Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.09 @ 21:03:27 Player: heather Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (107) 535 Value Destroyed (3430) 3430 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 7560 Bonus ------- Follower Combat Kills 55 Cogmind --------- Core Integrity 0/850 Matter 153/300 Energy 16/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Cesium-ion Thruster Biomechanical Wings Biomechanical Wings > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Light Angular Momentum Engine Biomechanical Wings Barrage Gun Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Improved Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Salvage Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Huge Storage Unit High-capacity Matter Pod Improved Power Shielding Utility Shielding Improved Weapon Shielding Improved Light Armor Plating Improved Medium Armor Plating Makeshift Armor Plating Barrage Gun Barrage Gun Missile Launcher [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Flight Unit Biomechanical Wings Utility Utility Shielding Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 4 | . . . 1 2 . . 1 Utility 3 | . . 2 1 . . . . Weapon 1 | . . . . . . . 1 Parts Attached 175 | 7 11 36 17 29 25 30 20 Power 12 | 1 2 2 2 1 1 1 2 Engine 11 | 1 2 2 2 1 1 1 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 42 | 2 2 7 6 6 1 9 9 Treads 35 | 2 2 7 6 6 1 9 2 Leg 4 | . . . . . . . 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . . . . 3 Utility 57 | 2 1 19 4 10 8 9 4 Device 16 | 1 . 7 2 4 1 . 1 Storage 5 | 1 1 . 1 . . 1 1 Processor 3 | . . . . 1 1 . 1 Hackware . | . . . . . . . . Protection 33 | . . 12 1 5 6 8 1 Artifact . | . . . . . . . . Weapon 64 | 2 6 8 5 12 15 11 5 Energy Gun 7 | 1 2 3 1 . . . . Energy Cannon 1 | . 1 . . . . . . Ballistic Gun 40 | 1 3 4 4 8 9 7 4 Ballistic Cannon 7 | . . . . 3 2 2 . Launcher 9 | . . 1 . 1 4 2 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . 1 Parts Lost 42 | . 3 3 1 2 4 18 11 Power 4 | . . 1 . . . 1 2 Propulsion 18 | . 1 1 . . 1 10 5 Utility 11 | . . 1 . 2 3 5 . Weapon 9 | . 2 . 1 . . 2 4 Highest Loss Streak 14 | . 2 1 1 1 2 14 9 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 90 | . 99 98 100 99 100 75 65 Engine 7 | . 14 10 9 7 7 4 . Treads 27 | . 27 21 27 38 38 27 12 Device 7 | . 14 6 15 17 1 . 1 Storage 8 | . 14 11 9 7 7 6 5 Processor 3 | . . . . 1 7 7 12 Protection 14 | . . 25 20 10 21 17 5 Energy Gun 2 | . 6 8 . . . . . Ballistic Gun 13 | . 20 9 17 12 12 10 14 Naked Turns 11 | . . . . . . . 11 Heaviest Build 116 | 13 31 41 105 108 116 102 96 Greatest Support 110 | 40 40 40 60 108 108 110 68 Greatest Overweight (x) 3 | . 1 1 1 . 1 3 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 19 | 7 12 15 21 25 25 24 20 Most Carried 25 | 8 15 15 25 25 25 25 23 Average Carried 18 | 6 10 14 18 24 23 23 18 Final Capacity 25 | 8 15 15 25 25 25 25 5 Final Carried 25 | 8 15 15 25 24 24 23 4 Class Distribution -------------------- 60% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Matter Collected 3997 | 366 261 522 293 591 735 902 327 Remotely . | . . . . . . . . Salvage Created 3681 | 256 405 768 343 521 406 599 383 Parts 224 | 16 30 49 31 24 16 26 32 Haulers Intercepted 4 | . . 1 3 . . . . Recyclers Shooed 9 | 1 1 . 2 4 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 45 | . . . . . 20 25 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 87 | . 14 20 6 11 15 14 7 Guns 59 | . 11 13 6 5 6 11 7 Cannons 11 | . 1 3 . 3 3 1 . AOE 17 | . 2 4 . 3 6 2 . Classes Destroyed 16 | 3 2 2 2 . . 4 3 Worker 8 | 4 . 2 . 2 . . . Tunneler 4 | 4 . . . . . . . Hauler 4 | . . 1 3 . . . . Recycler 3 | 1 . . . 2 . . . Watcher 1 | . . . 1 . . . . Swarmer 27 | . 5 4 3 5 5 5 . Grunt 38 | . 9 12 . 4 8 5 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . 1 . Protector 1 | . . . . . . . 1 Sentry 12 | . . 4 2 2 2 1 1 Specialist 2 | . . . . . . . 2 Hunter 2 | . . . 1 . . . 1 Programmer 2 | . . . . . . . 2 Behemoth 1 | . . . . . . 1 . Samaritan 2 | . . . . . . 2 . Best Kill Streak 5 | 2 3 4 3 4 5 3 4 Combat Bots Only 5 | . 3 3 3 4 5 3 4 Max Kills in Single Turn 4 | 1 2 4 1 3 3 2 1 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . 2 3 . 3 3 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Damage Taken 8186 | . 669 1064 270 677 728 2479 2299 Core 1408 | . 90 92 26 39 46 260 855 Absorbed by Shields 985 | . . . 107 230 66 . 582 Redirected to Shielding 293 | . . 69 5 14 75 130 . Regen/Repaired (Parts) 21 | . . 21 . . . . . Core Remaining (%) 77 | 100 64 77 95 . . 50 . Volleys Fired 304 | 37 40 58 23 39 30 50 27 Largest 3 | 1 2 2 2 2 2 2 3 Hottest 125 | 40 100 125 92 80 80 76 92 Shots Fired 576 | 37 78 115 45 73 57 93 78 Gun 506 | 37 75 97 45 56 38 81 77 Cannon 55 | . 3 17 . 15 14 6 . Launcher 15 | . . 1 . 2 5 6 1 Special . | . . . . . . . . Kinetic 446 | . 64 53 42 71 52 87 77 Thermal 59 | . 3 53 3 . . . . Explosive 15 | . . 1 . 2 5 6 1 Electromagnetic 56 | 37 11 8 . . . . . Robot Hit Streak 27 | 6 7 12 6 12 14 27 6 Robot Miss Streak 8 | 2 3 6 4 5 8 2 5 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 3 | . . 1 . . . 1 1 Max Gunslinging Chain 1 | . . 1 . . . 1 1 Shots Hit Robots 376 | 25 40 65 26 55 39 70 56 Core Hits 241 | 10 22 31 15 41 43 39 40 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . 1 . 1 . 1 1 Critical Strikes 6 | . . 2 . 1 . 2 1 Burn 1 | . . 1 . . . . . Destroy 4 | . . 1 . 1 . 1 1 Blast 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8910 | 431 783 1516 427 1077 1249 2031 1396 Guns 5430 | 339 453 828 405 653 476 1206 1070 Cannons 763 | . 34 176 . 222 164 167 . Explosions 2681 | 92 296 512 . 202 609 644 326 Melee . | . . . . . . . . Ramming 36 | . . . 22 . . 14 . Kinetic 5188 | . 414 450 366 875 640 1373 1070 Thermal 683 | 92 34 518 39 . . . . Explosive 2589 | . 296 512 . 202 609 644 326 Electromagnetic 414 | 339 39 36 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 . Average Corruption 2 | . . . . . . 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . . . 22 . Message Errors 4 | . . . . . . 4 . Matter Fused 5 | . . . . . . 5 . Heat Flow Errors 4 | . . . . . . 4 . Energy Discharges 3 | . . . . . . 3 . Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 2 . Alerts 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 111 | 7 3 54 . . 28 19 . Projectiles . | . . . . . . . . Explosions 103 | 7 3 54 . . 28 11 . Melee 8 | . . . . . . 8 . Knockbacks 14 | . . . 1 6 7 . . Impact 1 | . . . 1 . . . . Kinetic 13 | . . . . 6 7 . . Secondary . | . . . . . . . . Self-Inflicted Damage 72 | . 51 . . . . 21 . Shots 3 | . 2 . . . . 1 . Rammed 3 | . 1 . 1 . . 1 . Targets Rammed 4 | . 1 . 2 . . 1 . Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 306 | . 129 306 72 31 254 258 96 Average Temperature 62 | . 36 96 31 10 66 44 30 Received Heat Transfer 1634 | . 267 465 24 216 234 378 50 Effects 2 | . . 1 . . 1 . . Energy Bleed 2 | . . 1 . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 2 . . . . . Heat Transferred 1556 | 150 74 1258 74 . . . . Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | 2 . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Peak Influence 310 | 40 191 310 255 276 . . 120 Initial 130 | . 3 27 130 42 . . . Average 75 | 17 50 99 108 124 . . 23 Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 91 | 100 100 81 83 95 . . 100 Level 1 8 | . . 18 16 4 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 4 . 1 . . 2 Investigation 2 | . 1 1 . . . . . Extermination 2 | . . . . 1 . . 1 Reinforcement 5 | . 2 3 . . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 2 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Distress Signals 3 | . . . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 140 | . 27 27 19 17 17 14 19 Peak Tracking Total 12 | . 4 5 5 4 4 5 12 Tactical Retreats 7 | . 2 2 1 1 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Traps Triggered 3 | . . 2 . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Machines Disabled 11 | . 4 3 . 1 1 . 2 Max in Single Turn 4 | . 4 2 . 1 1 . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Machines Accessed 18 | . 6 4 . 2 2 1 3 Terminals 10 | . 4 3 . . 1 . 2 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . 1 . 2 . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 40 | . 13 8 . 4 8 1 6 Successful 27 | . 8 4 . 2 8 1 4 Failed 13 | . 5 4 . 2 . . 2 Catastrophic 3 | . 2 . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 21 | . 11 6 . . 2 . 2 Fabricators 4 | . . . . . . . 4 Repair Stations 6 | . . 2 . 4 . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 6 2 . . 8 1 2 Record 8 | . . . . . 8 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . . 1 . . . . 1 Open Door 1 | . . . . . . 1 . Open DSF 1 | . . . . . . . 1 Alert Level 1 | . 1 . . . . . . Unreport Threat 5 | . 4 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 4 | . . 2 . 2 . . . Scan Component 3 | . . 1 . 2 . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 3 2 . 2 1 . 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 95 | . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . 10 Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Total Allies 2 | . . . . . 2 . . Largest Group 2 | . . . . . 2 . . Highest-Rated Group 62 | . . . . . 62 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . . 6 . . Total Damage 125 | . . . . . 125 . . Kills 2 | . . . . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 4 | . . . . . 1 3 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Turns Passed 9292 | 529 1432 1524 1095 841 1030 1982 859 Spaces Moved 4245 | 263 766 632 431 356 528 914 355 Core 56 | 26 . . . . . 11 19 Treads 4140 | 237 766 632 431 356 528 903 287 Legs 35 | . . . . . . . 35 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 14 | . . . . . . . 14 Fastest Speed 37 | 50 160 160 160 160 160 50 37 Average Speed 179 | 149 160 181 211 160 168 190 207 Slowest Speed 400 | 160 240 240 240 160 240 400 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 12 88 39 28 11 63 92 8 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 12 | . . . . . 7 5 . Spaces Dug . | . . . . . . . . Terrain Destroyed 197 | 12 37 46 1 11 44 41 5 Melee . | . . . . . . . . Projectile 2 | . . . 1 . . 1 . AOE 195 | 12 37 46 . 11 44 40 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Total 5370 | 367 892 896 569 550 607 1069 420 Wait 445 | 37 45 133 64 116 14 34 2 Move 4238 | 262 765 631 430 355 527 913 355 Hop . | . . . . . . . . Pick Up 114 | 17 17 15 19 5 8 28 5 Fast Attach 30 | 5 2 8 . . . 4 11 Attach 46 | 2 2 7 3 4 4 16 8 Detach 3 | . . 2 . . . . 1 Swap 99 | . 7 21 14 25 21 10 1 Drop 85 | 7 13 21 14 6 3 11 10 Fire 304 | 37 40 58 23 39 30 50 27 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . 1 . 2 . . 1 . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Fac x3 / [*Low]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 14) 530 | -11/Junkyard | Entered Materials 531 | -10/Materials | Build established: Mutant 1044 | -10/Materials | Discovered new exit (range 14) 1417 | -10/Materials | Discovered new exit (range 12) 1786 | -10/Materials | Discovered new exit (range 14) 1962 | -10/Materials | Entered another Materials area 1962 | -9/Materials | Evolved 2 slots: Utility x2 2013 | -9/Materials | Repaired EM Pulse Gun 2580 | -9/Materials | Discovered new exit (range 13) 2961 | -9/Materials | Build established: Scavenger-Mutant 3486 | -9/Materials | Entered another Materials area 3486 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4053 | -8/Materials | Discovered new exit (range 7) 4581 | -8/Materials | Entered Factory 4581 | -7/Factory | Evolved 2 slots: Propulsion x2 5015 | -7/Factory | Discovered new exit (range 9) 5129 | -7/Factory | Discovered new exit (range 5) 5422 | -7/Factory | Entered Lower Caves 5527 | -7/Lower Caves | Encountered a Warlord checkpoint 5612 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5698 | -7/Lower Caves | Learned Factory trap positions 5880 | -7/Lower Caves | A Commander dispatched an escort 5888 | -7/Lower Caves | Learned location of Extension (-4) 5888 | -7/Lower Caves | Learned Extension emergency access door positions 5888 | -7/Lower Caves | Learned Armory stockpile data 5888 | -7/Lower Caves | Learned Extension terminal intel 6060 | -7/Lower Caves | Attracted the attention of an 0b10 base 6158 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 6326 | -7/Lower Caves | Discovered new exit (range 10) 6351 | -7/Lower Caves | Build established: Mutant 6452 | -7/Lower Caves | Entered another Lower Caves area 6453 | -7/Lower Caves | Identified exit to Factory 6461 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6574 | -7/Lower Caves | Lost 3 parts (2n1u) 7042 | -7/Lower Caves | Encountered a Warlord checkpoint 7494 | -7/Lower Caves | Learned Factory interactive machine intel 7513 | -7/Lower Caves | Learned Factory terminal intel 7605 | -7/Lower Caves | Spotted B-75 Beast 7727 | -7/Lower Caves | Destroyed B-75 Beast 7740 | -7/Lower Caves | Lost 14 parts (1p8n4u1w) 8434 | -7/Lower Caves | Entered Factory 8434 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8435 | -6/Factory | Identified exit to Factory 8436 | -6/Factory | Loaded intel: 92 trap records 8437 | -6/Factory | Loaded intel: 52 interactive machine locations 8438 | -6/Factory | Loaded intel: 26 terminal locations 8635 | -6/Factory | Identified exit to DSF 8780 | -6/Factory | Fabricated Imp. VSS Leg? 9195 | -6/Factory | Discovered new exit (range 7) 9218 | -6/Factory | Cargo convoy interrupted 9256 | -6/Factory | Garrison activated, responded to threat 9270 | -6/Factory | Released all parts (9) 9277 | -6/Factory | Core integrity fell below 50% 9288 | -6/Factory | Core integrity fell below 20% 9293 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09283_ U-05 Engineer builds a Wall. 09283_ Dropped Huge Storage Unit. 09284_ Acquired Biomechanical Wings. 09284_ Slug penetrates Wall. 09285_ Nuclear Reactor explodes. 09285_ Matter Pump disabled. 09285_ S-27 Virus destroyed. 09285_ U-05 Engineer builds a Wall. 09286_ Acquired Biomechanical Wings. 09287_ U-05 Engineer builds a Wall. 09287_ Penetrated by Slug. 09287_ Slug penetrates Matter Pump. 09287_ Penetrated by Slug. 09288_ The unstable cave ceiling collapses. 09288_ Dropped Utility Shielding. 09289_ Acquired Lgt. Angular Momentum Engine. 09290_ Slug penetrates Matter Pump. 09290_ Penetrated by Slug. 09291_ U-05 Engineer lays Concrete. 09293_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????? """?????????????????????????????????? | | ??????????? "G" ????????????????????????????????? | | ??????????# "?" ??? ??????????????????????????? | | ??????????# ?? ??? ]#?????????????????????????? | | ???????""?# "?? ??? #?????????????????????????? | | ???????T"?# "" "?? #?????????????????????????? | | ???????"" 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VSS Leg | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Please Form A Line Challenges ------------ None Game ------ Seed VortexMyomerSpecial Manual? 0 Play Time 03:30:36 Cumulative 24.1 hours Start 2023.09.09 @ 11:50:12 End 2023.09.09 @ 21:03:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdc8d4b1-4a52-4edc-bcbc-87a6ca2c0ae2