Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.13 @ 02:52:50 Player: Hullu Kana Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (196) 980 Value Destroyed (7597) 7597 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 16997 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 70/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector HERF Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Structural Scanner Targeting Computer Improved Target Analyzer Advanced Target Analyzer Recoil Nullifier ECM Suite Reaction Control System System Shield > --- WEAPON ----------- High-powered Shotgun Heavy Machine Gun Heavy Machine Gun Powered Hammer > --- INVENTORY -------- Coil Gun Railgun Enhanced Force Lance [Rating: 106] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Variable Charge Gun Energy Cannon Disruptor Cannon Ballistic Gun Minigun Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Dat Pro Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 . 2 . . . . 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . 1 . . . . . . . . . . 1 . 2 1 Utility 9 | . . 2 . . 1 . . . . 2 . . . . 1 1 1 . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . 1 . . Parts Attached 328 | 6 12 24 26 26 39 . 10 12 1 20 1 14 . 7 56 1 27 20 26 Power 23 | 1 1 1 1 2 1 . . . . 1 . . . 1 7 . 4 2 1 Engine 11 | 1 1 1 1 1 . . . . . 1 . . . 1 3 . 1 . . Core 4 | . . . . 1 1 . . . . . . . . . 2 . . . . Reactor 8 | . . . . . . . . . . . . . . . 2 . 3 2 1 Propulsion 83 | 2 1 4 8 4 15 . 2 2 . 6 . 2 . 4 11 . 7 5 10 Treads 27 | 2 1 4 8 4 4 . . 1 . . . . . 3 . . . . . Leg 21 | . . . . . 3 . . 1 . 6 . 2 . 1 8 . . . . Wheel 4 | . . . . . . . . . . . . . . . 3 . 1 . . Hover 9 | . . . . . 7 . 2 . . . . . . . . . . . . Flight 22 | . . . . . 1 . . . . . . . . . . . 6 5 10 Utility 92 | 1 5 9 4 6 9 . 3 4 . 8 . 6 . 2 22 . 3 5 5 Device 31 | . 1 3 1 1 3 . 1 . . 1 . 2 . 1 8 . 2 5 2 Storage 11 | 1 2 . 1 1 . . . 1 . 1 . . . 1 3 . . . . Processor 11 | . . 1 . 1 1 . 1 . . . . 1 . . 3 . . . 3 Hackware 2 | . . . . . 1 . . . . . . . . . . . 1 . . Protection 37 | . 2 5 2 3 4 . 1 3 . 6 . 3 . . 8 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 130 | 2 5 10 13 14 14 . 5 6 1 5 1 6 . . 16 1 13 8 10 Energy Gun 5 | . . . 1 . . . . . . . . . . . 2 . . . 2 Energy Cannon 3 | . . . . . . . . . . . . . . . 1 . . . 2 Ballistic Gun 80 | 2 3 8 8 8 10 . 1 4 . 4 1 5 . . 7 . 13 1 5 Ballistic Cannon 8 | . . . . . 1 . 3 1 . . . . . . 3 . . . . Launcher 7 | . . . . 1 1 . 1 1 1 1 . 1 . . . . . . . Special Weapon 3 | . . 2 . . 1 . . . . . . . . . . . . . . Impact Weapon 20 | . . . 4 5 1 . . . . . . . . . 3 1 . 6 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 . . . . . . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Lost 146 | . 2 6 8 4 14 3 1 5 . 4 . 21 . 1 21 2 12 7 35 Power 15 | . . 1 1 1 1 . . . . 1 . 1 . 1 3 . 1 2 2 Propulsion 51 | . 1 . 4 1 5 1 . 3 . . . 6 . . 9 1 1 4 15 Utility 38 | . . 2 1 2 2 1 . 1 . 1 . 6 . . 7 1 3 1 10 Weapon 42 | . 1 3 2 . 6 1 1 1 . 2 . 8 . . 2 . 7 . 8 Highest Loss Streak 18 | . 2 4 3 1 5 3 1 3 . 4 . 13 . 1 4 2 7 2 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 97 99 99 99 95 92 75 62 69 92 100 65 . 16 65 57 48 82 62 Engine 4 | . 14 10 9 8 . . . . . 3 6 1 . 4 3 . . . . Core 2 | . . . . . 6 7 7 7 7 1 . . . . . . . . . Treads 12 | . 26 22 26 26 17 . . 2 . . . . . 3 2 . . . . Leg 3 | . . . . . . . . 1 7 21 26 10 . 2 9 5 1 . . Hover 2 | . . . . . 8 28 15 2 . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 7 28 16 Device 7 | . 2 4 9 9 9 14 6 3 . 3 . 3 . 2 11 9 5 15 13 Storage 5 | . 14 11 9 9 4 . . . . . 6 5 . 3 4 5 2 . . Processor 9 | . . 11 9 9 8 7 14 15 15 13 13 11 . . 4 15 14 13 16 Hackware 2 | . . . . . 6 7 7 7 7 6 6 1 . . . . . 4 3 Protection 8 | . 11 17 8 8 5 4 6 4 15 20 20 13 . . 9 . . . . Ballistic Gun 16 | . 27 21 20 22 21 19 13 6 15 19 20 17 . . 