Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.31 @ 14:40:34 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (94) 470 Value Destroyed (3001) 3001 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8191 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 295/1000 Matter 145/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Cryofiber Web Gravity Neutralizer Improved Sensor Array Recalibrator Peak State ------------ > --- POWER ------------ Fusion Compressor Fusion Compressor > --- PROPULSION ------- Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Compact Battery Compact Battery Gravity Neutralizer Advanced Visual Processing Unit Modified TNC Hacking Suite > --- WEAPON ----------- Phase Cannon Phase Cannon Phase Cannon > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Large Storage Unit High-capacity Matter Pod Compact Matter Pod Advanced Visual Processing Unit Improved Sensor Array Advanced Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating Hardlight Generator Recalibrator Gauss Rifle Gauss Cannon Rocket Launcher Maul Chainsword [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Modified TNC Device Sensor Array Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Phase Cannon Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . 1 . . . 1 . . . Utility 6 | . . 1 . . . 1 1 2 1 Weapon 1 | . . . . . . . 1 . . Parts Attached 127 | . 8 21 3 1 12 26 20 17 19 Power 16 | . 1 3 . . 1 4 2 2 3 Engine 7 | . 1 2 . . . 3 . 1 . Core 9 | . . 1 . . 1 1 2 1 3 Reactor . | . . . . . . . . . . Propulsion 37 | . 1 7 . . 3 10 9 2 5 Treads 1 | . . . . . . . . 1 . Leg 31 | . 1 7 . . 3 10 9 1 . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 4 | . . . . . . . . . 4 Utility 33 | . 2 4 1 1 2 4 6 8 5 Device 17 | . . 3 1 . 2 . 4 4 3 Storage 8 | . 2 . . . . 1 1 3 1 Processor 4 | . . 1 . 1 . 2 . . . Hackware 1 | . . . . . . 1 . . . Protection 3 | . . . . . . . 1 1 1 Artifact . | . . . . . . . . . . Weapon 41 | . 4 7 2 . 6 8 3 5 6 Energy Gun 8 | . . . . . 2 5 . . 1 Energy Cannon 4 | . . . . . . . . 1 3 Ballistic Gun 14 | . 2 6 1 . 1 1 1 1 1 Ballistic Cannon 2 | . . . . . . . 1 1 . Launcher 4 | . . . 1 . 2 1 . . . Special Weapon 2 | . 2 . . . . . . . . Impact Weapon 5 | . . 1 . . 1 1 1 1 . Slashing Weapon 2 | . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . 1 . 1 2 Parts Lost 39 | . 1 1 . . 4 6 8 3 16 Power 5 | . . . . . 1 1 1 . 2 Propulsion 19 | . . . . . 2 3 6 1 7 Utility 6 | . . . . . 1 . . 1 4 Weapon 9 | . 1 1 . . . 2 1 1 3 Highest Loss Streak 5 | . 1 1 . . 3 4 3 2 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 97 95 100 76 98 97 98 99 81 Engine 2 | . 14 5 . . . 5 1 4 . Core 6 | . . 5 11 11 10 2 5 1 9 Leg 25 | . 28 30 33 33 32 34 28 25 4 Flight 2 | . . . . . . . . . 11 Device 6 | . . 9 11 11 11 1 6 7 5 Storage 10 | . 26 12 11 11 11 9 7 16 7 Processor 12 | . . 10 11 10 11 18 15 13 10 Hackware 3 | . . . . . . 7 7 6 4 Energy Gun 4 | . 4 . . . 4 14 8 . . Energy Cannon 2 | . . . . . . . . . 12 Ballistic Gun 5 | . 21 19 11 . 3 . 1 11 . Ballistic Cannon 1 | . . . . . . . 5 5 . Launcher 1 | . . . 7 . 3 . . . . Impact Weapon 2 | . . . 3 . 10 2 5 . . Naked Turns 19 | . . . . . . . . . 19 Heaviest Build 87 | 12 38 41 33 33 33 32 39 78 87 Greatest Support 86 | 20 20 39 36 36 33 55 64 86 68 Greatest Overweight (x) 11 | . 1 1 . . 1 1 2 1 11 Average Overweight (x) . | . . . . . . . . . 3 Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 20 20 Average Capacity 16 | . 14 15 15 15 15 15 15 19 19 Most Carried 20 | . 15 15 15 15 15 15 15 20 20 Average Carried 15 | . 