Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 01:30:47 Player: Andru7428 Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (341) 1705 Value Destroyed (14827) 14827 Prototype IDs (36) 720 Alien Tech Used (3) 600 Bonus (3682) 3682 TOTAL SCORE: 31434 Bonus ------- High Alert Combat Kills 477 Follower Combat Kills 107 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -202 Cogmind --------- Core Integrity 0/1600 Matter 217/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Improved Armor Integrity Analyzer Advanced Hacking Suite Missile Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Energy Well Experimental Energy Well Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Weapon Cycler Centrium Light Armor Plating Graphene Brace Improved Force Field Advanced Hacking Suite System Mapper > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Advanced KE Penetrator Helical Railgun > --- INVENTORY -------- Reinforced Quantum Reactor Reinforced Quantum Reactor Armored Heavy Treads Advanced Power Amplifier High-capacity Matter Pod Advanced Sensor Array Improved Armor Integrity Analyzer Advanced Hacking Suite Advanced System Shield KE Penetrator Railgun Missile Launcher Advanced Remote Datajack Makeshift Sword [Rating: 185] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Heavy Armor Plating Weapon KE Penetrator Energy Gun Medium Laser Ballistic Gun KE Penetrator Launcher Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 2 . . . . 2 . . . . 2 . . . . 2 . . . . 1 2 . 1 Weapon 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 372 | 7 15 45 30 33 10 6 . 6 19 10 4 . 1 36 9 4 10 7 34 8 1 6 2 21 19 17 12 Power 16 | 1 2 5 1 . . . . . 1 . . . . 1 . . . . 2 . . 2 . . . . 1 Engine 10 | 1 2 5 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 1 . . . . 2 . . 2 . . . . 1 Propulsion 50 | 2 3 13 6 5 1 1 . . 1 . 2 . . 4 1 . . . 5 . . . . . 1 . 5 Treads 48 | 2 1 13 6 5 1 1 . . 1 . 2 . . 4 1 . . . 5 . . . . . 1 . 5 Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 219 | 2 7 15 19 21 5 4 . 5 12 6 2 . . 22 5 2 8 5 18 8 1 4 2 15 12 16 3 Device 165 | 1 2 4 16 17 5 4 . 3 9 6 2 . . 16 5 2 7 5 11 6 1 3 1 13 10 13 3 Storage 10 | 1 1 2 1 . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . 1 . Processor 9 | . . . . 2 . . . . 1 . . . . 2 . . 1 . 2 . . . . . . 1 . Hackware 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Protection 33 | . 4 9 2 2 . . . 2 2 . . . . 2 . . . . 4 2 . . 1 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 3 12 4 7 4 1 . 1 5 4 . . 1 9 3 2 2 2 9 . . . . 6 6 1 3 Energy Gun 8 | 2 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 59 | . 1 8 2 4 3 1 . . 4 3 . . . 7 2 1 2 1 6 . . . . 4 6 1 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . 1 3 1 . . 1 1 1 . . 1 1 1 1 . . 3 . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 3 1 . 1 . . 1 . . . . . 2 . . 3 . 1 . . 2 . . 1 2 1 Parts Lost 31 | . 8 . . 1 1 . . . 1 . . . . 6 1 1 . . . . . . . . . 2 10 Power 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Utility 11 | . 2 . . . . . . . 1 . . . . 3 . . . . . . . . . . . 1 4 Weapon 14 | . 2 . . 1 1 . . . . . . . . 2 1 1 . . . . . . . . . 1 5 Highest Loss Streak 9 | . 4 . . 1 1 . . . 1 . . . . 3 1 1 . . . . . . . . . 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 99 99 99 99 100 100 100 95 93 93 93 93 93 90 88 88 88 86 90 90 89 90 89 90 87 85 Engine 3 | . 13 11 8 7 7 7 7 7 6 6 6 6 6 2 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 4 5 4 4 4 6 Treads 19 | . 23 20 27 23 24 28 28 28 25 25 25 25 25 22 18 16 16 16 11 15 15 15 15 13 11 8 6 Device 9 | . 8 1 9 6 6 7 7 7 12 12 12 12 12 9 6 11 8 5 12 15 15 14 14 13 16 12 13 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 8 8 8 10 Processor 13 | . . . . 14 14 14 14 14 12 12 12 12 12 16 16 16 18 22 16 20 20 20 20 18 16 16 18 Hackware 2 | . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 4 4 7 6 Protection 7 | . 5 9 9 7 7 7 7 7 7 6 6 6 6 6 9 5 5 5 10 5 5 5 5 4 8 7 2 Energy Gun 1 | . 22 4 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 23 | . 5 39 35 29 28 28 28 26 21 21 25 25 20 20 20 20 17 21 19 20 20 20 20 21 20 20 17 Peak Build Rating 185 | 7 9 22 29 40 44 45 45 46 65 65 65 66 66 84 90 90 100 96 121 117 117 120 118 137 156 163 185 Average Rating 79 | 5 8 18 25 36 41 44 45 44 58 64 64 65 65 79 86 89 93 95 114 116 117 116 117 133 146 157 169 On Entrance 75 | . 