Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 23:27:48 Player: Dazz Result: Destroyed by VY-TOI(l) with Ripper Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (46) 230 Value Destroyed (1292) 1292 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (496) 496 TOTAL SCORE: 5758 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 185 Met Data Miner 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Visual Processing Unit > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Advanced Targeting Computer Melee Analysis Suite Ripper Heavy Pick Peak State ------------ > --- POWER ------------ Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Weight Redist. System Visual Processing Unit Improved Sensor Array Improved Terrain Scan Processor Advanced ECM Suite > --- WEAPON ----------- High-powered Shotgun Missile Launcher Katana > --- INVENTORY -------- Seismic Detector Minigun Minigun [Rating: 42] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Visual Processing Unit Device Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Power Shielding Weapon Katana Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 3 | . . . 2 . . 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 75 | 6 8 . 2 1 27 9 4 4 1 13 Power 9 | 1 . . 1 . 5 . . 1 . 1 Engine 9 | 1 . . 1 . 5 . . 1 . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 6 . . . 10 4 . 1 1 6 Treads 3 | . . . . . 3 . . . . . Leg 6 | . . . . . . 1 . . . 5 Wheel 7 | 2 4 . . . 1 . . . . . Hover . | . . . . . . . . . . . Flight 14 | . 2 . . . 6 3 . 1 1 1 Utility 15 | 2 1 . 1 1 5 3 . . . 2 Device 8 | 1 . . . 1 2 2 . . . 2 Storage 2 | 1 . . 1 . . . . . . . Processor 4 | . 1 . . . 2 1 . . . . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 21 | 1 1 . . . 7 2 4 2 . 4 Energy Gun 2 | . . . . . 2 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | 1 . . . . 3 2 3 . . 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . 1 . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . 1 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . . 1 Parts Lost 36 | . 1 . 2 . 12 2 2 1 . 16 Power 7 | . . . . . 3 1 . . . 3 Propulsion 12 | . . . 1 . 5 . 1 1 . 4 Utility 7 | . . . . . 2 . . . . 5 Weapon 10 | . 1 . 1 . 2 1 1 . . 4 Highest Loss Streak 5 | . 1 . 2 . 4 2 2 1 . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 72 | . 88 85 70 66 63 87 85 87 92 56 Engine 10 | . 14 14 11 11 10 14 7 10 15 6 Wheel 6 | . 27 28 20 11 2 . . . . . Flight 6 | . . . . . 5 12 17 18 15 4 Device 15 | . 14 14 11 22 10 13 23 23 23 15 Storage 3 | . 10 . 9 11 5 . . . . . Processor 11 | . 3 14 11 11 12 21 15 15 15 11 Protection 1 | . . . . . 4 2 . . . . Ballistic Gun 9 | . 14 14 8 . 2 17 20 9 7 7 Slashing Weapon 3 | . . . . . 4 . 1 5 7 7 Peak Build Rating 42 | 8 10 9 10 8 26 38 37 39 42 42 Average Rating 20 | 4 8 8 8 8 16 31 35 37 39 23 On Entrance 19 | . 8 8 8 7 8 21 34 35 39 42 Naked Turns . | . . . . . . . . . . . Heaviest Build 28 | 12 15 7 12 12 25 27 22 28 28 25 Greatest Support 66 | 20 20 20 20 10 66 24 24 24 24 43 Greatest Overweight (x) 8 | . . . 1 1 3 8 1 1 1 3 Average Overweight (x) . | . . . . 1 . 1 . . 1 . Largest Inventory Capacity 8 | 8 8 5 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 7 5 7 8 6 5 5 5 5 5 Most Carried 7 | 2 5 5 6 4 7 5 5 5 4 5 Average Carried 3 | . 2 4 5 4 4 3 4 3 3 3 Final Capacity 8 | 8 5 5 8 8 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 4 3 4 4 4 3 4 Class Distribution -------------------- 86% | Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 1432 | 270 262 26 . . 361 . 138 27 . 348 Remotely . | . . . . . . . . . . . Salvage Created 1189 | 21 303 . . . 620 . 38 . . 207 Parts 89 | 3 38 . . . 34 . 3 . . 11 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 3 . . 