11 14 15 14 13 14 14 18 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 5 Final Carried 19 | 6 15 15 15 15 15 15 14 19 5 Class Distribution -------------------- 35% | Mutant 19% | Skirmisher 16% | Scavenger-Assassin 12% | Scavenger-Skirmisher 9% | Assassin 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2950 | 200 107 616 60 . 309 451 320 446 441 Remotely . | . . . . . . . . . . Salvage Created 3036 | . 241 561 19 . 338 569 556 333 419 Parts 179 | . 21 42 4 . 12 34 27 18 21 Haulers Intercepted 2 | . . 1 . . . 1 . . . Recyclers Shooed 6 | . 1 3 . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 75 | . 9 14 3 . 8 13 11 6 11 Guns 47 | . 9 14 . . 3 11 7 3 . Cannons 12 | . . . . . . . 2 3 7 AOE 13 | . . . 3 . 4 2 1 . 3 Classes Destroyed 12 | . 3 4 . . 2 1 2 . . Worker 8 | . 1 4 . . 1 . 2 . . Builder 3 | . . . . . 1 1 1 . . Hauler 2 | . . 1 . . . 1 . . . Recycler 3 | . . 1 . . 2 . . . . Watcher 3 | . . 1 . . . 1 . 1 . Swarmer 29 | . 6 8 3 . 4 4 . . 4 Grunt 24 | . 3 4 . . 3 6 5 3 . Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . . . . . 1 . . Sentry 7 | . . 2 . . . 1 2 2 . Hunter 2 | . . . . . 1 1 . . . Programmer 11 | . . . . . . . 3 1 7 Best Kill Streak 10 | . 3 10 3 . 4 5 4 3 4 Combat Bots Only 7 | . 3 7 3 . 4 5 4 3 4 Max Kills in Single Turn 3 | . 2 2 3 . 2 3 3 1 3 Gunslinging 1 | . 1 1 . . . . . . . Exploded 3 | . . . 3 . 2 2 1 . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Damage Taken 6241 | . 394 464 10 . 492 836 1099 737 2209 Core 1327 | . 117 42 10 . 133 100 154 66 705 Absorbed by Shields 4 | . . . . . . . . . 4 Regen/Repaired (Parts) 99 | . . . . . . 99 . . . Core Remaining (%) 76 | 100 53 . . . 53 81 78 92 . Volleys Fired 219 | . 34 50 1 . 33 29 31 17 24 Largest 3 | . 2 2 1 . 1 2 3 3 3 Hottest 255 | . 60 46 33 . 56 124 137 133 255 Shots Fired 380 | . 64 92 1 . 33 50 61 43 36 Gun 297 | . 60 92 . . 24 49 49 23 . Cannon 68 | . . . . . . . 12 20 36 Launcher 11 | . . . 1 . 9 1 . . . Special 4 | . 4 . . . . . . . . Kinetic 225 | . 49 92 . . 18 12 14 40 . Thermal 133 | . 4 . . . 6 37 47 3 36 Explosive 11 | . . . 1 . 9 1 . . . Electromagnetic 11 | . 11 . . . . . . . . Robot Hit Streak 15 | . 10 7 . . 10 14 15 5 5 Robot Miss Streak 6 | . 3 6 . . 3 3 3 4 5 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 1 3 . . . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . Shots Hit Robots 274 | . 39 71 . . 30 37 48 27 22 Core Hits 138 | . 16 31 2 . 21 24 19 14 11 Critical Kills 2 | . . 1 . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 1 . 1 . . Critical Strikes 18 | . . 1 . . 2 2 8 4 1 Burn 9 | . . . . . 1 2 6 . . Meltdown 1 | . . . . . . . . . 1 Destroy 1 | . . 1 . . . . . . . Blast 4 | . . . . . . . 1 3 . Smash 2 | . . . . . 1 . 1 . . Sever 1 | . . . . . . . . 1 . Melee Attacks 34 | . . 6 . . 2 6 7 13 . Impact 26 | . . 6 . . 2 6 7 5 . Slashing 8 | . . . . . . . . 8 . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . 1 . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7289 | . 455 1177 131 . 959 863 1508 866 1330 Guns 3429 | . 455 962 . . 355 698 715 244 . Cannons 1420 | . . . . . . . 212 346 862 Explosions 1738 | . . . 131 . 471 165 363 140 468 Melee 702 | . . 215 . . 133 . 218 136 . Ramming . | . . . . . . . . . . Kinetic 2511 | . 362 962 . . 269 187 232 499 . Thermal 3216 | . . . . . 86 511 1058 231 1330 Explosive 767 | . . . 131 . 471 165 . . . Electromagnetic 93 | . 93 . . . . . . . . Impact 566 | . . 215 . . 133 . 218 . . Slashing 136 | . . . . . . . . 136 . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . 4 1 6 Average Corruption 3 | . . . . . . . 3 1 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 36 | . . . . . . . 27 1 8 Message Errors 10 | . . . . . . . 7 1 2 Matter Fused 9 | . . . . . . . 8 . 1 Heat Flow Errors 6 | . . . . . . . 6 . . Energy Discharges 3 | . . . . . . . 2 . 1 Data Loss (minor) 4 | . . . . . . . 1 . 