Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 20:25:55 Player: AngelSpirit Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (464) 2320 Value Destroyed (21234) 21234 Prototype IDs (78) 1560 Alien Tech Used (1) 200 Bonus (43329) 43329 TOTAL SCORE: 79143 Bonus ------- High Alert Combat Kills 3544 Follower Combat Kills 4186 Entered Garrisons 200 Network Hubs Disabled 200 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1058 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -659 Cogmind --------- Core Integrity 1220/1600 Matter 227/300 Energy 403/950 System Corruption 5% Temperature Warning (318) Movement Walking (175) Ox1 Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (6) --- Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY (13) ----- Advanced Cooling System Huge Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Core Analyzer Precision Matter Filter Layered Medium Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Centrium Medium Armor Plating Graphene Brace AEGIS Remote Shield > --- WEAPON (4) ------- Vortex Shotgun Vortex Driver Vortex Driver Enhanced Hardcell Cannon > --- INVENTORY (25) --- Reinforced Antimatter Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Heavy Armored Exoskeleton Matter Compressor (250) Matter Compressor (250) Layered Medium Armor Plating Vortex Shotgun (46) Vortex Rail (40) Latent Energy Streamer Railgun Advanced KE Penetrator Enhanced Hardcell Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Precision Matter Filter Layered Medium Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Graphene Brace Advanced Point Defense System Advanced Point Defense System Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Latent Energy Streamer Enhanced Hardcell Cannon Vortex Catalyst Activator > --- INVENTORY -------- Reinforced Antimatter Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Heavy Armored Exoskeleton Matter Compressor Matter Compressor Layered Medium Armor Plating Centrium Medium Armor Plating Vortex Shotgun Vortex Shotgun Vortex Rail Vortex Driver Vortex Driver Railgun Advanced KE Penetrator Enhanced Hardcell Cannon Micro-nuke Launcher Advanced Remote Datajack [Rating: 215] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Treads Leg Biometal Leg Wheel Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Enhanced Coil Gun Energy Gun Heavy Dispersion Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Nanosword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . . . 2 . . . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 1 . . Utility 11 | . . . 1 . . . 1 . . 3 . . . . 1 . . . . . . 2 . . . . . 1 2 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 380 | 6 14 5 26 7 . 1 15 9 6 32 2 . 4 5 17 29 21 3 3 7 2 9 24 7 3 22 32 24 19 26 Power 45 | 1 1 2 3 1 . . 2 1 . . . . . . 2 3 2 1 . 1 . 1 6 1 . 3 7 2 3 2 Engine 14 | 1 1 2 2 1 . . 2 1 . . . . . . 1 2 . . . . . . . . . 1 . . . . Core 11 | . . . 1 . . . . . . . . . . . 1 1 1 1 . 1 . . 5 . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . 2 7 2 3 2 Propulsion 98 | 2 2 2 4 1 . . 2 3 1 5 . . . 2 8 7 6 . 1 1 . 1 9 . . 10 12 11 3 5 Treads 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Leg 26 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 5 4 7 3 5 Wheel 66 | 2 2 2 4 1 . . 2 3 1 5 . . . 1 8 4 5 . 1 1 . 1 8 . . 5 6 4 . . Hover 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 135 | 1 6 1 9 1 . . 7 1 2 16 2 . . 1 4 11 10 2 1 . 2 7 5 3 2 3 5 11 9 13 Device 47 | . 1 . 1 . . . . . . 4 . . . . 2 8 2 1 . . 1 2 . 1 2 2 2 5 4 9 Storage 13 | 1 3 1 . 1 . . . . . 2 . . . . . . 1 . . . . . 1 . . . 1 . . 2 Processor 15 | . 1 . . . . . 1 . 1 3 1 . . . . . 2 . . . . 1 1 . . . . 4 . . Hackware 19 | . . . 3 . . . 2 . 1 2 . . . . 2 . 2 1 . . . 3 . . . . 1 1 . 1 Protection 41 | . 1 . 5 . . . 4 1 . 5 1 . . 1 . 3 3 . 1 . 1 1 3 2 . 1 1 1 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | 2 5 . 10 4 . 1 4 4 3 11 . . 4 2 3 8 3 . 1 5 . . 4 3 1 6 8 . 4 6 Energy Gun 29 | . 2 . 6 . . . . 2 3 2 . . . 1 . 1 . . . 3 . . 2 . . 4 2 . . 1 Energy Cannon 16 | . . . . . . . . . . 4 . . 1 . 1 2 1 . . 1 . . 1 . . 1 3 . . 1 Ballistic Gun 27 | 2 . . 4 1 . 1 . 1 . 2 . . 1 . 1 5 1 . . 1 . . . 3 . . 2 . 1 1 Ballistic Cannon 11 | . 2 . . . . . 2 . . . . . . . 1 . 1 . 1 . . . 1 . . . 1 . 1 1 Launcher 11 | . 1 . . 3 . . 1 . . 2 . . 2 . . . . . . . . . . . . . . . 1 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 1 . 1 . . . 1 . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . 1 . 3 . . . 1 3 . 6 . . 2 . . . 4 . . 5 1 . . 3 . 1 5 4 1 2 Corrupted Parts 4 | . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . 1 . . System Corruption 22 | . . . . . . . . . . 8 . . . 3 . . . . . 1 . . . . . . . 10 . . Parts Lost 97 | . 2 2 12 3 . 1 1 2 . 15 1 . . 1 5 16 6 . 1 . 3 1 8 . . 8 2 . 2 5 Power 12 | . . . 2 1 . . . . . . . . . . . 3 1 . . . . . 2 . . . 1 . 1 1 Propulsion 37 | . 1 1 2 1 . . . 2 . 5 1 . . 1 3 7 3 . . . 1 1 4 . . 3 1 . . . Utility 23 | . 1 . 3 . . . . . . 6 . . . . . 3 1 . 1 . 2 . 1 . . 2 . . 1 2 Weapon 25 | . . 1 5 1 . 1 1 . . 4 . . . . 2 3 1 . . . . . 1 . . 3 . . . 2 Highest Loss Streak 11 | . 1 2 8 2 . 1 1 2 . 11 1 . . 1 2 4 3 . 1 . 2 1 3 . . 5 1 . 2 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Backups 22 | . 7 12 18 22 21 21 23 24 24 22 23 24 24 24 24 21 23 24 24 24 23 22 22 23 24 23 23 22 22 19 Power 1 | . . . 1 1 1 1 1 2 2 2 3 3 3 3 2 . 1 1 1 1 1 1 . 1 1 1 1 1 . 1 Propulsion 1 | . 1 2 1 1 2 2 1 . 1 . . . . . 1 . . 1 1 . 1 . . . . . 3 3 3 3 Utility 9 | . 1 3 10 13 12 12 13 14 14 13 10 10 10 9 10 9 12 12 12 10 8 8 8 7 7 5 5 6 5 5 Weapon 9 | . 3 6 5 5 6 6 6 6 5 5 9 9 10 10 9 9 9 8 8 10 12 12 12 13 14 14 11 10 11 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 4 . 3 1 . . 10 . . 1 . . . . 6 1 7 . . 3 . 1 . 3 1 . 3 3 1 9 Power 9 | . . . 1 . . . 4 . . . . . . . . . 1 . . . . . . . . . . . 1 2 Propulsion 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 Utility 33 | . 1 . 1 1 . . 5 . . 1 . . . . 6 1 5 . . 2 . 1 . 2 1 . 1 2 . 3 Weapon 8 | . 3 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Average Slot Usage (%) 95 | . 95 99 97 99 71 100 97 99 100 95 82 82 84 87 97 86 91 85 91 96 99 99 99 100 99 94 97 99 99 98 Engine 4 | . 14 14 5 10 11 11 9 9 9 6 6 6 6 6 6 5 . . . 1 . . . . . . 1 . . . Core 2 | . . . 5 . . . . . . . . . . . 3 2 5 8 11 8 11 5 6 5 5 4 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 4 . . . . 4 3 4 5 3 7 8 7 7 Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 21 24 23 Wheel 16 | . 24 27 21 21 22 22 27 26 27 23 14 13 13 14 21 10 15 11 14 20 22 20 20 21 21 11 19 3 . . Device 6 | . . . 3 . . . . . . 6 6 6 6 6 6 11 5 5 5 5 7 10 10 10 13 11 13 9 13 16 Storage 6 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 9 | . 3 14 1 . . . 1 . 8 7 6 13 13 6 5 5 15 17 17 17 17 15 15 15 15 13 9 11 8 8 Hackware 10 | . . . 5 15 . . 8 18 17 15 6 6 6 6 14 13 11 11 11 11 8 14 13 10 10 10 13 13 12 10 Protection 8 | . 9 . 10 6 22 22 15 9 . 6 14 12 13 20 11 7 4 5 5 5 5 4 6 10 6 9 4 7 14 12 Energy Gun 5 | . 11 28 9 . . . . . 18 15 . . . 5 3 2 . . . 2 1 4 2 . . 5 5 8 7 3 Energy Cannon 3 | . . . . . . . . . . . 6 1 . 1 . 5 7 10 6 4 9 9 8 9 10 4 7 . . 1 Ballistic Gun 7 | . 12 . 22 25 4 25 15 8 2 1 13 13 15 11 10 4 5 . . . 4 . 3 4 5 4 3 8 5 6 Ballistic Cannon 2 | . 