Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 18:47:21 Player: N.W.L Result: Destroyed by NK-0LA with NK-0LA's Tesla Doomcannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1113) 1113 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 4322 Bonus ------- Follower Combat Kills 158 Aligned with FarCom 300 Friendly Fire -119 Cogmind --------- Core Integrity 0/400 Matter 79/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Reinforced Fission Core Light Treads Experimental Heat Sink High-capacity Storage Unit High-capacity Matter Pod (0) Experimental Sensor Array Seismic Detector Transport Network Coupler Experimental Targeting Computer Advanced Weapon Cycler Hardened Medium Armor Plating High-powered Tractor Beam Trap Extractor (0/4) Improved Assault Rifle Rocket Launcher Rocket Launcher Mini Grenade Launcher Datajack Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Reinforced Fission Core Light Treads Light Treads Experimental Heat Sink High-capacity Storage Unit High-capacity Matter Pod Seismic Detector Transport Network Coupler Experimental Targeting Computer Advanced Weapon Cycler Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam Trap Extractor Decoy Drone Bay Improved Assault Rifle Improved Assault Rifle Light Cannon Rocket Launcher Rocket Launcher Mini Grenade Launcher Datajack Mining Laser Plasma Cutter [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Hardened Medium Armor Plating Device Seismic Detector Storage Huge Storage Unit Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 106 | 7 19 7 22 10 25 16 Power 6 | 1 1 . 2 . 2 . Engine 5 | 1 . . 2 . 2 . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 2 . 3 . 7 2 Treads 16 | 2 2 . 3 . 7 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 37 | 2 7 3 9 5 5 6 Device 15 | 1 2 2 3 3 1 3 Storage 5 | 1 2 . 1 . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 17 | . 3 1 5 2 3 3 Artifact . | . . . . . . . Weapon 47 | 2 9 4 8 5 11 8 Energy Gun 3 | 1 1 . 1 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 22 | 1 6 . 2 2 7 4 Ballistic Cannon 8 | . . 3 3 . . 2 Launcher 5 | . . . 1 . 3 1 Special Weapon 7 | . 2 1 . 3 . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 6 | . . . 5 1 . . Parts Lost 16 | . 1 . . . 4 11 Power 1 | . . . . . . 1 Propulsion 7 | . 1 . . . 3 3 Utility 4 | . . . . . 1 3 Weapon 4 | . . . . . . 4 Highest Loss Streak 11 | . 1 . . . 2 11 To Critical Strikes 2 | . 1 . . . 1 . Average Slot Usage (%) 99 | . 99 99 96 100 99 77 Engine 6 | . 2 . 5 11 11 7 Core 6 | . 11 14 5 . . . Treads 30 | . 27 28 32 33 32 22 Device 5 | . 6 3 4 9 4 9 Storage 11 | . 14 14 11 11 7 11 Protection 14 | . 7 9 14 12 21 7 Ballistic Gun 13 | . 22 6 2 17 17 17 Ballistic Cannon 6 | . . 18 19 . . 1 Special Weapon 1 | . 1 3 . 4 . . Special Melee Weapon 1 | . . . . . 3 . Naked Turns . | . . . . . . . Heaviest Build 111 | 15 52 54 111 110 110 103 Greatest Support 60 | 40 40 40 60 60 60 60 Greatest Overweight (x) 33 | . 2 1 1 1 1 33 Average Overweight (x) . | . . 1 . 1 . 5 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 Average Capacity 19 | 7 12 20 24 25 18 25 Most Carried 25 | 4 16 20 25 25 25 24 Average Carried 17 | 2 9 19 23 25 15 22 Final Capacity 25 | 8 20 20 25 25 25 25 Final Carried 25 | 4 16 20 25 25 24 20 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2305 | 288 471 206 430 153 694 63 Remotely 64 | . . . 64 . . . Salvage Created 2231 | 113 687 95 917 86 264 69 Parts 131 | 7 37 14 47 10 14 2 Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed 4 | 1 2 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 40 | . 12 7 10 4 4 3 Guns 20 | . 12 . . 4 3 1 Cannons 17 | . . 