13 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 40 | . 14 . . . 17 . 1 . . 8 Melee 7 | . . . . . 5 . . . . 2 Guns 20 | . 1 . . . 12 . 1 . . 6 AOE 13 | . 13 . . . . . . . . . Classes Destroyed 8 | 1 5 . . . 1 . 1 . . . Worker 1 | . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . Watcher 3 | . 3 . . . . . . . . . Swarmer 19 | . 6 . . . 7 . . . . 6 Grunt 16 | . 8 . . . 7 . . . . 1 Sentry 3 | . . . . . 3 . . . . . Programmer 2 | . . . . . . . 1 . . 1 Best Kill Streak 6 | 1 6 . . . 6 . 1 . . 4 Combat Bots Only 6 | . 5 . . . 6 . 1 . . 4 Max Kills in Single Turn 3 | 1 3 . . . 2 . 1 . . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . 3 . . . . . . . . . Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 486 | . 28 4 16 7 210 60 10 18 . 133 Missed 168 | . 12 1 4 2 65 24 3 8 . 49 Damage Taken 4231 | . 222 56 162 43 1707 291 103 77 . 1570 Core 1307 | . 30 13 14 35 511 57 15 5 . 627 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 77 | . . . . . 77 . . . . . Regen/Repaired (Parts) 31 | . 31 . . . . . . . . . Core Remaining (%) 69 | 100 . 82 . 87 7 . . . . . Volleys Fired 136 | 11 37 . 1 . 52 . 4 . . 31 Largest 3 | 1 2 . 1 . 2 . 3 . . 2 Hottest 84 | 20 50 . 20 . 84 . 75 . . 61 Shots Fired 197 | 11 53 . 1 . 73 . 7 1 . 51 Gun 179 | 11 37 . 1 . 73 . 7 1 . 49 Cannon . | . . . . . . . . . . . Launcher 18 | . 16 . . . . . . . . 2 Special . | . . . . . . . . . . . Kinetic 148 | 11 37 . 1 . 42 . 7 1 . 49 Thermal 31 | . . . . . 31 . . . . . Explosive 18 | . 16 . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | 2 5 . 3 . 13 . 5 . . 5 Robot Miss Streak 7 | 4 3 . . . 3 . 2 . . 7 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . . 2 . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . . . 1 Shots Hit Robots 131 | 4 24 . 1 . 67 . 6 . . 29 Core Hits 80 | 2 32 1 . . 26 . 2 . . 17 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . Critical Strikes 7 | . 1 . . . 5 . . . . 1 Burn 2 | . . . . . 2 . . . . . Destroy 3 | . 1 . . . 2 . . . . . Sever 2 | . . . . . 1 . . . . 1 Melee Attacks 116 | . . . . . 20 . 19 11 . 66 Impact . | . . . . . . . . . . . Slashing 116 | . . . . . 20 . 19 11 . 66 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . . Damage Inflicted 3265 | 35 1015 1 7 . 1362 . 137 . . 708 Guns 1722 | 35 153 . 7 . 940 . 137 . . 450 Cannons . | . . . . . . . . . . . Explosions 974 | . 853 . . . . . . . . 121 Melee 559 | . . . . . 422 . . . . 137 Ramming 10 | . 9 1 . . . . . . . . Kinetic 1282 | 35 153 . 7 . 500 . 137 . . 450 Thermal 440 | . . . . . 440 . . . . . Explosive 974 | . 853 . . . . . . . . 121 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 559 | . . . . . 422 . . . . 137 Piercing . | . . . . . . . . . . . Highest Corruption 9 | . 1 1 . . . . 3 3 3 9 Average Corruption 3 | . 1 1 . . . . 2 3 3 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 47 | . 2 3 . . . . 4 5 2 31 Message Errors 12 | . 1 1 . . . . 3 . . 7 Matter Fused 11 | . . 2 . . . . . 1 1 7 Heat Flow Errors 3 | . . . . . . . 1 1 . 1 Energy Discharges 9 | . . . . . . . . 2 1 6 Parts Rejected 4 | . . . . . . . . . . 4 Data Loss (minor) 4 | . . . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 3 | . 1 . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 38 | . 2 . . . 26 . . . . 10 Projectiles . | . . . . . . . . . . . Explosions 2 | . 2 . . . . . . . . . Melee 36 | . . . . . 26 . . . . 10 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 131 | . 34 . . . . . . . . 97 Shots 4 | . 2 . . . . . . . . 2 Rammed 4 | . 3 1 . . . . . . . . Targets Rammed 4 | . 3 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 203 | . 24 . 4 . 203 5 124 108 . 178 Average Temperature 40 | . 10 . 4 . 55 3 41 58 . 27 Received Heat Transfer 1031 | . 