2 . . . . . 10 14 2 . . . . . . 1 2 5 9 4 . . . . . . . . 3 3 Peak Build Rating 215 | 6 13 13 23 23 21 22 35 36 35 71 73 73 71 74 80 92 108 91 94 102 105 116 120 122 122 136 147 191 209 215 Average Rating 88 | 4 9 12 20 21 14 20 28 34 34 50 69 65 65 67 75 79 99 88 90 96 102 112 113 117 120 121 130 180 202 204 On Entrance 74 | . 6 13 13 23 19 21 21 34 35 35 69 72 62 71 71 75 85 80 91 91 102 99 114 110 120 120 119 133 191 200 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . 5 5 6 . . . . . . 3 . . 5 6 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 10 51 89 104 102 106 106 120 115 109 129 133 129 129 139 144 147 159 144 144 146 148 151 168 170 165 165 158 162 179 189 Greatest Support 180 | 32 32 32 22 20 20 20 36 42 36 54 54 44 44 60 52 56 60 26 42 52 52 58 64 52 52 64 62 176 176 180 Greatest Overweight (x) 9 | . 1 4 5 5 5 5 3 4 3 7 3 2 2 4 4 6 5 5 5 2 3 3 4 3 3 9 5 2 1 1 Average Overweight (x) 2 | . . 2 4 4 4 5 2 3 3 2 2 2 2 2 2 3 2 4 3 2 2 2 2 2 2 4 2 . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 13 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 15 15 25 25 25 22 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 7 12 18 22 21 21 23 24 24 22 23 24 24 24 24 21 24 24 24 24 24 23 23 24 25 24 24 24 24 24 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | . 15 12 24 21 22 22 25 25 24 23 24 24 24 25 25 25 24 25 25 25 24 25 25 25 25 25 25 25 25 19 Class Distribution -------------------- 31% | Scavenger-Gunner 12% | Scavenger-Tank 11% | Tank 9% | Mutant 7% | Commander-Gunner 6% | Hacker-Tank 5% | Hacker-Skirmisher 4% | Commander-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Hacker-Gunner | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Skirmisher | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Commander-Gunner | -4/Extension Commander-Gunner | -4/Cetus Commander-Gunner | -4/Archives Scavenger-Gunner | -4/Hub_04(d) Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Hacker-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Matter Collected 14318 | 180 494 184 1188 534 . 190 584 366 60 742 229 170 50 195 519 1036 428 200 394 395 371 180 741 192 271 692 445 471 1415 1402 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23218 | . 432 335 1715 348 . 181 389 443 268 1664 99 275 . 148 905 2231 1399 148 618 409 1709 606 2397 . 331 1538 659 326 1674 1971 Parts 991 | . 25 22 125 27 . 9 19 22 14 67 3 12 . 20 61 69 56 5 10 19 52 31 82 . 18 52 23 21 69 58 Haulers Intercepted 6 | . . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 11 | . 1 . . . . . 1 1 . 3 . . . . 1 . . . . . . . 1 . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . . 7 12 . 5 . . . 4 2 . 25 . . . . . . . . . Prevented 46 | . . . . . . . . . . . . . . 13 . . . . 6 . 27 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Combat Hostiles Destroyed 377 | . 8 10 39 29 . 7 6 9 5 22 2 7 . 5 17 30 19 1 7 11 23 13 22 . 1 21 7 4 23 29 Melee 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Guns 140 | . 5 8 34 7 . . 3 . 2 11 2 2 . . 6 3 2 . . 1 4 . 4 . . 13 4 4 8 17 Cannons 79 | . . . . . . . 3 5 . 3 . . . . . 14 12 1 4 5 5 5 12 . 1 2 1 . 5 1 AOE 120 | . 3 2 3 22 . 7 . 4 . 5 . 5 . 4 10 12 3 . 2 4 6 7 . . . 2 1 . 8 10 Classes Destroyed 25 | . 6 . 4 3 . . 1 1 1 4 . 1 . 1 . . . . . 1 . . . . . 1 . 1 . . Worker 14 | . 2 1 1 . . . . 1 . 2 . . . . 4 . 2 . . . . . 1 . . . . . . . Builder 15 | . . . 2 . . . . . . 2 . . . . 5 . 3 . . . . . 2 . . . 1 . . . Tunneler 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Hauler 6 | . . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . Recycler 20 | . 2 1 1 . . 1 1 1 . 2 . . . . 1 . 3 . . . . . 4 . . . 1 . 2 . Carrier 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Operator 18 | . 1 . 3 . . . . 1 . 1 . . . . 2 . . . . . . . . . 7 . 1 . . 2 Watcher 22 | . 2 . 3 . . . 3 . . 2 . . . . . 1 1 . . . . 3 2 . . . . 2 3 . Swarmer 100 | . 3 8 15 4 . 4 . 4 . 2 . 4 . 4 10 12 2 . . 4 . 9 1 . . . 1 1 7 5 Cutter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Grunt 122 | . 5 2 13 4 . 3 2 2 . 8 2 1 . . . 12 2 . 4 4 18 2 8 . . 9 6 . 5 10 Brawler 11 | . . . 1 1 . . . . . 3 . . . . . . 2 . 2 . . . 1 . . . . . . 1 Duelist 7 | . . . . . . . . . . . . 1 . . . 1 1 . . . 2 1 . . . . . . . 1 Protector 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . Sentry 47 | . . . 10 . . . 3 2 3 1 . 1 . . 2 4 3 . 1 . 2 . 9 . 1 2 . . 3 . Demolisher 3 | . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Specialist 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . Hunter 17 | . . . . . . . . 1 1 . . . . . 3 . 6 . . 1 . . 2 . . . . . 1 2 Programmer 31 | . . . . . . . . . 1 6 . . . . 2 2 2 1 . . . 1 . . . 1 . 1 7 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . Lightning 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Decomposer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Assembled 18 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 21 | . 5 4 8 21 . 5 3 4 3 11 2 5 . 4 7 5 6 1 4 9 11 5 5 . 3 5 4 2 7 5 Combat Bots Only 20 | . 3 3 7 20 . 4 3 4 3 5 2 5 . 4 5 5 3 1 4 9 11 5 4 . 1 5 4 2 7 5 Max Kills in Single Turn 5 | . 2 2 3 4 . 3 1 3 1 3 1 4 . 3 3 4 4 1 2 4 5 5 2 . 1 2 2 1 3 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 1 1 4 . 3 . 3 . 1 . 4 . 3 3 4 2 . 2 4 5 5 . . . 2 1 . 3 3 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Hostile Shots Fired 1518 | . 34 25 189 46 . 16 18 35 3 139 21 24 . 35 65 131 81 6 34 2 86 35 87 6 . 92 27 3 153 125 Missed 472 | . 7 6 61 14 . 5 4 6 . 53 4 7 . 13 18 25 28 4 12 1 30 20 18 3 . 22 7 1 51 52 Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Hits 1046 | . 27 19 128 32 . 11 14 29 3 86 17 17 . 22 47 106 53 2 22 1 56 15 69 3 . 70 20 2 102 73 Melee 11 | . . . 2 . . . 1 . . . . 2 . . . 5 . . . . 1 . . . . . . . . . Projectile 1035 | . 27 19 126 32 . 11 13 29 3 86 17 15 . 22 47 101 53 2 22 1 55 15 69 3 . 70 20 2 102 73 AOE 16 | . . . . 5 . . . . . 3 . . . . . . 4 . . . . . . . . 1 . . . 3 Critical Strikes 50 | . . . 2 . . . 1 1 . 3 . 2 . . 1 6 1 . 1 . 5 1 4 1 1 6 4 . 6 4 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Damage Taken 20953 | . 410 251 1340 591 . 130 213 468 47 1818 323 377 . 216 808 2351 1281 41 477 9 687 324 1728 78 75 1815 550 47 2460 2038 Core 1886 | . 154 35 237 125 . . 12 37 14 140 . 27 . . . 191 121 20 38 9 64 21 180 . . 59 . 22 188 192 Absorbed by Shields 955 | . . . . . . . . . . 84 . . . . . . 6 . . 9 524 83 11 23 . . . . . 215 Ignored by Resistances 324 | . . . . . . . . 71 . . . 28 . 43 152 . 30 . . . . . . . . . . . . . Regen/Repaired (Parts) 102 | . . . . . . . . . . . . . . . . . 67 . . 35 . . . . . . . . . . Core Remaining (%) 70 | 100 . 24 . . . 9 . . 88 . . . . 80 . . . . . . 55 . . . . 77 100 98 . 76 Volleys Fired 1049 | . 49 18 95 30 . 5 28 19 2 64 12 11 . 7 48 78 76 6 37 28 45 33 91 7 39 41 22 15 82 61 Largest 4 | . 2 2 3 3 . 1 3 2 3 3 3 2 . 2 3 3 3 2 3 1 3 3 3 3 3 3 4 4 4 4 Hottest 318 | . 90 90 140 69 . 30 97 74 150 150 173 60 . 162 183 243 263 203 193 113 232 293 266 253 256 278 310 263 286 318 Shots Fired 2117 | . 90 35 249 77 . 5 75 35 6 123 25 17 . 10 99 161 137 14 50 28 67 48 162 13 50 114 50 37 188 152 Gun 1303 | . 80 34 249 58 . . 59 2 6 100 24 14 . . 79 60 29 . . 3 31 4 69 4 32 83 23 34 141 85 Cannon 724 | . 2 . . . . . 