Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 18:53:33 Player: N.W.L Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (448) 2240 Value Destroyed (28775) 28775 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (17614) 17614 TOTAL SCORE: 60729 Bonus ------- High Alert Combat Kills 3752 Follower Combat Kills 6884 Entered Garrisons 1600 Used RIF Installer 5000 Win 3000 Friendly Fire -2622 Cogmind --------- Core Integrity 1438/1600 Matter 300/300 Energy 98/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Quantum Capacitor Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Experimental Coolant Injector Experimental Coolant Injector Cargo Storage Unit Experimental Terrain Scan Processor Precision Energy Filter Quantum Capacitor Improved Hacking Suite > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Linear Accelerator > --- INVENTORY -------- Mini Fusion Reactor Enhanced Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Experimental Power Amplifier Advanced Heat Sink Improved Energy Well Advanced Targeting Computer Precision Energy Filter Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Long-range Tractor Beam Advanced Trap Extractor Long-range Proton Cannon Compact HERF Cannon Enhanced Nova Cannon Linear Accelerator Linear Accelerator Graviton Cannon Gamma Bomb Array Advanced Remote Datajack Advanced Remote Datajack Ionic Axe [Rating: 191] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Medium Armored Exoskeleton Utility Relay Coupler [Grunt] Device Seismic Detector Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Relay Coupler [Grunt] Protection Advanced Powered Armor Weapon Nova Cannon Energy Gun Gatling Laser Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Res Gar Res Arm Lab Res Gar Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . 2 . 2 . . . . . . . . 2 . . . . 2 . 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 1 . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 Utility 9 | . . . . . 2 . . . 1 . . . 1 . 1 . 1 . . . . . . . . 2 . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 506 | 7 12 5 5 6 44 25 26 36 9 2 3 14 7 21 2 31 3 7 5 11 10 3 4 . 5 31 29 10 38 1 45 22 27 Power 52 | 1 2 . 1 . 4 1 1 2 . 1 . . 1 1 . 3 . . 1 . 3 1 . . . 5 3 . 5 . 6 3 7 Engine 9 | 1 2 . 1 . 2 . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Core 8 | . . . . . 2 1 . 1 . 1 . . . . . 2 . . . . . . . . . . . . 1 . . . . Reactor 35 | . . . . . . . . . . . . . 1 1 . 1 . . 1 . 3 . . . . 5 3 . 4 . 6 3 7 Propulsion 63 | 2 . . 1 1 10 6 6 5 1 1 . 2 . . . 6 1 . 1 . . . . . . 3 4 . 5 . 2 4 2 Treads 57 | 2 . . 1 1 10 6 6 4 1 . . 1 . . . 3 1 . 1 . . . . . . 3 4 . 5 . 2 4 2 Leg 6 | . . . . . . . . 1 . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 206 | 2 3 1 1 1 15 6 6 12 5 . 2 9 5 6 2 14 2 5 1 11 7 . 4 . 1 13 5 8 14 . 23 8 14 Device 110 | 1 . 1 . . 5 3 3 9 3 . 1 5 1 2 . 4 . 4 1 2 3 . 2 . . 10 2 5 10 . 18 4 11 Storage 10 | 1 2 . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 1 Processor 5 | . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Hackware 57 | . 1 . . 1 2 . 2 2 2 . 1 4 4 4 2 9 1 . . 7 3 . 1 . 1 2 3 1 1 . 1 1 1 Protection 24 | . . . . . 8 2 . . . . . . . . . . 1 . . 2 1 . 1 . . 1 . 1 1 . 3 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 185 | 2 7 4 2 4 15 12 13 17 3 . 1 3 1 14 . 8 . 2 2 . . 2 . . 4 10 17 2 14 1 14 7 4 Energy Gun 31 | 1 . . . . 6 2 6 4 . . . . . 4 . 1 . . . . . . . . . 1 4 . 2 . . . . Energy Cannon 55 | . 1 . . . 4 1 3 5 . . . . 1 2 . 4 . 1 . . . 1 . . . 4 7 1 7 1 7 5 . Ballistic Gun 19 | 1 3 2 1 2 4 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 19 | . 2 . . . 1 . . 1 1 . 1 . . 5 . . . 1 . . . . . . 2 . 1 . . . 4 . . Launcher 17 | . 1 2 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 1 2 . 2 . 1 2 3 Special Weapon 24 | . . . . . . . . 1 2 . . 1 . 3 . 2 . . 2 . . 1 . . 1 4 3 1 1 . 2 . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 2 . 2 . . . 1 . . . 1 . . . . . . . . 1 . . . 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 8 | . . . . . . 1 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 2 . . . . . . . 1 . . 1 . 2 1 . . . . . . 3 . 1 11 . 2 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Parts Lost 97 | . . . . 1 2 10 . 12 . . . 2 . . . 2 . . 1 . 5 1 . . 1 3 12 . 7 . 6 9 23 Power 18 | . . . . . . 1 . 1 . . . . . . . 2 . . . . 2 1 . . . . 2 . 1 . 1 3 4 Propulsion 23 | . . . . 1 . 3 . 5 . . . 1 . . . . . . . . . . . . . 1 3 . 3 . 1 1 4 Utility 35 | . . . . . 1 4 . 3 . . . . . . . . . . 1 . 3 . . . 1 1 5 . 2 . 2 3 9 Weapon 21 | . . . . . 1 2 . 3 . . . 1 . . . . . . . . . . . . . 1 2 . 1 . 2 2 6 Highest Loss Streak 12 | . . . . 1 1 5 . 8 . . . 2 . . . 1 . . 1 . 2 1 . . 1 2 6 . 1 . 2 3 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 98 100 100 100 99 98 99 93 78 84 84 77 85 85 76 81 75 77 77 77 76 75 76 78 77 76 70 77 74 76 75 76 68 Engine 3 | . 14 14 14 14 6 7 5 7 . . . . . . . . . . . . . . 5 5 5 . . . . . . . . Core 1 | . . . . . 2 1 3 1 7 7 7 7 6 4 . 2 5 5 . . . . . . . . . . 3 . . . . Reactor 4 | . . . . . . . . . . . . . 6 8 11 7 5 5 9 10 9 6 5 5 5 8 8 9 4 9 12 12 10 Treads 15 | . 28 28 28 28 26 26 27 22 3 7 7 4 . . . 3 15 15 15 15 15 15 15 15 15 13 13 14 14 14 12 13 15 Leg 2 | . . . . . . . . 1 7 7 7 8 13 13 11 12 . . . . . . . . . . . . . . . . . Device 11 | . 2 13 14 13 7 18 9 16 26 15 8 6 3 6 1 3 . 8 9 7 4 5 9 10 5 14 18 19 18 23 21 22 15 Storage 7 | . 14 14 14 14 9 9 9 8 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 5 6 Processor 1 | . . . . . . 5 11 4 . . . . . . . . . . . . . . . . . . . . 3 4 4 4 1 Hackware 13 | . 11 . . . 10 . 5 2 2 15 21 17 29 25 27 27 27 21 21 21 21 21 19 15 20 17 11 14 9 4 4 4 11 Protection 1 | . . . . . 9 2 . . . . . . . . . . . . . 1 3 5 . 5 5 2 . . . . 1 1 . Energy Gun 3 | . 2 . . . 4 15 23 17 . . . . . 7 5 2 . . . . . . . . . . 5 4 . . . . . Energy Cannon 5 | . 10 . . . 2 1 2 5 7 7 7 . 5 1 . 7 10 10 10 10 10 10 10 10 5 4 5 4 8 9 7 8 5 Ballistic Gun 4 | . 6 26 25 17 20 6 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 7 . . . . . . . 10 7 7 7 6 4 5 1 . . . . . . . . 4 2 . . . . 1 2 . Special Weapon 2 | . . . . . . . . . 3 7 6 6 6 4 5 3 5 5 5 5 5 4 5 5 2 2 . 4 3 4 2 . . Peak Build Rating 191 | 7 15 15 17 21 42 42 38 57 65 61 63 78 86 86 89 109 115 122 122 124 127 122 119 113 116 145 147 150 170 168 189 191 191 Average Rating 89 | 5 10 12 15 16 35 38 36 37 62 60 61 67 80 82 85 95 112 117 120 120 121 118 111 113 114 133 133 140 157 168 180 184 179 On Entrance 89 | . 7 15 13 14 21 41 37 38 57 61 61 61 78 78 86 85 102 115 120 121 124 121 119 113 113 116 145 128 147 168 168 185 174 Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 233 | 13 31 32 53 54 73 72 64 76 82 77 79 79 88 96 85 185 192 201 208 215 208 208 201 201 209 230 228 196 223 214 231 233 225 Greatest Support 280 | 40 40 40 40 40 66 66 62 62 50 50 50 68 68 68 50 173 225 225 225 225 225 225 225 225 225 225 225 225 230 230 230 230 280 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . 1 1 . . . 1 1 1 Average Overweight (x) . | . . . . 1 . . . . 