Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 01:33:59 Player: Eschess Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (161) 805 Value Destroyed (4760) 4760 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-4) -4 TOTAL SCORE: 10941 Bonus ------- High Alert Combat Kills 28 Friendly Fire -32 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 8/100 System Corruption 4% Temperature Cool (0) Movement Hovering (120) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Myomer Leg Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Melee Analysis Suite Melee Analysis Suite Core Analyzer Quantum Capacitor Advanced Reaction Control System > --- WEAPON (2) ------- Improved Arc Projector Heavy Laser > --- INVENTORY (5) ---- Wheel High-capacity Storage Unit Small Matter Pod (50) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Melee Analysis Suite Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Microactuators Advanced Transmission Jammer Makeshift Light Armor Plating Makeshift Light Armor Plating Advanced Shield Generator Improved Hacking Suite > --- WEAPON ----------- Enhanced Gauss Cannon Great Axe > --- INVENTORY -------- Light Angular Momentum Engine Improved Fusion Compressor High-capacity Storage Unit Small Matter Pod Gatling Laser Axe [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Utility Huge Storage Unit Device Microactuators Storage Huge Storage Unit Processor Transport Network Coupler Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . . . . . Utility 9 | . . 1 1 2 . . 2 2 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 130 | 6 9 23 23 3 8 20 8 2 6 2 20 Power 19 | 1 2 2 4 . . 2 1 . 1 . 6 Engine 12 | 1 2 2 2 . . 2 1 . 1 . 1 Core 5 | . . . 2 . . . . . . . 3 Reactor 2 | . . . . . . . . . . . 2 Propulsion 33 | 1 2 9 8 . . 5 . . 2 1 5 Treads 16 | . . 7 8 . . 1 . . . . . Leg 2 | . . . . . . . . . . . 2 Wheel 14 | 1 2 2 . . . 4 . . 2 1 2 Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 41 | 2 2 4 5 2 2 8 7 2 2 1 4 Device 13 | 1 . 1 . 2 . . 2 2 1 . 4 Storage 5 | 1 1 . . . . 1 2 . . . . Processor 9 | . 1 1 2 . . 4 1 . . . . Hackware 2 | . . . . . . 1 1 . . . . Protection 12 | . . 2 3 . 2 2 1 . 1 1 . Artifact . | . . . . . . . . . . . . Weapon 37 | 2 3 8 6 1 6 5 . . 1 . 5 Energy Gun 12 | . . 3 2 . 1 3 . . . . 3 Energy Cannon 1 | . 1 . . . . . . . . . . Ballistic Gun 10 | 2 1 3 2 . 1 . . . . . 1 Ballistic Cannon 6 | . 1 1 2 1 . . . . 1 . . Launcher 4 | . . . . . 4 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . Parts Lost 64 | . 3 9 9 . 11 1 1 . 2 3 25 Power 12 | . 1 2 1 . 1 . 1 . . . 6 Propulsion 18 | . . 4 4 . 2 . . . 1 1 6 Utility 19 | . . 1 2 . 4 1 . . 1 2 8 Weapon 15 | . 2 2 2 . 4 . . . . . 5 Highest Loss Streak 21 | . 3 3 3 . 11 1 1 . 1 2 21 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Slot Usage (%) 91 | . 97 96 98 100 64 69 84 88 91 91 69 Engine 6 | . 13 10 3 . . 6 5 5 5 5 2 Core 2 | . . . 5 7 4 . . . . . 2 Treads 17 | . . 24 35 30 19 4 . . . . . Wheel 8 | . 25 6 . . . 13 13 11 14 16 8 Device 3 | . 2 . . 15 9 . 4 11 12 9 10 Storage 8 | . 14 11 9 7 4 6 6 5 5 5 2 Processor 18 | . 11 15 18 15 10 17 27 29 29 24 18 Hackware 1 | . . . . . . . 5 5 5 5 2 Protection 5 | . . 5 8 7 4 5 6 5 3 9 5 Energy Gun 2 | . . 4 1 . . 6 6 5 2 . 2 Ballistic Gun 7 | . 15 13 9 7 2 . . . . . . Ballistic Cannon 4 | . 10 2 7 7 2 . . . 2 5 1 Slashing Weapon 1 | . . . . . . 5 6 5 5 5 3 Naked Turns 106 | . . . . . 47 59 . . . . . Heaviest Build 114 | 12 89 94 102 108 114 41 32 34 39 39 57 Greatest Support 85 | 16 32 69 85 80 80 56 56 56 56 50 54 Greatest Overweight (x) 8 | . 