16 31 . 13 1 . . 8 15 95 108 14 48 24 27 44 93 9 15 31 27 . 45 58 Launcher 82 | . 8 1 . 19 . 5 . 2 . 10 . 3 . 2 5 6 . . 2 1 9 . . . . . . . 2 7 Special 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . 2 Kinetic 1091 | . 62 . 176 58 . . 75 33 . 17 24 14 . . 54 75 43 1 26 . 31 . 53 7 32 55 1 24 120 110 Thermal 623 | . . . . . . . . . . 20 1 . . . 40 74 93 13 19 16 18 42 100 6 15 48 37 10 64 7 Explosive 56 | . 8 1 . 19 . 5 . . . 5 . . . 2 5 6 . . . 1 . . . . . . . . 2 2 Electromagnetic 289 | . 20 34 73 . . . . 2 6 81 . 3 . 8 . 6 1 . 5 8 18 2 7 . . 1 10 . 2 2 Entropic 50 | . . . . . . . . . . . . . . . . . . . . 3 . 4 2 . . 10 2 . . 29 Robot Hit Streak 48 | . 14 8 12 6 . 3 6 10 8 48 8 9 . 19 22 12 21 5 9 10 19 8 17 6 6 20 31 9 22 12 Robot Miss Streak 19 | . 5 3 5 2 . . 19 7 . 3 2 1 . . 2 5 6 1 2 3 1 2 2 2 4 3 3 2 3 3 Penetration Max 2 | . . . . . . . . . . . 1 2 . . 1 1 1 . . 2 1 . 1 . 1 1 . . 2 2 Secondary Targets 15 | . . 1 8 2 . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . 1 2 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1423 | . 53 25 157 38 . 2 43 36 8 94 17 14 . 10 67 138 76 8 32 23 54 22 114 8 32 83 35 24 123 87 Core Hits 983 | . 34 16 84 57 . 17 24 41 7 91 4 10 . 6 37 72 48 3 17 22 46 24 64 2 16 53 28 9 57 94 Critical Kills 49 | . . . . . . . 1 . . . 1 1 . . 2 2 2 . 1 1 1 1 6 . . 7 . 6 8 9 Critical Parts Destroyed 54 | . . . . . . . . . . . 1 2 . . 3 6 . . 5 . . . 3 . . 5 1 3 16 9 Critical Strikes 123 | . . . . . . . 2 1 . . 2 3 . . 7 8 3 . 9 2 1 1 11 . . 12 1 9 28 23 Burn 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . Meltdown 12 | . . . . . . . . . . . . . . . . 1 2 . . 1 1 1 4 . . 2 . . . . Destroy 91 | . . . . . . . 2 . . . 2 3 . . 5 7 . . 7 . . . 4 . . 10 . 9 26 16 Blast 9 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 2 4 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sever 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 3 Melee Attacks 63 | . . . . . . . . 10 4 . . . . . . 48 . . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 63 | . . . . . . . . 10 4 . . . . . . 48 . . . 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 1 3 . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 61535 | . 1056 488 2743 2087 . 662 699 1038 360 4291 615 800 . 498 3172 8259 3977 320 1216 1718 3066 1919 4199 261 1024 3382 1741 470 4809 6665 Guns 21789 | . 536 377 2457 548 . . 565 20 93 1789 575 463 . . 1666 947 480 . . 269 605 220 1498 55 703 1994 738 470 2453 2268 Cannons 15814 | . 20 . . . . . 134 438 . 317 40 . . 167 350 1532 2065 320 881 783 838 681 2457 206 321 893 828 . 1111 1432 Explosions 19344 | . 500 111 286 1539 . 662 . 249 . 2185 . 337 . 331 1156 1889 1432 . 335 567 1623 1018 244 . . 495 175 . 1245 2965 Melee 4588 | . . . . . . . . 331 267 . . . . . . 3891 . . . 99 . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16713 | . 286 . 1455 548 . . 699 458 . 361 575 463 . . 1295 1075 721 . 464 . 605 . 1132 74 703 977 . 350 2122 2350 Thermal 16361 | . 27 111 286 . . . . 111 . 894 40 112 . . 721 1375 2280 320 331 588 667 710 2623 187 321 1446 1065 120 1425 601 Explosive 7806 | . 473 . . 1539 . 662 . . . 531 . . . 309 1156 699 852 . . 567 . . . . . . . . 586 432 Electromagnetic 12216 | . 270 377 1002 . . . . 138 93 2505 . 225 . 189 . 1219 124 . 421 195 1794 989 358 . . 501 468 . 676 672 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4588 | . . . . . . . . 331 267 . . . . . . 3891 . . . 99 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3851 | . . . . . . . . . . . . . . . . . . . . 269 . 220 86 . . 458 208 . . 2610 Highest Corruption 21 | . . . 6 6 6 6 . . . 21 18 20 20 4 . 16 16 16 18 18 6 6 10 10 10 12 1 10 14 15 Average Corruption 9 | . . . 5 6 6 6 . . . 10 18 19 20 1 . 10 13 16 17 7 4 5 7 10 7 8 1 10 8 9 Corruption Purged 35 | . . . . . . . . . . 5 . . . . . 5 . . . . . . . . 10 . . . . 15 Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Effects 523 | . . . 29 16 8 18 . . . 13 14 12 3 2 . 58 64 36 38 3 21 22 52 21 9 15 7 . 29 33 Message Errors 119 | . . . 4 2 1 6 . . . 4 3 1 . . . 12 17 10 7 . 6 5 14 7 1 3 2 . 5 9 Matter Fused 126 | . . . 6 6 2 4 . . . 2 6 3 . 1 . 9 10 10 11 . 4 5 11 8 1 2 3 . 9 13 Heat Flow Errors 65 | . . . 7 3 . 1 . . . 1 1 4 . . . 8 10 3 5 1 1 4 3 2 1 5 . . 3 2 Energy Discharges 52 | . . . 4 3 2 2 . . . 2 2 2 1 . . 6 5 2 2 1 3 3 2 . 1 1 . . 5 3 Parts Rejected 7 | . . . 1 . . . . . . . . 1 . . . 1 . . 1 . . . 1 . 1 . . . 1 . Parts Fused 4 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Data Loss (minor) 54 | . . . 3 1 1 4 . . . 2 1 . 1 1 . 9 6 3 5 . 2 2 6 2 . 2 . . 2 1 Data Loss (major) 27 | . . . 2 . . 1 . . . . 1 . 1 . . 2 4 3 1 . . 1 4 2 . 1 1 . . 3 Misfires 31 | . . . 1 1 . . . . . . . . . . . 7 2 4 2 . 2 1 6 . . . 1 . 2 2 Alerts 13 | . . . . . . . . . . . . . . . . 2 2 . 3 1 1 1 2 . 1 . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . 1 3 1 . . . . . . 1 . . . . . Weapon Failures 19 | . . . 1 . . . . . . 2 . 1 . . . 1 4 . 1 . 2 . 3 . 2 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1610 | . 5 15 . 54 . 1 . 10 21 25 . 40 . 4 244 422 199 59 81 . 32 44 69 . 3 . 51 . 139 92 Projectiles 591 | . . . . . . . . . . 2 . . . . 27 63 41 59 81 . 17 . 69 . 3 . 51 . 129 49 Explosions 708 | . 5 15 . 54 . 1 . 10 . 23 . 40 . 4 217 69 158 . . . 15 44 . . . . . . 10 43 Melee 311 | . . . . . . . . . 21 . . . . . . 290 . . . . . . . . . . . . . . Knockbacks 55 | . 1 . . . . . 8 3 . 21 . . . . . 3 1 . 3 . . . . . . . . . 7 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 51 | . 1 . . . . . 8 3 . 17 . . . . . 3 1 . 3 . . . . . . . . . 7 8 Secondary 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 918 | . 73 92 60 34 . . . 28 . 68 . 65 . . 35 55 121 . 22 . 34 102 . . . . . . . 129 Shots 29 | . 3 3 2 1 . . . 2 . 3 . 3 . . 2 1 2 . 1 . 2 2 . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 419 | . 168 144 419 234 . 103 96 113 66 247 150 235 . 138 207 259 272 224 223 172 199 189 155 113 213 212 63 24 282 318 Average Temperature 70 | . 26 52 104 62 . 30 35 33 36 68 65 105 . 53 58 81 85 106 119 36 110 65 29 37 69 53 15 12 83 106 Received Heat Transfer 3121 | . 126 18 318 96 . 36 72 63 9 170 153 81 . 24 72 477 198 . 198 4 135 83 329 . . 189 149 . 27 94 Effects 9 | . . . 3 . . . . . . 1 . . . . . . . . 2 . . . . . 2 . . . 1 . Energy Bleed 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Interference 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 26 | . . . 2 . . . . . . 5 . . . 1 . . . . 1 . 7 . 2 . . 2 2 . 3 1 Combat Hostiles 22 | . . . 2 . . . . . . 3 . . . 1 . . . . 1 . 7 . 2 . . 2 1 . 2 1 Parts Fried 58 | . . . 6 . . . . . 1 14 . 1 . 1 . 1 . . 2 2 12 3 3 . . 2 4 . 3 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 13 | . . . . . . . . . . . . . . . 1 1 2 . . 1 1 1 4 . . 2 . . . . Combat Hostiles 13 | . . . . . . . . . . . . . . . 1 1 2 . . 1 1 1 4 . . 2 . . . . Parts Melted 52 | . . . . . . . . 1 . 1 . . . . 2 6 9 1 . 4 1 3 8 . 1 8 2 . 4 1 Heat Transferred 18514 | . 50 150 400 . . . . 150 . 1349 37 150 . . 925 1517 2586 335 500 441 629 650 2944 224 411 1955 1025 148 1628 310 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . 1 3 4 . . . . 2 . 5 . 1 . . . . . . . . . . . . . . . . . . Latent Energy Used 2892 | . . . . . . . . . . 499 . . . 51 . 642 138 . 