7 . 8 11 5 Impact Weapon 1 | . . . 6 3 . . . . . . . . . . . . . 1 1 Peak Build Rating 106 | 6 8 13 27 33 45 45 38 34 34 52 53 53 3 16 78 55 68 106 103 Average Rating 34 | 4 7 12 18 28 37 41 32 26 30 47 51 38 3 9 49 51 45 92 82 On Entrance 31 | . 6 8 13 27 30 45 25 33 30 31 51 53 3 3 16 51 51 68 84 Naked Turns 10 | . . . . . . . . . . . . 10 . . . . . . . Heaviest Build 76 | 14 32 41 61 66 62 27 29 32 19 45 45 48 2 19 76 32 34 47 31 Greatest Support 91 | 40 40 40 62 63 91 32 22 28 20 73 68 73 3 48 76 15 32 45 33 Greatest Overweight (x) 17 | . 1 1 . 1 8 . 1 2 . . . 11 . . 17 2 6 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 5 5 10 5 10 10 10 5 10 10 10 10 5 5 Average Capacity 11 | 6 12 15 15 20 15 5 5 5 5 5 10 9 5 7 8 10 8 5 5 Most Carried 20 | 4 15 15 20 20 20 5 5 10 4 7 10 10 4 5 10 10 10 5 5 Average Carried 10 | 1 11 14 13 19 13 5 4 5 3 4 7 4 4 4 6 9 6 3 3 Final Capacity 20 | 8 15 15 20 20 5 5 5 5 5 10 10 5 5 5 10 10 5 5 5 Final Carried 20 | 4 15 15 20 18 5 5 5 3 4 7 10 4 4 4 10 9 5 3 2 Class Distribution -------------------- 24% | Mutant 19% | Scavenger-Skirmisher 18% | Scavenger-Mutant 11% | Tank 8% | Scavenger-Tank 6% | Skirmisher 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Waste Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Mutant | -5/Proximity Caves Tank | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Dat Pro Fac Fac Res Res Acc Matter Collected 7563 | 197 528 504 367 931 1282 . 230 354 40 276 80 480 . 71 1166 . 441 125 491 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7763 | . 408 899 628 920 1437 . 301 402 40 174 . 315 . . 1164 . 254 125 696 Parts 464 | . 30 65 41 42 78 . 21 15 8 8 . 16 . . 63 . 19 10 48 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 2 . 2 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . 14 5 . 1 16 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Dat Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 152 | . 9 20 18 18 22 . 5 10 3 3 . 6 . . 18 . 5 2 13 Melee 9 | . . . 3 2 1 . . . . . . . . . . . . 2 1 Guns 106 | . 8 20 13 9 16 . . 4 . 3 . 6 . . 13 . 5 . 9 Cannons 12 | . . . . . 2 . 2 . . . . . . . 5 . . . 3 AOE 19 | . 1 . 1 2 3 . 3 6 3 . . . . . . . . . . Classes Destroyed 16 | . 3 4 1 2 1 . . 1 . 1 . 1 . . 1 . . . 1 Worker 14 | . 2 2 . . 3 . 5 . . . . . . . 1 . . . 1 Builder 5 | . . . . . . . . . . 1 . . . . 3 . 1 . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . . Recycler 6 | . . 1 . . 3 . 2 . . . . . . . . . . . . Operator 6 | . . . 1 2 . . 1 . . . . . . . 1 . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 Watcher 13 | . 2 4 . 1 3 . . . . . . . . . . . . . 3 Swarmer 36 | . . 8 8 2 . . . 3 3 . . . . . . . 3 . 9 Grunt 57 | . 9 7 7 9 9 . 3 5 . 3 . . . . 5 . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . Duelist 3 | . . 1 . . 1 . . . . . . 1 . . . . . . . Sentry 21 | . . 4 3 6 4 . . 1 . . . . . . 3 . . . . Specialist 4 | . . . . . . . . . . . . 2 . . 2 . . . . Hunter 10 | . . . . 1 1 . . . . . . 2 . . 2 . 2 . 2 Programmer 18 | . . . . . 7 . 2 . . . . 1 . . 5 . . 2 1 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | . 4 5 8 3 5 . 11 6 3 3 . 2 . . 3 . 2 2 6 Combat Bots Only 8 | . 2 4 8 3 4 . 4 6 3 3 . 2 . . 3 . 2 2 4 Max Kills in Single Turn 6 | . 2 2 1 1 2 . 6 3 3 2 . 1 . . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 1 1 2 . 2 3 3 . . . . . . . . . . Melee 1 | . . . 1 1 1 . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Dat Pro Fac Fac Res Res Acc Hostile Shots Fired 1824 | . 58 111 131 121 203 3 48 82 4 60 . 257 . 30 265 7 102 71 271 Missed 618 | . 19 29 44 36 71 1 20 26 1 13 . 61 . 13 81 4 33 41 125 Damage Taken 20647 | . 518 1281 1187 1276 1893 75 292 896 41 906 . 3065 . 218 3438 70 1257 610 3624 Core 4025 | . 51 191 189 88 143 11 82 373 . 260 . 248 . 130 281 24 298 45 1611 Absorbed by Shields 862 | . . . . . 