Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 02:20:40 // Winter2019/RPGLIKE Player: chai Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (94) 470 Value Destroyed (3340) 3340 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (708) 708 TOTAL SCORE: 8378 Bonus ------- High Alert Combat Kills 438 Follower Combat Kills 33 Aligned with FarCom 300 Friendly Fire -63 Cogmind --------- Core Integrity 0/1000 Matter 293/300 Energy 725/725 System Corruption 1% Temperature Cool (0) Movement Rolling (150) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Neutrino Core > --- PROPULSION (3) --- Improved Carbon-fiber Leg Armored Wheel > --- UTILITY (6) ------ Compact Battery Improved Sensor Array Improved Medium Armor Plating Improved Shield Generator Skeleton Box > --- WEAPON (5) ------- Firepult Heavy Shock Bomb Launcher Longsword +1 Spear > --- INVENTORY (3) ---- Improved Grenade Launcher Multitool Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Compact Battery Improved Sensor Array Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Skeleton Box > --- WEAPON ----------- Firepult Heavy Shock Bomb Launcher Longsword +1 Spear > --- INVENTORY -------- Multitool [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Skeleton Box Device Skeleton Box Storage High-capacity Battery Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Firepult Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Power Maul Slashing Weapon Longsword +1 Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Slots Evolved 12 | 3 . . . 2 2 . . . 5 Power 1 | . . . . . . . . . 1 Propulsion 2 | 1 . . . . . . . . 1 Utility 5 | 1 . . . 1 1 . . . 2 Weapon 4 | 1 . . . 1 1 . . . 1 Parts Attached 44 | 6 1 1 3 4 5 14 . 7 3 Power 5 | 1 . . . . . 3 . . 1 Engine 3 | 1 . . . . . 2 . . . Core 2 | . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 6 | 2 . . . . . 3 . 1 . Treads . | . . . . . . . . . . Leg 5 | 2 . . . . . 2 . 1 . Wheel 1 | . . . . . . 1 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | . 1 . 2 2 1 4 . 1 2 Device 5 | . . . 1 . 1 2 . 1 . Storage 3 | . 1 . 1 . . . . . 1 Processor 2 | . . . . 1 . 1 . . . Hackware . | . . . . . . . . . . Protection 3 | . . . . 1 . 1 . . 1 Artifact . | . . . . . . . . . . Weapon 20 | 3 . 1 1 2 4 4 . 5 . Energy Gun 4 | 1 . . . . 2 . . 1 . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 3 | 2 . . . . 1 . . . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 4 | . . 1 . 1 1 . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . Slashing Weapon 2 | . . . . 1 . 1 . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon 2 | . . . . . . 1 . 1 . Unidentified Prototypes 5 | . . . . . 2 2 . 1 . Parts Lost . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . Average Backups . | . . 1 1 . . . 1 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . 1 . . Weapon . | . . 1 1 . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 6 | . . 1 . 1 . 1 1 . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . . . 1 1 . . Weapon 3 | . . 1 . 1 . . . . 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 84 | . 71 85 86 82 86 89 90 89 73 Engine 10 | . 14 14 14 11 9 7 9 9 6 Leg 17 | . 28 28 28 22 19 14 9 9 6 Wheel 3 | . . . . . . 3 9 9 6 Device 15 | . . . 11 11 14 22 18 26 18 Storage 6 | . . 14 15 6 6 3 . . 2 Processor 1 | . . . . 4 5 1 9 . . Protection 5 | . . . . 5 9 9 9 9 6 Energy Gun 1 | . 14 14 2 . 2 . . . . Energy Cannon 8 | . . . 11 11 9 8 9 9 6 Launcher 3 | . . 4 2 2 . 6 . 