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 23 | 6 10 15 18 20 20 20 20 19 20 20 20 20 20 20 20 22 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 29 Most Carried 30 | 3 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 28 28 26 29 30 30 30 30 27 30 30 30 Average Carried 22 | 2 10 14 18 19 19 19 19 18 19 20 19 19 19 19 19 21 27 29 29 29 29 26 27 26 27 29 27 29 28 27 28 29 26 Final Capacity 30 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 3 15 15 20 19 20 20 20 19 20 20 20 20 19 20 20 30 30 29 29 30 26 28 26 26 29 29 29 30 27 27 30 30 26 Class Distribution -------------------- 33% | Botlord-Gunner 17% | Botlord-Tank 14% | Mutant 13% | Bothacker-Gunner 9% | Botlord-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Waste Bothacker-Gunner | -7/Factory Botlord-Gunner | -7/Garrison Botlord-Gunner | -6/Factory Botlord-Gunner | -6/Garrison Botlord-Gunner | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Gunner | -4/Factory Botlord-Gunner | -4/Waste Botlord-Tank | -4/Factory Botlord-Tank | -4/Garrison Botlord-Tank | -4/Factory Botlord-Tank | -4/Upper Caves Botlord-Gunner | -4/Upper Caves Botlord-Tank | -4/Warlord Botlord-Mutant | -3/Proximity Caves Botlord-Tank | -3/Research Botlord-Tank | -3/Garrison Botlord-Gunner | -3/Research Botlord-Gunner | -3/Armory Botlord-Gunner | -3/Lab Botlord-Gunner | -2/Research Botlord-Gunner | -2/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Res Gar Res Arm Lab Res Gar Acc Matter Collected 11269 | 285 522 220 236 260 1252 412 355 387 97 . 124 700 99 782 117 659 36 141 40 174 261 82 20 . 199 612 591 338 672 . 800 352 444 Remotely 216 | . . . . . . . . . . . . . . . . . . . . . . . . . . 216 . . . . . . . Salvage Created 25900 | 135 817 70 349 207 1699 699 1040 1036 135 . 92 175 35 430 . 1097 75 564 44 430 634 302 . . 40 1127 1868 215 2778 . 3861 2883 3063 Parts 1109 | 7 49 13 17 17 103 32 61 63 12 . 5 5 2 11 . 36 . 5 3 20 26 4 . . 4 59 59 9 128 . 128 103 128 Haulers Intercepted 15 | . 2 . . . 5 . 3 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 Recyclers Shooed 16 | . 2 . . . 3 . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . . 3 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 8 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Res Gar Res Arm Lab Res Gar Acc Combat Hostiles Destroyed 361 | . 10 7 . 12 25 22 17 26 3 . 3 2 1 9 . 9 1 2 1 7 8 1 . . 1 20 32 . 38 . 38 39 27 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Guns 99 | . 2 2 . 4 23 17 16 20 . . . . . 7 . 3 . . . . . . . . . . 5 . . . . . . Cannons 130 | . 4 . . . 2 . 1 3 3 . 3 1 1 2 . 4 . 1 . 7 7 1 . . 1 13 13 . 15 . 16 14 18 AOE 54 | . 4 5 . 8 . 5 . 3 . . . . . . . . . . . . 1 . . . . 4 7 . 7 . 1 8 1 Classes Destroyed 23 | 2 6 . 1 1 4 4 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 Worker 11 | . 1 . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . 2 . 1 Builder 8 | . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Tunneler 6 | 2 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Hauler 15 | . 2 . . . 5 . 3 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 Recycler 19 | 1 4 . . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 5 Mechanic 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Operator 5 | . 2 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 14 | . 3 . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . 1 Swarmer 81 | . 3 6 . 7 11 7 1 3 . . 2 . . . . . . . . 5 . . . . . 4 8 . 9 . 3 12 . Cutter 7 | . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 102 | . 7 1 1 2 2 6 8 9 2 . . 2 . 4 . 5 . . . 2 1 . . . . 1 10 . 8 . 15 13 3 Brawler 8 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 1 1 Duelist 9 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 3 . 1 . . 2 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 35 | . . . . . 8 2 6 2 . . . 1 . 1 . . 1 . . . 1 . . . . 3 2 . 3 . 3 2 . Demolisher 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 10 | . . . . . 2 . . 4 . . . . . . . . . . . . 2 . . . . . . . 2 . . . . Hunter 37 | . . . 1 . 2 2 . 2 1 . . . . 2 . . . . . . 1 1 . . . . 7 . 4 . 4 2 8 Programmer 66 | . . . . . . 1 . 3 . . 1 . 1 1 . 4 . . 1 1 2 . . . 1 12 1 . 10 . 10 3 14 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Compactor 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | 2 4 3 . 4 10 6 3 4 2 . 2 1 1 1 . 3 1 1 1 3 3 1 . . 1 4 8 3 11 . 8 9 8 Combat Bots Only 10 | . 4 3 . 4 9 6 3 4 2 . 2 1 1 1 . 3 1 1 1 3 3 1 . . 1 4 8 . 10 . 6 9 5 Max Kills in Single Turn 3 | 1 2 2 2 3 3 3 1 3 2 . 1 1 1 1 . 1 1 1 1 2 1 1 . . 1 3 2 1 2 . 2 2 2 Gunslinging 1 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . 3 . 3 . 3 . . . . . . . . . . . . 1 . . . . 3 2 . 1 . 1 2 1 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Res Gar Res Arm Lab Res Gar Acc Hostile Shots Fired 2221 | . 34 14 . 38 114 92 49 175 7 . 18 38 21 87 5 60 4 . . 37 84 8 6 . 28 173 258 6 241 . 199 188 237 Missed 590 | . 16 2 . 12 23 22 17 63 2 . 5 11 8 20 2 17 . . . 12 18 3 1 . 7 45 69 2 51 . 54 42 66 Damage Taken 30953 | . 253 121 113 428 1361 1232 475 1400 77 . 205 251 189 954 96 945 100 60 52 290 1988 108 177 . 417 2005 2703 155 3744 . 3399 3861 3794 Core 2239 | . . 21 113 48 96 95 73 267 12 . 12 32 15 76 . 109 23 24 . 9 154 . 31 . 38 137 153 27 289 . 78 145 162 Absorbed by Shields 2980 | . . . . . . . . 149 . . . 13 . . . 154 . . 17 240 . . . . . 941 800 . 158 . 172 240 96 Reduced by Siege Mode 2624 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . 171 333 . 672 . 469 620 347 Redirected to Shielding 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 . . . . Regen/Repaired (Parts) 774 | . 30 . . . 127 . . . . . . . . 192 . . . 15 . 80 330 . . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 27 . . . 3 . . . 92 . 89 . 89 . . . . . . . . 75 . . . . 53 . 84 89 Volleys Fired 1877 | 6 75 13 26 21 110 81 50 52 7 12 19 29 26 94 8 110 9 20 2 68 49 7 8 2 13 115 109 33 156 1 206 164 176 Largest 3 | 2 2 2 2 2 3 3 3 3 3 1 3 2 1 3 1 3 1 2 2 2 2 2 2 2 2 3 3 2 1 1 3 1 1 Hottest 314 | 70 110 46 51 56 166 213 240 240 189 75 189 132 57 221 7 226 113 226 226 226 226 226 226 226 226 314 314 188 113 113 202 120 120 Shots Fired 2631 | 12 139 23 41 31 266 146 128 101 17 12 27 38 26 112 8 124 9 35 3 96 82 15 13 4 17 135 215 43 154 1 221 163 174 Gun 869 | 12 87 20 41 21 233 123 118 69 . . . 5 . 33 . 19 . . . . . . . . . 6 71 11 . . . . . Cannon 1474 | . 49 . . . 33 16 10 29 16 5 22 18 7 50 . 74 2 31 2 81 66 15 11 4 16 115 120 20 136 1 206 155 164 Launcher 70 | . 3 3 . 10 . 7 . 1 . . . . . . . . . . . . . . . . . 2 10 . 13 . 3 8 10 Special 218 | . . . . . . . . 2 1 7 5 15 19 29 8 31 7 4 1 15 16 . 2 . 1 12 14 12 5 . 12 . . Kinetic 542 | 6 62 20 41 21 214 32 . . 11 . 6 20 3 38 . 14 . . . . . . . . 6 20 7 . . . 21 . . Thermal 1478 | 6 74 . . . 52 107 128 98 5 5 16 3 4 45 . 79 2 31 2 81 66 15 11 4 10 101 168 31 58 1 56 73 146 Explosive 36 | . 3 3 . 10 . 7 . 1 . . . . . . . . . . . . . . . . . 2 10 . . . . . . Electromagnetic 357 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 91 . 132 90 28 Robot Hit Streak 26 | 3 7 7 23 3 12 8 16 16 6 5 3 5 7 16 17 19 13 10 5 6 11 8 6 . 6 12 18 6 14 . 21 26 18 Robot Miss Streak 7 | 1 4 1 1 5 5 3 4 7 1 1 4 1 2 5 3 3 2 2 1 4 2 1 . . 2 2 3 2 3 . 4 3 6 Penetration Max 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . . . 3 . