Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 22:51:45 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1019) 1019 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (-112) -112 TOTAL SCORE: 3167 Bonus ------- Friendly Fire -112 Cogmind --------- Core Integrity 184/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Treads Small Storage Unit Small Matter Pod (50) Structural Scanner Experimental Sensor Array Hacking Suite Hacking Suite Heavy Assault Rifle Rocket Launcher Rocket Launcher Datajack Plasma Cutter Flail Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Small Storage Unit Small Matter Pod Structural Scanner Light Armor Plating Hacking Suite Hacking Suite Heavy Assault Rifle Rocket Launcher Rocket Launcher Datajack Plasma Cutter Flail Flail [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 54 | 7 8 7 30 2 . Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 1 6 . . Treads 9 | 2 . 1 6 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 5 3 6 2 . Device 11 | 1 4 2 3 1 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . 1 3 1 . Artifact . | . . . . . . Weapon 24 | 2 3 3 16 . . Energy Gun 7 | 1 . 1 5 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 9 | 1 2 . 6 . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 2 1 . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 2 . . Slashing Weapon 2 | . 1 . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 13 | . . 2 11 . . Power 2 | . . . 2 . . Propulsion 4 | . . 1 3 . . Utility 3 | . . 1 2 . . Weapon 4 | . . . 4 . . Highest Loss Streak 9 | . . 2 9 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 100 98 92 100 100 Engine 11 | . 14 14 9 11 11 Treads 29 | . 28 27 29 33 33 Device 11 | . 14 11 10 11 11 Storage 12 | . 14 14 11 11 11 Protection 6 | . . 1 10 10 11 Energy Gun 5 | . 7 9 5 . . Ballistic Gun 17 | . 20 14 15 22 22 Peak Build Rating 23 | 7 8 10 15 23 16 Average Rating 11 | 5 7 8 12 15 16 On Entrance 9 | . 7 8 10 15 16 Naked Turns . | . . . . . . Heaviest Build 35 | 14 30 31 35 35 35 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 8 | . . 1 8 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 4 12 15 15 15 15 Average Carried 12 | 2 8 12 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 12 14 15 15 15 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 951 | 216 186 84 441 24 . Remotely . | . . . . . . Salvage Created 1520 | 12 257 108 1143 . . Parts 112 | 2 32 4 74 . . Haulers Intercepted 5 | . 1 . 4 . . Recyclers Shooed 3 | . 2 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 31 | . 9 1 21 . . Melee 1 | . . . 1 . . Guns 27 | . 9 1 17 . . AOE 3 | . . . 3 . . Classes Destroyed 11 | 1 5 2 3 . . Worker 2 | . . . 2 . . Builder 2 | . . . 2 . . Tunneler 1 | 1 . . . . . Hauler 5 | . 1 . 4 . . Recycler 2 | . . 1 1 . . Operator 3 | . 1 . 2 . . Watcher 5 | . 2 . 3 . . Swarmer 13 | . 7 . 6 . . Grunt 12 | . 2 1 9 . . Sentry 6 | . . . 6 . . Demolisher 1 | . . 1 . . . Best Kill Streak 8 | 1 4 1 8 . . Combat Bots Only 5 | . 3 1 5 . . Max Kills in Single Turn 3 | 1 1 1 3 . . Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 184 | . 35 4 145 . . Missed 35 | . 8 . 27 . . Damage Taken 1871 | . 213 162 1496 . . Core 251 | . 35 . 216 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 . 86 . . . Volleys Fired 140 | 4 39 9 88 . . Largest 2 | 2 2 2 2 . . Hottest 100 | 70 70 70 100 . . Shots Fired 273 | 8 78 18 169 . . Gun 270 | 8 78 18 166 . . Cannon . | . . . . . . Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic 177 | 4 70 9 94 . . Thermal 93 | 4 8 9 72 . . Explosive 3 | . . . 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 3 11 3 10 . . Robot Miss Streak 4 | 2 4 3 4 . . Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . 4 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 174 | 4 47 9 114 . . Core Hits 91 | 2 24 7 58 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 2 5 . . Burn 7 | . . 2 5 . . Melee Attacks 11 | . 3 . 8 . . Impact 6 | . . . 6 . . Slashing 5 | . 3 . 2 . . Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . 1 . . Damage Inflicted 2455 | 41 413 115 1886 . . Guns 1790 | 41 407 115 1227 . . Cannons . | . . . . . . Explosions 338 | . . . 338 . . Melee 301 | . . . 301 . . Ramming 26 | . 6 . 20 . . Kinetic 1023 | 15 359 26 623 . . Thermal 767 | 26 48 89 604 . . Explosive 338 | . . . 338 . . Electromagnetic . | . . . . . . Impact 301 | . . . 301 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 80 | . . . 80 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 80 | . . . 80 . . Knockbacks 2 | . . . 2 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 42 | . . . 42 . . Shots 2 | . . . 2 . . Rammed 4 | . 2 . 2 . . Targets Rammed 4 | . 2 . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 356 | 60 90 130 356 . . Average Temperature 82 | 24 31 57 98 . . Received Heat Transfer 621 | . 24 . 597 . . Effects 1 | . . . 1 . . Shutdowns 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 3 . . Impact Corruptions 3 | . . . 3 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | 1 . . 7 . . Heat Transferred 2728 | 74 148 407 2099 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 250 | 5 189 73 250 78 . Initial 78 | . 3 73 . 78 . Average 89 | 1 64 39 130 78 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 90 | 100 100 100 77 100 . Level 1 9 | . . . 22 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 3 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 5 | . 3 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 18 2 30 . . Peak Tracking Total 5 | . 