Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.23 @ 14:11:10 Player: Plexion Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (383) 1915 Value Destroyed (17261) 17261 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (11047) 11047 TOTAL SCORE: 40803 Bonus ------- High Alert Combat Kills 2652 Follower Combat Kills 1706 Entered Garrisons 1200 Used RIF Installer 2500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Friendly Fire -311 Cogmind --------- Core Integrity 0/1600 Matter 154/300 Energy 98/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Light Quantum Reactor Subatomic Replicator Core Stripper Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Quantum Capacitor Advanced Transmission Jammer Hardened Medium Armor Plating Advanced Powered Armor Graphene Brace > --- WEAPON ----------- Helical Railgun Linear Accelerator > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Matter Drive Particle Charger Quantum Capacitor Advanced System Shield Long-range Tractor Beam Subatomic Replicator HERF Cannon Heavy Phase Cannon Heavy Gauss Cannon Linear Accelerator Fusion Bomb Launcher Fusion Bomb Launcher Core Stripper Power Sword Enhanced Force Lance [Rating: 187] Favorites ----------- Power Light Quantum Reactor Engine Light Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . 2 . . . 2 . 2 . . . 2 . 2 2 Power 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Propulsion 4 | . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 . . 2 . . . . . 1 . 2 . . . 1 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 526 | 6 8 14 13 3 1 9 45 22 55 5 25 12 19 10 28 68 39 12 18 3 21 13 45 32 . Power 37 | 1 2 2 1 . . 1 2 2 1 1 . 1 . 1 1 2 4 . 2 . . 1 6 6 . Engine 16 | 1 2 2 1 . . 1 2 1 1 . . 1 . 1 . 2 1 . . . . . . . . Core 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Reactor 18 | . . . . . . . . . . . . . . . . . 3 . 2 . . 1 6 6 . Propulsion 78 | 2 2 2 2 1 1 4 16 1 10 . 5 5 4 . 3 . 8 . 1 . 5 1 . 5 . Treads 70 | 2 2 2 2 1 . 4 15 1 9 . 4 1 4 . 3 . 8 . 1 . 5 1 . 5 . Leg 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Wheel 5 | . . . . . 1 . 1 . 1 . 1 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 241 | 1 2 . 2 2 . . 8 12 39 4 7 4 9 7 14 46 19 9 4 3 8 9 22 10 . Device 149 | . 1 . 1 1 . . 4 9 32 2 5 . 3 1 5 33 14 3 2 2 3 5 14 9 . Storage 6 | 1 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . Processor 8 | . . . . . . . 1 . . 1 . 2 . . 1 . . . . . . 2 1 . . Hackware 30 | . . . . . . . . . 1 . 1 1 5 3 3 5 3 3 . . 3 1 1 . . Protection 46 | . . . . 1 . . 3 3 6 1 1 1 1 3 5 8 2 3 2 . 2 . 3 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 170 | 2 2 10 8 . . 4 19 7 5 . 13 2 6 2 10 20 8 3 11 . 8 2 17 11 . Energy Gun 22 | . 1 1 5 . . 2 6 . . . 3 . 2 . 1 . . . . . . 1 . . . Energy Cannon 19 | . . . . . . . . . . . . . . . . . . . 7 . 3 . 7 2 . Ballistic Gun 15 | 2 1 3 . . . . 3 . . . . . . . . . . . . . . . 1 5 . Ballistic Cannon 56 | . . . . . . . 7 5 3 . 6 1 2 1 4 10 5 1 . . 2 1 6 2 . Launcher 26 | . . 4 2 . . 2 3 2 1 . 3 . 1 . . 4 . 1 . . . . 1 2 . Special Weapon 26 | . . . . . . . . . . . 1 1 1 1 5 6 3 1 4 . 3 . . . . Impact Weapon 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . . . . . . . . . . . . . . . 2 4 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . Parts Lost 112 | . 4 5 1 . . 3 14 5 10 . 15 . 1 1 . 4 4 . . . 25 . 3 17 . Power 16 | . 1 2 . . . 1 1 1 2 . . . . . . 1 1 . . . 2 . . 4 . Propulsion 35 | . 1 2 . . . 2 6 1 3 . 6 . 1 . . . 3 . . . 5 . . 5 . Utility 37 | . . . 1 . . . 3 2 4 . 6 . . 1 . 3 . . . . 9 . 2 6 . Weapon 24 | . 2 1 . . . . 4 1 1 . 3 . . . . . . . . . 9 . 1 2 . Highest Loss Streak 15 | . 4 2 1 . . 2 5 2 2 . 10 . 1 1 . 1 2 . . . 15 . 1 8 . To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 91 93 95 99 97 99 96 99 99 93 66 84 87 78 77 74 77 83 73 68 59 39 74 60 . Engine 4 | . 14 7 11 11 11 11 8 3 1 . . 3 6 6 3 3 3 . . . . . . . . Core 2 | . . . . . . . . 5 7 6 7 2 . . 2 5 3 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 10 10 10 8 . 10 11 . Treads 23 | . 28 27 33 33 27 31 30 35 35 30 12 8 12 20 19 17 17 15 14 15 13 14 14 7 . Device 9 | . 5 14 18 19 11 11 8 9 9 14 6 . 3 5 1 5 11 13 8 7 10 9 16 13 . Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 6 6 6 6 5 5 5 5 5 4 . 3 3 . Processor 5 | . . . . . . . 8 9 8 1 7 13 8 6 6 5 5 5 5 5 5 10 11 11 . Hackware 4 | . . . . . . . . . . . . 5 13 11 15 9 5 11 11 7 4 3 4 . . Protection 6 | . . . . 2 11 11 9 9 9 15 4 6 6 6 6 5 9 9 5 5 3 . 3 4 . Energy Gun 4 | . 4 13 20 22 22 21 11 1 . . 2 . 1 . . . . . . . . . . . . Ballistic Gun 2 | . 23 11 . . . . 1 . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 5 | . . . . . . . 3 16 17 15 5 6 4 6 4 8 4 5 . . . . 3 3 . Special Weapon 1 | . . . . . . . . . . . 3 5 6 6 6 2 2 4 1 . . . . . . Naked Turns 218 | . . . . . . . . . . . . . . . . . . . . . . . . 102 116 Heaviest Build 191 | 13 28 30 93 99 99 99 111 117 117 111 111 105 106 112 138 153 152 152 189 191 191 3 152 163 . Greatest Support 230 | 40 40 40 63 63 63 63 83 80 82 82 83 28 225 225 225 225 230 230 230 230 230 3 230 230 3 Greatest Overweight (x) 7 | 3 . 7 1 1 3 3 3 1 3 1 3 3 3 . 1 . . . 1 . . . . 1 . Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 2 3 2 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 5 Average Capacity 22 | 7 13 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 5 18 18 5 Most Carried 25 | 2 10 12 15 22 23 23 25 25 25 20 23 25 25 25 25 25 25 25 25 25 25 5 20 20 5 Average Carried 19 | 1 6 11 13 17 22 20 22 23 24 17 16 24 23 24 24 21 19 24 24 24 19 4 12 17 5 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 20 5 5 Final Carried 25 | 2 10 10 15 22 22 22 24 25 18 18 23 25 25 25 24 18 25 25 25 24 5 5 20 5 5 Class Distribution -------------------- 58% | Mutant 29% | Bothacker-Mutant 4% | Botlord-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Mutant | -3/Research Mutant | -3/Quarantine Generator-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Acc Matter Collected 15930 | 236 376 260 145 50 . 118 1079 551 2632 121 498 210 952 100 755 3015 1692 615 296 . 455 . 1053 721 . Remotely 4910 | . . . . . . . . 205 1345 7 50 . 22 . 128 1388 1055 98 . . . . 238 374 . Salvage Created 15062 | . 744 542 680 27 . 271 1487 477 1979 114 242 94 660 39 725 1656 439 315 1425 186 230 . 1198 1532 . Parts 730 | . 40 40 56 1 . 22 70 42 107 7 21 3 32 5 34 85 13 14 22 11 4 . 53 48 . Haulers Intercepted 10 | . 2 . 1 . . . 2 . 4 . . . . . . . . 1 . . . . . . . Recyclers Shooed 10 | . 1 2 . . . . . . 1 1 . . . . . 1 . 1 . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Acc Combat Hostiles Destroyed 317 | . 11 17 18 . . 15 37 21 53 1 15 . 5 1 7 41 13 6 5 2 4 . 15 30 . Melee 4 | . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . Guns 58 | . 11 7 11 . . 8 19 1 . . . . . . . . . . . . . . . 1 . Cannons 163 | . . . . . . . 9 16 51 1 6 . 2 1 7 28 13 2 5 2 4 . 9 7 . AOE 81 | . . 7 7 . . 7 7 4 2 . 8 . 3 . . 13 . 4 . . . . 1 18 . Classes Destroyed 20 | . 6 3 3 . . . . 1 4 . 1 . . . . . 1 . 1 . . . . . . Worker 17 | . . . 2 1 . 1 1 . . 1 . . . . . 8 . . . . . . . 3 . Builder 19 | . . 1 4 . . . 1 . 5 . . . . . . 4 . . . . . . . 4 . Tunneler 4 | . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 1 . . . 2 . 4 . . . . . . . . 1 . . . . . . . Recycler 17 | . 1 . 2 . . . . . 3 1 . 1 . . . 4 . 1 . . . . 3 1 . Mechanic 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . Watcher 10 | . 1 . 2 . . . . . . . . . . . . 2 . 1 . 1 . . 1 2 . Swarmer 66 | . . 6 10 . . 12 . 8 2 . 3 . 1 . . 9 5 5 . . . . . 5 . Cutter 9 | . . . . . . . . . . . 6 . 3 . . . . . . . . . . . . Grunt 143 | . 11 11 6 . . 3 26 7 36 . 1 . . . 3 14 6 . . . 1 . . 18 . Brawler 4 | . . . . . . . . . 2 . . . . . . 1 1 . . . . . . . . Duelist 8 | . . . 1 . . . 3 . 1 . . . . . 1 1 . . . . 1 . . . . Protector 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Sentry 27 | . . . 1 . . . 8 5 8 . 3 . . . 1 . 1 . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Hunter 16 | . . . . . . . . . 2 . 1 . . . . 6 . . . 2 1 . 2 2 . Programmer 34 | . . . . . . . . 1 . 1 1 . 1 1 2 9 . 1 . . 1 . 11 5 . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Compactor 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . Best Kill Streak 18 | . 3 4 13 1 . 4 8 6 6 2 3 1 3 1 3 10 5 4 2 2 2 . 3 18 . Combat Bots Only 14 | . 3 4 5 . . 4 7 6 6 1 3 . 3 1 3 7 5 4 2 2 2 . 3 14 . Max Kills in Single Turn 5 | . 1 2 5 1 . 4 4 2 3 1 3 1 3 1 1 3 1 2 1 1 1 . 1 5 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 3 . . 4 4 2 1 . 3 . 3 . . 3 . 2 . . . . 1 5 . Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Acc Damage Taken 35538 | . 798 615 718 . . 307 2627 855 2464 69 2144 . 652 254 596 4331 1407 449 . 464 6363 . 3347 5466 1612 Core 5973 | . 79 95 70 . . 16 209 79 208 11 328 . 76 34 80 273 99 32 . . 798 . 661 1213 1612 Absorbed by Shields 1202 | . . . . . . . . . . . 834 . . . . . . 141 . . 146 . 81 . . Reduced by Siege Mode 1080 | . . . . . . . . . . . . . . . . 134 12 . . 33 385 . 117 399 . Redirected to Core 444 | . . . . . . . . . . . . . . . . . . . . . . . 444 . . Redirected to Shielding 118 | . . . . . . . . . 9 2 . . . . . . . . . . . . . 107 . Regen/Repaired (Parts) 1794 | . . . . . . . . . . . . 259 . . . 756 . 154 . . . . . 625 . Core Remaining (%) 49 | 100 . 30 . . . 78 . . 9 . 51 . . . 77 . 62 . . . 27 . 49 16 . Volleys Fired 1347 | . 73 40 43 4 1 19 115 44 149 6 57 15 117 8 113 163 88 32 73 11 45 1 62 68 . Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 1 2 1 2 2 2 1 2 2 2 1 2 2 . Hottest 240 | . 60 60 110 110 110 110 110 114 114 96 130 53 95 53 89 123 132 66 240 240 240 66 132 104 . Shots Fired 2047 | . 146 72 63 8 2 32 222 73 285 11 79 15 144 8 139 259 94 32 105 22 61 1 81 93 . Gun 559 | . 146 64 59 8 2 26 156 11 . . 12 . 26 . 25 . . . . . . . . 24 . Cannon 1220 | . . . . . . . 58 59 283 11 56 10 61 3 49 228 73 18 99 22 53 1 78 58 . Launcher 64 | . . 8 4 . . 6 8 3 2 . 6 . 1 . . 10 . 2 . . . . 3 11 . Special 204 | . . . . . . . . . . . 5 5 56 5 65 21 21 12 6 . 8 . . . . Kinetic 1228 | . 134 32 . . . . 93 59 283 11 56 10 61 3 49 228 73 18 . . 15 1 44 58 . Thermal 567 | . 12 32 59 8 2 26 121 11 . . 12 . 52 . 67 . . . 99 22 38 . 6 . . Explosive 64 | . . 8 4 . . 6 8 3 2 . 6 . 1 . . 10 . 2 . . . . 3 11 . Electromagnetic 52 | . . . . . . . . . . . . . . . . . . . . . . . 28 24 . Robot Hit Streak 39 | . 10 20 8 1 . 11 15 11 17 1 14 6 23 26 39 18 11 10 11 9 15 . 27 13 . Robot Miss Streak 6 | . 4 3 4 4 . 6 3 3 3 2 3 1 1 2 5 3 2 1 2 1 4 . 1 4 . Penetration Max 1 | . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 45 | . . . . . . . . . . . . . . . . . . . . . . . 