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 624 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127 1 178 155 163 Shots Hit Robots 1581 | 8 83 14 32 10 151 62 90 71 11 9 10 20 15 60 4 93 6 27 2 28 56 8 1 . 9 86 119 25 101 . 145 110 115 Core Hits 737 | 4 35 6 10 14 60 34 60 54 5 . 3 6 1 29 . 33 . 3 . 11 16 3 1 . 2 25 57 6 68 . 73 60 58 Critical Kills 15 | . . . . . 3 . . . . . . . . . . . 1 1 1 . . . . . . 2 1 . 1 . . 2 3 Critical Parts Destroyed 4 | 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 40 | 1 1 . . . 7 1 . 1 1 . 1 1 . 1 . 2 1 1 1 . . . . . . 4 6 . 2 . 1 3 4 Burn 8 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Meltdown 12 | . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . 2 1 . 1 . . 2 3 Destroy 7 | 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 6 | . . . . . . . . . 1 . 1 1 . 1 . . . . . . . . . . . 2 . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Sever 4 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Melee Attacks 105 | . . . 7 . . 17 7 14 . . . 11 . . . 42 . . . . . . . . . . . . . . . . 7 Impact 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 75 | . . . . . . 12 . 3 . . . 11 . . . 42 . . . . . . . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . 5 6 10 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56014 | 103 1436 597 533 779 3388 1669 2016 1698 327 100 291 406 154 1070 . 3697 40 1049 52 868 1782 318 157 . 360 4055 4341 681 5040 . 6836 5729 6442 Guns 11588 | 102 671 229 476 201 3065 1120 1947 1175 . . . 4 . 689 . 440 . . . . . . . . . 120 1220 129 . . . . . Cannons 34571 | . 514 . . . 268 118 52 325 327 100 291 186 138 381 . 798 40 1049 52 868 1782 318 157 . 360 3538 2508 552 3815 . 5884 4989 5161 Explosions 6611 | . 229 368 57 577 . 398 . 158 . . . . . . . . . . . . . . . . . 397 613 . 1225 . 840 740 1009 Melee 2930 | . . . . . . 33 . 34 . . . 216 . . . 2443 . . . . . . . . . . . . . . . . 204 Ramming 314 | 1 22 . . 1 55 . 17 6 . . . . 16 . . 16 . . . . . . . . . . . . . . 112 . 68 Kinetic 8009 | 52 510 229 476 201 2801 325 . . 219 . 216 140 112 242 . 372 . . . . . . . . 282 916 222 . . . 694 . . Thermal 30137 | 50 675 . 57 . 532 913 1999 1500 108 100 75 50 26 828 . 866 40 1049 52 868 1782 318 157 . 78 2742 3137 681 1896 . 1860 2779 4919 Explosive 2740 | . 229 368 . 577 . 398 . 158 . . . . . . . . . . . . . . . . . 397 613 . . . . . . Electromagnetic 11884 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 369 . 3144 . 4170 2950 1251 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2930 | . . . . . . 33 . 34 . . . 216 . . . 2443 . . . . . . . . . . . . . . . . 204 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . 2 2 2 2 . 2 2 3 . 16 18 18 . . . 2 . . . 2 4 4 4 4 . 23 23 24 40 40 10 11 28 Average Corruption 9 | . 2 2 2 2 . 1 2 2 . 12 16 18 . . . 1 . . . 1 2 4 4 4 . 14 23 23 29 40 6 10 11 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 720 | . 27 11 20 16 . 3 19 24 . 11 24 96 . . . 24 . . . 14 12 14 17 1 . 37 85 36 90 3 35 53 48 Message Errors 151 | . 7 5 4 4 . . 2 5 . 2 6 18 . . . 5 . . . 3 2 2 5 . . 7 16 8 18 2 5 16 9 Matter Fused 168 | . 8 4 7 1 . . 8 9 . 3 6 23 . . . 3 . . . 2 3 2 8 1 . 7 20 5 18 . 6 9 15 Heat Flow Errors 89 | . 2 1 1 1 . 1 1 2 . 1 3 15 . . . 5 . . . 4 2 5 . . . 5 6 5 17 . 4 4 4 Energy Discharges 87 | . 8 . 2 3 . . . 2 . 1 1 8 . . . 7 . . . 3 . 1 . . . 8 13 3 11 . 7 5 4 Parts Rejected 9 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 1 . 2 . . 2 1 Parts Fused 10 | . . 1 . . . . . . . . 1 1 . . . . . . . . 1 . 1 . . . 1 1 1 . 1 . 1 Data Loss (minor) 86 | . . . 5 3 . 2 2 3 . 1 3 12 . . . 2 . . . . 2 2 1 . . 4 8 4 7 1 8 11 5 Data Loss (major) 34 | . . . . . . . 2 . . . . 6 . . . 1 . . . 2 2 . 1 . . 2 2 6 4 . 1 2 3 Misfires 37 | . 1 . 1 . . . 2 2 . . 3 7 . . . . . . . . . 1 . . . . 9 2 4 . 3 1 1 Alerts 17 | . 1 . . 3 . . 1 1 . . 1 4 . . . 1 . . . . . 1 . . . 1 . . 1 . . . 2 Misdirections 6 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 1 . . 1 . Weapon Failures 26 | . . . . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . . 2 8 1 6 . . 2 3 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Overflow Damage 1841 | . . 47 . 20 14 21 . . 6 . . . 1 . . 143 . . . 17 42 49 . . 23 241 96 79 135 . 337 15 555 Projectiles 1393 | . . . . . . . . . 6 . . . 1 . . 1 . . . 17 42 49 . . 23 241 65 79 134 . 294 15 426 Explosions 193 | . . 47 . 20 . 21 . . . . . . . . . . . . . . . . . . . . 31 . 1 . 5 . 68 Melee 255 | . . . . . 14 . . . . . . . . . . 142 . . . . . . . . . . . . . . 38 . 61 Knockbacks 28 | . . . . . 1 . 1 . 2 . 2 . 1 . . 2 . . . . . . . . 1 4 4 . . . 10 . . Impact 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 25 | . . . . . 1 . . . 2 . 2 . 1 . . 2 . . . . . . . . 1 4 4 . . . 8 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 631 | . 43 6 113 174 . 134 . . . . . . . . . . . . . . . . . . . . . . 119 . . . 42 Shots 22 | . 1 1 1 5 . 3 . . . . . . . . . . . . . . . . . . . . . . 7 . . . 4 Rammed 18 | 1 4 . . 1 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Targets Rammed 24 | 1 4 . . 1 5 . 3 1 . . . . 1 . . 1 . . . . . . . . . . . . . . 4 . 3 Kicked 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 645 | 36 258 183 102 262 336 302 495 337 . 275 222 271 16 196 . 465 104 2 138 278 320 207 190 195 298 327 361 176 277 27 374 374 645 Average Temperature 92 | 15 62 57 36 173 74 80 122 103 . 96 83 82 9 58 . 89 54 1 77 83 120 90 113 108 114 118 88 79 71 27 92 101 122 Received Heat Transfer 4530 | . 114 42 . 12 423 135 225 246 27 . . 58 67 126 . 220 9 9 . 45 99 . 18 . 18 67 535 18 390 . 315 1249 63 Effects 31 | . . . . . 5 1 2 3 . . . 2 . . . 2 . . . . 1 . . . . 5 . . . . 3 . 7 Shutdowns 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 Energy Bleed 8 | . . . . . 2 1 1 . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 Interference 11 | . . . . . 2 . . 3 . . . 2 . . . . . . . . . . . . . 2 . . . . 2 . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations 50 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 10 . 11 . 7 9 8 Total Turns 969 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . 96 227 . 171 . 115 120 228 Longest Duration 100 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . 56 49 . 30 . 24 29 100 Robots Corrupted 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 16 . 22 15 7 Combat Hostiles 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 15 . 21 15 6 Parts Fried 133 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 40 . 41 37 13 Impact Corruptions 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Robots Melted 19 | . . . . . . . . . . . . . . . . 2 1 1 1 . . . . . . 3 5 . 1 . . 2 3 Combat Hostiles 18 | . . . . . . . . . . . . . . . . 2 1 1 1 . . . . . . 3 5 . 1 . . 2 2 Parts Melted 107 | . 1 . . . 2 6 7 3 . . . . . 2 . 3 1 5 1 1 4 . . . . 9 23 3 9 . 7 4 16 Heat Transferred 35854 | 148 1776 . 160 . 999 1665 4167 2892 148 148 111 74 37 1710 . 1340 37 999 37 738 1628 296 148 . 74 2309 4307 818 1508 . 1571 2109 3900 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 1 3 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Res Gar Res Arm Lab Res Gar Acc Peak Influence 2513 | 15 268 168 . 192 392 1386 708 1106 849 231 228 508 691 2182 1673 2507 1424 510 431 2513 1616 . . . . 