Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 01:01:18 Player: Centeno Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (223) 1115 Value Destroyed (8824) 8824 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2664) 2664 TOTAL SCORE: 17463 Bonus ------- High Alert Combat Kills 1048 Follower Combat Kills 475 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -59 Cogmind --------- Core Integrity 621/850 Matter 75/300 Energy 24/160 System Corruption 5% Temperature Warning (379) Movement Core (1950) Ox38 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Medium Reactive Plating > --- WEAPON (3) ------- Beamcaster Coil Gun > --- INVENTORY (25) --- Cryofiber Web Advanced Heat Sink Matter Compressor (0) Seismic Detector Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Relay Coupler [NC] (30) Relay Coupler [Hunter] (19) Gatling Laser Falx Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Heavy Treads Biometal Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Huge Storage Unit Advanced Phase Shifter Improved Light Armor Plating > --- WEAPON ----------- Beamcaster Bore Cannon > --- INVENTORY -------- Light Nuclear Core Antimatter Reactor Improved Heat Sink Improved Heat Sink High-capacity Battery High-capacity Matter Pod Seismic Detector Transmission Jammer Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Hunter] Relay Coupler [Heavy] Gatling Laser Gatling Laser Beamcaster Ion Cannon Gauss Rifle Coil Gun KE Penetrator Bore Cannon Advanced EMP Blaster Improved Grenade Launcher Remote Datajack Chainsword [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Hunter] Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Gar Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 . 2 . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . 1 . . . . . . Utility 4 | . . . 1 . 1 . 1 . . . . . 1 Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 151 | 7 5 9 25 . 26 22 6 4 2 15 . 13 17 Power 17 | 1 . 1 4 . 4 2 1 1 . 1 . . 2 Engine 7 | 1 . 1 4 . 1 . . . . . . . . Core 8 | . . . . . 3 2 1 . . . . . 2 Reactor 2 | . . . . . . . . 1 . 1 . . . Propulsion 37 | 2 . 1 6 . 9 6 1 2 . 5 . 2 3 Treads 33 | 2 . 1 6 . 9 6 1 2 . 4 . 2 . Leg 2 | . . . . . . . . . . 1 . . 1 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 2 Utility 52 | 2 2 1 9 . 7 5 2 1 . 6 . 9 8 Device 16 | 1 1 1 3 . 2 2 1 . . 3 . 2 . Storage 3 | 1 1 . . . . . 1 . . . . . . Processor 4 | . . . 1 . 3 . . . . . . . . Hackware 7 | . . . . . . . . . . . . 4 3 Protection 22 | . . . 5 . 2 3 . 1 . 3 . 3 5 Artifact . | . . . . . . . . . . . . . . Weapon 45 | 2 3 6 6 . 6 9 2 . 2 3 . 2 4 Energy Gun 11 | 2 2 1 2 . . . . . . 1 . . 3 Energy Cannon 4 | . . . 2 . 1 . 1 . . . . . . Ballistic Gun 6 | . 1 2 1 . . . . . . . . 1 1 Ballistic Cannon 13 | . . 1 1 . 2 6 . . 1 1 . 1 . Launcher 4 | . . 1 . . 2 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon 2 | . . . . . 1 . 1 . . . . . . Slashing Weapon 4 | . . 1 . . . 2 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . 1 1 . . . . . . Parts Lost 73 | . 3 5 4 . 10 5 3 . . 14 . 9 20 Power 8 | . . 1 2 . 1 1 1 . . . . . 2 Propulsion 21 | . . 1 1 . 4 1 1 . . 5 . 4 4 Utility 22 | . . 1 . . 3 . . . . 7 . 4 7 Weapon 22 | . 3 2 1 . 2 3 1 . . 2 . 1 7 Highest Loss Streak 13 | . 1 4 2 . 3 2 2 . . 9 . 4 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 20 | 1 6 14 23 23 22 24 22 24 23 21 25 24 23 Power 1 | . 1 . 1 1 1 . . . 1 1 1 1 1 Propulsion 2 | . . 1 3 2 2 3 2 3 5 . 1 . . Utility 9 | . 3 6 8 9 9 12 12 11 9 8 13 12 12 Weapon 7 | . 2 6 9 9 8 7 6 7 8 9 10 9 8 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 40 | . 1 . 6 . 7 4 . 8 . 3 . 2 9 Power 2 | . . . 1 . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 17 | . . . 1 . 1 2 . 4 . 2 . . 7 Weapon 20 | . 1 . 4 . 5 1 . 4 . 1 . 2 2 Tool/Special 1 | . . . . . . 1 . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 100 99 99 99 86 84 89 92 86 75 Engine 5 | . 14 14 10 11 1 . . . . . . . . Core 2 | . . . . . 7 9 6 3 . . . . . Reactor 1 | . . . . . . . . 3 7 7 7 7 4 Treads 29 | . 27 28 32 33 35 35 37 25 23 25 30 22 . Device 10 | . 14 13 7 . 7 8 15 15 15 19 23 15 6 Storage 9 | . 14 14 11 11 8 9 7 7 7 7 7 7 6 Processor 5 | . . . 6 11 9 9 7 7 7 . . . . Protection 7 | . . . 8 11 10 8 7 7 7 9 7 10 12 Energy Gun 3 | . 20 3 3 . . . . . . 4 . 2 1 Energy Cannon 2 | . . . 6 . 9 1 4 . . . . . . Ballistic Gun 2 | . 7 10 1 . . . . . . . . 3 5 Ballistic Cannon 8 | . . 3 9 22 6 16 9 7 11 7 7 6 5 Launcher 1 | . . 10 . . . . . . . . . . . Peak Build Rating 73 | 7 8 9 19 18 36 37 38 61 64 73 65 65 69 Average Rating 29 | 5 7 8 16 17 30 32 34 55 62 64 65 54 58 On Entrance 33 | . 7 8 9 17 18 35 30 38 61 63 64 65 53 Avg Prop Armor Cover (%) 3 | . . . . . 6 . . 10 . 2 . 3 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 141 | 15 90 92 100 97 111 105 105 112 119 126 116 137 141 Greatest Support 168 | 40 40 40 60 60 98 98 116 168 168 168 146 146 44 Greatest Overweight (x) 27 | . 2 2 4 1 2 1 1 1 . . . 6 27 Average Overweight (x) 1 | . 1 2 1 1 . . . . . . . 1 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 24 25 25 25 25 25 25 25 25 Most Carried 25 | 3 11 20 25 24 25 25 25 25 25 25 25 25 25 Average Carried 20 | 1 6 14 23 23 22 24 22 24 25 21 25 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 11 18 22 24 24 22 24 25 25 25 25 25 11 Class Distribution -------------------- 58% | Mutant 31% | Scavenger-Mutant 6% | Bothacker-Mutant 4% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/DSF Bothacker-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Gar Fac DSF Fac Matter Collected 6462 | 177 379 397 925 10 987 1045 257 76 298 995 . 615 301 Remotely 775 | . . . 144 . . . 257 76 298 . . . . Salvage Created 6955 | 43 359 255 1425 . 1514 1101 227 . 295 822 . 541 373 Parts 363 | 6 21 17 87 . 71 53 7 . 19 38 . 21 23 Haulers Intercepted 2 | . . . 1 . . 1 . . . . . . . Recyclers Shooed 6 | . 1 . . . 1 . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Gar Fac DSF Fac Combat Hostiles Destroyed 192 | . 9 13 44 . 42 30 6 . 9 23 . 9 7 Guns 30 | . 7 2 6 . . . . . . 9 . 3 3 Cannons 112 | . . 1 28 . 30 25 4 . 9 10 . 3 2 AOE 47 | . 1 10 10 . 11 5 2 . . 3 . 3 2 Classes Destroyed 19 | 1 3 3 3 . 5 . . . . 2 . 2 . Worker 5 | . . . 1 . 1 1 . . . . . . 2 Builder 3 | . . . . . 2 . . . 1 . . . . Tunneler 3 | 2 . . . . . . . . 1 . . . . Hauler 2 | . . . 1 . . 1 . . . . . . . Recycler 3 | . . 1 . . . 1 . . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 14 | . 2 . 4 . 4 2 . . 2 . . . . Swarmer 39 | . 3 8 13 . 6 3 . . . 3 . . 3 Grunt 98 | . 6 2 20 . 25 17 5 . 6 12 . 4 1 Brawler 2 | . . . . . . . . . . 1 . 1 . Duelist 6 | . . . 1 . 3 1 . . . 1 . . . Protector 1 | . . . . . 1 . . . . . . . . Sentry 34 | . . 2 10 . 6 9 1 . 3 3 . . . Specialist 3 | . . . . . . . . . . . . 3 . Hunter 4 | . . . . . 1 . . . . 2 . . 1 Programmer 3 | . . . . . . . . . . 1 . . 2 Heavy 1 | . . . . . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 10 | 1 3 4 7 . 6 6 2 . 6 10 . 4 3 Combat Bots Only 10 | . 3 3 7 . 6 5 2 . 4 10 . 4 3 Max Kills in Single Turn 4 | 1 1 3 3 . 4 2 1 . 2 2 . 3 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 2 3 . 3 2 1 . . 2 . 3 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Gar Fac DSF Fac Hostile Shots Fired 1385 | . 57 40 159 . 223 103 39 . 82 323 . 78 281 Missed 400 | . 13 11 54 . 62 25 12 . 30 87 . 22 84 Hits 985 | . 44 29 105 . 161 78 27 . 52 236 . 56 197 Melee 20 | . . . 5 . 8 . . . . 5 . 1 1 Projectile 965 | . 44 29 100 . 153 78 27 . 52 231 . 55 196 Critical Strikes 34 | . . 1 4 . 6 5 3 . 4 5 . 3 3 Part Disruptions 2 | . . . . . . . . . . . . . 2 Damage Taken 14246 | 38 598 411 1424 . 