Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 13:54:04 Player: Maelyn Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1369) 1369 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3934 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 324/360 System Corruption 0% Temperature Warm (137) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Gravmag System > --- UTILITY (6) ------ Medium Storage Unit Compact Battery Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Laser Heavy Laser Katana > --- INVENTORY (10) --- Nuclear Core Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Kinecellerator Heavy Laser Flak Gun Flak Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Gravmag System > --- UTILITY ---------- Medium Storage Unit Compact Battery Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Katana > --- INVENTORY -------- Nuclear Core Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Kinecellerator Heavy Laser Flak Gun Flak Gun [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Makeshift Sword Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . . 3 1 Weapon 1 | . . . 1 . Parts Attached 67 | 7 8 7 31 14 Power 10 | 1 3 1 3 2 Engine 7 | 1 2 1 3 . Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 15 | 2 1 2 6 4 Treads 5 | 2 1 . 2 . Leg 4 | . . 2 . 2 Wheel 1 | . . . 1 . Hover 5 | . . . 3 2 Flight . | . . . . . Utility 22 | 1 2 1 13 5 Device 4 | . 1 . 2 1 Storage 5 | 1 1 . 2 1 Processor 4 | . . . 4 . Hackware . | . . . . . Protection 9 | . . 1 5 3 Artifact . | . . . . . Weapon 20 | 3 2 3 9 3 Energy Gun 8 | 2 . . 4 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 1 4 . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 2 | . . 1 . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 18 | . 2 1 7 8 Power 4 | . . 1 1 2 Propulsion 5 | . . . 3 2 Utility 4 | . 1 . 1 2 Weapon 5 | . 1 . 2 2 Highest Loss Streak 7 | . 1 1 4 7 To Critical Strikes . | . . . . . Average Backups 11 | 3 11 14 11 9 Power 1 | . 2 2 . . Propulsion 1 | 1 2 1 1 . Utility 2 | . 1 2 2 3 Weapon 5 | . 3 7 6 3 Tool/Special . | . . . . . Unused Backups 14 | . . . 6 8 Power 2 | . . . 1 1 Propulsion 1 | . . . 1 . Utility 4 | . . . 1 3 Weapon 7 | . . . 3 4 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 98 97 90 78 Engine 7 | . 6 7 8 2 Core 3 | . 7 6 . 3 Treads 10 | . 28 11 4 . Leg 6 | . . 16 1 5 Hover 4 | . . . 9 4 Device 5 | . 12 . 5 4 Storage 11 | . 14 14 9 11 Processor 5 | . . . 10 17 Protection 10 | . . 11 15 5 Energy Gun 7 | . 6 7 7 7 Ballistic Gun 6 | . 6 3 10 2 Ballistic Cannon 3 | . 7 5 . . Launcher 2 | . 7 2 . . Slashing Weapon 4 | . . 8 2 6 Peak Build Rating 42 | 6 12 17 37 42 Average Rating 18 | 4 10 13 24 32 On Entrance 12 | . 6 9 14 31 Avg Prop Armor Cover (%) 3 | . . . 3 4 Naked Turns . | . . . . . Heaviest Build 105 | 11 92 96 105 30 Greatest Support 40 | 40 40 40 40 30 Greatest Overweight (x) 14 | . 2 4 14 5 Average Overweight (x) 2 | . 1 3 3 1 Largest Inventory Capacity 25 | 8 25 25 25 10 Average Capacity 21 | 7 21 25 21 10 Most Carried 17 | 6 14 17 17 10 Average Carried 11 | 3 11 14 10 9 Final Capacity 25 | 8 25 25 10 10 Final Carried 14 | 6 14 13 10 8 Class Distribution -------------------- 68% | Mutant 12% | Scavenger-Tank 10% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1381 | 283 96 181 603 218 Remotely . | . . . . . Salvage Created 1849 | 85 363 115 942 344 Parts 95 | 6 27 5 46 11 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented 1 | . . 