Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 22:05:46 Player: LeipeMeuteLeider Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1201) 1201 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (431) 431 TOTAL SCORE: 5237 Bonus ------- Follower Combat Kills 439 Friendly Fire -8 Cogmind --------- Core Integrity 751/850 Matter 212/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY (6) ------ Machine Analyzer Microactuators Microactuators Powered Armor Powered Armor Hacking Suite > --- WEAPON (2) ------- Great Maul Spear > --- INVENTORY (5) ---- Powered Armor Powered Armor Spear Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Machine Analyzer Microactuators Microactuators Powered Armor Powered Armor Hacking Suite > --- WEAPON ----------- Great Maul Spear > --- INVENTORY -------- Powered Armor Powered Armor Spear [Rating: 44] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Hammer Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . 1 1 . 1 . Utility 4 | . . 1 1 . 1 1 Weapon . | . . . . . . . Parts Attached 73 | 9 1 18 14 12 17 2 Power 8 | 1 . 2 1 4 . . Engine 6 | 1 . 1 . 4 . . Core 2 | . . 1 1 . . . Reactor . | . . . . . . . Propulsion 22 | 2 . 5 7 4 4 . Treads . | . . . . . . . Leg 22 | 2 . 5 7 4 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 3 . 6 4 1 10 2 Device 11 | 2 . 2 3 . 3 1 Storage 2 | 1 . 1 . . . . Processor 2 | . . 1 1 . . . Hackware 1 | . . . . . 1 . Protection 10 | . . 2 . 1 6 1 Artifact . | . . . . . . . Weapon 17 | 3 1 5 2 3 3 . Energy Gun 3 | 1 . 2 . . . . Energy Cannon 4 | . . 1 2 1 . . Ballistic Gun 3 | 2 . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 3 | . . 1 . . 2 . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 8 | . . . 5 . 2 1 Power 1 | . . . 1 . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 2 . 1 1 Weapon 2 | . . . 1 . 1 . Highest Loss Streak 2 | . . . 2 . 1 1 To Critical Strikes . | . . . . . . . Average Backups 7 | 4 8 8 8 9 7 3 Power . | 2 2 1 . . . . Propulsion 1 | . . 1 1 2 1 . Utility 2 | 1 2 2 1 3 2 2 Weapon 2 | 1 2 3 4 3 2 1 Tool/Special . | . . . . . . . Unused Backups 22 | 5 4 3 . 3 4 3 Power 6 | 1 4 1 . . . . Propulsion 2 | . . 2 . . . . Utility 7 | 2 . . . 1 2 2 Weapon 7 | 2 . . . 2 2 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 100 95 91 99 99 93 Engine 6 | . 14 5 1 7 7 6 Core 1 | . . 5 6 1 . . Leg 35 | . 28 31 35 35 38 33 Device 12 | . 14 15 12 11 8 18 Storage 7 | . 14 11 9 9 4 . Processor 6 | . . . 9 9 7 6 Hackware 2 | . . . . . 6 6 Protection 5 | . . 3 . 6 8 7 Energy Cannon 3 | . . . 8 6 2 . Ballistic Gun 2 | . 18 8 . 2 . . Impact Weapon 6 | . . 2 8 9 6 6 Piercing Weapon 2 | . . . . . 4 6 Peak Build Rating 44 | 9 8 19 28 28 40 44 Average Rating 25 | 6 7 15 24 25 33 41 On Entrance 17 | . 8 7 19 28 24 38 Naked Turns . | . . . . . . . Heaviest Build 46 | 14 13 27 27 33 46 38 Greatest Support 75 | 20 20 36 68 68 75 35 Greatest Overweight (x) 1 | . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 5 Average Capacity 8 | 7 8 8 10 10 8 5 Most Carried 10 | 8 8 10 10 10 10 4 Average Carried 7 | 5 7 8 8 9 7 3 Final Capacity 10 | 8 8 10 10 10 5 5 Final Carried 10 | 8 8 10 9 10 5 3 Class Distribution -------------------- 49% | Mutant 18% | Commander-Mutant 17% | Gladiator 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Gladiator | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Matter Collected 1192 | 323 15 287 176 254 101 36 Remotely . | . . . . . . . Salvage Created 1975 | 332 . 465 352 306 348 172 Parts 115 | 35 . 25 20 11 14 10 Haulers Intercepted 4 | . . 1 . 3 . . Recyclers Shooed 4 | . . 4 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 24 | . . 8 7 2 7 . Melee 11 | . . 1 3 1 6 . Guns 7 | . . 7 . . . . Cannons 2 | . . . 2 . . . Classes Destroyed 12 | 3 . 4 2 . 3 . Worker 4 | 2 . . . 2 . . Builder 6 | . . 2 . 2 1 1 Tunneler 10 | 9 . . . . . 1 Hauler 4 | . . 1 . 3 . . Recycler 4 | 1 . 1 . . 1 1 Operator 1 | . . . 