7 9 22 29 40 44 45 45 45 65 65 65 66 65 84 90 90 96 96 117 117 117 118 118 133 156 163 Naked Turns 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Heaviest Build 112 | 12 31 46 51 55 56 57 53 57 78 78 78 74 74 82 80 78 73 73 87 80 80 79 85 100 112 107 111 Greatest Support 145 | 40 40 40 60 66 66 66 64 64 90 90 90 90 90 98 110 110 110 110 140 130 130 130 130 130 145 145 145 Greatest Overweight (x) 11 | 1 1 11 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 13 14 14 14 13 13 15 15 14 15 15 14 15 14 14 14 14 15 14 14 15 14 15 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 14 13 15 15 15 15 15 15 15 15 13 15 14 15 15 15 15 15 15 15 15 15 14 5 Class Distribution -------------------- 35% | Gunner 23% | Scavenger-Gunner 9% | Tank 7% | Skirmisher 6% | Scavenger-Tank 5% | Scavenger-Skirmisher 5% | Derelict-Gunner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Derelict-Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Zhirov Gunner | -3/Proximity Caves Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 12992 | 270 165 1423 813 1215 236 250 . 150 595 287 95 57 31 1418 451 101 126 242 975 210 28 128 52 1222 700 712 1040 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17352 | 23 569 1351 976 1377 104 259 . 119 607 294 61 . 35 2087 528 56 . 387 1365 108 . 339 74 2089 614 1275 2655 Parts 942 | 2 33 115 63 62 8 13 . 9 34 15 2 . 4 100 18 3 . 17 102 5 . 6 9 118 21 77 106 Haulers Intercepted 17 | . 1 5 . 3 . . . . . . . . . 3 . . . . . . . . . 2 . 1 2 Recyclers Shooed 10 | 1 . . 1 1 . . . . 1 . . . . . . . . . 2 . . . . 2 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 142 | . . . . . 20 16 . 9 . 19 . . . . 17 7 . 18 . 12 . 3 21 . . . . Prevented 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 254 | . 17 26 15 13 2 5 . 4 12 5 1 . . 31 6 1 . 11 25 2 . . 2 26 9 15 26 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 244 | . 16 26 12 13 2 5 . 4 12 5 1 . . 29 6 1 . 7 25 2 . . 2 26 9 15 26 AOE 9 | . . . 3 . . . . . . . . . . 2 . . . 4 . . . . . . . . . Classes Destroyed 18 | 1 4 3 2 1 . . . . . . 1 . 1 1 1 . . . . . . . 1 1 1 . . Worker 11 | . . . 2 3 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 2 Builder 17 | . . 2 3 1 . . . . 1 . . . . 5 . . . . 1 . . . . 2 . 2 . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 1 5 . 3 . . . . . . . . . 3 . . . . . . . . . 2 . 1 2 Recycler 11 | . 1 . 2 5 . . . . 1 . . . . . . . . . . . . . . . . . 2 Operator 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 25 | . . 5 3 3 . . . . 1 . . . . 2 . . . . 5 . . . . 3 . 1 2 Swarmer 57 | . 9 8 4 . . . . 3 7 . . . . 4 . . . 7 11 . . . . 4 . . . Grunt 101 | . 8 11 6 7 1 4 . . 3 3 . . . 16 3 . . 1 . . . . . 11 3 7 17 Brawler 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 23 | . . 7 4 2 . . . . 1 1 . . . 2 2 . . . 2 . . . . 2 . . . Hunter 20 | . . . 1 3 1 1 . . . 1 . . . 3 . 1 . 2 2 . . . . . . . 5 Programmer 41 | . . . . 1 . . . 1 1 . . . . 6 . . . . 10 1 . . 1 7 2 7 4 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 15 | 1 7 5 8 6 1 4 . 3 6 3 1 . . 15 4 1 . 6 7 1 . . 1 5 3 7 11 Combat Bots Only 9 | . 7 4 6 4 1 4 . 3 3 3 1 . . 9 4 1 . 6 6 1 . . 1 5 3 6 9 Max Kills in Single Turn 4 | 1 2 2 4 2 1 1 . 1 2 2 1 . 1 3 2 1 . 2 2 1 . . 1 2 2 2 2 Gunslinging 1 | . 1 1 . . . . . . 1 1 . . . 1 1 . . . 1 . . . . . 1 1 1 Exploded 3 | . . . 3 . . . . . . . . . . 1 . . . 2 . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Hostile Shots Fired 1466 | . 118 78 51 116 9 26 . 13 78 27 12 . . 148 14 15 . 38 151 4 . . 6 112 41 47 362 Missed 462 | . 30 20 11 41 3 6 . 2 27 10 3 . . 43 4 6 . 16 64 1 . . 5 37 17 10 106 Damage Taken 14344 | . 890 668 460 643 56 255 . 150 456 188 115 . . 1835 166 109 . 180 1050 61 . . 22 1074 529 542 4895 Core 2294 | . 112 59 24 40 . . . 14 16 . . . . 124 . . . 9 33 . . . 22 184 47 . 1610 Absorbed by Shields 4013 | . . . 92 252 8 80 . 24 184 52 12 . . 310 60 54 . 169 297 . . . . 730 292 306 1091 Reduced by Siege Mode 352 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 352 Regen/Repaired (Parts) 433 | . . . . . . . . . . . . . . . . . 72 . 361 . . . . . . . . Core Remaining (%) 88 | 100 55 85 95 . . . . 92 . . . . 98 . . . . 86 . . . . 95 85 . 96 . Volleys Fired 602 | 6 49 51 36 62 3 10 . 6 30 12 6 1 6 77 10 9 . 13 37 15 . 3 6 50 20 31 53 Largest 5 | 2 2 4 4 4 4 4 . 4 4 4 4 1 1 4 4 4 . 4 4 4 . 4 4 5 5 5 5 Hottest 172 | 90 90 155 100 100 98 99 . 102 116 116 116 30 30 122 122 122 . 122 127 127 . 127 127 167 172 172 170 Shots Fired 2277 | 12 98 194 138 248 12 40 . 24 115 33 21 1 6 299 36 23 . 