Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 18:44:05 Player: Ashlemon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (217) 217 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1147 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (500) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Field Recycling Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Flight Unit Heat Sink Large Storage Unit Medium Battery (150) Medium Armor Plating Datajack Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Medium Battery Seismic Detector Field Recycling Unit > --- WEAPON ----------- Assault Rifle Datajack > --- INVENTORY -------- Light Ion Engine Flight Unit Medium Battery Medium Laser Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Field Recycling Unit Device Field Recycling Unit Storage Medium Battery Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 26 | 6 9 11 Power 3 | 2 . 1 Engine 3 | 2 . 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 5 1 Treads 2 | . 2 . Leg 1 | . . 1 Wheel 4 | 2 2 . Hover . | . . . Flight 1 | . 1 . Utility 10 | . 3 7 Device 4 | . 3 1 Storage 3 | . . 3 Processor . | . . . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 4 | . . 4 Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 80 | . 95 72 Engine 8 | . 14 5 Treads 8 | . 10 7 Leg 3 | . . 4 Wheel 5 | . 17 . Device 19 | . 23 17 Storage 6 | . . 9 Protection 9 | . . 13 Energy Gun 5 | . . 7 Ballistic Gun 7 | . 16 3 Special Melee Weapon 5 | . 11 2 Naked Turns . | . . . Heaviest Build 43 | 8 10 43 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 8 | . 2 8 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 5 5 15 Average Capacity 7 | 5 5 9 Most Carried 10 | 5 5 10 Average Carried 5 | 2 4 5 Final Capacity 15 | 5 5 15 Final Carried 8 | 4 5 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 430 | 276 . 154 Remotely . | . . . Salvage Created 242 | 40 . 202 Parts 11 | 1 . 10 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | 1 . 5 Guns 6 | 1 . 5 Classes Destroyed 1 | 1 . . Grunt 6 | 1 . 5 Best Kill Streak 2 | 1 . 2 Combat Bots Only 2 | 1 . 2 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 184 | 6 42 136 Missed 60 | 3 23 34 Damage Taken 1655 | 32 229 1394 Core 469 | 11 49 409 Absorbed by Shields . | . . . Redirected to Shielding 50 | . . 50 Core Remaining (%) 85 | 95 76 . Volleys Fired 48 | 4 . 44 Largest 2 | 2 . 2 Hottest 70 | 40 . 70 Shots Fired 69 | 8 . 61 Gun 69 | 8 . 61 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 27 | 8 . 19 Thermal 42 | . . 42 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 3 . 6 Robot Miss Streak 3 | 2 . 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 48 | 4 5 39 Core Hits 24 | 2 . 22 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks 7 | . 6 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . 4 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 532 | 37 . 495 Guns 519 | 37 . 482 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 13 | . . 13 Kinetic 158 | 37 . 121 Thermal 361 | . . 361 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 14 | . . 14 Targets Rammed 18 | . . 18 Kicked 4 | . . 4 Crushed . | . . . Highest Temperature 200 | . . 200 Average Temperature 64 | . . 64 Received Heat Transfer 999 | 18 129 852 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1185 | . . 1185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 122 | 20 77 122 Initial 32 | . 13 32 Average 38 | 4 46 38 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | 1 8 17 Peak Tracking Total 5 | 1 5 4 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 4 1 Successful 5 | . 4 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 1 2 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Record 4 | . 3 1 Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 4 | . 3 1 Non-combat 4 | . 3 1 Combat . | . . . Robot Hacks Applied 5 | . 4 1 parse_system 4 | . 3 1 no_distress 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1189 | 95 355 739 Spaces Moved 649 | 98 318 233 Core 39 | 34 . 5 Treads 217 | . 84 133 Legs 95 | . . 95 Wheels 297 | 64 233 . Hover . | . . . Flight 1 | . 1 . Fastest Speed 50 | 50 80 160 Average Speed 141 | 69 101 225 Slowest Speed 450 | 80 205 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 7 39 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 782 | 116 348 318 Wait . | . . . Move 647 | 97 317 233 Hop . | . . . Pick Up 25 | 9 8 8 Fast Attach 8 | . 3 5 Attach 12 | 5 3 4 Detach . | . . . Swap 6 | 1 3 2 Drop 11 | . 8 3 Fire 48 | 4 . 44 Melee 7 | . 6 1 Ram 14 | . . 14 Kick 4 | . . 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 96 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Build established: Mutant 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Utility x2 768 | -9/Materials | Lost 6 parts (1p2n2u1w) 1149 | -9/Materials | Core integrity fell below 50% 1179 | -9/Materials | Lost 6 parts (1p1n2u2w) 1179 | -9/Materials | Core integrity fell below 20% 1190 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Aluminum Leg destroyed. Slammed into G-47 Trooper. Ion Engine destroyed. M-13 Machinist repairs G-47 Trooper. Slammed into G-47 Trooper. Field Recycling Unit broken. Destabilizing: Short circuit. Slammed into G-47 Trooper. Critical hit (Burn: +37). Slammed into G-47 Trooper. Destabilizing: Core damaged (-16). Utility Shielding destroyed. Critical hit (Burn: +37). Slammed into G-47 Trooper. M-13 Machinist destroyed. Slammed into G-47 Trooper. Critical hit (Burn: +37). Slammed into G-47 Trooper. Destabilizing: System corrupted (+1). Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????##! !##????????????????????? | | ?????????????????????#! !#????????????????????? | | ?????????????????????# #?????????#####??????? | | ?????????????????????### ##?????????# ######## | | ???????????????????????#g@ #?#######??# # [[ | | ??????????"" ####### % # #### # [[ | | ???????? + t % # ## + | | ???????????????######### %%+ ## # | | ???????????????????????# %%# ## ######## | | ???????????????????????# %%############ ######## | | ???????????????????????# ########### # | | ???????????????????????# % # """ | | ???????????????????????# T + """ | | ???????????????????????# # """ | | ???????????????????????####+########## # [ * | | ?????????????????????????# #?#########+### | | ?????????????????????????# #?????????#=#?? | | ?????????????????????????# ! #?????????# #?? | | ?????????????????????????# #?????????# ? | | ?????????????????????????# """ ! #?????????##### | | ?????????????????????????# """ #?????????????? | | ?????????????????????????# """ #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????###########?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyFissionMeganuke Manual? 0 Play Time 00:23:22 Cumulative 1.1 hours Start 2024.04.02 @ 18:21:47 End 2024.04.02 @ 18:44:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 56aa97c4-aab4-4f6f-9817-f64e0e65fa0d