Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 02:24:05 Player: Cogchaaaan Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (138) 690 Value Destroyed (5008) 5008 Prototype IDs (289) 5780 Alien Tech Used (14) 2800 Bonus (40137) 40137 TOTAL SCORE: 65315 Bonus ------- Triggered Max Security 4000 High Alert Combat Kills 1455 Follower Combat Kills 82 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Cogmind --------- Core Integrity 236/1600 Matter 300/300 Energy 332/340 System Corruption 13% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Advanced Targeting Computer Experimental Targeting Computer Experimental Powered Armor Graphene Brace AEGIS Remote Shield > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun (fused) Sigix Sheargun > --- INVENTORY (5) ---- Experimental Coolant Injector Experimental Energy Well (600) Spacefold Activator Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Coolant Injector Advanced Targeting Computer Experimental Targeting Computer AEGIS Remote Shield Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Experimental Energy Well Graphene Brace Gamma Bomb Array [Rating: 257] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Sigix Exoskeleton Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Artifact Spacefold Activator Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Heavy Neutron Cannon Ballistic Gun Autogun Launcher Improved Grenade Launcher Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . 2 . . . . . 2 . . . . . . . . . 2 . . . . 2 . . 1 . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Attached 197 | 9 19 1 25 . 19 15 . 1 . 1 2 1 3 . 1 5 1 . 9 1 5 1 . 3 2 4 12 19 6 4 2 26 Power 23 | 2 2 . 2 . 2 1 . . . . . . . . . 1 . . 2 . 2 . . . . . . 6 1 . . 2 Engine 11 | 2 2 . 2 . 2 . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . Core 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 1 . . 2 Propulsion 42 | 2 6 . 14 . 7 6 . . . . . . . . . 1 . . 3 . . . . . . . 1 2 . . . . Treads 21 | . 2 . 12 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . 2 . . 6 . . . . . . . . . 1 . . 3 . . . . . . . 1 2 . . . . Utility 80 | 2 5 1 4 . 7 5 . . . . 2 . 1 . . 2 . . 4 . 3 . . 3 . 3 4 6 4 4 1 19 Device 41 | 1 4 1 3 . 2 2 . . . . 1 . . . . . . . . . 2 . . 2 . 1 . 3 3 4 1 11 Storage 9 | 1 1 . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 3 Processor 7 | . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . 1 Hackware 3 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . Protection 15 | . . . . . 3 1 . . . . 1 . . . . . . . 3 . . . . 1 . 1 3 1 . . . 1 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 3 Weapon 52 | 3 6 . 5 . 3 3 . 1 . 1 . 1 2 . 1 1 1 . . 1 . 1 . . 2 1 7 5 1 . 1 5 Energy Gun 22 | 3 6 . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 5 Energy Cannon 20 | . . . . . . . . 1 . . . 1 1 . 1 . 1 . . 1 . 1 . . 2 1 5 5 . . . . Ballistic Gun 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . 1 . 4 . 1 1 . . . . . . . . . . . . 4 . . . . 2 . . 2 6 . . . 6 Parts Lost 19 | . 3 . . . 8 . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Power 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Propulsion 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 9 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 100 94 91 92 92 92 92 86 86 92 93 93 83 82 82 83 88 89 89 89 97 94 95 95 79 80 80 84 83 Engine 6 | . 13 14 10 11 9 5 . . . . . . . . . . . . 1 5 5 5 5 8 10 9 9 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 9 9 7 7 Treads 11 | . 9 28 32 33 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 9 7 7 Flight 11 | . . . . . . 38 38 38 38 38 33 33 33 33 33 29 29 29 31 35 31 31 31 31 31 28 28 21 . . . . Device 16 | . 14 14 21 22 13 14 15 15 15 15 13 13 13 13 13 11 11 11 11 11 15 15 15 15 15 14 14 14 21 17 23 21 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 5 9 9 7 2 Processor 5 | . . . . . 10 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 9 9 7 5 9 7 13 Hackware 1 | . . . . . . . . . . . . . 4 6 6 5 5 5 5 5 10 10 10 10 10 9 9 7 . . . . Protection 4 | . . . . . 6 7 7 7 7 7 13 13 13 13 13 11 11 11 10 11 10 10 10 10 10 13 14 3 . . . . Energy Gun 14 | . 27 28 22 22 9 . . . . . . . . . . . . . . . . . . 3 . . . 4 27 27 30 29 Ballistic Gun 1 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 3 . . . . Peak Build Rating 257 | 7 12 11 20 19 31 43 43 47 43 46 49 53 57 53 57 61 63 58 74 75 87 89 83 97 93 106 122 216 234 231 243 257 Average Rating 77 | 5 8 9 17 19 25 39 43 43 43 43 46 49 52 53 53 55 58 58 64 70 80 83 83 88 88 98 105 130 231 230 242 249 On Entrance 73 | . 7 11 9 19 19 31 43 43 43 43 43 49 49 53 53 53 58 58 58 70 70 83 83 83 91 88 99 107 216 231 231 243 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 14 29 27 57 57 61 24 23 23 23 23 25 25 25 25 25 30 26 26 26 26 27 27 27 31 31 31 31 58 68 67 75 77 Greatest Support 70 | 20 40 40 63 63 63 26 26 26 26 26 26 26 26 26 26 31 26 26 33 42 42 33 42 33 42 42 47 70 70 70 70 70 Greatest Overweight (x) 4 | 4 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 12 15 19 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 6 Most Carried 20 | 4 14 14 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 9 10 Average Carried 12 | 2 9 14 19 20 19 9 10 9 10 9 9 9 9 10 9 9 9 10 9 9 9 9 10 9 9 8 9 9 9 10 8 4 Final Capacity 20 | 8 15 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 3 14 14 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 9 10 10 8 4 Class Distribution -------------------- 30% | Mutant 18% | Scout 18% | Alien-Sigix 15% | Scavenger-Mutant 14% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 2442 | 290 330 . 