197 608 378 387 . 316 999 788 Initial 1318 | . 9 . . . 74 254 675 62 580 231 161 62 266 483 1145 1171 1316 498 112 301 1318 . . . . 13 63 342 17 . . 237 599 Average 591 | 9 54 69 . 70 105 817 301 674 696 231 160 189 352 1305 1455 1867 1358 401 194 1864 1398 . . . . 69 365 204 179 . 125 602 625 Maximum Alert Level 5 | . 1 . . . 1 4 3 4 3 1 1 2 2 5 5 5 4 2 2 5 5 . . . . . 2 1 1 . 1 3 3 Low Security (%) 36 | 100 91 100 . 100 78 . 42 4 . . 53 60 . . . . . 2 63 . . . . . . 100 30 46 60 . 72 . . Level 1 18 | . 8 . . . 21 16 26 20 . 100 46 32 71 . . . . 48 23 8 . . . . . . 16 53 39 . 27 27 . Level 2 16 | . . . . . . 19 28 25 61 . . 7 28 15 . . . 48 12 2 . . . . . . 52 . . . . 27 86 Level 3 9 | . . . . . . 45 2 46 38 . . . . 12 . . . . . 3 . . . . . . . . . . . 45 13 Level 4 10 | . . . . . . 18 . 2 . . . . . 52 74 35 100 . . 13 93 . . . . . . . . . . . . Level 5 8 | . . . . . . . . . . . . . . 19 25 64 . . . 71 6 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 3 . . 1 4 . 2 . 3 . . . 3 . 4 . . . 1 . 10 . . . . 7 . 1 7 . 8 . 5 Investigation 9 | . 2 . . 1 1 . . . 1 . . . . . 2 . . . . . . . . . . 2 . . . . . . . Extermination 19 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 4 . 1 3 . 4 . 4 Reinforcement 16 | . 1 . . . 2 . 2 . . . . . . . . . . . . . 3 . . . . 1 . . 4 . 3 . . Assault 8 | . . . . . . . . . 1 . . . 1 . . . . . . . 4 . . . . . . . . . 1 . 1 Garrison 7 | . . . . . 1 . . . 1 . . . 1 . 2 . . . 1 . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Res Gar Res Arm Lab Res Gar Acc Distress Signals 20 | . 2 . . 1 2 . . 1 . . . . . . . . 1 . 1 . 3 . . . . 2 . . 4 . 1 . 2 Communications Jammed 172 | . . . . . . 8 . . 52 . . . 10 . . . . . 9 . 2 . . . . 91 . . . . . . . Distress Signals 172 | . . . . . . 8 . . 52 . . . 10 . . . . . 9 . 2 . . . . 91 . . . . . . . Times Spotted 658 | . 26 5 . 11 43 27 30 34 8 6 4 6 18 29 16 39 6 5 6 35 38 2 2 . 5 30 35 9 50 . 57 43 33 Peak Tracking Total 11 | . 4 3 . 4 9 6 4 4 2 3 2 1 6 7 7 5 5 2 4 11 7 2 1 . 2 4 8 3 6 . 10 8 5 Tactical Retreats 23 | . . . . . 1 1 . 1 . . . . . . . 2 . . . . 2 . . . . 1 2 1 3 . 5 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Res Gar Res Arm Lab Res Gar Acc Traps Triggered 49 | . 1 . . . 2 7 . 6 1 . . 4 . 5 . 3 1 . . 2 3 . . . . 1 2 2 4 . 1 4 . Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Trap Hack Attempts 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Res Gar Res Arm Lab Res Gar Acc Machines Disabled 90 | . 2 . 1 1 5 6 . 6 9 . 1 6 . 4 1 4 . . 1 9 8 1 . . . 1 2 . 12 . 3 3 4 Max in Single Turn 2 | . 1 . 1 1 2 1 . 1 1 . 1 1 . 1 . 1 . . . 2 . 1 . . . 1 1 . 1 . 2 2 1 Garrison Access 5 | . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . 1 . 1 Garrison Relay 35 | . . . . . . 5 . 6 . . . 5 . 4 . 4 . . . 8 . . . . . . 2 . . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Res Gar Res Arm Lab Res Gar Acc Machines Accessed 103 | . 10 . 2 2 14 5 10 2 4 . 2 2 5 3 2 5 . . 3 5 1 2 . . . 5 1 2 8 . 4 1 3 Terminals 74 | . 7 . . 2 11 5 9 2 2 . . 2 3 3 1 5 . . 1 5 1 . . . . 2 1 1 7 . 1 1 2 Fabricators 8 | . . . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . 1 . 1 1 . 1 . . Repair Stations 4 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 9 | . . . . . 1 . 1 . . . 1 . 1 . 1 . . . 1 . . . . . . 1 . . . . 1 . 1 Total Hacks 255 | . 33 . 2 6 38 10 34 5 10 . 6 3 10 5 6 15 . . 7 10 2 5 . . . 11 2 4 17 . 8 3 3 Successful 124 | . 23 . 2 1 20 4 13 1 4 . 3 2 6 3 3 6 . . 4 4 2 5 . . . 4 1 . 7 . 5 . 1 Failed 130 | . 9 . . 5 18 6 21 4 6 . 3 1 4 2 3 9 . . 3 6 . . . . . 7 1 4 10 . 3 3 2 Catastrophic 31 | . 2 . . 1 3 3 6 . 2 . . . 1 1 2 1 . . . 3 . . . . . 1 . 2 1 . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 23 . 1 6 26 . 20 . 3 . 3 . 5 . 1 7 . . 3 2 . . . . . 2 . . 4 . 1 . . Terminals 195 | . 27 . . 6 34 10 32 5 3 . . 3 7 5 3 15 . . 3 10 2 . . . . 4 2 2 15 . 2 3 2 Fabricators 19 | . . . . . . . . . 7 . 2 . . . . . . . 2 . . . . . . 2 . 2 2 . 2 . . Repair Stations 7 | . 2 . . . 2 . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Recycling Units 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 20 | . . . . . 1 . 2 . . . 4 . 2 . 3 . . . 2 . . . . . . 3 . . . . 2 . 1 Terminal Hacks 64 | . 8 . 2 1 11 4 7 1 . . . 2 1 3 . 4 . . 1 4 2 5 . . . 1 1 . 5 . 1 . . Record 6 | . . . 1 . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 8 | . . . . . . 1 . 1 . . . 1 . 1 . 1 . . . 1 . 1 . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . Machine Index 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 5 | . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Alert Level 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 8 | . 1 . . . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Garrison Registry 3 | . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Patrol Navigation 3 | . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . Security Stations 3 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . Network Status 5 | . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scan Component 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 13 | . . . . . 1 . 1 . . . 1 . 2 . 2 . . . 2 . . . . . . 1 . . . . 2 . 1 Unlock Access 8 | . . . . . 1 . 1 . . . 1 . 1 . 1 . . . 1 . . . . . . 1 . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Coupler Status 4 | . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . Unauthorized Hacks 32 | . 11 . . . 5 . 5 . 2 . 1 . 3 . 1 2 . . . . . . . . . . . . 2 . . . . Terminals 25 | . 10 . . . 5 . 4 . . . . . 2 . . 2 . . . . . . . . . . . . 2 . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . Operators 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Skim 13 | . 5 . . . 4 . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Restock 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 9 . . 2 13 4 9 1 4 . 2 1 3 2 2 5 . . 2 4 1 . . . . 4 1 2 7 . 4 1 2 Full Trace Events 18 | . 2 . . 1 . 2 . 1 1 . . . . 1 1 3 . . . 3 . . . . . 2 . . . . . 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 52 | . 26 . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Res Gar Res Arm Lab Res Gar Acc Used RIF Installer 10 | . . . . . . 1 . 2 . . . 1 . 1 . 1 . . . 1 . . . . . . 2 . . . . 1 . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Command Fork 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Threat Obfuscator 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Autooverride 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 121 | . . . . . . . 3 2 2 6 2 6 13 12 5 18 6 3 1 8 10 . 1 . 1 7 4 4 2 . 5 . . Non-combat 20 | . . . . . . . 2 . 1 . . . 3 . . . 3 . 1 . 2 . . . . 5 . 2 1 . . . . Combat 101 | . . . . . . . 1 2 1 6 2 6 10 12 5 18 3 3 . 8 8 . 1 . 1 2 4 2 1 . 5 . . Autooverrided 13 | . . . . . . . . . 1 . 1 2 1 3 . . . . . 2 . . 1 . . . . . 1 . 1 . . Robot Hacks Applied 134 | . . . . . . . 5 2 1 6 2 7 14 11 5 18 6 4 1 6 14 . 1 . 1 11 4 8 1 . 6 . . parse_system 10 | . . . . . . . . . . . . 1 2 3 1 . . 1 . . . . . . . 1 . 1 . . . . . find_chute 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . purge_threat 6 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . find_terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . reprogram_traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . map_route 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 . . . . mark_security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . ignore_targets 9 | . . . . . . . . . . 