Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 10:15:00 Player: PhenomPhear Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (104) 520 Value Destroyed (3257) 3257 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1208) 1208 TOTAL SCORE: 9005 Bonus ------- High Alert Combat Kills 598 Follower Combat Kills 130 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -120 Cogmind --------- Core Integrity 673/700 Matter 174/300 Energy 480/480 System Corruption 1% Temperature Cool (0) Movement Treading (205) Ox2 Location -7/Data Miner Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (7) ------ Improved Cooling System Large Storage Unit Large Storage Unit Advanced Targeting Computer Improved Utility Shielding Hardened Heavy Armor Plating > --- WEAPON (2) ------- Advanced EMP Blaster Heavy Rocket Launcher > --- INVENTORY (16) --- Light Angular Momentum Engine Light Treads Improved Signal Interpreter Improved Utility Shielding Layered Light Armor Plating Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Particle Charger Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Carbon-fiber Leg Improved Cooling System Superbattery Army-in-a-Box Mini Grenade Launcher [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Advanced EMP Blaster Energy Gun Electrolaser Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Slots Evolved 6 | . . . . . 4 . 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . . . 4 . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 53 | 6 5 . 3 5 12 11 10 1 . . Power 6 | 1 . . . 1 . 1 3 . . . Engine 6 | 1 . . . 1 . 1 3 . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 11 | 2 1 . . 2 1 3 2 . . . Treads 8 | 2 1 . . . . 3 2 . . . Leg 3 | . . . . 2 1 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | 1 2 . 1 . 9 4 3 . . . Device 5 | . . . . . 4 . 1 . . . Storage 4 | 1 1 . . . 1 1 . . . . Processor 2 | . . . 1 . 1 . . . . . Hackware 1 | . . . . . 1 . . . . . Protection 8 | . 1 . . . 2 3 2 . . . Artifact . | . . . . . . . . . . . Weapon 16 | 2 2 . 2 2 2 3 2 1 . . Energy Gun 5 | 2 . . . 1 1 . 1 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | . 1 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . 1 . 1 1 1 3 1 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 15 | . 2 1 . 4 2 5 1 . . . Power 2 | . . . . 1 . 1 . . . . Propulsion 3 | . . . . 2 . 1 . . . . Utility 6 | . . 1 . . 2 3 . . . . Weapon 4 | . 2 . . 1 . . 1 . . . Highest Loss Streak 5 | . 2 1 . 4 1 5 1 . . . Average Slot Usage (%) 93 | . 94 95 93 88 81 99 96 92 92 92 Engine 12 | . 14 14 14 12 9 9 14 15 15 15 Treads 16 | . 28 28 28 14 . 11 15 15 15 15 Leg 3 | . . . . 12 18 6 . . . . Device 5 | . . . . . 13 5 7 7 7 7 Storage 14 | . 14 14 14 14 9 17 15 15 15 15 Processor 7 | . . . 8 14 15 9 7 7 7 7 Protection 12 | . 8 9 . . 3 21 20 15 15 15 Energy Gun 2 | . 17 . . 2 4 . 3 . . . Ballistic Gun 3 | . 5 14 13 7 . . . . . . Launcher 12 | . 4 14 13 11 4 17 10 15 15 15 Naked Turns . | . . . . . . . . . . . Heaviest Build 89 | 13 28 28 25 33 47 66 83 89 89 89 Greatest Support 46 | 40 40 40 40 40 40 46 43 40 40 40 Greatest Overweight (x) 7 | . . . . 7 1 4 2 2 2 2 Average Overweight (x) . | . . . . . . 1 1 2 2 2 Largest Inventory Capacity 16 | 6 10 10 10 10 10 16 16 16 16 16 Average Capacity 13 | 5 6 10 10 10 10 15 16 16 16 16 Most Carried 16 | 6 6 6 10 10 10 16 16 16 16 9 Average Carried 11 | 2 5 6 8 9 9 13 14 16 14 9 Final Capacity 16 | 6 10 10 10 10 10 16 16 16 16 16 Final Carried 16 | 6 6 6 10 10 10 13 16 16 9 9 Class Distribution -------------------- 84% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Matter Collected 1262 | 260 32 64 102 85 53 450 46 128 42 . Remotely . | . . . . . . . . . . . Salvage Created 3441 | . 