81 24 69 . 657 72 . 24 . 104 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . Heat Transferred 962 | . . . . . 962 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Peak Influence 550 | 5 550 84 71 . 332 194 . . . . Initial 150 | . 3 84 32 . . 150 . . . . Average 181 | . 339 84 38 . 112 178 . . . . Maximum Alert Level 2 | . 2 . . . 1 . . . . . Low Security (%) 66 | 100 18 100 100 100 78 100 . . . . Level 1 25 | . 56 . . . 21 . . . . . Level 2 7 | . 25 . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 2 . 1 . 4 1 . . . . Investigation 1 | . . . 1 . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . 2 . . . 2 . . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 6 | . 4 . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | . 22 2 6 4 38 3 2 1 . 48 Peak Tracking Total 10 | . 8 2 8 4 7 2 1 1 . 10 Tactical Retreats 20 | . 1 . . . 9 2 . 1 . 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 6 | . 2 1 . . 3 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 2 | . 2 . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 26 | . 8 1 2 . 7 2 1 1 4 . Terminals 15 | . 6 . 1 . 6 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 3 | . 1 . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 66 | . 12 1 6 . 15 2 1 1 28 . Successful 53 | . 8 1 3 . 9 2 1 1 28 . Failed 13 | . 4 . 3 . 6 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 25 | . 8 . 3 . 12 2 . . . . Terminals 26 | . 9 . 3 . 12 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . Recycling Units 7 | . 1 . 3 . 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 35 | . 1 1 1 . 1 1 1 1 28 . Record 12 | . . . . . 1 . . . 11 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 3 | . . 1 . . . . 1 1 . . Open DSF 1 | . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 15 | . 5 . 2 . 7 1 . . . . Terminals 11 | . 5 . . . 5 1 . . . . Skim 11 | . 5 . . . 5 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . 2 . 2 . . . . . Reject 2 | . . . 1 . 1 . . . . . Mask 2 | . . . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 3 . 2 . 4 1 . . . . Full Trace Events 3 | . . . 2 . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . 22 Total Damage 608 | . . . . . . . . . . 608 Kills 5 | . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 4901 | 78 812 200 109 45 996 363 491 274 95 1438 Spaces Moved 4374 | 60 825 235 125 47 625 241 534 436 81 1165 Core 565 | 5 . . . . 136 57 . . . 367 Treads 40 | . . . . . 40 . . . . . Legs 342 | . . . . . . 58 . . . 284 Wheels 1509 | 55 825 235 125 47 222 . . . . . Hover . | . . . . . . . . . . . Flight 1918 | . . . . . 227 126 534 436 81 514 Fastest Speed 32 | 50 80 80 80 95 32 34 34 34 114 34 Average Speed 89 | 77 80 80 82 95 104 137 79 54 116 97 Slowest Speed 450 | 80 80 80 95 95 245 450 117 117 117 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 50 | 3 98 51 22 20 58 8 67 60 70 93 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 5 | . 2 . . . 1 . . . 1 1 Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . 1 1 . Scrap Searched 8 | . . 1 . . . . 3 1 . 3 Spaces Dug 91 | . . . . . . . 18 11 . 62 Terrain Destroyed 196 | . 88 . . . . . 18 11 . 79 Melee 91 | . . . . . . . 18 11 . 62 Projectile . | . . . . . . . . . . . AOE 105 | . 88 . . . . . . . . 17 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total 5012 | 82 935 247 129 47 869 277 565 455 81 1325 Wait 228 | . 47 9 . . 122 11 2 1 . 36 Move 4362 | 59 824 234 124 46 622 240 533 435 80 1165 Hop 1 | . . . . . 1 . . . . . Pick Up 63 | 6 8 2 1 . 20 10 2 2 . 12 Fast Attach . | . . . . . . . . . . . Attach 73 | 6 8 . 1 1 27 9 3 4 1 13 Detach 21 | . 6 . . . 6 4 1 2 . 2 Swap 2 | . . . 1 . . . 1 . . . Drop 9 | . 2 1 1 . 2 3 . . . . Fire 136 | 11 37 . 1 . 52 . 4 . . 