1 . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 33 | . 11 3 14 5 Melee 4 | . . . . 4 Guns 19 | . 4 1 14 . Cannons 5 | . 5 . . . AOE 4 | . 2 2 . . Classes Destroyed 9 | 2 4 1 2 . Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Recycler 4 | 1 1 . 2 . Watcher 5 | . 1 . 2 2 Swarmer 7 | . 5 . 2 . Grunt 20 | . 6 2 8 4 Sentry 5 | . . . 4 1 Subdweller 1 | . . 1 . . Best Kill Streak 5 | 2 5 2 3 5 Combat Bots Only 4 | . 4 2 3 4 Max Kills in Single Turn 3 | 1 3 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 497 | . 102 33 169 193 Missed 140 | . 32 5 41 62 Hits 357 | . 70 28 128 131 Projectile 357 | . 70 28 128 131 Critical Strikes 8 | . 1 . 4 3 Damage Taken 4748 | . 742 436 1809 1761 Core 1146 | . 83 84 278 701 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 100 . 33 49 . Volleys Fired 143 | 3 26 10 85 19 Largest 3 | 2 2 2 3 2 Hottest 175 | 60 70 60 175 138 Shots Fired 235 | 6 45 12 142 30 Gun 219 | 6 33 8 142 30 Cannon 10 | . 8 2 . . Launcher 6 | . 4 2 . . Special . | . . . . . Kinetic 140 | 3 23 2 108 4 Thermal 81 | 3 18 . 34 26 Explosive 6 | . 4 2 . . Electromagnetic 8 | . . 8 . . Robot Hit Streak 13 | 2 10 10 13 12 Robot Miss Streak 3 | 2 3 3 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 168 | 3 30 8 98 29 Core Hits 85 | 3 20 5 44 13 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . 1 . 1 1 Burn 1 | . . . . 1 Destroy 1 | . . . 1 . Blast 1 | . 1 . . . Melee Attacks 8 | . . . . 8 Impact . | . . . . . Slashing 8 | . . . . 8 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2809 | 31 603 219 1319 637 Guns 2048 | 31 217 66 1319 415 Cannons 125 | . 105 20 . . Explosions 414 | . 281 133 . . Melee 222 | . . . . 222 Ramming . | . . . . . Kinetic 1234 | 8 184 20 973 49 Thermal 916 | 23 138 43 346 366 Explosive 371 | . 281 90 . . Electromagnetic 66 | . . 66 . . Impact . | . . . . . Slashing 222 | . . . . 222 Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . 5 21 . . Message Errors 9 | . . 9 . . Matter Fused 9 | . 3 6 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 3 | . . 3 . . Data Loss (minor) 4 | . 2 2 . . Overload Shots . | . . . . . Overflow Damage 14 | . 14 . . . Projectiles . | . . . . . Explosions 14 | . 14 . . . Melee . | . . . . . Knockbacks 2 | . 1 1 . . Impact . | . . . . . Kinetic 2 | . 1 1 . . Secondary . | . . . . . Self-Inflicted Damage 70 | . . 70 . . Shots 3 | . . 3 . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 529 | 40 114 119 529 319 Average Temperature 86 | 19 49 70 100 96 Received Heat Transfer 2292 | . 294 201 864 933 Effects 8 | . . . 6 2 Shutdowns 1 | . . . 1 . Interference 5 | . . . 3 2 Damage (major) 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . . 1 Heat Transferred 1929 | 50 325 . 777 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 100 | 10 100 . 82 50 Initial 35 | . . . . 35 Average 18 | . 25 . 16 14 Influence Increases 948 | 10 298 50 456 134 Destroy 0b10 Robot/C 640 | . 220 40 280 100 Destroy 0b10 Robot/NC 60 | 10 15 . 25 10 Destroy Leader 152 | . 42 10 76 24 Destroy Structure 21 | . 21 . . . Lose Combat Pursuer 75 | . . . 75 . Influence Decreases 948 | 10 229 119 378 212 Entered New Map 77 | . . 34 . 43 Time Decay 791 | 10 219 85 328 149 Lost Part 80 | . 10 . 50 20 Squads Dispatched 3 | . 2 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 19 3 28 9 Peak Tracking Total 7 | . 7 2 5 6 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 3 | . . 