Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.24 @ 22:00:41 Player: DGSTER Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (4) 20 Value Destroyed (127) 127 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 2047 Bonus ------- Follower Combat Kills 100 Cogmind --------- Core Integrity 550/550 Matter 250/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Small Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (8) ---- Improved Ion Engine Light Nuclear Core Aluminum Leg Medium Laser Autogun Autogun Autogun Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Medium Laser Autogun Mini Grenade Launcher Mini Grenade Launcher Katana [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 15 | 6 . 1 5 3 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads . | . . . . . Leg 3 | 2 . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 . . 2 1 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . 1 2 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 1 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 85 85 88 81 Engine 12 | . 14 14 11 9 Leg 30 | . 28 28 33 27 Storage 12 | . 14 14 11 9 Processor 7 | . . . 14 18 Ballistic Gun 22 | . 28 28 18 12 Peak Build Rating 16 | 6 6 6 13 16 Average Rating 8 | 4 6 6 10 13 On Entrance 6 | . 6 6 6 13 Naked Turns . | . . . . . Heaviest Build 14 | 10 10 11 14 14 Greatest Support 39 | 20 20 20 30 39 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 2 3 4 8 8 Average Carried 4 | . 2 3 6 8 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 3 3 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 340 | 207 36 39 58 . Remotely . | . . . . . Salvage Created 184 | . 36 . 100 48 Parts 13 | . 1 . 9 3 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 3 | . 1 . 1 1 Guns 2 | . 1 . 1 . AOE 1 | . . . . 1 Classes Destroyed 2 | . 1 . 1 . Hauler 1 | . . . 1 . Grunt 3 | . 1 . 1 1 Best Kill Streak 2 | . 1 . 2 1 Combat Bots Only 1 | . 1 . 1 1 Max Kills in Single Turn 2 | . 1 . 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 23 | . 17 . 3 3 Missed 10 | . 9 . 1 . Damage Taken 153 | . 77 . 19 57 Core 30 | . 21 . 9 . Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 . 91 97 . Volleys Fired 8 | . 6 . 1 1 Largest 2 | . 2 . 2 2 Hottest 60 | . 40 . 46 60 Shots Fired 16 | . 12 . 2 2 Gun 14 | . 12 . 2 . Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 14 | . 12 . 2 . Thermal . | . . . . . Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 8 | . 6 . 8 . Robot Miss Streak 3 | . 3 . . . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 9 | . 7 . 2 . Core Hits 6 | . 2 . 2 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 318 | . 55 . 33 230 Guns 88 | . 55 . 33 . Cannons . | . . . . . Explosions 230 | . . . . 230 Melee . | . . . . . Ramming . | . . . . . Kinetic 88 | . 55 . 33 . Thermal . | . . . . . Explosive 230 | . . . . 230 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 12 | . 6 . . 12 Average Temperature 6 | . 6 . . 9 Received Heat Transfer 57 | . 30 . . 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 165 | . 50 19 165 115 Initial 69 | . . 19 7 69 Average 31 | . 21 19 45 73 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 17 | . 7 . 7 3 Peak Tracking Total 5 | . 5 . 3 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . . . 1 1 Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 3 | . . . 1 2 Successful 1 | . . . 1 . Failed 2 | . . . . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 1 Highest-Rated Group 40 | . . 40 40 16 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 29 | . . . 29 . Total Damage 320 | . . . 320 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 620 | 65 105 164 256 30 Spaces Moved 444 | 47 70 135 174 18 Core 3 | 3 . . . . Treads . | . . . . . Legs 441 | 44 70 135 174 18 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 115 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 23 51 18 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . . . 10 Melee . | . . . . . Projectile . | . . . . . AOE 10 | . . . . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 518 | 54 82 137 222 23 Wait 31 | . 4 . 27 . Move 440 | 46 69 134 173 18 Hop . | . . . . . Pick Up 16 | 2 2 1 11 . Fast Attach 9 | 6 . . 2 1 Attach 4 | . . 1 3 . Detach . | . . . . . Swap 2 | . . . . 2 Drop 8 | . 1 1 5 1 Fire 8 | . 6 . 1 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat / Min x2 / Sto x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 12) 171 | -10/Materials | Entered Mines 184 | -10/Mines | Met a Derelict bent on vengeance 292 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 301 | -10/Mines | Build established: Mutant 322 | -10/Mines | Discovered new exit (range 12) 335 | -10/Mines | Entered Materials 335 | -9/Materials | Accompanied by 3 allies 335 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 336 | -9/Materials | Identified exit to Storage 499 | -9/Materials | Discovered new exit (range 14) 558 | -9/Materials | Identified exit to Materials 575 | -9/Materials | Identified exit to Mines 591 | -9/Materials | Entered another Materials area 591 | -8/Materials | Accompanied by 1 ally 591 | -8/Materials | Evolved 2 slots: Utility x2 621 | -8/Materials | Self-destructed Last Messages --------------- >>Access(Branch) Found 4 branch access points: (49,50) Mines (92,85) Mines (95,37) Storage (20,68) Storage Map updated. PARAMETERS=UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE 00597_ Connecting with Garrison Access... 00597_ ALERT: Suspicious activity at Garrison Access M001. Dispatching Investigation squad. 00597_ Garrison Access under remote control. 00602_ Acquired Adv. Weight Redist. System. 00607_ Dropped Adv. Weight Redist. System. 00617_ C-30 ARC bursts open, deploying its payload. 00617_ G-50 Soldier unfolds itself. 00617_ G-47 Trooper unfolds itself. 00618_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????# #????????? ???????????? | | ??????????????????????# #???????? ??????????? | | ??????????????????????# #?????? ??????????? | | ?????????????????????## ##???? ??????????? | | ?????????????????????# #### ##?????????? | | ?????????????????????# g %= ??????????? | | ?????????????????????+ g ?????????????? | | ?????????????????????# ?????????????? | | ?????????????????????# g@ #? ??????????????? | | ?????????????????????### ###? """ #???????????? | | ???????????????????????# #??? """ #???????????? | | ???????????????????????# #### """ #???????????? | | ???????????????????#####+## #???????????? | | ???????????????????# ! # ????????????? | | ???????????????????#! # "T" ?????????????? | | ???????????????????# " " + #??????????????????? | | ???????????????????# "G" # #??????????????????? | | ???????????????????# """ # #??????????????????? | | ???????????????????# # ???????????????? | | ???????????????????################??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonEtherialAutobeam Manual? 0 Play Time 00:07:58 Cumulative 54.4 hours Start 2025.04.24 @ 21:27:39 End 2025.04.24 @ 22:00:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 63 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48820f55-4da8-43d4-8f2d-939bee6d651e