46 150 33 . 12 12 250 100 126 248 Gun 2270 | 12 98 194 136 248 12 40 . 24 115 33 21 1 6 296 36 23 . 44 150 33 . 12 12 250 100 126 248 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 2 . . . . . . . . . . 3 . . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2150 | . 8 176 136 248 12 40 . 24 115 33 21 1 6 296 36 23 . 44 150 33 . 12 12 250 100 126 248 Thermal 120 | 12 90 18 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 7 | . . . 2 . . . . . . . . . . 3 . . . 2 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 37 | 2 8 12 12 16 7 15 . 6 10 10 12 . . 26 6 4 . 8 13 7 . 10 7 19 15 12 37 Robot Miss Streak 6 | 3 3 5 3 6 1 2 . 2 5 2 1 . . 5 2 3 . 4 3 . . 1 1 3 5 3 5 Penetration Max 2 | . . . . . . . . . 1 . . . . 1 1 . . 1 1 . . 1 . 1 1 1 2 Secondary Targets 52 | . 5 2 1 . . . . . 3 2 . . . 5 1 . . 4 5 . . . . 5 5 1 13 Max Gunslinging Chain 2 | . 1 1 1 . . . . . 1 2 . . . 1 1 . . 1 1 . . . . 1 2 1 1 Shots Hit Robots 1352 | 5 57 99 87 134 8 32 . 13 67 19 16 . 1 189 19 12 1 28 88 2 . 8 4 150 58 70 185 Core Hits 662 | 1 29 52 38 53 5 13 . 6 25 12 3 . . 79 16 2 . 17 56 6 . 8 3 77 24 42 95 Critical Kills 47 | . . 1 1 . . . . . 1 . . . . 9 3 . . 2 7 . . 2 . 8 2 6 5 Critical Parts Destroyed 57 | . . . . 1 . . . . 2 . . . . 17 1 2 . 2 1 . . . . 14 4 4 9 Critical Strikes 109 | . 2 2 1 2 . . . . 3 . . . . 26 4 2 . 4 8 . . 2 . 22 7 10 14 Burn 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 106 | . . 1 1 2 . . . . 3 . . . . 26 4 2 . 4 8 . . 2 . 22 7 10 14 Melee Attacks 55 | . . . 2 4 1 . . 4 6 5 . . 8 6 5 1 6 . 5 . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 55 | . . . 2 4 1 . . 4 6 5 . . 8 6 5 1 6 . 5 . . . . 2 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34745 | 72 740 1685 1831 2412 110 474 . 235 1477 392 255 . 78 5247 540 221 74 1116 2620 263 . 239 114 4698 1803 2725 5324 Guns 33013 | 71 730 1672 1549 2342 110 474 . 235 1477 392 255 . . 4860 473 221 . 572 2458 263 . 239 114 4696 1803 2709 5298 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1189 | . . . 259 50 . . . . . . . . . 336 . . . 544 . . . . . . . . . Melee 296 | . . . . . . . . . . . . . 78 . 67 . 74 . 77 . . . . . . . . Ramming 247 | 1 10 13 23 20 . . . . . . . . . 51 . . . . 85 . . . . 2 . 16 26 Kinetic 32158 | . 68 1550 1549 2342 110 474 . 235 1477 392 255 . . 4860 473 221 . 572 2458 263 . 239 114 4696 1803 2709 5298 Thermal 905 | 71 662 122 . 50 . . . . . . . . . . . . . . . . . . . . . . . Explosive 1139 | . . . 259 . . . . . . . . . . 336 . . . 544 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 296 | . . . . . . . . . . . . . 78 . 67 . 74 . 77 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 1 1 1 2 2 . 5 5 5 5 . 4 1 . . . 8 . 7 5 Average Corruption 2 | . . . . . . . . 1 1 1 1 2 . 2 5 5 5 . 1 1 . . . 2 . 4 2 Corruption Purged 13 | . . . . . . . . . . . . . . . . . . . 4 1 . . . 8 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 123 | . . . . . . . . 3 5 3 3 . . 20 26 13 1 . 19 6 . . . 9 . 8 7 Message Errors 30 | . . . . . . . . . 1 . 1 . . 6 6 5 . . 3 2 . . . . . 3 3 Matter Fused 28 | . . . . . . . . . 1 1 2 . . 6 7 . . . 3 2 . . . 3 . 1 2 Heat Flow Errors 11 | . . . . . . . . 1 . 1 . . . 1 3 1 1 . . 1 . . . 2 . . . Energy Discharges 12 | . . . . . . . . . 1 1 . . . 3 3 1 . . 1 . . . . 1 . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . Data Loss (minor) 15 | . . . . . . . . 1 2 . . . . 1 2 4 . . 3 . . . . 1 . . 1 Data Loss (major) 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Misfires 11 | . . . . . . . . . . . . . . 2 3 . . . 4 . . . . 1 . . 1 Alerts 4 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . 1 . Weapon Failures 4 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 246 | . . . 46 . . . . . . . . . 67 13 . . 20 43 57 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 102 | . . . 46 . . . . . . . . . . 13 . . . 43 . . . . . . . . . Melee 144 | . . . . . . . . . . . . . 67 . . . 20 . 57 . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 124 | . . . 13 94 . . . . . . . . . . . . . 17 . . . . . . . . . Shots 3 | . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . Rammed 30 | 1 4 6 2 3 . . . . . . . . . 2 . . . . 5 . . . . 2 . 2 3 Targets Rammed 33 | 1 5 6 2 3 . . . . . . . . . 3 . . . . 6 . . . . 2 . 2 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Highest Temperature 377 | 162 312 241 309 279 69 180 . 163 377 158 144 8 8 249 337 93 125 30 153 236 . 