Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 23:12:16 Player: satan5 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (109) 545 Value Destroyed (2898) 2898 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (209) 209 TOTAL SCORE: 7372 Bonus ------- High Alert Combat Kills 209 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Core Analyzer Transmission Jammer Improved Trap Extractor (0/6) Falx Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Airjet Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Improved Actuator Array > --- WEAPON ----------- Scythe Falx > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Deuterium Engine Improved Deuterium Engine Advanced Terrain Scanner Core Analyzer Transmission Jammer Improved Trap Extractor [Rating: 66] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Cooled Airjet Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility System Shield Device Microactuators Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Protection Light Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 4 | . . 2 . 1 . . 1 Utility 4 | . . . 2 1 . . 1 Weapon . | . . . . . . . . Parts Attached 95 | 6 2 10 13 25 3 15 21 Power 8 | 1 . 3 . 1 . 1 2 Engine 6 | 1 . 3 . . . . 2 Core 2 | . . . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 36 | 2 . 3 7 10 2 6 6 Treads . | . . . . . . . . Leg 6 | 2 . 3 1 . . . . Wheel . | . . . . . . . . Hover 21 | . . . 5 9 2 4 1 Flight 9 | . . . 1 1 . 2 5 Utility 22 | 1 1 2 4 2 . 3 9 Device 12 | . 1 . 1 1 . 2 7 Storage 2 | 1 . 1 . . . . . Processor 3 | . . . . 1 . . 2 Hackware 4 | . . 1 2 . . 1 . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 29 | 2 1 2 2 12 1 5 4 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 12 | . 1 . 2 5 . 3 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . 2 . Slashing Weapon 13 | . . 2 . 7 1 . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 1 1 4 . 1 . Parts Lost 36 | . . 2 2 5 2 4 21 Power 5 | . . 1 . 1 . 1 2 Propulsion 18 | . . 1 1 3 2 . 11 Utility 10 | . . . 1 . . 3 6 Weapon 3 | . . . . 1 . . 2 Highest Loss Streak 9 | . . 1 1 2 2 3 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 84 92 90 98 92 98 81 Engine 3 | . 14 10 9 3 . . 1 Core 3 | . . . . 3 7 7 1 Leg 7 | . 28 38 24 . . . . Hover 20 | . . . 9 36 31 32 9 Flight 6 | . . . . . . 5 20 Device 6 | . . . 2 8 7 6 8 Storage 7 | . 14 11 9 7 7 7 5 Processor 7 | . . . . 6 7 7 17 Hackware 10 | . . 10 15 15 15 13 3 Launcher 1 | . 2 . 1 2 . 1 . Impact Weapon 1 | . . . . . . 3 2 Slashing Weapon 11 | . . 19 16 12 15 10 8 Naked Turns . | . . . . . . . . Heaviest Build 33 | 12 13 22 28 30 22 27 33 Greatest Support 45 | 20 20 40 40 45 41 43 27 Greatest Overweight (x) 8 | . . . 8 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 10 9 Most Carried 10 | 5 8 10 10 10 10 10 10 Average Carried 8 | 2 3 8 8 9 8 9 5 Final Capacity 10 | 8 8 10 10 10 10 10 5 Final Carried 10 | 1 8 9 9 10 8 9 5 Class Distribution -------------------- 37% | Hacker-Gladiator 29% | Mutant 12% | Hacker-Mutant 8% | Gladiator 8% | Assassin 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Waste Hacker-Gladiator | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 1507 | 197 28 200 105 535 . 261 181 Remotely . | . . . . . . . . Salvage Created 4136 | . 44 363 274 1196 . 1055 1204 Parts 246 | . 5 23 15 76 . 71 56 Haulers Intercepted 12 | . . 