Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.12 @ 10:12:08 // Halloween2020/ForbiddenLore Player: Luigi Panache Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (155) 775 Value Destroyed (5929) 5929 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (967) 967 TOTAL SCORE: 14331 Bonus ------- High Alert Combat Kills 667 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 134/300 Energy 100/100 System Corruption 7% Temperature Cool (21) Movement Core (700) Ox13 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Medium Storage Unit High-capacity Storage Unit Modified TNC > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Improved Coolant Injector Advanced Coolant Injector Medium Storage Unit Modified TNC Improved Phase Shifter Layered Heavy Armor Plating Layered Heavy Armor Plating Hacking Suite Advanced Recalibrator > --- WEAPON ----------- Gamma Rifle Precision Beam Rifle Railgun > --- INVENTORY -------- Improved Antigrav System Power Amplifier Precision Beam Rifle Cooled Pulse Rifle Enhanced Autogun Coil Gun Heavy Gauss Cannon Mini Grenade Launcher [Rating: 130] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Gyrokinetic Inverter Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Utility Modified TNC Device Improved Heat Sink Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 2 . . 4 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . 1 . . . . . . . 2 . . Utility 9 | . . 1 . . . 2 1 . . 1 2 2 Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 171 | 8 12 3 . 2 1 22 28 20 2 16 29 28 Power 18 | 1 1 1 . . . 1 4 3 . . 2 5 Engine 9 | 1 1 1 . . . . 4 2 . . . . Core 5 | . . . . . . 1 . 1 . . 2 1 Reactor 4 | . . . . . . . . . . . . 4 Propulsion 39 | 2 6 1 . . . 5 5 4 . 5 8 3 Treads 4 | 2 2 . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 Wheel 4 | . 2 1 . . . 1 . . . . . . Hover 30 | . 2 . . . . 4 5 4 . 5 8 2 Flight . | . . . . . . . . . . . . . Utility 54 | 3 2 1 . 2 . 5 11 4 2 5 10 9 Device 25 | 2 . 1 . . . 1 3 2 . 2 8 6 Storage 15 | 1 2 . . 1 . 2 4 . 2 . . 3 Processor 3 | . . . . 1 . . . . . 2 . . Hackware 1 | . . . . . . . . 1 . . . . Protection 10 | . . . . . . 2 4 1 . 1 2 . Artifact . | . . . . . . . . . . . . . Weapon 60 | 2 3 . . . 1 11 8 9 . 6 9 11 Energy Gun 25 | 1 . . . . . 5 3 8 . 1 3 4 Energy Cannon 8 | . . . . . . . 1 1 . 3 2 1 Ballistic Gun 15 | 1 3 . . . . 5 2 . . . . 4 Ballistic Cannon 5 | . . . . . . 1 . . . 2 1 1 Launcher 7 | . . . . . 1 . 2 . . . 3 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . . . 2 2 6 . 2 1 1 Parts Lost 76 | . 4 . . . . 8 4 10 . 1 18 31 Power 11 | . 1 . . . . 1 2 1 . . 2 4 Propulsion 16 | . 2 . . . . 1 . 3 . . 4 6 Utility 23 | . . . . . . 2 2 3 . 1 6 9 Weapon 26 | . 1 . . . . 4 . 3 . . 6 12 Highest Loss Streak 20 | . 4 . . . . 3 1 10 . 1 14 20 Average Slot Usage (%) 90 | . 95 100 100 95 88 83 98 91 100 97 87 70 Engine 7 | . 12 11 11 11 11 6 8 11 7 5 3 . Core 2 | . . . . . . 1 5 2 7 5 4 2 Treads 1 | . 12 . . . . . . . . . . . Wheel 7 | . 5 33 33 33 33 18 . . . . . . Hover 15 | . 8 . . . . 7 23 19 23 27 23 17 Device 10 | . 11 11 11 3 . 4 10 7 15 10 20 12 Storage 12 | . 16 22 22 17 11 12 14 15 15 11 7 5 Processor 5 | . . . . 7 11 9 7 7 7 6 5 4 Hackware 1 | . . . . . . . . 1 7 5 5 3 Protection 4 | . . . . . . 6 10 8 . 4 1 6 Energy Gun 6 | . 9 . . . . 9 11 11 7 1 1 3 Energy Cannon 2 | . . . . . . . 1 2 7 9 6 . Ballistic Gun 6 | . 17 22 22 22 14 5 1 . . . . 2 Ballistic Cannon 1 | . . . . . . 1 . . . 