32 36 119 45 130 97 Average Temperature 64 | 89 103 60 87 82 30 88 . 34 116 62 51 8 8 52 106 27 65 14 49 66 . 24 25 28 18 38 37 Received Heat Transfer 1765 | . 306 168 178 205 13 131 . . 94 23 . . . 276 50 . . 4 19 . . . . 130 12 25 131 Effects 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 Total Turns 130 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 120 Longest Duration 39 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 39 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 7 2 . . . . . . . . . . . . . 2 . 3 . . . . . . . . . Heat Transferred 2515 | 186 1822 407 . 100 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Peak Influence 677 | 5 260 430 355 559 . . . . 331 . . . . 637 . . . . 299 . . . . 444 249 326 677 Initial 249 | . 3 55 44 9 . . . . . . . . . . . . . . . . . . . . 249 67 195 Average 188 | 1 121 171 118 216 . . . . 185 . . . . 246 . . . . 141 . . . . 226 167 147 376 Maximum Alert Level 2 | . 1 2 1 2 . . . . 1 . . . . 2 . . . . 1 . . . . 2 1 1 2 Low Security (%) 55 | 100 77 52 77 41 . . . . 51 . . . . 50 . . . . 66 . . . . 37 64 66 4 Level 1 38 | . 22 45 22 45 . . . . 48 . . . . 28 . . . . 33 . . . . 58 35 33 69 Level 2 6 | . . 1 . 12 . . . . . . . . . 21 . . . . . . . . . 4 . . 26 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 2 4 5 7 . . . . 3 . . . . 13 . . . . 7 . . . . 4 . 5 4 Investigation 10 | . 1 2 2 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . Extermination 15 | . . . . 2 . . . . 1 . . . . 2 . . . . 5 . . . . 2 . 2 1 Reinforcement 21 | . 1 2 1 2 . . . . 1 . . . . 6 . . . . 1 . . . . 2 . 2 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 8 | . . . 2 1 . . . . . . . . . 3 . . . . 1 . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Haulers Reinforced 5 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 32 | . 3 2 4 . . . . . . . . . . 1 . . . . 1 . . . . 3 12 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 409 | . 30 34 23 24 2 5 . 4 16 5 1 . . 38 7 1 6 15 38 4 . . 3 37 44 16 56 Peak Tracking Total 18 | . 9 5 6 5 1 4 . 3 5 3 1 . . 5 5 1 3 7 7 3 . . 1 5 11 7 18 Tactical Retreats 22 | . 1 1 2 1 . . . . 2 . . . . 2 1 . . 1 2 1 . . . . 4 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 6 | . . 3 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . 3 . . 1 . . . . 2 8 . . 1 . . 3 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 22 | . . 1 2 1 . . . 1 1 . . . . 3 . . . . 4 . . . . 1 1 6 1 Max in Single Turn 1 | . . 1 1 1 . . . 1 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 Garrison Access 8 | . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 59 | . 5 4 5 7 . 1 3 1 5 . . . . 9 . . 1 . 11 . . 4 . 1 . 1 1 Terminals 36 | . 4 3 3 5 . . . . 4 . . . . 7 . . . . 8 . . . . 1 . 1 . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 Total Hacks 168 | . 10 13 18 19 . 1 26 1 12 . . . . 26 . . 1 . 20 . . 17 . 1 . 2 1 Successful 97 | . 5 6 7 6 . 1 26 1 6 . . . . 10 . . 1 . 10 . . 17 . . . . 1 Failed 71 | . 5 7 11 13 . . . . 6 . . . . 16 . . . . 10 . . . . 1 . 2 . Catastrophic 11 | . 1 3 . 3 . . . . 2 . . . . 2 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 9 9 7 15 . . . . 7 . . . . 12 . . 1 . 8 . . . . 1 . 2 . Terminals 96 | . 9 11 14 15 . . . . 10 . . . . 19 . . . . 15 . . . . 1 . 2 . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . Recycling Units 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . 3 4 . . . . 2 . . . . 5 . . . . 3 . . . . . . . 1 Terminal Hacks 68 | . 1 3 5 1 . 1 26 1 3 . . . . 4 . . 1 . 5 . . 17 . . . . . Record 13 | . . . . . . . 6 1 . . . . . . . . . . 1 . . 5 . . . . . Part Schematic 16 | . . . . . . . 11 . . . . . . . . . . . 1 . . 4 . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . 2 4 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Locate Traps 5 | . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Seal Access 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Unauthorized Hacks 22 | . 4 3 2 5 . . . . 3 . . . . 4 . . . . 1 . . . . . . . . Terminals 15 | . 3 1 2 3 . . . . 2 . . . . 3 . . . . 1 . . . . . . . . Botnet 15 | . 3 1 2 3 . . . . 2 . . . . 3 . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . Jam 4 | . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 44 | . 4 3 5 7 . . . . 5 . . . . 9 . . . . 9 . . . . 1 . 1 . Full Trace Events 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . 11 . . . . 16 . . . . . . 1 . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . 95 . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . 3 . . . 1 . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 9 | . . . . . . . . . . . 3 . . . 1 . 5 . . . . . . . . . . Largest Group 6 | . . . . . . . . . . . 3 3 3 3 1 1 6 4 1 . . . . . . . . Highest-Rated Group 270 | . . . . . . . . . . . 60 60 60 60 29 29 270 187 64 . . . . . . . . Highest-Rated Ally 65 | . . . . . . . . . . . 20 20 20 20 29 29 65 65 64 . . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 36 | . . . . . . . . . . . . . . 1 . 7 16 12 . . . . . . . . . Total Damage 810 | . . . . . . . . . . . . . . . . 76 307 427 . . . . . . . . . Kills 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 16 | . . . . . 2 2 . 1 . 2 . 1 1 . 2 1 . 1 . 2 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 26241 | 107 1004 2294 1102 1647 623 742 120 667 1033 862 363 1111 518 2386 880 454 1043 859 2199 654 485 286 684 1117 1238 994 769 Spaces Moved 13647 | 47 477 917 488 863 377 471 79 380 520 498 188 684 300 1162 488 245 569 479 1131 365 302 164 416 527 709 460 341 Core 88 | 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 84 Treads 13411 | 44 405 840 488 863 377 471 79 380 520 498 188 684 300 1162 488 245 569 479 1131 365 302 164 416 527 709 460 257 Legs 148 | . 72 76 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 145 145 145 153 153 153 161 161 161 161 155 165 166 166 166 160 160 160 160 160 160 160 160 50 Average Speed 163 | 154 165 214 161 156 145 146 153 153 159 161 161 161 161 158 165 166 166 166 168 160 160 160 160 160 160 160 141 Slowest Speed 600 | 160 240 600 163 163 145 153 153 153 233 161 161 161 161 165 166 166 166 166 170 160 160 160 160 160 160 160 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 79 81 43 39 57 64 68 58 15 76 24 75 38 30 64 40 70 65 31 59 51 59 64 13 28 25 13 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 9 | . 1 1 . . . 1 1 . . . . 2 . . . . . . . . . 3 . . . . . Known Exits Taken 23 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . 2 . 2 . 2 1 3 2 . 2 . . . . 2 1 . . . . . . Spaces Dug 93 | . . . 2 4 1 . . 3 6 9 . . 12 6 8 3 . . 8 19 . . 3 2 . 7 . Terrain Destroyed 310 | . . . 21 39 1 . . 3 6 11 3 . 12 38 11 6 . 17 42 20 . 2 3 15 29 27 4 Melee 43 | . . . 2 4 1 . . 3 6 4 . . 7 6 4 1 . . 3 . . . . 2 . . . Projectile 190 | . . . . . . . . . . 7 2 . 5 25 7 5 . 2 39 20 . 2 3 13 29 27 4 AOE 75 | . . . 19 35 . . . . . . . . . 7 . . . 14 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total 16298 | 66 590 1160 734 1034 443 498 78 442 650 526 234 694 323 1516 530 273 662 510 1353 417 303 184 428 691 779 658 522 Wait 1253 | . 24 79 159 57 49 10 . 45 61 1 11 4 7 213 2 15 28 12 109 24 1 . 3 84 8 147 100 Move 13621 | 47 476 916 487 862 376 470 78 379 519 497 187 683 299 1161 487 244 568 478 1130 364 301 163 415 526 708 459 341 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 111 | 6 17 18 6 5 1 1 . . 6 . . 3 1 9 1 . 4 . 13 2 . 3 1 2 7 . 5 Fast Attach 65 | 7 2 14 1 . 1 . . 2 . . . . . 5 1 . 5 . 6 2 . 5 . 3 4 3 4 Attach 51 | . 6 3 2 3 3 . . . 3 . . . . 7 1 1 . . 8 . . . . 2 3 2 7 Detach 18 | . . 2 . . 1 . . . 1 . . . . 1 2 . 1 . 3 1 . . . . 2 2 2 Swap 259 | . 7 28 27 30 7 6 . 5 16 10 4 . 1 24 7 3 5 7 20 6 1 2 2 16 12 12 1 Drop 156 | . 4 43 12 8 1 1 . 1 8 1 2 3 1 10 . . 8 . 16 3 . 8 1 4 15 . 6 Fire 602 | 6 49 51 36 62 3 10 . 6 30 12 6 1 6 77 10 9 . 13 37 15 . 3 6 50 20 31 53 Melee 55 | . . . 2 4 1 . . 4 6 5 . . 8 6 5 1 6 . 5 . . . . 2 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 32 | . 5 6 2 3 . . . . . . . . . 3 . . . . 6 . . . . 2 . 2 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 75 | . . . . . . . . . . . 24 . . . 14 . 37 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 108 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 14) 517 | -10/Materials | Destroyed 7 combat bots 522 | -10/Materials | Lost 3 parts (1p1u1w) 739 | -10/Materials | Lost 4 parts (1p1n1u1w) 762 | -10/Materials | Discovered new exit (range 11) 892 | -10/Materials | Discovered new exit (range 5) 1044 | -10/Materials | Discovered new exit (range 11) 1112 | -10/Materials | Entered another Materials area 1112 | -9/Materials | Evolved 2 slots: Weapon x2 1586 | -9/Materials | Discovered new exit (range 9) 1991 | -9/Materials | Discovered new exit (range 4) 2197 | -9/Materials | Discovered new exit (range 6) 2784 | -9/Materials | Build established: Tank 2800 | -9/Materials | Discovered new exit (range 16) 3406 | -9/Materials | Entered another Materials area 3406 