Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 03:26:37 Player: harambe Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (4462) 4462 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (857) 857 TOTAL SCORE: 9874 Bonus ------- High Alert Combat Kills 768 Follower Combat Kills 304 Friendly Fire -215 Cogmind --------- Core Integrity 0/1000 Matter 130/300 Energy 344/400 System Corruption 8% Temperature Hot (207) Movement Walking (250) Ox1 Location -5/Extension Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Medium Armored Exoskeleton > --- UTILITY (8) ------ Cryofiber Web Advanced Heat Sink Large Storage Unit Compact Battery Triangulator Improved Signal Interpreter Experimental Core Analyzer Improved Medium Armor Plating > --- WEAPON (4) ------- Heavy Laser Wave Gun Advanced Plasma Cannon KE Penetrator > --- INVENTORY (15) --- Light Angular Momentum Engine Light Fission Core Medium Armored Exoskeleton Advanced Heat Sink Advanced Heat Sink Structural Scanner Improved Target Analyzer Propulsion Shielding Improved Light Armor Plating Layered Medium Armor Plating Beamcaster Tesla Bomb Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Improved Coolant Injector Large Storage Unit Compact Battery Triangulator Improved Signal Interpreter Experimental Core Analyzer > --- WEAPON ----------- High-powered Shock Rifle Improved Arc Projector Phase Cannon Tesla Bomb Launcher > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Armored Medium Treads Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Target Analyzer Improved Medium Armor Plating Layered Medium Armor Plating Improved Hardlight Generator Advanced Shield Generator High-powered Shock Rifle Long-range Proton Cannon Assault Cannon Heavy Flail [Rating: 93] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Advanced Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Tesla Bomb Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . . 1 . . . Propulsion 1 | . . . . 1 . . . Utility 6 | . . . 2 . 2 2 . Weapon 2 | . . 2 . . . . . Parts Attached 147 | . 5 12 21 5 5 64 35 Power 27 | . . 2 3 1 . 13 8 Engine 8 | . . 1 2 1 . 3 1 Core 19 | . . 1 1 . . 10 7 Reactor . | . . . . . . . . Propulsion 27 | . 1 3 3 2 1 12 5 Treads 25 | . . 3 3 2 1 12 4 Leg 2 | . 1 . . . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 38 | . 1 2 7 1 4 17 6 Device 20 | . 1 1 5 . 2 10 1 Storage 9 | . . 1 1 . 1 4 2 Processor 3 | . . . . 1 1 1 . Hackware . | . . . . . . . . Protection 6 | . . . 1 . . 2 3 Artifact . | . . . . . . . . Weapon 55 | . 3 5 8 1 . 22 16 Energy Gun 24 | . 3 2 3 1 . 11 4 Energy Cannon 11 | . . . 1 . . 5 5 Ballistic Gun 11 | . . 3 4 . . 1 3 Ballistic Cannon 1 | . . . . . . 1 . Launcher 5 | . . . . . . 4 1 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . . . 3 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 . Parts Lost 31 | . . 4 1 . 1 18 7 Power 8 | . . 1 . . . 6 1 Propulsion 6 | . . . . . . 3 3 Utility 5 | . . . 1 . 1 3 . Weapon 12 | . . 3 . . . 6 3 Highest Loss Streak 6 | . . 2 1 . 1 6 4 To Critical Strikes 2 | . . . . . . 1 1 Average Slot Usage (%) 99 | . 99 98 99 99 100 99 98 Engine 4 | . 14 . 8 6 6 2 . Core 6 | . . 11 . 7 6 7 10 Treads 16 | . . 21 18 23 20 16 16 Leg 2 | . 28 1 . . . . . Device 19 | . 13 11 25 15 10 23 17 Storage 10 | . 14 11 9 7 9 11 11 Processor 7 | . . . . . 13 10 11 Protection 1 | . . . 1 7 5 . 4 Energy Gun 14 | . 27 26 10 23 20 13 6 Energy Cannon 2 | . . . . . . 4 5 Ballistic Gun 8 | . . 16 25 7 6 2 8 Naked Turns . | . . . . . . . . Heaviest Build 78 | 12 16 35 41 44 44 66 78 Greatest Support 84 | 20 20 43 43 60 60 84 77 Greatest Overweight (x) 2 | . . 1 . . . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 14 | 8 8 10 15 15 15 15 15 Most Carried 15 | 6 8 11 15 15 15 15 15 Average Carried 13 | 6 7 8 14 14 14 14 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 Final Carried 15 | 6 8 10 15 15 15 15 15 Class Distribution -------------------- 48% | Scavenger-Gunner 22% | Scavenger-Skirmisher 14% | Scavenger-Tank 8% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Matter Collected 2409 | 189 61 190 424 . 