6 . . . . . . . 3 . . . . . . . . . . . . . . . find_shortcuts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_garrison 6 | . . . . . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . 1 . . . . 1 . . reboot_propulsion 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . scatter_targeting 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . disrupt_area 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . spike_heat 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . amplify_resonance 17 | . . . . . . . . . . . . . 3 3 3 2 . . . 2 3 . . . . . 1 . . . . . . wipe_record 5 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . 1 . . . 1 . . disable_weapons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . reboot_system 5 | . . . . . . . . . . . . 1 . . . . 2 . . . 1 . . . . 1 . . . . . . . overwrite_iff 9 | . . . . . . . . . . . . . . 1 . 4 1 . . 1 1 . . . . . . . . . 1 . . formatsys_low 5 | . . . . . . . 2 . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . formatsys_high 39 | . . . . . . . 1 2 . . . 3 5 3 . 10 . . . 3 2 . 1 . 1 1 2 3 . . 2 . . Relay Couplers Released 152 | . . . . . . 20 4 20 3 . 3 19 . 19 4 15 . . . 30 . . . . . 3 8 . . . . 4 . Ejected 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Machine Destruction 134 | . . . . . . 20 . 20 3 . . 19 . 15 . 15 . . . 30 . . . . . . 8 . . . . 4 . Programmers 14 | . . . . . . . 4 . . . 3 . . 4 . . . . . . . . . . . 3 . . . . . . . Attached 50 | . . . . . . . 2 2 2 . 1 4 3 4 2 9 1 . . 7 3 . 1 . 1 2 3 1 . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 42 | . . . 2 . . 3 . 7 . . . 8 . 7 . 5 . . . 2 . . . . . . 3 . 4 . 1 . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Res Gar Res Arm Lab Res Gar Acc Total Allies 134 | . . . 2 . . 3 3 9 1 . 1 13 7 14 . 22 1 19 3 8 4 3 1 . 1 2 5 3 5 . 4 . . Largest Group 27 | . . . 2 . . 3 3 6 3 . 1 11 10 9 9 11 11 27 27 22 17 3 1 1 2 3 2 5 3 . 2 . . Highest-Rated Group 1029 | . . . 29 . . 82 51 134 73 . 12 338 325 448 448 504 502 1029 1029 920 764 114 116 116 180 182 94 269 175 . 128 . . Highest-Rated Ally 116 | . . . 21 . . 31 26 29 29 . 12 80 80 85 82 95 85 50 50 116 116 38 116 116 116 116 47 64 64 . 64 . . Total Orders 70 | . . . . . . . 7 9 . . . 33 . 19 . . . . . . . . . . . . . . 2 . . . . STAY 19 | . . . . . . . 4 5 . . . 2 . 8 . . . . . . . . . . . . . . . . . . . ROAM 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . FOLLOW 16 | . . . . . . . 2 4 . . . 2 . 8 . . . . . . . . . . . . . . . . . . . AID 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . EXPLORE 25 | . . . . . . . 1 . . . . 22 . . . . . . . . . . . . . . . . 2 . . . . RETURN 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 1078 | . . . . . . 33 4 46 15 . 5 40 80 120 53 116 27 79 72 191 87 6 . . 11 9 9 16 48 . 11 . . Total Damage 35392 | . . . . . . 731 93 1050 610 . 43 536 1737 3415 1402 3380 750 2908 2213 8176 4676 165 . . 509 562 311 544 1293 . 288 . . Kills 215 | . . . . . . 6 4 9 5 . 1 5 20 29 14 19 6 4 15 42 20 1 . . 3 4 . 2 4 . 2 . . Allies Corrupted 9 | . . . . . . . . . . . . 1 1 . . . . . . 1 2 . . . . . . . 3 . 1 . . Allies Melted 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Res Gar Res Arm Lab Res Gar Acc Robot Analysis Total 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Drone Launches 36 | . . . . . . . 1 . . . . 33 . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries 17 | . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Res Gar Res Arm Lab Res Gar Acc Turns Passed 36703 | 115 1990 719 1658 745 2201 1340 1517 1728 918 249 547 1987 784 2101 237 1936 190 819 239 1562 987 643 858 182 746 1406 1539 700 1652 43 1544 1328 1493 Spaces Moved 15473 | 56 904 390 715 281 850 544 715 629 349 91 179 659 334 720 90 852 98 419 136 783 509 378 253 91 408 561 584 361 706 25 701 489 613 Core 23 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Treads 12221 | 50 904 390 715 281 850 544 715 520 . . . . . . . 154 98 419 136 783 509 378 253 91 408 561 584 361 706 25 701 489 596 Legs 3229 | . . . . . . . . 109 349 91 179 659 334 720 90 698 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 145 145 155 140 250 250 250 215 215 215 250 106 160 160 160 160 160 160 160 160 160 160 160 160 160 166 161 158 50 Average Speed 185 | 148 160 160 212 240 201 181 160 226 250 250 250 242 215 239 250 172 165 160 160 160 160 160 160 160 160 181 180 160 162 166 164 192 162 Slowest Speed 250 | 160 160 160 240 240 240 235 235 250 250 250 250 250 215 250 250 250 240 160 160 160 160 160 160 160 160 240 240 160 166 166 247 249 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 98 96 92 66 83 85 75 65 13 78 6 82 16 67 5 94 5 88 7 91 23 53 38 15 54 22 56 12 70 6 25 59 11 Regions Visited 33 Branch Regions 9 Pre-discovered Areas 5 | . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 . 1 . . . 1 . 1 . 1 . . . 1 . 1 1 . . . 1 . 1 . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 1 . . . Scrap Searched 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Spaces Dug 114 | . . . . 7 8 7 4 1 1 . . 1 1 6 . 9 . . . 16 4 . 2 . 4 9 9 1 8 1 9 1 5 Terrain Destroyed 696 | . 18 29 44 111 20 13 8 1 4 . 1 2 3 14 . 17 1 4 1 31 18 5 7 4 9 43 57 6 33 1 50 73 68 Melee 9 | . . . . . . 3 . . . . . 1 . . . 5 . . . . . . . . . . . . . . . . . Projectile 317 | . . . . 1 20 . 8 . 4 . 1 1 3 14 . 12 1 4 1 31 18 5 7 4 9 37 38 6 18 1 23 12 38 AOE 370 | . 18 29 44 110 . 10 . 1 . . . . . . . . . . . . . . . . . 6 19 . 15 . 27 61 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Res Gar Res Arm Lab Res Gar Acc Total 21535 | 73 1307 462 802 319 1123 740 961 828 382 106 261 1014 385 1005 101 1141 123 536 153 1010 612 401 693 124 483 824 896 454 1183 26 1053 872 1082 Wait 2852 | . 286 49 . 7 64 50 139 49 11 2 57 170 14 125 1 44 8 84 7 122 40 12 429 32 54 92 156 39 248 . 61 164 236 Move 15444 | 55 903 389 714 280 849 543 714 628 349 90 178 658 334 719 89 851 98 418 136 781 508 377 252 90 407 561 583 360 705 24 701 488 612 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 242 | 4 17 3 7 1 19 11 6 25 4 . 2 15 2 13 1 15 3 1 . 14 1 1 . . 4 7 11 4 11 . 14 15 11 Fast Attach 124 | 6 1 . 1 . 9 4 1 5 1 2 . 4 . 1 . 14 1 3 2 1 2 2 . . . 8 8 6 16 . 14 7 5 Attach 130 | 1 . 1 . 2 9 7 3 10 1 . 1 6 3 6 1 2 2 1 . 4 4 . 2 . 1 10 10 1 10 . 10 10 12 Detach 65 | . 1 1 1 1 4 . 2 3 . . 1 5 . 4 . 7 1 3 . 3 . 1 . . . 7 4 2 4 . 6 1 3 Swap 253 | . 11 4 4 4 26 14 22 21 7 . 2 4 4 14 1 15 . 3 4 6 4 1 2 . 4 13 11 3 12 1 21 5 10 Drop 204 | . 9 2 4 2 28 7 13 10 2 . 1 11 . 9 . 15 1 3 2 7 4 . . . . 11 3 6 19 . 16 12 7 Fire 1877 | 6 75 13 26 21 110 81 50 52 7 12 19 29 26 94 8 110 9 20 2 68 49 7 8 2 13 115 109 33 156 1 206 164 176 Melee 105 | . . . 7 . . 17 7 14 . . . 11 . . . 42 . . . . . . . . . . . . . . . . 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Crush 22 | 1 4 . . 1 5 . 3 1 . . . . . . . . . . . . . . . . . . . . . . 4 . 3 Escape Stasis 66 | . . . . . . 6 . 7 . . . 19 . 20 . 4 . . . 4 . . . . . . . . . . . 6 . Rewire 147 | . . . 38 . . . 1 1 . . . 82 1 . . 21 . . . . . . . . . . 