3 6 Slashing Weapon 6 | . . . . 8 6 9 18 10 6 Piercing Weapon 1 | . . . . . . . . 3 6 Peak Build Rating 79 | 5 6 7 30 41 46 60 59 64 79 Average Rating 41 | 4 5 6 25 37 40 51 59 60 69 On Entrance 31 | . 5 6 7 30 41 46 59 59 62 Avg Prop Armor Cover (%) 4 | . . . . . . 4 5 4 4 Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 9 11 13 33 44 50 56 49 59 76 Greatest Support 38 | 20 20 20 20 20 25 38 17 23 17 Greatest Overweight (x) 4 | . . . 1 2 1 3 2 3 4 Average Overweight (x) 1 | . . . . 1 . 1 2 2 3 Largest Inventory Capacity 3 | 1 1 1 1 1 1 1 1 1 3 Average Capacity 1 | 1 1 1 1 1 1 1 1 1 3 Most Carried 2 | . 1 1 1 1 1 1 1 1 2 Average Carried . | . . . . . . . . . . Final Capacity 3 | 1 1 1 1 1 1 1 1 1 3 Final Carried 2 | . 1 1 1 1 . 1 1 1 2 Class Distribution -------------------- 50% | Mutant 27% | Gladiator 10% | Skirmisher 6% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gladiator | -7/Waste Gladiator | -7/Factory Gladiator | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Matter Collected 1098 | 260 15 134 . 54 23 261 . 236 115 Remotely . | . . . . . . . . . . Salvage Created 3322 | . 17 192 . 105 349 197 . 1688 774 Parts 184 | . 3 14 . 3 26 17 . 79 42 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 4 | . . . . . 2 . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 27 Prevented 2 | . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Combat Hostiles Destroyed 72 | . . 5 . 1 7 3 . 32 24 Melee 26 | . . . . . . 2 . 19 5 Guns 5 | . . 2 . . 3 . . . . Cannons 4 | . . . . . 1 . . 2 1 AOE 29 | . . 3 . . 3 1 . 7 15 Classes Destroyed 15 | . 1 4 . 2 2 1 . 4 1 Worker 6 | . . 1 . . 2 1 . 2 . Builder 7 | . . . . . 2 . . 5 . Tunneler 3 | . . . . 1 . 1 . 1 . Hauler 1 | . . . . . 1 . . . . Recycler 3 | . . 1 . . . 1 . 1 . Operator 1 | . . . . . . . . 1 . Watcher 1 | . 1 . . . . . . . . Swarmer 23 | . . 3 . . 3 . . 2 15 Grunt 29 | . . 2 . . 3 . . 19 5 Brawler 4 | . . . . . . . . 4 . Duelist 3 | . . . . . . . . 3 . Protector 2 | . . . . . . . . 2 . Sentry 8 | . . . . 1 1 2 . 2 2 Programmer 2 | . . . . . . 1 . . 1 Thief 1 | . . . . . . . . . 1 Best Kill Streak 13 | . 1 4 . 1 7 2 . 13 6 Combat Bots Only 10 | . . 3 . 1 3 1 . 10 6 Max Kills in Single Turn 4 | . 1 3 . 1 3 1 . 3 4 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 . . 1 1 . 2 3 Melee 1 | . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Hostile Shots Fired 223 | . . 18 . . 25 46 1 78 55 Missed 64 | . . 3 . . 9 18 1 22 11 Hits 159 | . . 15 . . 16 28 . 56 44 Melee 10 | . . . . . . . . 8 2 Projectile 149 | . . 15 . . 16 28 . 48 42 Critical Strikes 7 | . . . . . . . . 6 1 Damage Taken 2924 | . . 213 . 22 313 239 . 1105 1032 Core 2186 | . . 171 . 17 212 190 . 777 819 Absorbed by Shields 569 | . . . . . . . . 385 184 Redirected to Core 1559 | . . 136 . 17 206 144 . 662 394 Core Remaining (%) 88 | 100 . . . 76 89 . . . . Volleys Fired 80 | . 5 8 . 1 27 3 . 19 17 Largest 2 | . 2 2 . 1 2 1 . 2 2 Hottest 296 | . 60 60 . 250 275 250 . 296 296 Shots Fired 99 | . 10 16 . 1 28 3 . 20 21 Gun 45 | . 10 16 . . 19 . . . . Cannon 42 | . . . . 1 9 3 . 19 10 Launcher 12 | . . . . . . . . 1 11 Special . | . . . . . . . . . . Kinetic 23 | . 5 8 . . 10 . . . . Thermal 42 | . . . . 1 9 3 . 19 10 Explosive . | . . . . . . . . . . Electromagnetic 34 | . 5 8 . . 9 . . 1 11 Robot Hit Streak 9 | . 1 9 . 2 4 7 . 7 6 Robot Miss Streak 11 | . 2 3 . 1 6 1 . 7 11 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 157 | . 1 10 . 2 20 15 . 81 28 Core Hits 149 | . 