2 3 1 1 2 2 . . 1 . 8 Average Overweight (x) . | . 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 8 20 8 8 8 8 Average Capacity 18 | 7 17 25 25 25 18 7 8 8 8 8 6 Most Carried 25 | 6 17 25 25 25 25 8 8 8 8 8 7 Average Carried 17 | 4 11 23 24 24 17 7 6 7 6 6 5 Final Capacity 25 | 8 25 25 25 25 5 8 8 8 8 8 5 Final Carried 25 | 5 17 25 24 25 3 6 8 8 8 7 3 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Matter Collected 3961 | 266 378 774 1127 . 315 504 75 . 150 57 315 Remotely . | . . . . . . . . . . . . Salvage Created 5879 | 18 484 1305 1128 54 298 761 153 . 604 88 986 Parts 353 | 4 49 111 75 . . 35 7 . 26 2 44 Haulers Intercepted 10 | . 2 4 4 . . . . . . . . Recyclers Shooed 4 | . . 1 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 24 1 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 119 | . 13 35 29 1 2 13 2 . 12 1 11 Melee 31 | . . . . . . 13 1 . 9 . 8 Guns 59 | . 4 32 17 1 . . 1 . 1 . 3 Cannons 26 | . 9 2 12 . . . . . 2 1 . AOE 2 | . . . . . 2 . . . . . . Classes Destroyed 15 | 1 4 4 1 . 1 3 . . 1 . . Worker 6 | . . 1 3 . . 2 . . . . . Builder 2 | . . 1 . . . . . . . . 1 Tunneler 2 | 1 . . . . . . . . . . 1 Hauler 10 | . 2 4 4 . . . . . . . . Recycler 4 | . . . . . . 1 . . . . 3 Operator 3 | . . 1 2 . . . . . . . . Watcher 15 | . 3 5 5 . . . 1 . . . 1 Swarmer 43 | . 6 18 11 . . . . . 4 . 4 Grunt 40 | . 7 8 9 . . 6 . . 7 . 3 Brawler 1 | . . . . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . . . . Sentry 23 | . . 9 8 1 . 2 1 . . 1 1 Hunter 6 | . . . . . . 4 . . . . 2 Programmer 3 | . . . . . . 1 1 . . . 1 Compactor 2 | . . . . . 2 . . . . . . Best Kill Streak 6 | 1 6 6 5 1 2 3 2 . 4 1 6 Combat Bots Only 5 | . 5 4 5 1 2 2 1 . 4 1 5 Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 1 . 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . Melee 1 | . . . . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Hostile Shots Fired 1049 | . 88 188 202 18 9 151 28 1 46 12 306 Missed 320 | . 31 58 60 10 . 41 12 . 11 1 96 Damage Taken 10594 | . 490 1506 1959 44 850 1285 159 19 715 233 3334 Core 2374 | . 100 229 131 11 439 222 14 . 72 . 1156 Absorbed by Shields 279 | . . . . . . . . . . . 279 Regen/Repaired (Parts) 330 | . . . 330 . . . . . . . . Core Remaining (%) 67 | 100 60 42 76 . . 4 98 . . 92 . Volleys Fired 438 | 4 43 127 169 6 14 7 2 . 13 8 45 Largest 2 | 2 2 2 2 2 2 1 1 . 1 1 1 Hottest 95 | 40 80 79 95 67 78 80 80 . 80 57 80 Shots Fired 754 | 8 81 236 321 10 23 7 2 . 13 8 45 Gun 509 | 8 44 203 194 4 3 7 2 . 3 . 41 Cannon 225 | . 37 33 127 6 . . . . 10 8 4 Launcher 20 | . . . . . 20 . . . . . . Special . | . . . . . . . . . . . . Kinetic 575 | 8 53 170 303 10 . . . . 10 8 13 Thermal 159 | . 28 66 18 . 3 7 2 . 3 . 32 Explosive 20 | . . . . . 20 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 26 | 4 8 13 26 8 16 18 1 . 9 11 10 Robot Miss Streak 6 | 1 3 5 6 1 1 3 3 . 2 2 6 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 4 | . . 4 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Capacitor 20 | . . . . . . . . . . . 20 Shots Hit Robots 593 | 7 46 146 210 8 19 42 10 1 40 8 56 Core Hits 246 | 2 25 60 69 2 7 19 4 . 20 4 34 Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed 3 | . . 1 2 . . . . . . . . Critical Strikes 33 | . . 13 11 . . 1 1 . 2 . 5 Burn 11 | . . 7 3 . . . . . . . 1 Destroy 4 | . . 2 2 . . . . . . . . Blast 10 | . . 3 6 . . . . . 1 . . Smash 1 | . . 1 . . . . . . . . . Sever 7 | . . . . . . 1 1 . 1 . 4 Melee Attacks 123 | . . 7 . . . 43 8 1 29 3 32 Impact 7 | . . 7 . . . . . . . . . Slashing 116 | . . . . . . 