258 . 429 150 . . 10 . 20 10 10 . 40 27 33 . 100 . 33 37 . 30 20 . 160 103 . . 22 330 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7373 | 125 760 . 1797 61 1022 . . . . . 30 240 . . . 47 . . 304 . 33 . . . . . 306 579 472 . 21 1576 Parts 354 | 3 43 . 98 3 63 . . . . . 4 4 . . . 4 . . 4 . 3 . . . . . 8 29 18 . 2 68 Haulers Intercepted 11 | . 2 . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 3 . 4 . . . . . . 2 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 84 | . 17 . 29 3 19 . . . . . . . . . . . . . . . . . . . . . . 3 5 . . 8 Guns 82 | . 17 . 28 3 19 . . . . . . . . . . . . . . . . . . . . . . 2 5 . . 8 Classes Destroyed 16 | 2 4 . 3 . 2 . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . . 1 Worker 10 | . . . 3 1 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Builder 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycler 7 | 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . 2 . 5 . 3 . . . . . . . . . . 2 . . . . 1 . . . . . 1 2 . . . 1 Swarmer 20 | . 3 . 6 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 33 | . 14 . 15 . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Sentry 17 | . . . 8 . 8 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | 2 4 . 8 3 4 . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 5 6 . 1 4 Combat Bots Only 5 | . 4 . 3 3 4 . . . . . . . . . . . . . . . . . . . . . . 1 5 . . 4 Max Kills in Single Turn 2 | 1 1 . 2 1 2 . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 2 1 . 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Hostile Shots Fired 1041 | . 91 . 94 24 153 16 10 . . 14 . . 3 . 7 5 . . . . . . . . . 16 . 190 92 37 55 234 Missed 357 | . 23 . 30 7 46 7 5 . . 9 . . 2 . 5 4 . . . . . . . . . 8 . 92 30 17 16 56 Intercepted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Damage Taken 7903 | . 753 . 705 146 1362 162 52 . . 80 . . 17 . 38 19 . . . . . . 24 . . 233 . 962 310 101 237 2702 Core 2250 | . 180 . 142 7 120 14 21 . . 13 . . . . . . . . . . . . . . . 55 . 221 86 27 73 1291 Absorbed by Shields 2529 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 294 352 109 255 1519 Redirected to Shielding 224 | . . . . . . . . . . . . . . . . . . . . . . . . . . 88 . 136 . . . . Ignored by Resistances 5656 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 587 695 223 510 3641 Regen/Repaired (Parts) 330 | . 48 . 90 . 161 . . . . . . . . . . . . . . . . . . 31 . . . . . . . . Core Remaining (%) 76 | 100 . 28 . 62 78 . . . . 93 . . . . 100 . . . . 100 . . . . 100 . . 78 . 92 . 14 Volleys Fired 406 | 4 78 . 100 8 82 . . 1 . . . 1 4 . 1 . 1 . . 2 . 1 . . 2 1 7 24 23 4 6 56 Largest 4 | 2 2 . 2 2 2 . . 1 . . . 1 1 . 1 . 1 . . 1 . 1 . . 1 1 1 2 3 2 1 4 Hottest 400 | 90 90 . 112 112 79 . . 65 . . . 85 85 . 85 . 90 . . 90 . 90 . . 90 110 110 200 300 200 100 400 Shots Fired 849 | 8 152 . 197 16 164 . . 1 . . . 1 4 . 1 . 1 . . 2 . 1 . . 2 1 7 36 53 7 6 189 Gun 819 | 8 152 . 197 16 164 . . . . . . . . . . . . . . . . . . . . . . 27 53 7 6 189 Cannon 30 | . . . . . . . . 1 . . . 1 4 . 1 . 1 . . 2 . 1 . . 2 1 7 9 . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 82 | . . . . . 82 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 485 | 8 152 . 197 16 82 . . 1 . . . 1 4 . 1 . 1 . . 2 . 1 . . 2 1 7 9 . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 282 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 53 7 6 189 Robot Hit Streak 29 | 6 17 . 16 3 29 . . . . . . . . . . . . . . . . . . . . . . 4 12 . . 28 Robot Miss Streak 4 | . 3 . 4 3 2 . . . . . . . . . . . . . . . . . . . . . . 3 2 . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Secondary Targets 12 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . 2 4 . . 2 Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Shots Hit Robots 589 | 6 111 . 146 8 132 . . . . . 1 5 . . . 3 . . 5 . 1 . . . . . 6 11 27 . . 127 Core Hits 256 | 3 41 . 69 4 50 . . . . . 1 4 . . . 2 . . 1 . 1 . . . . . 2 10 16 . 1 51 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 35 | 1 5 . 14 . 10 . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . 2 Burn 29 | 1 5 . 14 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impale 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . Melee Attacks 197 | . . . . . . 22 1 4 1 2 5 7 1 . 9 23 2 1 5 2 5 1 2 4 6 24 28 42 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 179 | . . . . . . 4 1 4 1 2 5 7 1 . 9 23 2 1 5 2 5 1 2 4 6 24 28 42 . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19390 | 72 1324 . 2204 134 2206 . . . . . 32 375 . . . 133 . . 427 . 45 . . . . . 400 1260 1949 36 53 8740 Guns 17159 | 72 1324 . 2177 124 2046 . . . . . . . . . . . . . . . . . . . . . . 773 1949 . . 8694 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1683 | . . . . . . . . . . . 32 375 . . . 133 . . 427 . 45 . . . . . 400 271 . . . . Ramming 548 | . . . 27 10 160 . . . . . . . . . . . . . . . . . . . . . . 