3 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . . 7 . . Successful 7 | . . 7 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 7 . . Record 5 | . . 5 . . Open Door 1 | . . 1 . . Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 2770 | . 997 . 1257 516 Optics 1773 | . . . 1257 516 Terrain 1290 | . 997 . . 293 T.N.C. 404 | . . . 404 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 5490 | 126 1079 1691 2078 516 Spaces Moved 1796 | 65 362 455 673 241 Core 21 | 6 . . . 15 Treads 752 | 59 362 205 126 . Legs 401 | . . 250 35 116 Wheels 87 | . . . 87 . Hover 535 | . . . 425 110 Flight . | . . . . . Fastest Speed 50 | 50 160 320 116 116 Average Speed 275 | 149 273 363 265 169 Slowest Speed 900 | 160 320 400 900 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 75 28 42 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 4 | . . 4 . . Spaces Dug . | . . . . . Terrain Destroyed 41 | . 27 14 . . Melee . | . . . . . Projectile . | . . . . . AOE 41 | . 27 14 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2149 | 87 409 479 865 309 Wait 4 | . . . . 4 Move 1792 | 64 361 454 672 241 Hop . | . . . . . Pick Up 80 | 12 11 4 39 14 Fast Attach 4 | . . . 2 2 Attach 35 | 6 2 2 15 10 Detach . | . . . . . Swap 43 | 2 6 6 25 4 Drop 39 | . 2 3 27 7 Fire 143 | 3 26 10 85 19 Melee 8 | . . . . 8 Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 16) 776 | -10/Materials | Discovered new exit (range 7) 1206 | -10/Materials | Entered Subcaves 1795 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1808 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1977 | -10/Subcaves | Core integrity fell below 50% 2299 | -10/Subcaves | Learned Materials trap positions 2757 | -10/Subcaves | Discovered new exit (range 15) 2845 | -10/Subcaves | Visited Clippyterm 2857 | -10/Subcaves | Learned Factory trap positions 2897 | -10/Subcaves | Entered Materials 2897 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2898 | -8/Materials | Loaded intel: 10 trap records 3508 | -8/Materials | Build established: Scavenger-Mutant 3863 | -8/Materials | Build established: Scavenger-Tank 4756 | -8/Materials | Build established: Tank 4812 | -8/Materials | Discovered new exit (range 11) 4888 | -8/Materials | Identified exit to Factory 4909 | -8/Materials | Core integrity fell below 50% 4928 | -8/Materials | Lost 4 parts (1p1n2w) 4975 | -8/Materials | Entered Factory 4975 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4976 | -7/Factory | Loaded intel: 95 trap records 5161 | -7/Factory | Core integrity fell below 50% 5186 | -7/Factory | Core integrity fell below 20% 5210 | -7/Factory | Lost 7 parts (2p1n2u2w) 5491 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05368_ Dropped Lightning Gun. 05368_ Acquired Flak Gun. 05370_ Dropped Imp. Grenade Launcher. 05371_ Acquired Flak Gun. 05381_ ALERT: Cargo convoy en route, clear transfer corridor. 05388_ Imp. Hover Unit destroyed. 05391_ Y-54 Guardian heat short circuits Imp. Deuterium Engine. 05391_ Y-54 Guardian critical meltdown. 05391_ Broken Imp. Deuterium Engine melted. 05392_ Overheating: System interference. 05392_ Imp. Terrain Scanner temporarily disabled. 05392_ Hvy. Laser temporarily disabled. 05393_ Acquired 15 matter. 05484_ Y-54 Guardian suffers critical hit (Burn). 05489_ Y-54 Guardian heat short circuits Gatling Laser. 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