4 1 5 . . Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 12 | . 5 . 5 . 2 Terminals 9 | . 5 . 4 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 14 . 10 . 6 Successful 16 | . 8 . 2 . 6 Failed 14 | . 6 . 8 . . Catastrophic 4 | . 1 . 3 . . Database Lockouts . | . . . . . . Manual 22 | . 12 . 9 . 1 Terminals 23 | . 14 . 9 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 5 . . . 6 Record 5 | . . . . . 5 Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 3 . 2 . . Terminals 5 | . 3 . 2 . . Botnet 3 | . 2 . 1 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 5 . 5 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 12 | . . 12 . . . Total Damage 103 | . . 103 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 3242 | 98 655 523 1320 386 260 Spaces Moved 1523 | 50 299 220 554 238 162 Core 8 | 7 . . 1 . . Treads 1515 | 43 299 220 553 238 162 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 144 160 161 160 160 160 Slowest Speed 450 | 160 160 240 450 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 42 63 37 43 49 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . 1 Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 2 | . 1 . 1 . . Terrain Destroyed 25 | . 1 . 24 . . Melee 2 | . 1 . 1 . . Projectile . | . . . . . . AOE 23 | . . . 23 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 2058 | 69 402 371 811 243 162 Wait 268 | . 38 130 100 . . Move 1518 | 49 298 219 553 237 162 Hop . | . . . . . . Pick Up 49 | 9 12 5 21 2 . Fast Attach 2 | . . . 2 . . Attach 21 | 7 . 2 12 . . Detach . | . . . . . . Swap 31 | . 8 5 16 2 . Drop 15 | . 2 1 10 2 . Fire 140 | 4 39 9 88 . . Melee 10 | . 3 . 7 . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 2 . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 12) 99 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 7) 587 | -10/Materials | Discovered new exit (range 16) 699 | -10/Materials | Identified exit to Mines 754 | -10/Materials | Entered Mines 755 | -10/Mines | Assembled infested the area 758 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 910 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 966 | -10/Mines | Lost 3 allies 1065 | -10/Mines | Learned location of Storage (-7) 1260 | -10/Mines | Discovered new exit (range 12) 1277 | -10/Mines | Entered Materials 1277 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1717 | -9/Materials | Discovered new exit (range 11) 1840 | -9/Materials | Lost 9 parts (1p3n2u3w) 2101 | -9/Materials | Build established: Scavenger-Mutant 2107 | -9/Materials | Discovered new exit (range 16) 2139 | -9/Materials | Core integrity fell below 50% 2523 | -9/Materials | Discovered new exit (range 11) 2597 | -9/Materials | Entered Mines 2620 | -9/Mines | Met a Derelict bent on vengeance 2681 | -9/Mines | Discovered new exit (range 16) 2714 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2718 | -9/Mines | Found Prototype Device 2719 | -9/Mines | Identified Exp. Sensor Array 2792 | -9/Mines | Learned location of 1 exit from Lower Caves 2976 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2976 | -9/Mines | Discovered new exit (range 5) 2983 | -9/Mines | Entered Exiles 2983 | -9/Exiles | Found Exiles lab destroyed 3145 | -9/Exiles | Opened EX-Vault 3241 | -9/Exiles | Learned location of Zion (-6) 3243 | -9/Exiles | Self-destructed Last Messages --------------- the Upper Caves. >>Record "MSG003537-01*" PINNED - Until our FarCom is fully operational, I strongly recommend anyone spending a while in 0b10 bring along sensors with decent range to avoid running into patrols. A Signal Interpreter is optional since I know you're all smart enough to figure out what most of the blips are by watching their behavior for a short while. >>Record "MSG004902-01*" PINNED - I saw a Programmer snooping around in the Mines recently, it's only a matter of time before they find us. We might need to prioritize getting out of here and finding a better environment less hostile to science. >>Record "MSG004964-01" Who left my Assembled plushie in the Analyzer again?! I'm not erasing this message until I get an answer. --BIN Map ----- +----------------------------------------------------+ | ????????????????????????????????""""""?# #???# | | ????????????????????????????????""" ## #???? | | ???????????????????????????????#""X #???? | | ???????????????????????????????#" #???? | | ???????????????????????????????#" ## #???? | | ???????????????????????????????#" ?# #???? | | ?????????????????????????????? ###??# #???" | | ????????????????????????????? ??????# #??"" | | ????????????????????????????? ????????# #?#" | | ??????????????????????????????????????## ## | | ??????????????????????????????????????#" | | ??????????????????????????????????????#" | | ??????????????????????????????????????#" | | ??????????????????????????????????????# | | ?????????????????????????#####????????# | | ????????????????????????? """#???????#" | | ????????????????????????" 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"""##???????????#""" | | ????????????????""" t ""#????????????#"" | | ?????????????????" ???????????????" | | ????????????????? ?????????????? | | ?????????????????? ?????????????? | | ????????????????????? ??????????????? | | ??????????????????????? ????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionMicroStorm Manual? 0 Play Time 00:26:43 Cumulative 34.5 hours Start 2025.02.19 @ 22:26:41 End 2025.02.19 @ 22:51:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0002bbd-4584-473b-9bb1-1dcbcb3d2e6f