216 . 36 53 46 Kinetic 1007 | . . . . . 1007 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4736 | 72 1324 . 2177 124 1039 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11416 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 773 1949 . . 8694 Piercing 1683 | . . . . . . . . . . . 32 375 . . . 133 . . 427 . 45 . . . . . 400 271 . . . . Highest Corruption 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 13 Average Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 69 Message Errors 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 22 Matter Fused 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 Energy Discharges 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 704 | . . . . . . . . . . . . 5 . . . 57 . . 386 . . . . . . . 137 119 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 704 | . . . . . . . . . . . . 5 . . . 57 . . 386 . . . . . . . 137 119 . . . . Knockbacks 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 20 | . . . 2 1 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 33 | . . . 3 1 20 . . . . . . . . . . . . . . . . . . . . . . 6 . 1 1 1 Kicked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 1 1 Crushed 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 652 | 60 282 . 5 . 92 140 272 159 430 128 33 46 184 31 46 26 46 3 36 80 33 32 103 71 75 146 83 222 327 4 102 652 Average Temperature 55 | 31 90 . 2 . 35 36 85 64 120 31 12 8 26 13 11 3 4 2 8 18 6 3 20 25 17 31 44 56 132 2 102 218 Received Heat Transfer 1232 | . 372 . 240 . 252 . . . . 9 . . . . 21 9 . . . . . . . . . 39 . 50 115 4 4 117 Effects 24 | . 3 . . . . . . . 5 . . . . . . . . . . . . . . . . . . 1 1 . . 14 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Interference 8 | . 2 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robots Melted 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 35 | 1 10 . 19 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 14129 | 272 3842 . 6500 296 3219 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 2026 | 10 261 63 474 254 225 295 . . . . 109 . . . . 403 . . . . 90 . . . . 508 402 1970 2026 1744 1630 1511 Initial 1125 | . 6 63 24 184 65 73 . . . . 28 . . . . 225 . . . . 9 . . . . 30 226 62 1107 1125 1100 1100 Average 312 | 4 90 63 211 186 71 148 . . . . 65 . . . . 281 . . . . 61 . . . . 289 270 511 1649 1507 1521 1265 Maximum Alert Level 5 | . 1 . 2 1 1 1 . . . . . . . . . 2 . . . . . . . . . 2 2 5 5 5 5 4 Low Security (%) 48 | 100 93 100 44 43 95 79 . . . . 100 . . . . . . . . . 100 . . . . 32 21 6 . . . . Level 1 27 | . 6 . 49 56 4 20 . . . . . . . . . 96 . . . . . . . . . 43 76 74 . . . . Level 2 2 | . . . 6 . . . . . . . . . . . . 3 . . . . . . . . . 23 2 3 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 29 9 99 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 81 70 90 . Squads Dispatched 70 | . 3 . 5 . 8 2 . . . . . . . . . 1 . . . . . . . . . 3 1 19 . 9 15 4 Investigation 8 | . 2 . 3 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Extermination 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Reinforcement 13 | . 1 . 2 . 2 . . . . . . . . . . 1 . . . . . . . . . 2 . 5 . . . . Assault 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 6 13 3 Garrison 7 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Searches Triggered 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 51 | . 3 . 2 . 5 . . . . . . . . . . . . . . . . . . . . 1 . 3 6 1 3 27 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 5 . . . . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 5 . . . . Times Spotted 455 | . 31 . 42 7 33 9 2 . . 9 2 . 2 . 9 11 1 . . 1 2 . 2 9 4 21 5 108 43 28 26 48 Peak Tracking Total 26 | . 5 . 3 4 4 5 2 . . 7 1 . 2 . 6 5 5 . . 1 1 . 2 3 4 8 2 26 12 12 9 9 Tactical Retreats 32 | . . . 2 1 2 5 1 . . 1 . . . . 2 2 1 . . 1 . . 1 . 1 7 . 3 . . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 12 | . 1 . 3 . 1 1 . . . . . . . . . 2 . . . . . . . . . 1 . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . 7 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 31 | . . . 2 . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 6 14 2 . . 3 Max in Single Turn 1 | . . . 1 . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 1 1 1 . . 1 Garrison Access 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 112 | . 7 . 15 1 12 12 . 1 . . 3 1 1 4 . 9 . . 4 . 4 1 . 5 . 9 13 10 . . . . Terminals 73 | . 6 . 10 . 8 10 . . . . 3 . . . . 6 . . . . 3 . . . . 7 10 10 . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . Garrison Access 5 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Total Hacks 286 | . 17 . 39 1 27 26 . 1 . . 4 1 1 28 . 23 . . 17 . 12 1 . 18 . 25 23 22 . . . . Successful 186 | . 10 . 21 1 15 6 . 1 . . 1 1 1 28 . 6 . . 17 . 9 1 . 18 . 16 16 18 . . . . Failed 99 | . 6 . 18 . 12 20 . . . . 3 . . . . 17 . . . . 3 . . . . 9 7 4 . . . . Catastrophic 15 | . 1 . 2 . 2 5 . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 128 | . 9 . 25 . 14 18 . . . . 3 . . . . 12 . . . . 5 . . 1 . 16 10 15 . . . . Terminals 174 | . 12 . 27 . 19 21 . . . . 4 . . . . 17 . . . . 10 . . . . 22 20 22 . . . . Fabricators 5 | . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 14 | . 5 . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 1 . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 6 . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . Garrison Access 8 | . . . . . 1 2 . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . Terminal Hacks 115 | . 3 . 8 1 4 3 . 1 . . . 1 1 28 . 1 . . 17 . 4 1 . 18 . 6 7 11 . . . . Record 23 | . . . . . . . . . . . . . . 11 . . . . 5 . . . . 6 . . 1 . . . . . Part Schematic 16 | . . . 1 . . . . . . . . . . 11 . . . . 4 . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . 2 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 20 | . . . . . . . . . . . . . . 3 . . . . 4 . 1 . . 11 . 1 . . . . . . Open Door 10 | . . . . 1 . . . 1 . . . 1 1 . . . . . . . . 1 . 1 . . . 4 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 6 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Unreport Threat 4 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 12 | . 1 . 2 . . 2 . . . . . . . . . 1 . . . . . . . . . 1 3 2 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 7 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 2 2 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 4 . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 6 | . 2 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 6 | . 2 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 6 . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . Insert Component 6 | . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Analyze 4 | . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Seal Access 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Unauthorized Hacks 42 | . 3 . 3 . 5 2 . . . . 1 . . . . 3 . . . . 3 . . . . 8 7 7 . . . . Terminals 40 | . 3 . 3 . 3 2 . . . . 1 . . . . 3 . . . . 3 . . . . 8 7 7 . . . . Track 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . Assimilate 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 1 . . . . Botnet 26 | . 3 . 3 . 3 2 . . . . 1 . . . . 3 . . . . 2 . . . . 3 3 3 . . . . Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Skim 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 5 . 13 . 9 11 . . . . 3 . . . . 9 . . . . 3 . . . . 6 10 6 . . . . Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . 4 . . . . . 15 . . . . 11 . . . . 4 . 1 . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 2 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 174 | . 52 . 58 . 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 9 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 70 | . . . . 3 . . . . 3 . . . . . . . . . . . 1 . . . . . 2 1 18 . 22 20 Largest Group 8 | . . . . 3 2 . . . 3 3 . . . . . . . . . . 1 1 1 . . . 2 1 6 . 8 8 Highest-Rated Group 118 | . . . . 40 24 . . . 64 64 . . . . . . . . . . 26 26 26 . . . 52 9 87 . 113 118 Highest-Rated Ally 26 | . . . . 16 16 . . . 25 25 . . . . . . . . . . 26 26 26 . . . 26 9 15 . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 69 | . . . . 16 1 . . . . 6 . . . . . . . . . . . . . . . . . . 10 . 22 14 Total Damage 1093 | . . . . 92 16 . . . . 132 . . . . . . . . . . . . . . . . . . 128 . 459 266 Kills 7 | . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 8 | . 1 . 2 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . 2 1 1 2 . . 1 . 1 . 2 . . 2 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 14374 | 88 1552 165 2202 698 2024 479 154 159 368 150 80 127 135 27 112 342 122 58 84 320 81 116 131 405 118 305 507 817 244 122 220 1862 Spaces Moved 18219 | 48 750 103 1020 402 914 1500 463 410 770 467 256 308 302 84 334 849 365 188 211 267 181 321 296 864 314 711 1144 2139 500 331 221 1186 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2720 | . 281 103 1020 402 914 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3129 | 35 469 . . . . . . . . . . . . . . . . . . . . . . . . . . 399 500 331 221 1174 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12345 | . . . . . . 1500 463 410 770 467 256 308 302 84 334 849 365 188 211 267 181 321 296 864 314 711 1144 1740 . . . . Fastest Speed 6 | 50 120 160 160 160 160 23 23 23 23 23 23 23 23 23 23 20 23 23 20 11 11 20 11 20 11 11 6 6 30 30 90 30 Average Speed 48 | 117 148 160 160 160 172 23 23 23 23 23 23 23 23 23 23 22 23 23 22 19 19 20 19 20 19 19 19 20 30 30 90 38 Slowest Speed 250 | 250 190 160 240 160 243 23 23 23 23 23 23 23 23 23 23 23 23 23 96 20 20 20 20 20 20 20 20 89 30 30 90 90 Overloaded Moves 283 | . . . . . . . . . . . . . . . . . . . . 9 4 . 12 . 14 65 18 161 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . . . . 8 . . . . 2 . . . . 11 . . . . . . . . . 13 10 19 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 19 13 8 69 Spacefolds 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 52 | 4 97 30 82 81 85 51 63 69 83 70 6 51 53 69 62 26 63 40 61 49 5 46 51 90 49 23 76 90 22 48 9 36 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 6 | . . . . . . . . . 1 . . . . 1 . . . . 3 1 . . . . . . . . . . . . Known Exits Taken 26 | . 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 18 | . . . . 2 . . 1 1 4 . . . 1 . 3 . 1 1 . . . 2 . . 2 . . . . . . . Spaces Dug 292 | . . . . . . 20 1 5 . 1 2 3 5 . 5 10 3 1 . 4 4 2 2 4 8 24 22 40 80 14 12 20 Terrain Destroyed 403 | . . . . . . 20 1 5 . 1 2 3 5 . 5 10 3 1 . 4 4 2 2 4 8 24 22 56 105 14 12 90 Melee 119 | . . . . . . 