1 . 4 . 4 3 Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 64 | . 3 8 8 21 . 16 8 Melee 36 | . . 8 5 9 . 6 8 Guns 3 | . 3 . . . . . . AOE 25 | . . . 3 12 . 10 . Classes Destroyed 11 | . 1 4 1 4 . 1 . Worker 5 | . . . . 2 . 1 2 Builder 4 | . . . . 2 . 1 1 Tunneler 3 | . . . . 1 . 1 1 Hauler 12 | . . 1 . 4 . 4 3 Recycler 9 | . . . 1 3 . 1 4 Operator 6 | . . . . 2 . 4 . Watcher 6 | . . 1 . 1 . 4 . Swarmer 24 | . 3 3 3 8 . 4 3 Grunt 24 | . . 3 3 12 . 6 . Sentry 13 | . . 2 2 1 . 3 5 Hunter 3 | . . . . . . 3 . Best Kill Streak 8 | . 3 5 7 8 . 7 7 Combat Bots Only 6 | . 3 3 3 4 . 6 3 Max Kills in Single Turn 4 | . 1 1 2 3 . 4 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . 2 2 . 4 . Melee 1 | . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 568 | . 9 44 34 100 1 69 311 Missed 231 | . 3 11 10 57 . 35 115 Damage Taken 4397 | . 62 351 371 818 46 666 2083 Core 1444 | . 10 68 100 243 9 161 853 Absorbed by Shields 13 | . . . . . . 13 . Core Remaining (%) 80 | 100 96 83 81 . . 41 . Volleys Fired 36 | . 8 . 5 14 . 8 1 Largest 2 | . 2 . 2 1 . 1 1 Hottest 66 | . 60 . 66 33 . 39 39 Shots Fired 47 | . 13 . 10 15 . 8 1 Gun 10 | . 10 . . . . . . Cannon . | . . . . . . . . Launcher 37 | . 3 . 10 15 . 8 1 Special . | . . . . . . . . Kinetic 5 | . 5 . . . . . . Thermal . | . . . . . . . . Explosive 37 | . 3 . 10 15 . 8 1 Electromagnetic 5 | . 5 . . . . . . Robot Hit Streak 10 | . 4 . 10 2 . 3 2 Robot Miss Streak 4 | . 2 . 3 4 . 1 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 176 | . 5 27 19 44 . 45 36 Core Hits 131 | . 3 10 12 47 . 40 19 Critical Kills 4 | . . . . . . 3 1 Critical Parts Destroyed 3 | . . . . . . 2 1 Critical Strikes 16 | . . 2 . 3 . 8 3 Smash 7 | . . . . . . 5 2 Sever 9 | . . 2 . 3 . 3 1 Melee Attacks 260 | . . 39 16 71 . 76 58 Impact 17 | . . . . . . 9 8 Slashing 243 | . . 39 16 71 . 67 50 Piercing . | . . . . . . . . Sneak Attacks 32 | . . 2 2 9 . 7 12 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks 19 | . . 5 2 5 . 5 2 Damage Inflicted 9393 | . 59 912 1025 2658 . 2658 2081 Guns 59 | . 59 . . . . . . Cannons . | . . . . . . . . Explosions 2529 | . . . 547 1043 . 888 51 Melee 6783 | . . 912 478 1615 . 1770 2008 Ramming 22 | . . . . . . . 22 Kinetic 27 | . 27 . . . . . . Thermal . | . . . . . . . . Explosive 2529 | . . . 547 1043 . 888 51 Electromagnetic 32 | . 32 . . . . . . Impact 604 | . . . . . . 306 298 Slashing 6179 | . . 912 478 1615 . 1464 1710 Piercing . | . . . . . . . . Highest Corruption 10 | . . . . 1 1 10 2 Average Corruption 1 | . . . . 1 1 2 2 Corruption Purged 1 | . . . . . . 1 . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . 5 2 4 . Message Errors 3 | . . . . . 2 1 . Matter Fused 3 | . . . . 2 . 1 . Heat Flow Errors 2 | . . . . 1 . 1 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . 1 . . . Misfires 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 600 | . . 51 69 52 . 239 189 Projectiles . | . . . . . . . . Explosions 37 | . . . . 22 . 15 . Melee 563 | . . 51 69 30 . 224 189 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 224 | . 16 . 48 58 . 92 10 Shots 7 | . 1 . 1 2 . 3 . Rammed 5 | . . . . . . . 5 Targets Rammed 5 | . . . . . . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 324 | . . 324 26 117 . 76 10 Average Temperature 67 | . . 164 15 62 . 27 7 Received Heat Transfer 855 | . . 60 144 195 . 