Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.25 @ 19:27:35 Player: Plexion Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (166) 830 Value Destroyed (6096) 6096 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (4176) 4176 TOTAL SCORE: 20142 Bonus ------- Follower Combat Kills 52 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2576 Friendly Fire -852 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Experimental Signal Interpreter Graphene Brace Makeshift Hacking Suite Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Cooling System Tactical Coordination Suite Centrium Medium Armor Plating Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Fission Core Light Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Signal Interpreter Tactical Coordination Suite Core Analyzer Improved Armor Integrity Analyzer Advanced Reaction Control System Centrium Medium Armor Plating Graphene Brace Makeshift Hacking Suite > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Katana > --- INVENTORY -------- Heavy Antimatter Reactor Advanced Cooling System Advanced Cooling System Deep Structural Scanner Advanced Sensor Array Makeshift Transmission Jammer Makeshift Hacking Suite Long-range Tractor Beam Transdimensional Reconstructor Heavy Neutron Cannon Rocket Launcher Improved Remote Datajack Plasma Cutter [Rating: 136] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Combat Linear Gravjet Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Layered Heavy Armor Plating Weapon Autogun Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Smartbomb Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 Utility 7 | . . . 1 . . . 3 . . . . 1 . . . . 1 . . . . 1 Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Parts Attached 139 | 6 2 5 17 5 1 4 12 1 . . 2 23 . 2 11 2 20 15 2 3 . 6 Power 14 | . 1 . 2 1 . . 1 . . . . 4 . . 1 . . 3 . . . 1 Engine 5 | . 1 . 2 1 . . . . . . . 1 . . . . . . . . . . Core 5 | . . . . . . . 1 . . . . 2 . . . . . 2 . . . . Reactor 4 | . . . . . . . . . . . . 1 . . 1 . . 1 . . . 1 Propulsion 33 | 2 . . 6 1 . 1 1 . . . 1 6 . . 1 2 5 6 . . . 1 Treads 14 | 2 . . 6 1 . 1 1 . . . 1 1 . . 1 . . . . . . . Leg 8 | . . . . . . . . . . . . 2 . . . . 5 1 . . . . Wheel 5 | . . . . . . . . . . . . 3 . . . 2 . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . 5 . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 59 | 2 1 2 5 2 1 1 7 1 . . 1 8 . 2 8 . 7 4 1 2 . 4 Device 24 | 1 . . . . . . 4 . . . 1 6 . 2 5 . 2 1 1 . . 1 Storage 5 | 1 1 . . . 1 . . . . . . . . . . . . 1 . 1 . . Processor 8 | . . . 1 . . . 2 . . . . 1 . . 1 . 2 1 . . . . Hackware 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 Protection 18 | . . 2 4 2 . 1 1 1 . . . 1 . . 2 . 2 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 . 3 4 1 . 2 3 . . . . 5 . . 1 . 8 2 1 1 . . Energy Gun 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 4 | . . . . . . . . . . . . 2 . . . . 1 1 . . . . Ballistic Gun 22 | 2 . 2 4 . . 2 3 . . . . 1 . . . . 6 1 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 1 . . 1 . . . . 1 . . 3 . 3 3 . 3 . 2 Parts Lost 55 | . . . 2 . . 1 . . . . 3 6 . 1 8 . 3 10 . . . 21 Power 7 | . . . 1 . . . . . . . 1 . . . 1 . . 1 . . . 3 Propulsion 18 | . . . . . . . . . . . 2 2 . 1 3 . 1 4 . . . 5 Utility 20 | . . . 1 . . 1 . . . . . 2 . . 2 . 2 3 . . . 9 Weapon 10 | . . . . . . . . . . . . 2 . . 2 . . 2 . . . 4 Highest Loss Streak 15 | . . . 1 . . 1 . . . . 2 3 . 1 5 . 1 7 . . . 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 19 | 3 6 14 14 15 15 16 19 24 24 24 23 20 22 22 22 24 24 19 14 15 15 13 Power . | . 1 1 . . . . . 1 1 1 1 . 1 1 . 1 1 . 1 1 1 1 Propulsion 2 | 1 2 2 3 3 3 3 4 3 3 3 2 . 2 1 1 4 5 4 . . . . Utility 8 | . 1 4 4 5 5 5 6 10 11 11 11 10 10 10 11 14 12 7 9 9 9 6 Weapon 5 | . 1 6 5 6 6 6 6 8 8 8 8 6 7 7 5 3 3 4 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . . . 19 1 . . . . . . . . 1 . 2 . 1 . . 1 . 7 Power 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 5 . . . . . . . . . . . . . . . . . . . Utility 15 | . . . 9 . . . . . . . . . 1 . 1 . 1 . . 1 . 2 Weapon 8 | . . . 4 1 . . . . . . . . . . . . . . . . . 3 Tool/Special 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 90 | . 97 100 99 100 96 89 97 94 93 93 92 83 88 87 85 74 84 88 100 86 100 84 Engine 5 | . 13 14 10 11 11 11 6 6 6 6 5 . . . . . . . . . . . Core 2 | . . . . . . . 4 6 6 6 5 6 5 5 3 . . 1 10 10 10 4 Reactor 1 | . . . . . . . . . . . . 1 5 5 5 5 5 4 . . . 2 Treads 18 | . 26 28 33 33 33 33 26 26 26 26 25 12 5 5 7 7 3 . . . . . Leg 2 | . . . . . . . . . . . . . . . . . 15 16 . . . . Wheel 2 | . . . . . . . . . . . . 2 11 10 8 7 3 . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 5 26 26 26 21 Device 8 | . 14 7 7 6 1 . 13 7 6 6 6 10 11 11 10 11 10 12 14 10 13 9 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 Processor 10 | . . . 10 11 11 11 11 13 13 13 13 11 11 11 11 11 10 10 15 15 15 13 Protection 5 | . . 6 3 4 9 11 6 6 6 6 6 4 5 5 5 5 6 4 . 2 1 . Energy Cannon 2 | . . . . . . . . . . . . . 11 11 10 5 2 2 . . . . Ballistic Gun 11 | . 28 27 21 19 15 2 15 20 20 20 20 14 . . . . 6 15 14 2 15 10 Ballistic Cannon 1 | . . . . . . . . . . . . 3 5 5 4 . . . . . . . Slashing Weapon 3 | . . . . 2 3 10 3 . . . . 1 5 5 5 5 4 1 5 5 5 4 Peak Build Rating 136 | 6 8 10 16 16 17 20 54 62 62 62 66 83 83 84 110 107 118 128 123 126 126 136 Average Rating 59 | 3 7 9 15 15 15 15 44 60 62 62 62 66 81 82 89 103 111 99 119 105 121 117 On Entrance 62 | . 6 8 10 15 16 15 19 54 62 62 62 54 83 83 84 107 103 107 123 119 126 120 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 8 28 34 42 42 101 101 115 127 127 127 131 148 148 149 165 156 166 154 65 70 70 79 Greatest Support 120 | 40 40 40 60 60 60 63 91 91 91 91 98 70 20 20 120 90 60 70 70 70 70 82 Greatest Overweight (x) 13 | . . . . . 1 1 1 1 1 1 1 12 7 7 7 7 13 6 . . . 1 Average Overweight (x) 2 | . . . . . . 1 1 1 1 1 1 2 7 7 6 5 4 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 Average Capacity 22 | 6 14 15 15 15 22 25 25 25 25 25 25 25 25 25 25 25 25 22 15 15 15 14 Most Carried 25 | 5 10 15 15 15 16 19 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 Average Carried 19 | 3 6 14 14 14 15 16 19 24 25 25 24 21 24 24 24 24 24 19 14 14 15 13 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 5 Final Carried 25 | 5 10 15 15 15 16 18 25 25 25 25 23 25 25 25 24 25 25 15 15 15 15 5 Class Distribution -------------------- 24% | Skirmisher 19% | Scavenger-Mutant 18% | Scavenger-Assassin 15% | Mutant 7% | Tank 4% | Assassin 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Assassin | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Warlord Assassin | -4/Proximity Caves Tank | -4/Factory Skirmisher | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Assassin | -3/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 5858 | 256 140 107 670 368 95 251 387 46 . . 314 693 221 119 373 50 548 725 89 . 170 236 Remotely 106 | . . . . . . . . . . . . 106 . . . . . . . . . . Salvage Created 7467 | 97 254 161 913 763 112 350 423 . . . 442 695 144 290 760 71 953 576 89 . 85 289 Parts 392 | 9 23 19 48 40 4 14 19 . . . 25 34 2 6 28 8 59 27 1 . 5 21 Haulers Intercepted 10 | . . . 5 1 . . 1 . . . . 1 . . . . 2 . . . . . Recyclers Shooed 5 | 1 . . 1 . . . 1 . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . 14 . . . . 26 . 1 2 . 6 . 26 4 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 120 | . 10 5 11 11 2 5 4 . . . 8 8 . 3 19 2 19 11 . . . 2 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Guns 79 | . 10 3 11 10 1 5 4 . . . 8 6 . . . . 8 11 . . . 2 Cannons 13 | . . . . . . . . . . . . 2 . 3 8 . . . . . . . AOE 26 | . . 2 . 1 . . . . . . . . . . 10 2 11 . . . . . Classes Destroyed 20 | 2 3 2 4 . . 1 . . . . 2 1 . . 3 . . . . . 1 1 Worker 14 | . 1 2 1 2 . . 3 . . . . 3 . . . . 1 . . . . 1 Builder 8 | . . 1 . 1 . . . . . . . 1 . . . . 4 . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . . . 5 1 . . 1 . . . . 1 . . . . 2 . . . . . Recycler 8 | 1 . 1 2 2 . . . . . . . 1 . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Swarmer 28 | . 6 3 . . . . . . . . 2 . . . 1 2 10 4 . . . . Grunt 46 | . 4 . 8 8 . . 2 . . . 1 2 . 2 10 . 2 7 . . . . Brawler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Duelist 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 14 | . . 2 2 2 2 . 1 . . . 1 . . 1 . . 3 . . . . . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 16 | . . . . . . . . . . . 3 4 . . 5 . 4 . . . . . Striker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Scrapper 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Commander 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | 2 3 4 5 5 1 2 5 . . . 4 5 . 3 9 2 5 4 . . . 3 Combat Bots Only 9 | . 3 3 5 4 1 2 4 . . . 4 2 . 3 9 2 5 4 . . . 2 Max Kills in Single Turn 5 | 1 1 3 1 2 1 1 1 . . . 2 2 1 1 4 2 5 2 1 . 1 1 Gunslinging 1 | . . . . 1 . . . . . . 1 . . . . . . . . . . . Exploded 5 | . . 2 . 1 . . . . . . . . . . 4 2 5 . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1081 | . 37 20 47 30 8 38 110 . . . 94 113 . 29 115 4 65 104 . . 12 255 Missed 330 | . 10 3 10 9 1 9 39 . . . 30 31 . 8 22 1 16 20 . . 9 112 Damage Taken 13295 | . 282 257 612 262 100 609 597 . . . 1010 1037 . 378 2275 98 1019 1603 . . 63 3093 Core 2000 | . 47 29 24 16 41 90 16 . . . 54 83 . 13 180 . 83 118 . . . 