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3467 | -8/Materials | Garrison activated, responded to threat 3933 | -8/Materials | Garrison activated, responded to threat 4200 | -8/Materials | Discovered new exit (range 11) 4508 | -8/Materials | Entered Factory 4508 | -7/Factory | Evolved 2 slots: Utility x2 4696 | -7/Factory | Garrison activated, responded to threat 4798 | -7/Factory | Build established: Scavenger-Skirmisher 5548 | -7/Factory | Build established: Skirmisher 6050 | -7/Factory | Discovered new exit (range 12) 6076 | -7/Factory | Identified exit to Factory 6143 | -7/Factory | Discovered new exit (range 7) 6153 | -7/Factory | Identified exit to Lower Caves 6155 | -7/Factory | Entered Lower Caves 6589 | -7/Lower Caves | Found Alien Artifact 6589 | -7/Lower Caves | Identified Core Expander 6589 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 6748 | -7/Lower Caves | Learned Factory security intel 6752 | -7/Lower Caves | Learned Factory emergency access door positions 6772 | -7/Lower Caves | Discovered new exit (range 4) 6777 | -7/Lower Caves | Identified exit to Lower Caves 6778 | -7/Lower Caves | Entered another Lower Caves area 6858 | -7/Lower Caves | Discovered exit to Factory (range 11) 7365 | -7/Lower Caves | Learned location of Zion (-6) 7421 | -7/Lower Caves | Discovered new exit (range 14) 7450 | -7/Lower Caves | Learned 4 Factory zone layouts 7500 | -7/Lower Caves | Identified exit to Data Miner 7520 | -7/Lower Caves | Entered Data Miner 7520 | -7/Data Miner | Discovered new exit (range 6) 7550 | -7/Data Miner | Met Data Miner 7576 | -7/Data Miner | Learned location of Section 7 (-2) 7576 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7603 | -7/Data Miner | Received God Mode back door access code from Data Miner 7638 | -7/Data Miner | Identified exit to Proximity Caves 7640 | -7/Data Miner | Entered Proximity Caves 7709 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 8094 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8135 | -6/Proximity Caves | Found Alien Artifact 8135 | -6/Proximity Caves | Identified Dimensional Node Initializer 8135 | -6/Proximity Caves | Initialized slip node 8307 | -6/Proximity Caves | Entered Factory 8307 | -6/Factory | Evolved 2 slots: Utility x2 8308 | -6/Factory | Identified exit to Lower Caves 8627 | -6/Factory | Build established: Scavenger-Tank 9079 | -6/Factory | Build established: Scavenger-Gunner 9340 | -6/Factory | Entered Lower Caves 9375 | -6/Lower Caves | Encountered a Warlord checkpoint 9414 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9469 | -6/Lower Caves | Learned 4 Factory zone layouts 9550 | -6/Lower Caves | Build established: Gunner 9965 | -6/Lower Caves | Discovered new exit (range 13) 10157 | -6/Lower Caves | Learned Factory terminal intel 10200 | -6/Lower Caves | Identified exit to Lower Caves 10202 | -6/Lower Caves | Entered another Lower Caves area 10205 | -6/Lower Caves | Discovered new exit (range 12) 10220 | -6/Lower Caves | Identified exit to Zion 10493 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10565 | -6/Lower Caves | Entered Zion 10565 | -6/Zion | Accompanied by 3 allies 10673 | -6/Zion | System corruption cleaned by Quarantine Array 10728 | -6/Zion | Given the Hacking Drone Bay 10729 | -6/Zion | Found Prototype Device 11042 | -6/Zion | Received a hallucinogenic algorithm 11113 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11327 | -6/Zion | Learned location of Extension (-4) 11402 | -6/Zion | Learned location of Quarantine (-3) 11652 | -6/Zion | Discovered new exit (range 11) 11668 | -6/Zion | Identified exit to Proximity Caves 11676 | -6/Zion | Entered Proximity Caves 11676 | -5/Proximity Caves | Accompanied by 3 allies 11815 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 12112 | -5/Proximity Caves | Discovered new exit (range 15) 12143 | -5/Proximity Caves | Identified exit to Factory 12194 | -5/Proximity Caves | Entered Factory 12194 | -5/Factory | Accompanied by 3 allies 12194 | -5/Factory | Evolved 2 slots: Utility x2 12195 | -5/Factory | Identified exit to Factory 12196 | -5/Factory | Loaded intel: 25 terminal locations 12490 | -5/Factory | Incoming investigation squad redirected 12546 | -5/Factory | Lost 3 allies 12570 | -5/Factory | Fabricated Imp. Medium Treads? 