1 10 . 2 17 8 . 81 30 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . . . . . . 1 . 10 1 Sever 12 | . . . . . . 1 . 10 1 Melee Attacks 102 | . . . . 1 1 13 . 68 19 Impact . | . . . . . . . . . . Slashing 91 | . . . . 1 1 13 . 60 16 Piercing 10 | . . . . . . . . 7 3 Sneak Attacks 12 | . . . . 1 1 3 . 7 . Combat Hostiles 2 | . . . . . . . . 2 . Follow-up Attacks 5 | . . . . . . . . 4 1 Damage Inflicted 8887 | . 24 321 . 262 734 766 . 5072 1708 Guns 339 | . 24 153 . . 162 . . . . Cannons 362 | . . . . 15 60 20 . 191 76 Explosions 3799 | . . 168 . 153 441 56 . 2067 914 Melee 4387 | . . . . 94 71 690 . 2814 718 Ramming . | . . . . . . . . . . Kinetic 169 | . . 65 . . 104 . . . . Thermal 3735 | . . 168 . 168 501 76 . 2109 713 Explosive . | . . . . . . . . . . Electromagnetic 596 | . 24 88 . . 58 . . 149 277 Impact . | . . . . . . . . . . Slashing 4254 | . . . . 94 71 690 . 2713 686 Piercing 133 | . . . . . . . . 101 32 Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 447 | . . . . . 24 62 . 247 114 Projectiles . | . . . . . . . . . . Explosions 157 | . . . . . 24 . . 118 15 Melee 290 | . . . . . . 62 . 129 99 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 854 | . . 43 . 22 131 4 . 514 140 Shots 53 | . . 2 . 2 12 1 . 22 14 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 887 | . . 60 . 250 515 316 . 518 887 Average Temperature 201 | . . 32 . 130 226 150 . 174 270 Received Heat Transfer 526 | . . 69 . . 54 48 . 247 108 Effects 42 | . . . . . 11 . . 5 26 Shutdowns 6 | . . . . . 1 . . 1 4 Energy Bleed 7 | . . . . . 3 . . 2 2 Interference 10 | . . . . . 5 . . 2 3 Matter Decay 2 | . . . . . 2 . . . . Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 13 | . . . . . . . . . 13 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 8 | . . . . 1 . . . 4 3 Combat Hostiles 8 | . . . . 1 . . . 4 3 Parts Melted 39 | . . . . 3 5 3 . 22 6 Heat Transferred 15010 | . . 200 . 800 2500 400 . 7330 3780 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . 2 . . 1 . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Maximum Alert Level 3 | . . . . . 1 . . 3 . Low Security (%) 82 | 100 100 100 . 100 96 100 100 28 . Level 1 . | . . . . . 3 . . . . Level 2 11 | . . . . . . . . 49 . Level 3 5 | . . . . . . . . 22 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1099 | . 7 98 . 41 209 85 7 1099 . Initial 85 | . . . . . . 85 7 . . Average 138 | . 1 35 . 2 93 13 . 517 . Influence Increases 2615 | . 7 138 . 54 347 120 . 1449 500 Destroy 0b10 Robot/C 1400 | . . 100 . 40 140 60 . 600 460 Destroy 0b10 Robot/NC 120 | . 5 10 . 5 25 15 . 60 . Destroy Leader 194 | . 2 20 . . 22 30 . 80 40 Allied During Kill 3 | . . . . 2 1 . . . . Successful Hack 5 | . . . . . . . . 5 . Disable Machine 405 | . . . . . 30 15 . 360 . Anti-Garrison Action 150 | . . . . . . . . 150 . Destroy Structure 188 | . . 8 . 7 69 . . 104 . Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 135 | . . . . . 60 . . 75 . Influence Decreases 1783 | . 7 138 . 54 158 289 20 356 761 Entered New Map 522 | . . . . . . 104 13 . 405 Time Decay 1241 | . 7 138 . 54 138 185 7 356 356 Lost Ally 20 | . . . . . 20 . . . . Squads Dispatched 13 | . . 1 . . 2 1 . 9 . Investigation 1 | . . . . . . . . 1 . Extermination 2 | . . . . . . 1 . 1 . Reinforcement 6 | . . . . . 2 . . 4 . Assault 3 | . . 1 . . . . . 2 . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . 3 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Distress Signals 4 | . . . . . 