70 . 189 400 173 . . 199 . . 214 317 LE Corruption 53 | . . . . . . . . . . 8 . . . 1 . 12 3 . 2 . 5 6 4 . . 3 . . 4 5 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Maximum Alert Level 5 | . . . 2 1 . . . . 1 3 . . . . 1 5 5 . . . . 3 4 3 2 3 2 . 2 3 Low Security (%) 41 | 100 100 100 26 51 . 100 100 100 77 . . . . . 69 . . . . . . 17 7 . . 4 51 100 59 . Level 1 17 | . . . 11 48 . . . . 22 . . . . . 30 10 . . . . . 7 26 . 2 8 38 . 40 60 Level 2 18 | . . . 61 . . . . . . 70 . . . . . 17 . . . . . 63 21 . 97 7 10 . . 16 Level 3 13 | . . . . . . . . . . 28 . . . . . 26 17 . . . . 11 24 100 . 78 . . . 22 Level 4 9 | . . . . . . . . . . . . . . . . 35 80 . . . . . 19 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . 10 1 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1806 | . 118 89 612 262 . 142 74 161 273 858 . . . . 349 1806 1698 . . . . 766 1546 1050 566 976 562 44 400 834 Initial 947 | . . 37 . 130 . . 5 . 48 550 . . . . . 221 947 . . . . 211 246 863 371 166 491 . 8 245 Average 413 | . 35 29 365 194 . 54 14 102 107 660 . . . . 148 972 1224 . . . . 470 679 961 517 729 176 6 177 429 Influence Increases 19265 | . 304 283 1336 405 . 192 226 370 509 1832 40 150 . 120 740 1825 1567 30 190 466 606 869 2484 367 305 1500 313 174 841 1221 Destroy 0b10 Robot/C 9080 | . 160 200 780 280 . 140 120 200 140 660 40 140 . 100 380 780 500 20 140 360 460 280 1080 160 80 620 140 80 460 580 Destroy 0b10 Robot/NC 610 | . 35 10 60 5 . 5 20 25 . 60 . . . . 60 45 65 . . 5 . 15 50 10 40 30 20 10 30 10 Destroy Leader 1460 | . 34 40 210 50 . 20 56 64 . 136 . 10 . 20 70 40 122 10 20 . 40 56 84 . . 136 22 24 106 90 Allied During Kill 2732 | . . . . 30 . . . 31 115 231 . . . . 5 192 106 . . 101 46 68 1094 170 120 423 . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Successful Hack 610 | . . . 44 . . . 30 24 44 30 . . . . 18 12 38 . . . . 38 14 7 . . 89 45 26 151 Select Force Hacks 210 | . . . . . . . . . 210 . . . . . . . . . . . . . . . . . . . . . Disable Machine 915 | . 45 15 15 . . . . 15 . 45 . . . . 60 45 270 . . . . 165 30 . 45 75 . 15 15 60 Anti-Garrison Action 350 | . . . . . . . . . . . . . . . . 350 . . . . . . . . . . . . . . Destroy Structure 1898 | . 30 18 17 40 . 27 . 11 . 75 . . . . 132 286 316 . . . . 232 102 20 20 126 32 . 144 270 Advance Influence 550 | . . . . . . . . . . 550 . . . . . . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . Lose Combat Pursuer 810 | . . . 210 . . . . . . 45 . . . . 15 75 120 . 30 . 60 15 30 . . 90 . . 60 60 Influence Decreases 18421 | . 206 381 1000 598 143 176 242 246 633 986 484 178 374 120 424 335 1675 997 506 519 632 701 1446 981 757 1040 1249 160 471 761 Entered New Map 6282 | . . 61 . 206 143 . 11 . 76 . 314 78 374 . . 95 859 629 140 415 362 125 258 679 557 310 445 . 6 139 Time Decay 8252 | . 206 300 580 302 . 176 231 226 308 486 160 100 . 110 354 . 526 368 356 64 230 386 538 262 180 310 346 160 445 542 Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . Lost Part 920 | . . 20 120 30 . . . 20 . 150 10 . . 10 50 160 60 . 10 . 20 10 80 . . 80 20 . 20 50 Lost Ally 1130 | . . . . 60 . . . . . 250 . . . . 20 80 80 . . 40 20 30 120 40 20 340 . . . 30 Purge Threat 1737 | . . . 300 . . . . . 249 . . . . . . . 150 . . . . 150 450 . . . 438 . . . Squads Dispatched 86 | . 3 . 5 . . . 6 3 . 13 . . . . 6 . 7 . . . 1 4 2 . . 9 8 1 11 7 Investigation 10 | . 1 . . . . . 1 . . 2 . . . . 1 . 1 . . . . 2 . . . . 2 . . . Extermination 17 | . . . . . . . . . . 2 . . . . 2 . 2 . . . . 1 . . . 2 . . 4 4 Reinforcement 38 | . 2 . 4 . . . 3 2 . 6 . . . . 2 . 1 . . . . . 1 . . 7 3 1 4 2 Assault 12 | . . . 1 . . . 2 . . 2 . . . . . . 3 . . . 1 1 1 . . . . . . 1 Garrison 9 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 3 . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . 2 . . . . Haulers Reinforced 4 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Distress Signals 49 | . 2 . 3 . . . 2 1 . 2 . . . . 1 . 1 . . 1 . 1 2 2 . 2 3 6 5 15 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 626 | . 21 10 63 37 . 7 12 13 4 40 2 8 . 2 25 36 36 1 9 38 26 24 53 6 18 32 19 8 33 43 Peak Tracking Total 12 | . 5 3 12 12 . 4 5 4 2 9 2 5 . 2 5 6 7 1 4 8 8 6 7 5 2 7 4 2 5 8 Tactical Retreats 33 | . . . 6 . . . . . . 3 . . . . 1 3 4 . 2 . 2 1 1 . . 5 . . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Traps Triggered 23 | . 1 . 1 . . . . 3 . 2 . . . . . 5 . . . . . . 4 . . . 1 . 4 2 Indirectly 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Machines Disabled 70 | . 3 1 1 . . . . 1 . 3 . . . . 4 10 18 . . . 1 11 3 . 3 5 . 1 1 4 Max in Single Turn 4 | . 1 1 1 . . . . 1 . 2 . . . . 1 1 4 . . . 1 3 1 . 1 1 . 1 1 1 Garrison Access 6 | . . . . . . . 1 1 . 2 . . . . . . . . . . . 1 . . . . . . 1 . Garrison Relay 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Machines Accessed 124 | . 3 . 13 . 1 . 8 5 12 8 . . . . 5 2 8 1 . 7 1 8 11 1 . 1 6 2 8 13 Terminals 81 | . 3 . 9 . . . 7 4 5 4 . . . . 3 2 4 1 . . . 5 10 1 . 1 5 . 5 12 Fabricators 5 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . Repair Stations 4 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Recycling Units 11 | . . . . . . . 1 . 7 . . . . . . . 1 . . . . . 1 . . . . . 1 . Scanalyzers 7 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 1 . Garrison Access 7 | . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . . . . . . 1 . Total Hacks 450 | . 12 . 64 . 1 . 25 19 55 22 . . . . 16 8 19 1 . 17 1 28 35 2 . 2 35 6 17 65 Successful 217 | . 4 . 31 . 1 . 12 8 33 10 . . . . 7 2 8 1 . 17 1 13 18 1 . 1 17 4 7 21 Failed 229 | . 8 . 32 . . . 12 11 21 12 . . . . 9 6 11 . . . . 15 17 1 . 1 17 2 10 44 Catastrophic 49 | . 1 . 8 . . . 2 2 4 4 . . . . 1 1 2 . . . . 1 1 . . 1 7 . 2 12 Database Lockouts 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . Manual 182 | . 7 . 28 . 1 . 16 6 36 7 . . . . 11 4 7 . . . . 11 8 1 . 1 7 . . 31 Terminals 340 | . 12 . 43 . . . 22 18 36 16 . . . . 12 8 12 1 . . . 21 33 2 . 2 29 . 12 61 Fabricators 12 | . . . . . . . . . . 2 . . . . 3 . 1 . . . . 6 . . . . . . . . Repair Stations 11 | . . . 5 . . . . . . . . . . . . . 2 . . . . . . . . . . . . 4 Recycling Units 26 | . . . . . . . 3 . 19 . . . . . . . 1 . . . . . 2 . . . . . 1 . Scanalyzers 33 | . . . 16 . . . . . . 2 . . . . . . . . . . . . . . . . 6 6 3 . Garrison Access 9 | . . . . . . . . 1 . 2 . . . . 1 . 3 . . . . 1 . . . . . . 1 . Terminal Hacks 139 | . 3 . 13 . 1 . 9 6 15 5 . . . . 2 2 6 1 . 17 1 9 15 1 . 1 13 . 4 15 Record 23 | . . . . . . . . . . . . . . . . . . 1 . 16 1 . . . . . 1 . . 4 Part Schematic 6 | . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . . 1 . . . Robot Analysis 10 | . 1 . 1 . . . 2 . 5 . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 14 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 8 1 . . . . 3 . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 8 | . . . 2 . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 . Emergency Access Points 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Terminal Index 6 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 11 | . . . 1 . . . 2 1 . . . . . . . . 1 . . . . 1 . . . 1 2 . . 2 Unreport Threat 12 | . . . 2 . . . . . 2 . . . . . . . 1 . . . . 1 3 . . . 3 . . . Locate Traps 9 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . 1 2 . . . 2 . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Registered Prototypes 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Zone Layout 13 | . . . 1 . . . 1 1 3 1 . . . . 1 . 2 . . . . 2 1 . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Scan Component 4 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Repair 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . . . . . 1 . 7 . . . . . . . . . . . . . 1 . . . . . 1 . Retrieve Components 10 | . . . . . . . 1 . 7 . . . . . . . . . . . . . 1 . . . . . 1 . Scanalyzer 22 | . . . 13 . . . . . . 1 . . . . . . . . . . . . . . . . 3 4 1 . Insert Component 7 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 7 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Study 8 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 4 1 . Garrison Access Hacks 6 | . . . . . . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 31 | . 1 . 2 . . . 2 1 11 2 . . . . 2 . . . . . . 2 2 . . . 1 . . 5 Terminals 23 | . 1 . 2 . . . 2 1 4 2 . . . . 2 . . . . . . 2 1 . . . 1 . . 5 Botnet 18 | . 1 . 1 . . . 2 1 4 1 . . . . 2 . . . . . . 1 1 . . . 1 . . 3 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . 7 . . . . . . . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunnel 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 3 . 12 . . . 7 4 6 6 . . . . 4 2 8 . . . . 7 4 . . 1 6 1 3 14 Full Trace Events 13 | . 1 . . . . . . . 4 2 . . . . 1 . 1 . . . . 2 . . . . 2 . . . Feedback Events 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 6 . . . . . 4 . . . . . . . . . . . . 1 . . . . 2 . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . 139 . . . . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 4 1 . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 111 | . . . 61 . . . . . . . . . . . . . 50 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 36 | . . . . . . . 10 . 16 . . . . . . . . . . . . . . . . . . . 10 . Parts Scanalyzed 7 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 7 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . 1 Robot Hacks Applied 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . 1 parse_system 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . 1 Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 21 | . . . . . . . 3 . . 3 . . . . . 15 . . . . . . . . . . . . . . Machine Destruction 18 | . . . . . . . 3 . . . . . . . . 15 . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 51 | . . . . . . . . . 7 . . . . . 1 10 . . . 5 2 1 25 . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Total Allies 81 | . . . . 3 . . . 10 7 . . . . . 1 10 . . . 5 2 1 37 5 . . . . . . Largest Group 27 | . . . . 3 . . . 10 17 16 . . . . 1 7 5 . . 5 4 4 26 27 23 20 . . . . Highest-Rated Group 1448 | . . . . 40 . . . 173 292 286 . . . . 49 424 424 . . 253 223 223 1137 1448 1156 924 . . . . Highest-Rated Ally 159 | . . . . 16 . . . 29 29 29 . . . . 49 119 119 . . 64 64 64 159 159 159 96 . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . . . . 9 9 9 9 8 8 8 8 8 8 7 6 5 5 Total Orders 5 | . . . . . . . . . 1 . . . . . . 2 . . . . . 1 . . . . . . . 1 STAY 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 637 | . . . . 18 . . . 2 7 120 . . . . 7 36 37 . . 42 8 7 173 47 31 102 . . . . Total Damage 16930 | . . . . 207 . . . 32 115 1646 . . . . 153 1441 1440 . . 1929 247 174 4343 1221 1047 2935 . . . . Kills 119 | . . . . 3 . . . 1 2 11 . . . . 2 9 10 . . 9 . 1 38 10 5 18 . . . . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Active Infowar (turns) 9671 | . 23 . . . . . 236 . . 241 . . . . . . 1264 853 803 860 808 900 1539 569 371 449 2 753 . . Optics 9405 | . . . . . . . 236 . . . . . . . . . 1264 853 803 860 808 900 1539 569 371 449 . 753 . . Structural 23 | . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 241 | . . . . . . . . . . 241 . . . . . . . . . . . . . . . . . . . . Jamming 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Robot Analysis Total 10 | . 1 . 1 . . . 2 . 5 . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . . . 2 1 . 1 . . . 2 2 . 3 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Turns Passed 28552 | 47 659 903 1885 662 308 536 1221 538 1014 1275 320 217 1391 577 1182 1552 1468 853 803 860 808 900 1539 569 371 681 1370 1142 1327 1574 Spaces Moved 17980 | 40 419 635 985 398 226 335 761 321 672 852 221 140 1103 392 687 684 896 533 491 639 588 610 752 231 124 266 1036 972 887 1084 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2772 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 801 887 1084 Wheels 15205 | 37 419 635 985 398 226 335 761 321 672 852 221 140 1103 392 687 684 896 533 491 639 588 610 752 231 124 266 1036 171 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 130 130 130 145 110 110 115 101 116 125 125 123 105 110 116 140 128 110 110 115 110 110 110 115 100 99 100 100 Average Speed 121 | 96 106 131 139 134 131 145 121 125 115 108 127 125 125 132 111 142 121 154 140 111 112 115 120 124 123 150 114 99 107 105 Slowest Speed 225 | 100 115 145 155 145 145 145 125 145 125 195 140 125 125 150 135 175 175 155 155 113 128 128 150 125 125 225 155 113 170 177 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . 2 . . . . . . 3 . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 69 97 93 76 42 59 59 54 93 23 50 29 84 55 14 77 38 72 77 81 84 24 86 78 89 20 35 27 25 38 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 16 | . . 1 . 1 . . . . 7 . . 1 3 . . . . 1 . 1 1 . . . . . . . . . Known Exits Taken 13 | . . . 1 . . . 1 . . 1 1 1 1 . 1 . 1 . . . 1 1 . . . . 1 1 1 . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 . 1 1 . . . . 1 . . . 1 1 1 . . 1 1 1 1 . . . . Scrap Searched 18 | . . 2 . 2 . 1 . . . . 3 . 3 3 . . . 2 1 . 1 . . . . . . . . . Spaces Dug 88 | . . . . . . . . . . 9 . . . . 10 3 21 . . . . 17 . . . . 5 . 16 7 Terrain Destroyed 1175 | . 30 18 15 88 . 30 . 10 . 83 22 11 . 22 92 142 175 6 21 13 17 130 29 4 13 38 14 . 50 102 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 362 | . . . . . . . . . . 15 22 9 . . 49 22 48 6 21 4 17 27 29 4 13 20 9 . 22 25 AOE 810 | . 30 18 15 88 . 30 . 10 . 68 . 2 . 22 43 120 127 . . 9 . 103 . . . 18 5 . 25 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Total 22822 | 45 550 668 1325 467 237 379 1003 409 904 1086 235 162 1114 435 1025 1045 1153 552 553 760 665 760 1237 503 296 445 1179 1119 1113 1398 Wait 2146 | . 33 3 174 23 . 36 151 27 178 75 . 4 . 12 232 58 110 3 16 39 10 81 132 235 122 74 26 56 77 159 Move 17950 | 39 418 634 984 397 225 334 760 320 671 851 220 139 1102 391 686 683 895 532 490 638 587 609 751 230 123 265 1035 971 886 1084 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 211 | . 18 1 28 4 4 1 19 5 1 14 1 . 3 4 12 11 14 2 1 6 . 5 7 8 1 1 8 11 10 11 Fast Attach 283 | 6 7 . 13 . . . 13 6 2 17 1 2 1 5 10 22 17 4 3 7 4 8 18 3 5 20 33 19 17 20 Attach 100 | . 1 2 12 3 3 1 2 1 2 14 . 1 1 1 4 8 2 1 1 1 1 3 5 2 . 8 5 1 4 10 Detach 36 | . 1 . . . . . 1 . . 6 . 1 1 . . 1 1 . . 3 . . 1 1 . 7 6 1 . 5 Swap 225 | . 11 6 4 7 2 2 3 5 2 15 1 3 4 9 11 28 12 1 4 6 9 8 13 6 2 8 4 14 10 15 Drop 360 | . 12 4 15 3 3 . 26 8 4 12 . 1 2 6 17 18 26 3 1 14 1 9 19 11 4 15 40 31 22 33 Fire 1049 | . 49 18 95 30 . 5 28 19 2 64 12 11 . 