1206 Absorbed by Shields 801 | . . . . . . . . . . . 266 295 . 38 77 . 125 . . . . . Reduced by Siege Mode 67 | . . . . . . . . . . . . . . . 67 . . . . . . . Ignored by Resistances 107 | . . . . . . . . . . . . . . . . . 21 86 . . . . Regen/Repaired (Parts) 355 | . 151 . . . . . . . . . . . . . 80 . 124 . . . . . Core Remaining (%) 78 | 100 . 69 . . . 57 . . . . 91 . . . . 72 . . . . 82 . Volleys Fired 373 | 4 45 12 59 33 3 17 20 . . . 22 33 3 9 30 1 45 21 6 . . 10 Largest 4 | 2 2 2 2 2 2 2 3 . . . 3 4 3 3 3 1 4 4 3 . . 3 Hottest 209 | 40 40 46 46 46 46 46 79 . . . 79 130 205 205 205 46 191 209 176 . . 176 Shots Fired 920 | 8 90 21 118 65 7 34 60 . . . 66 114 5 27 73 2 117 69 14 . . 30 Gun 760 | 8 90 18 118 64 7 34 60 . . . 66 89 . . . . 98 68 11 . . 29 Cannon 145 | . . . . . . . . . . . . 25 5 27 68 1 14 1 3 . . 1 Launcher 15 | . . 3 . 1 . . . . . . . . . . 5 1 5 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 798 | 8 90 18 118 64 7 34 60 . . . 66 114 1 9 23 . 78 68 11 . . 29 Thermal 107 | . . . . . . . . . . . . . 4 18 45 1 34 1 3 . . 1 Explosive 15 | . . 3 . 1 . . . . . . . . . . 5 1 5 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 5 6 7 12 10 5 15 11 . . . 21 17 . 13 20 . 8 13 4 . . 5 Robot Miss Streak 6 | 2 4 2 3 3 1 2 1 . . . 2 3 . 5 3 . 6 3 3 . . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Secondary Targets 12 | . 2 . 1 2 . . 2 . . . 2 . . . . . . 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . 1 . . . . . . 1 . . . . Shots Hit Robots 626 | 5 50 13 80 47 7 29 50 . . . 56 83 5 28 40 2 61 43 5 . 3 19 Core Hits 327 | 3 21 11 34 24 3 11 20 . . . 18 35 3 10 43 6 45 26 1 . 2 11 Critical Kills 4 | . . 1 . . . . . . . . . . . . . . 2 1 . . . . Critical Parts Destroyed 7 | . . . . 2 . 1 1 . . . . . . . . . 3 . . . . . Critical Strikes 24 | . . 1 . 2 1 1 1 . . . . 6 1 1 2 . 7 1 . . . . Burn 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 12 | . . 1 . 2 . 1 1 . . . . . . . . . 6 1 . . . . Blast 7 | . . . . . . . . . . . . 6 . . 1 . . . . . . . Sever 4 | . . . . . 1 . . . . . . . 1 1 1 . . . . . . . Melee Attacks 88 | . . . . 4 2 9 7 . . . . 4 10 9 4 3 9 1 4 . 6 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 88 | . . . . 4 2 9 7 . . . . 4 10 9 4 3 9 1 4 . 6 16 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . 2 2 . 3 . . . . 1 1 7 1 2 . . 1 . 3 3 Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17270 | 42 448 400 1263 964 230 455 1066 . . . 1156 1745 280 1107 2729 462 2922 1125 158 . 214 504 Guns 9336 | 42 417 121 1234 729 74 455 874 . . . 1142 1088 . . . . 1638 1120 99 . . 303 Cannons 2406 | . . . . . . . . . . . . 516 . 544 1170 . 176 . . . . . Explosions 3208 | . . 229 . 96 . . . . . . . . . . 1436 339 1108 . . . . . Melee 2096 | . . . . 118 109 . 187 . . . . 123 280 563 123 123 . . 59 . 214 197 Ramming 224 | . 31 50 29 21 47 . 5 . . . 14 18 . . . . . 5 . . . 4 Kinetic 10007 | 42 417 121 1234 729 74 455 874 . . . 1142 1604 . 176 262 . 1355 1120 99 . . 303 Thermal 2080 | . . . . . . . . . . . . . . 368 908 . 804 . . . . . Explosive 2863 | . . 229 . 96 . . . . . . . . . . 1436 339 763 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 2096 | . . . . 118 109 . 187 . . . . 123 280 563 123 123 . . 59 . 214 197 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 1 1 1 . . . . . 4 8 7 1 3 3 4 4 4 4 4 4 Average Corruption 2 | . . . 1 1 1 . . . . . 3 5 1 1 2 3 3 4 4 4 4 2 Corruption Purged 7 | . . . . . . . . . . . . 1 6 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 124 | . . . . 2 7 . . . . . 2 22 14 2 12 9 20 20 7 . 5 2 Message Errors 32 | . . . . 1 3 . . . . . 1 5 3 1 5 1 3 3 1 . 4 1 Matter Fused 30 | . . . . 1 2 . . . . . . 6 4 . 2 1 3 5 4 . 1 1 Heat Flow Errors 18 | . . . . . 1 . . . . . 1 3 3 . 2 . 3 5 . . . . Energy Discharges 12 | . . . . . . . . . . . . 2 1 . . 1 4 3 1 . . . Parts Fused 4 | . . . . . . . . . . . . 1 1 . 1 . 1 . . . . . Data Loss (minor) 12 | . . . . . . . . . . . . 3 1 . . 4 3 . 1 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Misfires 8 | . . . . . 1 . . . . . . 1 . . 1 1 2 2 . . . . Alerts 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . Weapon Failures 4 | . . . . . . . . . . . . 1 . . 1 . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 289 | . . 92 . 32 . . 28 . . . . . 27 7 11 3 12 . 44 . 33 . Projectiles 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Explosions 123 | . . 92 . 10 . . . . . . . . . . 6 3 12 . . . . . Melee 161 | . . . . 22 . . 28 . . . . . 27 7 . . . . 44 . 33 . Knockbacks 11 | . . 1 . . . . . . . . . 6 . . 4 . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . 6 . . 3 . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 226 | . . 