43 8 1 29 3 32 Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 . 1 . . 1 Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16320 | 75 751 2210 3772 175 3439 1723 385 92 1581 274 1843 Guns 4984 | 75 298 1683 1983 68 43 92 27 . 84 . 631 Cannons 3210 | . 453 372 1789 107 . . . . 276 139 74 Explosions 3396 | . . . . . 3396 . . . . . . Melee 4730 | . . 155 . . . 1631 358 92 1221 135 1138 Ramming . | . . . . . . . . . . . . Kinetic 6318 | 75 403 1402 3556 175 . . . . 276 139 292 Thermal 1876 | . 348 653 216 . 43 92 27 . 84 . 413 Explosive 3396 | . . . . . 3396 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 155 | . . 155 . . . . . . . . . Slashing 4575 | . . . . . . 1631 358 92 1221 135 1138 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . 2 . . . . 1 . 4 4 4 Average Corruption 2 | . . 2 . . . . 1 . 4 4 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 26 | . . 8 . . . . . . 13 3 2 Message Errors 8 | . . 2 . . . . . . 3 1 2 Matter Fused 8 | . . 3 . . . . . . 4 1 . Heat Flow Errors 2 | . . . . . . . . . 2 . . Energy Discharges 3 | . . 1 . . . . . . 2 . . Data Loss (minor) 4 | . . 1 . . . . . . 2 1 . Data Loss (major) 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 328 | . . 6 1 . 39 47 59 62 114 . . Projectiles 7 | . . 6 1 . . . . . . . . Explosions 39 | . . . . . 39 . . . . . . Melee 282 | . . . . . . 47 59 62 114 . . Knockbacks 14 | . . 5 8 . . . . . 1 . . Impact . | . . . . . . . . . . . . Kinetic 13 | . . 5 7 . . . . . 1 . . Secondary 1 | . . . 1 . . . . . . . . Self-Inflicted Damage 489 | . . . . . 489 . . . . . . Shots 10 | . . . . . 10 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 425 | . 252 180 288 32 70 84 48 . 238 114 425 Average Temperature 44 | . 63 29 42 16 30 24 28 . 67 43 95 Received Heat Transfer 2478 | . 66 462 756 . . 384 18 9 162 81 540 Effects 2 | . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Melted 9 | . . 2 2 . . . . . . . 5 Heat Transferred 5149 | . 740 2183 777 . 111 186 50 . 200 . 902 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Peak Influence 497 | 5 212 275 497 270 63 254 135 44 . . 196 Initial 226 | . 3 . 34 226 24 10 93 14 . . 9 Average 100 | 1 33 84 147 212 23 68 87 25 . . 71 Maximum Alert Level 2 | . 1 1 2 1 . 1 . . . . . Low Security (%) 86 | 100 98 97 72 17 100 97 100 100 . . 100 Level 1 11 | . 1 2 19 82 . 2 . . . . . Level 2 2 | . . . 7 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 2 2 3 . . 5 1 . . . 3 Investigation 7 | . 1 2 1 . . 2 . . . . 1 Extermination 3 | . . . . . . 1 1 . . . 1 Reinforcement 5 | . 1 . 1 . . 2 . . . . 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Distress Signals 9 | . 2 3 4 . . . . . . . . Communications Jammed 6 | . . . . . . . . . . . 6 Distress Signals 6 | . . . . . . . . . . . 6 Times Spotted 204 | . 18 41 55 1 6 23 3 3 13 4 37 Peak Tracking Total 10 | . 5 6 6 1 4 4 3 4 4 3 10 Tactical Retreats 9 | . . . 3 . . 2 . . 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Traps Triggered 9 | . 1 2 1 1 . 4 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Machines Disabled 8 | . 4 1 2 . . . . . . 1 . Max in Single Turn 1 | . 1 1 1 . . . . . . 1 . Garrison Access 3 | . . . 1 . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Machines Accessed 53 | . 9 10 14 1 . 8 4 1 1 1 4 Terminals 33 | . 6 8 9 1 . 4 . 1 . 1 3 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . Recycling Units 10 | . 2 1 2 . . 1 3 . . . 1 Scanalyzers 2 | . . 1 1 . . . . . . . . Garrison Access 4 | . . . 1 . . 2 1 . . . . Total Hacks 146 | . 32 30 45 2 . 15 6 4 1 1 10 Successful 74 | . 12 16 28 1 . 5 4 2 1 1 4 Failed 72 | . 