66 | . . 1 6 . 1 . 3 6 . . . 1 10 23 15 Detach 19 | . 1 1 2 . . . . 2 . . . . 2 11 . Swap 62 | . 3 5 1 8 . 9 4 5 . . . 1 2 20 4 Drop 159 | . 1 10 23 6 5 11 1 15 . . 7 3 24 44 9 Fire 386 | 4 12 22 70 14 5 2 6 25 17 . . . 15 146 48 Melee 115 | . . . . 4 . 5 3 1 . . . . 77 3 22 Ram 2 | . . . . . . . . . . . . . . . 2 Kick 8 | . 3 . . . . . . . . . . . . 4 1 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 20 . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 327 | -10/Materials | Central database locked down 444 | -10/Materials | Discovered new exit (range 6) 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Evolved 2 slots: Propulsion x2 778 | -9/Materials | Discovered new exit (range 16) 782 | -9/Materials | Entered another Materials area 782 | -8/Materials | Evolved 2 slots: Utility x2 822 | -8/Materials | Repaired Cesium-ion Thruster 1191 | -8/Materials | Discovered new exit (range 15) 1327 | -8/Materials | Discovered new exit (range 16) 1391 | -8/Materials | Identified exit to Storage 1491 | -8/Materials | Entered Storage 1785 | -8/Storage | Discovered new exit (range 22) 1826 | -8/Storage | Identified exit to Factory 1827 | -8/Storage | Entered Factory 1827 | -7/Factory | Evolved 2 slots: Utility x2 1937 | -7/Factory | Discovered new exit (range 13) 1941 | -7/Factory | Identified exit to Factory 2054 | -7/Factory | Entered another Factory area 2054 | -6/Factory | Accompanied by 1 ally 2054 | -6/Factory | Evolved 2 slots: Utility x2 2441 | -6/Factory | Build established: Scout 2518 | -6/Factory | Discovered new exit (range 5) 2520 | -6/Factory | Identified exit to Factory 2535 | -6/Factory | Entered another Factory area 2535 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2950 | -5/Factory | Discovered new exit (range 11) 2999 | -5/Factory | Identified exit to Factory 3050 | -5/Factory | Entered another Factory area 3050 | -4/Factory | Accompanied by 1 ally 3050 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3135 | -4/Factory | Spotted B-86 Titan 3270 | -4/Factory | Destroyed 9 combat bots 3280 | -4/Factory | Lost 4 parts (3n1u) 3318 | -4/Factory | Repaired Gatling Laser 3658 | -4/Factory | Discovered new exit (range 8) 3660 | -4/Factory | Identified exit to Upper Caves 3728 | -4/Factory | Repaired Aerolev Unit 3737 | -4/Factory | Entered Upper Caves 3739 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3808 | -4/Upper Caves | Learned Research stockpile data 3861 | -4/Upper Caves | Identified exit to Upper Caves 3958 | -4/Upper Caves | Build established: Scavenger-Scout 4062 | -4/Upper Caves | Entered another Upper Caves area 4142 | -4/Upper Caves | Discovered new exit (range 19) 4149 | -4/Upper Caves | Identified exit to Zhirov 4150 | -4/Upper Caves | Entered Zhirov 4150 | -4/Zhirov | Discovered new exit (range 3) 4152 | -4/Zhirov | Identified exit to Proximity Caves 4158 | -4/Zhirov | Met Zhirov 4166 | -4/Zhirov | Learned location of Quarantine (-3) 4166 | -4/Zhirov | Learned location of Testing (-2) 4166 | -4/Zhirov | Learned location of Command (-1) 4174 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4182 | -4/Zhirov | Found Alien Artifact 4182 | -4/Zhirov | Identified Integrated Reactor 4182 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4191 | -4/Zhirov | Found Alien Artifact 4228 | -4/Zhirov | Entered Proximity Caves 4401 | -3/Proximity Caves | Identified Transdimensional Reconstructor 4401 | -3/Proximity Caves | Warped through subspace 4419 | -3/Proximity Caves | Spotted B-86 Titan 4584 | -3/Proximity Caves | Discovered new exit (range 7) 4586 | -3/Proximity Caves | Identified exit to Research 4586 | -3/Proximity Caves | Entered Research 4586 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4888 | -3/Research | Build established: Derelict-Scout 5740 | -3/Research | Lost 15 parts (2p5n4u4w) 5891 | -3/Research | System corruption reached 10% 5967 | -3/Research | Lost 5 parts (2n3u) 6034 | -3/Research | Discovered new exit (range 4) 6036 | -3/Research | Identified exit to Research 6044 | -3/Research | Found Prototype Processor 6044 | -3/Research | Identified Spectral Analyzer 6048 | -3/Research | Found Spectral Analyzer 6201 | -3/Research | Entered another Research area 6201 | -2/Research | Evolved 2 slots: Weapon x2 6803 | -2/Research | Lost 6 parts (3n1u2w) 7084 | -2/Research | Build established: Scavenger-Executioner 7290 | -2/Research | Lost 7 parts (1n4u2w) 7415 | -2/Research | Lost 6 parts (1p2n1u2w) 7469 | -2/Research | Lost 4 parts (1u3w) 7793 | -2/Research | Destroyed 8 combat bots 7939 | -2/Research | System corruption reached 10% 8245 | -2/Research | Discovered new exit (range 18) 8417 | -2/Research | Entered Access 8417 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 8667 | -1/Access | First assault squad dispatched 8672 | -1/Access | Lost 3 parts (2u1w) 8749 | -1/Access | Lost 3 parts (1n1u1w) 9011 | -1/Access | System corruption reached 10% 9012 | -1/Access | Build established: Scavenger-Gunner 9067 | -1/Access | Core integrity fell below 50% 9090 | -1/Access | Lost 20 parts (3p7n4u6w) 9191 | -1/Access | Lost 3 parts (2n1u) 9232 | -1/Access | Spotted B-99 Colossus 9294 | -1/Access | Core integrity fell below 20% 9311 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- A013. 09290_ O-32 Director locks terminal. 09291_ Imp. Antigrav System blown off. 09291_ Adv. Target Analyzer blown off. 09291_ Spectral Analyzer blown off. 09291_ Adv. Target Analyzer blown off. 09291_ E-15 Imp destroyed. 09293_ Slug penetrates Wall. 09294_ Acquired Cesium-ion Thruster. 09294_ Adv. Target Analyzer destroyed. 09295_ System corrupted: Matter fused (-10). 09295_ Acquired 15 matter. 09296_ Penetrated by Slug. 09296_ Cesium-ion Thruster destroyed. 09308_ Acquired Cesium-ion Thruster. 09309_ C-30 ARC bursts open, deploying its payload. 09309_ G-73 Enforcer unfolds itself. 09309_ M-36 Artificer unfolds itself. 09311_ M-36 Artificer repairs G-73 Enforcer. 09311_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ## # ???? # | | ## # ??? # | | ## # ?? ?? + | | ## # ? !???? # | | ## # ?????? # | | ## # ???????? # | | #####+############! / ?????????? # | | ######! # ?????????? # | | ######! # ?????????? # | | ###### ############## | | + + ############## | | " ###### # # | | """" ###########+#+##### # | | """"" ##?? ### ##### " # | | """"" ##??? ### ##?## "" # | | """" ##??? ### g##### "" # | | " ## ?? ?## %##### "" + | | ## ?? ! ?##g gm / "" + | | ## ?? ??## %##### "" # | | ########+#####+##+##### g ##### "" # | | % ##?## " # ## | | ?#########????# ##?## # # | | ?# #????# ##?## + + | | ?# ###### ##?#################### | | ?# # R ############# #### | | ?# # @######### *#[ #### | | ?#" + |%+%* =[#### | | ?#"" # %=bpp! ##+######### !# [ *#### | | ?#"" # =[ggbg% # ###### ## **%+ + | | ?#"" # ####/#### # ???### ## |#### | | ?#"" / ## # # #????# ############ | | ?#"T ###### # # = #????# ####"""""### | | ?#"" ###??# # # #????# #?????????## | | ?#"" #????# # # * #????# #?????????### | | ?#"" #????# # ########???? ????????? | | ?#"" %#????# # #??????????? ???????????? | | ?#" =#????######## #??????????? ???????????? | | ?# ############# #??????????? ???????????? | | ?# / +??????????]]] ??????????? | | ?##### ############## ##??????????]] ??????????? | | ?????##?????????????# #???????????]] ??????????? | | ????????????????????# #??????????? ??????????? | | ????????????????????# #?????????? ?????????? | | ????????????????????# #??????????# ?????????? | | ????????????????????# #??????????# ?????????? | | ????????????????????# #??????????# ?????????? | | ???????????????????? ??????????? ????????? | | ????????????????????##???????????+#######????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 80 Energy Generation 71 Energy Capacity 825 Matter Stores 350 Matter Capacity 350 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Cloak Strength 2 Armor Coverage 600 Resistance: TH 20 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 90 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 12 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityConcussiveBoomstick Manual? 0 Play Time 03:40:03 Cumulative 118.6 hours Start 2024.04.30 @ 10:12:35 End 2024.04.30 @ 14:02:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fbe1163-51f4-4136-972e-6c5161400667