248 170 . 120 702 2029 105 . 67 . Parts 187 | . 14 16 . 1 33 99 13 . 11 . Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 3 | . 1 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Combat Hostiles Destroyed 88 | . 6 7 . 15 17 35 2 . 6 . Melee 1 | . . . . . . 1 . . . . Guns 28 | . 5 . . 6 16 . 1 . . . AOE 54 | . 1 7 . 9 1 29 1 . 6 . Classes Destroyed 17 | . 4 1 . 2 4 4 1 . 1 . Worker 5 | . 1 . . . . 4 . . . . Builder 4 | . . 1 . . 1 2 . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 1 | . . . . . . 1 . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 3 | . . . . . 2 1 . . . . Swarmer 12 | . 2 3 . . 4 3 . . . . Grunt 35 | . 4 4 . . 10 14 . . 3 . Brawler 6 | . . . . . 1 5 . . . . Duelist 5 | . . . . . 1 4 . . . . Protector 2 | . . . . . . 2 . . . . Sentry 9 | . . . . . 1 7 1 . . . Demolisher 2 | . . . . 2 . . . . . . Programmer 1 | . . . . . . . 1 . . . Master Thief 3 | . . . . . . . . . 3 . Assembled 13 | . . . . 13 . . . . . . Best Kill Streak 18 | . 2 5 . 15 10 18 1 . 3 . Combat Bots Only 15 | . 2 4 . 15 9 14 1 . 3 . Max Kills in Single Turn 4 | . 1 3 . 3 1 4 1 . 2 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 3 . 3 1 3 1 . 2 . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Damage Taken 3381 | . 393 66 . 419 567 1209 404 22 301 . Core 370 | . 33 . . 152 99 59 27 . . . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 65 | 100 . . . 26 . 71 . . . . Volleys Fired 127 | . 35 5 . 5 7 45 18 . 12 . Largest 2 | . 2 1 . 1 1 1 2 . 1 . Hottest 93 | . 90 30 . 30 30 36 93 . 39 . Shots Fired 227 | . 54 5 . 15 76 45 20 . 12 . Gun 143 | . 50 . . 10 69 . 14 . . . Cannon . | . . . . . . . . . . . Launcher 84 | . 4 5 . 5 7 45 6 . 12 . Special . | . . . . . . . . . . . Kinetic 9 | . 9 . . . . . . . . . Thermal 115 | . 22 . . 10 69 . 14 . . . Explosive 39 | . 4 5 . 5 7 2 4 . 12 . Electromagnetic 64 | . 19 . . . . 43 2 . . . Robot Hit Streak 29 | . 8 . . 12 29 12 7 . 7 . Robot Miss Streak 5 | . 5 1 . 2 2 3 2 . 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Autonomous 80 | . . . . 10 70 . . . . . Shots Hit Robots 146 | . 36 . . 12 64 13 15 . 6 . Core Hits 177 | . 17 16 . 30 26 68 5 . 15 . Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9806 | . 546 375 . 960 2221 3900 333 . 1471 . Guns 2817 | . 367 . . 287 1925 . 238 . . . Cannons . | . . . . . . . . . . . Explosions 6961 | . 179 375 . 673 296 3872 95 . 1471 . Melee . | . . . . . . . . . . . Ramming 28 | . . . . . . 28 . . . . Kinetic 32 | . 32 . . . . . . . . . Thermal 3354 | . 179 . . 287 1925 725 238 . . . Explosive 3069 | . 147 375 . 673 296 67 40 . 1471 . Electromagnetic 3323 | . 188 . . . . 3080 55 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 3 3 3 3 . 4 1 1 1 1 Average Corruption 2 | . 2 3 3 3 . 3 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Effects 44 | . 1 10 8 3 . 12 5 . 5 . Message Errors 11 | . . 5 . 1 . 3 1 . 1 . Matter Fused 9 | . 1 3 1 1 . 3 . . . . Heat Flow Errors 4 | . . 2 2 . . . . . . . Energy Discharges 9 | . . . 1 1 . 3 2 . 2 . Data Loss (minor) 8 | . . . 4 . . 2 . . 2 . Targeting Errors 2 | . . . . . . 1 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 301 | . 4 1 . 23 58 137 . . 78 . Projectiles . | . . . . . . . . . . . Explosions 301 | . 4 1 . 23 58 137 . . 