Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.10 @ 19:17:58 Player: Dhoby_Ghaut Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (297) 297 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 827 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (90) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Armored Wheel Sensor Array Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Ion Engine Armored Wheel Armored Wheel Sensor Array Heavy EM Pulse Gun Heavy EM Pulse Gun [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 7 12 5 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 2 | 2 . . Wheel 4 | . 2 2 Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 3 | . 3 . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 3 5 2 Energy Gun 7 | 2 3 2 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 2 | . . 2 Propulsion 1 | . . 1 Utility . | . . . Weapon 5 | . 1 4 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 95 | . 96 80 Engine 3 | . 3 9 Core 10 | . 10 3 Leg 8 | . 9 . Wheel 19 | . 18 26 Device 11 | . 10 14 Storage 14 | . 14 14 Energy Gun 23 | . 24 12 Ballistic Gun 2 | . 2 . Naked Turns . | . . . Heaviest Build 16 | 10 16 16 Greatest Support 24 | 20 24 24 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 5 6 6 Average Carried 5 | 3 5 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 4 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 430 | 256 174 . Remotely . | . . . Salvage Created 467 | 62 392 13 Parts 29 | . 29 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 9 | . 8 1 Guns 9 | . 8 1 Classes Destroyed 7 | 1 5 1 Worker 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 5 | . 5 . Assembled 1 | . . 1 Best Kill Streak 4 | 1 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1173 | . 333 840 Core 266 | . 98 168 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 55 | 6 46 3 Largest 2 | 2 2 2 Hottest 100 | 80 100 90 Shots Fired 88 | 12 72 4 Gun 87 | 12 71 4 Cannon . | . . . Launcher . | . . . Special 1 | . 1 . Kinetic 15 | . 15 . Thermal 20 | 6 14 . Explosive . | . . . Electromagnetic 53 | 6 43 4 Robot Hit Streak 10 | 4 10 2 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 55 | 8 45 2 Core Hits 20 | 2 17 1 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 752 | 112 589 51 Guns 752 | 112 589 51 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 155 | . 155 . Thermal 124 | 44 80 . Explosive . | . . . Electromagnetic 473 | 68 354 51 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 318 | 54 318 . Average Temperature 114 | 21 132 . Received Heat Transfer 231 | . 171 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 275 | 100 175 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 264 | 5 264 25 Initial 25 | . 3 25 Average 127 | . 150 9 Maximum Alert Level 1 | . 1 . Low Security (%) 69 | 100 64 100 Level 1 30 | . 35 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 17 29 Peak Tracking Total 23 | . 5 23 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 8 | . 8 . Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Track 2 | . 2 . Assimilate 1 | . 1 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1086 | 84 913 89 Spaces Moved 874 | 46 745 83 Core 5 | 5 . . Treads . | . . . Legs 179 | 41 138 . Wheels 690 | . 607 83 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 95 | 112 95 90 Slowest Speed 120 | 120 120 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 4 99 36 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1031 | 63 875 93 Wait 52 | . 52 . Move 872 | 45 744 83 Hop . | . . . Pick Up 15 | 5 8 2 Fast Attach 12 | 5 7 . Attach 8 | 1 2 5 Detach 3 | . 3 . Swap 4 | 1 3 . Drop 10 | . 10 . Fire 55 | 6 46 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Identified exit to Materials 335 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered exit to Materials (range 9) 440 | -10/Materials | Discovered new exit (range 16) 533 | -10/Materials | Discovered new exit (range 16) 920 | -10/Materials | Discovered exit to Materials (range 13) 998 | -10/Materials | Entered Mines 999 | -10/Mines | Assembled infested the area 1009 | -10/Mines | Core integrity fell below 50% 1031 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1035 | -10/Mines | Core integrity fell below 20% 1075 | -10/Mines | Lost 6 parts (1p1n4w) 1080 | -10/Mines | Discovered exit to Materials (range 6) 1081 | -10/Mines | Learned Materials garrison access intel 1087 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- the wall? Done." 01029_ Arm. Wheel severed. 01030_ 7G-880(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01030_ Acquired Arm. Wheel. 01031_ 7G-880(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 01031_ 7G-880(g) slips back into the shadows. 01031_ Hvy. EM Pulse Gun destroyed. 01034_ Acquired Rocket Launcher. 01041_ as-42966 destroyed. 01044_ Hvy. EM Pulse Gun destroyed. 01044_ Arm. Wheel destroyed. 01059_ K-01 Serf collects debris. 01062_ K-01 Serf destroyed. 01063_ K-01 Serf collects debris. 01080_ EXIT=FOUND: MATERIALS 01081_ Acquired derelict log, extracted data. Data stored: Materials garrison access intel. 01083_ Ion Engine destroyed. 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