31 Melee 113 | . . . . . 17 . 19 11 . 66 Ram 4 | . 3 1 . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x2 / *Min x2 / [*Sto]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 15) 515 | -10/Materials | Discovered new exit (range 7) 692 | -10/Materials | Discovered new exit (range 9) 697 | -10/Materials | Learned location of 1 exit from Storage 700 | -10/Materials | Identified exit to Materials 739 | -10/Materials | Learned location of Storage (-9) 750 | -10/Materials | Identified exit to Mines 769 | -10/Materials | Identified exit to Subcaves 802 | -10/Materials | Learned location of Mines (-9) 803 | -10/Materials | Learned location of 2 exits from Materials 807 | -10/Materials | Learned location of 1 exit from Storage 847 | -10/Materials | Learned Storage garrison access intel 873 | -10/Materials | Repaired Wheel 891 | -10/Materials | Entered Mines 897 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1091 | -10/Mines | Entered Materials 1091 | -9/Materials | Evolved 2 slots: Utility x2 1092 | -9/Materials | Identified exit to Mines 1093 | -9/Materials | Identified exit to Materials 1145 | -9/Materials | Discovered new exit (range 10) 1200 | -9/Materials | Entered Mines 1203 | -9/Mines | Met a Derelict bent on vengeance 1226 | -9/Mines | Discovered exit to Materials (range 7) 1245 | -9/Mines | Entered Materials 1245 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1590 | -8/Materials | Discovered new exit (range 10) 1792 | -8/Materials | Core integrity fell below 50% 1989 | -8/Materials | Learned Storage emergency access door positions 2044 | -8/Materials | Garrison activated, responded to threat 2045 | -8/Materials | Learned location of 1 exit from Lower Caves 2093 | -8/Materials | Learned location of 2 exits from Factory 2101 | -8/Materials | Core integrity fell below 20% 2123 | -8/Materials | Lost 4 parts (3n1w) 2161 | -8/Materials | Learned Factory emergency access door positions 2180 | -8/Materials | Learned location of 3 exits from Factory 2210 | -8/Materials | Identified exit to Factory 2241 | -8/Materials | Entered Factory 2241 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2242 | -7/Factory | Identified exit to Factory 2242 | -7/Factory | Identified exit to Lower Caves 2244 | -7/Factory | Identified exit to DSF 2604 | -7/Factory | Entered Lower Caves 2605 | -7/Lower Caves | Identified exit to Lower Caves 2910 | -7/Lower Caves | Learned Factory security intel 3047 | -7/Lower Caves | Build established: Skirmisher 3095 | -7/Lower Caves | Entered another Lower Caves area 3129 | -7/Lower Caves | Discovered exit to Factory (range 12) 3216 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3327 | -7/Lower Caves | Discovered new exit (range 9) 3369 | -7/Lower Caves | Entered Data Miner 3369 | -7/Data Miner | Discovered new exit (range 6) 3392 | -7/Data Miner | Met Data Miner 3415 | -7/Data Miner | Learned location of Section 7 (-2) 3415 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3435 | -7/Data Miner | Build established: Mutant 3437 | -7/Data Miner | Received God Mode back door access code from Data Miner 3464 | -7/Data Miner | Entered Proximity Caves 3559 | -6/Proximity Caves | Spotter reported a threat 3574 | -6/Proximity Caves | Spotter reported a threat 3631 | -6/Proximity Caves | Spotter reported a threat 3650 | -6/Proximity Caves | Spotter reported a threat 3732 | -6/Proximity Caves | Spotter reported a threat 3736 | -6/Proximity Caves | Spotter reported a threat 3789 | -6/Proximity Caves | Spotter reported a threat 3831 | -6/Proximity Caves | Spotter reported a threat 3889 | -6/Proximity Caves | Spotter reported a threat 3925 | -6/Proximity Caves | Spotter reported a threat 3991 | -6/Proximity