Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 20:14:31 Player: ivnj Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1315) 1315 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (160) 160 TOTAL SCORE: 3960 Bonus ------- Follower Combat Kills 160 Cogmind --------- Core Integrity 0/550 Matter 213/350 Energy 89/100 System Corruption 2% Temperature Warm (165) Movement Rolling (95) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Compact Wheel Armored Wheel > --- UTILITY (3) ------ Small Matter Pod Advanced Targeting Computer Improved Utility Shielding > --- WEAPON (3) ------- Pulse Rifle Heavy Rocket Launcher > --- INVENTORY (5) ---- Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Small Matter Pod Advanced Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Heavy Particle Gun Assault Rifle Heavy Rocket Launcher > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Improved Utility Shielding Light Assault Rifle Flak Cannon [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Matter Pod Device Improved Terrain Scanner Storage Large Matter Pod Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power 1 | . . . 1 . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 73 | 8 7 6 12 5 22 13 Power 15 | 1 . . 4 2 6 2 Engine 11 | 1 . . 2 2 5 1 Core 4 | . . . 2 . 1 1 Reactor . | . . . . . . . Propulsion 23 | 4 2 3 5 . 6 3 Treads . | . . . . . . . Leg 17 | 2 2 3 5 . 5 . Wheel 6 | 2 . . . . 1 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 4 1 1 2 3 3 Device 2 | . 1 1 . . . . Storage 4 | 1 2 . . 1 . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 7 | . 1 . 1 1 1 3 Artifact . | . . . . . . . Weapon 20 | 2 1 2 2 1 7 5 Energy Gun 9 | 2 . 2 2 . 2 1 Energy Cannon 3 | . . . . . 3 . Ballistic Gun 4 | . . . . . 2 2 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . . 1 Special Weapon 2 | . 1 . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 1 | . 1 . . . . . System Corruption 1 | . 1 . . . . . Parts Lost 39 | . 3 . 2 13 10 11 Power 12 | . . . 1 4 3 4 Propulsion 10 | . 1 . . 3 4 2 Utility 6 | . . . . 3 2 1 Weapon 11 | . 2 . 1 3 1 4 Highest Loss Streak 8 | . 2 . 2 7 8 7 To Critical Strikes . | . . . . . . . Average Backups 3 | . 3 4 4 3 3 4 Power . | . 1 1 1 . . . Propulsion . | . . . . . . . Utility 1 | . 1 1 2 2 . 1 Weapon 1 | . . . . . 2 1 Tool/Special . | . . . . . . . Unused Backups 9 | . 4 2 . . 1 2 Power 3 | . 2 1 . . . . Propulsion . | . . . . . . . Utility 4 | . 1 1 . . . 2 Weapon 2 | . 1 . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 95 92 98 73 84 90 Engine 12 | . 14 14 10 13 13 7 Core 3 | . . . 11 1 1 8 Leg 20 | . 26 28 32 16 14 5 Wheel 3 | . . . . . 3 16 Device 3 | . 4 5 4 2 4 . Storage 12 | . 19 14 11 8 9 9 Processor 3 | . . . . . 7 9 Protection 6 | . 1 8 6 9 4 8 Energy Gun 16 | . 25 21 21 17 5 8 Energy Cannon 3 | . . . . . 13 1 Ballistic Gun 3 | . . . . . 7 11 Peak Build Rating 25 | 6 9 10 15 15 22 25 Average Rating 12 | 2 7 7 12 9 17 22 On Entrance 9 | . 6 5 10 15 6 21 Avg Prop Armor Cover (%) 6 | . . . . 7 4 7 Naked Turns . | . . . . . . . Heaviest Build 28 | 14 22 14 20 20 28 23 Greatest Support 44 | 26 20 20 36 36 35 44 Greatest Overweight (x) 6 | . 1 . . 3 6 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 Most Carried 9 | . 9 5 5 5 5 5 Average Carried 3 | . 