110 953 482 Remotely . | . . . . . . . . Salvage Created 5246 | . 197 583 539 . 110 2696 1121 Parts 266 | . 22 34 26 . 8 121 55 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 8 | . . . . . . 7 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Combat Hostiles Destroyed 91 | . 6 16 13 . 2 41 13 Guns 64 | . 6 16 13 . 2 18 9 Cannons 16 | . . . . . . 12 4 AOE 8 | . . . . . . 8 . Classes Destroyed 14 | . 3 3 1 . 1 5 1 Worker 6 | . . 1 . . . 5 . Builder 9 | . . . . . . 7 2 Recycler 3 | . . . . . . 2 1 Mechanic 1 | . . . . . . 1 . Operator 1 | . . 1 . . . . . Watcher 3 | . 1 . . . . 2 . Swarmer 22 | . 3 7 4 . . 8 . Grunt 33 | . 3 6 5 . . 15 4 Brawler 3 | . . 3 . . . . . Sentry 13 | . . . 4 . 1 4 4 Hunter 7 | . . . . . . 5 2 Programmer 9 | . . . . . 1 8 . Heavy 1 | . . . . . . 1 . Behemoth 2 | . . . . . . . 2 Thug 2 | . . . . . . . 2 Best Kill Streak 7 | . 3 6 5 . 1 7 3 Combat Bots Only 5 | . 2 5 5 . 1 4 3 Max Kills in Single Turn 4 | . 2 2 1 . 1 4 2 Gunslinging 1 | . . 1 . . . 1 . Exploded 3 | . . . . . . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Hostile Shots Fired 567 | . 19 69 62 . 47 259 111 Missed 148 | . 7 15 17 . 18 67 24 Damage Taken 7987 | . 114 581 608 . 263 4326 2095 Core 1143 | . . 84 38 . 11 732 278 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 95 | 100 100 79 93 100 98 . . Volleys Fired 233 | . 9 25 33 . 10 112 44 Largest 4 | . 2 4 4 . 4 4 4 Hottest 337 | . 90 160 160 . 196 337 281 Shots Fired 800 | . 18 97 131 . 39 362 153 Gun 655 | . 18 97 131 . 39 257 113 Cannon 133 | . . . . . . 95 38 Launcher 12 | . . . . . . 10 2 Special . | . . . . . . . . Kinetic 261 | . . 37 90 . 10 58 66 Thermal 364 | . . 23 41 . 29 206 65 Explosive . | . . . . . . . . Electromagnetic 175 | . 18 37 . . . 98 22 Robot Hit Streak 29 | . 3 11 10 . 8 29 7 Robot Miss Streak 9 | . 1 4 3 . 5 9 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets 11 | . . 6 2 . . 3 . Max Gunslinging Chain 2 | . . 1 1 . . 2 . Shots Hit Robots 478 | . 10 49 74 . 23 230 92 Core Hits 251 | . 8 24 29 . 5 139 46 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . Critical Strikes 16 | . . 4 5 . . 6 1 Burn 11 | . . . 5 . . 6 . Destroy 2 | . . 2 . . . . . Corrupt 3 | . . 2 . . . . 1 Melee Attacks 4 | . . . . . . . 4 Impact 4 | . . . . . . . 4 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11738 | . 212 668 954 . 405 6872 2627 Guns 7296 | . 212 668 954 . 405 3338 1719 Cannons 2633 | . . . . . . 1725 908 Explosions 1777 | . . . . . . 1777 . Melee . | . . . . . . . . Ramming 32 | . . . . . . 32 . Kinetic 2572 | . . 180 561 . 118 748 965 Thermal 6514 | . . 164 393 . 287 4407 1263 Explosive 37 | . . . . . . 37 . Electromagnetic 2583 | . 212 324 . . . 1648 399 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . 3 . . 1 8 8 Average Corruption 4 | . . 3 . . 1 3 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 76 | . . 4 . . 2 38 32 Message Errors 17 | . . 1 . . . 7 9 Matter Fused 19 | . . 1 . . 1 10 7 Heat Flow Errors 11 | . . . . . . 7 4 Energy Discharges 6 | . . 2 . . . 3 1 Parts Rejected 3 | . . . . . . 1 2 Data Loss (minor) 10 | . . . . . 1 5 4 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Alerts 2 | . . . . . . 1 1 Weapon Failures 6 | . . . . . . 4 2 Overload Shots . | . . . . . . . . Overflow Damage 61 | . . . . . . 61 . Projectiles . | . . . . . . . . Explosions 61 | . . . . . . 61 . Melee . | . . . . . . . . Knockbacks 4 | . . . . . . 4 . Impact . | . . . . . . . . Kinetic 4 | . . . . . . 4 . Secondary . | . . . . . . . . Self-Inflicted Damage 139 | . . . . . . 139 . Shots 3 | . . . . . . 3 . Rammed 6 | . . . . . . 6 . Targets Rammed 7 | . . . . . . 7 . Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 334 | . 3 136 199 . 334 199 327 Average Temperature 102 | . 3 52 107 . 145 101 110 Received Heat Transfer 1390 | . 30 201 279 . 54 481 345 Effects 2 | . . . . . . . 