Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 10:32:26 Player: ChromeKnight Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2555) 2555 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1142) 1142 TOTAL SCORE: 7552 Bonus ------- Follower Combat Kills 342 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 196/300 Energy 310/310 System Corruption 6% Temperature Cool (6) Movement Walking (260) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Armored Leg > --- UTILITY (8) ------ Large Storage Unit Improved Signal Interpreter Microactuators Hacking Suite System Restoration Module > --- WEAPON (2) ------- Mini Grenade Launcher Companion Sword > --- INVENTORY (15) --- Improved Deuterium Engine Heavy Deuterium Engine Vortex Trap DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Phase Shifter Improved Weapon Shielding Hardened Medium Armor Plating Hacking Suite System Shield System Shield > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Hardened Medium Armor Plating Hardened Medium Armor Plating System Restoration Module Mini Grenade Launcher Vortex Trap DRS Beacon Botcube [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Airjet Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher EMP Blaster Slashing Weapon Companion Sword Build | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 2 . . . 4 Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 6 | . . 1 1 . . . 4 Weapon . | . . . . . . . . Parts Attached 83 | 6 5 14 16 4 3 3 32 Power 10 | 1 . 2 1 1 . . 5 Engine 10 | 1 . 2 1 1 . . 5 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 28 | 2 . 7 3 1 2 1 12 Treads 6 | 2 . 4 . . . . . Leg 19 | . . 3 2 1 2 1 10 Wheel 2 | . . . . . . . 2 Hover 1 | . . . 1 . . . . Flight . | . . . . . . . . Utility 32 | 1 2 4 7 2 1 1 14 Device 11 | . 1 . 4 1 . . 5 Storage 3 | 1 1 . 1 . . . . Processor 1 | . . . . . . . 1 Hackware 4 | . . . . . 1 . 3 Protection 13 | . . 4 2 1 . 1 5 Artifact . | . . . . . . . . Weapon 13 | 2 3 1 5 . . 1 1 Energy Gun 5 | 1 1 . 3 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 2 . 2 . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . 1 1 Parts Lost 37 | . 3 4 1 2 . . 27 Power 3 | . 1 . . . . . 2 Propulsion 18 | . 1 1 . 1 . . 15 Utility 13 | . . 1 1 1 . . 10 Weapon 3 | . 1 2 . . . . . Highest Loss Streak 13 | . 3 2 1 2 . . 13 To Critical Strikes . | . . . . . . . . Average Backups 10 | . . 7 14 14 14 14 8 Power 1 | . . . 1 1 2 1 2 Propulsion 2 | . . . 4 3 4 5 2 Utility 5 | . . 6 8 7 7 6 2 Weapon . | . . . . 1 1 1 . Tool/Special . | . . . . . . . . Unused Backups 12 | . . . 5 3 . 2 2 Power 3 | . . . . . . 1 2 Propulsion 4 | . . . . 3 . 1 . Utility 4 | . . . 4 . . . . Weapon 1 | . . . 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 84 85 98 99 100 96 78 Engine 7 | . 9 8 9 9 9 9 5 Treads 6 | . 23 24 . . . . . Leg 22 | . . 2 35 35 36 36 20 Device 7 | . 8 1 11 17 9 5 6 Storage 9 | . 14 11 9 9 9 9 6 Processor 1 | . . . . . . . 5 Hackware 5 | . . . . . 8 9 12 Protection 11 | . . 17 14 9 9 12 11 Energy Gun 8 | . 14 5 7 18 18 11 . Ballistic Gun 4 | . 13 10 7 . . . . Launcher 1 | . . 4 1 . . . . Slashing Weapon 1 | . . . . . . 2 6 Peak Build Rating 55 | 6 7 23 32 35 35 34 55 Average Rating 27 | 4 5 10 29 31 32 32 43 On Entrance 20 | . 6 5 23 31 35 32 34 Avg Prop Armor Cover (%) 4 | . . . 4 . . . . Naked Turns . | . . . . . . . . Heaviest Build 48 | 13 29 44 47 42 40 40 48 Greatest Support 73 | 40 40 60 68 73 61 62 72 Greatest Overweight (x) 13 | . 1 7 . . . . 