3 4 4 3 3 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 1 5 1 Class Distribution -------------------- 43% | Mutant 22% | Scavenger-Mutant 22% | Scavenger-Gunner 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 1329 | 225 129 180 170 45 394 186 Remotely . | . . . . . . . Salvage Created 1572 | . 224 24 278 75 546 425 Parts 112 | . 23 6 14 6 41 22 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 40 | . 5 . 8 3 14 10 Guns 23 | . 5 . 6 3 5 4 Cannons 12 | . . . . . 8 4 AOE 3 | . . . . . 1 2 Classes Destroyed 10 | . 6 . 1 . 2 1 Worker 4 | . 1 1 . 1 1 . Builder 4 | . 1 . . . 2 1 Tunneler 2 | . 1 1 . . . . Recycler 1 | . . . . . . 1 Watcher 2 | . 1 . . . 1 . Swarmer 17 | . 3 . 2 3 6 3 Grunt 16 | . 2 . 5 . 5 4 Brawler 1 | . . . 1 . . . Sentry 4 | . . . . . 2 2 Hunter 2 | . . . . . 1 1 Best Kill Streak 7 | . 7 1 3 3 4 3 Combat Bots Only 5 | . 5 . 3 1 3 3 Max Kills in Single Turn 2 | . 2 1 2 1 2 2 Gunslinging 1 | . 1 . 1 . . . Exploded 1 | . . . . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 465 | . 65 5 75 92 122 106 Missed 116 | . 20 4 33 13 25 21 Hits 349 | . 45 1 42 79 97 85 Projectile 349 | . 45 1 42 79 97 85 AOE 5 | . . . 1 4 . . Critical Strikes 10 | . 1 . 1 3 4 1 Actively Blocked 2 | . . . . . 1 1 Part Disruptions 3 | . . . . 3 . . Damage Taken 4608 | . 610 20 542 827 1333 1276 Core 1030 | . 226 . 124 124 193 363 Absorbed by Shields . | . . . . . . . Redirected to Shielding 213 | . 6 3 20 32 52 100 Core Remaining (%) 49 | 100 . 9 . 38 . . Volleys Fired 175 | . 31 9 29 27 37 42 Largest 3 | . 2 1 2 2 3 3 Hottest 180 | . 90 50 115 112 180 135 Shots Fired 354 | . 52 9 55 46 104 88 Gun 287 | . 50 9 55 46 56 71 Cannon 60 | . . . . . 48 12 Launcher 5 | . . . . . . 5 Special 2 | . 2 . . . . . Kinetic 79 | . . . . . 34 45 Thermal 251 | . 33 9 55 46 70 38 Explosive 5 | . . . . . . 5 Electromagnetic 19 | . 19 . . . . . Robot Hit Streak 16 | . 8 4 6 5 16 13 Robot Miss Streak 5 | . 2 3 3 5 3 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 195 | . 27 5 35 15 69 44 Core Hits 98 | . 14 2 12 5 30 35 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . 1 1 7 . . . Burn 9 | . 1 1 7 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3786 | . 350 73 400 227 1279 1457 Guns 1920 | . 344 62 400 214 430 470 Cannons 989 | . . . . . 740 249 Explosions 826 | . . . . . 91 735 Melee . | . . . . . . . Ramming 46 | . 1 11 . 13 18 3 Kinetic 516 | . . . . . 152 364 Thermal 2240 | . 191 62 400 214 1018 355 Explosive 826 | . . . . . 91 735 Electromagnetic 158 | . 158 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 1 3 . . 2 2 Average Corruption 1 | . 1 1 . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . 1 5 . . 8 8 Message Errors 5 | . . 1 . . 1 3 Matter Fused 5 | . 1 . . . 3 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 5 | . . 1 . . 2 2 Data Loss (minor) 3 | . . 2 . . . 1 Alerts 1 | . . 1 . . . . Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 107 | . . . . . 18 89 Projectiles 18 | . . . . . 18 . Explosions 89 | . . . . . . 89 Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary . | . . . . . . . Self-Inflicted Damage 172 | . . 8 . 5 113 46 Shots 3 | . . . . . 1 2 Rammed 6 | . . . . 5 . 1 Targets Rammed 8 | . 1 1 . 5 . 1 Kicked 2 | . 1 1 . . . . Crushed . | . . . . . . . Highest Temperature 576 | . 229 70 453 421 576 304 Average Temperature 144 | . 61 31 160 217 166 114 Received Heat Transfer 1750 | . 