20 1 4 . 1 2 2 1 . 4 10 2 1 . 2 4 1 2 4 6 23 16 13 . . . . Projectile 239 | . . . . . . . . 1 . . . 1 4 . 1 . 1 . . 2 . 1 . . 2 1 6 43 60 14 12 90 AOE 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 22642 | 68 1034 103 1395 440 1197 1596 508 467 958 506 267 352 361 90 358 952 397 199 235 528 217 369 364 1090 357 818 1367 2413 559 347 237 2493 Wait 3365 | 4 151 . 198 30 132 42 45 51 188 36 3 35 50 7 13 76 28 11 1 256 16 45 67 205 31 87 167 160 12 4 8 1206 Move 18057 | 47 749 102 1019 401 913 1484 462 409 769 466 251 307 301 83 333 826 364 187 210 266 180 320 295 863 313 686 1123 2103 499 330 220 1176 Hop 58 | . . . . . . 7 . . . . 2 . . . . 11 . . . . . . . . . 11 10 17 . . . . Pick Up 111 | 3 21 . 20 . 15 6 . . . . 2 . . . . 3 . . 1 . 5 . . 6 . 2 4 14 3 . . 6 Fast Attach 114 | 7 10 . 18 . 13 5 . . . . 1 . 2 . . 3 . . 9 . 2 . . 3 . . 8 16 3 4 . 10 Attach 66 | . 2 . 3 . 6 9 . 1 . 1 1 1 1 . 1 2 1 . 1 1 3 1 . . 2 4 4 10 2 . 2 7 Detach 37 | . 1 . 2 . . . . 1 . 1 . 1 1 . 1 3 1 . . 1 1 1 . . 2 2 5 6 . . . 7 Swap 27 | 2 7 1 4 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . 10 Drop 158 | 1 15 . 28 . 16 20 . . . . 2 . 1 . . 5 . . 8 . 5 . . 9 1 1 11 14 3 4 . 14 Fire 406 | 4 78 . 100 8 82 . . 1 . . . 1 4 . 1 . 1 . . 2 . 1 . . 2 1 7 24 23 4 6 56 Melee 197 | . . . . . . 22 1 4 1 2 5 7 1 . 9 23 2 1 5 2 5 1 2 4 6 24 28 42 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 1 1 Crush 24 | . . . 3 1 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 13 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / Exi) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Identified exit to Mines 330 | -10/Materials | Build established: Mutant 468 | -10/Materials | Central database locked down 537 | -10/Materials | Discovered new exit (range 14) 756 | -10/Materials | Discovered new exit (range 5) 922 | -10/Materials | Core integrity fell below 50% 994 | -10/Materials | Repaired Seismic Detector 1022 | -10/Materials | Repaired Med. Laser 1274 | -10/Materials | Discovered new exit (range 13) 1641 | -10/Materials | Entered Mines 1669 | -10/Mines | Found a hidden stash of uninstalled traps 1705 | -10/Mines | Identified exit to Exiles 1797 | -10/Mines | Discovered new exit (range 7) 1806 | -10/Mines | Entered Materials 1806 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2364 | -9/Materials | Discovered new exit (range 16) 2713 | -9/Materials | Repaired Lgt. Treads 2828 | -9/Materials | Discovered new exit (range 12) 3021 | -9/Materials | Build established: Scavenger-Mutant 3307 | -9/Materials | Discovered new exit (range 9) 3613 | -9/Materials | Repaired Cooling System 3830 | -9/Materials | Identified exit to Mines 3984 | -9/Materials | Build established: Mutant 4008 | -9/Materials | Entered Mines 4058 | -9/Mines | Identified exit to Materials 4060 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4109 | -9/Mines | Discovered exit to Materials (range 14) 4485 | -9/Mines | Found the Drone Emporium 4706 | -9/Mines | Entered Materials 4706 | -8/Materials | Accompanied by 2 allies 4706 | -8/Materials | Evolved 2 slots: Utility x2 4837 | -8/Materials | Met 7R-MNS 5198 | -8/Materials | Build established: Scavenger-Mutant 5210 | -8/Materials | Garrison activated, responded to threat 5461 | -8/Materials | Lost 6 parts (2n4u) 5576 | -8/Materials | Repaired Arm. Treads 5668 | -8/Materials | Discovered new exit (range 8) 5721 | -8/Materials | Build established: Mutant 5823 | -8/Materials | Garrison activated, responded to threat 6165 | -8/Materials | Discovered new exit (range 15) 6224 | -8/Materials | Build established: Scavenger-Mutant 6354 | -8/Materials | Repaired Seismic Detector 6659 | -8/Materials | Discovered new exit (range 13) 6730 | -8/Materials | Entered Factory 6730 | -7/Factory | Evolved 2 slots: Propulsion x2 6731 | -7/Factory | Caught up to 7R-MNS 6867 | -7/Factory | Garrison activated, responded to threat 6880 | -7/Factory | Discovered new exit (range 11) 6882 | -7/Factory | Identified exit to Factory 6963 | -7/Factory | Discovered new exit (range 5) 6964 | -7/Factory | Identified exit to Storage 7023 | -7/Factory | Build established: Scout 7039 | -7/Factory | Discovered exit to Factory (range 12) 7146 | -7/Factory | Discovered exit to Storage (range 12) 7198 | -7/Factory | Identified exit to Lower Caves 7209 | -7/Factory | Entered Lower Caves 7242 | -7/Lower Caves | Spotted B-75 Beast 7334 | -7/Lower Caves | Encountered a Warlord checkpoint 7336 | -7/Lower Caves | Learned Factory interactive machine intel 7359 | -7/Lower Caves | Discovered new exit (range 9) 7361 | -7/Lower Caves | Identified exit to Lower Caves 7362 | -7/Lower Caves | Learned Factory terminal intel 7363 | -7/Lower Caves | Entered another Lower Caves area 7370 | -7/Lower Caves | Learned Factory terminal intel 7385 | -7/Lower Caves | Discovered exit to Factory (range 13) 7521 | -7/Lower Caves | Discovered new exit (range 5) 7522 | -7/Lower Caves | Identified exit to Zion 7522 | -7/Lower Caves | Entered Zion 7539 | -7/Zion | Discovered new exit (range 9) 7699 | -7/Zion | Gained Derelict followers 7761 | -7/Zion | Learned location of Extension (-6) 7853 | -7/Zion | Identified exit to Proximity Caves 7890 | -7/Zion | Entered Proximity Caves 7890 | -6/Proximity