Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.12.09 @ 08:13:18 Player: McCloud Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (163) 815 Value Destroyed (5449) 5449 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-320) -320 TOTAL SCORE: 11264 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 105 Friendly Fire -480 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Reinforced Deuterium Engine Micro Fission Core Advanced Treads Advanced Medium Treads Advanced Medium Treads Carbon-fiber Leg Force Rifle Gauss Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core Micro Fission Core > --- PROPULSION ------- Advanced Treads Advanced Medium Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Filter Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- HERF Cannon Magnetic Acceleration Cannon Proton Missile Launcher Remote Datajack > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Carbon-fiber Leg Force Rifle Coil Gun Gauss Cannon Heavy Flak Cannon [Rating: 81] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 . . 2 Power 2 | . . . . . 1 . . . . . 1 Propulsion 4 | . . . . . . . 2 2 . . . Utility 4 | . . . 1 . 1 2 . . . . . Weapon 2 | . . . 1 . . . . . . . 1 Parts Attached 132 | 7 1 3 9 2 20 45 10 2 1 14 18 Power 28 | 1 . 1 . . 6 9 4 . 1 2 4 Engine 13 | 1 . . . . 2 8 2 . . . . Core 14 | . . 1 . . 4 1 2 . 1 2 3 Reactor 1 | . . . . . . . . . . . 1 Propulsion 25 | 2 . 1 . . . 11 1 1 . 3 6 Treads 11 | 2 . 1 . . . 6 . . . 1 1 Leg 4 | . . . . . . 2 . . . 2 . Wheel 10 | . . . . . . 3 1 1 . . 5 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 2 . . 3 . 4 9 2 . . 1 5 Device 14 | 1 . . 1 . 2 5 1 . . 1 3 Storage 2 | 1 . . 1 . . . . . . . . Processor 3 | . . . 1 . 1 . . . . . 1 Hackware 2 | . . . . . 1 . . . . . 1 Protection 5 | . . . . . . 4 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 53 | 2 1 1 6 2 10 16 3 1 . 8 3 Energy Gun 7 | . . . 1 . 4 . . . . 2 . Energy Cannon 7 | . . . 1 . 2 3 . . . . 1 Ballistic Gun 10 | 2 . . 1 . . 6 . . . . 1 Ballistic Cannon 14 | . . . 2 . 2 2 3 1 . 4 . Launcher 10 | . 1 1 . 1 2 3 . . . 2 . Special Weapon 4 | . . . . 1 . 2 . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 . . . . . Parts Lost 43 | . . . . . 4 7 2 . 2 9 19 Power 8 | . . . . . 1 1 . . 1 2 3 Propulsion 11 | . . . . . 1 2 . . . 2 6 Utility 14 | . . . . . 1 1 2 . 1 3 6 Weapon 10 | . . . . . 1 3 . . . 2 4 Highest Loss Streak 16 | . . . . . 1 2 2 . 2 8 16 Average Slot Usage (%) 90 | . 100 100 99 100 96 97 85 80 77 52 74 Engine 7 | . 14 1 . . 6 14 6 5 5 . . Core 5 | . . 12 11 11 8 . 6 5 4 7 13 Treads 11 | . 28 28 22 22 17 11 . . . 3 4 Leg 1 | . . . . . . 1 . . . 2 4 Wheel 4 | . . . . . . . 13 17 17 5 11 Device 8 | . 14 14 21 11 12 8 . 5 5 1 9 Storage 7 | . 14 14 11 11 9 7 6 5 5 5 5 Processor 9 | . . . . 11 11 15 12 5 5 . 1 Hackware 3 | . . . . . 2 7 5 . . . 3 Protection 5 | . . . . . . 5 13 17 13 5 3 Energy Gun 2 | . . . 2 11 10 . . . . 3 . Energy Cannon 3 | . . . 2 9 9 5 . . . . 1 Ballistic Gun 5 | . 21 3 . . . 8 9 . . . 1 Ballistic Cannon 5 | . . . 10 1 3 3 9 15 17 8 7 Launcher 3 | . 7 24 13 1 3 2 . . . 2 4 Special Weapon 1 | . . . . 9 . 2 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 84 | 13 15 19 38 35 49 68 84 84 84 72 83 Greatest Support 84 | 40 40 40 40 40 40 42 56 84 84 30 80 Greatest Overweight (x) 7 | . . . . . 2 3 1 . . 3 7 Average Overweight (x) . | . . . . . . 1 1 . . 2 1 Largest Inventory Capacity 10 | 6 6 6 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 6 9 10 10 10 10 10 10 10 10 Most Carried 10 | 4 3 6 10 10 10 10 10 9 9 10 10 Average Carried 8 | . 