38 . . . . . . . . . . . . . 25 161 . . . . 2 Shots 5 | . . 1 . . . . . . . . . . . . . 1 3 . . . . . Rammed 24 | . 4 3 4 2 4 . 2 . . . 3 1 . . . . . . . . . 1 Targets Rammed 34 | 1 5 6 5 4 4 . 2 . . . 3 2 . . . . . 1 . . . 1 Kicked 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Crushed 8 | 1 1 3 1 2 . . . . . . . . . . . . . . . . . . Highest Temperature 322 | . 25 33 43 16 142 95 322 . . . 156 250 218 96 278 22 271 271 174 . 3 39 Average Temperature 72 | . 9 9 10 4 42 41 141 . . . 61 82 82 36 114 22 92 90 57 . 3 26 Received Heat Transfer 2743 | . 81 63 183 108 36 398 174 . . . 206 253 . 165 294 . 97 409 . . 33 243 Effects 5 | . . . . . . . 1 . . . . 3 . . . . 1 . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Total Turns 56 | . . . . . . . . . . . . . . . 56 . . . . . . . Longest Duration 56 | . . . . . . . . . . . . . . . 56 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 11 | . . . . . . 4 . . . . . . . 2 1 . 4 . . . . . Heat Transferred 2896 | . . . . . . . . . . . . . . 559 1343 . 994 . . . . . Parts Sabotaged 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . 100 . . . . 100 . . . . 100 . . . . 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 199 | 5 102 98 107 143 104 . 84 . . . . 55 . . . . 199 . . . . 64 Initial 45 | . . 13 7 3 45 . . . . . . 37 . . . . . . . . . 3 Average 37 | . 34 22 26 51 25 . 12 . . . . 12 . . . . 98 . . . . 7 Influence Increases 3799 | 10 267 161 342 340 184 . 139 . . . 160 253 5 65 643 40 693 220 . . 75 202 Destroy 0b10 Robot/C 2400 | . 200 100 220 220 40 . 80 . . . 160 160 . 60 480 40 380 220 . . . 40 Destroy 0b10 Robot/NC 230 | 10 5 20 55 30 . . 20 . . . . 30 5 5 . . 35 . . . . 15 Destroy Leader 80 | . 10 . 20 . . . . . . . . 30 . . . . 20 . . . . . Allied During Kill 13 | . . . . . . . . . . . . . . . 13 . . . . . . . Successful Hack 135 | . 7 . . 17 24 . 20 . . . . . . . . . 49 . . . . 18 Select Force Hacks 120 | . . . . . 120 . . . . . . . . . . . . . . . . . Disable Machine 75 | . . 15 . . . . . . . . . 15 . . . . 45 . . . . . Destroy Structure 251 | . . 26 2 13 . . 4 . . . . 18 . . . . 164 . . . . 24 Lose Combat Pursuer 495 | . 45 . 45 60 . . 15 . . . . . . . 150 . . . . . 75 105 Influence Decreases 3158 | 10 233 154 341 226 229 . 111 17 . . 100 290 5 65 274 40 516 262 54 . 70 161 Time Decay 2744 | 10 233 154 330 216 229 . 111 17 . . 70 238 5 55 134 40 486 192 54 . 70 100 Lost Part 344 | . . . 11 . . . . . . . 30 52 . 10 80 . 30 70 . . . 61 Lost Ally 70 | . . . . 10 . . . . . . . . . . 60 . . . . . . . Squads Dispatched 17 | . 1 . 2 1 . . 2 . . . 1 4 . . . . 4 . . . . 2 Investigation 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Extermination 6 | . . . . . . . . . . . . 2 . . . . 3 . . . . 1 Reinforcement 8 | . . . 2 . . . 2 . . . . 2 . . . . 1 . . . . 1 Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 8 | . 1 . 3 2 . . . . . . . . . . . . 1 . . . . 1 Communications Jammed 13 | . . . . . . . 12 . . . . . . . . . 1 . . . . . Distress Signals 13 | . . . . . . . 12 . . . . . . . . . 1 . . . . . Times Spotted 245 | . 19 3 21 17 1 10 7 . . . 20 11 . 3 66 2 21 7 . . 5 32 Peak Tracking Total 19 | . 5 2 5 5 1 3 5 . . . 12 2 . 3 13 2 5 4 . . 5 19 Tactical Retreats 15 | . 2 . 2 2 . . 1 . . . . . . . 3 . . . . . 2 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 4 | . 1 . 2 . . . . . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 8 | . . 1 . . . . . . . . . 1 . . 3 . 3 . . . . . Max in Single Turn 3 | . . 1 . . . . . . . . . 1 . . 3 . 2 . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 55 | . 3 . 4 8 9 3 4 2 . 3 . 2 . 2 4 . 4 . 1 4 . 2 Terminals 24 | . 2 . 4 7 5 . 2 . . . . 2 . . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . Recycling Units 6 | . . . . . 4 . 1 . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . Total Hacks 162 | . 13 . 7 19 14 25 9 6 . 21 . 4 . 4 7 . 12 . 1 17 . 3 Successful 128 | . 8 . 3 11 12 25 5 6 . 21 . . . 4 7 . 7 . 1 17 . 1 Failed 34 | . 5 . 4 8 2 . 4 . . . . 4 . . . . 5 . . . . 2 Catastrophic 5 | . . . 1 1 1 . 1 . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 5 . 7 10 14 . 7 . . . . 4 . . 1 . 7 . . . . 1 Terminals 57 | . 7 . 7 18 10 . 6 . . . . 4 . . . . 4 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . 6 . . . . . . . . . . . . . . . 4 . . . . . Recycling Units 9 | . . . . . 4 . 1 . . . . . . . . . 4 . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . Terminal Hacks 93 | . 2 . 1 6 1 25 1 6 . 21 . . . 4 7 . 1 . 1 17 . . Record 50 | . . . . . . 25 . 5 . 6 . . . 3 6 . . . . 5 . . Part Schematic 12 | . . . . . . . . . . 8 . . . . . . . . . 4 . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . 4 . . Open Door 7 | . . . . 