7 48 78 76 6 37 28 45 33 91 7 39 41 22 15 82 61 Melee 63 | . . . . . . . . 10 4 . . . . . . 48 . . . 1 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . . 8 . 16 . . . . . 8 . . . . . . 32 . . . . . 5 . Rewire 324 | . . . . . . . . . 38 2 . . . . 5 82 . . . 17 8 4 168 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 11) 527 | -10/Materials | Discovered new exit (range 15) 669 | -10/Materials | Core integrity fell below 50% 707 | -10/Materials | Entered Mines 719 | -10/Mines | Met a Derelict bent on vengeance 814 | -10/Mines | Discovered new exit (range 8) 1069 | -10/Mines | Discovered new exit (range 9) 1096 | -10/Mines | Learned location of Zion (-6) 1386 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1455 | -10/Mines | Discovered new exit (range 5) 1610 | -10/Mines | Entered Materials 1610 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2011 | -9/Materials | Discovered new exit (range 5) 2145 | -9/Materials | Destroyed 7 combat bots 2205 | -9/Materials | Destroyed 7 combat bots 2220 | -9/Materials | Lost 8 parts (2p1n2u3w) 2407 | -9/Materials | Discovered new exit (range 5) 2410 | -9/Materials | First assault squad dispatched 2457 | -9/Materials | Core integrity fell below 50% 2597 | -9/Materials | Build established: Tank 2997 | -9/Materials | Discovered new exit (range 10) 3111 | -9/Materials | Identified exit to Mines 3161 | -9/Materials | Central database locked down 3346 | -9/Materials | Discovered new exit (range 10) 3400 | -9/Materials | Build established: Hacker-Gunner 3456 | -9/Materials | Repaired Broken Mak. Sword 3495 | -9/Materials | Entered Mines 3506 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3843 | -9/Mines | Discovered new exit (range 4) 3899 | -9/Mines | Assembled infested the area 3936 | -9/Mines | Core integrity fell below 20% 3937 | -9/Mines | Lost 3 allies 3971 | -9/Mines | Destroyed 20 combat bots 4136 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4151 | -9/Mines | Discovered new exit (range 5) 4157 | -9/Mines | Entered Exiles 4194 | -9/Exiles | Met 8R-AWN 4220 | -9/Exiles | Met EX-HEX 4259 | -9/Exiles | Met EX-BIN 4280 | -9/Exiles | Aligned with FarCom system 4282 | -9/Exiles | Given EX-Vault access code 4313 | -9/Exiles | Opened EX-Vault 4322 | -9/Exiles | Found Latent Energy Streamer 4349 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4445 | -9/Exiles | Discovered new exit (range 14) 4465 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4465 | -9/Exiles | Entered Mines 4933 | -8/Mines | Build established: Tank 4994 | -8/Mines | Discovered new exit (range 6) 5001 | -8/Mines | Entered Materials 5001 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5724 | -8/Materials | Met 7R-MNS 5795 | -8/Materials | Discovered new exit (range 13) 5934 | -8/Materials | Build established: Hacker-Skirmisher 6006 | -8/Materials | Identified exit to Storage 6065 | -8/Materials | Central database locked down 6222 | -8/Materials | Entered Storage 6302 | -8/Storage | Garrison activated, responded to threat 6465 | -8/Storage | Used back door to open Recycling access 6465 | -8/Storage | Discovered new exit (range 5) 6592 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6760 | -8/Storage | Entered Recycling 6760 | -8/Recycling | Accompanied by 10 allies 6896 | -8/Recycling | Build established: Commander-Mutant 7146 | -8/Recycling | Discovered new exit (range 9) 7383 | -8/Recycling | Build established: Commander-Skirmisher 7429 | -8/Recycling | Scanned before Scraplab entrance 7774 | -8/Recycling | Entered Factory 7774 | -6/Factory | Accompanied by 16 allies 7774 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8061 | -6/Factory | Identified exit to Lower Caves 8061 | -6/Factory | System Shield fried by hacking feedback 8120 | -6/Factory | Garrison activated, responded to threat 8124 | -6/Factory | Search patrols dispatched 8243 | -6/Factory | P-60 Hacker assimilated allied Trooper 3h 8246 | -6/Factory | P-60 Hacker assimilated allied Trooper 3k 8251 | -6/Factory | P-60 Hacker assimilated allied Trooper 3a 8446 | -6/Factory | Found Prototype Processor 8446 | -6/Factory | Identified Exp. Targeting Computer 8474 | -6/Factory | First assault squad dispatched 8615 | -6/Factory | Spotted B-75 Beast 8673 | -6/Factory | Lost 3 allies 8776 | -6/Factory | Cargo convoy interrupted 8826 | -6/Factory | System corruption reached 10% 8893 | -6/Factory | Lost 11 parts (3n5u3w) 8904 | -6/Factory | Found Prototype Launcher 9049 | -6/Factory | Entered Lower Caves 9249 | -6/Lower Caves | Learned Factory emergency access door positions 9273 | -6/Lower Caves | Learned Factory garrison access intel 9361 | -6/Lower Caves | Discovered new exit (range 5) 9369 | -6/Lower Caves | Identified exit to Lower Caves 9369 | -6/Lower Caves | Entered another Lower Caves area 9389 | -6/Lower Caves | Build established: Tank 9505 | -6/Lower Caves | Encountered a Warlord checkpoint 9569 | -6/Lower Caves | Discovered new exit (range 13) 9583 | -6/Lower Caves | Identified exit to Zion 9586 | -6/Lower Caves | Entered Zion 9631 | -6/Zion | System corruption cleaned by Quarantine Array 9748 | -6/Zion | Build established: Mutant 9753 | -6/Zion | Discovered new exit (range 10) 9764 | -6/Zion | Identified exit to Proximity Caves 9891 | -6/Zion | Learned location of Quarantine (-3) 10010 | -6/Zion | Identified Tesla Bomb Launcher 10300 | -6/Zion | Build established: Tank 10563 | -6/Zion | Found GAL Module 10779 | -6/Zion | Rebuked by Imprinter 10977 | -6/Zion | Entered Proximity Caves 11096 | -5/Proximity Caves | Spotted B-75 Beast 11159 | -5/Proximity Caves | Destroyed B-75 Beast 11489 | -5/Proximity Caves | Discovered new exit (range 6) 11505 | -5/Proximity Caves | Build established: Scavenger-Tank 11554 | -5/Proximity Caves | Entered Factory 11554 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11556 | -5/Factory | Loaded intel: 3 garrison access locations 11790 | -5/Factory | Discovered new exit (range 15) 12138 | -5/Factory | Garrison activated, responded to threat 12276 | -5/Factory | Fabricated Enh. Nova Cannon? 12733 | -5/Factory | Identified exit to Garrison 12736 | -5/Factory | Entered Garrison 12887 | -5/Garrison | Triggered checkpoint 12944 | -5/Garrison | Triggered checkpoint 12958 | -5/Garrison | System corruption reached 10% 12992 | -5/Garrison | Lost 4 parts (1p3n) 13125 | -5/Garrison | Triggered checkpoint 13138 | -5/Garrison | Triggered checkpoint 13248 | -5/Garrison | Triggered checkpoint 13343 | -5/Garrison | Garrison Relay disabled 13402 | -5/Garrison | Triggered checkpoint 13429 | -5/Garrison | Lost 3 parts (1n2w) 13479 | -5/Garrison | Lost 4 parts (1p1n2u) 13563 | -5/Garrison | Phase Generator disabled 13711 | -5/Garrison | Rewired Executioner 13713 | -5/Garrison | Rewired Executioner 13759 | -5/Garrison | Discovered new exit (range 23) 13759 | -5/Garrison | Discovered new exit (range 55) 13759 | -5/Garrison | Discovered new exit (range 101) 13972 | -5/Garrison | Triggered checkpoint 14024 | -5/Garrison | Triggered checkpoint 14024 | -5/Garrison | Garrison Relay disabled 14118 | -5/Garrison | Garrison Relay disabled 14145 | -5/Garrison | Spotted B-86 Titan 14158 | -5/Garrison | Allies destroyed B-86 Titan 14220 | -5/Garrison | Rewired