12715 | -5/Factory | Incoming investigation squad redirected 13053 | -5/Factory | Identified exit to Upper Caves 13140 | -5/Factory | Discovered exit to Factory (range 14) 13199 | -5/Factory | Build established: Scavenger-Gunner 14049 | -5/Factory | Garrison activated, responded to threat 14114 | -5/Factory | Destroyed 9 combat bots 14121 | -5/Factory | Lost 3 parts (2u1w) 14224 | -5/Factory | Discovered exit to Factory (range 15) 14580 | -5/Factory | Entered Upper Caves 14581 | -5/Upper Caves | Identified exit to Upper Caves 14591 | -5/Upper Caves | Encountered a Warlord checkpoint 14836 | -5/Upper Caves | Learned Factory terminal intel 14851 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15262 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15331 | -5/Upper Caves | Learned Factory garrison access intel 15460 | -5/Upper Caves | Entered another Upper Caves area 15460 | -5/Upper Caves | Accompanied by 1 ally 15898 | -5/Upper Caves | Discovered new exit (range 9) 15911 | -5/Upper Caves | Identified exit to Warlord 15914 | -5/Upper Caves | Entered Warlord 15914 | -5/Warlord | Accompanied by 1 ally 15976 | -5/Warlord | System corruption cleaned by Quarantine Array 16142 | -5/Warlord | Build established: Derelict-Gunner 16369 | -5/Warlord | Found Prototype Device 16369 | -5/Warlord | Identified Minesniffer Drone Bay 16417 | -5/Warlord | Met Warlord 16427 | -5/Warlord | Warlord's base attacked by MAIN.C 16447 | -5/Warlord | Opened Warlord's prototype stash 16458 | -5/Warlord | Found Prototype Processor 16458 | -5/Warlord | Identified Exp. Core Analyzer 16469 | -5/Warlord | Found Prototype Device 16469 | -5/Warlord | Identified Exp. Phase Shifter 16777 | -5/Warlord | Warlord forces counterattacked 16912 | -5/Warlord | Discovered new exit (range 12) 16914 | -5/Warlord | Lost 4 allies 16918 | -5/Warlord | Build established: Commander-Gunner 16927 | -5/Warlord | Identified exit to Proximity Caves 16957 | -5/Warlord | Entered Proximity Caves 16957 | -4/Proximity Caves | Accompanied by 4 allies 17006 | -4/Proximity Caves | Lost 11 allies 17268 | -4/Proximity Caves | Build established: Gunner 17803 | -4/Proximity Caves | Discovered exit to Factory (range 7) 17816 | -4/Proximity Caves | Entered Factory 17816 | -4/Factory | Accompanied by 1 ally 17816 | -4/Factory | Evolved 2 slots: Utility x2 17817 | -4/Factory | Identified exit to Upper Caves 17818 | -4/Factory | Loaded intel: 28 terminal locations 17819 | -4/Factory | Loaded intel: 4 garrison access locations 17904 | -4/Factory | Identified exit to Extension 17904 | -4/Factory | Identified exit to Armory 18030 | -4/Factory | Discovered new exit (range 5) 18035 | -4/Factory | Identified exit to Research 18078 | -4/Factory | Garrison activated, responded to threat 18465 | -4/Factory | Build established: Scavenger-Gunner 18976 | -4/Factory | Repaired Hvy. Treads 19273 | -4/Factory | Build established: Gunner 19654 | -4/Factory | Discovered exit to Research (range 13) 20015 | -4/Factory | Entered Upper Caves 20135 | -4/Upper Caves | Learned location of 1 exit from Research 20242 | -4/Upper Caves | Identified exit to Upper Caves 20492 | -4/Upper Caves | Encountered a Warlord checkpoint 20669 | -4/Upper Caves | Entered another Upper Caves area 20670 | -4/Upper Caves | Encountered a Warlord checkpoint 20746 | -4/Upper Caves | Discovered exit to Research (range 12) 21018 | -4/Upper Caves | Learned 12 Research zone layouts 21141 | -4/Upper Caves | Discovered new exit (range 7) 21152 | -4/Upper Caves | Identified exit to Zhirov 21154 | -4/Upper Caves | Entered Zhirov 21156 | -4/Zhirov | Discovered new exit (range 3) 21214 | -4/Zhirov | Learned location of Testing (-2) 21214 | -4/Zhirov | Learned location of Command (-1) 21264 | -4/Zhirov | Found Alien Artifact 21264 | -4/Zhirov | Identified Integrated Dissipator 21264 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21439 | -4/Zhirov | Identified exit to Proximity Caves 21440 | -4/Zhirov | Entered Proximity Caves 21677 | -3/Proximity Caves | Encountered a Derelict sapper outpost 22114 | -3/Proximity Caves | Discovered exit to Research (range 5) 22124 | -3/Proximity Caves | Entered Research 22124 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22125 | -3/Research | Identified exit to Quarantine 22127 | -3/Research | Identified exit to Research 22534 | -3/Research | Spotted B-86 Titan 23241 | -3/Research | Entered another Research area 23241 | -2/Research | Warlord forces began assault on 0b10 23241 | -2/Research | Evolved 2 slots: Utility x2 23276 | -2/Research | Discovered new exit (range 5) 23283 | -2/Research | Identified exit to Testing 23283 | -2/Research | Borebot progress halted 23351 | -2/Research | Research machine network offline 23372 | -2/Research | Met up with Warlord 23549 | -2/Research | Build established: Derelict-Gunner 23651 | -2/Research | Spotted Executioner 23652 | -2/Research | Spotted Striker 23676 | -2/Research | Discovered new exit (range 14) 23707 | -2/Research | Borebot progress halted 23722 | -2/Research | Identified exit to Access 23780 | -2/Research | Borebot progress halted 23792 | -2/Research | Spotted Striker 23804 | -2/Research | Spotted Executioner 23808 | -2/Research | Destroyed Striker 23811 | -2/Research | Spotted Striker 23949 | -2/Research | Borebot progress halted 24010 | -2/Research | Spotted Striker 24010 | -2/Research | Spotted Striker 24024 | -2/Research | Destroyed Striker 24024 | -2/Research | Destroyed Striker 24056 | -2/Research | Build established: Scavenger-Gunner 24405 | -2/Research | Spotted Striker 24420 | -2/Research | Destroyed 17-LXJ(g) 24423 | -2/Research | Destroyed Striker 24453 | -2/Research | Lost 4 allies 24479 | -2/Research | Entered Testing 24518 | -2/Testing | Found Prototype Hackware 24518 | -2/Testing | Identified System Mapper 25361 | -2/Testing | Discovered exit to Access (range 12) 25452 | -2/Testing | Garrison activated, responded to threat 25473 | -2/Testing | Entered Access 25473 | -1/Access | Evolved 2 slots: Power x1, Utility x1 25746 | -1/Access | Lost 4 allies 25908 | -1/Access | Destroyed 7 combat bots 26176 | -1/Access | Destroyed 9 combat bots 26200 | -1/Access | Released all parts (17) 26209 | -1/Access | Core integrity fell below 50% 26229 | -1/Access | Lost 9 parts (1n3u5w) 26229 | -1/Access | Core integrity fell below 20% 26241 | -1/Access | Spotted B-99 Colossus 26242 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 26205_ A-15 Conveyor destroyed. 26205_ Slug penetrates K-01 Serf. 26205_ Slug penetrates Wall. 26207_ K-01 Serf collects debris. 26207_ Penetrated by Slug. 26207_ Slug penetrates H-88 Terminator. 26208_ Penetrated by Slug. 26209_ Slug penetrates K-01 Serf. 26210_ K-01 Serf collects debris. 26210_ Penetrated by Slug. 26211_ K-01 Serf collects debris. 26213_ Slug penetrates Wall. 26213_ Penetrated by Slug. 26213_ M-36 Artificer repairs A-15 Conveyor. 26225_ Penetrated by Slug. 26225_ Knocked back. 26226_ Acquired 1 matter. 26226_ U-05 Engineer builds a Wall. 26228_ Knocked back. 26242_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #############+##################???????????????? | | #???????????????? | | #???????????????? | | #???????????????? | | #???????????????? | | #???????????????? | | % #???????????????? | | % #???????????????? | | ######/################# #???????????????? | | ???? ????????????# #???????????????? | | ??? ??????????# #???????????????? | | ?? """"" #?????????# +???????????????? | | # """"""""#?????????# #???????????????? | | # """"""""#?????????# #???????????????? | | # """"" #?????????#s@ #???????????????? | | # ??????? ss #???????????????? | | # ??????????# #???????????????? | | # ????????#BB s #???????????????? | | # ? ????????#BB !! ??????????????? | | # ??????????### s ! ###?????????????? | | # ?????????????# #???????????????? | | ??#?????????????# ! #???????????????? | | ????????????????# #???????????????? | | ????????????????# #???????????????? | | ????????????????# #???????????????? | | ????????????????# ###### #???????????????? | | ????????????????# ?????? #???????????????? | | ?????????????????? ???????#???????????????? | | ???????????H????????? ???????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 45 Energy Capacity 1690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 1200 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 34 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Imp. Particle Charger | -6/Zion | Archive Antigrav System | -6/Zion | Archive Remote Shield | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Wave Gun | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Adv. Signal Interpreter | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive Fabricated ------------ Imp. Medium Treads | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingHelicalArmor Manual? 0 Play Time 03:19:26 Cumulative 250.9 hours Start 2024.08.30 @ 19:08:30 End 2024.08.31 @ 01:30:47 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 588c35de-2344-4db4-88c2-3356665020f4