7 10 . . . AOE 3 | . . . . . 1 2 Classes Destroyed 13 | 3 4 2 2 . 2 . Worker 4 | 1 . 1 1 1 . . Builder 1 | . . 1 . . . . Tunneler 1 | 1 . . . . . . Hauler 6 | . 2 . 4 . . . Recycler 8 | 1 2 . 5 . . . Operator 2 | . . . 2 . . . Turret 1 | . . . . . 1 . Watcher 2 | . 2 . . . . . Swarmer 16 | . 6 6 . 4 . . Grunt 18 | . 6 . 9 . . 3 Sentry 2 | . . . 2 . . . Demolisher 1 | . . 1 . . . . Assembled 3 | . . . . . 3 . Best Kill Streak 4 | 3 3 3 4 4 2 3 Combat Bots Only 4 | . 3 3 2 4 2 3 Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 Gunslinging 1 | . . . . 1 . . Exploded 1 | . . . . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 350 | . 70 16 26 12 138 88 Missed 99 | . 17 6 9 4 26 37 Damage Taken 4302 | 38 527 218 233 65 1995 1226 Core 504 | . 60 27 . 7 153 257 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 80 | . 80 . . . . . Core Remaining (%) 82 | 100 . 65 . . . . Volleys Fired 247 | 6 78 22 39 30 59 13 Largest 2 | 2 2 2 2 2 2 2 Hottest 100 | 60 100 100 70 100 63 58 Shots Fired 442 | 12 149 39 78 38 105 21 Gun 281 | 12 142 . 4 16 92 15 Cannon 110 | . . 34 74 . . 2 Launcher 17 | . . . . . 13 4 Special 34 | . 7 5 . 22 . . Kinetic 362 | 6 119 34 78 16 92 17 Thermal 34 | . 7 5 . 22 . . Explosive 17 | . . . . . 13 4 Electromagnetic 29 | 6 23 . . . . . Robot Hit Streak 17 | 3 13 5 11 9 17 8 Robot Miss Streak 4 | 1 4 2 2 2 2 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . 3 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 271 | 8 84 15 52 13 82 17 Core Hits 118 | 4 34 10 26 5 30 9 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . Critical Strikes 10 | 1 2 2 3 . 2 . Destroy 4 | . 2 . . . 2 . Blast 5 | . . 2 3 . . . Corrupt 1 | 1 . . . . . . Melee Attacks 4 | . . . . . 4 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5022 | 119 1044 337 988 218 1633 683 Guns 2736 | 99 1044 . 31 194 1161 207 Cannons 1329 | . . 337 957 . . 35 Explosions 933 | 20 . . . . 472 441 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3833 | 62 849 337 988 194 1161 242 Thermal 44 | 20 . . . 24 . . Explosive 913 | . . . . . 472 441 Electromagnetic 232 | 37 195 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . . 3 15 Average Corruption 4 | . . . . . 1 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . 1 4 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 41 | . . 8 9 . 11 13 Projectiles 17 | . . 8 9 . . . Explosions 24 | . . . . . 11 13 Melee . | . . . . . . . Knockbacks 8 | . . 3 4 . . 1 Impact . | . . . . . . . Kinetic 7 | . . 3 3 . . 1 Secondary 1 | . . . 1 . . . Self-Inflicted Damage 64 | 39 . . . . 25 . Shots 3 | 1 . . . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 443 | 12 60 200 330 443 262 36 Average Temperature 87 | 12 15 64 85 139 140 12 Received Heat Transfer 408 | . 180 . 132 . 36 60 Effects 7 | . . . 1 5 1 . Energy Bleed 3 | . . . 1 1 1 . Interference 1 | . . . . 1 . . Matter Decay 1 | . . . . 1 . . Damage (major) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | 50 . . . 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 288 | 15 272 154 288 154 . 93 Initial 62 | . 9 24 4 62 . . Average 75 | 4 117 42 124 43 . 37 Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 95 | 100 84 100 97 100 . 100 Level 1 4 | . 15 . 2 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 7 . 2 . . . Investigation 7 | . 6 . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 19 7 22 4 50 4 Peak Tracking Total 15 | . 4 3 4 3 15 4 Tactical Retreats 6 | . 1 . . . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 7 | . . 1 . . 6 . Max in Single Turn 1 | . . 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 13 | . 8 1 2 . 2 . Terminals 7 | . 5 . 