75 381 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions 6 | . . . . . . 4 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Peak Influence 940 | . 112 311 295 554 205 940 490 Initial 407 | . . 46 46 133 190 129 407 Average 309 | . 44 189 93 329 187 480 337 Maximum Alert Level 3 | . . 1 1 2 1 3 2 Low Security (%) 34 | 100 100 55 93 12 95 20 19 Level 1 40 | . . 44 6 69 4 25 46 Level 2 20 | . . . . 18 . 30 34 Level 3 4 | . . . . . . 23 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 28 | . 2 . 4 6 . 10 6 Investigation 12 | . . . 3 3 . 4 2 Extermination 2 | . . . . . . 1 1 Reinforcement 12 | . 2 . . 3 . 4 3 Assault 1 | . . . . . . 1 . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered 2 | . . . . . . 1 1 Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals 12 | . 2 1 . 2 . 6 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 162 | . 10 12 11 46 6 44 33 Peak Tracking Total 17 | . 4 6 5 7 6 9 17 Tactical Retreats 26 | . 1 . 1 10 . 8 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 8 | . . . 1 1 . 5 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 3 | . . . . . . 3 . Max in Single Turn 2 | . . . . . . 2 . Garrison Access 3 | . . . . 2 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed 51 | . 1 1 4 16 . 22 7 Terminals 26 | . 1 1 3 8 . 11 2 Fabricators 10 | . . . . 3 . 4 3 Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . 1 . 4 . Scanalyzers 4 | . . . 1 2 . 1 . Garrison Access 6 | . . . . 2 . 2 2 Total Hacks 167 | . 2 4 19 62 . 61 19 Successful 62 | . 1 2 7 21 . 21 10 Failed 105 | . 1 2 12 41 . 40 9 Catastrophic 33 | . . . 3 13 . 12 5 Database Lockouts . | . . . . . . . . Manual 32 | . 1 1 . 10 . 20 . Terminals 92 | . 2 4 12 37 . 31 6 Fabricators 41 | . . . . 17 . 17 7 Repair Stations . | . . . . . . . . Recycling Units 6 | . . . . 1 . 5 . Scanalyzers 16 | . . . 7 5 . 4 . Garrison Access 12 | . . . . 2 . 4 6 Terminal Hacks 25 | . 1 2 1 9 . 8 4 Record 1 | . . . . . . 1 . Robot Analysis 1 | . . . . . . 1 . Prototype ID Bank 5 | . . 1 . 2 . 2 . Terminal Index 1 | . . . . . . 1 . Fabricator Index 1 | . . . . . . 1 . Alert Level 1 | . . . . . . . 1 Unreport Threat 2 | . . . . 2 . . . Locate Traps 3 | . . . . 1 . . 2 Recall Investigation 2 | . . . 1 1 . . . Hauler Manifests 2 | . . 1 . 1 . . . Registered Prototypes 1 | . . . . 1 . . . Zone Layout 5 | . 1 . . 1 . 2 1 Fabricator Hacks 18 | . . . . 7 . 6 5 Network Status 3 | . . . . 2 . . 1 Load Schematic 9 | . . . . 3 . 4 2 Build 6 | . . . . 2 . 2 2 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . Retrieve Components 2 | . . . . . . 2 . Scanalyzer 11 | . . . 6 3 . 2 . Insert Component 6 | . . . 3 2 . 1 . Analyze 5 | . . . 3 1 . 1 . Garrison Access Hacks 3 | . . . . 2 . . 1 Seal Access 3 | . . . . 2 . . 1 Unauthorized Hacks 3 | . . . . . . 3 . Terminals 3 | . . . . . . 3 . Track 2 | . . . . . . 2 . Assimilate 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 4 | . . . . 2 . 2 . Used 1 | . . . . 1 . . . Hacking Detections 43 | . 1 1 3 12 . 20 6 Full Trace Events 11 | . . . 2 3 . 4 2 Feedback Events 1 | . . . 1 . . . . Hackware Fried 1 | . . . 1 . . . . Feedback Blocked 2 | . . . . 1 . 1 . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 3 1 . 1 . Parts Built 6 | . . . . 2 . 2 2 Authchips . | . . . . . . . . Time 580 | . . . . 201 . 201 178 Total Part Build Rating 24 | . . . . 8 . 