348 6 222 220 513 441 Effects 21 | . 2 . 7 5 6 1 Shutdowns 5 | . . . 2 2 1 . Energy Bleed 5 | . . . 3 2 . . Interference 7 | . 2 . 2 . 2 1 Matter Decay 1 | . . . . . 1 . Short Circuit 3 | . . . . 1 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 10 | . . . 5 1 3 1 Heat Transferred 5542 | . 679 259 1580 531 1753 740 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 145 | . 117 32 145 111 138 142 Initial 56 | . . 14 7 56 . 37 Average 43 | . 33 3 98 41 66 47 Influence Increases 1545 | . 187 100 335 105 405 413 Destroy 0b10 Robot/C 920 | . 100 60 220 60 280 200 Destroy 0b10 Robot/NC 80 | . 20 10 . 5 20 25 Destroy Leader 194 | . 22 10 50 10 52 50 Allied During Kill 10 | . . 5 5 . . . Successful Hack 4 | . . . . . . 4 Disable Machine 90 | . 30 . . . 30 30 Destroy Structure 97 | . . . . . 23 74 Lose Combat Pursuer 150 | . 15 15 60 30 . 30 Influence Decreases 1403 | . 149 117 211 250 316 360 Entered New Map 179 | . . 24 14 89 . 52 Time Decay 876 | . 119 76 157 100 226 198 Lost Part 311 | . 30 . 20 61 90 110 Lost Ally 37 | . . 17 20 . . . Squads Dispatched 6 | . 1 . 1 . 1 3 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 . 1 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 4 | . 1 . . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 10 5 18 22 22 16 Peak Tracking Total 15 | . 5 3 6 15 4 10 Tactical Retreats 8 | . 1 1 2 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 6 | . 2 . . . 2 2 Max in Single Turn 2 | . 1 . . . 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 5 | . 1 . . . 2 2 Terminals 3 | . 1 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 10 | . 2 . . . 4 4 Successful 7 | . 1 . . . 3 3 Failed 3 | . 1 . . . 1 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . 2 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . . 3 Scanalyzers 3 | . . . . . 3 . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . . . . 1 Open Door 1 | . . . . . . 1 Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 Process 2 | . . . . . . 2 Scanalyzer 3 | . . . . . 3 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 4 | . . . . . . 4 Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 1 . . . Highest-Rated Group 40 | . . 40 16 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders 1 | . . . 1 . . . FOLLOW 1 | . . . 1 . . . Ally Attacks 27 | . . 14 13 . . . Total Damage 351 | . . 165 186 . . . Kills 6 | . . 3 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) 923 | . 163 244 146 89 281 . Terrain 923 | . 163 244 146 89 281 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 2890 | 141 441 583 355 338 629 403 Spaces Moved 1537 | 120 232 402 168 143 267 205 Core 138 | 64 . . . 56 18 . Treads . | . . . . . . . Legs 1188 | 44 232 402 168 87 198 57 Wheels 211 | 12 . . . . 51 148 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 50 95 95 Average Speed 123 | 79 134 120 120 151 141 104 Slowest Speed 350 | 120 190 120 120 200 350 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . . 1 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 6 28 62 13 29 10 34 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 94 | . . . . . 25 69 Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 92 | . . . . . 23 69 Terrain Rammed 4 | . . 1 . . 3 . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 2203 | 162 314 496 268 211 434 318 Wait 319 | 35 17 63 47 28 91 38 Move 1531 | 119 231 401 167 142 266 205 Hop . | . . . . . . . Pick Up 34 | . 