1 . 2 . . . . Trap 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac / [*Sto x2] / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory -4/Waste -4/Factory (discovered 3 exits: Upp x2 / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Qua] / Gar) -3/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research -2/Garrison -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 14) 441 | -10/Materials | Central database locked down 627 | -10/Materials | Discovered new exit (range 4) 913 | -10/Materials | Discovered new exit (range 16) 1100 | -10/Materials | Learned location of Mines (-9) 1134 | -10/Materials | Discovered new exit (range 9) 1168 | -10/Materials | Learned Storage emergency access door positions 1187 | -10/Materials | Loaded intel: 2 recycling unit locations 1197 | -10/Materials | Identified exit to Materials 1197 | -10/Materials | Identified exit to Subcaves 1198 | -10/Materials | Learned 4 Recycling zone layouts 1229 | -10/Materials | Learned 2 Mines zone layouts 1898 | -10/Materials | Repaired Beam Cannon 2106 | -10/Materials | Entered Mines 2108 | -10/Mines | Met a Derelict bent on vengeance 2156 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2286 | -10/Mines | Learned 4 Materials zone layouts 2490 | -10/Mines | Discovered exit to Materials (range 5) 2533 | -10/Mines | Found a hidden stash of uninstalled traps 2577 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2617 | -10/Mines | Discovered exit to Materials (range 10) 2667 | -10/Mines | Learned location of Zion (-6) 2819 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2819 | -10/Mines | Discovered new exit (range 5) 2825 | -10/Mines | Entered Exiles 2825 | -10/Exiles | Found Exiles lab destroyed 2846 | -10/Exiles | Discovered new exit (range 15) 2995 | -10/Exiles | Opened EX-Vault 3004 | -10/Exiles | Found Supersonic Drone Bay 3833 | -10/Exiles | Discovered new exit (range 10) 4217 | -10/Exiles | Core integrity fell below 50% 4483 | -10/Exiles | Entered Mines 4489 | -9/Mines | Assembled infested the area 5029 | -9/Mines | Found the Drone Emporium 5054 | -9/Mines | Found Prototype Device 5148 | -9/Mines | Discovered new exit (range 8) 5228 | -9/Mines | Entered Materials 5228 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5229 | -8/Materials | Identified exit to Factory 5318 | -8/Materials | Repaired Lgt. Treads 6020 | -8/Materials | Build established: Scavenger-Tank 6021 | -8/Materials | Identified Bomb Drone Bay 6418 | -8/Materials | Destroyed 9 combat bots 6573 | -8/Materials | Discovered new exit (range 15) 6634 | -8/Materials | Discovered exit to Factory (range 9) 6897 | -8/Materials | Build established: Tank 7330 | -8/Materials | Garrison activated, responded to threat 7417 | -8/Materials | Identified exit to Garrison 7429 | -8/Materials | Entered Garrison 7510 | -8/Garrison | Garrison Relay disabled 7532 | -8/Garrison | Triggered checkpoint 7576 | -8/Garrison | Garrison Relay disabled 7741 | -8/Garrison | Triggered checkpoint 7838 | -8/Garrison | Discovered new exit (range 12) 7867 | -8/Garrison | Triggered checkpoint 7914 | -8/Garrison | Garrison Relay disabled 7946 | -8/Garrison | Lost 5 parts (3n1u1w) 8137 | -8/Garrison | Triggered checkpoint 8232 | -8/Garrison | Garrison Relay disabled 8244 | -8/Garrison | Triggered checkpoint 8351 | -8/Garrison | Discovered new exit (range 29) 8351 | -8/Garrison | Discovered new exit (range 64) 8351 | -8/Garrison | Discovered new exit (range 22) 8423 | -8/Garrison | Triggered checkpoint 8497 | -8/Garrison | Triggered checkpoint 8565 | -8/Garrison | Lost 3 parts (1p1u1w) 8597 | -8/Garrison | Garrison Relay disabled 8610 | -8/Garrison | Build established: Scavenger-Gunner 8626 | -8/Garrison | Installed Relay Interface Framework 8761 | -8/Garrison | Learned Materials security intel 8769 | -8/Garrison | Entered Materials 8928 | -8/Materials | Build established: Bothacker-Gunner 9091 | -8/Materials | Discovered new exit (range 50) 9091 | -8/Materials | Discovered new exit (range 53) 9137 | -8/Materials | Discovered exit to Factory (range 8) 10205 | -8/Materials | Identified exit to Garrison 10286 | -8/Materials | Entered Garrison 10286 | -8/Garrison | Accompanied by 3 allies 10317 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 10331 | -8/Garrison | Triggered checkpoint 10361 | -8/Garrison | Garrison Relay disabled 10528 | -8/Garrison | Core integrity fell below 50% 10573 | -8/Garrison | Lost 3 allies 10650 | -8/Garrison | Triggered checkpoint 10704 | -8/Garrison | Triggered checkpoint 10796 | -8/Garrison | Triggered checkpoint 10865 | -8/Garrison | Expanded RIF knowledge: Autooverride 10896 | -8/Garrison | Garrison Relay disabled 10995 | -8/Garrison | Discovered exit to Factory (range 11) 11101 | -8/Garrison | Garrison Relay disabled 11156 | -8/Garrison | Garrison Relay disabled 11163 | -8/Garrison | Garrison Relay disabled 11180 | -8/Garrison | Garrison Relay disabled 11562 | -8/Garrison | Triggered checkpoint 11606 | -8/Garrison | Triggered checkpoint 11641 | -8/Garrison | Lost 3 allies 11706 | -8/Garrison | Core integrity fell below 20% 11736 | -8/Garrison | Lost 8 parts (1p3n3u1w) 11978 | -8/Garrison | Discovered exit to Factory (range 14) 12014 | -8/Garrison | Entered Factory 12014 | -7/Factory | Accompanied by 3 allies 12014 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12324 | -7/Factory | Fabricated Lrn. Tractor Beam? 12932 | -7/Factory | Sucked down chute 12932 | -7/Factory | Entered Waste 12947 | -7/Waste | EMP discharged 13010 | -7/Waste | Spotted C-40 Crusher 13011 | -7/Waste | Spotted C-40 Crusher 13013 | -7/Waste | Spotted C-40 Crusher 13014 | -7/Waste | Spotted C-40 Crusher 13046 | -7/Waste | Spotted C-40 Crusher 13047 | -7/Waste | EMP discharged 13047 | -7/Waste | System corruption reached 10% 13075 | -7/Waste | Spotted C-40 Crusher 13120 | -7/Waste | Discovered new exit (range 16) 13147 | -7/Waste | EMP discharged 13181 | -7/Waste | Entered Factory 13603 | -7/Factory | Identified exit to Garrison 13728 | -7/Factory | Entered Garrison 13754 | -7/Garrison | Triggered checkpoint 13805 | -7/Garrison | Triggered checkpoint 13845 | -7/Garrison | Garrison Relay disabled 13983 | -7/Garrison | Triggered checkpoint 13983 | -7/Garrison | Triggered checkpoint 13994 | -7/Garrison | Triggered checkpoint 14173 | -7/Garrison | Garrison Relay disabled 14188 | -7/Garrison | Triggered checkpoint 14310 | -7/Garrison | Triggered checkpoint 14402 | -7/Garrison | Discovered new exit (range 15) 14418 | -7/Garrison | Triggered checkpoint 14446 | -7/Garrison | Expanded RIF knowledge: Command Fork 14611 | -7/Garrison | Discovered new exit (range 15) 14673 | -7/Garrison | Discovered new exit (range 32) 14673 | -7/Garrison | Discovered new exit (range 60) 14673 | -7/Garrison | Discovered new exit (range 23) 14723 | -7/Garrison | Garrison Relay disabled 14731 | -7/Garrison | Build established: Botlord-Gunner 15110 | -7/Garrison | Triggered checkpoint 15198 | -7/Garrison | Triggered checkpoint 15199 | -7/Garrison | Garrison Relay disabled 15224 | -7/Garrison | Spotted B-75 Beast 15251 | -7/Garrison | Assimilated Beast 4a with formatsys_high 15573 | -7/Garrison | Garrison Relay disabled 