Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.22 @ 13:19:15 Player: Hazmat Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1723) 1723 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 4810 Bonus ------- Follower Combat Kills 32 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 666/730 System Corruption 19% Temperature Critical (546) Movement Treading (160) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (6) ------ Large Storage Unit High-capacity Battery Visual Processing Unit Signal Interpreter Transmission Jammer Weapon Shielding > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (15) --- Advanced ECM Suite Decoy Drone Bay Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Battery Visual Processing Unit Signal Interpreter Authchip [Power] > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Titanium Leg Improved Titanium Leg Weapon Shielding Decoy Drone Bay Heavy Laser EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Plasma Cutter [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Authchip [Power] Protection Weapon Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 4 | . . 2 . . 2 . Weapon . | . . . . . . . Parts Attached 62 | 1 6 12 2 12 29 . Power 6 | . 1 1 . 2 2 . Engine 6 | . 1 1 . 2 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 1 1 2 2 4 8 . Treads 6 | 1 1 . . . 4 . Leg 12 | . . 2 2 4 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | . 2 2 . . 7 . Device 3 | . 1 . . . 2 . Storage 2 | . 1 . . . 1 . Processor 2 | . . 2 . . . . Hackware 1 | . . . . . 1 . Protection 3 | . . . . . 3 . Artifact . | . . . . . . . Weapon 27 | . 2 7 . 6 12 . Energy Gun 12 | . . 4 . 4 4 . Energy Cannon 10 | . . 1 . 2 7 . Ballistic Gun 4 | . 2 2 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . . Corrupted Parts 3 | . . . . . 3 . System Corruption 16 | . . . . . 16 . Parts Lost 26 | . . 1 . 1 23 1 Power 4 | . . 1 . 1 2 . Propulsion 8 | . . . . . 8 . Utility 4 | . . . . . 4 . Weapon 10 | . . . . . 9 1 Highest Loss Streak 16 | . . 1 . 1 16 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 83 99 100 95 91 100 Engine 11 | . 13 10 11 14 11 15 Treads 7 | . 27 7 . . 4 23 Leg 15 | . . 14 22 27 15 . Device 7 | . . 11 11 9 4 7 Storage 12 | . 13 11 11 9 15 15 Processor 16 | . . 22 22 18 15 15 Hackware 1 | . . . . . 5 . Energy Gun 12 | . . 12 22 10 5 15 Energy Cannon 3 | . . 4 . 8 8 . Ballistic Gun 5 | . 27 4 . . . . Naked Turns . | . . . . . . . Heaviest Build 54 | . 28 35 34 45 54 . Greatest Support 60 | 20 40 40 20 52 60 . Greatest Overweight (x) 4 | . . 1 1 1 4 . Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 15 Most Carried 15 | 5 5 12 15 15 13 3 Average Carried 9 | 4 2 7 14 14 8 3 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 15 | 5 3 12 15 14 3 3 Class Distribution -------------------- 59% | Scavenger-Skirmisher 19% | Scavenger-Mutant 17% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1014 | 210 219 239 20 115 211 . Remotely . | . . . . . . . Salvage Created 2252 | . 219 365 258 523 843 44 Parts 129 | . 18 29 12 32 38 . Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed 4 | . 1 1 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 40 | . 4 7 5 9 14 1 Guns 23 | . 4 4 5 2 8 . Cannons 15 | . . 3 . 7 5 . AOE 1 | . . . . . 1 . Classes Destroyed 12 | . 3 4 2 1 2 . Builder 1 | . 1 . . . . . Tunneler 1 | . . . 1 . . . Hauler 2 | . . 2 . . . . Recycler 4 | . . . 1 2 1 . Mechanic 1 | . . . . . 1 . Operator 2 | . . 1 . . 1 . Watcher 4 | . 2 1 . . 1 . Swarmer 11 | . . 3 2 3 3 . Grunt 14 | . 4 3 3 1 2 1 Sentry 12 | . . 1 . 3 8 . Hunter 2 | . . . . 2 . . Programmer 1 | . . . . . 1 . Best Kill Streak 5 | . 2 3 2 5 4 1 Combat Bots Only 5 | . 2 3 2 5 4 1 Max Kills in Single Turn 2 | . 1 2 1 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 658 | . 30 33 18 24 537 16 Missed 197 | . 6 10 3 6 169 3 Damage Taken 4465 | . 291 248 179 226 3156 365 Core 999 | . 113 47 11 25 663 140 Absorbed by Shields . | . . . . . . . Redirected to Shielding 33 | . . . . . 