1 . . . Swarmer 2 | . . . . . 2 . Grunt 11 | . . 5 3 . 3 . Brawler 1 | . . . 1 . . . Duelist 1 | . . . . . 1 . Sentry 8 | . . 3 3 2 . . Programmer 1 | . . . . . 1 . Best Kill Streak 4 | 4 . 4 3 2 2 3 Combat Bots Only 3 | . . 2 3 1 2 . Max Kills in Single Turn 2 | 1 . 2 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Hostile Shots Fired 415 | . . 55 92 54 88 126 Missed 142 | . . 15 22 18 30 57 Hits 273 | . . 40 70 36 58 69 Melee 5 | . . . . . 5 . Projectile 268 | . . 40 70 36 53 69 Critical Strikes 5 | . . 1 2 . 1 1 Damage Taken 3957 | 33 . 556 1045 522 964 837 Core 574 | . . 88 229 61 97 99 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 52 | . . 52 . . . . Core Remaining (%) 82 | 100 100 78 . 47 86 . Volleys Fired 94 | 33 7 45 6 3 . . Largest 2 | 2 2 2 2 1 . . Hottest 136 | 60 100 120 136 68 . . Shots Fired 153 | 51 8 80 11 3 . . Gun 127 | 51 5 71 . . . . Cannon 13 | . . . 10 3 . . Launcher 7 | . . 6 1 . . . Special 6 | . 3 3 . . . . Kinetic 79 | 33 5 41 . . . . Thermal 49 | . 3 33 10 3 . . Explosive 7 | . . 6 1 . . . Electromagnetic 18 | 18 . . . . . . Robot Hit Streak 18 | 18 . 7 8 1 . . Robot Miss Streak 4 | 4 3 2 1 2 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 184 | 35 . 61 31 28 22 7 Core Hits 64 | 17 . 26 8 5 5 3 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 12 | . . 1 2 3 5 1 Critical Strikes 15 | 1 . 1 3 3 5 2 Corrupt 1 | 1 . . . . . . Smash 13 | . . 1 3 3 5 1 Impale 1 | . . . . . . 1 Melee Attacks 186 | . . 17 32 47 58 32 Impact 156 | . . 17 32 45 37 25 Slashing . | . . . . . . . Piercing 28 | . . . . . 21 7 Sneak Attacks 18 | . . 2 . 11 4 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . . . 4 2 Damage Inflicted 4794 | 394 8 871 910 1305 1001 305 Guns 848 | 352 8 488 . . . . Cannons 142 | . . . 122 20 . . Explosions 188 | 42 . 114 32 . . . Melee 3609 | . . 262 756 1285 1001 305 Ramming 7 | . . 7 . . . . Kinetic 451 | 177 8 266 . . . . Thermal 406 | 42 . 222 122 20 . . Explosive 146 | . . 114 32 . . . Electromagnetic 175 | 175 . . . . . . Impact 3223 | . . 262 756 1285 670 250 Slashing . | . . . . . . . Piercing 386 | . . . . . 331 55 Highest Corruption 1 | . . . 1 1 1 . Average Corruption 1 | . . . 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . 8 . . Message Errors 2 | . . . . 2 . . Matter Fused 3 | . . . . 3 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 930 | 2 . 80 48 288 408 104 Projectiles . | . . . . . . . Explosions 2 | 2 . . . . . . Melee 928 | . . 80 48 288 408 104 Knockbacks 6 | . . . 1 3 1 1 Impact 6 | . . . 1 3 1 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 63 | 33 . 30 . . . . Shots 3 | 1 . 2 . . . . Rammed . | . . . . . . . Targets Rammed 3 | . . 3 . . . . Kicked 3 | . . 3 . . . . Crushed . | . . . . . . . Highest Temperature 228 | 40 42 54 228 191 12 . Average Temperature 38 | 17 18 17 102 65 9 . Received Heat Transfer 1068 | . . 255 414 162 171 66 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 10 | . . 1 2 5 1 1 Combat Hostiles 4 | . . . 2 1 1 . Parts Fried 19 | . . 4 2 10 3 . Impact Corruptions 37 | . . 3 4 12 14 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 809 | 50 . 500 222 37 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Maximum Alert Level 2 | . . . . 2 1 . Low Security (%) 84 | 100 100 100 100 63 76 100 Level 1 7 | . . . . 7 23 . Level 2 7 | . . . . 28 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 568 | 10 2 165 130 568 251 68 Initial 249 | . . . 52 46 249 21 Average 94 | 1 . 74 88 182 89 18 Influence Increases 2041 | 60 2 322 300 863 363 131 Destroy 0b10 Robot/C 820 | . . 160 140 320 200 . Destroy 0b10 Robot/NC 150 | 60 . 20 5 35 15 15 Destroy Leader 250 | . . 52 50 106 42 . Allied During Kill 281 | . . . . 268 13 . Successful Hack 110 | . . . 7 46 47 10 Disable Machine 30 | . . 30 . . . . Destroy Structure 85 | . 2 30 8 13 16 16 Partial Spotted 30 | . . 30 . . . . Lose Combat Pursuer 285 | . . . 