2 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 9 | . . . . . . 6 3 Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . . 3 . Combat Hostiles 2 | . . . . . . 2 . Parts Melted 24 | . . . 4 . 1 16 3 Heat Transferred 11649 | . . 481 1295 . 592 7339 1942 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Peak Influence 1167 | . 207 374 375 170 148 1167 849 Initial 571 | . . 9 153 170 83 72 571 Average 336 | . 95 204 179 170 102 341 703 Maximum Alert Level 4 | . 1 1 1 . . 4 3 Low Security (%) 54 | 100 97 46 61 100 100 56 . Level 1 12 | . 2 53 38 . . 10 . Level 2 15 | . . . . . . 12 55 Level 3 14 | . . . . . . 15 44 Level 4 2 | . . . . . . 5 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . . 2 1 . 8 1 Investigation 3 | . . . 1 . . 2 . Extermination 4 | . . . . . . 4 . Reinforcement 5 | . . . 1 1 . 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Distress Signals 11 | . 2 1 3 . . 3 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 137 | . 11 24 21 1 2 57 21 Peak Tracking Total 7 | . 3 7 5 1 2 7 5 Tactical Retreats 9 | . 1 1 3 . . 3 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Traps Triggered 7 | . . . 2 . . 4 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Machines Disabled 20 | . . . . . . 15 5 Max in Single Turn 6 | . . . . . . 6 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Machines Accessed 17 | . . 1 2 1 1 8 4 Terminals 10 | . . 1 1 . . 4 4 Fabricators 4 | . . . . 1 1 2 . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . Garrison Access . | . . . . . . . . Total Hacks 21 | . . 1 3 2 1 9 5 Successful 7 | . . . 2 1 . 4 . Failed 14 | . . 1 1 1 1 5 5 Catastrophic 5 | . . . . . . 2 3 Database Lockouts . | . . . . . . . . Manual 1 | . . 1 . . . . . Terminals 11 | . . 1 1 . . 4 5 Fabricators 5 | . . . . 2 1 2 . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . 2 . . 2 . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . . . 2 . Open Door 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks 2 | . . . . 1 . 1 . Load Schematic 1 | . . . . 1 . . . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . 2 . . 1 . Insert Component 2 | . . . 1 . . 1 . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 13 | . . 1 1 1 1 5 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 111 | . . . . . . 111 . Total Part Build Rating 9 | . . . . . . 9 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . 1 . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 5 | . . . . . . 1 4 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Total Allies 7 | . . . . . . 1 6 Largest Group 5 | . . . . . . 1 5 Highest-Rated Group 133 | . . . . . . 29 133 Highest-Rated Ally 39 | . . . . . . 29 39 Total Orders . | . . . . . . . . Ally Attacks 55 | . . . . . . 3 52 Total Damage 898 | . . . . . . 72 826 Kills 9 | . . . . . . . 9 Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Turns Passed 5535 | 24 454 328 760 364 202 2372 1031 Spaces Moved 2638 | 21 314 133 361 192 86 1087 444 Core . | . . . . . . . . Treads 2298 | . . 130 361 192 86 1087 442 Legs 340 | 21 314 3 . . . . 2 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 163 Average Speed 159 | 120 120 160 160 160 160 164 175 Slowest Speed 320 | 120 120 190 160 160 160 245 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 46 15 37 8 3 39 46 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 191 | . . . . . . 177 14 Melee 1 | . . . . . . . 1 Projectile 30 | . . . . . . 17 13 AOE 160 | . . . . . . 160 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Total 3441 | 20 376 188 476 248 128 1414 591 Wait 184 | . 36 6 19 48 20 55 . Move 2631 | 20 313 132 360 191 85 1086 444 Hop . | . . . . . . . . Pick Up 91 | . 7 9 20 3 5 36 11 Fast Attach 27 | . . 1 4 . . 16 6 Attach 33 | . 1 5 3 2 3 15 4 Detach . | . . . . . . . . Swap 87 | . 4 6 14 3 2 33 25 Drop 88 | . 6 4 23 1 3 32 19 Fire 233 | . 9 25 33 . 10 112 44 Melee 4 | . . . . . . . 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . . . . . . 7 . Escape Stasis . | . . . . . . . . Rewire 56 | . . . . . . 22 34 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 12) 461 | -10/Materials | Discovered new exit (range 10) 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Weapon x2 765 | -9/Materials | Discovered new exit (range 10) 807 | -9/Materials | Entered another Materials area 807 | -8/Materials | Evolved 2 slots: Utility x2 1194 | -8/Materials | Build established: Scavenger-Skirmisher 1508 | -8/Materials | Discovered new exit (range 16) 1567 | -8/Materials | Entered Factory 1567 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1758 | -7/Factory | Build established: Scavenger-Tank 1910 | -7/Factory | Discovered new exit (range 13) 1931 | -7/Factory | Identified exit to Factory 1931 | -7/Factory | Entered another Factory area 1931 | -6/Factory | Evolved 2 slots: Utility x2 2075 | -6/Factory | Discovered new exit (range 11) 2132 | -6/Factory | Identified exit to Factory 2133 | -6/Factory | Entered another Factory area 2133 | -5/Factory | Evolved 2 slots: Utility x2 2408 | -5/Factory | Build established: Scavenger-Skirmisher 2414 | -5/Factory | Lost 5 parts (3p1u1w) 2721 | -5/Factory | Fabricated Exp. Core Analyzer (x1) 3052 | -5/Factory | Found Prototype Launcher 3219 | -5/Factory | Build established: Scavenger-Gunner 3515 | -5/Factory | Identified Tesla Bomb Launcher 3579 | -5/Factory | Lost 5 parts (1n2u2w) 4050 | -5/Factory | Core integrity fell below 50% 4399 | -5/Factory | Lost 6 parts (2p2n2w) 4500 | -5/Factory | Discovered new exit (range 5) 4503 | -5/Factory | Identified exit to Extension 4505 | -5/Factory | Entered Extension 4554 | -5/Extension | Rescued a captive Derelict 4683 | -5/Extension | Rescued a captive Derelict 5032 | -5/Extension | Spotted B-75 Beast 5074 | -5/Extension | Lost 3 allies 5089 | -5/Extension | Core integrity fell below 20% 5461 | -5/Extension | Destroyed B-75 Beast 5469 | -5/Extension | Spotted B-75 Beast 5486 | -5/Extension | Destroyed B-75 Beast 5512 | -5/Extension | Lost 4 parts (3n1w) 5536 | -5/Extension | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05478_ Critical hit (Destroy). 05478_ Imp. Treads destroyed. 05480_ Slug penetrates B-75 Beast. 05481_ Gauss Rifle destroyed. 05486_ Imp. Medium Treads melted. 05486_ Imp. Cooling System melted. 05486_ B-75 Beast destroyed. 05495_ Acquired Mic. Nuclear Core. 05503_ System corrupted: Matter fused (-9). 05514_ R-10 Processor destroyed. 05519_ Dropped Imp. Treads. 05520_ Acquired Med. Armored Exoskeleton. 05521_ Dropped Imp. Medium Armor Plating. 05524_ Dropped Lrg. Storage Unit. 05525_ Acquired Med. Armored Exoskeleton. 05528_ Slug penetrates R-10 Processor. 05534_ Penetrated by Slug. 05535_ Targeting Computer melted. 05535_ H-66 Slayer destroyed. 05536_ Penetrated by Slug. 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R *%h ?????????? | | ????????????????###???????? = ?????????? | | #################;######### ????????? | | % = ????????? | | % !!!@ !] ????????? | | =% *%* ????????? | | % = ! != ????????? | | t !%= A%%[u kk ?????????? | | #######################;### =]! ?????????? | | ??????????????????????###?? % ??????????? | | ??????????????????????????? ??????????? | | ???????????????????????????? ??????????? | | ???????????????????????????? ???????????? | | ?????????????????????????????###T#"""#???????????? | | ????????????????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 80 Energy Generation 32 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Core Analysis 8 Recoil Reduction 3 Item Schematics ----------------- Cooling System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Core Analyzer | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsGodCarapace Manual? 0 Play Time 02:20:28 Cumulative 64.0 hours Start 2024.07.15 @ 00:39:03 End 2024.07.15 @ 03:26:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 39 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d11e5c23-4c54-4ace-8aa1-b558ab6c78cc