10 26 99 182 . . . 50 . 51 444 . . . . Redirected to Shielding 270 | . . 3 . . . . 15 23 . 17 . 110 . . 102 . . . . Regen/Repaired (Parts) 93 | . . . . 93 . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 79 52 . 49 . . . . 13 . . . . 24 71 97 77 96 . Volleys Fired 536 | . 46 61 42 48 81 . 19 23 1 13 . 40 . . 85 . 26 2 49 Largest 4 | . 2 2 3 3 3 . 3 3 1 3 . 3 . . 3 . 4 2 3 Hottest 160 | . 40 100 88 75 92 . 101 106 39 88 . 93 . . 160 . 160 60 130 Shots Fired 1214 | . 86 113 102 122 213 . 39 49 1 37 . 104 . . 203 . 62 3 80 Gun 1113 | . 86 108 102 120 193 . 30 41 . 36 . 102 . . 155 . 62 3 75 Cannon 76 | . . . . . 12 . 7 4 . . . . . . 48 . . . 5 Launcher 16 | . . . . 2 4 . 2 4 1 1 . 2 . . . . . . . Special 9 | . . 5 . . 4 . . . . . . . . . . . . . . Kinetic 1095 | . 86 108 95 120 205 . 37 25 . 36 . 102 . . 150 . 58 3 70 Thermal 73 | . . 5 . . . . . 20 . . . . . . 39 . 4 . 5 Explosive 14 | . . . . 2 4 . 2 4 1 1 . . . . . . . . . Electromagnetic 28 | . . . 7 . . . . . . . . 2 . . 14 . . . 5 Robot Hit Streak 16 | . 14 12 15 16 9 . 5 14 . 15 . 6 . . 10 . 6 . 6 Robot Miss Streak 10 | . 3 3 5 4 7 . 4 4 . 6 . 4 . . 4 . 5 2 10 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . 1 Secondary Targets 9 | . 2 2 2 1 . . . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . 1 . . . . . . . Shots Hit Robots 745 | . 59 68 78 87 127 . 13 30 . 22 . 58 . . 112 . 36 6 49 Core Hits 350 | . 24 42 29 26 62 . 21 25 3 9 . 14 . . 44 . 17 2 32 Critical Kills 13 | . . . 2 1 . . . . . . . . . . 4 . 3 . 3 Critical Parts Destroyed 17 | . 1 . 1 5 1 . 2 . . . . 1 . . 1 . 3 . 2 Critical Strikes 40 | . 1 . 3 6 1 . 3 1 . . . 1 . . 11 . 6 2 5 Burn 4 | . . . . . . . . . . . . . . . 4 . . . . Destroy 22 | . 1 . 1 . . . 2 1 . . . 1 . . 5 . 6 . 5 Blast 3 | . . . . . . . 1 . . . . . . . 2 . . . . Smash 9 | . . . 2 6 1 . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 92 | . 3 . 15 38 8 . . . . . . . . . 6 2 . 18 2 Impact 81 | . . . 15 38 8 . . . . . . . . . 6 2 . 12 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . 6 2 Sneak Attacks 3 | . 2 . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18478 | . 979 1029 1370 2194 2981 . 1196 1137 233 723 . 1424 . . 2868 . 631 346 1367 Guns 12032 | . 669 1027 838 1107 2032 . 303 338 . 572 . 1348 . . 1982 . 631 . 1185 Cannons 1389 | . . . . . 189 . 149 29 . . . . . . 886 . . . 136 Explosions 3041 | . 310 . 51 231 475 . 744 770 233 151 . 76 . . . . . . . Melee 1934 | . . . 464 856 222 . . . . . . . . . . . . 346 46 Ramming 82 | . . 2 17 . 63 . . . . . . . . . . . . . . Kinetic 12258 | . 669 1027 758 1107 2221 . 452 233 . 572 . 1348 . . 2180 . 567 . 1124 Thermal 1135 | . 310 . 51 . . . . 134 . . . . . . 515 . 64 . 61 Explosive 2604 | . . . . 231 475 . 744 770 233 151 . . . . . . . . . Electromagnetic 465 | . . . 80 . . . . . . . . 76 . . 173 . . . 136 Impact 1639 | . . . 464 856 222 . . . . . . . . . . . . 97 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 295 | . . . . . . . . . . . . . . . . . . 249 46 Highest Corruption 13 | . 1 . . . 7 . 3 3 3 . . 8 8 8 9 . . 2 13 Average Corruption 4 | . 1 . . . 3 . 2 3 3 . . 7 8 8 4 . . 1 1 Corruption Purged 7 | . . . . . 7 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 107 | . 4 . . . 17 . 1 16 3 . . 25 . 14 22 . . 2 3 Message Errors 23 | . 1 . . . 2 . . 1 1 . . 7 . 4 5 . . 1 1 Matter Fused 31 | . 2 . . . 7 . . 4 2 . . 5 . 5 5 . . 1 . Heat Flow Errors 17 | . . . . . . . . 7 . . . 4 . 2 3 . . . 1 Energy Discharges 13 | . . . . . 1 . 1 3 . . . 4 . 1 3 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 10 | . . . . . 5 . . . . . . 3 . . 2 . . . . Data Loss (major) 2 | . . . . . 1 . . . . . . . . 1 . . . . . Misfires 2 | . 1 . . . . . . 1 . . . . . . . . . . . Alerts 3 | . . . . . 1 . . . . . . . . 1 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . 2 . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 716 | . 40 . 67 273 136 . 77 1 . . . . . . 23 . . 99 . Projectiles 28 | . . . . . 5 . . . . . . . . . 23 . . . . Explosions 171 | . 40 . 37 . 16 . 77 1 . . . . . . . . . . . Melee 517 | . . . 30 273 115 . . . . . . . . . . . . 99 . Knockbacks 17 | . . . 2 1 5 . 2 . . . . . . . 6 . . 1 . Impact 5 | . . . 2 1 1 . . . . . . . . . . . . 1 . Kinetic 12 | . . . . . 4 . 2 . . . . . . . 6 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 147 | . . . 39 . 1 . . 85 . . . 22 . . . . . . . Shots 4 | . . . 1 . . . . 2 . . . 1 . . . . . . . Rammed 9 | . . 1 2 . 6 . . . . . . . . . . . . . . Targets Rammed 9 | . . 1 2 . 6 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 316 | . 51 41 166 229 153 . 29 169 . 307 . 313 . 124 286 . 22 316 178 Average Temperature 70 | . 13 9 51 43 40 . 11 46 . 152 . 109 . 61 76 . 10 100 25 Received Heat Transfer 5017 | . 327 372 468 594 356 . 59 162 . 376 . 712 . 35 493 36 . 901 126 Effects 3 | . . . . . . . . . . 1 . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 1 5 1 . . . . . . . . . . . . . . Combat Hostiles 6 | . . . 1 5 . . . . . . . . . . . . . . . Parts Fried 11 | . . . . 9 1 . . . . . . . . . . . . . 1 Impact Corruptions 16 | . . . 1 10 5 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . . . . 2 . . . . . . 1 . 1 . . Heat Transferred 2395 | . 200 . 50 . . . . 555 . . . . . . 1379 . 137 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Dat Pro Fac Fac Res Res Acc Peak Influence 358 | . 261 211 239 350 358 49 161 . . 92 . . . . 175 89 117 221 332 Initial 97 | . . . 52 97 62 49 9 . . 50 . . . . 18 72 36 65 51 Average 97 | . 60 72 123 123 127 35 26 . . 46 . . . . 71 74 47 115 151 Maximum Alert Level 1 | . 1 1 1 1 1 . . . . . . . . . . . . 1 1 Low Security (%) 86 | 100 89 97 76 80 77 100 100 . . 100 . . . . 100 100 100 95 68 Level 1 13 | . 10 2 23 19 22 . . . . . . . . . . . . 4 31 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . . 7 14 . 2 . . . . . . . 7 . . 5 4 Investigation 3 | . . . . 1 1 . . . . . . . . . . . . 1 . Extermination 11 | . . . . . 5 . 1 . . . . . . . 3 . . 1 1 Reinforcement 18 | . 1 . . 2 5 . 1 . . . . . . . 4 . . 3 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 8 | . . . . 4 3 . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Dat Pro Fac Fac Res Res Acc Distress Signals 13 | . 1 1 2 . 1 . . . . . . . . . . . . 3 5 Communications Jammed 4 | . . . . . . . . . . . . . . . 4 . . . . Distress Signals 2 | . . . . . . . . . . . . . . . 2 . . . . Times Spotted 362 | . 13 29 25 26 40 6 14 18 3 3 . 10 . 5 31 1 9 58 71 Peak Tracking Total 14 | . 3 6 4 3 5 6 4 7 3 3 . 5 . 3 5 1 5 12 14 Tactical Retreats 51 | . . 1 2 1 4 . . 3 . . . 2 . 2 7 . 2 12 15 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Dat Pro Fac Fac Res Res Acc Traps Triggered 9 | . 1 . . 2 4 . . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . 2 . . . . . 2 . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Disabled 14 | . 5 1 . 3 3 . . 2 . . . . . . . . . . . Max in Single Turn 5 | . 5 1 . 1 1 . . 2 . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Accessed 54 | . 6 4 3 10 11 . 7 1 . . . . . . 6 . 2 3 1 Terminals 32 | . 5 3 3 6 7 . 1 . . . . . . . 3 . 2 2 . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 . . 2 . . . . . . . . . . . . Recycling Units 7 | . 1 . . 2 1 . 2 . . . . . . . 1 . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . . 1 1 . 1 . . . . . . . 2 . . 1 1 Total Hacks 149 | . 16 13 8 25 36 . 24 1 . . . . . . 13 . 4 8 1 Successful 89 | . 9 8 5 15 25 . 16 1 . . . . . . 7 . 2 1 . Failed 59 | . 7 5 3 9 11 . 8 . . . . . . . 6 . 2 7 1 Catastrophic 12 | . . 1 . 2 3 . . . . . . . . . 2 . . 3 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . Manual 18 | . 2 1 1 7 1 . . . . . . . . . 5 . . 