15580 | -7/Garrison | Triggered checkpoint 15714 | -7/Garrison | Build established: Botlord-Mutant 15715 | -7/Garrison | Entered Factory 15715 | -6/Factory | Accompanied by 9 allies 15715 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16024 | -6/Factory | Lost 3 allies 16086 | -6/Factory | Build established: Botlord-Gunner 16453 | -6/Factory | Garrison activated, responded to threat 16453 | -6/Factory | P-60 Hacker assimilated allied FG-07D(h) 16495 | -6/Factory | Identified exit to Garrison 16499 | -6/Factory | Entered Garrison 16499 | -6/Garrison | Accompanied by 9 allies 16531 | -6/Garrison | Triggered checkpoint 16588 | -6/Garrison | Garrison Relay disabled 16777 | -6/Garrison | Triggered checkpoint 16781 | -6/Garrison | Spotted B-75 Beast 16788 | -6/Garrison | Assimilated Beast 5a with formatsys_high 16817 | -6/Garrison | Triggered checkpoint 16817 | -6/Garrison | Triggered checkpoint 16843 | -6/Garrison | Triggered checkpoint 17004 | -6/Garrison | Garrison Relay disabled 17157 | -6/Garrison | Discovered new exit (range 12) 17253 | -6/Garrison | Discovered new exit (range 56) 17253 | -6/Garrison | Discovered new exit (range 14) 17253 | -6/Garrison | Discovered new exit (range 85) 17255 | -6/Garrison | Triggered checkpoint 17659 | -6/Garrison | Spotted Striker 17659 | -6/Garrison | Spotted Striker 17920 | -6/Garrison | Found Relay Coupler [Proto] 17927 | -6/Garrison | Found Relay Coupler [Proto] 17934 | -6/Garrison | Found Relay Coupler [Proto] 17937 | -6/Garrison | Found Relay Coupler [Proto] 18013 | -6/Garrison | Triggered checkpoint 18083 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 18109 | -6/Garrison | Garrison Relay disabled 18221 | -6/Garrison | Triggered checkpoint 18307 | -6/Garrison | Triggered checkpoint 18353 | -6/Garrison | Garrison Relay disabled 18600 | -6/Garrison | Entered Factory 18600 | -5/Factory | Accompanied by 9 allies 18600 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18652 | -5/Factory | Garrison activated, responded to threat 18733 | -5/Factory | Lost 3 allies 18809 | -5/Factory | Identified exit to Garrison 18837 | -5/Factory | Entered Garrison 18837 | -5/Garrison | Accompanied by 3 allies 18869 | -5/Garrison | Triggered checkpoint 18947 | -5/Garrison | Garrison Relay disabled 18956 | -5/Garrison | Lost 3 allies 19277 | -5/Garrison | Triggered checkpoint 19278 | -5/Garrison | Triggered checkpoint 19344 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 19360 | -5/Garrison | Triggered checkpoint 19373 | -5/Garrison | Garrison Relay disabled 19412 | -5/Garrison | Found embedded Infiltrators 19416 | -5/Garrison | Discovered new exit (range 13) 19475 | -5/Garrison | Triggered checkpoint 19502 | -5/Garrison | Triggered checkpoint 19592 | -5/Garrison | Discovered new exit (range 13) 19613 | -5/Garrison | Triggered checkpoint 19663 | -5/Garrison | Garrison Relay disabled 19709 | -5/Garrison | Spotted B-75 Beast 19735 | -5/Garrison | Assimilated Beast 6a with formatsys_high 20011 | -5/Garrison | Build established: Botlord-Tank 20136 | -5/Garrison | Discovered new exit (range 14) 20171 | -5/Garrison | Triggered checkpoint 20207 | -5/Garrison | Learned Factory security intel 20510 | -5/Garrison | Garrison Relay disabled 20534 | -5/Garrison | Build established: Botlord-Mutant 20557 | -5/Garrison | Triggered checkpoint 20773 | -5/Garrison | Entered Factory 20773 | -4/Factory | Accompanied by 10 allies 20773 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20900 | -4/Factory | Build established: Botlord-Gunner 20963 | -4/Factory | Sucked down chute 20963 | -4/Factory | Entered Waste 20975 | -4/Waste | Found Prototype Processor 20975 | -4/Waste | Identified Exp. Armor Integrity Analyzer 21026 | -4/Waste | Spotted C-40 Crusher 21027 | -4/Waste | Spotted C-40 Crusher 21041 | -4/Waste | Allies destroyed C-40 Crusher 21053 | -4/Waste | Destroyed C-40 Crusher 21059 | -4/Waste | Spotted C-40 Crusher 21075 | -4/Waste | Allies destroyed C-40 Crusher 21093 | -4/Waste | Spotted C-40 Crusher 21098 | -4/Waste | 8 allies followed down the chute 21098 | -4/Waste | Allies destroyed C-40 Crusher 21108 | -4/Waste | Spotted C-40 Crusher 21122 | -4/Waste | Allies destroyed C-40 Crusher 21133 | -4/Waste | Spotted C-40 Crusher 21162 | -4/Waste | Destroyed C-40 Crusher 21321 | -4/Waste | Discovered new exit (range 16) 21371 | -4/Waste | Warlord forces began an assault 21731 | -4/Waste | Build established: Botlord-Tank 21782 | -4/Waste | Entered Factory 21782 | -4/Factory | Accompanied by 27 allies 21850 | -4/Factory | Identified exit to Upper Caves 21971 | -4/Factory | Garrison activated, responded to threat 22002 | -4/Factory | Allied Derelicts emerged from ambush trap array 22013 | -4/Factory | Lost 8 allies 22014 | -4/Factory | Identified exit to Garrison 22021 | -4/Factory | Entered Garrison 22021 | -4/Garrison | Accompanied by 22 allies 22087 | -4/Garrison | Triggered checkpoint 22189 | -4/Garrison | Spotted B-86 Titan 22202 | -4/Garrison | Assimilated Titan 7a with formatsys_high 22224 | -4/Garrison | Learned Factory security intel 22256 | -4/Garrison | Triggered checkpoint 22277 | -4/Garrison | Triggered checkpoint 22297 | -4/Garrison | Garrison Relay disabled 22473 | -4/Garrison | Garrison Relay disabled 22473 | -4/Garrison | Garrison Relay disabled 22476 | -4/Garrison | Garrison Relay disabled 22476 | -4/Garrison | Garrison Relay disabled 22663 | -4/Garrison | Triggered checkpoint 22685 | -4/Garrison | Garrison Relay disabled 22732 | -4/Garrison | Discovered new exit (range 15) 22891 | -4/Garrison | Triggered checkpoint 22912 | -4/Garrison | Garrison Relay disabled 22915 | -4/Garrison | Lost 4 allies 22987 | -4/Garrison | Discovered new exit (range 10) 23201 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 23216 | -4/Garrison | Build established: Botlord-Gunner 23219 | -4/Garrison | Discovered new exit (range 3) 23261 | -4/Garrison | Triggered checkpoint 23326 | -4/Garrison | Found Adv. Powered Armor 23330 | -4/Garrison | Found Adv. Powered Armor 23373 | -4/Garrison | Garrison Relay disabled 23583 | -4/Garrison | Entered Factory 23583 | -4/Factory | Accompanied by 17 allies 23625 | -4/Factory | Build established: Botlord-Tank 23670 | -4/Factory | Spotted B-86 Titan 23687 | -4/Factory | Allies destroyed B-86 Titan 23819 | -4/Factory | Discovered new exit (range 6) 24036 | -4/Factory | P-70 Sage assimilated allied Sentinel 7e 24071 | -4/Factory | Lost 6 allies 24083 | -4/Factory | First assault squad dispatched 24340 | -4/Factory | Lost 6 allies 24373 | -4/Factory | Discovered new exit (range 7) 24408 | -4/Factory | Garrison activated, responded to threat 24443 | -4/Factory | Lost 4 allies 24540 | -4/Factory | Discovered exit to Upper Caves (range 14) 24570 | -4/Factory | Entered Upper Caves 24626 | -4/Upper Caves | Identified exit to Upper Caves 24650 | -4/Upper Caves | A Commander dispatched an escort 24652 | -4/Upper Caves | Learned Factory emergency access door positions 24652 | -4/Upper Caves | Learned Extension emergency access door positions 24652 | -4/Upper Caves | Learned Research garrison access intel 25213 | -4/Upper Caves | Entered another Upper Caves area 25213 | -4/Upper