78 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 546 | . 52 . . 6 2 199 47 . 240 . Shots 21 | . 4 . . 1 1 9 2 . 4 . Rammed 3 | . . . . . . 3 . . . . Targets Rammed 4 | . . . . . . 4 . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 291 | . 291 221 265 20 . 21 12 . . . Average Temperature 103 | . 114 83 129 13 . 12 8 . . . Received Heat Transfer 982 | . 171 30 . 100 234 369 60 9 9 . Effects 2 | . 2 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Interference 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 5 . . . . Combat Hostiles 5 | . . . . . . 5 . . . . Parts Fried 32 | . 2 . . . . 30 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . 1 1 . . . . . Heat Transferred 4277 | . 494 . . 370 2294 675 444 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 19 | . 1 . . . . 17 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Peak Influence 1248 | . 207 188 . 51 492 1248 474 . . . Initial 436 | . . 8 . . 19 129 436 . . . Average 336 | . 96 50 . 23 218 767 366 . . . Maximum Alert Level 4 | . 1 . . . 2 4 2 . . . Low Security (%) 42 | 100 78 100 . 100 48 6 . . . . Level 1 23 | . 21 . . . 26 23 47 . . . Level 2 18 | . . . . . 25 10 52 . . . Level 3 10 | . . . . . . 41 . . . . Level 4 5 | . . . . . . 19 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . 1 9 1 . . . Investigation 1 | . . . . . . 1 . . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 5 | . 2 . . . 1 2 . . . . Assault 5 | . . . . . . 5 . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Distress Signals 3 | . . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 132 | . 15 6 . 19 23 54 3 3 9 . Peak Tracking Total 17 | . 3 3 . 17 5 11 1 4 5 . Tactical Retreats 3 | . 2 . . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Traps Triggered 5 | . 2 . . . . 3 . . . . Indirectly 1 | . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . Reused 3 | . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 5 | . 3 . . . . 1 . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Machines Disabled 12 | . 1 . . . 2 8 1 . . . Max in Single Turn 2 | . 1 . . . 2 2 1 . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Machines Accessed 9 | . 4 . 1 . 1 2 1 . . . Terminals 8 | . 4 . . . 1 2 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 24 | . 10 . 1 . 3 6 4 . . . Successful 8 | . 4 . 1 . . 2 1 . . . Failed 16 | . 6 . . . 3 4 3 . . . Catastrophic 3 | . 1 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . 2 . 1 . 3 8 4 . . . Terminals 23 | . 10 . . . 3 6 4 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 4 . 1 . . 2 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 3 . . . 1 3 1 . . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Total Allies 4 | . . . . 2 . 2 . . . . Largest Group 2 | . . . . 2 1 2 . . . . Highest-Rated Group 62 | . . . . 45 14 62 . . . . Highest-Rated Ally 31 | . . . . 31 14 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 39 | . . . . 3 . 36 . . . . Total Damage 586 | . . . . 61 . 525 . . . . Kills 6 | . . . . 1 . 5 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Turns Passed 5197 | 96 447 335 551 324 436 849 763 469 847 80 Spaces Moved 2736 | 57 218 204 339 211 255 397 385 229 402 39 Core 10 | 8 . . . 2 . . . . . . Treads 2215 | 49 218 204 339 100 . 250 385 229 402 39 Legs 511 | . . . . 109 255 147 . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 150 180 205 205 205 Average Speed 170 | 144 160 160 160 142 126 169 181 205 205 205 Slowest Speed 400 | 160 160 160 160 400 150 240 205 205 205 205 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 4 38 54 70 58 25 68 9 43 48 63 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . . 1 . . 1 . Scrap Searched 8 | . . 1 . 2 . . . 3 2 . Spaces Dug 37 | . . 10 . . . 11 . . 16 . Terrain Destroyed 430 | . 28 42 . 38 53 89 42 . 138 . Melee . | . . . . . . . . . . . Projectile 3 | . . . . . 3 . . . . . AOE 427 | . 28 42 . 38 50 89 42 . 138 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Total 3118 | 68 264 208 350 229 363 526 429 229 413 39 Wait 140 | . 3 . . 3 79 55 . . . . Move 2726 | 56 217 203 338 210 254 396 384 228 401 39 Hop . | . . . . . . . . . . . Pick Up 32 | 6 2 . 3 2 5 7 7 . . . Fast Attach 32 | 6 1 . 2 4 7 7 5 . . . Attach 12 | . 2 . 1 1 3 3 2 . . . Detach 4 | . . . . 1 2 1 . . . . Swap 9 | . 2 . . . 2 1 3 1 . . Drop 30 | . 2 . 6 3 4 5 10 . . . Fire 127 | . 35 5 . 5 7 45 18 . 12 . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . Crush 3 | . . . . . . 3 . . . . Escape Stasis 2 | . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 7) 544 | -10/Materials | Entered Mines 655 | -10/Mines | Learned location of Zion (-6) 693 | -10/Mines | Learned location of Storage (-8) 693 | -10/Mines | Discovered new exit (range 7) 871 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 871 | -10/Mines | Discovered new exit (range 5) 879 | -10/Mines | Entered Exiles 919 | -10/Exiles | Met 8R-AWN 947 | -10/Exiles | Met EX-HEX 996 | -10/Exiles | Met EX-BIN 1019 | -10/Exiles | Aligned with FarCom system 1020 | -10/Exiles | Given EX-Vault access code 1059 | -10/Exiles | Opened EX-Vault 1071 | -10/Exiles | Found Army-in-a-Box 1076 | -10/Exiles | Found Superbattery 1087 | -10/Exiles | Found AWS/Thermal 1142 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1229 | -10/Exiles | Met EX-DEC 1416 | -10/Exiles | Discovered new exit (range 10) 1427 | -10/Exiles | Identified exit to Mines 1430 | -10/Exiles | Stole three prototypes: Superbattery, Army-in-a-Box, AWS/Thermal 1430 | -10/Exiles | Entered Mines 1564 | -9/Mines | Assembled infested the area 1569 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1604 | -9/Mines | Core integrity fell below 50% 1628 | -9/Mines | Destroyed 15 combat bots 1634 | -9/Mines | Lost 4 parts (1p2n1w) 1720 | -9/Mines | Discovered new exit (range 10) 1733 | -9/Mines | Identified exit to Materials 1754 | -9/Mines | Entered Materials 1754 | -8/Materials | Accompanied by 1 ally 1754 | -8/Materials | Evolved 4 slots: Utility x4 1755 | -8/Materials | Identified exit to Storage 1957 | -8/Materials | Destroyed 7 combat bots 2036 | -8/Materials | Destroyed 9 combat bots 2190 | -8/Materials | Entered Storage 2196 | -8/Storage | Met a pair of Derelict thieves 2404 | -8/Storage | Build established: Scavenger-Mutant 2425 | -8/Storage | Garrison activated, responded to threat 2590 | -8/Storage | First assault squad dispatched 2656 | -8/Storage | Destroyed 7 combat bots 2742 | -8/Storage | Lost 5 parts (1p1n3u) 2745 | -8/Storage | Destroyed 14 combat bots 2775 | -8/Storage | Build established: Mutant 3009 | -8/Storage | Discovered new exit (range 15) 3039 | -8/Storage | Entered Factory 3039 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3041 | -7/Factory | FarCom data flow suspended 3139 | -7/Factory | Discovered new exit (range 13) 3362 | -7/Factory | Identified exit to Lower Caves 3802 | -7/Factory | Entered Lower Caves 3814 | -7/Lower Caves | Identified exit to Lower Caves 4116 | -7/Lower