20 14 17 1 . 10 2 2 . . 6 Catastrophic 10 | . 3 3 1 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 66 | . 16 21 20 2 . 4 . . . . 3 Terminals 94 | . 20 24 28 2 . 6 . 4 . 1 9 Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 8 | . 4 . 4 . . . . . . . . Recycling Units 27 | . 8 4 9 . . 2 3 . . . 1 Scanalyzers 4 | . . 2 2 . . . . . . . . Garrison Access 9 | . . . 2 . . 4 3 . . . . Terminal Hacks 36 | . 6 10 11 . . 1 . 2 1 1 4 Record 2 | . . . 1 . . . . . . 1 . Part Schematic 2 | . . . 1 . . . . 1 . . . Prototype ID Bank 5 | . 2 1 2 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . 1 . . 1 Alert Level 12 | . 2 6 3 . . . . . . . 1 Unreport Threat 7 | . 2 3 2 . . . . . . . . Locate Traps 3 | . . . 2 . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 5 | . 1 . 4 . . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . . Repair 2 | . . . 2 . . . . . . . . Recycling Unit Hacks 13 | . 4 1 4 . . 1 3 . . . . Process 1 | . . . 1 . . . . . . . . Report Inventory 6 | . 1 . 3 . . 1 1 . . . . Retrieve Components 6 | . 3 1 . . . . 2 . . . . Scanalyzer 4 | . . 2 2 . . . . . . . . Insert Component 2 | . . 1 1 . . . . . . . . Analyze 2 | . . 1 1 . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 1 . . . . Seal Access 3 | . . . 1 . . 1 1 . . . . Unauthorized Hacks 11 | . 1 3 6 1 . . . . . . . Terminals 7 | . 1 1 4 1 . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . Botnet 5 | . 1 1 2 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . 2 2 . . . . . . . . Reject 2 | . . 1 1 . . . . . . . . Mask 2 | . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 41 | . 8 9 10 1 . 7 2 1 . . 3 Full Trace Events 6 | . 1 1 2 . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 2 . . . . 1 . . . Parts Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . Time 64 | . . . 64 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 324 | . . . 324 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 37 | . 23 10 . . . . 4 . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Total Allies 3 | . . . 2 . 1 . . . . . . Largest Group 2 | . . . 2 . 1 . . . . . . Highest-Rated Group 31 | . . . 20 . 31 . . . . . . Highest-Rated Ally 31 | . . . 10 . 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 13 | . . . . . 13 . . . . . . Total Damage 168 | . . . . . 168 . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Turns Passed 11045 | 81 1035 2511 3097 483 175 1255 455 122 1103 152 576 Spaces Moved 6141 | 57 745 995 1019 168 112 1027 394 117 1048 132 327 Core 272 | 7 . . . . 78 173 . . . . 14 Treads 1864 | . . 643 1019 168 34 . . . . . . Legs 85 | . . . . . . . . . . . 85 Wheels 3909 | 50 745 352 . . . 854 394 117 1048 132 217 Hover 11 | . . . . . . . . . . . 11 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 115 236 242 50 50 100 100 90 90 50 Average Speed 141 | 93 115 198 237 242 109 88 100 100 93 90 107 Slowest Speed 450 | 100 130 240 243 242 242 150 100 100 115 95 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 5 95 86 78 5 78 31 12 3 98 25 8 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 . 1 1 . Scrap Searched 5 | . . . . . . . . . 4 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 140 | . . . 5 . 125 . . . 5 2 3 Melee . | . . . . . . . . . . . . Projectile 15 | . . . 5 . . . . . 5 2 3 AOE 125 | . . . . . 125 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Total 7632 | 77 843 1302 1391 238 140 1304 437 121 1137 155 487 Wait 531 | . 19 94 137 52 2 119 21 . 