3 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 3 | . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . Overflow Damage 810 | . . 17 38 . 118 . 376 87 174 Projectiles 33 | . . . . . . . . . 33 Explosions 569 | . . . 38 . 10 . 293 87 141 Melee 208 | . . 17 . . 108 . 83 . . Knockbacks 2 | . . . . . 1 . . 1 . Impact 1 | . . . . . 1 . . . . Kinetic 1 | . . . . . . . . 1 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 352 | . . . . . 82 . 63 69 138 Shots 6 | . . . . . 2 . 1 1 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 483 | . 54 1 . . 84 243 387 167 483 Average Temperature 98 | . 25 1 . . 43 73 102 62 191 Received Heat Transfer 1227 | . 120 144 . . 180 315 192 276 . Effects 12 | . . . . . . 2 1 . 9 Shutdowns 4 | . . . . . . . 1 . 3 Energy Bleed 1 | . . . . . . . . . 1 Interference 2 | . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . 1 . . . 3 . 1 . . Impact Corruptions 6 | . . 1 . . 3 . 2 . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 15 | . . . . . . 4 3 . 8 Heat Transferred 4681 | . . . . . 259 1221 1815 211 1175 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Peak Influence 422 | . 185 422 209 . 235 247 212 128 164 Initial 121 | . . 29 121 . . 6 2 6 62 Average 79 | . 90 246 67 . 105 56 32 41 53 Maximum Alert Level 2 | . . 2 1 . 1 1 1 . . Low Security (%) 88 | . 100 34 86 . 80 95 98 100 100 Level 1 10 | . . 60 13 . 19 4 1 . . Level 2 . | . . 4 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . 2 . . . 2 3 1 2 Investigation 3 | . . . . . . 2 1 . . Extermination 5 | . . . . . . . 2 1 2 Reinforcement 2 | . . 2 . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 6 | . 1 2 . . . 1 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 116 | . 12 33 3 . 9 18 13 8 20 Peak Tracking Total 8 | . 4 8 3 . 4 6 5 3 6 Tactical Retreats 5 | . . 3 . . 1 . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 8 | . . 3 . . . 3 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 4 | . . . 4 . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 15 | . . . 1 . 6 1 2 3 2 Max in Single Turn 4 | . . . 1 . 4 1 1 2 2 Garrison Access 3 | . . . . . . 1 2 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 30 | . 3 6 . 4 1 7 5 2 2 Terminals 15 | . 3 3 . . 1 3 2 2 1 Fabricators 2 | . . . . . . . 1 . 1 Repair Stations 1 | . . . . . . 1 . . . Recycling Units 2 | . . 1 . . . 1 . . . Scanalyzers 3 | . . 2 . . . 1 . . . Garrison Access 3 | . . . . . . 1 2 . . Total Hacks 117 | . 10 15 . 49 2 26 8 5 2 Successful 96 | . 7 12 . 49 . 17 5 5 1 Failed 21 | . 3 3 . . 2 9 3 . 1 Catastrophic 2 | . . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 8 | . 4 . . 3 . . . 1 . Terminals 38 | . 10 6 . . 2 12 2 5 1 Fabricators 3 | . . . . . . . 2 . 1 Repair Stations 4 | . . . . . . 4 . . . Recycling Units 6 | . . 3 . . . 3 . . . Scanalyzers 12 | . . 6 . . . 6 . . . Garrison Access 5 | . . . . . . 1 4 . . Terminal Hacks 65 | . 3 3 . 49 . 5 1 4 . Record 50 | . . . . 49 . . . 1 . Robot Analysis 2 | . . . . . . 1 1 . . Branch Access Points 1 | . . . . . . 1 . . . Emergency Access Points 2 | . . 1 . . . 1 . . . Terminal Index 2 | . 1 . . . . 1 . . . Alert Level 2 | . . 1 . . . . . 1 . Locate Traps 3 | . 1 1 . . . 1 . . . Security Status 1 | . 1 . . . . . . . . Assault Status 1 | . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . 2 . 1 Load Schematic 2 | . . . . . . . 1 . 1 Build 1 | . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . 4 . . . Scan Component 2 | . . . . . . 2 . . . Repair 2 | . . . . . . 2 . . . Recycling Unit Hacks 4 | . . 3 . . . 1 . . . Process 1 | . . 1 . . . . . . . Report Inventory 2 | . . 1 . . . 1 . . . Retrieve Matter 1 | . . 1 . . . . . . . Scanalyzer 12 | . . 6 . . . 6 . . . Insert Component 6 | . . 