Caves | Accompanied by 3 allies 7891 | -6/Proximity Caves | Learned Factory garrison access intel 7903 | -6/Proximity Caves | Learned 4 Factory zone layouts 7979 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8038 | -6/Proximity Caves | Discovered exit to Factory (range 11) 8040 | -6/Proximity Caves | Entered Factory 8040 | -6/Factory | Evolved 2 slots: Utility x2 8042 | -6/Factory | Loaded intel: 54 interactive machine locations 8043 | -6/Factory | Loaded intel: 28 terminal locations 8044 | -6/Factory | Loaded intel: 4 garrison access locations 8119 | -6/Factory | Discovered new exit (range 5) 8120 | -6/Factory | Identified exit to Lower Caves 8120 | -6/Factory | Entered Lower Caves 8223 | -6/Lower Caves | Discovered new exit (range 6) 8224 | -6/Lower Caves | Identified exit to Lower Caves 8247 | -6/Lower Caves | Entered another Lower Caves area 8251 | -6/Lower Caves | Discovered new exit (range 11) 8303 | -6/Lower Caves | Learned Factory terminal intel 8379 | -6/Lower Caves | Discovered new exit (range 12) 8382 | -6/Lower Caves | Identified exit to Data Miner 8382 | -6/Lower Caves | Entered Data Miner 8384 | -6/Data Miner | Discovered new exit (range 6) 8389 | -6/Data Miner | Met Data Miner 8398 | -6/Data Miner | Learned location of Section 7 (-3) 8398 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8403 | -6/Data Miner | Received God Mode back door access code from Data Miner 8408 | -6/Data Miner | Identified exit to Proximity Caves 8409 | -6/Data Miner | Entered Proximity Caves 8464 | -5/Proximity Caves | Spotter reported a threat 8508 | -5/Proximity Caves | Learned Factory emergency access door positions 8519 | -5/Proximity Caves | Discovered new exit (range 6) 8520 | -5/Proximity Caves | Identified exit to Factory 8521 | -5/Proximity Caves | Entered Factory 8521 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8523 | -5/Factory | Loaded intel: 26 terminal locations 8788 | -5/Factory | Discovered new exit (range 15) 8821 | -5/Factory | Search patrols dispatched 8852 | -5/Factory | Discovered new exit (range 5) 8853 | -5/Factory | Identified exit to Upper Caves 8863 | -5/Factory | Entered Upper Caves 8869 | -5/Upper Caves | Encountered a Warlord checkpoint 8878 | -5/Upper Caves | Learned 8 Factory zone layouts 8881 | -5/Upper Caves | Learned location of 1 exit from Factory 8981 | -5/Upper Caves | Discovered new exit (range 14) 8984 | -5/Upper Caves | Identified exit to Upper Caves 8985 | -5/Upper Caves | Entered another Upper Caves area 9041 | -5/Upper Caves | Discovered new exit (range 2) 9041 | -5/Upper Caves | Identified exit to Zhirov 9043 | -5/Upper Caves | Entered Zhirov 9043 | -5/Zhirov | Discovered new exit (range 3) 9049 | -5/Zhirov | Met Zhirov 9056 | -5/Zhirov | Learned location of Quarantine (-3) 9056 | -5/Zhirov | Learned location of Testing (-2) 9056 | -5/Zhirov | Learned location of Command (-1) 9060 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9064 | -5/Zhirov | Found Alien Artifact 9064 | -5/Zhirov | Identified Integrated Reactor 9064 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9127 | -5/Zhirov | Identified exit to Proximity Caves 9127 | -5/Zhirov | Entered Proximity Caves 9132 | -4/Proximity Caves | Spotted B-86 Titan 9162 | -4/Proximity Caves | Learned Research stockpile data 9223 | -4/Proximity Caves | Discovered new exit (range 11) 9229 | -4/Proximity Caves | Identified exit to Factory 9323 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9447 | -4/Proximity Caves | Entered Factory 9447 | -4/Factory | Evolved 2 slots: Utility x2 9448 | -4/Factory | Identified exit to Research 9449 | -4/Factory | Identified exit to Upper Caves 9450 | -4/Factory | Loaded intel: 26 terminal locations 9463 | -4/Factory | Identified exit to Armory 9528 | -4/Factory | Entered Upper Caves 9528 | -4/Upper Caves | Accompanied by 1 ally 9625 | -4/Upper Caves | Discovered new exit (range 9) 9644 | -4/Upper Caves | Identified exit to Upper Caves 9644 | -4/Upper Caves | Entered another Upper Caves area 9644 | -4/Upper Caves | Accompanied by 1 ally 9685 | -4/Upper Caves | Learned 12 Research zone layouts 9737 | -4/Upper Caves | Build established: Hacker-Ninja 9754 | -4/Upper Caves | Discovered new exit (range 14) 9757 | -4/Upper Caves | Identified exit to Warlord 9775 | -4/Upper Caves | Entered Warlord 9782 | -4/Warlord | Discovered new exit (range 8) 9873 | -4/Warlord | Visited the Vortex Lab 9884 | -4/Warlord | Warlord's base attacked by MAIN.C 9900 | -4/Warlord | Met Warlord 9903 | -4/Warlord | Opened Warlord's prototype stash 9909 | -4/Warlord | Found Prototype Hackware 9911 | -4/Warlord | Found Prototype Device 9911 | -4/Warlord | Identified System Purifier 9940 | -4/Warlord | P-80 Master assimilated allied P3-VYS(g) 10089 | -4/Warlord | Lost 3 allies 10091 | -4/Warlord | Warlord forces counterattacked 10166 | -4/Warlord | Lost 4 allies 10180 | -4/Warlord | Identified exit to Proximity Caves 10180 | -4/Warlord | Entered Proximity Caves 10227 | -3/Proximity Caves | Spotted B-86 Titan 10297 | -3/Proximity Caves | Discovered exit to Research (range 9) 10298 | -3/Proximity Caves | Entered Research 10298 | -3/Research | Evolved 2 slots: Utility x2 10299 | -3/Research | Identified exit to Quarantine 