8 8 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . . . . . 6 . Parts Scanalyzed 6 | . . . 3 2 . 1 . Part Schematics Acquired 5 | . . . 3 1 . 1 . Parts Damaged 2 | . . . . 2 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 26 | . . . . . . 26 . Highest-Rated Ally 26 | . . . . . . 26 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 4111 | 40 238 432 304 1032 91 886 1088 Spaces Moved 5060 | 34 167 244 197 1665 176 1567 1010 Core 77 | 17 . . 3 . . . 57 Treads . | . . . . . . . . Legs 553 | 17 167 244 125 . . . . Wheels . | . . . . . . . . Hover 3681 | . . . 69 1665 176 1567 204 Flight 749 | . . . . . . . 749 Fastest Speed 20 | 50 120 120 48 36 36 36 20 Average Speed 52 | 85 120 120 100 38 38 38 63 Slowest Speed 450 | 120 120 120 450 52 45 42 106 Overloaded Moves 53 | . . . . . . . 53 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . . . 1 . 1 . Exploration Rate (%) 37 | 3 44 23 26 40 85 58 22 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 78 | . 19 . . 13 . 36 10 Terrain Destroyed 304 | . 19 . 82 92 . 92 19 Melee 43 | . . . . 13 . 20 10 Projectile . | . . . . . . . . AOE 261 | . 19 . 82 79 . 72 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 6155 | 44 191 335 275 1986 199 1770 1355 Wait 567 | . 5 31 33 179 20 70 229 Move 5053 | 33 166 243 196 1665 175 1565 1010 Hop . | . . . . . . . . Pick Up 79 | 5 8 12 9 23 1 7 14 Fast Attach 19 | 2 1 1 1 4 . 9 1 Attach 45 | 4 . 6 8 6 3 1 17 Detach 4 | . . . . 1 . . 3 Swap 31 | . 1 3 4 15 . 5 3 Drop 52 | . 2 7 6 21 . 13 3 Fire 36 | . 8 . 5 14 . 8 1 Melee 221 | . . 32 13 58 . 67 51 Ram 5 | . . . . . . . 5 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 43 | . . . . . . 25 18 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 10) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Propulsion x2 300 | -9/Materials | Build established: Mutant 704 | -9/Materials | Discovered new exit (range 5) 711 | -9/Materials | Entered another Materials area 711 | -8/Materials | Evolved 2 slots: Utility x2 743 | -8/Materials | System Shield fried by hacking feedback 991 | -8/Materials | Discovered new exit (range 12) 996 | -8/Materials | Garrison activated, responded to threat 1015 | -8/Materials | Entered Factory 1015 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1166 | -7/Factory | Crushed by falling debris 1302 | -7/Factory | Discovered new exit (range 11) 1336 | -7/Factory | Discovered new exit (range 11) 1516 | -7/Factory | Build established: Hacker-Gladiator 1764 | -7/Factory | Fabricated Cld. VTOL Module (x1) 2002 | -7/Factory | Fabricated Cld. VTOL Module (x1) 2047 | -7/Factory | Sucked down chute 2047 | -7/Factory | Entered Waste 2063 | -7/Waste | Spotted C-40 Crusher 2072 | -7/Waste | Spotted C-40 Crusher 2074 | -7/Waste | Spotted C-40 Crusher 2074 | -7/Waste | Spotted C-40 Crusher 2079 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2102 | -7/Waste | Spotted C-40 Crusher 2124 | -7/Waste | Spotted C-40 Crusher 2132 | -7/Waste | Discovered new exit (range 14) 2138 | -7/Waste | Entered Factory 2538 | -7/Factory | Search patrols dispatched 2597 | -7/Factory | Discovered new exit (range 6) 2689 | -7/Factory | Fabricated Cld. VTOL Module (x1) 2765 | -7/Factory | Fabricated Cld. VTOL Module (x1) 2938 | -7/Factory | First assault squad dispatched 3012 | -7/Factory | Crushed by falling debris 3013 | -7/Factory | Core