17 16 Core Remaining (%) 83 | 100 54 . 85 95 . . Volleys Fired 164 | . 36 26 14 22 60 6 Largest 2 | . 2 2 2 2 2 2 Hottest 160 | . 40 124 112 138 160 160 Shots Fired 305 | . 71 51 28 36 107 12 Gun 200 | . 71 32 28 12 45 12 Cannon 101 | . . 19 . 24 58 . Launcher . | . . . . . . . Special 4 | . . . . . 4 . Kinetic 87 | . 71 16 . . . . Thermal 136 | . . 35 28 12 49 12 Explosive . | . . . . . . . Electromagnetic 82 | . . . . 24 58 . Robot Hit Streak 14 | . 10 9 12 10 14 12 Robot Miss Streak 8 | . 8 2 2 2 2 5 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 2 . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 206 | . 36 29 20 25 85 11 Core Hits 110 | . 16 13 8 14 54 5 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 6 | . 1 2 2 . 1 . Burn 3 | . . 1 2 . . . Meltdown 1 | . . 1 . . . . Destroy 1 | . 1 . . . . . Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3975 | . 529 504 368 573 1726 275 Guns 2522 | . 526 281 347 153 940 275 Cannons 1316 | . . 223 . 420 673 . Explosions 57 | . . . . . 57 . Melee . | . . . . . . . Ramming 58 | . 3 . 21 . 34 . Kinetic 669 | . 526 143 . . . . Thermal 2155 | . . 361 347 153 1019 275 Explosive . | . . . . . . . Electromagnetic 1093 | . . . . 420 673 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . 6 . . . 19 19 Average Corruption 8 | . 4 . . . 12 19 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 32 | . 14 . . . 17 1 Message Errors 7 | . 3 . . . 4 . Matter Fused 6 | . 3 . . . 3 . Heat Flow Errors 8 | . 5 . . . 3 . Energy Discharges 4 | . 1 . . . 3 . Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 2 | . 1 . . . . 1 Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 25 | . . . . 4 21 . Projectiles 25 | . . . . 4 21 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 19 | . 1 . 7 . 11 . Kicked 18 | . . . 7 . 11 . Crushed . | . . . . . . . Highest Temperature 580 | . 242 228 300 400 564 580 Average Temperature 130 | . 89 62 88 150 157 312 Received Heat Transfer 1185 | . 165 48 117 18 720 117 Effects 20 | . 2 . . 5 9 4 Shutdowns 6 | . . . . 2 1 3 Energy Bleed 1 | . . . . . 1 . Interference 8 | . 2 . . 2 4 . Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . 1 . . Damage (major) 1 | . . . . . 1 . Damage (core) 2 | . . . . . 1 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . 2 3 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 14 | . . 7 2 . 4 1 Heat Transferred 4746 | . . 777 888 296 2185 600 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Peak Influence 340 | . 202 185 134 340 259 . Initial 154 | . . 9 8 10 154 . Average 81 | . 90 53 41 132 156 . Maximum Alert Level 1 | . 1 . . 1 1 . Low Security (%) 88 | 100 80 100 100 75 65 . Level 1 11 | . 19 . . 24 34 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 . 1 2 8 . Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . . . 1 2 1 . Assault . | . . . . . . . Garrison 6 | . . . . . 6 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 4 | . 1 1 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 12 10 8 12 18 3 Peak Tracking Total 6 | . 6 3 3 5 6 2 Tactical Retreats 5 | . 1 . 1 1 2 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 4 | . 4 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . 1 . . . Triggered 1 | . . . . . . 1 Most Traps Carried 1 | . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 4 | . . 3 . 1 . . Max in Single Turn 1 | . . 1 . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 8 | . 1 3 1 1 2 . Terminals 6 | . 1 3 . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 21 | . 2 13 1 2 3 . Successful 9 | . . 6 1 1 1 . Failed 12 | . 2 7 . 1 2 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 19 | . 2 13 . 2 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 9 | . . 6 1 1 1 . Record 2 | . . 1 . . 1 . Robot Analysis 1 | . . 1 . . . . Open Door 1 | . . . 1 . . . Alert Level 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 2 | . . 