Caves | Accompanied by 3 allies 25214 | -4/Upper Caves | Commander's escort returned to base 25214 | -4/Upper Caves | Commander's escort returned to base 25214 | -4/Upper Caves | Commander's escort returned to base 25533 | -4/Upper Caves | Build established: Botlord-Gunner 25801 | -4/Upper Caves | Spotted B-86 Titan 25821 | -4/Upper Caves | Assimilated Titan 7b with formatsys_high 26026 | -4/Upper Caves | Discovered new exit (range 12) 26071 | -4/Upper Caves | Entered Warlord 26071 | -4/Warlord | Accompanied by 1 ally 26126 | -4/Warlord | System corruption cleaned by Quarantine Array 26163 | -4/Warlord | Discovered new exit (range 15) 26241 | -4/Warlord | Build established: Botlord-Tank 26253 | -4/Warlord | Entered Proximity Caves 26253 | -3/Proximity Caves | Accompanied by 1 ally 26313 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26610 | -3/Proximity Caves | Spotted B-86 Titan 26626 | -3/Proximity Caves | Allies destroyed B-86 Titan 26830 | -3/Proximity Caves | Discovered new exit (range 3) 26867 | -3/Proximity Caves | Build established: Botlord-Mutant 26999 | -3/Proximity Caves | Entered Research 26999 | -3/Research | Accompanied by 1 ally 26999 | -3/Research | Evolved 2 slots: Utility x2 27000 | -3/Research | Loaded intel: 3 garrison access locations 27213 | -3/Research | Discovered new exit (range 46) 27282 | -3/Research | Build established: Botlord-Tank 27784 | -3/Research | System corruption reached 10% 28017 | -3/Research | Spotted B-86 Titan 28405 | -3/Research | Identified exit to Garrison 28405 | -3/Research | Entered Garrison 28501 | -3/Garrison | Triggered checkpoint 28592 | -3/Garrison | Expanded RIF knowledge: Autooverride 28643 | -3/Garrison | Garrison Relay disabled 28659 | -3/Garrison | Triggered checkpoint 28744 | -3/Garrison | Discovered new exit (range 5) 29023 | -3/Garrison | Triggered checkpoint 29124 | -3/Garrison | Destroyed 8 combat bots 29154 | -3/Garrison | Lost 6 parts (2p2n1u1w) 29219 | -3/Garrison | Triggered checkpoint 29306 | -3/Garrison | Garrison Relay disabled 29348 | -3/Garrison | Expanded RIF knowledge: Hotswap 29355 | -3/Garrison | Triggered checkpoint 29617 | -3/Garrison | Triggered checkpoint 29671 | -3/Garrison | Discovered new exit (range 10) 29707 | -3/Garrison | Spotted B-86 Titan 29716 | -3/Garrison | Build established: Botlord-Gunner 29730 | -3/Garrison | Found Relay Coupler [Proto] 29944 | -3/Garrison | Entered Research 29944 | -3/Research | Accompanied by 3 allies 30013 | -3/Research | Discovered new exit (range 14) 30644 | -3/Research | Identified exit to Armory 30644 | -3/Research | Entered Armory 30644 | -3/Armory | Accompanied by 3 allies 30695 | -3/Armory | Found Unknown Device 30695 | -3/Armory | Identified Quantum Capacitor 30903 | -3/Armory | Found Prototype Launcher 30903 | -3/Armory | Identified Com. Tesla Bomb Launcher 31004 | -3/Armory | Found Prototype Processor 31004 | -3/Armory | Identified Exp. Terrain Scan Processor 31534 | -3/Armory | Found Gamma Bomb Array 31716 | -3/Armory | System corruption reached 30% 31846 | -3/Armory | Destroyed 10 combat bots 31919 | -3/Armory | Spotted B-86 Titan 32031 | -3/Armory | Discovered new exit (range 3) 32292 | -3/Armory | Discovered new exit (range 4) 32296 | -3/Armory | Entered Lab 32296 | -3/Lab | Discovered new exit (range 9) 32316 | -3/Lab | Unable to decrypt terminal 32339 | -3/Lab | Entered Research 32339 | -2/Research | Evolved 2 slots: Power x1, Utility x1 32643 | -2/Research | Spotted B-90 Cyclops 32663 | -2/Research | Destroyed B-90 Cyclops 33683 | -2/Research | System corruption reached 10% 33882 | -2/Research | Identified exit to Garrison 33883 | -2/Research | Entered Garrison 34131 | -2/Garrison | Triggered checkpoint 34139 | -2/Garrison | Expanded RIF knowledge: Program Shield 34244 | -2/Garrison | Phase Generator disabled 34279 | -2/Garrison | Spotted B-90 Cyclops 34314 | -2/Garrison | Destroyed B-90 Cyclops 34357 | -2/Garrison | Found Adv. Powered Armor 34359 | -2/Garrison | Found Adv. Powered Armor 34396 | -2/Garrison | Spotted B-90 Cyclops 34460 | -2/Garrison | Destroyed B-90 Cyclops 34480 | -2/Garrison | Found Quantum Capacitor 34588 | -2/Garrison | Triggered checkpoint 34599 | -2/Garrison | Triggered checkpoint 34632 | -2/Garrison | Destroyed 9 combat bots 34659 | -2/Garrison | Lost 3 parts (1u2w) 34725 | -2/Garrison | Triggered checkpoint 34807 | -2/Garrison | Triggered checkpoint 34897 | -2/Garrison | Found Relay Coupler [Proto] 34901 | -2/Garrison | Found Relay Coupler [Proto] 34907 | -2/Garrison | Found Relay Coupler [Proto] 34910 | -2/Garrison | Found Relay Coupler [Proto] 35038 | -2/Garrison | Discovered new exit (range 10) 35121 | -2/Garrison | Triggered checkpoint 35136 | -2/Garrison | Garrison Relay disabled 35211 | -2/Garrison | Entered Access 35211 | -1/Access | Evolved 2 slots: Propulsion x2 35508 | -1/Access | Lost 3 parts (1p1u1w) 35821 | -1/Access | Build established: Botlord-Mutant 35956 | -1/Access | Discovered new exit (range 4) 36211 | -1/Access | First assault squad dispatched 36278 | -1/Access | System corruption reached 10% 36521 | -1/Access | Found Quantum Capacitor 36525 | -1/Access | Found Quantum Capacitor 36575 | -1/Access | Lost 3 parts (2n1u) 36696 | -1/Access | Released all parts (15) 36704 | *** | Escaped! Last Messages --------------- 36696_ Relay Coupler [Proto] crushed and broken. 36696_ Adv. Heat Sink crushed and broken. 36696_ Relay Coupler [Proto] crushed and broken. 36696_ Mic. Antimatter Reactor crushed and broken. 36696_ Linear Accelerator crushed and broken. 36696_ Released Imp. Hacking Suite. 36696_ Released Relay Coupler [Swarmer]. 36696_ Released Relay Coupler [Grunt]. 36696_ Released Enh. Nova Cannon. 36696_ Enh. Nova Cannon crushed and broken. 36696_ Released Ionic Axe. 36696_ Ionic Axe crushed and broken. 36696_ Released Adv. Heat Sink. 36696_ Adv. Heat Sink crushed and broken. 36696_ Released Quantum Capacitor. 36696_ Quantum Capacitor crushed and broken. 36696_ Released Lgt. Quantum Reactor. 36696_ Lgt. Quantum Reactor crushed and broken. 36696_ Released Imp. Remote Force Field. 36696_ Imp. Remote Force Field crushed and broken. 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"""""???# +????????? | | ?????????????????????????????????"???# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 240 Energy Generation 77 Energy Capacity 1315 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 1010 Jamming Range 14 Power Amplification 40 Base Temperature (-) 100 EM Shielding 4 Armor Coverage 1200 Resistance: TH 30 Propulsion Shielding 66 Point Defense Rating 240 Weapon Cycling 15 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 8 Energy Filtering 50 Offensive Hacking 31 Relay Coupler Types 5 Relay Coupler Value 114 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Tractor Beam | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactGhostTriangulator Manual? 0 Play Time 07:16:30 Cumulative 407.5 hours Start 2024.11.23 @ 10:50:40 End 2024.12.01 @ 18:53:33 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type 0 Total 14 Types 9/1/4/0/0/0/0/0/0 Lore% 87 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c452189f-a0ec-429b-88ac-a970c2d52ee5