Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 21:45:46 Player: Reishara Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (2253) 2253 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (894) 894 TOTAL SCORE: 7622 Bonus ------- Follower Combat Kills 94 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 219/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Hacking Suite HERF Cannon Coil Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Fusion Compressor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Improved Coolant Injector Small Storage Unit Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Improved Weapon Shielding > --- WEAPON ----------- Proton Cannon Compact Ion Cannon Compact Ion Cannon KE Penetrator Gauss Cannon > --- INVENTORY -------- Advanced Cryofiber Web Advanced Recoil Stabilizer Improved Weapon Cycler Heavy Insulated Plating Hacking Suite HERF Cannon Enhanced Gauss Cannon [Rating: 100] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor MA-1KR's Cyclogen Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Proton Cannon Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -9 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Slots Evolved 12 | . . . . 8 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 6 | . . . . 3 2 1 Weapon 3 | . . . . 2 . 1 Parts Attached 64 | 6 2 . 14 8 12 22 Power 11 | 1 1 . 2 1 2 4 Engine 6 | 1 1 . 2 . . 2 Core 4 | . . . . . 2 2 Reactor 1 | . . . . 1 . . Propulsion 18 | 2 . . 6 2 3 5 Treads 4 | . . . 1 . 3 . Leg 8 | 2 . . 5 1 . . Wheel . | . . . . . . . Hover 3 | . . . . 1 . 2 Flight 3 | . . . . . . 3 Utility 22 | 1 1 . 1 4 5 10 Device 14 | . 1 . . 3 3 7 Storage 1 | 1 . . . . . . Processor 4 | . . . 1 1 1 1 Hackware . | . . . . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 13 | 2 . . 5 1 2 3 Energy Gun 1 | 1 . . . . . . Energy Cannon 3 | . . . . 1 2 . Ballistic Gun 4 | 1 . . 2 . . 1 Ballistic Cannon 3 | . . . 1 . . 2 Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 38 | . . . 12 . 5 21 Power 8 | . . . 2 . 1 5 Propulsion 8 | . . . 2 . 1 5 Utility 10 | . . . 1 . 2 7 Weapon 12 | . . . 7 . 1 4 Highest Loss Streak 18 | . . . 6 . 2 18 To Critical Strikes . | . . . . . . . Average Backups 5 | 2 4 5 7 4 5 4 Power . | . 1 2 1 . . . Propulsion . | 1 2 2 . . . . Utility 2 | . . . 1 2 3 2 Weapon 1 | . 1 1 3 . . 1 Tool/Special . | . . . . . . . Unused Backups 13 | . . . 4 . 6 3 Power 1 | . . . 1 . . . Propulsion 2 | . . . 2 . . . Utility 5 | . . . . . 4 1 Weapon 4 | . . . 1 . 1 2 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 85 | . 89 100 99 69 79 64 Engine 7 | . 14 14 13 5 1 . Core 2 | . . . . . 5 6 Reactor 1 | . . . . 5 3 . Treads 3 | . . . . . 8 6 Leg 16 | . 28 28 27 15 2 . Device 13 | . 4 14 13 16 12 12 Storage 9 | . 14 14 14 6 5 3 Processor 5 | . . . . 8 13 11 Protection 1 | . . . . . 3 2 Energy Gun 6 | . 14 14 12 . . . Energy Cannon 5 | . . . . 5 13 10 Ballistic Gun 7 | . 14 14 13 . . 3 Ballistic Cannon 1 | . . . 1 . 2 3 Peak Build Rating 100 | 6 7 7 17 46 88 100 Average Rating 35 | 4 6 7 9 38 73 72 On Entrance 21 | . 6 7 7 11 44 77 Avg Prop Armor Cover (%) 5 | . . . 7 5 2 . Naked Turns 119 | . . . . . . 119 Heaviest Build 70 | 12 15 15 23 53 70 50 Greatest Support 140 | 20 20 20 38 58 140 140 Greatest Overweight (x) 17 | . . . 7 17 2 14 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 4 5 7 8 8 8 8 Average Carried 7 | 2 4 6 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 5 7 8 8 8 3 Scrap Suit Usage (%) 9 | . . . . . 44 . Parts Cannibalized 1 | . . . . . 