2525 1550 555 . 514 2946 . 1216 2469 Core 1478 | . 102 73 144 . 225 251 100 . 63 197 . 94 229 Absorbed by Shields 75 | . . . . . . 47 . . . . . 28 . Reduced by Siege Mode 193 | . . . . . . . . . 30 163 . . . Ignored by Resistances 721 | . . . . . 31 . . . . 144 . . 546 Regen/Repaired (Parts) 1336 | . 138 . 100 . 546 148 . 238 . . . . 166 Core Remaining (%) 48 | 100 . 30 . 64 . 13 . . . . . 35 . Volleys Fired 540 | 4 27 27 103 . 106 72 18 . 31 77 . 42 33 Largest 3 | 2 2 2 2 . 2 2 2 . 2 2 . 2 3 Hottest 165 | 80 80 60 113 . 120 97 93 . 81 123 . 123 165 Shots Fired 980 | 8 53 37 200 . 197 138 34 . 54 134 . 64 61 Gun 243 | 8 53 22 58 . . . . . . 40 . 26 36 Cannon 655 | . . 6 133 . 183 133 32 . 54 78 . 22 14 Launcher 51 | . . 9 9 . 14 5 2 . . 7 . 2 3 Special 31 | . . . . . . . . . . 9 . 14 8 Kinetic 584 | . 11 24 99 . 100 128 21 . 54 78 . 33 36 Thermal 216 | . . . 51 . 83 5 11 . . 40 . 15 11 Explosive 43 | . . 9 9 . 14 5 . . . 3 . . 3 Electromagnetic 106 | 8 42 4 41 . . . 2 . . 4 . 2 3 Robot Hit Streak 29 | 2 7 15 23 . 21 29 25 . 16 22 . 9 11 Robot Miss Streak 10 | 2 3 2 5 . 3 2 1 . 3 5 . 4 10 Penetration Max 1 | . . . . . . . . . . 1 . . 1 Secondary Targets 1 | . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 Shots Hit Robots 669 | 4 31 26 141 . 146 102 30 . 40 77 . 39 33 Core Hits 352 | 2 16 21 64 . 81 52 12 . 20 40 . 18 26 Critical Kills 14 | . . . . . 3 . . . 2 4 . 2 3 Critical Parts Destroyed 20 | . . . . . 2 . . . 1 10 . 4 3 Critical Strikes 49 | . . . 1 . 11 4 1 . 4 15 . 7 6 Burn 2 | . . . . . . . . . . 1 . 1 . Meltdown 1 | . . . . . 1 . . . . . . . . Destroy 33 | . . . . . 4 . . . 3 14 . 6 6 Blast 13 | . . . 1 . 6 4 1 . 1 . . . . Melee Attacks 39 | . . 8 2 . 6 13 . 4 . 6 . . . Impact 10 | . . . . . 6 . . 4 . . . . . Slashing 29 | . . 8 2 . . 13 . . . 6 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18401 | 78 518 974 3281 . 4650 2695 814 . 1031 2121 . 927 1312 Guns 2826 | 40 410 167 645 . . . . . . 592 . 401 571 Cannons 10898 | . . 85 1855 . 3286 2198 671 . 1031 1249 . 288 235 Explosions 4677 | 38 108 722 781 . 1364 497 143 . . 280 . 238 506 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 9115 | . 49 207 1408 . 1632 2123 420 . 1031 1249 . 431 565 Thermal 3872 | 38 108 . 647 . 1654 75 251 . . 592 . 302 205 Explosive 3985 | . . 722 756 . 1364 497 56 . . 84 . . 506 Electromagnetic 1429 | 40 361 45 470 . . . 87 . . 196 . 194 36 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . 4 4 . 5 . . . 2 2 2 5 Average Corruption 2 | . . . 2 4 . 2 . . . 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 89 | . . . 39 10 . 21 . . . 12 . 7 . Message Errors 23 | . . . 10 6 . 5 . . . . . 2 . Matter Fused 19 | . . . 8 1 . 3 . . . 6 . 1 . Heat Flow Errors 13 | . . . 4 . . 6 . . . 3 . . . Energy Discharges 12 | . . . 6 1 . 4 . . . 1 . . . Parts Rejected 2 | . . . 2 . . . . . . . . . . Data Loss (minor) 10 | . . . 4 1 . 1 . . . 1 . 3 . Data Loss (major) 2 | . . . . 1 . . . . . 1 . . . Misfires 5 | . . . 4 . . 1 . . . . . . . Alerts 2 | . . . 1 . . . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 162 | . . 3 57 . 46 2 27 . 1 14 . . 12 Projectiles 68 | . . . 27 . 14 . . . 1 14 . . 12 Explosions 94 | . . 3 30 . 32 2 27 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 105 | . . 1 15 . 26 24 11 . 11 11 . 4 2 Impact . | . . . . . . . . . . . . . . Kinetic 93 | . . 1 11 . 24 21 8 . 11 11 . 4 2 Secondary 12 | . . . 4 . 2 3 3 . . . . . . Self-Inflicted Damage 354 | 39 36 34 50 . 141 . 34 . . . . 19 1 Shots 16 | 1 1 2 2 . 6 . 1 . . . . 2 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 1618 | 36 106 58 534 . 512 247 117 . 51 487 . 1618 334 Average Temperature 135 | 18 36 29 85 . 120 60 36 . 17 185 . 680 70 Received Heat Transfer 4300 | . 270 123 426 . 918 588 219 . 294 774 . 379 309 Effects 59 | . . . 13 . 