2 5 6 9 9 9 9 8 8 7 7 Final Capacity 10 | 6 6 6 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 3 6 10 10 10 10 10 8 9 7 10 Class Distribution -------------------- 48% | Mutant 26% | Tank 6% | Skirmisher 5% | Gunner 5% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Tank | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 4035 | 282 65 37 165 49 278 1540 483 47 253 311 525 Remotely . | . . . . . . . . . . . . Salvage Created 5523 | 77 161 48 267 186 1256 1843 481 47 121 376 660 Parts 296 | 5 15 2 23 9 79 85 24 1 7 19 27 Haulers Intercepted 2 | . . . 1 . 1 . . . . . . Recyclers Shooed 13 | . 1 . . . . 5 3 . . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 7 10 . Prevented 6 | . . . . . . . . . . 6 . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 117 | . 3 . 6 7 35 33 8 1 8 10 6 Guns 27 | . 2 . . . 7 15 1 . . 1 1 Cannons 52 | . . . 6 2 10 15 7 1 8 . 3 AOE 35 | . 1 . . 5 18 3 . . . 8 . Classes Destroyed 14 | 2 2 . 4 1 2 3 . . . . . Worker 10 | . 2 . . 1 2 3 1 . . . 1 Builder 9 | . . . . . 2 3 2 . . . 2 Tunneler 1 | 1 . . . . . . . . . . . Hauler 2 | . . . 1 . 1 . . . . . . Recycler 8 | 1 1 1 . . 1 2 1 . . . 1 Operator 3 | . . . . . . 2 . . . . 1 Watcher 10 | . . . 1 . 3 5 . . . . 1 Swarmer 34 | . . . 2 4 10 2 4 . 5 7 . Grunt 54 | . 3 . 2 2 21 20 1 . . 3 2 Brawler 3 | . . . . 1 . 2 . . . . . Duelist 2 | . . . . . 1 1 . . . . . Sentry 12 | . . . 2 . 3 2 1 1 1 . 2 Hunter 8 | . . . . . . 2 2 . 2 . 2 Programmer 4 | . . . . . . 4 . . . . . Thug 3 | . . . 1 . . 1 1 . . . . Best Kill Streak 15 | 2 5 1 4 4 15 12 3 1 5 7 5 Combat Bots Only 11 | . 2 . 2 4 11 7 3 1 5 7 2 Max Kills in Single Turn 4 | 1 2 1 2 4 4 4 2 1 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 1 . . 4 3 1 . . . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Damage Taken 9020 | . 90 . 149 32 1081 2083 330 101 976 1136 3042 Core 1936 | . 28 . 28 . 209 322 39 . 61 96 1153 Absorbed by Shields 674 | . . . . . . 455 14 38 146 . 21 Core Remaining (%) 82 | 100 . 88 . 93 62 54 95 . . 84 . Volleys Fired 336 | 3 8 . 19 5 52 132 20 2 22 25 48 Largest 3 | 2 2 . 1 3 3 3 3 3 3 3 3 Hottest 201 | 40 50 . 44 201 180 149 154 154 154 186 171 Shots Fired 709 | 6 12 . 19 11 128 278 55 6 45 47 102 Gun 277 | 6 8 . . 4 44 154 16 . . 17 28 Cannon 377 | . . . 19 4 70 110 39 6 45 15 69 Launcher 50 | . 4 . . 1 14 12 . . . 15 4 Special 5 | . . . . 2 . 2 . . . . 1 Kinetic 437 | 6 8 . 19 . 24 191 55 6 45 15 68 Thermal 112 | . . . . 2 52 41 . . . 17 . Explosive 19 | . 4 . . 1 14 . . . . . . Electromagnetic 138 | . . . . 8 38 44 . . . 15 33 Robot Hit Streak 29 | 5 9 . 15 19 29 26 14 16 16 7 17 Robot Miss Streak 9 | . 1 . 6 . 6 4 7 1 9 3 5 Penetration Max 1 | . . . . . . . 1 . . . 1 Secondary Targets 2 | . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . Shots Hit Robots 531 | 5 9 . 19 8 84 229 39 4 38 31 65 Core Hits 382 | 3 10 1 21 10 82 131 28 6 34 22 34 Critical Hits 5 | . . . . . . . 2 . 1 . 2 Critical Kills 3 | . . . . . . . 2 . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . 1 . 1 Melee Attacks 2 | . . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 2 | . . . 2 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15499 | 46 440 2 348 383 3264 6170 988 148 756 815 2139 Guns 3964 | 46 92 . . 45 529 2553 164 . . 72 463 Cannons 6795 | . . . 335 66 852 2260 681 148 756 228 1469 Explosions 4512 | . 348 . . 248 1883 1334 . . . 515 184 Melee . | . . . . . . . . . . . . Ramming 204 | . . 2 13 . . 23 143 . . . 23 Kinetic 7481 | 46 92 . 335 . 320 3425 845 148 756 228 1286 Thermal 2473 | . . . . 