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 25 1 4 . 2 . Successful 16 | . 13 1 . . 2 . Failed 16 | . 12 . 4 . . . Catastrophic 5 | . 3 . 2 . . . Database Lockouts . | . . . . . . . Manual 24 | . 19 . 4 . 1 . Terminals 20 | . 16 . 4 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 6 | . 6 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 4 1 . . 2 . Record 1 | . . . . . 1 . Part Schematic 2 | . 2 . . . . . Robot Analysis 2 | . 2 . . . . . Open Door 1 | . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 4 . . . . . Terminals 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 7 . 2 . . . Full Trace Events 3 | . 3 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 21 | . 21 . . . . . Retrieved Components 14 | . 14 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . 4 . Non-combat 3 | . . . . . 3 . Combat 1 | . . . . . 1 . Robot Hacks Applied 4 | . . . . . 4 . parse_system 4 | . . . . . 4 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders 17 | . . 17 . . . . STAY 5 | . . 5 . . . . ROAM 1 | . . 1 . . . . FOLLOW 11 | . . 11 . . . . Ally Attacks 54 | . . 7 47 . . . Total Damage 445 | . . 66 379 . . . Kills 10 | . . 2 8 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 16 | . . . . . . 16 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 9209 | 127 1650 2257 1038 926 3121 90 Spaces Moved 3487 | 61 694 804 336 276 1309 7 Core 3 | 2 . . . . . 1 Treads 3484 | 59 694 804 336 276 1309 6 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 160 240 160 240 Average Speed 217 | 156 186 240 239 240 210 448 Slowest Speed 1700 | 160 320 240 240 240 240 1700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 5 91 96 34 36 71 13 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . 2 . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 40 | . 5 2 . 5 4 24 Terrain Destroyed 76 | 3 7 4 . 10 13 39 Melee . | . . . . . . . Projectile 21 | . 7 4 . 10 . . AOE 55 | 3 . . . . 13 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 4649 | 77 892 1081 503 454 1589 53 Wait 585 | . 72 243 41 139 75 15 Move 3481 | 60 693 803 335 275 1308 7 Hop . | . . . . . . . Pick Up 116 | 4 19 4 31 . 58 . Fast Attach 19 | 7 1 . 7 . 4 . Attach 18 | . 1 1 6 . 5 5 Detach 7 | . . 1 2 . 2 2 Swap 69 | . 17 6 9 10 16 11 Drop 103 | . 11 1 33 . 58 . Fire 247 | 6 78 22 39 30 59 13 Melee 4 | . . . . . 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 811 | -10/Materials | Discovered new exit (range 16) 1141 | -10/Materials | Discovered new exit (range 7) 1362 | -10/Materials | Repaired Lgt. Treads 1497 | -10/Materials | Discovered new exit (range 10) 1778 | -10/Materials | Entered Mines 1786 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1808 | -10/Mines | Met a Derelict bent on vengeance 1847 | -10/Mines | Found the Drone Emporium 1861 | -10/Mines | Found Prototype Device 2034 | -10/Mines | Assembled infested the area 2039 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2590 | -10/Mines | Learned Materials terminal intel 2628 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2634 | -10/Mines | Found Prototype Device 3198 | -10/Mines | Discovered new exit (range 8) 3246 | -10/Mines | Discovered new exit (range 6) 4035 | -10/Mines | Entered Materials 4035 | -9/Materials | Accompanied by 3 allies 4035 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4036 | -9/Materials | Loaded intel: 12 terminal locations 4660 | -9/Materials | Discovered new exit (range 8) 4692 | -9/Materials | Identified Decoy Drone Bay 5073 | -9/Materials | Entered Mines 5085 | -9/Mines | Discovered new exit (range 3) 5182 | -9/Mines | Identified Exp. Sensor Array 5457 