Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 21:45:54 Player: MolePlayingNice Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (555) 555 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (187) 187 TOTAL SCORE: 2102 Bonus ------- Aligned with FarCom 300 Friendly Fire -113 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 90/250 System Corruption 8% Temperature Cool (0) Movement Rolling (110) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Particle Gun Latent Energy Streamer > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Large Battery (200) High-capacity Matter Pod (200) Cloak of Protection Shield Generator EM Pulse Gun Medium Laser Particle Gun Beam Cannon AWS/Autocannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Particle Gun Latent Energy Streamer > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Wheel Wheel Heat Sink Large Battery High-capacity Matter Pod Cloak of Protection Shield Generator EM Pulse Gun Medium Laser Particle Gun Beam Cannon AWS/Autocannon Grenade Launcher [Rating: 26] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | . 3 16 2 4 Power 5 | . 1 3 . 1 Engine 4 | . 1 2 . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | . . 7 . 2 Treads 2 | . . 2 . . Leg 5 | . . 5 . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 4 | . 1 2 1 . Device 2 | . 1 1 . . Storage 2 | . . 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | . 1 4 1 1 Energy Gun 4 | . . 3 1 . Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 6 . . Power 2 | . . 2 . . Propulsion 3 | . . 3 . . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 4 | . . 4 . . To Critical Strikes . | . . . . . Average Backups 15 | 6 7 9 18 17 Power 3 | 1 1 2 4 4 Propulsion 2 | 4 2 1 3 3 Utility 3 | . 1 2 3 4 Weapon 5 | 1 2 3 7 5 Tool/Special . | . . . . . Unused Backups 17 | . 3 2 2 10 Power 5 | . 3 . . 2 Propulsion 1 | . . . 1 . Utility 7 | . . 2 . 5 Weapon 4 | . . . 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 98 97 71 100 Engine 12 | . 14 9 14 14 Treads 2 | . . 9 . . Leg 18 | . 28 18 28 13 Wheel 7 | . . . . 14 Device 13 | . 12 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 20 | . 19 22 . 26 Ballistic Gun 2 | . 8 5 . . Peak Build Rating 26 | 6 7 20 21 26 Average Rating 15 | 6 6 11 14 19 On Entrance 12 | 6 6 7 20 21 Avg Prop Armor Cover (%) 8 | . . 7 . 9 Naked Turns . | . . . . . Heaviest Build 63 | 12 15 58 56 63 Greatest Support 40 | 20 20 40 25 25 Greatest Overweight (x) 5 | . . 2 2 5 Average Overweight (x) 2 | . . 1 1 3 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 18 | 8 8 17 20 20 Most Carried 20 | 6 8 17 20 20 Average Carried 16 | 6 7 9 19 19 Final Capacity 20 | 8 8 20 20 20 Final Carried 20 | 6 8 17 18 20 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 860 | 200 60 437 . 163 Remotely . | . . . . . Salvage Created 642 | . 98 370 . 174 Parts 39 | . 9 20 . 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 17 | . 3 12 . 2 Guns 12 | . 3 9 . . AOE 3 | . . 3 . . Classes Destroyed 6 | . 1 3 . 2 Worker 2 | . . . . 2 Tunneler 2 | . . . . 2 Swarmer 3 | . . 3 . . Grunt 11 | . 3 6 . 2 Demolisher 1 | . . 1 . . Assembled 2 | . . 2 . . Thug 1 | . . 1 . . Best Kill Streak 3 | . 2 3 . 2 Combat Bots Only 3 | . 2 3 . 2 Max Kills in Single Turn 2 | . 1 2 . 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 92 | . 11 79 . 2 Missed 19 | . 2 16 . 1 Hits 73 | . 9 63 . 1 Melee 3 | . . 3 . . Projectile 70 | . 9 60 . 1 AOE 10 | . . 10 . . Critical Strikes 3 | . . 3 . . Damage Taken 1360 | . 102 1198 . 60 Core 256 | . 44 169 . 43 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 64 | . 11 45 . 8 Largest 2 | . 2 2 . 2 Hottest 140 | . 70 140 . 130 Shots Fired 118 | . 22 80 . 16 Gun 114 | . 22 78 . 14 Cannon 2 | . . . . 2 Launcher 2 | . . 2 . . Special . | . . . . . Kinetic 32 | . 11 21 . . Thermal 82 | . 11 57 . 14 Explosive 2 | . . 2 . . Electromagnetic 2 | . . . . 