46 676 1679 . . . 72 . Explosive 2464 | . 348 . . 226 1825 . . . . . 65 Electromagnetic 2877 | . . . . 111 443 1043 . . . 515 765 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 10 3 . . . 1 Average Corruption 4 | . . . . . . 5 3 . . . 1 Corruption Purged . | . . . . . . . . . . . . Effects 88 | . . . . . . 82 4 . . . 2 Message Errors 16 | . . . . . . 14 1 . . . 1 Matter Fused 14 | . . . . . . 12 2 . . . . Heat Flow Errors 5 | . . . . . . 5 . . . . . Energy Discharges 5 | . . . . . . 5 . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . 7 . . . . . Data Loss (major) 4 | . . . . . . 4 . . . . . Misfires 3 | . . . . . . 3 . . . . . Misdirections 2 | . . . . . . 2 . . . . . Targeting Errors 25 | . . . . . . 23 1 . . . 1 Weapon Failures 6 | . . . . . . 6 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 317 | . . . . 14 45 212 14 . . 6 26 Projectiles 82 | . . . . . 6 44 . . . 6 26 Explosions 221 | . . . . 14 39 168 . . . . . Melee 14 | . . . . . . . 14 . . . . Knockbacks 55 | . . . 3 . 5 17 9 . 9 8 4 Impact 2 | . . . . . . . 2 . . . . Kinetic 48 | . . . 3 . 5 13 7 . 8 8 4 Secondary 5 | . . . . . . 4 . . 1 . . Self-Inflicted Damage 447 | . 36 . . 12 11 297 71 . . . 20 Shots 15 | . 2 . . 1 1 10 . . . . 1 Rammed 18 | . . . 3 . . 4 5 . . . 6 Targets Rammed 19 | . . 1 3 . . 4 5 . . . 6 Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 628 | . 5 . 23 148 473 404 411 158 514 628 327 Average Temperature 134 | . 2 . 7 66 126 113 131 82 281 282 93 Received Heat Transfer 1829 | . 39 . 63 . 531 599 42 24 108 174 249 Effects 52 | . . . . . 4 15 5 . 16 12 . Shutdowns 15 | . . . . . 3 2 1 . 5 4 . Energy Bleed 6 | . . . . . . 2 . . 1 3 . Interference 25 | . . . . . . 11 3 . 9 2 . Matter Decay 1 | . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . 1 . 1 1 . Damage (minor) 2 | . . . . . 1 . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . 1 2 Parts Fried 11 | . . . . 1 . 6 . . . 3 1 Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . . . 1 1 2 1 . . 1 . Heat Transferred 3497 | . . . . 100 1086 2200 . . . 111 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 1 2 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Peak Influence 532 | 10 105 5 167 155 532 344 189 147 . . 246 Average Influence 112 | 3 32 2 78 42 204 129 96 101 . . 85 Maximum Alert Level 2 | . . . . . 2 1 . . . . 1 Low Security (%) 82 | 100 100 100 100 100 53 73 100 100 . . 94 Level 1 15 | . . . . . 34 26 . . . . 5 Level 2 1 | . . . . . 12 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . . 1 1 . 5 15 2 . . . 4 Investigation 8 | . . 1 1 . 1 4 1 . . . . Extermination 8 | . . . . . . 6 1 . . . 1 Reinforcement 10 | . . . . . 3 5 . . . . 2 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 3 . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 8 | . 1 . 2 . 3 . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 199 | . 4 . 11 6 48 57 18 2 12 15 26 Peak Tracking Total 12 | . 2 . 3 4 12 8 5 1 6 8 12 Tactical Retreats 20 | . . . . . 3 10 1 . . 4 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 7 | . . . . . 1 3 2 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled 19 | . . . . 1 5 9 . . . . 4 Max in Single Turn 5 | . . . . 1 3 5 . . . . 4 Garrison Access 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 23 | . 2 1 3 . 2 10 3 1 . . 1 Terminals 12 | . 1 . 3 . 1 6 . . . . 1 Fabricators 3 | . . . . . . 1 2 . . . . Repair Stations 3 | . . . . . . 1 1 1 . . . Recycling Units 2 | . 1 . . . 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 82 | . 9 1 10 . 10 39 9 3 . . 1 Successful 67 | . 