10446 | -3/Research | Found Gamma Bomb Array 10548 | -3/Research | Search patrols dispatched 10603 | -3/Research | Entered Quarantine 10640 | -3/Quarantine | Found Alien Energy Cannon 10640 | -3/Quarantine | Identified Core Cannon 10673 | -3/Quarantine | Found Alien Artifact 10673 | -3/Quarantine | Identified Phase Redirector 10700 | -3/Quarantine | Found Alien Artifact 10745 | -3/Quarantine | Found Prototype Device 10763 | -3/Quarantine | Identified Exp. Shield Generator 10853 | -3/Quarantine | Search patrols dispatched 10891 | -3/Quarantine | Identified System Mapper 11089 | -3/Quarantine | Spotted Fortress 11106 | -3/Quarantine | Discovered new exit (range 16) 11109 | -3/Quarantine | Identified exit to Section 7 11110 | -3/Quarantine | Entered Section 7 11170 | -3/Section 7 | Found Alien Artifact 11170 | -3/Section 7 | Identified Integrated Mediator 11170 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 11226 | -3/Section 7 | Identified exit to Research 11282 | -3/Section 7 | Spotted Alpha 7 11324 | -3/Section 7 | Lost 4 parts (2p2u) 11342 | -3/Section 7 | Spotted S7 Guard 11346 | -3/Section 7 | Found Alien Artifact 11346 | -3/Section 7 | Identified Navigation Efficiency Matrix 11346 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 11355 | -3/Section 7 | Spotted S7 Guard 11358 | -3/Section 7 | Found Alien Artifact 11358 | -3/Section 7 | Identified Core Physics Calibrator 11360 | -3/Section 7 | Search patrols dispatched 11377 | -3/Section 7 | Spotted S7 Guard 11405 | -3/Section 7 | Found Integrated Mediator 11405 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 11512 | -3/Section 7 | Lost 3 parts (3u) 11535 | -3/Section 7 | Spotted Executioner 11535 | -3/Section 7 | Spotted Executioner 11547 | -3/Section 7 | Found Alien Reactor 11547 | -3/Section 7 | Identified Matter Drive 11550 | -3/Section 7 | Found Alien Artifact 11550 | -3/Section 7 | Identified Terrabomb 11550 | -3/Section 7 | Used Terrabomb 11565 | -3/Section 7 | Spotted Striker 11565 | -3/Section 7 | Spotted Striker 11671 | -3/Section 7 | Spotted Striker 11671 | -3/Section 7 | Spotted Striker 11686 | -3/Section 7 | Found Alien Energy Gun 11687 | -3/Section 7 | Found Alien Energy Gun 11699 | -3/Section 7 | Spotted B-99 Colossus 11704 | -3/Section 7 | Found Alien Artifact 11704 | -3/Section 7 | Identified Core Reset Matrix 11704 | -3/Section 7 | Identified Sigix Sheargun (x2) 11704 | -3/Section 7 | Identified Subatomic Replicator 11704 | -3/Section 7 | Used Core Reset Matrix 11706 | -3/Section 7 | Found Core Reset Matrix 11708 | -3/Section 7 | Sensed 9 artifacts in vicinity 11708 | -3/Section 7 | Found Core Reset Matrix 11709 | -3/Section 7 | Sensed 8 artifacts in vicinity 11710 | -3/Section 7 | Sensed 8 artifacts in vicinity 11720 | -3/Section 7 | Found LRC Inertial Stabilizer 11720 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 11749 | -3/Section 7 | Integrated with Sigix Exoskeleton 11776 | -3/Section 7 | Spotted Executioner 11776 | -3/Section 7 | Spotted Executioner 11847 | -3/Section 7 | Scanned by Researcher 11848 | -3/Section 7 | Intercept squad dispatched 11858 | -3/Section 7 | Found Spacefold Activator 11903 | -3/Section 7 | Spotted Tracker 11904 | -3/Section 7 | Discovered exit to Research (range 17) 11904 | -3/Section 7 | Spotted Tracker 11912 | -3/Section 7 | Destroyed Tracker 11916 | -3/Section 7 | Spotted Striker 11916 | -3/Section 7 | Spotted Striker 11927 | -3/Section 7 | Entered Research 11927 | -2/Research | Warlord forces began assault on 0b10 11927 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11932 | -2/Research | Emitted hypermatrix ping 11937 | -2/Research | Assembled emerged from beneath the floor 12037 | -2/Research | Research machine network offline 12048 | -2/Research | Build established: Alien-Sigix 12063 | -2/Research | Assembled emerged from beneath the floor 12070 | -2/Research | Attacked by Warlord 12070 | -2/Research | Spotted UE-Z60(K) 12070 | -2/Research | Spotted FK-OA1(K) 12108 | -2/Research | Spotted Investigator 12111 | -2/Research | Destroyed Investigator 12155 | -2/Research | Assembled emerged from beneath the floor 12163 | -2/Research | Discovered new exit (range 18) 12171 | -2/Research | Entered Testing 12195 | -2/Testing | Lost 4 allies 12261 | -2/Testing | Discovered new exit (range 16) 12282 | -2/Testing | Intercept squad dispatched 12282 | -2/Testing | Spotted Tracker 12283 | -2/Testing | Spotted Tracker 12293 | -2/Testing | Entered Access 12293 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 12298 | -1/Access | Emitted hypermatrix ping 12303 | -1/Access | Assembled emerged from beneath the floor 12365 | -1/Access | Assembled emerged from beneath the floor 12368 | -1/Access | Spotted Executioner 12368 | -1/Access | Spotted Striker 12380 | -1/Access | Garrison activated, responded to threat 12414 | -1/Access | Lost 5 allies 12461 | -1/Access | Assembled emerged from beneath the floor 12476 | -1/Access | Discovered new exit (range 14) 12513 | -1/Access | Entered Command 12518 | -1/Command | Emitted hypermatrix ping 12523 | -1/Command | Assembled emerged from beneath the floor 12567 | -1/Command | Assembled emerged from beneath the floor 12634 | -1/Command | Spotted M Guard 12634 | -1/Command | Spotted M Guard 12634 | -1/Command | Spotted Combat Programmer 12635 | -1/Command | Spotted Combat Programmer 12666 | -1/Command | Lost 8 allies 12685 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 12686 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 12688 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 12802 | -1/Command | First assault squad dispatched 12819 | -1/Command | System corruption reached 10% 12829 | -1/Command | Assembled emerged from beneath the floor 12830 | -1/Command | Incoming assault squad redirected 12850 | -1/Command | Destroyed M Guard 12868 | -1/Command | Destroyed M Guard 12887 | -1/Command | Destroyed Combat Programmer 12889 | -1/Command | Destroyed Combat Programmer 12889 | -1/Command | All MAIN.C guards destroyed 12900 | -1/Command | Found Prototype Device 12900 | -1/Command | Identified Thermal Barrier 12902 | -1/Command | Found Prototype Device 12902 | -1/Command | Identified AEGIS Remote Shield 12908 | -1/Command | Found Prototype Processor 12908 | -1/Command | Identified Exp. Targeting Computer 12935 | -1/Command | Used Subatomic Replicator to replicate Sigix Sheargun 12960 | -1/Command | Met MAIN.C 12962 | -1/Command | 0b10 Conduit disabled 12997 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 12997 | -1/Command | Destroyed MAIN.C Shell 12997 | -1/Command | Spotted M Shell/Def 12997 | -1/Command | Spotted M Shell/Atk 12997 | -1/Command | Spotted M Shell/Def 12997 | -1/Command | Spotted M Shell/Atk 12997 | -1/Command | Spotted M Shell/Atk 12997 | -1/Command | Spotted M Shell/Def 12997 | -1/Command | Spotted M Shell/Atk 12997 | -1/Command | Spotted M Shell/Def 13000 | -1/Command | MAIN.C activated Command garrisons 13002 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 13010 | -1/Command | Discovered new exit (range 15) 13039 | -1/Command | Core integrity fell below 50% 13046 | -1/Command | Core integrity fell below 20% 13060 | -1/Command | Destroyed MAIN.C 13065 | -1/Command | Discovered new exit (range 26) 13065 | -1/Command | Discovered new exit (range 144) 13065 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 14343 | -1/Command | Found Zero-point Reactor 14345 | -1/Command | Found Exp. Powered Armor 14375 | *** | Heading to fleet! Last Messages --------------- 14301_ JX#WKU4PQ|SI9EWTDXGRUP7XYMQI 14303_ Quantum Shear penetrates Wave Inhibitor. 14303_ Wave Inhibitor disabled. 14303_ Quantum Shear penetrates Wave Inhibitor. 14303_ Quantum Shear penetrates Wall. 14309_ Navigation matrix triggers involuntary quantum shift. 14318_ C31L#TU3WO8LK %5HCOY BBD% 14325_ Navigation matrix triggers involuntary quantum shift. 14337_ System corrupted: Component data lost. 14339_ Navigation matrix triggers involuntary quantum shift. 14342_ Dropped Lgt. Antimatter Reactor. 14343_ Acquired Zero-point Reactor. 14344_ Acquired 5 matter. 14345_ Acquired Exp. Powered Armor. 14348_ Acquired 5 matter. 14352_ Navigation matrix triggers involuntary quantum shift. Map ----- +----------------------------------------------------+ | ###############################%[[=! 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T# ########## ############# | | #! ^ ""####################### ############# | | # ""####################### ############# | | # ""############# ###### ############ | | # ############# X ###### ############ | | # ###### ############ | | # ###### ############ | | # #####+### ############# ############ | | +###+#### # ############## ############# | | # # #### # ############# | | # # #### # ############# | | ! # # #### # ############# | | # #[ #### ] # ############# | | + "%* "## "#"#+ ##"" ############# | | # "%= % !!"############ | | # = #=| ! %[[= !%""########### | | ##+#####[ / %| =%=%[ %=*## ### | | # % # !% !%= = %]## ### | | != # % # =%!= * ! %% # ### | | != + % + %=%! %* !!# ### | | # # % % %!%%! ### | | ######### # % !%!# ### | | ######### #####""T " %% ### | | ######### #####"""" " ! ### | | ######### ########### # ### | | ######### ## " # # ######## | | ###########"### # # ####### | | ########### ### "" # * ### ! ### | | ########### ### """ # =% # ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 120 Energy Generation 79 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 400 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 160 Evasion (%) 69 Targeting Accuracy 20 Recoil Reduction 3 Offensive Hacking 28 Defensive Hacking 11 Item Schematics ----------------- Hdn. Centrium Wheel | -3/Section 7 | Archive Cld. Nuclear Pulse Thruster | -3/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Cannon Phase Redirector Integrated Mediator Navigation Efficiency Matrix Core Physics Calibrator Matter Drive Terrabomb Core Reset Matrix LRC Inertial Stabilizer Sigix Exoskeleton Sigix Sheargun Subatomic Replicator Spacefold Activator Achievements -------------- Can't Touch This No Signal Omniscient Cartographer Subspace Traveler Challenges ------------ None Game ------ Seed HoverNavigationCharge Manual? 0 Play Time 04:29:25 Cumulative 18.1 hours Start 2025.03.26 @ 21:50:54 End 2025.03.27 @ 02:24:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type 2 Total 2 Types 0/0/2/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 31dcdf3f-74fa-4f1b-a5fb-0209e894ba9d