21 24 . Shots Hit Robots 1347 | . 97 53 31 2 . 17 155 43 188 3 43 7 79 6 93 170 67 23 86 15 44 . 61 64 . Core Hits 631 | . 38 28 37 1 . 19 72 25 80 2 25 2 29 3 31 90 15 14 10 5 8 . 24 73 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Critical Strikes 81 | . . 1 1 . . 1 8 5 15 . 4 1 6 . 1 21 4 1 . . 2 . 4 6 . Burn 13 | . . . 1 . . 1 4 1 . . 1 . 4 . 1 . . . . . . . . . . Destroy 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Blast 61 | . . . . . . . 4 4 15 . 3 1 1 . . 21 4 1 . . 2 . 3 2 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 41 | . . 6 6 . . . . . 5 . . . . . . . . . . . . . 24 . . Impact 12 | . . 6 6 . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . Piercing 17 | . . . . . . . . . . . . . . . . . . . . . . . 17 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Inflicted 50909 | . 1070 1065 1649 37 . 893 4476 1633 6859 107 1758 110 1470 140 1456 7663 2774 1045 3531 632 2092 . 3211 7205 33 Guns 6711 | . 1068 563 575 37 . 269 2189 183 . . 95 . 549 . 469 . . . . . . . . 714 . Cannons 30407 | . . . . . . . 955 1065 6648 86 961 110 433 79 549 6016 2774 578 3531 632 2090 . 2075 1825 . Explosions 11965 | . . 324 1074 . . 624 1332 385 181 . 659 . 228 . . 1604 . 422 . . . . 466 4666 . Melee 848 | . . 178 . . . . . . . . . . . . . . . . . . . . 670 . . Ramming 280 | . 2 . . . . . . . 30 21 43 . . 61 . 43 . 45 . . 2 . . . 33 Kinetic 25740 | . 977 239 . . . . 1393 1065 6648 86 961 110 433 79 549 6016 2774 578 . . 887 . 1232 1713 . Thermal 10650 | . 91 324 575 37 . 269 1751 183 . . 95 . 809 . 907 . . . 3531 632 1203 . 127 116 . Explosive 11849 | . . 324 1074 . . 624 1332 385 181 . 659 . 228 . . 1604 . 422 . . . . 466 4550 . Electromagnetic 1542 | . . . . . . . . . . . . . . . . . . . . . . . 716 826 . Impact 178 | . . 178 . . . . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . . . . . . . . . . . . . . . 41 . . Piercing 629 | . . . . . . . . . . . . . . . . . . . . . . . 629 . . Highest Corruption 38 | . . . . . . . . 1 3 . 1 . 1 1 1 4 2 3 21 21 38 . 11 14 10 Average Corruption 5 | . . . . . . . . 1 1 . 1 . 1 1 1 2 1 1 18 21 25 . 6 6 4 Corruption Purged 16 | . . . . . . . . . . . 1 . 1 . 1 11 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 173 | . . . . . . . . 1 25 . . . 4 . . 20 . . 26 13 27 . 25 30 2 Message Errors 32 | . . . . . . . . . 8 . . . 2 . . 2 . . 4 . 2 . 8 4 2 Matter Fused 36 | . . . . . . . . . 4 . . . 1 . . 3 . . 6 1 7 . 6 8 . Heat Flow Errors 24 | . . . . . . . . . 4 . . . . . . 4 . . 3 1 3 . 4 5 . Energy Discharges 15 | . . . . . . . . . 2 . . . . . . 3 . . . 1 4 . 3 2 . Parts Rejected 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Data Loss (minor) 25 | . . . . . . . . . 4 . . . . . . 4 . . 4 3 2 . 3 5 . Data Loss (major) 11 | . . . . . . . . . 2 . . . . . . . . . 5 3 . . . 1 . Misfires 8 | . . . . . . . . 1 1 . . . 1 . . 1 . . . 1 . . . 3 . Alerts 4 | . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . 6 . . 1 . Weapon Failures 8 | . . . . . . . . . . . . . . . . 1 . . 3 1 2 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1917 | . . 56 24 . . 8 71 52 171 . 81 . 43 . 3 395 243 26 . 37 156 . 258 293 . Projectiles 1337 | . . . . . . . 44 34 171 . 65 . 43 . 3 301 243 19 . 37 156 . 111 110 . Explosions 412 | . . 21 24 . . 8 27 18 . . 16 . . . . 91 . 1 . . . . 23 183 . Melee 168 | . . 35 . . . . . . . . . . . . . 3 . 6 . . . . 124 . . Knockbacks 181 | . . 1 . . . . 15 5 67 1 9 1 4 1 4 34 10 5 . . 2 . 10 12 . Impact 3 | . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . Kinetic 162 | . . . . . . . 13 5 55 1 9 1 4 . 4 31 10 5 . . 2 . 10 12 . Secondary 16 | . . . . . . . 2 . 12 . . . . . . 2 . . . . . . . . . Self-Inflicted Damage 824 | . . 33 156 . . 21 184 45 . . 160 . 20 . . 84 . . . . 1 . . 105 15 Shots 24 | . . 3 5 . . 1 6 1 . . 4 . 1 . . 1 . . . . . . . 2 . Rammed 24 | . 1 . . . . . . . 2 1 7 . . 3 . 1 . 2 . . 1 . . . 6 Targets Rammed 26 | . 1 . . . . . . . 2 2 7 . . 3 . 2 . 2 . . 1 . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Highest Temperature 418 | . 45 140 138 12 48 196 199 16 286 72 327 4 10 2 336 393 45 84 296 140 239 . 376 418 . Average Temperature 90 | . 13 40 45 8 26 81 94 4 93 29 103 2 3 1 75 114 15 36 109 41 46 . 110 131 . Received Heat Transfer 6715 | . 480 294 168 . . 90 1278 216 828 . 315 . 54 . 99 628 357 18 . . 897 . 192 783 18 Effects 16 | . . . . . . . . . . . 2 . . . . 4 . . . . . . 4 6 . Shutdowns 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 . Energy Bleed 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Interference 7 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 4 . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 17 | . . . . . . . . . . . . . . . . 3 2 . . 1 3 . 3 5 . Total Turns 336 | . . . . . . . . . . . . . . . . 71 7 . . 20 74 . 72 92 . Longest Duration 41 | . . . . . . . . . . . . . . . . 27 6 . . 20 41 . 37 34 . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Parts Fried 24 | . . 3 . . . . . . . . . . . . . 2 . . . . . . 12 7 . Impact Corruptions 6 | . . 2 . . . . . . 2 . . . . . . 1 . 1 . . . . . . . Robots Melted 5 | . . . . . . . 2 . . . 1 . 2 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Parts Melted 38 | . . 1 1 1 . 2 12 1 . . . . 12 . 3 . . . . . 