Caves | Spotter reported a threat 3996 | -6/Proximity Caves | Spotter reported a threat 4047 | -6/Proximity Caves | Spotter reported a threat 4065 | -6/Proximity Caves | Lost 4 parts (2p1n1u) 4079 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4106 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4139 | -6/Proximity Caves | Lost 5 parts (1n2u2w) 4176 | -6/Proximity Caves | Spotter reported a threat 4261 | -6/Proximity Caves | Core integrity fell below 50% 4271 | -6/Proximity Caves | Crushed by falling debris 4389 | -6/Proximity Caves | Spotter reported a threat 4422 | -6/Proximity Caves | Spotter reported a threat 4424 | -6/Proximity Caves | Escorted by Enhanced Grunt 4431 | -6/Proximity Caves | Core integrity fell below 20% 4442 | -6/Proximity Caves | Spotter reported a threat 4532 | -6/Proximity Caves | Attacked by a faux Warlord 4902 | -6/Proximity Caves | Destroyed by VY-TOI(l) with Ripper Last Messages --------------- 04598_ Acquired 20 matter. 04606_ System corrupted: Battle Rifle rejected. 04624_ Acquired derelict log, extracted data. World map updated: -7/Factory. 04658_ System corrupted: Component data lost. 04673_ F1VBDLPP MRWF%I=YAF 04696_ System corrupted: Heat flow error (+229). 04711_ System corrupted: Enh. Flexi-carbon Leg rejected. 04743_ System corrupted: Carbon-fiber Leg rejected. 04744_ Acquired Carbon-fiber Leg. 04766_ VMM5XMHSHV&,J#NXXHKUB>TS 04805_ System corrupted: Component data lost. 04820_ System corrupted: Carbon-fiber Leg rejected. 04820_ Acquired Carbon-fiber Leg. 04899_ Carbon-fiber Leg destroyed. 04902_ Weight Redist. System destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #??# # ## #??# $#????????? | | #??# "#### ## ## #??# ### #????????? | | #?## ""### ## ## ##### #?# #????????? | | #### """ "" ## ## ######### #????????? | | #?# " ## ## ##????# ##?###???? | | ### " ## ######### #????# ### ##??? | | """"" ## #??????# ##???# ## #??? | | """"" #??????# # ##??# ## #??? | | ##### " "" ####????? # #### ### #??? | | ????# " " #??????# ### # ### #??? | | ????# ###" #??????#???#### #??? | | ????# ####" #?????????????# ## ### #??? | | ????# #?????????????# ## #?## ####??? | | ???## #?????????????# ## #### ##?????? | | ??## #### # #?????????????# ## #??????? | | ### #####????????? ### #??????? | | #### #????????????## ########?# ##??????? | | #???????????????##???????## #???????? | | #??????????????## ###?????# #???????? | | ### ##?????????????# #?????# #???????? | | ### ##???????????## ##????# #???????? | | ### ##########?## ##??## ##?###??? | | ## # #?# ##?# ## #??? | | #### # #### ### #??? | | ##?## ########### #;#### ## ##??? | | ### #"""" """"# # @#### ### ##???? | | ##### #"""" /s l #?# #????? | | ## #"""" # #?##### #????? | | # # # #s ########?????## #????? | | ?# ## + gs ##?????????????## ###????? | | ??###### # #g #???????????????####??????? | | ???????# #" # #?????????????????????????? | | ???????# #" T + #?????????????????????????? | | ???????# #"""""""""# #?????????????????????????? | | ???????# ########### #?????????????????????????? | | ???????# #?????????????????????????? | | ???????# #?????????????????????????? | | ???????#################?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 24 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Additional Mass Support 6 Power Shielding 66 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Part-time Excavator The Oracle Challenges ------------ None Game ------ Seed ShadeZhirovCloak Manual? 0 Play Time 01:18:57 Cumulative 11.0 hours Start 2024.10.01 @ 22:01:47 End 2024.10.01 @ 23:27:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 10 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11224a84-3067-434b-bdcb-a7ed07b5d618