9 . . . . . . 34 3 Shutdowns 10 | . . . 3 . 1 . . . . . . 6 . Energy Bleed 7 | . . . 1 . . . . . . . . 6 . Interference 15 | . . . 5 . 4 . . . . . . 3 3 Matter Decay 5 | . . . . . . . . . . . . 5 . Short Circuit 5 | . . . 2 . 2 . . . . . . 1 . Damage (minor) 4 | . . . 2 . . . . . . . . 2 . Damage (major) 13 | . . . . . 2 . . . . . . 11 . Siege Activations 8 | . . . . . . . . . 2 5 . 1 . Total Turns 179 | . . . . . . . . . 22 151 . 6 . Longest Duration 63 | . . . . . . . . . 12 63 . 6 . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . . . 1 . . . Combat Hostiles 2 | . 1 . . . . . . . . 1 . . . Parts Fried 4 | . 1 . 2 . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 6 | . . . . . 5 . . . . 1 . . . Heat Transferred 6109 | . 100 . 1086 . 2485 111 370 . . 1073 . 568 316 Parts Sabotaged 3 | . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | 1 2 . 1 . . . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Gar Fac DSF Fac Maximum Alert Level 4 | . . . 2 1 2 1 1 . 3 4 3 2 1 Low Security (%) 62 | 100 100 100 38 95 51 70 87 100 54 . . . 62 Level 1 10 | . . . 11 4 11 29 12 . . . . . 37 Level 2 18 | . . . 49 . 37 . . . 5 10 31 99 . Level 3 5 | . . . . . . . . . 39 68 68 . . Level 4 1 | . . . . . . . . . . 20 . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . Peak Influence 1341 | 5 74 167 547 201 666 378 237 40 852 1341 703 569 338 Initial 703 | . . . 12 201 . 269 168 38 . 590 703 485 298 Average 240 | 1 8 28 321 97 289 137 152 3 423 948 699 504 156 Influence Increases 7218 | 10 318 403 1358 . 1322 961 249 4 1124 891 . 314 264 Destroy 0b10 Robot/C 4100 | . 180 260 880 . 820 600 120 . 420 480 . 200 140 Destroy 0b10 Robot/NC 260 | 10 10 5 30 . 65 25 . . 90 . . 10 15 Destroy Leader 858 | . 54 40 220 . 200 156 20 . 78 20 . 30 40 Allied During Kill 153 | . . 8 . . 1 . . . 134 3 . 5 2 Successful Hack 209 | . 37 . 57 . 14 40 5 . 4 21 . . 31 Disable Machine 570 | . 30 15 30 . 60 45 60 . 315 . . 15 . Anti-Garrison Action 250 | . . . . . . . . . . 250 . . . Destroy Structure 563 | . 7 60 66 . 147 65 29 4 83 72 . 9 21 Lose Combat Pursuer 255 | . . 15 75 . 15 30 15 . . 45 . 45 15 Influence Decreases 7218 | 10 318 371 874 516 684 1229 510 113 280 394 648 438 833 Entered New Map 2348 | . . . 20 315 . 369 202 71 . 254 638 208 271 Time Decay 3730 | 10 308 342 664 201 561 660 278 42 220 . 10 . 434 Lost Part 594 | . 10 26 40 . 100 50 30 . . 140 . 90 108 Lost Ally 246 | . . 3 . . 23 . . . 60 . . 140 20 Purge Threat 300 | . . . 150 . . 150 . . . . . . . Squads Dispatched 34 | . 2 . 8 . 9 4 1 . 4 . . 2 4 Investigation 16 | . 1 . 4 . 7 3 . . 1 . . . . Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 12 | . 1 . 3 . 1 1 1 . 2 . . 2 1 Assault 2 | . . . 1 . 1 . . . . . . . . Garrison 3 | . . . . . . . . . 1 . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . 1 . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Gar Fac DSF Fac Distress Signals 13 | . 1 . 7 . 2 1 . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 280 | . 15 14 66 . 54 36 8 . 16 24 . 21 26 Peak Tracking Total 13 | . 3 3 5 . 5 4 3 . 5 9 . 5 13 Tactical Retreats 13 | . . 1 4 . 1 1 1 . . 1 . 3 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Gar Fac DSF Fac Traps Triggered 8 | . . . 3 . 1 1 1 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Gar Fac DSF Fac Machines Disabled 41 | . 2 1 2 . 4 3 4 . 21 3 . 1 . Max in Single Turn 2 | . 1 1 1 . 1 1 2 . 1 1 . 1 . Garrison Relay 3 | . . . . . . . . . . 3 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Gar Fac DSF Fac Machines Accessed 63 | . 7 . 15 . 12 13 4 . 5 2 1 . 4 Terminals 41 | . 6 . 9 . 8 9 3 . 1 2 1 . 2 Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 10 | . 1 . 2 . 2 1 1 . 1 . . . 2 Recycling Units 6 | . . . 2 . 1 2 . . 1 . . . . Scanalyzers 3 | . . . 2 . 1 . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . Total Hacks 169 | . 20 . 44 . 35 40 7 . 12 4 1 . 6 Successful 90 | . 12 . 27 . 14 22 2 . 5 2 1 . 5 Failed 76 | . 7 . 16 . 20 18 5 . 7 2 . . 1 Catastrophic 20 | . 1 . 5 . 5 4 1 . 2 1 . . 1 Database Lockouts 3 | . 1 . 1 . 1 . . . . . . . . Manual 67 | . 11 . 22 . 14 19 1 . . . . . . Terminals 115 | . 18 . 27 . 22 32 5 . 3 4 1 . 3 Fabricators 4 | . . . . . . . . . 4 . . . . Repair Stations 25 | . 2 . 5 . 8 2 2 . 3 . . . 3 Recycling Units 14 | . . . 7 . 1 5 . . 1 . . . . Scanalyzers 9 | . . . 5 . 4 . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . Terminal Hacks 47 | . 10 . 14 . 3 13 1 . . 2 1 . 3 Record 1 | . 1 . . . . . . . . . . . . Part Schematic 2 | . . . . . . 2 . . . . . . . Robot Analysis 14 | . 2 . 6 . 2 4 . . . . . . . Prototype ID Bank 4 | . . . 2 . . 1 . . . . . . 1 Open Door 2 | . . . . . . 1 . . . 1 . . . Open DSF 3 | . . . . . . . 1 . . . 1 . 1 Emergency Access Points 2 | . . . 1 . . . . . . 1 . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . Alert Level 5 | . 1 . 2 . . 2 . . . . . . . Unreport Threat 3 | . . . 2 . . 1 . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 Patrol Status 2 | . 2 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 17 | . 2 . 3 . 6 2 1 . 1 . . . 2 Scan Component 10 | . 1 . 2 . 3 1 1 . 1 . . . 1 Repair 7 | . 1 . 1 . 3 1 . . . . . . 1 Recycling Unit Hacks 9 | . . . 3 . 1 5 . . . . . . . Report Inventory 6 | . . . 2 . 1 3 . . . . . . . Retrieve Components 3 | . . . 1 . . 2 . . . . . . . Scanalyzer 8 | . . . 4 . 4 . . . . . . . . Insert Component 3 | . . . 2 . 1 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . Retrieve Study 3 | . . . . . 3 . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . . Unlock Access 2 | . . . . . . 1 . . 1 . . . . Unauthorized Hacks 4 | . . . 3 . . 1 . . . . . . . Terminals 2 | . . . 1 . . 1 . . . . . . . Botnet 2 | . . . 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 51 | . 7 . 10 . 11 11 3 . 4 1 1 . 3 Full Trace Events 16 | . . . 6 . 6 3 . . 1 . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . 2 . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . . . . Parts Repaired 7 | . 1 . 1 . 3 1 . . . . . . 1 Time 247 | . 26 . 13 . 96 44 . . . . . . 68 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 24 | . . . 9 . . 15 . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Gar Fac DSF Fac Used RIF Installer 1 | . . . . . . . . . . 1 . . . Robots Hacked 9 | . . . . . . . . . . . . 6 3 Non-combat . | . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . . . 6 3 Robot Hacks Applied 12 | . . . . . . . . . . . . 8 4 link_fov 1 | . . . . . . . . . . . . 1 . spike_heat 3 | . . . . . . . . . . . . 1 2 overload_power 1 | . . . . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . . . . 1 . formatsys_high 6 | . . . . . . . . . . . . 5 1 Relay Couplers Released 12 | . . . . . . . . . . 12 . . . Machine Destruction 12 | . . . . . . . . . . 12 . . . Attached 7 | . . . . . . . . . . . . 4 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Gar Fac DSF Fac Total Allies 34 | . . 1 . 4 . . . 21 . 2 . 5 1 Largest Group 21 | . . 1 . 3 3 . . 21 6 2 2 2 1 Highest-Rated Group 591 | . . 31 . 40 40 . . 591 139 64 64 64 32 Highest-Rated Ally 39 | . . 31 . 31 16 . . 35 35 39 39 39 32 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 123 | . . 6 . . 13 . . . 68 8 . 27 1 Total Damage 3697 | . . 63 . . 141 . . . 2962 172 . 348 11 Kills 35 | . . 1 . . 3 . . . 29 1 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Gar Fac DSF Fac Active Infowar (turns) 4446 | 8 2035 1429 . . . 771 203 . . . . . . Seismic 4446 | 8 2035 1429 . . . 771 203 . . . . . . Robot Analysis Total 14 | . 2 . 6 . 