5 . . . . Heat Transferred 16697 | . 200 675 1135 74 . 592 3589 407 . . 296 . 2501 . 2442 . . . 3071 555 999 . 111 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Acc Peak Influence 1711 | . 155 199 690 219 . 247 410 820 1174 534 843 505 869 455 481 1153 1711 1136 259 128 215 110 287 910 670 Initial 898 | . . 54 32 214 . . . 266 399 534 170 442 214 455 14 137 807 898 214 41 89 39 61 161 478 Average 356 | . 66 104 197 75 . 72 127 569 693 391 453 424 531 182 220 420 1347 790 197 84 149 57 146 256 537 Maximum Alert Level 5 | . . . 2 1 . 1 2 3 4 2 3 2 3 2 2 4 5 4 1 . 1 . 1 3 2 Low Security (%) 45 | 100 100 100 71 67 . 91 87 . . . 10 . . 67 41 41 . . 25 100 75 100 71 73 . Level 1 19 | . . . 17 32 . 8 11 17 13 61 16 23 42 . 49 19 . . 74 . 24 . 28 11 . Level 2 16 | . . . 11 . . . . 47 25 38 62 76 15 32 8 16 . 41 . . . . . 1 100 Level 3 14 | . . . . . . . . 34 56 . 10 . 41 . . 18 24 50 . . . . . 13 . Level 4 2 | . . . . . . . . . 4 . . . . . . 4 46 8 . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . 28 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 5 . 3 . . . 7 . 13 1 . . . . . 12 . 2 . . . . 4 6 1 Investigation 7 | . 3 . . . . . . . 1 . . . . . . 1 . 1 . . . . . 1 . Extermination 12 | . . . . . . . . . . 1 . . . . . 3 . 1 . . . . 4 3 . Reinforcement 26 | . 2 . 2 . . . 4 . 9 . . . . . . 7 . . . . . . . 2 . Assault 5 | . . . 1 . . . . . 3 . . . . . . 1 . . . . . . . . . Garrison 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 1 . 3 . . . . . . 3 . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Acc Distress Signals 23 | . 1 1 1 . . . 3 . 9 . . . . . . 2 . 1 . . 1 . . 4 . Communications Jammed 79 | . . . . . . . . . 33 . . . . . . 4 . 12 . . . . 18 12 . Distress Signals 71 | . . . . . . . . . 28 . . . . . . 2 . 11 . . . . 18 12 . Times Spotted 586 | . 28 16 30 . . 15 55 20 93 3 21 4 24 7 27 65 39 23 6 3 19 4 28 39 17 Peak Tracking Total 14 | . 5 3 7 . 9 4 10 7 10 1 7 2 8 4 12 9 7 5 1 2 14 2 3 13 11 Tactical Retreats 49 | . 3 . 4 . . . 1 1 8 . 4 . 2 2 . 3 10 2 . . 2 . 1 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Acc Traps Triggered 26 | . 1 . . . . . . 2 1 1 7 . 5 . . 1 1 3 . 1 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Acc Machines Disabled 55 | . . 2 8 . 1 . 5 2 6 . 4 . 3 . 5 4 4 1 . . 1 . 7 2 . Max in Single Turn 4 | . . 2 4 . 1 . 1 1 1 . 1 . 1 . 1 1 1 1 . . 1 . 1 1 . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Garrison Relay 13 | . . . . . . . . 1 . . 4 . 3 . 2 . 2 . . . 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Acc Machines Accessed 78 | . 8 . 1 1 2 1 6 2 6 4 2 4 3 4 1 6 2 6 . 2 . 4 8 4 1 Terminals 44 | . 6 . 1 . . 1 5 2 5 1 2 1 3 1 1 1 2 3 . . . 3 4 1 1 Fabricators 9 | . . . . . . . . . . 1 . 1 . 2 . 2 . 1 . 1 . . . 1 . Repair Stations 5 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 1 . Recycling Units 5 | . 2 . . . . . . . 1 . . . . . . 2 . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Garrison Access 9 | . . . . . . . 1 . . 2 . 1 . 1 . 1 . 1 . 1 . . 1 . . Total Hacks 165 | . 20 . 4 1 2 2 17 2 14 6 2 5 6 10 1 9 5 15 . 5 . 11 18 8 2 Successful 72 | . 12 . 2 1 2 . 4 2 5 2 2 3 1 5 1 4 1 6 . 4 . 5 6 3 1 Failed 92 | . 7 . 2 . . 2 13 . 9 4 . 2 5 5 . 5 4 9 . 1 . 6 12 5 1 Catastrophic 13 | . . . . . . . 1 . 2 . . 1 1 3 . . . 2 . . . 1 . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 18 . 5 . 1 2 14 . 12 2 . 2 . 6 . 5 . 8 . 1 . 6 7 . . Terminals 103 | . 18 . 4 . . 2 14 2 10 2 2 1 6 5 1 1 5 6 . . . 9 12 1 2 Fabricators 16 | . . . . . . . . . . 2 . 1 . 4 . 3 . 2 . 3 . . . 1 . Repair Stations 11 | . . . . . . . . . . . . 2 . . . . . 3 . . . . 3 3 . Recycling Units 10 | . 2 . . . . . . . 4 . . . . . . 4 . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . 2 1 3 . Garrison Access 16 | . . . . . . . 3 . . 2 . 1 . 1 . 1 . 4 . 2 . . 2 . . Terminal Hacks 31 | . 6 . 2 1 2 . 3 2 3 . 2 . 1 2 1 . 1 2 . . . 2 . . 1 Record 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Robot Analysis 6 | . 2 . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 3 | . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . Unreport Threat 6 | . . . . . . . 2 . 2 . . . . 2 . . . . . . . . . . . Disarm Traps 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . 2 . . . . . 2 . . . . . 2 . Scan Component 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . Repair 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Garrison Access Hacks 11 | . . . . . . . 1 . . 2 . 1 . 1 . 1 . 1 . 2 . . 2 . . Unlock Access 6 | . . . . . . . 1 . . 1 . 1 . 1 . 1 . . . 1 . . . . . Seal Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Coupler Status 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Unauthorized Hacks 20 | . 6 . . . . . . . 2 . . . . 2 . 2 . 1 . 1 . 3 3 . . Terminals 12 | . 4 . . . . . . . . . . . . 2 . . . . . . . 3 3 . . Track 5 | . 3 . . . . . . . . . . . . . . . . . . . . 1 1 . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Botnet 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . Operators 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overload 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . 2 . . . . . . 1 . . . . . . . . . Reject 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 5 . 1 . . 1 6 . 5 2 1 4 3 3 1 4 2 6 . 1 . 4 6 4 1 Full Trace Events 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . Time 81 | . . . . . . . . . . . . 