B-86 Titan 14288 | -5/Garrison | Entered Factory 14288 | -5/Factory | Accompanied by 5 allies 14458 | -5/Factory | Build established: Scavenger-Skirmisher 14487 | -5/Factory | Allies destroyed Executioner 14495 | -5/Factory | Found Prototype Processor 14495 | -5/Factory | Identified Exp. Core Analyzer 14524 | -5/Factory | Found Exp. Targeting Computer 14588 | -5/Factory | First assault squad dispatched 14614 | -5/Factory | Discovered new exit (range 11) 14757 | -5/Factory | Repaired Lrn. Missile Launcher 14812 | -5/Factory | Build established: Scavenger-Gunner 15200 | -5/Factory | Identified exit to Factory 15200 | -5/Factory | Identified exit to Upper Caves 15586 | -5/Factory | Found Powered Armor 15589 | -5/Factory | Found Powered Armor 15592 | -5/Factory | Found Powered Armor 15594 | -5/Factory | Found Powered Armor 15756 | -5/Factory | Entered Upper Caves 15764 | -5/Upper Caves | Met a Warlord Commander 15765 | -5/Upper Caves | Learned location of Warlord (-5) 15766 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 15766 | -5/Upper Caves | Lost 3 parts (1p1n1w) 15769 | -5/Upper Caves | Found Encrypted Comm Array 15772 | -5/Upper Caves | Learned Factory garrison access intel 15963 | -5/Upper Caves | Encountered a Warlord checkpoint 16067 | -5/Upper Caves | Learned Factory interactive machine intel 16450 | -5/Upper Caves | Discovered new exit (range 8) 16609 | -5/Upper Caves | Entered another Upper Caves area 16614 | -5/Upper Caves | Discovered exit to Factory (range 5) 17188 | -5/Upper Caves | Spotted B-75 Beast 17212 | -5/Upper Caves | Learned Factory emergency access door positions 17232 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17400 | -5/Upper Caves | Learned Factory stockpile data 17403 | -5/Upper Caves | Discovered new exit (range 5) 17412 | -5/Upper Caves | Entered Warlord 17460 | -5/Warlord | System corruption cleaned by Quarantine Array 17648 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17668 | -5/Warlord | Learned 4 Armory zone layouts 17668 | -5/Warlord | Learned 4 Access zone layouts 17670 | -5/Warlord | Learned Factory repair station intel 17670 | -5/Warlord | Learned Armory scanalyzer intel 17670 | -5/Warlord | Learned Research fabricator intel 17701 | -5/Warlord | Met Warlord 17722 | -5/Warlord | Build established: Scavenger-Mutant 17726 | -5/Warlord | Warlord's base attacked by MAIN.C 17767 | -5/Warlord | Found Prototype Energy Gun 17767 | -5/Warlord | Identified Vortex Shotgun 17770 | -5/Warlord | Found Vortex Shotgun 17775 | -5/Warlord | Found Prototype Energy Cannon 17775 | -5/Warlord | Identified Vortex Driver 17778 | -5/Warlord | Found Vortex Driver 17780 | -5/Warlord | Found Prototype Energy Gun 17780 | -5/Warlord | Identified Vortex Rail 17786 | -5/Warlord | Found Prototype Launcher 17794 | -5/Warlord | Found Vortex Rail 18060 | -5/Warlord | Build established: Scavenger-Gunner 18076 | -5/Warlord | Warlord forces counterattacked 18156 | -5/Warlord | Spotted B-75 Beast 18161 | -5/Warlord | Spotted Executioner 18166 | -5/Warlord | Spotted B-86 Titan 18168 | -5/Warlord | Destroyed B-75 Beast 18189 | -5/Warlord | Destroyed 9 combat bots 18240 | -5/Warlord | Discovered new exit (range 16) 18255 | -5/Warlord | Lost 18 allies 18269 | -5/Warlord | Spotted Striker 18272 | -5/Warlord | Entered Proximity Caves 18272 | -4/Proximity Caves | Accompanied by 3 allies 18382 | -4/Proximity Caves | Learned location of 1 exit from Research 18561 | -4/Proximity Caves | Found Alien Artifact 18561 | -4/Proximity Caves | Identified Dimensional Node Initializer 18561 | -4/Proximity Caves | Initialized slip node 18775 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18820 | -4/Proximity Caves | Learned Research stockpile data 18838 | -4/Proximity Caves | Destroyed 7 combat bots 18950 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 19005 | -4/Proximity Caves | Discovered exit to Factory (range 13) 19006 | -4/Proximity Caves | Destroyed 11 combat bots 19080 | -4/Proximity Caves | Entered Factory 19080 | -4/Factory | Accompanied by 4 allies 19080 | -4/Factory | Evolved 2 slots: Utility x2 19081 | -4/Factory | Identified exit to Armory 19084 | -4/Factory | Loaded intel: 54 interactive machine locations 19085 | -4/Factory | Loaded intel: 6 repair station locations 19086 | -4/Factory | Loaded intel: 4 garrison access locations 19225 | -4/Factory | Identified exit to Upper Caves 19225 | -4/Factory | Identified exit to Extension 19491 | -4/Factory | Discovered new exit (range 23) 19580 | -4/Factory | First assault squad dispatched 19980 | -4/Factory | Entered Extension 20007 | -4/Extension | Disrupted transfer network 20265 | -4/Extension | Rescued a captive Derelict 20324 | -4/Extension | Rescued a captive Derelict 20324 | -4/Extension | Rescued a captive Derelict 20562 | -4/Extension | Rescued a captive Derelict 20563 | -4/Extension | Rescued a captive Derelict 20672 | -4/Extension | Build established: Commander-Gunner 20840 | -4/Extension | Spotted B-86 Titan 20876 | -4/Extension | Destroyed B-86 Titan 20882 | -4/Extension | Spotted B-86 Titan 20896 | -4/Extension | Lost 3 parts (1p2n) 20901 | -4/Extension | Allies destroyed B-86 Titan 20942 | -4/Extension | Lost 6 allies 21157 | -4/Extension | System corruption reached 10% 21187 | -4/Extension | Rescued a captive Derelict 21188 | -4/Extension | Rescued a captive Derelict 21304 | -4/Extension | Rescued A7 21309 | -4/Extension | Rescued a captive Derelict 21346 | -4/Extension | Rescued a captive Derelict 21347 | -4/Extension | Rescued a captive Derelict 21358 | -4/Extension | Rescued a captive Derelict 21378 | -4/Extension | Discovered new exit (range 10) 21380 | -4/Extension | Discovered new exit (range 6) 21480 | -4/Extension | First assault squad dispatched 21519 | -4/Extension | Entered Cetus 21519 | -4/Cetus | Accompanied by 24 allies (A7) 21524 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 21526 | -4/Cetus | Spotted Cetus Guard 21526 | -4/Cetus | Allies destroyed Cetus Guard 21527 | -4/Cetus | Spotted Cetus Guard 21527 | -4/Cetus | Allies destroyed Cetus Guard 21529 | -4/Cetus | Spotted Cetus Guard 21529 | -4/Cetus | Spotted Cetus Guard 21535 | -4/Cetus | Allies destroyed Cetus Guard 21539 | -4/Cetus | Allies destroyed Cetus Guard 21610 | -4/Cetus | Started Cetus Manufacturing Module 21621 | -4/Cetus | Escorted A7 to Cetus Mainframe 21630 | -4/Cetus | Discovered new exit (range 22) 21635 | -4/Cetus | Manufactured an Enhanced Grunt 21660 | -4/Cetus | Manufactured an Enhanced Grunt 21685 | -4/Cetus | Manufactured an Enhanced Grunt 21710 | -4/Cetus | Manufactured an Enhanced Grunt 21735 | -4/Cetus | Manufactured an Enhanced Grunt 21777 | -4/Cetus | Spotted Cetus Guard 21778 | -4/Cetus | Spotted Cetus Guard 21781 | -4/Cetus | Spotted Cetus Guard 21784 | -4/Cetus | Spotted Cetus Guard 21790 | -4/Cetus | Allies destroyed Cetus Guard 21791 | -4/Cetus | Allies destroyed Cetus Guard 21792 | -4/Cetus | Discovered new exit (range 23) 21799 | -4/Cetus | Allies destroyed Cetus Guard 21807 | -4/Cetus | Allies destroyed Cetus Guard 21825 | -4/Cetus | Met Revision 17 22088 | -4/Cetus | Entered Archives 22088 | -4/Archives | Accompanied by 23 allies (A7) 22093 | -4/Archives | Received a hacking code