Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.09.26 @ 21:10:31 Player: bschuck Result: Destroyed by RG-LJW(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (338) 338 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1278 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Heat Sink Medium Storage Unit Sensor Array Terrain Scanner Light Armor Plating EM Pulse Gun Light EM Pulse Cannon Assault Rifle Light Assault Rifle Battle Cannon Scrap Shield Fragment (38) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Medium Laser Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Medium Storage Unit Sensor Array Terrain Scanner Weapon Shielding Light Armor Plating Light Armor Plating EM Pulse Gun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 19 | 6 4 2 7 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 3 | 1 1 1 . Treads . | . . . . Leg 3 | 1 1 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 1 2 Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 6 | 2 1 . 3 Energy Gun 1 | 1 . . . Energy Cannon 3 | . 1 . 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . . 13 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 4 | . . . 4 Weapon 5 | . . . 5 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 14 | 3 9 16 15 Power 2 | . 1 3 2 Propulsion . | . . . . Utility 6 | 1 5 6 6 Weapon 5 | . 2 6 6 Tool/Special . | . . . . Unused Backups 10 | . 1 . 9 Power 2 | . . . 2 Propulsion 1 | . 1 . . Utility 3 | . . . 3 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 91 100 84 Engine 10 | . 12 12 9 Leg 21 | . 16 25 17 Device 6 | . 2 6 8 Storage 16 | . 22 18 12 Processor 10 | . 12 12 7 Protection 1 | . . . 2 Energy Gun 10 | . 12 12 8 Energy Cannon 10 | . 3 12 11 Ballistic Gun 1 | . 8 . . Ballistic Cannon 1 | . . . 3 Peak Build Rating 11 | 6 10 11 11 Average Rating 9 | 4 8 10 9 On Entrance 6 | . 6 10 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 59 | 17 59 59 56 Greatest Support 20 | 10 20 20 20 Greatest Overweight (x) 18 | 1 5 2 18 Average Overweight (x) 2 | . 2 2 3 Largest Inventory Capacity 20 | 10 20 20 20 Average Capacity 19 | 8 18 20 20 Most Carried 18 | 6 14 18 18 Average Carried 15 | 4 9 16 16 Final Capacity 20 | 10 20 20 20 Final Carried 17 | 6 14 17 13 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 337 | 200 107 20 10 Remotely . | . . . . Salvage Created 445 | . 129 163 153 Parts 24 | . 4 11 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 11 | . 2 6 3 Guns 5 | . . 4 1 Cannons 6 | . 2 2 2 Classes Destroyed 4 | . 2 1 1 Watcher 1 | . 1 . . Swarmer 4 | . . 4 . Grunt 4 | . 2 2 . Subdweller 3 | . . . 3 Best Kill Streak 2 | . 2 2 1 Combat Bots Only 2 | . 2 2 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 166 | . 15 44 107 Missed 47 | . 6 9 32 Hits 119 | . 9 35 75 Projectile 119 | . 9 35 75 AOE 2 | . . . 2 Critical Strikes 2 | . 1 . 1 Damage Taken 1323 | . 76 188 1059 Core 257 | . 16 22 219 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . . . 52 Ignored by Resistances 799 | . 46 133 620 Core Remaining (%) 100 | 100 . . . Volleys Fired 43 | . 9 14 20 Largest 2 | . 2 2 2 Hottest 106 | . 106 106 106 Shots Fired 83 | . 18 28 37 Gun 44 | . 16 14 14 Cannon 39 | . 2 14 23 Launcher . | . . . . Special . | . . . . Kinetic 12 | . 7 . 5 Thermal 37 | . 9 14 14 Explosive . | . . . . Electromagnetic 34 | . 2 14 18 Robot Hit Streak 39 | . 17 18 39 Robot Miss Streak 1 | . . 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 66 | . 17 19 30 Core Hits 21 | . 5 7 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 2 2 Burn 3 | . . 2 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1055 | . 212 336 507 Guns 437 | . 165 125 147 Cannons 618 | . 47 211 360 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 143 | . 51 . 92 Thermal 386 | . 114 125 147 Explosive . | . . . . Electromagnetic 526 | . 47 211 268 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 204 | . 126 204 134 Average Temperature 71 | . 45 85 71 Received Heat Transfer 470 | . 90 60 320 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1369 | . 333 518 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | . 50 70 . Initial . | . . . . Average 3 | . 3 4 . Influence Increases 207 | . 57 150 . Destroy 0b10 Robot/C 160 | . 40 120 . Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 42 | . 12 30 . Influence Decreases 207 | . 57 150 . Time Decay 207 | . 