8 1 10 . 10 29 6 2 . . 1 Failed 15 | . 1 . . . . 10 3 1 . . . Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 46 | . 7 . 10 . 7 21 . . . . 1 Fabricators 10 | . . . . . . 3 7 . . . . Repair Stations 8 | . . . . . . 3 2 3 . . . Recycling Units 5 | . 2 . . . 3 . . . . . . Scanalyzers 10 | . . . . . . 10 . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 39 | . 6 1 10 . 7 14 . . . . 1 Record 14 | . 4 . 4 . . 6 . . . . . Part Schematic 1 | . . . . . . 1 . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . . . Emergency Access Points 2 | . . . 1 . . 1 . . . . . Alert Level 5 | . . . 2 . 3 . . . . . . Unreport Threat 7 | . 1 . . . 2 3 . . . . 1 Dispatch Records 1 | . . . . . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . Recall Assault 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 4 . . . . Network Status 2 | . . . . . . 1 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 3 | . . . . . . 1 2 . . . . Repair Station Hacks 6 | . . . . . . 2 2 2 . . . Scan Component 3 | . . . . . . 1 1 1 . . . Repair 3 | . . . . . . 1 1 1 . . . Recycling Unit Hacks 5 | . 2 . . . 3 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Retrieve Matter 2 | . 1 . . . 1 . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . Scanalyzer 10 | . . . . . . 10 . . . . . Insert Component 4 | . . . . . . 4 . . . . . Analyze 6 | . . . . . . 6 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 2 . 2 . 1 9 2 1 . . 1 Full Trace Events 6 | . . . 1 . . 4 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . Matter 252 | . . . . . . 252 . . . . . Time 67 | . . . . . . 67 . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . Part Schematics Acquired 5 | . . . . . . 5 . . . . . Parts Built 4 | . . . . . . . 4 . . . . Matter 402 | . . . . . . . 402 . . . . Time 142 | . . . . . . . 142 . . . . Total Part Build Rating 22 | . . . . . . . 22 . . . . Parts Repaired 3 | . . . . . . 1 1 1 . . . Time 101 | . . . . . . 22 44 35 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 6 | . 2 . . . 4 . . . . . . Parts Scanalyzed 4 | . . . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . . 1 Non-combat 1 | . . . . . . 1 . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . 1 . . . . 1 parse_system 2 | . . . . . . 1 . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Total Allies 7 | . . . . 1 . 3 3 . . . . Largest Group 3 | . . . . 1 . 3 3 . . . . Highest-Rated Group 93 | . . . . 31 . 60 93 . . . . Highest-Rated Ally 31 | . . . . 31 . 20 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 44 | . . . . 6 . 14 24 . . . . Total Damage 618 | . . . . 63 . 218 337 . . . . Kills 3 | . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 6753 | 83 199 116 444 411 812 2442 773 141 362 327 643 Spaces Moved 3404 | 49 110 65 226 233 345 1099 440 91 292 132 322 Core 17 | 16 . . . . . . . . . . 1 Treads 2050 | 33 110 65 226 233 345 969 . . . 69 . Legs 231 | . . . . . . 45 . . . 40 146 Wheels 1106 | . . . . . . 85 440 91 292 23 175 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 165 165 165 120 110 100 100 110 92 Average Speed 152 | 124 160 164 165 165 175 175 110 100 100 178 137 Slowest Speed 400 | 160 160 165 165 165 210 230 110 100 100 210 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 4 28 20 24 64 46 31 15 3 49 13 8 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 1 | . . . 1 . . . . . . . . Terrain Destroyed 212 | . 24 . 1 26 45 57 4 . 2 3 50 Melee 1 | . . . 1 . . . . . . . . Projectile 21 | . . . . . 3 . 4 . 2 3 9 AOE 190 | . 24 . . 26 42 57 . . . . 