2 Robot Hit Streak 11 | . 4 11 . 7 Robot Miss Streak 4 | . 4 4 . 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 67 | . 13 45 . 9 Core Hits 31 | . 5 22 . 4 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 2 2 . 1 Burn 4 | . 1 2 . 1 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1381 | . 190 834 . 357 Guns 953 | . 182 634 . 137 Cannons . | . . . . . Explosions 382 | . . 162 . 220 Melee . | . . . . . Ramming 46 | . 8 38 . . Kinetic 249 | . 83 166 . . Thermal 704 | . 99 468 . 137 Explosive 162 | . . 162 . . Electromagnetic 220 | . . . . 220 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 2 2 2 5 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 43 | . 2 10 5 26 Message Errors 13 | . 1 4 2 6 Matter Fused 7 | . . 2 1 4 Heat Flow Errors 6 | . . 2 1 3 Energy Discharges 5 | . . . 1 4 Parts Rejected 1 | . 1 . . . Data Loss (minor) 5 | . . . . 5 Data Loss (major) 3 | . . 1 . 2 Misfires 3 | . . 1 . 2 Overload Shots . | . . . . . Overflow Damage 37 | . . 13 . 24 Projectiles . | . . . . . Explosions 37 | . . 13 . 24 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 106 | . . 55 . 51 Shots 3 | . . 2 . 1 Rammed . | . . . . . Targets Rammed 8 | . 2 6 . . Kicked 8 | . 2 6 . . Crushed . | . . . . . Highest Temperature 320 | . . 320 181 314 Average Temperature 102 | . . 102 99 102 Received Heat Transfer 488 | . 54 434 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 . 1 Heat Transferred 2109 | . 370 1332 . 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Latent Energy Used 276 | . . . . 276 LE Corruption 5 | . . . . 5 Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 96 | . 40 96 . 93 Initial 15 | . . 15 . . Average 11 | . 7 20 . 7 Influence Increases 482 | . 95 271 . 116 Destroy 0b10 Robot/C 300 | . 60 200 . 40 Destroy 0b10 Robot/NC 20 | . . . . 20 Destroy Leader 80 | . 20 50 . 10 Successful Hack 15 | . 15 . . . Disable Machine 45 | . . 15 . 30 Destroy Structure 22 | . . 6 . 16 Influence Decreases 414 | . 55 282 29 48 Entered New Map 54 | . . 25 29 . Time Decay 314 | . 55 211 . 48 Lost Part 46 | . . 46 . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 6 16 . 5 Peak Tracking Total 4 | . 4 3 . 3 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 3 | . . 1 . 2 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 3 | . 1 . 2 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 2 . 5 . Successful 7 | . 2 . 5 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . 5 . Record 4 | . . . 4 . Branch Access Points 1 | . 1 . . . Registered Components 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 46 | . . 46 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 5 | . . 5 . . Total Damage 120 | . . 120 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3390 | 3 259 904 551 1673 Spaces Moved 1443 | 3 177 311 286 666 Core . | . . . . . Treads 134 | . . 134 . . Legs 804 | 3 177 177 286 161 Wheels 505 | . . . . 505 Hover . | . . . . . Flight . | . . . . . Fastest Speed 110 | 120 120 160 190 110 Average Speed 180 | 120 120 230 190 170 Slowest Speed 330 | 120 120 260 260 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 2 31 36 61 62 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 Spaces Dug 5 | . . 2 . 3 Terrain Destroyed 24 | . . 6 . 18 Melee . | . . . . . Projectile . | . . . . . AOE 24 | . . 6 . 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2098 | 2 202 406 298 1190 Wait 515 | . . 16 . 499 Move 1439 | 2 176 310 285 666 Hop . | . . . . . Pick Up 20 | . 4 9 3 4 Fast Attach 5 | . 3 1 . 1 Attach 8 | . . 6 2 . Detach 3 | . 1 . 2 . Swap 22 | . 1 11 1 9 Drop 14 | . 4 2 5 3 Fire 64 | . 11 45 . 8 Melee . | . . . . . Ram . | . . . . . Kick 8 | . 