1 . Class Distribution -------------------- 53% | Mutant 20% | Scavenger-Mutant 14% | Gunner 5% | Scientist-Tank 5% | Scientist-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scientist-Tank | -5/Factory Gunner | -4/Factory Resources | -11 -10 -10 -9 -6 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Matter Collected 1408 | 234 46 . 448 . 312 368 Remotely . | . . . . . . . Salvage Created 2414 | . . . 783 . 1083 548 Parts 100 | . . . 38 . 41 21 Haulers Intercepted . | . . . . . . . Recyclers Shooed 7 | . . . . . 1 6 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Combat Hostiles Destroyed 42 | . . . 18 . 16 8 Guns 4 | . . . 3 . . 1 Cannons 18 | . . . 1 . 11 6 AOE 14 | . . . 14 . . . Classes Destroyed 13 | . . . 5 . 6 2 Worker 2 | . . . . . . 2 Recycler 1 | . . . . . . 1 Watcher 2 | . . . . . 2 . Swarmer 5 | . . . . . 1 4 Grunt 10 | . . . . . 8 2 Sentry 1 | . . . . . 1 . Hunter 4 | . . . . . 2 2 Programmer 4 | . . . . . 4 . Federalist 2 | . . . 2 . . . Explorer 1 | . . . 1 . . . Ranger 3 | . . . 3 . . . Guru 2 | . . . 2 . . . Scrapper 10 | . . . 10 . . . Best Kill Streak 11 | . . . 11 . 3 4 Combat Bots Only 11 | . . . 11 . 4 4 Max Kills in Single Turn 3 | . . . 3 . 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -6 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Hostile Shots Fired 556 | . . . 140 . 92 324 Missed 182 | . . . 38 . 24 120 Hits 374 | . . . 102 . 68 204 Melee 2 | . . . 2 . . . Projectile 372 | . . . 100 . 68 204 Critical Strikes 22 | . . . 7 . 4 11 Actively Blocked 1 | . . . . . . 1 Damage Taken 6513 | . . . 1548 . 1299 3666 Core 1522 | . . . 234 . 120 1168 Absorbed by Shields . | . . . . . . . Redirected to Shielding 104 | . . . . . . 104 Ignored by Resistances 20 | . . . . . . 20 Regen/Repaired (Parts) 86 | . . . . . 86 . Core Remaining (%) 73 | 100 . . 6 100 88 . Volleys Fired 129 | . . . 32 . 70 27 Largest 5 | . . . 2 . 4 5 Hottest 330 | . . . 73 . 330 300 Shots Fired 228 | . . . 57 . 102 69 Gun 36 | . . . 23 . . 13 Cannon 177 | . . . 19 . 102 56 Launcher 15 | . . . 15 . . . Special . | . . . . . . . Kinetic 81 | . . . 49 . . 32 Thermal 69 | . . . . . 32 37 Explosive 6 | . . . 6 . . . Electromagnetic 72 | . . . 2 . 70 . Robot Hit Streak 12 | . . . 10 . 12 10 Robot Miss Streak 3 | . . . 2 . 2 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 161 | . . . 44 . 78 39 Core Hits 82 | . . . 32 . 27 23 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 8 | . . . 1 . 2 5 Meltdown 1 | . . . . . . 1 Destroy 2 | . . . . . . 2 Blast 3 | . . . 1 . . 2 Corrupt 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5671 | . . . 2014 . 2419 1238 Guns 455 | . . . 219 . . 236 Cannons 3568 | . . . 196 . 2413 959 Explosions 1599 | . . . 1599 . . . Melee . | . . . . . . . Ramming 49 | . . . . . 6 43 Kinetic 2058 | . . . 1488 . . 570 Thermal 1446 | . . . . . 821 625 Explosive 505 | . . . 505 . . . Electromagnetic 1613 | . . . 21 . 1592 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 5 6 Average Corruption 4 | . . . . . 4 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 8 2 Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 2 | . . . . . 1 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 238 | . . . 46 . 150 42 Projectiles 192 | . . . . . 150 42 Explosions 46 | . . . 46 . . . Melee . | . . . . . . . Knockbacks 6 | . . . 3 . 1 2 Impact 1 | . . . . . 1 . Kinetic 5 | . . . 3 . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 40 | . . . 26 . . 14 Shots 2 | . . . 2 . . . Rammed 12 | . . . . . 1 11 Targets Rammed 12 | . . . . . 1 11 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 423 | . . . 56 . 423 198 Average Temperature 113 | . . . 17 . 140 80 Received Heat Transfer 1589 | . . . 683 . 285 621 Effects 7 | . . . . . 7 . Shutdowns 2 | . . . . . 2 . Energy Bleed 1 | . . . . . 1 . Interference 2 | . . . . . 2 . Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . . 4 . Combat Hostiles 4 | . . . . . 4 . Parts Fried 7 | . . . . . 7 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Melted 9 | . . . 3 . 3 3 Heat Transferred 1813 | . . . . . 962 851 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 98 | 100 100 . . 100 96 100 Level 1 1 | . . . . . 3 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 206 | . 4 . . 10 206 88 Initial 63 | . . . . . . 63 Average 32 | . . . . . 63 18 Influence Increases 902 | . 4 . . 10 553 335 Destroy 0b10 Robot/C 540 | . . . . . 380 160 Destroy 0b10 Robot/NC 30 | . . . . . 15 15 Destroy Leader 94 | . . . . . 64 30 Allied During Kill 17 | . . . . . 17 . Successful Hack 14 | . 4 . . 10 . . Disable Machine 90 | . . . . . 45 45 Destroy Structure 12 | . . . . . 2 10 Partial Spotted 30 | . . . . . 15 15 Lose Combat Pursuer 75 | . . . . . 15 60 Influence Decreases 873 | . 4 . . 10 423 436 Entered New Map 67 | . . . . . . 67 Time Decay 540 | . 4 . . 10 333 193 Lost Part 226 | . . . . . 50 176 Lost Ally 40 | . . . . . 40 . Squads Dispatched 7 | . . . . 2 2 3 Investigation . | . . . . . . . Extermination 4 | . . . . 2 1 1 Reinforcement 3 | . . . . . 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Distress Signals 2 | . . . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 1 1 26 1 25 24 Peak Tracking Total 9 | . 3 1 4 1 4 9 Tactical Retreats 3 | . . . . . 1 2 Traps | -11 -10 -10 -9 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -6 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Machines Disabled 9 | . . . 3 . 3 3 Max in Single Turn 1 | . . . 1 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Machines Accessed 13 | . 1 1 5 3 3 . Terminals 4 | . 1 . . 2 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 1 1 . Garrison Access . | . . . . . . . Total Hacks 59 | . 2 3 38 4 12 . Successful 52 | . 2 3 38 1 8 . Failed 7 | . . . . 3 4 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 6 | . 2 . . 3 1 . Fabricators . | . . . . . . . Repair Stations 5 | . . . . . 5 . Recycling Units . | . . . . . . . Scanalyzers 7 | . . . . 1 6 . Garrison Access . | . . . . . . . Terminal Hacks 44 | . 2 3 38 1 . . Record 43 | . 1 3 38 1 . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . 4 . Retrieve Study 4 | . . . . . 4 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . . 3 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . . . 4 . Parts Repaired 2 | . . . . . 2 . Time 82 | . . . . . 82 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -6 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Total Allies 2 | . . . . . 2 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 38 | . . . . . 38 . Highest-Rated Ally 38 | . . . . . 38 . Total Orders . | . . . . . . . Ally Attacks 37 | . . . . . 37 . Total Damage 565 | . . . . . 565 . Kills 4 | . . . . . 4 . Allies Corrupted 1 | . . . . . 1 . Allies Melted 9 | . . . 9 . . . Intel | -11 -10 -10 -9 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Active Infowar (turns) 1031 | . . . . 561 470 . Optics 1031 | . . . . 561 470 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -6 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Turns Passed 4919 | 80 65 267 2100 693 1111 603 Spaces Moved 3157 | 59 47 189 1591 346 483 442 Core 241 | 5 . . 12 5 . 219 Treads 650 | . . . 19 . 419 212 Legs 2255 | 54 47 189 1560 341 64 . Wheels . | . . . . . . . Hover 9 | . . . . . . 9 Flight 2 | . . . . . . 2 Fastest Speed 50 | 50 120 120 100 100 106 50 Average Speed 131 | 114 120 120 123 178 157 106 Slowest Speed 900 | 120 120 120 400 900 260 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 8 18 85 9 12 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . 3 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 164 | . . . 156 . 1 7 Melee . | . . . . . . . Projectile 11 | . . . 3 . 1 7 AOE 153 | . . . 153 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Total 3700 | 68 54 229 1676 420 733 520 Wait 274 | . 6 39 18 61 140 10 Move 3151 | 58 46 188 1590 345 482 442 Hop . | . . . . . . . Pick Up 38 | 4 . 2 10 3 13 6 Fast Attach 39 | 6 1 . 5 6 9 12 Attach 22 | . . . 6 3 3 10 Detach . | . . . . . . . Swap 8 | . 1 . 6 . 1 . Drop 27 | . . . 9 2 14 2 Fire 129 | . . . 32 . 70 27 Melee . | . . . . . . . Ram 9 | . . . . . . 9 Kick . | . . . . . . . Crush 3 | . . . . . 1 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: Rec / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Met a group of wandering Federalists 142 | -10/Materials | Discovered new exit (range 5) 146 | -10/Materials | Entered Subcaves 147 | -10/Subcaves | Continued accompanying wandering Federalists (5) 177 | -10/Subcaves | Learned Materials terminal intel 318 | -10/Subcaves | Build established: Mutant 358 | -10/Subcaves | Visited Clippyterm 362 | -10/Subcaves | Identified exit to Recycling 408 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 413 | -10/Subcaves | Entered Scraptown 704 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 765 | -9/Scraptown | Visited The Evicted 801 | -9/Scraptown | Visited Red Mages 989 | -9/Scraptown | Visited Shadow of the Wyrm 1054 | -9/Scraptown | Visited UFD Registry 1062 | -9/Scraptown | Visited TADAMA 1086 | -9/Scraptown | Visited Junk Repository 1111 | -9/Scraptown | Visited Comm Corps 1313 | -9/Scraptown | Received an X-ray algorithm 1425 | -9/Scraptown | Visited Fellowship of the Rings 1535 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1539 | -9/Scraptown | Learned location of Armory (-3) 1557 | -9/Scraptown | Discovered new exit (range 5) 1695 | -9/Scraptown | Registered with UFD as "Electrocell" 1751 | -9/Scraptown | Visited Supply Room 1774 | -9/Scraptown | Visited Botcube Research 1789 | -9/Scraptown | Found Botcube 1935 | -9/Scraptown | Discovered new exit (range 5) 1978 | -9/Scraptown | Visited Curators Association 2006 | -9/Scraptown | Visited Abandonware Association 2030 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 2030 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 2073 | -9/Scraptown | Met Optimus 2073 | -9/Scraptown | Accepted into 0bPrime 2136 | -9/Scraptown | Visited Research Penetration Think Tank 2160 | -9/Scraptown | Civil war broke out across Scraptown 2163 | -9/Scraptown | Visited Scrapoid Research Area 2273 | -9/Scraptown | Lost 5 allies 2331 | -9/Scraptown | Found Prototype Reactor 2337 | -9/Scraptown | Lost 4 parts (1p1n2w) 2370 | -9/Scraptown | Lost 6 allies 2416 | -9/Scraptown | Core integrity fell below 50% 2445 | -9/Scraptown | Optimus destroyed in the chaos of civil war 2450 | -9/Scraptown | Destroyed 11 combat bots 2469 | -9/Scraptown | Core integrity fell below 20% 2500 | -9/Scraptown | Found Scrap Suit 2513 | -9/Scraptown | Entered Factory 2513 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 2537 | -6/Factory | Lost 6 parts (1p1u4w) 2578 | -6/Factory | Identified MA-1KR's Cyclogen 2802 | -6/Factory | Found Hvy. Insulated Plating 2865 | -6/Factory | Build established: Scavenger-Mutant 3025 | -6/Factory | Ran an X-ray algorithm 3148 | -6/Factory | Discovered new exit (range 12) 3206 | -6/Factory | Entered another Factory area 3206 | -5/Factory | Evolved 2 slots: Utility x2 3287 | -5/Factory | Repaired Ovr. Titanium Leg 3337 | -5/Factory | Repaired Broken Sub. Optics 3763 | -5/Factory | Botcube activated 3771 | -5/Factory | Botcube completed mutation into legged form, armed with 1 gun. 4013 | -5/Factory | Botcube activated 4021 | -5/Factory | Botcube completed mutation into hovering form, armed with 1 gun. 4194 | -5/Factory | Discovered new exit (range 12) 4317 | -5/Factory | Entered another Factory area 4317 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4360 | -4/Factory | Build established: Gunner 4657 | -4/Factory | Lost 3 parts (2u1w) 4787 | -4/Factory | Released all parts (7) 4791 | -4/Factory | Core integrity fell below 50% 4813 | -4/Factory | Lost 18 parts (5p5n5u3w) 4855 | -4/Factory | Core integrity fell below 20% 4883 | -4/Factory | Released all parts (5) 4920 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 04875_ Acquired Imp. Coolant Injector. 04876_ R-10 Processor inserts Wheel into recycling unit. 04877_ Recycling unit begins recycling process. 04879_ Acquired Adv. Weight Redist. System. 04879_ R-10 Processor inserts Wheel into recycling unit. 04880_ Slug penetrates Wall. 04882_ R-10 Processor inserts Sml. Matter Pod into recycling unit. 04883_ Released Imp. Coolant Injector. 04883_ Released Gyrokinetic Inverter. 04883_ Released Imp. Coolant Injector. 04883_ Released Gyrokinetic Inverter. 04883_ Released Adv. Weight Redist. System. 04914_ Triggered Shock Trap. 04914_ The floor emits a surge of raw power. 04914_ System corrupted (+2). 04920_ K-01 Serf cleans the Subcomponent Replicator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ?????????????????????"????? #??????????????????? | | ?????????????????? """ """ #?????? ???????????? | | ?????????????????? """ """ #?????? ???????????? | | ?????????????????# #?????? "??????????? | | ?????????????????# """ """ #????? "??????????? | | ?????????????????# """ """ #?????" ??????????? | | ?????????????????? """ """ #?????" ??????????? | | ???????????????????? ??????? ??????????? | | ?????????????????????? ????????? ?????????? | | ???????????#############+############+########## | | ???????????# # @ t | | ???????????# # k | | ???????????# # """ | | ???????????# + """ | | ???????????# # """ ?? | | ???????????# """ """ #] k #????????? | | ???????????# """S""" # """ p #????????? | | ???????????? # """"" #????????? | | ????????????########## """"" ##### #????????? | | ?????????????????????# #???# #????????? | | ?????????????????????# """ #???# #????????? | | ?????????????????????# """"" #???# #????????? | | ?????????????????????# """"" #####+###??????? | | ?????????????????????# ## #?###### | | ????????????????????? ?""" ##"" !# | | ????????????????????? """"" ##"" # | | ???????????????????? "??"" ##""" + | | ???????????????????? ??? ##""" # | | ??????????????????? ???? ##""" # | | ?????????????????????####???? ## ! # ## | | ????????????????????????????? ?#"" # #? | | ???????????????????????????????????#"" # #? | | ???????????????????????????????????#""" # #? | | ???????????????????????????????????#""" = # #? | | ???????????????????????????????????#""" # +? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 160 Energy Generation 45 Energy Capacity 2750 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ovr. Titanium Leg | 47% | -5/Factory Sub. Optics | 99% | -5/Factory | Broken Studied --------- Proton Cannon | -5/Factory | Hacked Hvy. Treads | -5/Factory | Hacked Hvy. Flak Cannon | -5/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Construction Begets Destruction Frankenstein Link The Feds Live, Flee, And Rebuild Organ Harvest Spot Them First Strength In Numbers That Tickles Uncivil War Challenges ------------ None Game ------ Seed ShiftPlatingDatajack Manual? 0 Play Time 01:42:14 Cumulative 19.9 hours Start 2026.04.03 @ 19:34:36 End 2026.04.03 @ 21:45:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 962a0755-200d-4640-a3cc-6d7992ff72fe