35 8 44 Move 6131 | 56 744 994 1018 168 111 1026 393 116 1047 131 327 Hop . | . . . . . . . . . . . . Pick Up 172 | 11 22 37 28 6 4 33 5 2 5 2 17 Fast Attach . | . . . . . . . . . . . . Attach 97 | 6 6 16 15 2 6 17 3 2 3 2 19 Detach 8 | . . 3 1 . . 4 . . . . . Swap 33 | . 3 7 8 1 2 3 5 . 3 . 1 Drop 64 | . 6 17 15 3 1 17 . . 2 1 2 Fire 438 | 4 43 127 169 6 14 7 2 . 13 8 45 Melee 123 | . . 7 . . . 43 8 1 29 3 32 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 35 | . . . . . . 35 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 7 exits: Res x4 / Upp x2 / Arm) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 378 | -10/Materials | Lost 3 parts (1p2w) 397 | -10/Materials | Discovered new exit (range 14) 535 | -10/Materials | Discovered new exit (range 9) 628 | -10/Materials | Discovered new exit (range 18) 768 | -10/Materials | Discovered new exit (range 18) 885 | -10/Materials | Discovered new exit (range 7) 1117 | -10/Materials | Entered another Materials area 1117 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1408 | -9/Materials | Discovered new exit (range 14) 1513 | -9/Materials | Discovered new exit (range 10) 1594 | -9/Materials | Discovered new exit (range 7) 1790 | -9/Materials | Discovered new exit (range 13) 1984 | -9/Materials | Build established: Scavenger-Mutant 2273 | -9/Materials | Lost 3 parts (1u2w) 2357 | -9/Materials | Discovered new exit (range 16) 2988 | -9/Materials | Core integrity fell below 50% 3592 | -9/Materials | Discovered new exit (range 13) 3628 | -9/Materials | Entered another Materials area 3628 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3934 | -8/Materials | Garrison activated, responded to threat 4132 | -8/Materials | Lost 3 parts (1p1u1w) 4549 | -8/Materials | Discovered new exit (range 19) 5158 | -8/Materials | Discovered new exit (range 20) 6569 | -8/Materials | Discovered new exit (range 4) 6629 | -8/Materials | Repaired Hrd. Medium Armor Plating 6681 | -8/Materials | Repaired Lgt. Treads 6725 | -8/Materials | Entered Factory 6725 | -7/Factory | Evolved 2 slots: Utility x2 6899 | -7/Factory | Discovered new exit (range 9) 7208 | -7/Factory | Sucked down chute 7208 | -7/Factory | Entered Waste 7209 | -7/Waste | Met a frightened Derelict 7275 | -7/Waste | Spotted C-40 Crusher 7279 | -7/Waste | Spotted C-40 Crusher 7280 | -7/Waste | Spotted C-40 Crusher 7286 | -7/Waste | Spotted C-40 Crusher 7310 | -7/Waste | Destroyed C-40 Crusher 7317 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7320 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7322 | -7/Waste | Destroyed C-40 Crusher 7323 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7324 | -7/Waste | Spotted C-40 Crusher 7326 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7329 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7332 | -7/Waste | Crushed by Compactor (1 part destroyed) 7335 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7336 | -7/Waste | Core integrity fell below 50% 7345 | -7/Waste | Crushed by Compactor (1 part destroyed) 7349 | -7/Waste | Spotted C-40 Crusher 7376 | -7/Waste | Lost 11 parts (1p2n4u4w) 7377 | -7/Waste | Discovered new exit (range 11) 7383 | -7/Waste | Entered Factory 8333 | -7/Factory | Fabricated Hvy. Armor Plating? 