Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 16:34:13 Player: A Foxgirl OWO Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (395) 395 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1710 Bonus ------- None Cogmind --------- Core Integrity 371/400 Matter 184/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Flying (102) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Signal Interpreter ECM Suite Weapon Shielding Hacking Suite > --- WEAPON (2) ------- Particle Gun Advanced Beam Rifle > --- INVENTORY (5) ---- Ion Engine Improved VTOL Module Advanced Beam Rifle Advanced Beam Rifle Particle Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Signal Interpreter ECM Suite Weapon Shielding Hacking Suite > --- WEAPON ----------- Particle Gun Advanced Beam Rifle > --- INVENTORY -------- Ion Engine Improved VTOL Module Small Laser Advanced Beam Rifle Particle Cannon [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Particle Gun Energy Gun Particle Gun Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 23 | 6 8 2 7 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 2 | 2 . . . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 8 | 1 3 . 4 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 7 | 2 4 . 1 Energy Gun 7 | 2 4 . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 96 Engine 13 | . 14 14 11 Treads 23 | . 28 17 . Leg 2 | . . 10 4 Flight 1 | . . . 16 Device 8 | . 6 14 8 Storage 13 | . 14 14 5 Protection 5 | . 6 . 11 Energy Gun 27 | . 28 28 22 Naked Turns . | . . . . Heaviest Build 22 | 13 21 21 22 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 7 Most Carried 10 | 4 10 10 10 Average Carried 8 | 2 8 9 6 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 4 10 9 5 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 310 | 183 127 . . Remotely . | . . . . Salvage Created 447 | . 447 . . Parts 31 | . 31 . . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 10 . . Guns 10 | . 10 . . Classes Destroyed 2 | . 2 . . Operator 1 | . 1 . . Grunt 10 | . 10 . . Best Kill Streak 4 | . 4 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 44 | . 30 1 13 Missed 9 | . 4 . 5 Damage Taken 458 | . 350 13 95 Core 52 | . 23 . 29 Absorbed by Shields . | . . . . Redirected to Shielding 53 | . 41 . 12 Core Remaining (%) 95 | 100 . 90 . Volleys Fired 28 | . 28 . . Largest 2 | . 2 . . Hottest 105 | . 105 . . Shots Fired 56 | . 56 . . Gun 56 | . 56 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 56 | . 56 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 . . Robot Miss Streak 4 | . 4 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 39 | . 39 . . Core Hits 23 | . 23 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 516 | . 516 . . Guns 516 | . 516 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 516 | . 516 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 270 | . 270 . . Average Temperature 92 | . 92 . . Received Heat Transfer 231 | . 195 27 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1424 | . 1424 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 186 | . 186 13 24 Initial 13 | . . 13 4 Average 52 | . 74 13 9 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 4 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 25 1 5 Peak Tracking Total 5 | . 4 1 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 8 . 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 23 . 4 Successful 14 | . 12 . 2 Failed 13 | . 11 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 15 | . 12 . 3 Terminals 26 | . 22 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 11 . 2 Part Schematic 1 | . 1 . . Prototype ID Bank 5 | . 4 . 1 Branch Access Points 1 | . 1 . . Alert Level 2 | . 1 . 1 Locate Traps 3 | . 3 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 8 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1800 | 89 1182 392 137 Spaces Moved 1022 | 51 651 227 93 Core 4 | 4 . . . Treads 847 | 47 651 149 . Legs 92 | . . 78 14 Wheels . | . . . . Hover . | . . . . Flight 79 | . . . 79 Fastest Speed 50 | 50 160 160 102 Average Speed 159 | 151 160 170 130 Slowest Speed 315 | 160 160 190 315 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 5 84 60 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1138 | 60 735 233 110 Wait 38 | . 36 2 . Move 1019 | 50 650 226 93 Hop . | . . . . Pick Up 15 | 4 5 1 5 Fast Attach 11 | 6 2 . 3 Attach 3 | . . . 3 Detach . | . . . . Swap 9 | . 6 2 1 Drop 13 | . 6 2 5 Fire 28 | . 28 . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 8) 739 | -10/Materials | Identified exit to Mines 828 | -10/Materials | Discovered new exit (range 9) 996 | -10/Materials | Build established: Scavenger-Mutant 1272 | -10/Materials | Entered Mines 1281 | -10/Mines | Met a Derelict bent on vengeance 1300 | -10/Mines | Identified exit to Materials 1381 | -10/Mines | Build established: Mutant 1511 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1664 | -10/Mines | Entered Materials 1664 | -9/Materials | Evolved 2 slots: Utility x2 1801 | -9/Materials | Self-destructed Last Messages --------------- Imp. Flight Unit Imp. EM Shotgun Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security Dropped Aluminum Leg. Acquired Prototype Flight Unit. Identified Imp. VTOL Module. Acquired Imp. VTOL Module. Dropped Heat Sink. Acquired Prototype Energy Gun. Identified Adv. Beam Rifle. Dropped Med. Storage Unit. Acquired Signal Interpreter. R-06 Scavenger collects Aluminum Leg. Acquired Adv. Beam Rifle. R-06 Scavenger collects Aluminum Leg. Dropped Sml. Laser. Acquired Adv. Beam Rifle. R-06 Scavenger collects Med. Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##+#?????????????????????????? | | ???????????????????? #????????????????????????? | | ???????????????????? #????????????????????????? | | ???????????????????? #????????????????????????? | | ??????????????????#?# #????????????????????????? | | ??????????????????? # #????????????????????????? | | ??????????????????? # #????????????????????????? | | ????????????????????+ +????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# ########?????????????????? | | ????????????????????# # #?????????????????? | | ????????#####???????# # #?????????????????? | | ????????# ####### /@ """ #?????????????????? | | ????????# # """ #?????????????????? | | ????????+ Y r # """ #?????????????????? | | ????????# # #?????????????????? | | ????????# ##### ############?????????????????? | | ????????####??????# #????????????????????????????? | | ??????????????????# #????##########??????????????? | | ??????????????????# #????# #??????????????? | | ??????????????????# #????# #??????????????? | | ????????????????### ###### #??????????????? | | ????????????????# # #??????????????? | | ????????????????# + #??????????????? | | ????????????????# # #??????????????? | | ????????????????# # #??????????????? | | ????????????????# # = #??????????????? | | ????????????????# # #??????????????? | | ????????????????# ##########??????????????? | | ????????????????# #???????????????????????? | | ????????????????# ######???????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ???????????#????# #????????????????????????????? | | ???????????# ??## ######???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokRocketMantle Manual? 0 Play Time 00:16:20 Cumulative 13.4 hours Start 2024.04.29 @ 16:19:11 End 2024.04.29 @ 16:34:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 42/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0dfb9252-9ee6-4259-9fde-b2e209735708