2 4 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Gar Fac DSF Fac Turns Passed 17869 | 124 2035 1941 3202 432 3011 2525 619 639 494 1233 29 523 1062 Spaces Moved 6220 | 61 607 559 1102 180 1063 828 295 336 237 569 18 133 232 Core 5 | 5 . . . . . . . . . . . . . Treads 5983 | 56 607 559 1102 180 1063 828 295 336 237 569 18 133 . Legs 229 | . . . . . . . . . . . . . 229 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . 3 Fastest Speed 50 | 50 160 320 240 240 156 156 160 160 160 160 160 160 255 Average Speed 237 | 150 301 320 240 240 223 231 160 178 160 160 160 282 399 Slowest Speed 2215 | 160 320 320 480 240 272 240 240 240 160 160 160 640 2215 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 . . . . . . . Exploration Rate (%) 58 | 6 85 97 93 48 72 89 8 96 10 68 . 81 6 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 59 | . . 8 5 . 16 10 . 4 . . . 10 6 Terrain Destroyed 435 | 6 5 68 52 . 154 53 29 4 2 25 . 13 24 Melee 18 | . . . 1 . 6 7 . 4 . . . . . Projectile 41 | . . . . . 12 3 . . 2 14 . 3 7 AOE 376 | 6 5 68 51 . 136 43 29 . . 11 . 10 17 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Gar Fac DSF Fac Total 8288 | 84 766 662 1452 181 1485 1273 404 374 297 752 18 226 314 Wait 931 | 4 109 41 149 . 198 276 71 . 26 35 . 8 14 Move 6208 | 60 606 558 1101 179 1062 827 295 335 236 568 17 132 232 Hop . | . . . . . . . . . . . . . . Pick Up 193 | 6 15 14 31 2 49 15 6 10 . 25 . 14 6 Fast Attach 23 | 6 . . 3 . 2 3 1 2 1 1 . 2 2 Attach 91 | 1 4 7 10 . 15 6 5 . . 14 . 12 17 Detach 6 | . . . 2 . 2 . . 1 . . . 1 . Swap 147 | . 2 5 28 . 27 40 7 3 2 17 1 10 5 Drop 107 | 3 3 2 23 . 18 21 1 16 1 9 . 5 5 Fire 540 | 4 27 27 103 . 106 72 18 . 31 77 . 42 33 Melee 39 | . . 8 2 . 6 13 . 4 . 6 . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . 3 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Central database locked down 222 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 16) 512 | -10/Materials | Discovered new exit (range 16) 716 | -10/Materials | Discovered new exit (range 15) 1867 | -10/Materials | Discovered new exit (range 13) 1925 | -10/Materials | Repaired Lgt. Treads 1993 | -10/Materials | Discovered new exit (range 6) 2160 | -10/Materials | Entered Mines 2182 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2287 | -10/Mines | Escorted by a lone wolf Derelict 2375 | -10/Mines | Discovered new exit (range 9) 2481 | -10/Mines | Core integrity fell below 50% 3090 | -10/Mines | Excavation squad dispatched 3090 | -10/Mines | A large section of the Mines collapsed 3238 | -10/Mines | Learned Materials terminal intel 3629 | -10/Mines | Lost 4 parts (1p1u2w) 4020 | -10/Mines | Discovered new exit (range 9) 4101 | -10/Mines | Entered Materials 4101 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4102 | -9/Materials | Loaded intel: 12 terminal locations 4649 | -9/Materials | Discovered new exit (range 16) 5539 | -9/Materials | Central database locked down 5662 | -9/Materials | Destroyed 7 combat bots 5705 | -9/Materials | Repaired Lgt. Cannon 5874 | -9/Materials | Discovered new exit (range 16) 6494 | -9/Materials | Discovered new exit (range 9) 6830 | -9/Materials | Build established: Scavenger-Mutant 6901 | -9/Materials | First assault squad dispatched 7276 | -9/Materials | Discovered new exit (range 12) 7285 | -9/Materials | Build established: Mutant 7303 | -9/Materials | Entered Mines 7306 | -9/Mines | Received a Mining Laser from a helpful Derelict 7356 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7361 | -9/Mines | Found Prototype Device 7388 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7413 | -9/Mines | Learned Materials security intel 7673 | -9/Mines | Discovered new exit (range 6) 7689 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7735 | -9/Mines | Entered Materials 7735 | -8/Materials | Accompanied by 3 allies 7735 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8019 | -8/Materials | Lost 3 allies 8034 | -8/Materials | Build established: Scavenger-Mutant 9193 | -8/Materials | Central database locked down 9579 | -8/Materials | Build established: Mutant 9590 | -8/Materials | Repaired Huge Storage Unit 9697 | -8/Materials | Discovered new exit (range 14) 9726 | -8/Materials | Discovered new exit (range 6) 9735 | -8/Materials | First assault squad dispatched 9831 | -8/Materials | Lost 3 parts (1n2u) 10084 | -8/Materials | Repaired Rocket Launcher+ 10122 | -8/Materials | Repaired Ion Cannon 10677 | -8/Materials | Identified exit to Factory 10689 | -8/Materials | Identified exit to Storage 10746 | -8/Materials | Entered Storage 11673 | -8/Storage | Discovered exit to Factory (range 16) 11762 | -8/Storage | Identified exit to Garrison 12034 | -8/Storage | Crushed by falling debris 12034 | -8/Storage | Core integrity fell below 50% 12245 | -8/Storage | Repaired Med. Treads 12436 | -8/Storage | Build established: Scavenger-Mutant 12825 | -8/Storage | Crushed by falling debris 12825 | -8/Storage | Core integrity fell below 20% 13271 | -8/Storage | Entered Factory 13271 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13280 | -7/Factory | Identified exit to DSF 13890 | -7/Factory | Sucked down chute 13890 | -7/Factory | Entered Waste 13891 | -7/Waste | Met a frightened Derelict 13891 | -7/Waste | Joined by Warlord forces that had cleared the area 14161 | -7/Waste | Discovered new exit (range 15) 14529 | -7/Waste | Entered Factory 14529 | -7/Factory | Accompanied by 6 allies 14717 | -7/Factory | Fabricated Chainsword (x2) 14852 | -7/Factory | Lost 4 allies 14887 | -7/Factory | Garrison activated, responded to threat 14990 | -7/Factory | Identified exit to Garrison 15023 | -7/Factory | Entered Garrison 15054 | -7/Garrison | Installed Relay Interface Framework 15097 | -7/Garrison | Triggered checkpoint 15099 | -7/Garrison | Triggered checkpoint 15197 | -7/Garrison | Lost 9 parts (4n4u1w) 15225 | -7/Garrison | Destroyed 10 combat bots 15366 | -7/Garrison | Discovered new exit (range 10) 15545 | -7/Garrison | Garrison Relay disabled 15873 | -7/Garrison | Build established: Bothacker-Mutant 15910 | -7/Garrison | Core integrity fell below 50% 16009 | -7/Garrison | Triggered checkpoint 16016 | -7/Garrison | Garrison Relay disabled 16034 | -7/Garrison | Discovered new exit (range 12) 16052 | -7/Garrison | Garrison Relay disabled 16256 | -7/Garrison | Entered Factory 16256 | -7/Factory | Accompanied by 2 allies 16261 | -7/Factory | Identified exit to DSF 16285 | -7/Factory | Entered DSF 16285 | -7/DSF | Accompanied by 2 allies 16314 | -7/DSF | Additional patrols routed to DSF 16433 | -7/DSF | Lost 3 allies 16465 | -7/DSF | Discovered new exit (range 15) 16549 | -7/DSF | Lost 4 parts (2n1u1w) 16661 | -7/DSF | Sterilization system engaged 16681 | -7/DSF | Ambient heat levels rising (+10) 16696 | -7/DSF | Ambient heat levels rising (+10) 16711 | -7/DSF | Ambient heat levels rising (+10) 16726 | -7/DSF | Ambient heat levels rising (+10) 16741 | -7/DSF | Ambient heat levels rising (+10) 16756 | -7/DSF | Ambient heat levels rising (+10) 16771 | -7/DSF | Ambient heat levels rising (+10) 16786 | -7/DSF | Ambient heat levels rising (+10) 16801 | -7/DSF | Ambient heat levels rising (+10) 16808 | -7/DSF | Entered Factory 16808 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 17129 | -6/Factory | Build established: Bothacker-Tank 17660 | -6/Factory | Lost 3 parts (1p2w) 17676 | -6/Factory | Repaired Biometal Leg 17691 | -6/Factory | Garrison activated, responded to threat 17845 | -6/Factory | Cargo convoy interrupted 17850 | -6/Factory | Garrison activated, responded to threat 17870 | -6/Factory | Self-destructed Last Messages --------------- Soldier. 17861_ Slug penetrates Y-54 Guardian. 