3 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 1 5 . 2 14 3 5 42 24 Peak Tracking Total 7 | . 1 3 . 2 6 1 5 7 7 Tactical Retreats 6 | . . . . . 2 . . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Traps Triggered 3 | . . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Machines Disabled 31 | . . . . 1 2 1 . 25 2 Max in Single Turn 21 | . . . . 1 1 1 . 21 2 Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Machines Accessed 10 | . . . 2 . 1 1 . 6 . Terminals 4 | . . . . . . 1 . 3 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 24 | . . . 10 . 1 3 . 10 . Successful 14 | . . . 10 . . 1 . 3 . Failed 10 | . . . . . 1 2 . 7 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 8 | . . . . . . 3 . 5 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . 2 . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 13 | . . . 10 . . 1 . 2 . Record 9 | . . . 9 . . . . . . Open DSF 1 | . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 4 | . . . . . . 1 . 3 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . 1 . parse_system 1 | . . . . . . . . 1 . Relay Couplers Released 1 | . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 1 1 1 . . . . Highest-Rated Group 31 | . . 31 31 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . . . 3 13 . . . . Total Damage 149 | . . . . 43 106 . . . . Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Active Infowar (turns) 2519 | . . . . . . 534 158 1104 723 Sensors 2519 | . . . . . . 534 158 1104 723 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Turns Passed 6538 | 469 99 397 1123 1114 392 876 158 1104 806 Spaces Moved 3724 | 384 68 265 648 561 155 421 124 604 494 Core 1 | 1 . . . . . . . . . Treads . | . . . . . . . . . . Legs 2308 | 383 68 265 648 561 155 227 . 1 . Wheels 1415 | . . . . . . 194 124 603 494 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 105 120 120 135 Average Speed 155 | 119 120 120 172 190 188 185 120 134 140 Slowest Speed 260 | 120 120 120 190 260 190 260 120 260 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 10 19 57 95 96 21 10 73 14 47 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 4 | . . . . 2 . . . . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 199 | . . 8 . 5 67 . . 112 7 Melee . | . . . . . . . . . . Projectile 2 | . . . . . 1 . . . 1 AOE 197 | . . 8 . 5 66 . . 112 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Total 4301 | 390 75 328 655 606 230 505 133 811 568 Wait 233 | . 1 53 . 33 17 17 8 75 29 Move 3716 | 383 67 264 647 560 154 421 123 603 494 Hop . | . . . . . . . . . . Pick Up 18 | . 1 1 1 3 2 4 1 3 2 Fast Attach 37 | 6 1 . 3 2 5 11 . 6 3 Attach 5 | . . . . 1 2 1 . . 1 Detach . | . . . . . . . . . . Swap 14 | . . 1 . 2 2 4 . 5 . Drop 44 | 1 . 1 4 3 6 18 1 9 1 Fire 80 | . 5 8 . 1 27 3 . 19 17 Melee 92 | . . . . 1 1 13 . 61 16 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 62 | . . . . . 14 13 . 30 5 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 16) 470 | -11/Scrapyard | Entered Materials 471 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 6) 569 | -10/Materials | Entered Mines 570 | -10/Mines | Learned location of Storage (-8) 635 | -10/Mines | Learned Materials emergency access door positions 701 | -10/Mines | Identified exit to Materials 810 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 886 | -10/Mines | Met a Derelict testing a Signal Generator 912 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 913 | -10/Mines | Discovered new exit (range 5) 966 | -10/Mines | Entered Exiles 966 | -10/Exiles | Accompanied by 1 ally 994 | -10/Exiles | Met 8R-AWN 1020 | -10/Exiles | Met EX-HEX 1104 | -10/Exiles | Met EX-BIN 1117 | -10/Exiles | Aligned with FarCom system 1118 | -10/Exiles | Given EX-Vault access code 1156 | -10/Exiles | Opened EX-Vault 1165 | -10/Exiles | Found Firepult 1170 | -10/Exiles | Found Longsword +1 1178 | -10/Exiles | Found Skeleton Box 1236 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1282 | -10/Exiles | Met EX-DEC 1393 | -10/Exiles | Visited The Gauntlet 1707 | -10/Exiles | Discovered new exit (range 17) 2066 | -10/Exiles | Discovered new exit (range 14) 2089 | -10/Exiles | Stole three prototypes: Firepult, Skeleton Box, Longsword +1 2089 | -10/Exiles | Entered Mines 2089 | -9/Mines | Accompanied by 1 ally 2091 | -9/Mines | Reached level 2 2091 | -9/Mines | Upgraded with Utility slot (x1) 2091 | -9/Mines | Upgraded with Weapon slot (x1) 2246 | -9/Mines | Discovered new exit (range 12) 2277 | -9/Mines | Discovered new exit (range 8) 3203 | -9/Mines | Entered Materials 3203 | -8/Materials | Accompanied by 1 ally 3205 | -8/Materials | Reached level 3 3206 | -8/Materials | Upgraded with Utility slot (x1) 3551 | -8/Materials | Reached level 4 3574 | -8/Materials | Upgraded with Weapon slot (x1) 3590 | -8/Materials | Discovered new exit (range 4) 3595 | -8/Materials | Entered Factory 3597 | -7/Factory | FarCom data flow suspended 3597 | -7/Factory | Reached level 5 3899 | -7/Factory | Build established: Gunner 4471 | -7/Factory | Sucked down chute 4471 | -7/Factory | Entered Waste 4488 | -7/Waste | Spotted C-40 Crusher 4493 | -7/Waste | Spotted C-40 Crusher 4504 | -7/Waste | Spotted C-40 Crusher 4590 | -7/Waste | Spotted C-40 Crusher 4610 | -7/Waste | Spotted C-40 Crusher 4616 | -7/Waste | Discovered new exit (range 10) 4629 | -7/Waste | Entered Factory 4664 | -7/Factory | Build established: Gladiator 4940 | -7/Factory | Garrison activated, responded to threat 4942 | -7/Factory | Reached level 6 4942 | -7/Factory | Reached level 7 5251 | -7/Factory | Reached level 8 5550 | -7/Factory | Reached level 9 5577 | -7/Factory | Destroyed 10 combat bots 5580 | -7/Factory | Discovered new exit (range 18) 5733 | -7/Factory | Entered Lower Caves 5733 | -7/Lower Caves | Upgraded with Power slot (x1) 5733 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 5733 | -7/Lower Caves | Upgraded with Utility slot (x2) 5733 | -7/Lower Caves | Upgraded with Weapon slot (x1) 5735 | -7/Lower Caves | Reached level 10 5752 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5785 | -7/Lower Caves | Learned Factory emergency access door positions 6408 | -7/Lower Caves | Reached level 11 6409 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6423 | -7/Lower Caves | Core integrity fell below 50% 6459 | -7/Lower Caves | Core integrity fell below 20% 6539 | -7/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 06490_ Overheating: Hvy. Shock Bomb Launcher damaged (-44). 06490_ Overheating: Imp. Medium Armor Plating damaged (-54). 06491_ Power failure, Hvy. Deuterium Engine shutdown. 06491_ B-48 Gladiator heat short circuits Rnf. Deuterium Engine. 06491_ Imp. Heat Sink fries itself beyond repair. 06492_ Overheating: Spear damaged (-13). 06495_ Overheating: Energy bleed (-123). 06501_ Overheating: System interference. 06501_ Firepult temporarily disabled. 06531_ Critical hit (Burn: +37). 