90 75 30 90 Influence Decreases 2041 | 60 2 198 312 425 870 174 Entered New Map 461 | . . . 72 66 301 22 Time Decay 1262 | 60 2 198 190 319 351 142 Lost Part 70 | . . . 50 . 10 10 Lost Ally 180 | . . . . 40 140 . Purge Threat 68 | . . . . . 68 . Squads Dispatched 23 | . 1 2 7 7 3 3 Investigation 4 | . 1 1 . 1 1 . Extermination 3 | . . . . . 2 1 Reinforcement 7 | . . 1 1 3 . 2 Assault . | . . . . . . . Garrison 9 | . . . 6 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Distress Signals 8 | . . . 1 4 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . . 10 16 34 14 12 Peak Tracking Total 5 | . . 3 5 5 5 5 Tactical Retreats 15 | . . . 4 5 2 4 Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Traps Triggered 7 | . . 2 1 2 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Disabled 2 | . . 2 . . . . Max in Single Turn 2 | . . 2 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Accessed 32 | . . 5 4 12 10 1 Terminals 23 | . . 4 3 10 6 . Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . 1 . 1 . . Recycling Units 2 | . . . . . 2 . Scanalyzers 3 | . . . 1 . 1 1 Garrison Access 1 | . . . . 1 . . Total Hacks 76 | . . 13 11 29 21 2 Successful 35 | . . 3 6 12 12 2 Failed 41 | . . 10 5 17 9 . Catastrophic 14 | . . 3 3 5 3 . Database Lockouts . | . . . . . . . Manual 23 | . . 7 5 4 7 . Terminals 52 | . . 8 6 25 13 . Fabricators 2 | . . . . . 2 . Repair Stations 7 | . . 5 . 2 . . Recycling Units 4 | . . . . . 4 . Scanalyzers 9 | . . . 5 . 2 2 Garrison Access 2 | . . . . 2 . . Terminal Hacks 20 | . . . 1 12 7 . Robot Schematic 1 | . . . . 1 . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 2 | . . . . 1 1 . Open Door 4 | . . . . 4 . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . . 1 . Fabricator Index 1 | . . . . 1 . . Garrison Index 1 | . . . . . 1 . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Security Status 1 | . . . 1 . . . Zone Layout 3 | . . . . 2 1 . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 3 | . . 3 . . . . Scan Component 2 | . . 2 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 2 | . . . . . 2 . Retrieve Components 2 | . . . . . 2 . Scanalyzer 9 | . . . 5 . 2 2 Insert Component 4 | . . . 2 . 1 1 Analyze 5 | . . . 3 . 1 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 26 | . . 5 4 8 8 1 Full Trace Events 5 | . . 2 2 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 2 . 1 1 Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 42 | . . . . . 42 . Total Part Build Rating 8 | . . . . . 8 . Parts Repaired 1 | . . 1 . . . . Time 38 | . . 38 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 12 | . . . . . 12 . Parts Scanalyzed 4 | . . . 2 . 1 1 Part Schematics Acquired 4 | . . . 2 . 1 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . no_distress 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 8 . Highest-Rated Group 173 | . . . . 173 140 . Highest-Rated Ally 29 | . . . . 29 29 . Total Orders . | . . . . . . . Ally Attacks 126 | . . . . 88 38 . Total Damage 1471 | . . . . 1076 395 . Kills 18 | . . . . 14 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Active Infowar (turns) 3549 | 231 138 504 389 977 888 422 Terrain 15 | 15 . . . . . . Structural 277 | . . . 145 132 . . Seismic 3195 | 216 138 504 334 977 706 320 T.N.C. 270 | . . 22 248 . . . Machine Analysis 2354 | . . . 140 904 888 422 Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Turns Passed 3699 | 322 138 504 389 1036 888 422 Spaces Moved 2168 | 182 91 237 183 617 578 280 Core 4 | 4 . . . . . . Treads . | . . . . . . . Legs 2164 | 178 91 237 183 617 578 280 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 90 97 120 120 120 Average Speed 120 | 118 120 100 120 124 121 132 Slowest Speed 200 | 120 120 185 200 130 124 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . 2 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 5 25 32 23 89 19 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 61 | . 