1 . Terminals 94 | . 13 9 8 15 28 . 3 . . . . . . . 9 . 4 5 . Fabricators 5 | . . . . . 5 . . . . . . . . . . . . . . Repair Stations 10 | . . . . 4 . . 6 . . . . . . . . . . . . Recycling Units 14 | . 3 . . 3 2 . 4 . . . . . . . 2 . . . . Scanalyzers 12 | . . 4 . . . . 8 . . . . . . . . . . . . Garrison Access 13 | . . . . 3 1 . 3 . . . . . . . 2 . . 3 1 Terminal Hacks 55 | . 8 4 5 9 18 . 3 1 . . . . . . 4 . 2 1 . Record 20 | . 1 1 2 3 10 . 1 . . . . . . . . . 2 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 1 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . . . 1 . Alert Level 13 | . 1 1 1 3 4 . 1 . . . . . . . 2 . . . . Unreport Threat 6 | . 2 1 . . 2 . 1 . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 4 . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . 2 . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 3 . . 3 . . . . . . . . . . . . Scan Component 4 | . . . . 2 . . 2 . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . 2 2 . 2 . . . . . . . 2 . . . . Report Inventory 7 | . 1 . . 2 1 . 2 . . . . . . . 1 . . . . Retrieve Matter 2 | . . . . . 1 . . . . . . . . . 1 . . . . Scanalyzer 12 | . . 4 . . . . 8 . . . . . . . . . . . . Insert Component 6 | . . 2 . . . . 4 . . . . . . . . . . . . Analyze 6 | . . 2 . . . . 4 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . . . . . . 1 . . . . Seal Access 3 | . . . . 1 1 . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 1 . . 1 . . . . . . . . . 1 . . Used 2 | . . . . 1 . . 1 . . . . . . . . . . . . Hacking Detections 38 | . 4 4 2 6 8 . 5 . . . . . . . 4 . 1 3 1 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 2 . . . . 4 . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . 62 . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter 222 | . . . . . 169 . . . . . . . . . 53 . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 2 . . . . 4 . . . . . . . . . . . . Part Schematics Acquired 6 | . . 2 . . . . 4 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Dat Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . 1 . . . 1 . . . . . . . . . . . . . . Non-combat 2 | . 1 . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . 1 . . . 3 . . . . . . . . . . . . . . parse_system 2 | . 1 . . . 1 . . . . . . . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . 6 . . . . . . . . . 4 . . . . Programmers 10 | . . . . . 6 . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Dat Pro Fac Fac Res Res Acc Total Allies 1 | . . . . . . 1 . . . . . . . . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . . . . . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . . . . . . . . . . . . Total Damage 85 | . . . . . . 85 . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Dat Pro Fac Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 1 . 1 1 . 2 . . . . . Drone Launches 2 | . . . . 2 . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Dat Pro Fac Fac Res Res Acc Turns Passed 16626 | 74 1175 1323 1005 2481 2887 99 452 1133 86 610 283 1044 3 472 1840 172 302 529 656 Spaces Moved 12293 | 40 572 534 407 1110 2129 155 617 914 63 393 232 686 6 340 1026 88 252 1230 1499 Core 545 | 2 . . . . 1 . . 248 . . . 223 6 13 19 . 1 . 32 Treads 4119 | 38 572 534 407 1110 854 . . 253 . . . . . 153 198 . . . . Legs 2190 | . . . . . 33 . . 168 63 393 232 463 . 174 540 88 36 . . Wheels 287 | . . . . . . . . . . . . . . . 269 . 18 . . Hover 2258 | . . . . . 1241 155 617 245 . . . . . . . . . . . Flight 2894 | . . . . . . . . . . . . . . . . . 197 1230 1467 Fastest Speed 20 | 50 160 160 152 155 45 45 48 48 130 120 120 50 50 50 50 180 28 20 26 Average Speed 101 | 154 163 193 158 159 94 45 52 113 130 122 120 131 50 135 136 187 59 21 28 Slowest Speed 900 | 160 240 240 160 240 450 51 111 240 130 130 120 600 50 160 900 270 365 98 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . . . . 5 12 Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 79 40 32 87 30 80 20 89 9 8 49 68 22 51 12 3 5 28 30 Regions Visited 19 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 . . 1 1 1 1 1 . . 1 1 . . . . Unknown Exits Taken 7 | 1 1 . . . . . . . . . . 1 1 . . 1 1 1 . Scrap Searched 17 | . . . . . . . . 4 . . 8 3 . 2 . . . . . Spaces Dug 49 | . . 5 3 10 . . . 15 . . . . . . 5 2 . 9 . Terrain Destroyed 277 | . 14 5 5 31 75 . 14 54 24 8 . . . . 35 2 1 9 . Melee 29 | . . . 3 10 . . . . . . . . . . 5 2 . 9 . Projectile 42 | . . 5 . . . . 2 5 . . . . . . 30 . . . . AOE 205 | . 14 . 2 21 75 . 12 49 24 8 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Dat Pro Fac Fac Res Res Acc Total 15231 | 49 725 705 649 1675 2855 182 709 966 66 494 236 751 5 352 1278 93 355 1457 1629 Wait 1704 | . 65 51 143 423 549 28 55 1 . 47 . 5 . . 69 3 28 182 55 Move 12242 | 39 571 533 406 1109 2129 154 616 913 62 392 231 685 5 339 1025 87 251 1219 1476 Hop 16 | . . . . . . . . . . . . . . . . . . 5 11 Pick Up 138 | 4 17 20 12 13 13 . 3 8 1 11 3 5 . 3 15 . 7 1 2 Fast Attach 132 | 6 4 . 2 1 21 . 3 5 . 10 . 2 . 2 35 . 15 8 18 Attach 114 | . . 10 8 5 12 . 6 5 1 6 . 11 . 4 14 1 11 12 8 Detach 39 | . 1 2 . . . . 4 . 1 1 . . . 2 7 . 6 9 6 Swap 82 | . 8 14 16 20 6 . 1 2 . 4 1 1 . 1 7 . 1 . . Drop 124 | . 10 13 3 15 30 . 2 9 . 10 1 2 . 1 15 . 10 1 2 Fire 536 | . 46 61 42 48 81 . 19 23 1 13 . 40 . . 85 . 26 2 49 Melee 92 | . 3 . 15 38 8 . . . . . . . . . 6 2 . 18 2 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 8 | . . 1 2 . 5 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 1229 | -10/Materials | Discovered new exit (range 10) 1250 | -10/Materials | Entered another Materials area 1250 | -9/Materials | Evolved 2 slots: Utility x2 1473 | -9/Materials | Crushed by falling debris 1683 | -9/Materials | Build established: Scavenger-Mutant 2135 | -9/Materials | Discovered new exit (range 7) 2149 | -9/Materials | Identified exit to Materials 2389 | -9/Materials | Lost 4 parts (1p2u1w) 2404 | -9/Materials | Discovered exit to Materials (range 11) 2573 | -9/Materials | Entered another Materials area 2573 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3300 | -8/Materials | Destroyed 8 combat bots 3459 | -8/Materials | Lost 3 parts (2n1u) 3515 | -8/Materials | Identified exit to Storage 3578 | -8/Materials | Entered Storage 3607 | -8/Storage | Central database locked down 4181 | -8/Storage | Repaired Adv. Treads 4385 | -8/Storage | Build established: Scavenger-Skirmisher 4747 | -8/Storage | Build established: Mutant 5009 | -8/Storage | Garrison activated, responded to threat 5414 | -8/Storage | Identified exit to Recycling 5678 | -8/Storage | Garrison activated, responded to threat 5698 | -8/Storage | Core integrity fell below 50% 6035 | -8/Storage | Discovered new exit (range 16) 6058 | -8/Storage | Identified exit to Factory 6059 | -8/Storage | Entered Factory 6059 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6195 | -7/Factory | Build established: Scavenger-Skirmisher 6195 | -7/Factory | Identified exit to Lower Caves 6270 | -7/Factory | Fabricated Med. Armor Plating? 6355 | -7/Factory | Garrison activated, responded to threat 7091 | -7/Factory | Cargo convoy interrupted 7246 | -7/Factory | Build established: Skirmisher 8016 | -7/Factory | Lost 5 parts (2n2u1w) 8345 | -7/Factory | Build established: Scavenger-Skirmisher 8946 | -7/Factory | Sucked down chute 8946 | -7/Factory | Entered Waste 8947 | -7/Waste | Met a frightened Derelict 8971 | -7/Waste | Spotted C-40 Crusher 8975 | -7/Waste | Spotted C-40 Crusher 8978 | -7/Waste | Spotted C-40 Crusher 8984 | -7/Waste | Spotted C-40 Crusher 9017 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9024 | -7/Waste | Spotted C-40 Crusher 9033 | -7/Waste | Spotted C-40 Crusher 9038 