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5497 | -9/Mines | Discovered new exit (range 7) 5562 | -9/Mines | Learned 4 Materials zone layouts 5999 | -9/Mines | Entered Exiles 6059 | -9/Exiles | Met 8R-AWN 6100 | -9/Exiles | Met EX-HEX 6232 | -9/Exiles | Met EX-DEC 6266 | -9/Exiles | Learned location of Zion (-6) 6584 | -9/Exiles | Met EX-BIN 6619 | -9/Exiles | Aligned with FarCom system 6621 | -9/Exiles | Given EX-Vault access code 6878 | -9/Exiles | Discovered new exit (range 14) 7906 | -9/Exiles | Attacked by the Exiles 8095 | -9/Exiles | Destroyed 8R-AWN 8100 | -9/Exiles | Found Exp. Targeting Computer 8629 | -9/Exiles | Opened EX-Vault 8649 | -9/Exiles | Found XL Autogun Array 8728 | -9/Exiles | Exiles lab attacked by MAIN.C 9120 | -9/Exiles | Entered Mines 9163 | -8/Mines | NK-0LA came to Exiles' defense 9175 | -8/Mines | Core integrity fell below 50% 9187 | -8/Mines | System corruption reached 10% 9195 | -8/Mines | Core integrity fell below 20% 9210 | -8/Mines | Destroyed by NK-0LA with NK-0LA's Tesla Doomcannon Last Messages --------------- 09200_ R-06 Scavenger destroyed. 09201_ Decoy Drone released from Decoy Drone Bay. 09202_ The unstable cave ceiling collapses. 09202_ U-05 Engineer builds a Wall. 09203_ Decoy Drone released from Decoy Drone Bay. 09203_ Acquired 63 matter. 09204_ Decoy Drone released from Decoy Drone Bay. 09204_ Imp. Assault Rifle destroyed. 09205_ Decoy Drone released from Decoy Drone Bay. 09206_ U-05 Engineer lays Concrete. 09206_ Chain reaction triggered in Mak. Power Source. 09206_ Decoy Drone destroyed. 09207_ Decoy Drone released from Decoy Drone Bay. 09207_ U-05 Engineer builds a Wall. 09208_ Decoy Drone released from Decoy Drone Bay. 09208_ Decoy Drone Bay destroyed. 09208_ Lgt. Cannon destroyed. 09208_ Decoy Drone destroyed. 09209_ >> Lost connection to Decoy Drone. 09210_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????#???# | | ???????????????????????????????# ??# | | ??????????????????????????????## ## ###### | | ??????????????????????????????# #????????? | | ??????????????????????????????# ## #????????? | | ?????????????????????????????? ??# #????????? | | ???????????????????????????? ???# #????????? | | ?????????????????????????? ????# #????????? | | ???????????????????????? ?????# #????????? | | ??????????????????????? ???????# #????????? | | ???????????????????????? ????????# #????????? | | ???????????????????????? ??????????# #????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | | ??????????????????????????????# #### #????????? | | ??????????????????????????????# #????????? | | ?????????????????????????????####### #????????? | | ?????????????????????????#### ##??# #????????? | | ????????????????????????## ##?# #????????? | | ???????????????????###### #?# #????????? | | ??????????????????## #?# #????????? | | ???????????????#### # #### #????????? | | ??????????????## # ## ## #????????? | | ??????????????# # #?# ####????????? | | ??????????????# nn%=% xu ### #???????????? | | ??????????????# nnn n@ nn #???????????? | | ??????????????# n = ! #### #??????????? | | ??????????????# nnn# ##### #??????????? | | ??????????????## # # ##???## ##??????????? | | ???????????????###########?????####???????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 675 Weapon Cycling 25 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyCentriumPlating Manual? 0 Play Time 00:52:08 Cumulative 229.4 hours Start 2024.08.03 @ 17:55:18 End 2024.08.03 @ 18:47:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/1/3/0/0/0/0/0/0 Lore% 80 Gallery% 87 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56d7ed79-b214-41f4-9951-01e123746e75