3 . . . 3 . . . Analyze 6 | . . 3 . . . 3 . . . Garrison Access Hacks 3 | . . . . . . 1 2 . . Seal Access 3 | . . . . . . 1 2 . . Unauthorized Hacks 5 | . 4 . . . . . . 1 . Terminals 5 | . 4 . . . . . . 1 . Track 3 | . 2 . . . . . . 1 . Botnet 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 1 4 . . . 4 4 . 1 Full Trace Events 3 | . . . . . . 2 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . 3 . . . 3 . . . Parts Built 1 | . . . . . . . 1 . . Authchips . | . . . . . . . . . . Time 62 | . . . . . . . 62 . . Total Part Build Rating 2 | . . . . . . . 2 . . Parts Repaired 2 | . . . . . . 2 . . . Time 70 | . . . . . . 70 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 70 | . . 70 . . . . . . . Retrieved Matter 70 | . . 70 . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . 3 . . . 3 . . . Part Schematics Acquired 6 | . . 3 . . . 3 . . . Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 2 | . . . . . . 1 1 . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 9681 | . 514 993 927 531 980 1289 1674 885 1888 Spaces Moved 4314 | 1 232 564 598 440 463 491 785 476 264 Core 37 | . . . . . . . . . 37 Treads . | . . . . . . . . . . Legs 4165 | 1 232 564 598 440 463 491 785 476 115 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 112 | . . . . . . . . . 112 Fastest Speed 50 | 120 120 120 120 120 120 120 120 120 50 Average Speed 142 | 120 173 135 120 120 162 120 121 124 318 Slowest Speed 915 | 120 190 190 120 120 190 190 260 190 915 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 2 46 53 96 90 83 40 22 14 8 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 2 . 1 . . . . Spaces Dug 14 | . . 1 . . . 6 1 6 . Terrain Destroyed 181 | . . 1 1 . 72 15 33 24 35 Melee 13 | . . 1 . . . 6 1 5 . Projectile 15 | . . . . . . . 4 2 9 AOE 153 | . . . 1 . 72 9 28 17 26 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Total 7431 | . 282 698 805 445 648 1131 1440 709 1273 Wait 2608 | . . 24 200 . 136 544 577 170 957 Move 4305 | . 231 563 597 439 462 490 784 475 264 Hop . | . . . . . . . . . . Pick Up 56 | . 8 14 . . 3 16 8 7 . Fast Attach 52 | . 1 12 . 1 2 12 8 7 9 Attach 25 | . 1 3 . . 4 4 4 3 6 Detach 18 | . . 1 . 3 . 1 2 4 7 Swap 50 | . 6 6 3 . 6 10 8 7 4 Drop 60 | . 1 19 . 2 . 19 11 6 2 Fire 219 | . 34 50 1 . 33 29 31 17 24 Melee 34 | . . 6 . . 2 6 7 13 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 4 | . . . 4 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 15) 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 694 | -9/Materials | Discovered new exit (range 6) 808 | -9/Materials | Destroyed 7 combat bots 1220 | -9/Materials | Discovered new exit (range 18) 1508 | -9/Materials | Entered Mines 1588 | -9/Mines | Discovered new exit (range 15) 1841 | -9/Mines | Discovered new exit (range 12) 1875 | -9/Mines | Found a hidden stash of uninstalled traps 2212 | -9/Mines | Learned location of Storage (-8) 2428 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2429 | -9/Mines | Discovered new exit (range 5) 2435 | -9/Mines | Entered Exiles 2466 | -9/Exiles | Met 8R-AWN 2487 | -9/Exiles | Met EX-HEX 2523 | -9/Exiles | Met EX-BIN 2561 | -9/Exiles | Aligned with FarCom system 2562 | -9/Exiles | Given EX-Vault access code 2614 | -9/Exiles | Opened EX-Vault 2620 | -9/Exiles | Found Prototype Processor 2620 | -9/Exiles | Identified Modified TNC 2652 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2691 | -9/Exiles | Met EX-DEC 2714 | -9/Exiles | Learned location of Zion (-6) 2763 | -9/Exiles | Visited The Gauntlet 2948 | -9/Exiles | Discovered new exit (range 15) 2966 | -9/Exiles | Left Exiles lab with Modified TNC 2966 | -9/Exiles | Entered Mines 3310 | -8/Mines | Build established: Assassin 3386 | -8/Mines | Lost 3 parts (1p1n1u) 3427 | -8/Mines | Discovered new exit (range 6) 3677 | -8/Mines | Build established: Scavenger-Mutant 3946 | -8/Mines | Entered Materials 3946 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4401 | -8/Materials | Lost 4 parts (1p2n1w) 4748 | -8/Materials | Build established: Scavenger-Skirmisher 4891 | -8/Materials | Discovered new exit (range 13) 5115 | -8/Materials | Repaired Rocket Launcher 5154 | -8/Materials | Repaired Carbon-fiber Leg 5229 | -8/Materials | Discovered new exit (range 8) 5229 | -8/Materials | Identified exit to Storage 5235 | -8/Materials | Entered Factory 5235 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5485 | -7/Factory | Fabricated Rocket Launcher? 5532 | -7/Factory | Build established: Assassin 5869 | -7/Factory | Build established: Scavenger-Assassin 6673 | -7/Factory | Lost 3 parts (3n) 6905 | -7/Factory | Discovered new exit (range 4) 6909 | -7/Factory | Entered another Factory area 6909 | -6/Factory | Evolved 2 slots: Utility x2 6931 | -6/Factory | Build established: Skirmisher 7788 | -6/Factory | Discovered new exit (range 7) 7794 | -6/Factory | Entered another Factory area 7794 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7981 | -5/Factory | Lost 4 parts (1p2n1w) 8329 | -5/Factory | Build established: Scavenger-Skirmisher 9062 | -5/Factory | Build established: Skirmisher 9251 | -5/Factory | Lost 5 parts (1n3u1w) 9600 | -5/Factory | Lost 4 parts (3n1w) 9662 | -5/Factory | Core integrity fell below 50% 9663 | -5/Factory | Released all parts (6) 9682 | -5/Factory | Self-destructed Last Messages --------------- 09652_ Penetrated by Slug. 09655_ Com. Battery destroyed. 09658_ Penetrated by Slug. 09658_ Cld. Cesium-ion Thruster destroyed. 09658_ Penetrated by Slug. 09659_ Fusion Compressor destroyed. 09661_ Penetrated by Slug. 09663_ Released Modified TNC. 09663_ Released Hacking Suite. 09663_ Released Adv. Visual Processing Unit. 09663_ Released Hcp. Storage Unit. 09663_ Released Chainsword. 09663_ Released Mic. Fission Core. 09665_ Slug penetrates Matter Pump. 09665_ K-01 Serf collects debris. 09666_ Slug penetrates Wall. 09666_ U-05 Engineer builds a Door. 09668_ Slug penetrates Matter Pump. 09676_ Slug penetrates Wall. 09676_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##############+################################### | | ^^ | | ^ | | """" ^^ | | " """ """ F " | | ??""" """ | | " """ """ /!/###################/######+###### | | ]]!# ] #" # #? | | " """ """ "%% =!!#* """ #" # #? | | ? """ """ ""% !![+] """ "" # #? | | ??""" """ """ !!=# """ "" # """ """ #? | | ? # [ #" % # """ """ #? | | ? # """ #" # """ """ #? | | ??########## h # """ #" # #? | | ???????????# h #* """ #" # #? | | ???????????# # ## ###########? | | ?????????### ########### #??????????? | | ?????????+ ## ###############??????????? | | ?????????### ## ! # #???????????? | | ???????????# ## # #???????????? | | ???????????# #? # s #???????????? | | ???????????# ^^^ ####+#+# s #???????????? | | ???????????# # sks #???????????? | | ???????????# # #???????????? | | ???????????# + * #???????????? | | ???????????# #@ #???????????? | | ???????????# + #???????????? | | ???????????############## #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????##############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 45 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Rocket Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorThermicActivator Manual? 0 Play Time 01:34:11 Cumulative 69.6 hours Start 2022.08.31 @ 09:08:06 End 2022.08.31 @ 14:40:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 91 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42da7147-ce4d-407b-a4fa-76639980d3ad