57 150 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 4 6 10 Peak Tracking Total 4 | . 2 4 2 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 2 . 9 Successful 11 | . 2 . 9 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 2 . 9 Record 8 | . . . 8 Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 169 | 88 81 . . Terrain 169 | 88 81 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3253 | 95 421 1504 1233 Spaces Moved 1098 | 54 126 557 361 Core 49 | 11 . . 38 Treads . | . . . . Legs 1049 | 43 126 557 323 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 190 260 260 Average Speed 280 | 144 302 260 323 Slowest Speed 950 | 190 470 260 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 20 66 19 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1202 | 71 152 587 392 Wait 9 | . . 9 . Move 1095 | 53 125 556 361 Hop . | . . . . Pick Up 30 | 12 11 4 3 Fast Attach . | . . . . Attach 19 | 6 4 2 7 Detach 3 | . 2 1 . Swap . | . . . . Drop 3 | . 1 1 1 Fire 43 | . 9 14 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 96 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Evolved 1 slot: Utility x1 313 | -10/Materials | Build established: Hacker-Mutant 489 | -10/Materials | Identified exit to Mines 489 | -10/Materials | Discovered exit to Mines (range 12) 517 | -10/Materials | Entered Mines 649 | -10/Mines | Assembled infested the area 654 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2003 | -10/Mines | Identified exit to Subcaves 2003 | -10/Mines | Discovered exit to Subcaves (range 8) 2021 | -10/Mines | Entered Subcaves 2022 | -10/Subcaves | Approached by a straggling Scientist 2475 | -10/Subcaves | Visited 4L-MR0's lab 2952 | -10/Subcaves | Lost 4 parts (2n1u1w) 3102 | -10/Subcaves | Learned location of Zion (-7) 3102 | -10/Subcaves | Met a Zionite searching for "candidates" 3109 | -10/Subcaves | Core integrity fell below 50% 3249 | -10/Subcaves | Core integrity fell below 20% 3254 | -10/Subcaves | Destroyed by RG-LJW(R) with Subdweller Beam Cannon Last Messages --------------- trip to Zion?" World map updated: -7/Zion. Lgt. EM Pulse Cannon destroyed. XH-WF7(c) destroyed. B2-DNK(R) knocked back. B2-DNK(R) misfires. Lgt. Armor Plating destroyed. MX-GPE(z) pulls a Mak. Hammer out of the Twisted Machinery. B2-DNK(R) knocked back. B2-DNK(R) suffers critical hit (Smash). B2-DNK(R) system corrupted by crushing effect. B2-DNK(R) system terminally corrupted. Ion Engine destroyed. AU-EYO(R) destroyed. Battle Cannon destroyed. Critical hit (Meltdown: +170). Weapon Shielding destroyed. Lgt. EM Pulse Cannon destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##???????????####??????????????????????????????? | | ###?????????# ?????????????????????????????? | | #?????????# ?????????????????????????????? | | ##??????????? ?????????????????????????????? | | ###???????????# ########?????????????????????? | | #######?????## & #?????????????????????? | | # #######% % ##?????##??????????????? | | %! ##????## #??????????????? | | # ##????# ##?????????????? | | # ##### # ###### ??????????????? | | ## ####???## ## #" #???????????????? | | ########???????#### # # #????????????????? | | #????????????????# ##; #????????????????? | | ?????????????????## ;; ##???????????????? | | ?????????????????## ### #???????????? | | ?????????????????# "?????????? | | ?????????????????##! @ "?????????? | | ?????????????????#%& #??????????????? | | ?????????????? ""R ## ##??????????????? | | ????????????? #??? #???????????????? | | ????????????? ## # #????????????????????? | | ???????????? ??### ### #???????????????????? | | ???????????? ?????##??# % ??????????????????? | | ?????????????????????? ## ?????????????????? | | ?????????????????????? #?# ????????????????? | | ????????????????????? ###?? ???????????????? | | ????????????????????? #????? #??????????????? | | ????????????????????? ?????? #??????????????? | | ???????????????????? ??????? #???????????????? | | ???????????????????? ???????? #????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Mistaken Identity Challenges ------------ None Game ------ Seed VisualPotentialPenetrator Manual? 0 Play Time 00:24:11 Cumulative 32.2 hours Start 2026.09.26 @ 15:34:59 End 2026.09.26 @ 21:10:31 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 52 Rogue 36 Adventurer 0 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 491d7a1b-eb4a-4f98-94fe-946f221ac3bf