22 . . . . . 22 . . . . . 37 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Acc Used RIF Installer 5 | . . . . . . . . 1 . . 1 . 1 . 1 . 1 . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 71 | . . . . . . . . . 4 . 2 3 12 2 13 13 8 5 6 . 3 . . . . Non-combat 13 | . . . . . . . . . . . . 3 . . 1 6 . 2 . . 1 . . . . Combat 58 | . . . . . . . . . 4 . 2 . 12 2 12 7 8 3 6 . 2 . . . . Autooverrided 6 | . . . . . . . . . . . . . . . 2 1 2 1 . . . . . . . Robot Hacks Applied 72 | . . . . . . . . . 4 . 2 3 12 2 13 12 6 8 6 . 4 . . . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . drop_inventory 6 | . . . . . . . . . . . . 2 . . . 2 . 1 . . 1 . . . . purge_threat 7 | . . . . . . . . . . . . . . . 3 1 . 3 . . . . . . . ignore_targets 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . disable_weapons 5 | . . . . . . . . . . . . . . . 2 1 1 1 . . . . . . . reboot_system 5 | . . . . . . . . . 1 . . . 1 1 . 1 . . . . 1 . . . . overwrite_iff 13 | . . . . . . . . . 3 . . . 5 . 5 . . . . . . . . . . formatsys_low 3 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . formatsys_high 23 | . . . . . . . . . . . 2 . 6 1 1 4 5 2 . . 2 . . . . Relay Couplers Released 57 | . . . . . . . . 8 . . 16 . 11 . 8 . 6 3 . . 5 . . . . Ejected 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Machine Destruction 51 | . . . . . . . . 5 . . 16 . 11 . 8 . 6 . . . 5 . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Attached 29 | . . . . . . . . . 1 . 1 1 5 3 3 5 3 3 . . 3 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . 3 . 1 . 4 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Acc Total Allies 72 | . . . . 1 . . . . 3 . 2 1 14 1 9 7 11 2 . . 2 1 . 12 6 Largest Group 10 | . . . . 1 1 . . . 1 . 2 1 7 3 3 2 4 2 . . 1 1 . 10 6 Highest-Rated Group 240 | . . . . 31 31 . . . 29 . 32 23 240 121 148 137 170 98 . . 56 26 . 136 86 Highest-Rated Ally 137 | . . . . 31 31 . . . 29 . 16 23 51 51 116 137 49 49 . . 56 26 . 15 15 Total Orders 11 | . . . . . . . . . . . . 1 5 1 . 3 . . . . . 1 . . . STAY 6 | . . . . . . . . . . . . . 4 . . 1 . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . AID 3 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 305 | . . . . . . . . . 5 . 11 . 52 11 37 47 53 16 . . 9 . . 39 25 Total Damage 7980 | . . . . . . . . . 73 . 123 . 1284 260 965 1697 1492 462 . . 389 . . 833 402 Kills 63 | . . . . . . . . . . . 2 . 12 4 8 8 13 5 . . 1 . . 5 5 Allies Corrupted 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Acc Robot Analysis Total 6 | . 2 . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Acc Turns Passed 28462 | 61 1540 1248 833 1248 570 1050 2172 1002 3076 1041 1343 525 1568 920 1670 1955 1003 940 540 229 381 265 1949 1217 116 Spaces Moved 13388 | 37 762 570 270 508 271 423 758 335 978 418 655 311 805 545 811 869 456 537 202 120 187 416 1216 708 220 Core 1278 | 10 . 51 . . . . . . . . . . . . . . . . . . 58 416 268 255 220 Treads 10202 | 27 762 519 270 508 182 393 518 335 968 418 131 . 101 545 811 869 456 537 202 120 129 . 948 453 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1908 | . . . . . 89 30 240 . 10 . 524 311 704 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 145 145 145 250 145 241 145 145 145 160 160 160 150 150 150 155 50 50 50 50 50 Average Speed 170 | 137 160 181 240 240 208 233 212 250 242 241 164 145 146 160 160 160 156 150 157 155 122 50 127 129 50 Slowest Speed 400 | 200 160 400 240 240 240 240 250 250 250 241 245 145 240 160 240 160 160 150 237 155 155 50 150 237 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 95 85 34 90 69 91 55 52 92 11 62 11 65 17 79 33 63 30 78 5 27 19 91 21 8 Regions Visited 25 Branch Regions 5 Pre-discovered Areas 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 . . 1 . . 1 . 1 . 1 . 1 . . . 1 . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 . . 1 . . . . . . . . . . . . . . 1 . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . Spaces Dug 195 | . . 13 . . . 15 9 13 21 1 19 3 20 . 12 6 . 2 . . 2 1 35 23 . Terrain Destroyed 842 | . . 48 69 . . 43 48 19 131 5 61 4 20 . 15 129 15 15 16 7 11 1 73 112 . Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Projectile 340 | . . . . . . . 22 7 116 5 3 4 6 . 15 65 15 3 16 7 11 1 13 31 . AOE 498 | . . 48 69 . . 43 26 12 15 . 58 . 14 . . 64 . 12 . . . . 56 81 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Qua Res Acc Total 16867 | 44 947 703 383 530 274 454 1099 422 1382 438 831 371 1037 587 1016 1171 649 649 324 140 274 472 1504 940 226 Wait 1086 | . 90 71 43 8 . . 143 8 179 . 37 23 45 13 26 46 31 56 6 5 5 30 112 109 . Move 13368 | 36 761 569 269 507 270 422 758 334 977 418 654 310 804 544 810 869 455 537 201 120 186 415 1215 707 220 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 175 | 2 11 3 5 6 . 3 20 5 3 3 14 5 11 3 15 6 10 5 8 . 7 4 18 8 . Fast Attach 113 | 6 2 2 2 1 . . 4 1 3 2 7 8 5 2 6 8 10 1 3 1 5 5 17 12 . Attach 140 | . 4 3 2 1 1 5 15 5 15 3 9 1 1 1 6 10 13 3 1 . 10 7 15 9 . Detach 83 | . 1 . 2 1 2 1 2 1 7 2 2 . 3 1 3 8 15 1 3 . 2 5 18 3 . Swap 275 | . 2 9 9 1 . 4 26 16 37 . 9 3 13 7 16 50 16 8 14 2 6 1 15 11 . Drop 146 | . 2 . 2 1 . . 16 4 5 2 1 6 13 5 21 8 9 4 15 1 4 4 10 13 . Fire 1347 | . 