41 Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Total 4326 | 65 121 73 271 247 442 1356 687 136 322 176 430 Wait 264 | 2 . . . . 4 12 181 41 6 . 18 Move 3393 | 48 109 64 225 232 344 1098 439 90 291 131 322 Hop . | . . . . . . . . . . . . Pick Up 99 | 5 3 4 9 4 11 31 12 1 2 6 11 Fast Attach 20 | 2 . . 1 . 4 8 1 . . . 4 Attach 52 | 5 . . 2 . 5 15 4 2 1 8 10 Detach 6 | . . . . . . 3 . . . . 3 Swap 60 | . 1 3 6 2 11 22 5 . . 6 4 Drop 65 | . . 1 4 4 11 31 10 . . . 4 Fire 336 | 3 8 . 19 5 52 132 20 2 22 25 48 Melee 2 | . . . 2 . . . . . . . . Ram 11 | . . . . . . . 5 . . . 6 Kick . | . . . . . . . . . . . . Crush 8 | . . 1 3 . . 4 . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . Rewire 2 | . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 8) 283 | -10/Materials | Entered Mines 291 | -10/Mines | Met a Derelict shopkeep closing up shop 335 | -10/Mines | Build established: Mutant 383 | -10/Mines | Discovered new exit (range 9) 399 | -10/Mines | Entered Materials 399 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 802 | -9/Materials | Discovered new exit (range 9) 842 | -9/Materials | Identified exit to Mines 843 | -9/Materials | Entered Mines 891 | -9/Mines | Received a Mining Laser from a helpful Derelict 1001 | -9/Mines | Learned Materials stockpile data 1058 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1085 | -9/Mines | Build established: Skirmisher 1094 | -9/Mines | Discovered new exit (range 15) 1251 | -9/Mines | Identified exit to Materials 1254 | -9/Mines | Entered Materials 1254 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1898 | -8/Materials | Garrison activated, responded to threat 1949 | -8/Materials | Destroyed 8 combat bots 2006 | -8/Materials | Destroyed 11 combat bots 2033 | -8/Materials | Discovered new exit (range 14) 2063 | -8/Materials | Identified exit to Factory 2066 | -8/Materials | Entered Factory 2066 | -7/Factory | Evolved 2 slots: Utility x2 2270 | -7/Factory | Build established: Mutant 3123 | -7/Factory | Fabricated B-48 Gladiator (x3) 3263 | -7/Factory | Destroyed 7 combat bots 3698 | -7/Factory | Repaired Imp. Shield Generator 4375 | -7/Factory | System corruption reached 10% 4435 | -7/Factory | Discovered new exit (range 15) 4485 | -7/Factory | Found Powered Armor 4508 | -7/Factory | Entered another Factory area 4508 | -6/Factory | Evolved 2 slots: Propulsion x2 4679 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 4770 | -6/Factory | Allied Derelicts emerged from ambush trap array 4813 | -6/Factory | Build established: Tank 4847 | -6/Factory | Repaired Imp. Medium Armor Plating 4980 | -6/Factory | Fabricated Centrium Wheel (x2) 5259 | -6/Factory | Discovered new exit (range 12) 5281 | -6/Factory | Entered another Factory area 5281 | -5/Factory | Evolved 2 slots: Propulsion x2 5351 | -5/Factory | Repaired Hvy. Flak Cannon 5367 | -5/Factory | Discovered new exit (range 13) 5422 | -5/Factory | Entered Upper Caves 5511 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5722 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5773 | -5/Upper Caves | Discovered new exit (range 10) 5784 | -5/Upper Caves | Entered another Upper Caves area 5847 | -5/Upper Caves | Lost 8 parts (1p2n3u2w) 5851 | -5/Upper Caves | Destroyed 7 combat bots 5900 | -5/Upper Caves | Discovered new exit (range 6) 6111 | -5/Upper Caves | Entered Factory 6111 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 6244 | -4/Factory | Garrison activated, responded to threat 6353 | -4/Factory | Build established: Scavenger-Tank 6743 | -4/Factory | Core integrity fell below 50% 6752 | -4/Factory | Core integrity fell below 20% 6754 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06744_ Slammed into H-77 Assassin. 