13 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 Most Carried 15 | . 3 15 15 15 15 15 15 Average Carried 11 | . . 7 14 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | . 3 15 14 15 15 15 5 Class Distribution -------------------- 60% | Mutant 17% | Hacker-Mutant 12% | Scavenger-Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Matter Collected 1342 | 221 141 217 280 154 50 10 269 Remotely . | . . . . . . . . Salvage Created 3056 | . 292 533 461 329 . . 1441 Parts 161 | . 21 35 33 11 . . 61 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 2 | . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 64 | . 11 15 10 6 . . 22 Melee 20 | . . . . . . . 20 Guns 34 | . 11 7 10 6 . . . AOE 10 | . . 8 . . . . 2 Classes Destroyed 13 | . 2 3 . 1 . . 7 Worker 5 | . . 1 . 1 . . 3 Tunneler 1 | . . . . . . . 1 Hauler 1 | . . . . . . . 1 Recycler 1 | . . . . . . . 1 Mechanic 2 | . . 1 . 1 . . . Operator 1 | . . . . . . . 1 Swarmer 17 | . 6 7 . . . . 4 Grunt 29 | . 5 5 5 4 . . 10 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . 1 . . . Sentry 12 | . . 3 5 1 . . 3 Hunter 2 | . . . . . . . 2 Programmer 2 | . . . . . . . 2 Best Kill Streak 6 | . 6 4 5 3 . . 4 Combat Bots Only 6 | . 6 4 5 3 . . 4 Max Kills in Single Turn 3 | . 1 3 1 2 . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Hostile Shots Fired 751 | . 79 97 99 22 . . 454 Missed 218 | . 12 27 20 9 . . 150 Hits 533 | . 67 70 79 13 . . 304 Melee 4 | . . . . . . . 4 Projectile 529 | . 67 70 79 13 . . 300 AOE 1 | . . . . . . . 1 Critical Strikes 14 | . . 2 2 . . . 10 Actively Blocked 1 | . . . . . . . 1 Damage Taken 7253 | . 634 941 1077 243 . . 4358 Core 1503 | . 113 313 190 32 . . 855 Absorbed by Shields 110 | . . . 110 . . . . Redirected to Shielding 107 | . . . . . . . 107 Regen/Repaired (Parts) 79 | . . 79 . . . . . Core Remaining (%) 58 | 100 54 21 . . . 59 . Volleys Fired 187 | . 44 64 55 20 . . 4 Largest 2 | . 2 2 2 2 . . 1 Hottest 126 | . 60 60 88 126 . . 30 Shots Fired 281 | . 77 78 82 40 . . 4 Gun 257 | . 77 59 81 40 . . . Cannon . | . . . . . . . . Launcher 24 | . . 19 1 . . . 4 Special . | . . . . . . . . Kinetic 138 | . 33 51 54 . . . . Thermal 119 | . 44 8 27 40 . . . Explosive 4 | . . . . . . . 4 Electromagnetic 20 | . . 19 1 . . . . Robot Hit Streak 14 | . 8 6 9 14 . . 5 Robot Miss Streak 8 | . 4 4 8 2 . . . Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 305 | . 49 49 64 29 . . 114 Core Hits 126 | . 19 27 30 13 . . 37 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . . . 1 . . 6 Burn 1 | . . . . 1 . . . Melee Attacks 161 | . . . . . . . 161 Impact . | . . . . . . . . Slashing 161 | . . . . . . . 161 Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . . . . 7 Combat Hostiles . | . . . . . . . . Follow-up Attacks 4 | . . . . . . . 4 Damage Inflicted 7785 | . 567 930 1024 540 . . 4724 Guns 2469 | . 567 351 1011 540 . . . Cannons . | . . . . . . . . Explosions 780 | . . 579 4 . . . 197 Melee 4527 | . . . . . . . 4527 Ramming 9 | . . . 9 . . . . Kinetic 1206 | . 218 288 700 . . . . Thermal 1309 | . 349 109 311 540 . . . Explosive 197 | . . . . . . . 197 Electromagnetic 537 | . . 533 4 . . . . Impact . | . . . . . . . . Slashing 4527 | . . . . . . . 4527 Piercing . | . . . . . . . . Highest Corruption 6 | . 3 . . 2 2 . 6 Average Corruption 3 | . 2 . . 2 2 . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . 2 . . . 2 . 7 Message Errors 3 | . . . . . 2 . 1 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 2 | . 1 . . . . . 1 Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 364 | . . 