to weaken MAIN.C 22114 | -4/Archives | Discovered new exit (range 22) 22145 | -4/Archives | Discovered new exit (range 23) 22222 | -4/Archives | Discovered new exit (range 23) 22459 | -4/Archives | Entered Hub_04(d) 22459 | -4/Hub_04(d) | Accompanied by 20 allies 22459 | -4/Hub_04(d) | Discovered new exit (range 21) 22479 | -4/Hub_04(d) | Discovered new exit (range 19) 22596 | -4/Hub_04(d) | Lost 8 allies 22634 | -4/Hub_04(d) | Network Hub disabled 22688 | -4/Hub_04(d) | Lost 3 allies 22695 | -4/Hub_04(d) | Spotted Lightning 22702 | -4/Hub_04(d) | Spotted Lightning 22706 | -4/Hub_04(d) | Spotted Lightning 22713 | -4/Hub_04(d) | Destroyed Lightning 22719 | -4/Hub_04(d) | Destroyed Lightning 22753 | -4/Hub_04(d) | Lost 5 parts (3n1u1w) 22766 | -4/Hub_04(d) | Lost 5 allies 22930 | -4/Hub_04(d) | Build established: Scavenger-Gunner 23140 | -4/Hub_04(d) | Entered Research 23140 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 23141 | -3/Research | Identified exit to Research 23143 | -3/Research | Loaded intel: 1 fabricator location 23219 | -3/Research | Garrison activated, responded to threat 23288 | -3/Research | Identified exit to Quarantine 23340 | -3/Research | Revision forces began assault on 0b10 23375 | -3/Research | Met up with Revision 17++ 23840 | -3/Research | Research terminal network offline 24191 | -3/Research | Central database locked down 24510 | -3/Research | Entered another Research area 24510 | -2/Research | Warlord forces began assault on 0b10 24510 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 24511 | -2/Research | Identified exit to Access 24535 | -2/Research | Distinguished unit "Offensive Angels" dispatched to help 24620 | -2/Research | Research machine network offline 24666 | -2/Research | Lost 3 allies 24954 | -2/Research | Spotted Striker 24986 | -2/Research | Borebot progress halted 25014 | -2/Research | Borebot progress halted 25080 | -2/Research | Found Exp. Core Analyzer 25114 | -2/Research | Borebot progress halted 25142 | -2/Research | Spotted Striker 25219 | -2/Research | Found Prototype Device 25219 | -2/Research | Identified Exp. Actuator Array 25345 | -2/Research | Met up with Warlord 25437 | -2/Research | Spotted Striker 25437 | -2/Research | Spotted Executioner 25510 | -2/Research | Warlord invited to help at Command 25510 | -2/Research | Given Cave Seal Controls access code 25544 | -2/Research | Spotted Striker 25544 | -2/Research | Destroyed Striker 25552 | -2/Research | Spotted Striker 25552 | -2/Research | Destroyed Striker 25596 | -2/Research | Spotted Executioner 25652 | -2/Research | System corruption reached 10% 25652 | -2/Research | Entered Access 25652 | -1/Access | Evolved 2 slots: Utility x2 25758 | -1/Access | Garrison activated, responded to threat 26091 | -1/Access | Destroyed 7 combat bots 26112 | -1/Access | Build established: Hacker-Tank 26204 | -1/Access | Identified exit to Command 26706 | -1/Access | System corruption reached 10% 26968 | -1/Access | Build established: Scavenger-Tank 26979 | -1/Access | Entered Command 27943 | -1/Command | Spotted B-99 Colossus 27966 | -1/Command | Lost 3 parts (1u2w) 27979 | -1/Command | First assault squad dispatched 28193 | -1/Command | Disengaged cave seal 28193 | -1/Command | Derelicts emerged from the dark tunnel 28193 | -1/Command | Welcomed Warlord to Command 28278 | -1/Command | Build established: Hacker-Tank 28388 | -1/Command | Identified Vortex Catalyst Activator 28391 | -1/Command | Warlord commented on Warlord statues 28403 | -1/Command | Spotted Combat Programmer 28404 | -1/Command | Spotted Combat Programmer 28407 | -1/Command | Spotted M Guard 28410 | -1/Command | Spotted M Guard 28439 | -1/Command | Destroyed Combat Programmer 28440 | -1/Command | All MAIN.C guards destroyed 28449 | -1/Command | Found Prototype Device 28449 | -1/Command | Identified AEGIS Remote Shield 28461 | -1/Command | Lost 7 allies 28511 | -1/Command | Met MAIN.C 28511 | -1/Command | Hacked MAIN.C using A7's code 28514 | -1/Command | 0b10 Conduit disabled 28531 | -1/Command | Destroyed MAIN.C Shell 28534 | -1/Command | MAIN.C activated Command garrisons 28550 | -1/Command | Destroyed MAIN.C 28553 | *** | Establishing Free Derelict Territories! Last Messages --------------- 28543_ MAIN.C knocked back. 28543_ MAIN.C reaction time slowed by virus. 28545_ Blast Slug penetrates MAIN.C. 28545_ MAIN.C reaction time slowed by virus. 28547_ CW-G1U(d) reactivates. 28547_ MAIN.C reaction time slowed by virus. 28548_ Lgt. Quantum Reactor destroyed. 28549_ Blast Slug penetrates MAIN.C. 28550_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" [Achievement: void main()] 28550_ MAIN.C destroyed. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Warlord Forever!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????############????????????????????? | | ??????????????? """" @ M#????????????????????? | | ?????????????? "" % #????????????????????? | | ??????????????? "" % % ###################### | | ???????????????""" W |/ | | ???????????????" MMM/ | | ??????????????"" M / | | ??????????????" dd ################### | | ??????????????" #?????????????????# | | ????????????? #?????????????????# | | ????????????? % ""#?????????????????# | | ?????????????? ""#?????????????????# | | ?????????????? """#?????????????????# | | ??????????????? % $ ""??????????????????# | | ?????????????????? ????????????????????# | | ????????????????????? ?????????????????????# | | ??????????????????????? ?????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 100 Energy Generation 47 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Jamming Range 12 Corruption Block 5 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Core Shielding 30 Propulsion Shielding 66 Point Defense Rating 480 Evasion (%) 70 Targeting Accuracy 12 Core Analysis 8 Matter Filtering 50 Particle Charging 25 Kinecelleration 40 Offensive Hacking 28 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Mak. Sword | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Adv. Weight Redist. System | -8/Recycling | Hacked Arm. Wheel | -8/Recycling | Hacked Lrn. Missile Launcher | -8/Recycling | Hacked Enh. Optical Array | -8/Recycling | Hacked Hvy. Shield Leg | -4/Factory | Hacked Centrium Leg | -3/Research | Hacked Centrium Medium Armor Plating | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Mak. Sword | 99% | -9/Materials | Broken Lrn. Missile Launcher | 25% | -5/Factory Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -6/Factory | Hacked Biometal Leg | -3/Research | Hacked Imp. Thunder Leg | -2/Research | Hacked Hyp. Railgun | -2/Research | Hacked Shield Leg | -2/Research | Hacked Quantum Reactor | -2/Research | Hacked Centrium Leg | -1/Access | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Blue Mage Exterminator Just Shoot The Terminal Warlord Forever! void main() Challenges ------------ None Game ------ Seed PiercelightActuatorBay Manual? 0 Play Time 05:55:54 Cumulative 319.7 hours Start 2025.12.19 @ 02:55:24 End 2025.12.20 @ 20:25:55 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type 7 Total 4 Types 2/0/0/0/0/0/0/1/0/1 Lore% 76 Gallery% 70 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c9a21b8-cffa-4e02-b26e-24fb0208e3b6