8467 | -7/Factory | Build established: Mutant 8569 | -7/Factory | Core integrity fell below 20% 8629 | -7/Factory | Discovered new exit (range 10) 8638 | -7/Factory | Entered another Factory area 8638 | -6/Factory | Evolved 2 slots: Utility x2 8686 | -6/Factory | Discovered new exit (range 8) 8721 | -6/Factory | Spotted B-75 Beast 9035 | -6/Factory | Discovered new exit (range 15) 9093 | -6/Factory | Entered another Factory area 9093 | -5/Factory | Evolved 2 slots: Utility x2 9170 | -5/Factory | Identified exit to Upper Caves 9215 | -5/Factory | Entered Upper Caves 9444 | -5/Upper Caves | Learned Factory stockpile data 9447 | -5/Upper Caves | Learned location of 1 exit from Factory 10292 | -5/Upper Caves | Discovered new exit (range 9) 10318 | -5/Upper Caves | Entered another Upper Caves area 10336 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10463 | -5/Upper Caves | Discovered new exit (range 8) 10470 | -5/Upper Caves | Entered Factory 10470 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10471 | -4/Factory | Identified exit to Research 10563 | -4/Factory | Identified exit to Upper Caves 10563 | -4/Factory | Identified exit to Armory 10773 | -4/Factory | Build established: Scavenger-Mutant 10829 | -4/Factory | Core integrity fell below 50% 10850 | -4/Factory | Core integrity fell below 20% 10888 | -4/Factory | Lost 21 parts (5p4n8u4w) 10914 | -4/Factory | Found Quantum Capacitor 11046 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- K-01 Serf collects debris. R-10 Processor collects Adv. Sensor Array. Acquired Imp. Arc Projector. ALERT: Rogue bot located, Programmers report to Factory Zone 2P. Acquired Imp. Gyrokinetic Inverter. Acquired Adv. Reaction Control System. W-44 Eye suffers critical hit (Burn). Connecting with DSF Access... ALERT: Suspicious activity at Terminal F024. Dispatching Investigation squad. NCL2QEZXW L W& Slug penetrates Wall. Lgt. Antimatter Reactor destroyed. Slug penetrates Wall. OXABL|X4OPXGZILRWUW:G TUE2RTPS>XIENAY Slug penetrates Wall. Flexi-carbon Leg destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????########???????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ????############### #??????????????????????? | | ????# ## #??????????????????????? | | ????# ## #??????????????????????? | | ????# ## #??????????????????????? | | ????# "" "" ## #??????????>???????????? | | ##### "" "" ## @#??????????????????????? | | # """ """ ## #??????????????????????? | | # """ """ ## #??????????????????????? | | # """ """ ## #??????????????????????? | | !! # ## #??????????????????????? | | ! # ## #??????????????????????? | | ! # ## #??????????????????????? | | # ## #??????????????????????? | | #####+######### pp #??????????????????????? | | = ## ##T ######/######+#?????????????????? | | %! ## ???????????? | | %## gg ???????????? | | % /% ???????????? | | ###### """"""" g ????????????? | | #????# """"""" g ????????????? | | #????# """"""" ####### """""?????????????? | | #????# """"""" #?????? """"??????????????? | | #????# #??????? ""????????????????? | | #????# ! """"""" #???????? ????????????????? | | #????# """"?"" #??????=?? ????????????????? | | #????# ""???"" #?????????? ???????????????? | | "???? ""????" #??????????????????????????? | | "???"" ???? #??????????????????????????? | | ""???" ???? #??????????????????????????? | | %???? ??? #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 6 Armor Coverage 600 Melee Speed Boost 40 Evasion (%) 61 Melee Accuracy 24 Core Analysis 6 Recoil Reduction 8 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Lgt. Cannon | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Hacked Assault Cannon | -8/Materials | Scanalyzed Enh. Force Lance | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed MinesnifferIntegratedStorage Manual? 0 Play Time 02:19:39 Cumulative 17.1 hours Start 2024.04.08 @ 16:53:32 End 2024.04.09 @ 01:33:59 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e7bb6dcd-4b93-458c-8cdf-09a67156ebcd