06531_ Destroyed Lgt. Nuclear Core. 06531_ G-47 Trooper destroyed. 06531_ Spear follow-up attack on G-47 Trooper. 06536_ Destroyed Aluminum Leg. 06538_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????#??????# ????# ?????????????????????????????? | | ?????# ????# #### ?????????????????????????????? | | ?????# ???# ?????????????????????????????? | | ?????? %??# ?????????????????????????????? | | ?????###=%### ?????????????????????????????? | | ???# # = # ?????????????????????????????? | | ???# ?????????????????????????????? | | ???# ?????????????????????????????? | | ????# #?????????????????????????????? | | ????? ###???????????????????????????? | | ????????? ###?????????????????????????? | | ????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ?????????????### % ##?????????????????????????? | | ????????????## ### ##??????????????????????????? | | ????????????# %##??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????## % #??????????????????????????? | | ?????????????## ##% #??????????????????????????? | | ??????????????###### #??####???????? ?????????? | | ?????????????????## #?## ##??????? ????????? | | ?????????????????# #?# #??? ??? ????????? | | ?????????????##### ##?# #???? ??# ????????? | | ?????????????# #??# ##???? ### ####????? | | ?????????????# #### ##?????#%" #????? | | ?????????????## b@ #?????#" #????? | | ??????????????## # [%% ##?????? ????? | | ???????????????######## ## ##?????? ????? | | ???????????????????## ##??????# #????? | | ???????????????????# #?###???# ##???? | | ???????????????????# ###### #??# #???? | | ???????????????????# ##???# ??# ##??# | | ??????????????????## ###???# ??# #### | | ??????????????????# ## ####?# ### | | ??????????????????# ## ##?# | | ??????????????????## #?# | | ???????????????????# ## #?## ##### | | ?????????###???????# #?### % ##?## #???? | | ????????## ???########## [ ##??# # #???? | | ???????## ### # % ##??# # #???? | | ??????# % ##?# % ## #???? | | ?????? #?# #### ???? | | ???????# ## #?# ##?# # #??? | | ????????# ## ## ##?# "### ## ??? | | ????????# #####/%#??#"%"""#%#? ?? | | ????????# ##???#%%#### "" ## ## | | ????????# #????#!! %% !"# | | ????????# #????# %!# | | ????????# ###????####### ###### | | ???????# ####### ##?????## #?## """"!#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 32 Energy Capacity 725 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Morally Flexible Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Levels Raised 10 | . . . . 1 2 1 . 4 2 XP Earned 19001 | 3000 . 1100 350 716 2450 2025 200 6160 3000 XP Spent 14850 | 2310 . . . 1600 2690 400 . . 7850 Upgrades 35 | 10 . . . 2 7 4 . . 12 Power Slot 1 | . . . . . . . . . 1 Propulsion Slot 2 | 1 . . . . . . . . 1 Utility Slot 5 | 1 . . . 1 1 . . . 2 Weapon Slot 4 | 1 . . . 1 1 . . . 1 Core Integrity 8 | 4 . . . . 2 . . . 2 Heat Dissipation 7 | . . . . . 1 4 . . 2 Mass Support 1 | . . . . . 1 . . . . Inventory Capacity 3 | 1 . . . . . . . . 2 Sight Range 2 | 2 . . . . . . . . . Melee Accuracy 2 | . . . . . 1 . . . 1 Protomatter Created 951 | . . 53 . . 81 130 . 470 217 Integrity Restored 1297 | . . . . . 303 287 . 617 90 Core 1185 | . . . . . 303 287 . 505 90 Parts 112 | . . . . . . . . 112 . Protomatter Decayed 121 | . . . . . . 34 . 87 . Game ------ Seed TacticalScatterAmplifier Manual? 0 Play Time 01:31:15 Cumulative 39.1 hours Start 2026.06.29 @ 18:55:49 End 2026.06.30 @ 02:20:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bb2f81d-d090-4f03-bf2b-df477a6a4c43