06744_ Slug penetrates Wall. 06745_ Penetrated by Slug. 06746_ Adv. Heat Sink destroyed. 06747_ Slammed into H-77 Assassin. 06747_ Slug penetrates H-77 Assassin. 06747_ Slug penetrates Neutrino Reactor. 06748_ Slug penetrates H-77 Assassin. 06748_ Penetrated by Slug. 06751_ Slug penetrates H-77 Assassin. 06751_ Slug penetrates G-67 Veteran. 06751_ Penetrated by Slug. 06751_ Slug penetrates Wall. 06751_ Penetrated by Slug. 06753_ Hacking Suite destroyed. 06753_ Penetrated by Slug. 06753_ Slug penetrates Wall. 06754_ Penetrated by Slug. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????????????????+??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????#!#?????????????????????? | | ?????????????????????????#=#?????????????????????? | | ?????????????????????????#*#?????????????????????? | | ?????????????????????????#!#?????????????????????? | | ?????????????????????????#%#?????????????????????? | | ?????????????????????????#*#?????????????????????? | | ?????????????????????????#|#?????????????????????? | | ?????????????????????????#%#?????????????????????? | | ????????????????????????##Y#?????????????????????? | | ??????????????????########;#?????????????????????? | | ??????????????????# % #?????????????????????? | | ??????????? / + """ h@%#?????????????????????? | | ??????????????????# """ ghh#?????????????????????? | | ??????????????????# """ g #?????????????????????? | | ??????????????????# u g#?????????????????????? | | ??????????????????# """ g #?????????????????????? | | ??????????????????# """R hg#?????????????????????? | | ??????????????????# """ R b#?????????????????????? | | ????????????? ????# #?????????????????????? | | ??????????? ##########k#####+#+######## ???? | | ??????????? ????? | | ??????????? ??????? | | ??????????? ##??????????# | | ??????????? #???????????# | | ??????????? #???????????# | | ??????????? ###+############ #???????????# | | ????????????? ??? ????????????# ########????# | | ????????????????#??????????????# #??### | | ???????????????????????????????# ###"## | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ??????????????????????????????######### # | | ??????????????????????????????# # # | | ??????????????????????????????# # # | | ??????????????????????????????# + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 48 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 850 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Reclamation Efficiency 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Med. Treads | -7/Factory | Hacked Rnf. Deuterium Engine | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Proton Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Arm. Huge Wheel | x2 | -6/Factory Centrium Wheel | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Backstab Everything Is Under Control Hey, That's Mine! Just What I Needed Librarian Loot Pinata Made in Tau Ceti IV More Dakka Please My Command Is Your Wish Novice Programmer One Hack Too Far Oops Please Form A Line Power Corrupts Risk Taker Serviceable Loadout Shopping List Storm Trooper System Compromised Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed TerrainChargeProtection Manual? 0 Play Time 01:42:23 Cumulative 9.9 hours Start 2019.12.09 @ 06:28:09 End 2019.12.09 @ 08:13:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 9 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3227ce8-6f69-4f67-9285-f94f84482884