28 . . . . 336 Projectiles . | . . . . . . . . Explosions 40 | . . 28 . . . . 12 Melee 324 | . . . . . . . 324 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 163 | . . 62 . . . . 101 Shots 8 | . . 4 . . . . 4 Rammed . | . . . . . . . . Targets Rammed 2 | . . . 2 . . . . Kicked 2 | . . . 2 . . . . Crushed . | . . . . . . . . Highest Temperature 373 | . 84 90 373 . . . 173 Average Temperature 79 | . 43 17 135 . . . 85 Received Heat Transfer 2151 | . 156 297 486 117 . . 1095 Effects 4 | . . . 4 . . . . Interference 2 | . . . 2 . . . . Short Circuit 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 2 . . 6 . . 1 Heat Transferred 2870 | . 800 250 562 1258 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . 4 . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Maximum Alert Level 1 | . . 1 . 1 . . 1 Low Security (%) 85 | 100 100 89 100 44 100 . 85 Level 1 14 | . . 10 . 55 . . 14 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 322 | . 110 234 145 322 111 . 230 Initial 111 | . . 22 81 40 111 . . Average 88 | . 49 69 60 171 68 . 99 Influence Increases 2392 | . 260 472 282 642 . . 736 Destroy 0b10 Robot/C 1480 | . 220 300 200 320 . . 440 Destroy 0b10 Robot/NC 70 | . . 10 . 25 . . 35 Destroy Leader 376 | . 40 70 70 74 . . 122 Allied During Kill 211 | . . . . 211 . . . Successful Hack 25 | . . 2 12 11 . . . Disable Machine 60 | . . 60 . . . . . Destroy Structure 35 | . . 15 . 1 . . 19 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 120 | . . 15 . . . . 105 Influence Decreases 2213 | . 206 332 379 453 265 21 557 Entered New Map 398 | . . 32 113 57 175 21 . Time Decay 1376 | . 176 260 256 256 90 . 338 Lost Part 319 | . 30 40 10 20 . . 219 Lost Ally 120 | . . . . 120 . . . Squads Dispatched 18 | . 1 2 2 4 . . 9 Investigation 3 | . 1 1 1 . . . . Extermination 1 | . . . . . . . 1 Reinforcement 6 | . . 1 1 2 . . 2 Assault 2 | . . . . 2 . . . Garrison 6 | . . . . . . . 6 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Distress Signals 8 | . 1 1 2 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 115 | . 14 23 16 28 . . 34 Peak Tracking Total 11 | . 6 7 5 11 . . 6 Tactical Retreats 5 | . . 1 . . . . 4 Traps | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Traps Triggered 8 | . 3 1 . 2 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 Machines | -11 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Machines Disabled 4 | . . 4 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Machines Accessed 16 | . . 2 4 4 . 3 3 Terminals 11 | . . 1 4 4 . . 2 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 40 | . . 9 13 4 . 7 7 Successful 18 | . . 4 2 3 . 7 2 Failed 22 | . . 5 11 1 . . 5 Catastrophic 5 | . . . 3 1 . . 1 Database Lockouts . | . . . . . . . . Manual 13 | . . 3 5 2 . . 3 Terminals 23 | . . 3 13 4 . . 3 Fabricators 4 | . . . . . . . 4 Repair Stations 6 | . . 6 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . . . 2 3 . 7 1 Record 6 | . . . . . . 6 . Open Door 4 | . . . . 3 . 1 . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 4 | . . 4 . . . . . Scan Component 3 | . . 3 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . . 2 3 2 . . 3 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 36 | . . 36 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Total Allies 12 | . . . . 12 . . . Largest Group 10 | . . . . 10 . . . Highest-Rated Group 173 | . . . . 173 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 83 | . . . . 83 . . . Total Damage 1061 | . . . . 