integrity fell below 50% 3013 | -7/Factory | System corruption reached 10% 3024 | -7/Factory | Entered another Factory area 3024 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3043 | -6/Factory | Lost 3 parts (1p2u) 3088 | -6/Factory | Discovered new exit (range 15) 3105 | -6/Factory | Identified exit to Factory 3248 | -6/Factory | Discovered new exit (range 13) 3268 | -6/Factory | Identified exit to Lower Caves 3374 | -6/Factory | Search patrols dispatched 3415 | -6/Factory | Build established: Assassin 3486 | -6/Factory | Lost 4 parts (2u2w) 3608 | -6/Factory | Fabricated Cld. VTOL Module (x1) 3667 | -6/Factory | Lost 4 parts (3n1u) 4077 | -6/Factory | Core integrity fell below 50% 4078 | -6/Factory | Fabricated Cld. VTOL Module? 4093 | -6/Factory | Core integrity fell below 20% 4098 | -6/Factory | Discovered exit to Factory (range 10) 4112 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04076_ Nuclear Pulse Thruster destroyed. 04076_ Dropped Scythe. 04078_ >> FABRICATOR: Completed Cld. VTOL Module? 04079_ Dropped Imp. Actuator Array. 04083_ K-01 Serf destroyed. 04085_ Slammed into R-10 Processor. 04090_ Imp. Airjet destroyed. 04091_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04098_ EXIT=FOUND: FACTORY 04107_ K-01 Serf cleans the Terminal. 04108_ Slammed into K-01 Serf. 04108_ Destabilizing: System corrupted (+2). 04108_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04110_ Slammed into P-60 Hacker. 04111_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 04111_ Imp. Signal Interpreter destroyed. 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"?????+ " ps%cs/ = """ #????????? | | #?? ??""?"??? ????### @!##### """ #????????? | | ### """" ""?"???????#] #???# """ #????????? | | ### """???"?" ??????### ###???# #????????? | | ### ?? ????????????# ??????# """ #????????? | | #?#?##?#??##??????????# ??????# T" #????????? | | ###??##?#?????????????# ??????# """ #????????? | | ##??#???##?#?#????????#???????# #????????? | | #?#?###?#?#?#####?????????????#####/####????????? | | "#?##?#######??##?????????????????/ #???????????? | | "###??#####?###????????? ??????? ## ##########??? | | "####??#?#?##???##?????? ????? ??# # #??? | | "###?##??#?#????#?#????# ??? ???# # #??? | | "########?#####????????# ? ?????# # #??? | | ############???# #####/##### # #??? | | #?#?# """ #???# / #??? | | ##??# ""R" #???# ^ #####H# #??? | | ##### "" " #???# #???# # #??? | | ##### #???# "" #???# # #??? | | ### ###?#! ! ! #???# "" #???# # #??? | | ## ####? ????# """ #???# ##########??? | | # ##??###+###???# """ #???# #???????????? | | ?# ##### #???# """ #??? ???????????? | | # !/ ##### #??? ???????????? | | ?+ ! % % #??? < ???????????? | | # % #####/#####/###? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Melee Speed Boost 40 Evasion (%) 65 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Scythe | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Microactuators | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed SniperLightningSlayer Manual? 0 Play Time 01:07:46 Cumulative 129.8 hours Start 2024.04.06 @ 22:05:36 End 2024.04.06 @ 23:12:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 32 Adventurer 14 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/0/0/1 Lore% 53 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 525c437a-2395-485b-a524-dde63360f223