13 5 3 . 8 5 Fast Attach 32 | 6 2 1 1 4 13 5 Attach 20 | . 2 1 4 4 4 5 Detach 3 | . 2 . . . . 1 Swap 38 | 2 4 6 9 1 8 8 Drop 39 | . 11 8 8 . 4 8 Fire 175 | . 31 9 29 27 37 42 Melee . | . . . . . . . Ram 10 | . . 1 . 5 3 1 Kick 2 | . 1 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 16) 564 | -10/Materials | Core integrity fell below 50% 582 | -10/Materials | Core integrity fell below 20% 583 | -10/Materials | Entered Mines 587 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 597 | -10/Mines | Learned 8 Materials zone layouts 717 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 719 | -10/Mines | Discovered new exit (range 5) 1141 | -10/Mines | Discovered new exit (range 7) 1166 | -10/Mines | Entered Materials 1166 | -9/Materials | Accompanied by 1 ally 1166 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1167 | -9/Materials | Identified exit to Mines 1167 | -9/Materials | Identified exit to Materials 1207 | -9/Materials | Build established: Scavenger-Mutant 1521 | -9/Materials | Entered Mines 1633 | -9/Mines | Lost 3 parts (2p1n) 1705 | -9/Mines | Assembled infested the area 1712 | -9/Mines | Build established: Mutant 1741 | -9/Mines | Core integrity fell below 50% 1772 | -9/Mines | Lost 7 parts (1p2n2u2w) 1850 | -9/Mines | Discovered exit to Materials (range 9) 1859 | -9/Mines | Entered Materials 1859 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2227 | -8/Materials | Lost 8 parts (2p3n2u1w) 2299 | -8/Materials | Discovered new exit (range 15) 2465 | -8/Materials | Build established: Scavenger-Gunner 2488 | -8/Materials | Entered Storage 2590 | -8/Storage | Core integrity fell below 50% 2611 | -8/Storage | Lost 4 parts (1p1n2w) 2789 | -8/Storage | Garrison activated, responded to threat 2882 | -8/Storage | Core integrity fell below 20% 2891 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02843_ Lgt. Ion Engine destroyed. 02845_ Imp. Propulsion Shielding destroyed. 02850_ G-47 Trooper knocked back. 02854_ Overheating: System interference. 02854_ Assault Rifle temporarily disabled. 02854_ G-47 Trooper destroyed. 02855_ R-06 Scavenger collects Lgt. Armor Plating. 02856_ Assault Rifle destroyed. 02857_ Acquired 16 matter. 02858_ Acquired 51 matter. [Achievement: Bumper Bots] 02862_ Lgt. Nuclear Core destroyed. 02862_ Lgt. Ion Engine destroyed. 02864_ Com. Wheel destroyed. 02871_ G-47 Trooper knocked back. 02877_ G-47 Trooper destroyed. 02884_ Y-45 Defender destroyed. 02887_ G-47 Trooper destroyed. 02887_ Flak Cannon destroyed. 02887_ Destroyed Flak Cannon. 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[####?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Particle Gun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bumper Bots Close Call DATA ERROR: Steam Global Achievement% For Emergencies Only Ghost 'Em I Have A Map? I Survived The Infestation Item+ Organ Harvest Slippery One That Tickles There's More Where That Came From Tourist Well Done Challenges ------------ None Game ------ Seed ZioniteBottomlessNanovents Manual? 0 Play Time 01:50:49 Cumulative 5.1 hours Start 2025.11.09 @ 18:14:27 End 2025.11.09 @ 20:14:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 24/Proggy Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2603bf40-2571-4571-ad89-78ac3b64c4db