1061 . . . Kills 13 | . . . . 13 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Active Infowar (turns) 470 | . 332 138 . . . . . Structural 470 | . 332 138 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Turns Passed 4771 | 75 524 785 592 579 187 894 1135 Spaces Moved 2573 | 44 225 309 292 361 147 712 483 Core 18 | 3 . 10 . . . . 5 Treads 527 | 41 225 261 . . . . . Legs 2021 | . . 38 292 361 147 712 471 Wheels 7 | . . . . . . . 7 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 130 127 127 122 122 90 Average Speed 137 | 152 176 167 128 127 122 124 137 Slowest Speed 700 | 160 240 400 130 130 127 125 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 42 29 23 58 42 73 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 3 | . . . . . . 3 . Spaces Dug 7 | . . . . . . . 7 Terrain Destroyed 34 | . . 14 . . . . 20 Melee 7 | . . . . . . . 7 Projectile . | . . . . . . . . AOE 27 | . . 14 . . . . 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Total 3393 | 49 273 507 433 443 155 725 808 Wait 294 | . . 93 43 45 . . 113 Move 2566 | 43 224 308 291 360 146 711 483 Hop . | . . . . . . . . Pick Up 46 | . . 16 9 6 1 4 10 Fast Attach 43 | 6 2 10 6 3 . 1 15 Attach 29 | . . 3 3 1 1 1 20 Detach 1 | . . . . . 1 . . Swap 20 | . 3 4 7 . 3 1 2 Drop 46 | . . 9 17 6 3 7 4 Fire 187 | . 44 64 55 20 . . 4 Melee 157 | . . . . . . . 157 Ram . | . . . . . . . . Kick 2 | . . . 2 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . 2 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / [*Rec]) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 12) 76 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 9) 485 | -10/Materials | Lost 3 parts (1p1n1w) 500 | -10/Materials | Discovered new exit (range 16) 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 679 | -9/Materials | Core integrity fell below 50% 1035 | -9/Materials | Build established: Scavenger-Mutant 1089 | -9/Materials | Repaired Broken Lgt. Assault Rifle 1375 | -9/Materials | Discovered new exit (range 8) 1385 | -9/Materials | Entered another Materials area 1385 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1640 | -8/Materials | Build established: Mutant 1751 | -8/Materials | Identified exit to Storage 1977 | -8/Materials | Entered Storage 2083 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2283 | -8/Storage | Discovered new exit (range 16) 2368 | -8/Storage | Build established: Commander-Mutant 2449 | -8/Storage | Met a pair of Derelict thieves 2551 | -8/Storage | Used back door to open Recycling access 2551 | -8/Storage | Discovered new exit (range 5) 2556 | -8/Storage | Entered Recycling 2714 | -8/Recycling | Scanned before Scraplab entrance 2732 | -8/Recycling | Entered Scraplab 2742 | -8/Recycling | Discovered new exit (range 2) 2743 | -8/Recycling | Entered Scraptown 2743 | -8/Scraptown | System corruption cleaned by C-Scrubber 2838 | -8/Scraptown | Build established: Mutant 2937 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3034 | -8/Scraptown | Discovered new exit (range 11) 3199 | -8/Scraptown | Visited UFD Registry 3199 | -8/Scraptown | Registered with UFD as "Electromaster" 3244 | -8/Scraptown | Visited Modified Component R&D 3303 | -8/Scraptown | Visited Science Guys 3328 | -8/Scraptown | Visited Sword Containment 3343 | -8/Scraptown | Found Prototype Slashing Weapon 3343 | -8/Scraptown | Identified Companion Sword 3370 | -8/Scraptown | Visited Scrapoid Pod Storage 3400 | -8/Scraptown | Visited Derelict Rescue Squad 3408 | -8/Scraptown | Found DRS Beacon 3436 | -8/Scraptown | Visited Abandonware Association 3454 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 3454 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 3482 | -8/Scraptown | Visited Botcube Research 3489 | -8/Scraptown | Found Botcube 3567 | -8/Scraptown | Met Optimus 3567 | -8/Scraptown | Accepted into 0bPrime 3632 | -8/Scraptown | Discovered new exit (range 5) 3637 | -8/Scraptown | Entered Factory 3637 | -6/Factory | Evolved 4 slots: Utility x4 4057 | -6/Factory | Garrison activated, responded to threat 4170 | -6/Factory | Build established: Hacker-Mutant 4552 | -6/Factory | Garrison activated, responded to threat 4555 | -6/Factory | Core integrity fell below 50% 4605 | -6/Factory | Core integrity fell below 20% 4630 | -6/Factory | Lost 13 parts (1p8n4u) 4772 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04688_ K-01 Serf collects debris. 04688_ U-05 Engineer lays Concrete. 04691_ K-01 Serf collects debris. 04699_ S-27 Virus destroyed. 04701_ The unstable cave ceiling collapses. 04705_ K-01 Serf collects debris. 04707_ U-05 Engineer lays Concrete. 04707_ Acquired 18 matter. 04708_ U-05 Engineer builds a Wall. 04712_ U-05 Engineer lays Concrete. 04719_ ALERT: Cargo convoy en route, clear transfer corridor. 04719_ U-05 Engineer lays Concrete. 04726_ System corrupted: Energy discharge (-27). 04737_ Acquired Arm. Leg. 04740_ Identified Hvy. Deuterium Engine. 04750_ System corrupted: Matter fused (-7). 04756_ Carbon-fiber Leg destroyed. 04763_ Y-54 Guardian Lgt. Treads severed. 04769_ Destroyed Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#############??????????????????????? | | ??????????????? ###########????????????? | | ???????????????? ! # #???????##???? | | ????????????????" " " # ! ####### ???? | | ????????????????" " " !# ???? | | ??????????????? " " " # ??? | | ??????????????? " " " [!=Y " ??? | | ??????????????? " " " ! @# ?? | | ###???????????? " " " # ???? | | #???????????? " " " # #######??????? | | #?????????????" " " # #????????????? | | #?????????????" " " ## ##????????????? | | #????????????? ## ###???????????? | | #?????????????############ # ##??????????? | | #????????????????????????# ##########?? | | #????????????????###?????# | | ##?????????####### ###???# ###########?? | | ##%##????????# #???# ###???????????? | | ###[#############"##"""##### #?????????????? | | = %![ %%/%[ !!*% # #?????????????? | | ############### %=!%* #?????????????? | | ???????????# # !*% #?????????????? | | ???????????### # #?????????????? | | ???????????# # # * #?????????????? | | ???????????# # % + ! +?????????????? | | ???????????## # # #?????????????? | | ????????????# # #?????????????? | | ????????????# # # #?????????????? | | ???????????# #" # #?????????????? | | ??????????# ##" % # #?????????????? | | ?????????# #?## %# #?????????????? | | ????????# #???##########+### #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Weapon Shielding 66 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 60 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 1% | -9/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicDeepBlasthammer Manual? 1 Play Time 00:30:42 Cumulative 544.4 hours Start 2025.11.15 @ 10:03:35 End 2025.11.15 @ 10:32:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 883 Rogue 728 Adventurer 148 Explorer 7 Win Type - Total 26 Types 20/1/4/1/0/0/0/0/0/0 Lore% 79 Gallery% 80 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e66b488a-3e5c-4d6d-97b0-96ca43305ce8