3 . . . 1 . . . . . 1 1 . . . 1 . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 4 . . . . . . . . . . . . . . . 2 . . . . . Scan Component 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . Repair 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 2 . 2 4 11 . 2 . . . . . . . . . 4 . . . . . Terminals 18 | . 2 . 2 4 7 . 2 . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . 1 2 . 1 . . . . . . . . . 1 . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Skim 10 | . 1 . 2 1 5 . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 4 . . . . . . . . . . . 3 . . . . . Reject 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . 3 6 4 . 3 . . . . 2 . . . . 4 . . . . 2 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 8 . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . Time 126 | . 52 . . . . . . . . . . . . . . . 74 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 6 | . . . . 1 . . . . . . . . . . 5 . . . . . . . Largest Group 5 | . . . . 1 . . . . . . . . . . 5 . . . . . . . Highest-Rated Group 301 | . . . . 10 . . . . . . . . . . 301 . . . . . . . Highest-Rated Ally 68 | . . . . 10 . . . . . . . . . . 68 . . . . . . . Total Orders 10 | . . . . . . . . . . . . . . . 10 . . . . . . . STAY 4 | . . . . . . . . . . . . . . . 4 . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . 3 . . . . . . . GUARD 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Ally Attacks 11 | . . . . . . . . . . . . . . . 11 . . . . . . . Total Damage 651 | . . . . . . . . . . . . . . . 651 . . . . . . . Kills 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Active Infowar (turns) 13287 | 31 755 394 713 428 114 . 745 1127 895 188 444 906 1213 672 1311 385 1317 832 292 33 162 330 Sensors 10406 | . . . . . . . 700 1127 895 188 444 901 1213 671 1307 385 1098 829 292 33 162 161 Structural 6776 | . . . . . . . 701 210 . . . 697 999 670 1167 384 362 796 292 32 137 329 Seismic 2435 | 31 755 394 713 428 114 . . . . . . . . . . . . . . . . . Jamming 498 | . . . . . . . 44 . . . . . . . . . 452 2 . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 8 | . . 1 . . . . . 1 1 . . . . 2 . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 18598 | 140 755 745 1049 671 971 1963 749 1127 895 188 610 1143 1213 720 1831 427 1550 882 292 99 170 408 Spaces Moved 8796 | 91 347 430 484 298 354 784 264 467 373 79 219 385 529 354 777 206 535 481 480 150 292 417 Core 38 | 32 . . . . . . . . . . . . . . . . . . . . . 6 Treads 4542 | 59 347 430 484 298 354 784 264 467 373 79 219 235 . . 97 52 . . . . . . Legs 481 | . . . . . . . . . . . . 15 . . . . 259 207 . . . . Wheels 2128 | . . . . . . . . . . . . 135 529 354 680 154 276 . . . . . Hover 1607 | . . . . . . . . . . . . . . . . . . 274 480 150 292 411 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 240 240 240 240 240 140 185 185 185 185 185 52 52 52 52 50 Average Speed 178 | 121 160 160 160 160 204 240 240 240 240 240 240 228 185 185 192 200 230 149 52 52 52 69 Slowest Speed 1260 | 160 160 160 160 160 240 240 240 240 240 240 240 750 185 185 245 245 1260 630 52 52 52 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 6 78 86 38 45 93 73 8 64 56 69 48 10 64 53 85 39 17 68 76 60 58 20 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 11 | . . . . . 5 . . . 1 1 . . . . 1 . . . . 3 . . Known Exits Taken 16 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . . . 8 . 2 3 . 2 . 1 . . . . 2 2 . 2 . Spaces Dug 115 | . . 36 . 2 . 9 4 . . . . 1 7 . 2 24 8 1 6 . 3 12 Terrain Destroyed 277 | . . 36 . 12 . 9 4 . . . . 7 9 5 57 24 82 10 7 . 3 12 Melee 49 | . . . . 2 . 9 4 . . . . 1 5 . 1 1 8 1 3 . 3 11 Projectile 47 | . . . . . . . . . . . . 6 4 5 13 . 5 9 4 . . 1 AOE 181 | . . 36 . 10 . . . . . . . . . . 43 23 69 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 10833 | 111 470 462 665 430 585 822 322 477 374 78 254 574 745 387 1054 214 756 590 503 172 299 489 Wait 1001 | 4 65 1 31 77 213 . 1 . 2 . 4 84 199 . 155 . 99 46 3 . . 17 Move 8775 | 90 346 429 483 297 353 783 263 466 372 78 219 384 528 353 776 205 534 480 479 149 291 417 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 113 | 6 5 4 28 1 . 3 8 3 . . 1 8 2 5 13 . 13 3 2 3 . 5 Fast Attach 60 | 5 2 1 2 1 . . 3 1 . . . 9 . . 5 2 13 4 . 7 . 5 Attach 72 | 1 1 . 5 . . 2 5 . . . 3 12 1 1 8 . 8 16 . 3 . 6 Detach 31 | . . . . . 1 . 2 1 . . . 10 . . 4 1 3 7 . 1 . 1 Swap 128 | . 1 7 19 9 8 8 11 . . . 3 14 . 6 5 2 16 5 6 . 2 6 Drop 109 | . . 2 33 4 1 . . 6 . . . 6 2 4 12 . 16 6 3 9 . 5 Fire 373 | 4 45 12 59 33 3 17 20 . . . 22 33 3 9 30 1 45 21 6 . . 10 Melee 88 | . . . . 4 2 9 7 . . . . 4 10 9 4 3 9 1 4 . 6 16 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Crush 30 | 1 5 6 5 4 4 . 