73 40 43 4 1 19 115 44 149 6 57 15 117 8 113 163 88 32 73 11 45 1 62 68 . Melee 39 | . . 6 6 . . . . . 5 . . . . . . . . . . . . . 22 . . Ram 15 | . . . . . . . . . . . 6 . . . . . . . . . 3 . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 1 . . . . . . . 2 2 1 . . 3 . 2 . 2 . . . . . . . Escape Stasis 63 | . . . . . . . . 4 . . 34 . 24 . . . . . . . 1 . . . . Rewire 4 | . . . . . . . . . . . . . 1 . . 1 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 513 | -10/Materials | Central database locked down 876 | -10/Materials | Discovered new exit (range 10) 1001 | -10/Materials | Discovered new exit (range 9) 1143 | -10/Materials | Lost 4 parts (1p1n2w) 1143 | -10/Materials | Discovered new exit (range 16) 1602 | -10/Materials | Entered Mines 1781 | -10/Mines | Excavation squad dispatched 1781 | -10/Mines | A large section of the Mines collapsed 2031 | -10/Mines | Excavation squad dispatched 2281 | -10/Mines | Excavation squad dispatched 2341 | -10/Mines | Core integrity fell below 50% 2454 | -10/Mines | Learned Materials terminal intel 2461 | -10/Mines | Learned Materials garrison access intel 2523 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2531 | -10/Mines | Excavation squad dispatched 2781 | -10/Mines | Excavation squad dispatched 2834 | -10/Mines | Discovered new exit (range 11) 2850 | -10/Mines | Entered Materials 2850 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2851 | -9/Materials | Loaded intel: 12 terminal locations 3353 | -9/Materials | Discovered new exit (range 7) 3650 | -9/Materials | First assault squad dispatched 3651 | -9/Materials | Discovered new exit (range 14) 3683 | -9/Materials | Entered Mines 3700 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4252 | -9/Mines | Assembled infested the area 4483 | -9/Mines | Discovered new exit (range 11) 4500 | -9/Mines | Discovered new exit (range 12) 4602 | -9/Mines | Identified exit to Exiles 4668 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4795 | -9/Mines | Received a Mining Laser from a helpful Derelict 4931 | -9/Mines | Entered Exiles 4931 | -9/Exiles | Accompanied by 1 ally 4991 | -9/Exiles | Met 8R-AWN 5030 | -9/Exiles | Met EX-HEX 5157 | -9/Exiles | Met EX-DEC 5200 | -9/Exiles | Learned location of Zion (-6) 5253 | -9/Exiles | Met EX-BIN 5282 | -9/Exiles | Aligned with FarCom system 5284 | -9/Exiles | Given EX-Vault access code 5342 | -9/Exiles | Opened EX-Vault 5385 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5467 | -9/Exiles | Attacked by the Exiles 5489 | -9/Exiles | Discovered new exit (range 10) 5501 | -9/Exiles | Entered Mines 6102 | -8/Mines | Discovered new exit (range 7) 6551 | -8/Mines | Entered Materials 6551 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6552 | -8/Materials | Loaded intel: 1 garrison access location 7294 | -8/Materials | Lost 4 parts (1p3n) 7598 | -8/Materials | Lost 5 parts (3n1u1w) 7735 | -8/Materials | Discovered new exit (range 5) 8398 | -8/Materials | Garrison activated, responded to threat 8676 | -8/Materials | Destroyed 7 combat bots 8723 | -8/Materials | Identified exit to Garrison 8723 | -8/Materials | Entered Garrison 8761 | -8/Garrison | Discovered new exit (range 57) 8761 | -8/Garrison | Discovered new exit (range 57) 8761 | -8/Garrison | Discovered new exit (range 42) 8761 | -8/Garrison | Discovered new exit (range 47) 8847 | -8/Garrison | Triggered checkpoint 8971 | -8/Garrison | Triggered checkpoint 9280 | -8/Garrison | Triggered checkpoint 9350 | -8/Garrison | Installed Relay Interface Framework 9375 | -8/Garrison | Garrison Relay disabled 9618 | -8/Garrison | Triggered checkpoint 9662 | -8/Garrison | Core integrity fell below 50% 9725 | -8/Garrison | Entered Materials 10282 | -8/Materials | Discovered new exit (range 4) 10555 | -8/Materials | Discovered new exit (range 16) 11325 | -8/Materials | First assault squad dispatched 12191 | -8/Materials | Discovered new exit (range 8) 12404 | -8/Materials | Core integrity fell below 20% 12685 | -8/Materials | Sterilization system engaged 12685 | -8/Materials | Non-combat units ordered to evacuate 12785 | -8/Materials | Combat units ordered to evacuate 12801 | -8/Materials | Entered Factory 12801 | -7/Factory | Evolved 2 slots: Utility x2 12802 | -7/Factory | Identified exit to Storage 13009 | -7/Factory | Discovered new exit (range 11) 13234 | -7/Factory | Discovered new exit (range 12) 13446 | -7/Factory | Discovered new exit (range 5) 13842 | -7/Factory | Identified exit to Garrison 13842 | -7/Factory | Entered Garrison 13976 | -7/Garrison | Triggered checkpoint 14168 | -7/Garrison | Garrison Relay disabled 14315 | -7/Garrison | Lost 10 parts (3n4u3w) 14491 | -7/Garrison | Build established: Bothacker-Mutant 14523 | -7/Garrison | Triggered checkpoint 14582 | -7/Garrison | Triggered checkpoint 14631 | -7/Garrison | Discovered new exit (range 12) 14642 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 14758 | -7/Garrison | Garrison Relay disabled 14938 | -7/Garrison | Garrison Relay disabled 14960 | -7/Garrison | Triggered checkpoint 15061 | -7/Garrison | Discovered new exit (range 14) 15123 | -7/Garrison | Garrison Relay disabled 15185 | -7/Garrison | Entered Factory 15185 | -6/Factory | Evolved 2 slots: Propulsion x2 15528 | -6/Factory | Repaired Arm. Huge Wheel 15691 | -6/Factory | Identified exit to Garrison 15710 | -6/Factory | Entered Garrison 15710 | -6/Garrison | Accompanied by 1 ally 15827 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 15842 | -6/Garrison | Triggered checkpoint 16011 | -6/Garrison | Discovered new exit (range 9) 16040 | -6/Garrison | Triggered checkpoint 16101 | -6/Garrison | Garrison Relay disabled 16168 | -6/Garrison | Triggered checkpoint 16220 | -6/Garrison | Discovered new exit (range 13) 16271 | -6/Garrison | Triggered checkpoint 16372 | -6/Garrison | Garrison Relay disabled 16441 | -6/Garrison | Triggered checkpoint 16486 | -6/Garrison | Triggered checkpoint 16581 | -6/Garrison | Triggered checkpoint 16620 | -6/Garrison | Garrison Relay disabled 16676 | -6/Garrison | Discovered new exit (range 10) 17278 | -6/Garrison | Entered Factory 17278 | -6/Factory | Accompanied by 3 allies 17938 | -6/Factory | Spotted B-75 Beast 18089 | -6/Factory | Identified exit to Garrison 18198 | -6/Factory | Entered Garrison 18198 | -6/Garrison | Accompanied by 1 ally 18208 | -6/Garrison | Heavy support dispatched to Factory 18246 | -6/Garrison | Expanded RIF knowledge: Autooverride 18272 | -6/Garrison | Triggered checkpoint 18298 | -6/Garrison | Triggered checkpoint 18300 | -6/Garrison | Triggered checkpoint 18415 | -6/Garrison | Discovered new exit (range 8) 18437 | -6/Garrison | Rewired B-86 Titan 18443 | -6/Garrison | Spotted B-86 Titan 18484 | -6/Garrison | Heavy support dispatched to Factory 18520 | -6/Garrison | Triggered checkpoint 18696 | -6/Garrison | Triggered checkpoint 18741 | -6/Garrison | Garrison Relay disabled 18818 | -6/Garrison | Discovered new exit (range 13) 19019 | -6/Garrison | Build established: Botlord-Mutant 19065 | -6/Garrison | Discovered new exit (range 14) 19082 | -6/Garrison | Triggered checkpoint 19086 | -6/Garrison | H-XX Assembler disabled 19868 | -6/Garrison | Entered Factory 19868 | -5/Factory | Accompanied by 1 ally 19868 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20311 | -5/Factory | Build established: Bothacker-Mutant 20357 | -5/Factory | P-70 Sage assimilated allied Slayer 6a 20729 | -5/Factory | Discovered new exit (range 10) 20960 | -5/Factory | Discovered new exit (range 17) 20977 | -5/Factory | Identified exit to Factory 21072 | -5/Factory | Destroyed 7 combat bots 21368 | -5/Factory | First assault squad dispatched 21796 | -5/Factory | Build established: Scavenger-Mutant 21823 | -5/Factory | Identified exit to Garrison 21823 | -5/Factory | Entered Garrison 21836 | -5/Garrison | Phase Generator disabled 21852 | -5/Garrison | Expanded RIF knowledge: Hotswap 21862 | -5/Garrison | Triggered checkpoint 21922 | -5/Garrison | Triggered checkpoint 22015 | -5/Garrison | Garrison Relay disabled 22335 | -5/Garrison | Triggered checkpoint 22346 | -5/Garrison | Triggered checkpoint 22414 | -5/Garrison | Garrison Relay disabled 22477 | -5/Garrison | Discovered exit to Factory (range 12) 22580 | -5/Garrison | Found Adv. Force Booster 22684 | -5/Garrison | Build established: Bothacker-Mutant 22804 | -5/Garrison | Discovered exit to Factory (range 15) 22826 | -5/Garrison | Entered Factory 22826 | -4/Factory | Evolved 2 slots: Utility x2 23410 | -4/Factory | Repaired Imp. Medium Armor Plating 23766 | -4/Factory | Sucked down chute 23766 | -4/Factory | Entered Waste 23781 | -4/Waste | EMP discharged 23781 | -4/Waste | System corruption reached 10% 23784 | -4/Waste | Spotted C-40 Crusher 23806 | -4/Waste | Spotted C-40 Crusher 23824 | -4/Waste | Spotted C-40 Crusher 23866 | -4/Waste | Spotted C-40 Crusher 23881 | -4/Waste | EMP discharged 23905 | -4/Waste | Spotted C-40 Crusher 23934 | -4/Waste | Destroyed C-40 Crusher 23953 | -4/Waste | Found Damper Plating 23981 | -4/Waste | EMP discharged 23983 | -4/Waste | Spotted C-40 Crusher 24039 | -4/Waste | Discovered new exit (range 10) 24079 | -4/Waste | Destroyed C-40 Crusher 24081 | -4/Waste | EMP discharged 24094 | -4/Waste | Destroyed C-40 Crusher 24100 | -4/Waste | Found Damper Plating 24156 | -4/Waste | Destroyed C-40 Crusher 24181 | -4/Waste | EMP discharged 24217 | -4/Waste | Destroyed C-40 Crusher 24228 | -4/Waste | Found Damper Plating 24281 | -4/Waste | EMP discharged 24306 | -4/Waste | Entered Factory 24525 | -4/Factory | Discovered new exit (range 9) 24535 | -4/Factory | Identified exit to Garrison 24535 | -4/Factory | Entered Garrison 24651 | -4/Garrison | Garrison Relay disabled 24745 | -4/Garrison | Spotted B-86 Titan 24752 | -4/Garrison | Triggered checkpoint 24810 | -4/Garrison | Triggered checkpoint 24810 | -4/Garrison | System corruption reached 30% 24863 | -4/Garrison | Lost 10 parts (1p3n4u2w) 24881 | -4/Garrison | Core integrity fell below 50% 24898 | -4/Garrison | Triggered checkpoint 24910 | -4/Garrison | Lost 15 parts (1p2n5u7w) 24913 | -4/Garrison | Discovered new exit (range 8) 24916 | -4/Garrison | Entered Research 24916 | -3/Research | Evolved 2 slots: Power x1, Utility x1 24969 | -3/Research | Found Prototype Processor 24973 | -3/Research | Identified Exp. Signal Interpreter 25048 | -3/Research | Identified exit to Armory 25048 | -3/Research | Identified exit to Quarantine 25123 | -3/Research | Found Fusion Bomb Launcher 25162 | -3/Research | Build established: Mutant 25181 | -3/Research | Entered Quarantine 25250 | -3/Quarantine | Found Alien Artifact 25470 | -3/Quarantine | Found Alien Artifact 25477 | -3/Quarantine | Discovered new exit (range 11) 25500 | -3/Quarantine | Identified Core Reset Matrix 25516 | -3/Quarantine | Identified exit to Research 25546 | -3/Quarantine | Found Quantum Capacitor 25549 | -3/Quarantine | Found Quantum Capacitor 25580 | -3/Quarantine | Found Fusion Bomb Launcher 25794 | -3/Quarantine | Found Alien Artifact 25794 | -3/Quarantine | Identified Phase Redirector 25979 | -3/Quarantine | Cryocooling Duct disabled 25994 | -3/Quarantine | Ambient heat levels rising (+20) 25994 | -3/Quarantine | Non-combat units ordered to evacuate 26118 | -3/Quarantine | Found Adv. Powered Armor 26218 | -3/Quarantine | Found Unknown Piercing Weapon 26218 | -3/Quarantine | Identified Enh. Force Lance 26444 | -3/Quarantine | System corruption reached 10% 26479 | -3/Quarantine | Identified Subatomic Replicator 26479 | -3/Quarantine | Used Core Reset Matrix 26483 | -3/Quarantine | Detected hypermatrix surge 26483 | -3/Quarantine | Sensed 4 artifacts in vicinity 26524 | -3/Quarantine | Core integrity fell below 50% 26543 | -3/Quarantine | Found Matter Drive 26607 | -3/Quarantine | Found Core Stripper 26745 | -3/Quarantine | Found Fusion Bomb Launcher 27005 | -3/Quarantine | Discovered exit to Research (range 12) 27130 | -3/Quarantine | Entered Research 27130 | -2/Research | Evolved 2 slots: Power x1, Utility x1 27425 | -2/Research | Build established: Generator-Mutant 27801 | -2/Research | Repaired Biometal Heavy Treads 27828 | -2/Research | Spotted B-90 Cyclops 27932 | -2/Research | Lost 8 parts (3p1n3u1w) 28150 | -2/Research | Build established: Mutant 28208 | -2/Research | Released all parts (12) 28208 | -2/Research | Spotted B-90 Cyclops 28209 | -2/Research | Lost 4 parts (1p1n2u) 28219 | -2/Research | Destroyed 14 combat bots 28260 | -2/Research | System corruption reached 10% 28266 | -2/Research | Core integrity fell below 50% 28281 | -2/Research | Emitted hypermatrix ping 28286 | -2/Research | Assembled emerged from beneath the floor 28303 | -2/Research | Core integrity fell below 20% 28317 | -2/Research | Assembled emerged from beneath the floor 28336 | -2/Research | Discovered new exit (range 15) 28347 | -2/Research | Entered Access 28347 | -1/Access | Evolved 2 slots: Utility x2 28434 | -1/Access | Core integrity fell below 50% 28439 | -1/Access | Emitted hypermatrix ping 28441 | -1/Access | System corruption reached 10% 28442 | -1/Access | Core integrity fell below 20% 28444 | -1/Access | Assembled emerged from beneath the floor 28455 | -1/Access | Garrison activated, responded to threat 28463 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 28433_ Current location identified: Access >>Enumerate(Transport) Retrieving latest reported positions... Found 11 active transport squads. Downloaded coordinate data. 28437_ Terminal disabled. 28437_ Slammed into S-43 Plague. 28438_ Destabilizing: Core damaged (-80). 28439_ Emitted hypermatrix ping. 28439_ P-80 Master resets S-43 Plague, system corruption cleaned. 28439_ Slammed into P-80 Master. 28439_ Destabilizing: System corrupted (+2). 28448_ Slug penetrates Wall. 28448_ Penetrated by Slug. 28455_ ALERT: Activating Garrison Access A002. 28460_ 24KNXO/3X4SE3ECF8SK4I1WZ: 28460_ Slug penetrates H-88 Terminator. 28460_ Slug penetrates Hyperwave Decoder. 28463_ Slug penetrates Wall. 28463_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | "" ?????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | "?? #????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #################+######+######+?????????????????? | | ?????????????????? | | ?????????????????? | | ????????????????? | | ????????????????? | | ???????????????? | | ???????????????? | | ???????????????? | | ################# ######h#######?????????????????? | | #??????????# # @ #?????????????????? | | #??????????# # h #?????????????????? | | #??????????# # !! #?????????????????? | | #??????????# # """"" !! #?????????????????? | | #??????????# # """"" #?????????????????? | | #??????????# # """"" #?????????????????? | | #??????????# # """"" #?????????????????? | | #??????????+ + """"" #?????????????????? | | #??????????# # #?????????????????? | | " #??????????# # #?????????????????? | | T"" #??????????# # """ """ #?????????????????? | | "" #??????????# # """S""" Y#?????????????????? | | ######??????????#+############ #?????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 50 Energy Generation 83 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 3200 Resistance: EM 90 Core Shielding 20 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 8 Recoil Reduction 6 Particle Charging 15 Kinecelleration 40 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 85 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Redirector Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingAblativeRefractor Manual? 0 Play Time 04:54:06 Cumulative 283.6 hours Start 2022.12.18 @ 13:33:15 End 2022.12.23 @ 14:11:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 305 Adventurer 87 Explorer 0 Win Type - Total 9 Types 4/0/3/1/1/0/0/0/0 Lore% 78 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 223b2fec-6ee0-4ae2-98b0-77cefab0d571