Caves | Learned Factory non-interactive machine intel 4269 | -7/Lower Caves | Ambushed by wild Derelicts 4271 | -7/Lower Caves | Entered another Lower Caves area 4967 | -7/Lower Caves | Spotted 6O-KKY(f) 4969 | -7/Lower Caves | Encountered a Master Thief 4969 | -7/Lower Caves | Spotted T5-0VW(f) 4969 | -7/Lower Caves | Spotted JT-WLI(f) 4970 | -7/Lower Caves | Encountered a Master Thief 4970 | -7/Lower Caves | Encountered a Master Thief 4970 | -7/Lower Caves | Spotted 7W-0B4(f) 4970 | -7/Lower Caves | Destroyed 6O-KKY(f) 4971 | -7/Lower Caves | Encountered a Master Thief 4971 | -7/Lower Caves | Spotted 4G-XAX(f) 4972 | -7/Lower Caves | Encountered a Master Thief 4974 | -7/Lower Caves | Destroyed 7W-0B4(f) 4975 | -7/Lower Caves | Army-in-a-Box stolen by Master Thief 4978 | -7/Lower Caves | Superbattery stolen by Master Thief 4978 | -7/Lower Caves | Destroyed 4G-XAX(f) 5099 | -7/Lower Caves | Discovered new exit (range 5) 5118 | -7/Lower Caves | Entered Data Miner 5118 | -7/Data Miner | Discovered new exit (range 6) 5157 | -7/Data Miner | Met Data Miner 5198 | -7/Data Miner | Self-destructed Last Messages --------------- 04974_ The unstable cave ceiling collapses. 04974_ Destroyed Mak. Cloaking Device. 04974_ 7W-0B4(f) destroyed. 04975_ The unstable cave ceiling collapses. 04975_ Army-in-a-Box stolen. 04978_ Superbattery stolen. 04978_ Destroyed Lgt. Fission Core. 04978_ 4G-XAX(f) destroyed. 04978_ Destroyed Maneuvering Thrusters. 04985_ The unstable cave ceiling collapses. 05030_ JTX&P#RDHG:,D70YSWO|BKX:S3 05050_ The unstable cave ceiling collapses. 05099_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 05118_ EXIT=FOUND Data Miner: I'm the Data Miner, and I've been given permission to aid you with a little knowledge. Find what you need on the terminals, then be on your way because masking your presence is increasingly difficult. Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????####?? | | ??????????###########??????????????### #?? | | ??????????""""""""""######????????## #?? | | ????????""""" """"""""########## < ##?? | | ???????"""""" ### | | ???????""" | | ???????""" | | ???????"" | | ???????""" | | ???????""" """"""""""""""""### | | ????????""" """"###############?? | | ????????""" """""###???????????????? | | ????????""""" "#####?????????????????? | | ?????????###"## "#?????????????????????? | | ???????????#"?## "#?????????????????????? | | ??????????????## "#?????????????????????? | | ??????????????# "#?????????????????????? | | ?????????????## "#?????????????????????? | | ?????????????# @"#?????????????????????? | | ?????????????### "#?????????????????????? | | ???????????????# "#?????????????????????? | | ???????????????# ""?????????????????????? | | ??????????????? ""#????????????????????? | | ??????????????"X ""#????????????????????? | | ?????????????"" "#????????????????????? | | ????????????""" X"?????????????????????? | | ?????????????#"X ??????????????????????? | | ??????????????# X??????????????????????? | | ??????????????## ??????????????????????? | | ???????????????#####??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaExperimentalFlakker Manual? 0 Play Time 00:32:35 Cumulative 1067.9 hours Start 2020.10.29 @ 19:18:03 End 2020.10.31 @ 10:15:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 660 Rogue 660 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0/0/0 Lore% 90 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69b55e56-9e43-4369-a7e1-f7535ceb49d2