2 . . . 2 1 . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . 8 . . . . . . . . . . Rewire 42 | . . . . . . . . . . . . . . . 42 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Arm / Tes) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 3) 630 | -10/Materials | Discovered new exit (range 14) 745 | -10/Materials | Discovered new exit (range 4) 825 | -10/Materials | Repaired Lgt. Treads 852 | -10/Materials | Repaired Lgt. Treads 896 | -10/Materials | Entered Mines 1118 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1141 | -10/Mines | Learned location of 1 exit from Materials 1468 | -10/Mines | Discovered new exit (range 12) 1633 | -10/Mines | Discovered new exit (range 5) 1641 | -10/Mines | Entered Materials 1641 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1642 | -9/Materials | Identified exit to Materials 1941 | -9/Materials | Build established: Scavenger-Mutant 2103 | -9/Materials | Discovered exit to Materials (range 9) 2503 | -9/Materials | Identified exit to Mines 2503 | -9/Materials | Identified exit to Storage 2690 | -9/Materials | Entered Storage 3115 | -9/Storage | Used back door to open Recycling access 3115 | -9/Storage | Discovered new exit (range 5) 3361 | -9/Storage | Entered Recycling 3774 | -9/Recycling | Build established: Mutant 3894 | -9/Recycling | Discovered new exit (range 16) 3995 | -9/Recycling | Learned 2 Storage zone layouts 4051 | -9/Recycling | Learned Materials terminal intel 4054 | -9/Recycling | Scanned before Scraplab entrance 4092 | -9/Recycling | Entered Scraplab 4099 | -9/Recycling | Learned Storage stockpile data 4112 | -9/Recycling | Discovered new exit (range 3) 4139 | -9/Recycling | Learned Storage trap positions 4170 | -9/Recycling | Learned Storage stockpile data 4193 | -9/Recycling | Learned location of Storage (-9) 4225 | -9/Recycling | Learned location of 1 exit from Recycling 4332 | -9/Recycling | Entered Scraptown 4332 | -9/Scraptown | System corruption cleaned by C-Scrubber 4364 | -9/Scraptown | Build established: Scavenger-Mutant 4604 | -9/Scraptown | Visited Assassins FH 4637 | -9/Scraptown | Visited Comm Corps 4714 | -9/Scraptown | Visited Bundlers 4834 | -9/Scraptown | Visited Cyclists 4887 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4925 | -9/Scraptown | Discovered new exit (range 11) 5568 | -9/Scraptown | Visited Awakened 5607 | -9/Scraptown | Visited UFD Registry 5607 | -9/Scraptown | Registered with UFD as "Softbot" 5662 | -9/Scraptown | Visited Observation Area 5782 | -9/Scraptown | Visited Scrapoid Pod Storage 5856 | -9/Scraptown | Met Optimus 5856 | -9/Scraptown | Accepted into 0bPrime 5984 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5993 | -9/Scraptown | Found DCF Scrap (32 items) 6002 | -9/Scraptown | Civil war broke out across Scraptown 6042 | -9/Scraptown | Lost 3 allies 6057 | -9/Scraptown | Visited Supply Room 6115 | -9/Scraptown | Visited Cartography Club 6171 | -9/Scraptown | Lost 6 allies 6195 | -9/Scraptown | Discovered new exit (range 6) 6245 | -9/Scraptown | Found Deep Structural Scanner 6295 | -9/Scraptown | Entered Factory 6295 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 6343 | -6/Factory | Identified exit to Lower Caves 6685 | -6/Factory | Build established: Scavenger-Assassin 7044 | -6/Factory | Entered Lower Caves 7071 | -6/Lower Caves | Learned 4 Factory zone layouts 7213 | -6/Lower Caves | Build established: Skirmisher 7725 | -6/Lower Caves | Encountered a Warlord checkpoint 7924 | -6/Lower Caves | Discovered new exit (range 12) 7950 | -6/Lower Caves | Identified exit to Lower Caves 8003 | -6/Lower Caves | Learned 8 Factory zone layouts 8003 | -6/Lower Caves | Learned Extension trap positions 8171 | -6/Lower Caves | Entered another Lower Caves area 8172 | -6/Lower Caves | Identified exit to Factory 8362 | -6/Lower Caves | Encountered a Warlord checkpoint 8769 | -6/Lower Caves | Discovered new exit (range 11) 8795 | -6/Lower Caves | Identified exit to Data Miner 9066 | -6/Lower Caves | Entered Data Miner 9066 | -6/Data Miner | Discovered new exit (range 6) 9112 | -6/Data Miner | Met Data Miner 9158 | -6/Data Miner | Learned location of Section 7 (-2) 9158 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9201 | -6/Data Miner | Received God Mode back door access code from Data Miner 9251 | -6/Data Miner | Identified exit to Proximity Caves 9254 | -6/Data Miner | Entered Proximity Caves 9560 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9847 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9864 | -5/Proximity Caves | Entered Factory 9864 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9865 | -5/Factory | Identified exit to Factory 10638 | -5/Factory | Lost 3 parts (2n1u) 10970 | -5/Factory | Discovered new exit (range 15) 11006 | -5/Factory | Identified exit to Upper Caves 11007 | -5/Factory | Entered Upper Caves 11458 | -5/Upper Caves | Encountered a Warlord checkpoint 11508 | -5/Upper Caves | Build established: Scavenger-Assassin 12059 | -5/Upper Caves | Discovered new exit (range 12) 12218 | -5/Upper Caves | Identified exit to Upper Caves 12220 | -5/Upper Caves | Entered another Upper Caves area 12222 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12508 | -5/Upper Caves | Identified exit to Warlord 12603 | -5/Upper Caves | Entered an active Warlord outpost 12632 | -5/Upper Caves | Learned 8 Factory zone layouts 12632 | -5/Upper Caves | Learned Extension security intel 12632 | -5/Upper Caves | Learned Armory garrison access intel 12663 | -5/Upper Caves | Destroyed D7-OSA(g) 12696 | -5/Upper Caves | Encountered a Warlord checkpoint 12940 | -5/Upper Caves | Entered Warlord 13003 | -5/Warlord | System corruption cleaned by Quarantine Array 13558 | -5/Warlord | Learned 4 Armory zone layouts 13558 | -5/Warlord | Learned location of Testing (-3) 13562 | -5/Warlord | Learned Armory garrison access intel 13562 | -5/Warlord | Learned Research fabricator intel 13758 | -5/Warlord | Rebuked by Warlord 13774 | -5/Warlord | Warlord's base attacked by MAIN.C 14088 | -5/Warlord | Opened Warlord's prototype stash 14099 | -5/Warlord | Found Prototype Reactor 14108 | -5/Warlord | Found Prototype Device 14108 | -5/Warlord | Identified Exp. Focal Shield 14112 | -5/Warlord | Found Prototype Processor 14112 | -5/Warlord | Identified Exp. Core Analyzer 14124 | -5/Warlord | Warlord forces counterattacked 14228 | -5/Warlord | Spotted Striker 14275 | -5/Warlord | P-80 Master assimilated allied 3Y-LQI(g) 14350 | -5/Warlord | Spotted Executioner 14352 | -5/Warlord | Lost 29 allies 14356 | -5/Warlord | Identified Vortex Chain Reactor 14370 | -5/Warlord | Destroyed Executioner 14417 | -5/Warlord | Destroyed 9 combat bots 14422 | -5/Warlord | Lost 5 parts (1p2n2u) 14449 | -5/Warlord | Warlord base infiltrated, sounded retreat 14550 | -5/Warlord | Spotted Executioner 14559 | -5/Warlord | Destroyed Executioner 14580 | -5/Warlord | Spotted Striker 14582 | -5/Warlord | Spotted Striker 14592 | -5/Warlord | Destroyed Striker 14612 | -5/Warlord | Spotted Executioner 14632 | -5/Warlord | Lost 3 parts (1n2w) 14660 | -5/Warlord | Spotted Executioner 14682 | -5/Warlord | Spotted Executioner 14700 | -5/Warlord | P-80 Master assimilated allied 83-7O1(m) 14731 | -5/Warlord | Destroyed 7 combat bots 14731 | -5/Warlord | Lost 21 allies 14746 | -5/Warlord | Discovered new exit (range 12) 14768 | -5/Warlord | Identified exit to Proximity Caves 14771 | -5/Warlord | Entered Proximity Caves 15125 | -4/Proximity Caves | Build established: Assassin 15163 | -4/Proximity Caves | Discovered exit to Factory (range 12) 15198 | -4/Proximity Caves | Entered Factory 15198 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15199 | -4/Factory | Identified exit to Research 15200 | -4/Factory | Identified exit to Extension 15413 | -4/Factory | Identified exit to Upper Caves 15536 | -4/Factory | Found Prototype Processor 15536 | -4/Factory | Identified Exp. Signal Interpreter 15870 | -4/Factory | Build established: Tank 16299 | -4/Factory | Repaired Cmb. Linear Gravjet 16374 | -4/Factory | Build established: Skirmisher 16680 | -4/Factory | Build established: Tank 16748 | -4/Factory | Entered Upper Caves 16937 | -4/Upper Caves | Lost 7 parts (1p2n3u1w) 17065 | -4/Upper Caves | Learned location of 1 exit from Research 17185 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 17213 | -4/Upper Caves | Build established: Skirmisher 17430 | -4/Upper Caves | Lost 3 parts (2n1w) 17627 | -4/Upper Caves | Discovered new exit (range 9) 17630 | -4/Upper Caves | Identified exit to Upper Caves 17630 | -4/Upper Caves | Entered another Upper Caves area 17635 | -4/Upper Caves | Discovered exit to Research (range 15) 17686 | -4/Upper Caves | Learned Research trap positions 17745 | -4/Upper Caves | Build established: Scavenger-Scout 17839 | -4/Upper Caves | Encountered a Warlord checkpoint 17897 | -4/Upper Caves | Discovered new exit (range 14) 17921 | -4/Upper Caves | Identified exit to Zhirov 17922 | -4/Upper Caves | Entered Zhirov 17922 | -4/Zhirov | Discovered new exit (range 3) 17923 | -4/Zhirov | Identified exit to Proximity Caves 17933 | -4/Zhirov | Met Zhirov 17943 | -4/Zhirov | Learned location of Quarantine (-2) 17943 | -4/Zhirov | Learned location of Command (-1) 17948 