3 11 2 13 16 16 Terrain Destroyed 88 | . 3 32 8 13 16 16 Melee 54 | . . 7 2 13 16 16 Projectile 5 | . 3 2 . . . . AOE 29 | . . 23 6 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Total 2838 | 247 110 394 280 806 692 309 Wait 185 | . . 39 34 96 16 . Move 2162 | 181 90 236 182 616 577 280 Hop . | . . . . . . . Pick Up 47 | 15 6 7 2 9 8 . Fast Attach 48 | 8 . 15 7 11 7 . Attach 16 | 1 . 1 4 1 6 3 Detach 6 | 1 . 2 . . 2 1 Swap 32 | . 1 10 7 6 8 . Drop 76 | 8 6 19 6 17 20 . Fire 94 | 33 7 45 6 3 . . Melee 169 | . . 17 32 47 48 25 Ram . | . . . . . . . Kick 3 | . . 3 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 323 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Met a group of wandering Federalists 358 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 9) 445 | -10/Materials | Discovered new exit (range 14) 461 | -10/Materials | Entered another Materials area 461 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 943 | -9/Materials | Repaired VSS Leg 956 | -9/Materials | Discovered new exit (range 11) 965 | -9/Materials | Entered another Materials area 965 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 986 | -8/Materials | Build established: Scavenger-Mutant 1135 | -8/Materials | Garrison activated, responded to threat 1247 | -8/Materials | Discovered new exit (range 11) 1354 | -8/Materials | Entered Storage 1454 | -8/Storage | Build established: Mutant 1589 | -8/Storage | Met 01-MTF 1893 | -8/Storage | Identified exit to Recycling 1939 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2024 | -8/Storage | Core integrity fell below 50% 2039 | -8/Storage | Garrison activated, responded to threat 2206 | -8/Storage | Discovered new exit (range 9) 2233 | -8/Storage | Build established: Commander-Mutant 2390 | -8/Storage | Entered Factory 2390 | -7/Factory | Accompanied by 9 allies (01-MTF) 2390 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2393 | -7/Factory | 01-MTF left 2645 | -7/Factory | Fabricated Spear (x2) 2654 | -7/Factory | Lost 3 allies 2937 | -7/Factory | Build established: Mutant 2973 | -7/Factory | Found Powered Armor 2977 | -7/Factory | Found Powered Armor 2980 | -7/Factory | Found Powered Armor 2983 | -7/Factory | Found Powered Armor 2995 | -7/Factory | Found Powered Armor 3134 | -7/Factory | Discovered new exit (range 5) 3278 | -7/Factory | Entered another Factory area 3278 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3518 | -6/Factory | Build established: Gladiator 3700 | -6/Factory | Self-destructed Last Messages --------------- 03513_ R-10 Processor suffers critical hit (Impale). 03513_ R-10 Processor destroyed. 03523_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4Z. 03531_ U-05 Engineer builds a Wall. 03569_ Construction Platform disabled. 03598_ Seismic Detector destroyed. 03600_ ALERT: Security rotation in progress. 03614_ Critical hit (Destroy). 03616_ >> Machine Analyzer network decryption results: 03616_ DSF Access x1 03645_ >> Machine Analyzer network decryption results: 03645_ Recycling Unit x1 03651_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03663_ K-01 Serf cleans the Fusion Modulator. 03687_ >> Machine Analyzer network decryption results: 03687_ Recycling Unit x1 03690_ K-01 Serf cleans the Recycling Unit. 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Hammer | -8/Materials | Scanalyzed Microactuators | -7/Factory | Scanalyzed Carbon-fiber Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -8/Storage | Hacked Fabricated ------------ Spear | x2 | -7/Factory | Preloaded Repaired ---------- VSS Leg | 42% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed QuantumClaymoresCannon Manual? 0 Play Time 01:56:25 Cumulative 53.0 hours Start 2025.05.26 @ 02:13:44 End 2025.05.28 @ 22:05:46 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 94% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34714ac8-e6ce-4053-be8d-321af1b78afe