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . Used . | . . . . . . . Hacking Detections 7 | . 1 3 . 1 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 52 | . . . 52 52 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 8 | . . . 6 2 . . Total Damage 104 | . . . 104 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 4247 | 43 689 956 1377 355 807 20 Spaces Moved 2029 | 35 350 427 660 190 367 . Core 17 | 17 . . . . . . Treads 587 | 18 350 126 . . 93 . Legs 1425 | . . 301 660 190 274 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 190 126 123 . Average Speed 169 | 106 160 181 190 134 154 . Slowest Speed 400 | 160 160 190 190 190 400 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 54 31 97 26 7 2 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 2498 | 40 406 556 754 256 480 6 Wait 152 | . 11 76 53 12 . . Move 2023 | 34 349 426 659 189 366 . Hop . | . . . . . . . Pick Up 52 | 5 3 14 9 8 13 . Fast Attach 8 | 1 1 . . 4 2 . Attach 35 | . 5 4 . 2 24 . Detach . | . . . . . . . Swap 19 | . . 8 2 6 3 . Drop 25 | . . 2 9 13 1 . Fire 164 | . 36 26 14 22 60 6 Melee . | . . . . . . . Ram . | . . . . . . . Kick 18 | . . . 7 . 11 . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . 1 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 430 | -10/Materials | Discovered new exit (range 7) 733 | -10/Materials | Entered another Materials area 733 | -9/Materials | Evolved 2 slots: Utility x2 1218 | -9/Materials | Build established: Scavenger-Skirmisher 1654 | -9/Materials | Discovered new exit (range 17) 1687 | -9/Materials | Identified exit to Mines 1689 | -9/Materials | Entered Mines 1850 | -9/Mines | Discovered new exit (range 9) 1863 | -9/Mines | Identified exit to Materials 2105 | -9/Mines | Found a hidden stash of uninstalled traps 2306 | -9/Mines | Learned 4 Materials zone layouts 2459 | -9/Mines | Found the Drone Emporium 2479 | -9/Mines | Found Prototype Device 2723 | -9/Mines | Discovered exit to Materials (range 5) 3066 | -9/Mines | Entered Materials 3066 | -8/Materials | Accompanied by 2 allies 3066 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3067 | -8/Materials | Identified exit to Factory 3071 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3368 | -8/Materials | Discovered exit to Factory (range 15) 3421 | -8/Materials | Entered Factory 3421 | -7/Factory | Evolved 2 slots: Utility x2 3667 | -7/Factory | Discovered new exit (range 11) 3680 | -7/Factory | Identified exit to Lower Caves 3730 | -7/Factory | Build established: Scavenger-Mutant 3748 | -7/Factory | Garrison activated, responded to threat 3878 | -7/Factory | Core integrity fell below 50% 3925 | -7/Factory | Core integrity fell below 20% 3946 | -7/Factory | System corruption reached 10% 3947 | -7/Factory | Lost 16 parts (2p4n2u8w) 4138 | -7/Factory | Lost 3 parts (2n1u) 4228 | -7/Factory | Entered Lower Caves 4249 | -7/Lower Caves | Core destroyed Last Messages --------------- K-01 Serf collects debris. 42TEDJWYPMVJ&GSGR:WVXN|/9:>TL3& G-50 Soldier heat damages Carbon-fiber Leg. Gatling Laser destroyed. Power failure, Imp. Deuterium Engine shutdown. G-50 Soldier heat damages Hvy. Laser. Overheating: Core damaged (-140). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ?????????????????????## ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# gg????????????????????????? | | ???????????# ###### ##??????????????????????? | | ?????????# ##?????????????????????? | | ???????? @ #?????????????????????? | | ????????????????###### ??????????????????? | | ?????????????????????## ##### ??????????????? | | ??????????????????????# ??????? #???????????? | | ??????????????????????#?????????? ###???????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaThermoelectricFilter Manual? 0 Play Time 00:49:59 Cumulative 14.1 hours Start 2024.06.17 @ 19:31:30 End 2024.06.22 @ 13:19:15 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 73b9a32a-0d94-42f5-a057-d35a301bc5e8