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17957 | -4/Zhirov | Found Alien Artifact 17957 | -4/Zhirov | Identified Integrated Dissipator 17957 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17994 | -4/Zhirov | Found Alien Artifact 18021 | -4/Zhirov | Entered Proximity Caves 18044 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18191 | -3/Proximity Caves | Entered Research 18191 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18192 | -3/Research | Identified exit to Armory 18192 | -3/Research | Identified exit to Testing 18193 | -3/Research | Identified exit to Research 18194 | -3/Research | Loaded intel: 77 trap records 18195 | -3/Research | Loaded intel: 4 fabricator locations 18401 | -3/Research | Identified Transdimensional Reconstructor 18401 | -3/Research | Warped through subspace 18448 | -3/Research | Lost 3 parts (2u1w) 18568 | -3/Research | Core integrity fell below 50% 18578 | -3/Research | Spotted B-86 Titan 18597 | -3/Research | Core integrity fell below 20% 18599 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 18566_ K-01 Serf collects debris. 18566_ P-80 Master resets G-67 Veteran, system corruption cleaned. 18567_ S-43 Plague destroyed. 18567_ U-05 Engineer builds a Wall. 18567_ K-01 Serf collects debris. 18570_ U-05 Engineer builds a Wall. 18570_ P-80 Master resets P-80 Master, system corruption cleaned. 18572_ R-10 Processor collects Wheel. 18573_ Dropped Lrg. Storage Unit. 18579_ S-43 Plague heat short circuits Xenon Bombardment Thruster. 18587_ S-43 Plague destroyed. 18591_ Katana destroyed. 18591_ Core Analyzer destroyed. 18592_ 8 EOPY9YZXMKFSQW9>H0JEEGR#V71ZRQ2#YX6WY 18593_ Slammed into P-80 Master. 18595_ P-80 Master resets S-43 Plague, system corruption cleaned. 18595_ Hacking Suite destroyed. 18596_ R-10 Processor collects Imp. Remote Datajack. 18596_ Cmb. Linear Gravjet destroyed. 18598_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #%=%=### #?????????????????????????????? | | # ### #?????????????????????????????? | | ####+### ### #?????????????????????????????? | | % #?????????????????????????????? | | # ????????????????????????????? | | *= # ????????????????????????????? | | =%[H##############????????????????? | | ##################%## #????????????????? | | ########## #]*! ! #??????##????????? | | ########## ##![| !!! #######"#????????? | | """ ########## ##!] !! # #?????????? | | """ ####?????# ##! !! # #?????????? | | """ ####?????# ## # #?????????? | | ####?????# ## # #?????????? | | ! + ?? #########u#### [% #?????????? | | "T" ####??#^ gg # = #?????????? | | ############??# ^ g u##/#+###?????????? | | # ??# ps %#???????????? | | # ??# s #???????????? | | # ??# k """ #???????????? | | # ## ^ """ ##"###???????????? | | # ## ^ """ #? ????????????? | | # ## ^ ^ """ ####?? !???????????? | | ##+############ """ % !BB#??? !!??????????? | | BB#???? !! #????????? | | ^ @ ###???? #????????? | | ^ ^ #???????####????????? | | """" ^ "" "" #???????????????????? | | """" x ""G"" #???????????????????? | | " F" ########## #???????????????????? | | # ????# #???????????????????? | | # ????+ +???????????????????? | | + ""????# #???????????????????? | | #+############# "?????# #???????????????????? | | #### "?????# #???????????????????? | | = #### "?????# #???????????????????? | | #### ??????# #???????????????????? | | ####????????# #???????????????????? | | ####????????# +???????????????????? | | ####+##########?????????^^^^^#???????????????????? | | ## ##########????????? ?????????????????????? | | ## ##########??????????????????????????????????? | | + ##########??????????????????????????????????? | | #######????????????????????????????????????????? | | #######????????????????????????????????????????? | | ##############?????????????????????????????????? | | ###############????????????????????????????????? | | ###############????????????????????????????????? | | ###############????????????????????????????????? | | "### """ ####????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 100 Energy Generation 55 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: TH 10 Resistance: EM 25 Evasion (%) 66 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -10/Materials Lgt. Treads | 57% | -10/Materials Cmb. Linear Gravjet | 38% | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WaveVoltaicComputer Manual? 0 Play Time 01:49:06 Cumulative 734.3 hours Start 2025.02.25 @ 17:21:32 End 2025.02.25 @ 19:27:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 739 Rogue 652 Adventurer 87 Explorer 0 Win Type - Total 47 Types 9/0/29/2/1/1/4/1/0/0 Lore% 95 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: feab0426-edef-4934-af21-994d7159f19f