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9040 | -7/Waste | Discovered new exit (range 10) 9044 | -7/Waste | Identified exit to Factory 9045 | -7/Waste | Entered Factory 9069 | -7/Factory | Lost 3 parts (1n1u1w) 9476 | -7/Factory | Discovered exit to Lower Caves (range 3) 9497 | -7/Factory | Entered Lower Caves 9619 | -7/Lower Caves | Build established: Mutant 9641 | -7/Lower Caves | Core integrity fell below 50% 9956 | -7/Lower Caves | Build established: Tank 10126 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10179 | -7/Lower Caves | Lost 3 parts (1n1u1w) 10264 | -7/Lower Caves | Spotted B-75 Beast 10273 | -7/Lower Caves | Core integrity fell below 20% 10374 | -7/Lower Caves | Encountered a Warlord checkpoint 10386 | -7/Lower Caves | Learned 4 Factory zone layouts 10405 | -7/Lower Caves | Build established: Mutant 10621 | -7/Lower Caves | Discovered new exit (range 7) 10629 | -7/Lower Caves | Identified exit to Lower Caves 10630 | -7/Lower Caves | Entered another Lower Caves area 10682 | -7/Lower Caves | Discovered new exit (range 11) 10711 | -7/Lower Caves | Identified exit to Factory 10716 | -7/Lower Caves | Entered Factory 10716 | -6/Factory | Evolved 2 slots: Utility x2 10717 | -6/Factory | Identified exit to Lower Caves 10718 | -6/Factory | Identified exit to Factory 10904 | -6/Factory | Lost 4 parts (1p1u2w) 11206 | -6/Factory | Build established: Scavenger-Tank 11213 | -6/Factory | Spotted B-75 Beast 11229 | -6/Factory | Discovered exit to Lower Caves (range 8) 11326 | -6/Factory | Entered Lower Caves 11391 | -6/Lower Caves | Encountered a Warlord checkpoint 11587 | -6/Lower Caves | Discovered new exit (range 14) 11604 | -6/Lower Caves | Identified exit to Lower Caves 11606 | -6/Lower Caves | Learned Factory stockpile data 11609 | -6/Lower Caves | Entered another Lower Caves area 11631 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11782 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 11795 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 11901 | -6/Lower Caves | Lost 13 parts (1p4n5u3w) 12119 | -6/Lower Caves | Build established: Tank 12533 | -6/Lower Caves | Core integrity fell below 50% 12538 | -6/Lower Caves | Released all parts (4) 12568 | -6/Lower Caves | Lost 8 parts (2n1u5w) 12645 | -6/Lower Caves | Discovered new exit (range 5) 12649 | -6/Lower Caves | Learned location of 1 exit from Factory 12653 | -6/Lower Caves | Entered Data Miner 12653 | -6/Data Miner | Discovered new exit (range 6) 12656 | -6/Data Miner | Entered Proximity Caves 12821 | -5/Proximity Caves | Build established: Mutant 12821 | -5/Proximity Caves | Learned Factory trap positions 13066 | -5/Proximity Caves | Learned 12 Factory zone layouts 13071 | -5/Proximity Caves | Spotted B-75 Beast 13105 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13110 | -5/Proximity Caves | Discovered exit to Factory (range 8) 13128 | -5/Proximity Caves | Entered Factory 13128 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13129 | -5/Factory | Identified exit to Upper Caves 13131 | -5/Factory | Loaded intel: 102 trap records 13597 | -5/Factory | Spotted B-75 Beast 13938 | -5/Factory | Build established: Tank 13992 | -5/Factory | Lost 4 parts (2n2u) 14393 | -5/Factory | Lost 3 parts (1p1n1w) 14492 | -5/Factory | Lost 4 parts (1p3n) 14696 | -5/Factory | Destroyed B-75 Beast 14766 | -5/Factory | Identified exit to Factory 14846 | -5/Factory | Build established: Scavenger-Mutant 14968 | -5/Factory | Entered another Factory area 14968 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15098 | -4/Factory | Discovered new exit (range 15) 15140 | -4/Factory | Entered Research 15140 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15294 | -3/Research | Lost 7 parts (1p1n5w) 15355 | -3/Research | Lost 5 parts (3u2w) 15437 | -3/Research | Discovered new exit (range 11) 15442 | -3/Research | Entered another Research area 15442 | -2/Research | Evolved 2 slots: Propulsion x2 15579 | -2/Research | Spotted B-90 Cyclops 15615 | -2/Research | Build established: Scavenger-Sprinter 15724 | -2/Research | Spotted B-90 Cyclops 15869 | -2/Research | Discovered new exit (range 11) 15869 | -2/Research | Spotted B-90 Cyclops 15971 | -2/Research | Entered Access 15971 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16067 | -1/Access | Spotted B-99 Colossus 16067 | -1/Access | Spotted B-99 Colossus 16185 | -1/Access | Lost 7 parts (2n2u3w) 16285 | -1/Access | Garrison activated, responded to threat 16376 | -1/Access | Lost 3 parts (1p2u) 16598 | -1/Access | Core integrity fell below 50% 16614 | -1/Access | Core integrity fell below 20% 16614 | -1/Access | System corruption reached 10% 16627 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 16608_ R-10 Processor collects Xenon Bombardment Thruster. 16609_ Penetrated by Slug. 16612_ Xenon Bombardment Thruster destroyed. 16612_ System corrupted by crushing effect (+5). 16612_ Xenon Bombardment Thruster destroyed. 16612_ Knocked back. 16612_ U-05 Engineer destroyed. 16612_ W-44 Eye knocked back. 16613_ System Shield destroyed. 16613_ System corrupted by crushing effect (+4). 16613_ Knocked back. 16613_ K-01 Serf destroyed. 16613_ Knocked back. 16614_ Slug penetrates Wall. 16616_ Terminal disabled. 16617_ FKFNZPM6 YHV UB#PGPBMTK4IU6BYS5, 16622_ Adv. Signal Interpreter severed. 16626_ K-01 Serf cleans the Terminal. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????H???????????? | | ???????????????????# ????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ??????????????????## ##???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# ########????????????????? | | ??????????????????+ "" @ #????????????????? | | ??????????????????# T"kc #????????????????? | | ??????????????????# ##### #????????????????? | | ??????????????????# #??????#????????????????? | | #########?????????### ###???????????????????????? | | ############# #?????????????????????????? | | #!!] #p #?????????????????????????? | | #!! # #?????????????????????????? | | [ #!] # #?????????????????????????? | | # # #?????????????????????????? | | # # #?????????????????????????? | | # # #?????????????????????????? | | # # #?????????????????????????? | | # # #?????????????????????????? | | # ! / #?????????????????????????? | | % # # #?????????????????????????? | | % # # #?????????????????????????? | | /####### # ### ##????????????????????????? | | ###### ## #????????????????????????? | | = #????????????????????????? | | *% "" #????????????????????????? | | #####= ## #????????????????????????? | | ###???## ### #????????????????????????? | | ???????### = ###?# #????????????????????????? | | ?????????# # ????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 100 Energy Generation 39 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 675 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 33 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 8 Target Analysis 11 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Cld. Airjet | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Armor Plating | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Dangerous Findings Denied? Dynamic Key Hey, That's Mine! I'm Back, Baby! Knowing Is Half The Battle Maximum Efficiency Novice Programmer Power Corrupts Prolific Hacker Respectable Loadout Serviceable Loadout Slippery One Universal Adapter Challenges ------------ None Game ------ Seed RocketConcussiveCyclogen Manual? 0 Play Time 05:13:52 Cumulative 13.6 hours Start 2025.02.01 @ 15:07:11 End 2025.02.13 @ 02:52:50 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d70b6a71-f080-4d44-9720-053ffb1bb810