2 6 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Identified exit to Mines 263 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 350 | -10/Mines | Learned Materials terminal intel 550 | -10/Mines | Assembled infested the area 611 | -10/Mines | Core integrity fell below 50% 617 | -10/Mines | Core integrity fell below 20% 645 | -10/Mines | Lost 4 parts (1p2n1w) 815 | -10/Mines | Discovered new exit (range 14) 1157 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1157 | -10/Mines | Discovered new exit (range 5) 1167 | -10/Mines | Entered Exiles 1189 | -10/Exiles | Build established: Scavenger-Mutant 1214 | -10/Exiles | Met 8R-AWN 1246 | -10/Exiles | Met EX-HEX 1322 | -10/Exiles | Met EX-DEC 1330 | -10/Exiles | Learned location of Zion (-6) 1372 | -10/Exiles | Met EX-BIN 1393 | -10/Exiles | Aligned with FarCom system 1395 | -10/Exiles | Given EX-Vault access code 1442 | -10/Exiles | Opened EX-Vault 1459 | -10/Exiles | Found Cloak of Protection 1469 | -10/Exiles | Found AWS/Autocannon 1475 | -10/Exiles | Found Latent Energy Streamer 1515 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1692 | -10/Exiles | Discovered new exit (range 14) 1718 | -10/Exiles | Stole three prototypes: Cloak of Protection, Latent Energy Streamer, AWS/Autocannon 1718 | -10/Exiles | Entered Mines 1765 | -9/Mines | Learned Materials security intel 3391 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02974_ System corrupted: Energy discharge (-39). 03049_ System corrupted: FCS attempts to trigger Particle Gun. 03049_ System corrupted: Particle Gun misfires. 03133_ System corrupted: Heat flow error (+277). 03211_ System corrupted: Matter fused (-5). 03231_ Core Extractor disabled. 03231_ Destroyed Lgt. Nuclear Core. 03232_ G-47 Trooper system terminally corrupted. 03233_ G-34 Mercenary system terminally corrupted. 03240_ Acquired 49 matter. 03246_ Acquired 13 matter. 03317_ System corrupted: Component data lost. 03336_ System corrupted: Substantial component data lost. 03354_ YN9D F1YF RMW=OF| ,AFYPFHPWTU=G 03363_ Acquired 30 matter. 03373_ Acquired 10 matter. 03388_ 2C%53T0LQ1/7L0QV/UWJ0NO=1/ Map ----- +----------------------------------------------------+ | ???????????????????###???????????# #??? | | ??????????????????## #??????????# ########??? | | ??????????????????# ????#####?# ##???????? | | ??????????????????# ##?## ### #???????? | | ???????????????????# ### ## #???????? | | ????????????????????# #???????? | | ?????????????????????# ##???????? | | ?????????????????????## ! #????????? | | ??????????????????????##% ### ##????????? | | ???????????????????????##] #?#####?????????? | | ????????????????????????## #???????????????? | | ?????????????????????????### #???????????????? | | ????????????????????g??????# #???????????????? | | ????????????????????????####% #???????????????? | | ????????????????????g??## #???????????????? | | ????????? ? ???????????# #???????????????? | | ????????? s??????????# #???????????????? | | ?????????? s ????????## ##???????????????? | | ???????????# s ??????## ##????????????????? | | ????????????# ?????# ##????????????????? | | ?????????????# ???## ####?????????????? | | ?????????????# ###; ##????????????? | | ??????????????# ;; #????????????? | | ??????????????# #????????????? | | ??????????????# #????????????? | | ??????????????## @ ##???????????? | | ???????????????# ### ##??????????? | | ???????????????# ##?## ##?????????? | | ???????????????## #????# #?????????? | | ????????????????####?????# ########### | | ?????????????????????????# *% | | ????????????????????????# | | ????????????????????????# ######### | | ????????????????????????# ##???????? | | ????????????????????????## ## ##????????? | | ?????????????????????????####?#######?????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldDamperBiocell Manual? 0 Play Time 00:13:08 Cumulative 416.9 hours Start 2025.11.25 @ 21:19:29 End 2025.11.25 @ 21:45:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 13 Types 4/0/6/0/1/0/1/0/0/1 Lore% 80 Gallery% 86 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6266bd76-899f-4a16-9fa7-967d031c2d9a