17863_ Penetrated by Slug. 17865_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 17866_ Imp. Light Armor Plating destroyed. 17867_ Slug penetrates P-60 Hacker. 17868_ Imp. Light Armor Plating destroyed. 17868_ Penetrated by Slug. 17868_ Relay Coupler [Sentry] destroyed. 17868_ Penetrated by Slug. 17868_ Critical hit (Burn: +37). 17869_ Overheating: System interference. 17869_ Coil Gun temporarily disabled. 17869_ Hpw. Shock Rifle temporarily disabled. 17869_ Coil Gun temporarily disabled. 17869_ Penetrated by Slug. 17869_ Hpw. Shock Rifle destroyed. 17870_ Critical hit (Burn: +37). 17870_ Biometal Leg destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | "" #???????##########???????????????????????????? | | ######### #???????????????????????????? | | #+### # #???????????????????????????? | | # ! #???????????????????????????? | | # #???????????????????????????? | | + """" #???????????????????????????? | | # """" #???????????????????????????? | | """" # """" #???????????????????????????? | | """" # """" #???????????????????????????? | | """" ### #???????????????????????????? | | #?########?#???????????????????????????? | | """" #??????????????????????????????????????? | | """" #??????????????????????????????????????? | | """" #????????????#?????????????????????????? | | #????????????# ????????????????????????? | | """" #?#########??# ????????????""??????????? | | """" #?# ####[???##????? ??????????? | | ! """" #?# ##;#+### ##?? ???????????? | | #?#"""" ## !%*""" # u??????????????? | | """" #?#"""" ## %! hh ##???????????????? | | """" #?#"""" ! ## * !x% % #???????????????? | | """" #?#"""" ## !@=[p| #???????????????? | | #?#"""" ## ] !ix h ########????????? | | """" #?#"""" ## % Y[ k ?????????? | | """" #?#"""" ## !!! # ?????????? | | """" #?# ## !!![|% #? ?????????? | | #?# ## !!%!g[*# #####??????????? | | ####+#############x%# #??????????????? | | ## #??????## ! % #??????????????? | | # ######### % %#??????????????? | | ""T"" ! [%#??????????????? | | """"" ###########+#;!%!#??????????????? | | ##+######+## #????????? # # #?????????????? | | ### ###???????? # ###?????????????? | | #?# #????????? !!! #?#???????????????? | | """ """ #?# #????????? !!!?#?????????????????? | | """ """ ??# #???????? !! ???????????????????? | | """ """???# #???????#######???????????????????? | | ##############+##????????????????????????????????? | | + #????????????????????????????????? | | ########"""" #????????????????????????????????? | | ???????#"""" #????????????????????????????????? | | ???????#"""" #????????????????????????????????? | | ???????#"""" #????????????????????????????????? | | ???????#"""" #????????????????????????????????? | | ???????#"""" #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 900 Resistance: KI 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Relay Coupler Types 3 Relay Coupler Value 45 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Imp. Light Armor Plating | -8/Storage | Hacked Chainsword | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Chainsword | x2 | -7/Factory Repaired ---------- Lgt. Treads | 1% | -10/Materials Lgt. Cannon | 16% | -9/Materials Huge Storage Unit | 27% | -8/Materials Ion Cannon | 4% | -8/Materials Med. Treads | 20% | -8/Storage Biometal Leg | 7% | -6/Factory Studied --------- Imp. Light Cannon | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Error 47 Hot Goods Immobile And Lovin' It Jackpot Myspace Safety First We Are Legion Window Shopping Challenges ------------ None Game ------ Seed PowerLightpackProtomatter Manual? 0 Play Time 02:33:28 Cumulative 19.3 hours Start 2025.12.25 @ 14:57:14 End 2025.12.26 @ 01:01:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x20 Zoom Use 67% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da4f94dc-686d-4a5a-8d3f-8f166251fee0