5 3 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 117 | 11 41 47 47 94 94 99 102 71 90 112 117 91 Greatest Support 82 | 40 40 36 36 36 36 36 43 38 38 70 82 82 Greatest Overweight (x) 30 | 1 1 1 1 2 2 28 3 18 2 2 1 30 Average Overweight (x) 1 | . . 1 1 1 2 2 1 1 1 1 . 1 Largest Inventory Capacity 36 | 6 16 16 16 24 24 24 36 16 20 20 20 20 Average Capacity 15 | 5 7 16 16 19 24 23 16 16 16 20 15 9 Most Carried 24 | 3 10 13 13 17 17 24 24 16 17 20 20 8 Average Carried 13 | 2 5 9 13 13 17 20 16 15 16 18 15 4 Final Capacity 24 | 6 16 16 16 24 24 24 16 16 20 20 4 16 Final Carried 24 | 3 10 13 13 17 17 24 16 16 17 20 4 . Class Distribution -------------------- 36% | Mutant 19% | Hacker-Mutant 18% | Hauler-Mutant 10% | Scavenger-Mutant 9% | Hacker-Skirmisher 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Matter Collected 3036 | 286 267 167 . 20 12 603 318 175 10 224 239 715 Remotely 123 | 123 . . . . . . . . . . . . Salvage Created 6254 | 112 340 250 . . 33 1350 1231 712 20 274 659 1273 Parts 328 | 12 28 16 . . 11 65 51 28 7 11 30 69 Haulers Intercepted 8 | . 2 1 . . . 1 2 . . 1 1 . Recyclers Shooed 5 | . . . . . . 1 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Combat Hostiles Destroyed 109 | . 7 4 . . 4 23 16 16 2 4 14 19 Melee 1 | . . . . . . . . . 1 . . . Guns 67 | . 7 4 . . 1 19 9 16 1 . . 10 Cannons 12 | . . . . . . 1 2 . . 4 4 1 AOE 25 | . . . . . 3 3 3 . . . 10 6 Classes Destroyed 16 | 2 4 2 . . 1 3 3 . 1 . . . Worker 7 | . . . . . 1 1 2 . . . 2 1 Builder 10 | . . . . . . . 3 1 . . 2 4 Tunneler 2 | 2 . . . . . . . . . . . . Hauler 8 | . 2 1 . . . 1 2 . . 1 1 . Recycler 6 | 1 . . . . . 1 4 . . . . . Operator 6 | . . . . . . 2 . 1 . 1 1 1 Drone 2 | . . . . . . . . . 2 . . . Watcher 7 | . 3 . . . . 2 1 . . . . 1 Swarmer 21 | . 5 . . . 4 . 4 4 . . 4 . Grunt 46 | . 2 2 . . . 13 6 9 . 2 5 7 Brawler 3 | . . 1 . . . 2 . . . . . . Duelist 3 | . . . . . . 2 . 1 . . . . Protector 1 | . . . . . . 1 . . . . . . Sentry 14 | . . 1 . . . 5 3 1 . . 3 1 Hunter 10 | . . . . . . . 1 . . . . 9 Programmer 9 | . . . . . . . 2 1 . 2 2 2 Best Kill Streak 15 | 2 3 2 . . 5 6 4 15 1 2 6 8 Combat Bots Only 14 | . 3 2 . . 4 5 4 14 1 2 4 5 Max Kills in Single Turn 5 | 1 1 1 . . 4 2 3 2 1 1 5 3 Gunslinging 1 | . . . . . . . . 1 . . . 1 Exploded 4 | . . . . . 3 1 3 . . . 4 2 Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Damage Taken 12172 | . 374 143 . . 10 1622 902 1028 18 538 1941 5596 Core 2868 | . 91 19 . . . 283 144 186 . 278 566 1301 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 68 | 100 63 . . . 95 48 . . 52 72 50 . Volleys Fired 392 | 6 38 11 . . 2 88 62 47 7 14 21 96 Largest 3 | 2 2 2 . . 2 2 2 2 2 3 3 3 Hottest 253 | 70 70 46 . . 53 126 119 136 136 253 253 171 Shots Fired 720 | 12 60 22 . . 3 164 121 85 14 35 53 151 Gun 548 | 12 60 22 . . 2 137 104 79 7 . 3 122 Cannon 149 | . . . . . . 27 15 6 7 35 42 17 Launcher 23 | . . . . . 1 . 2 . . . 8 12 Special . | . . . . . . . . . . . . . Kinetic 288 | 6 38 22 . . 2 97 15 . . 13 15 80 Thermal 349 | 6 22 . . . . 30 104 85 14 22 30 36 Explosive 23 | . . . . . 1 . 2 . . . 8 12 Electromagnetic 60 | . . . . . . 37 . . . . . 23 Robot Hit Streak 38 | 10 13 16 . . 17 37 22 38 4 16 25 36 Robot Miss Streak 4 | . 3 3 . . . 2 2 2 4 1 3 3 Penetration Max 1 | . . . . . . . . . . 1 . 1 Secondary Targets 12 | . 3 1 . . . 4 . 3 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 . . . 1 Shots Hit Robots 564 | 10 44 16 . . 1 148 99 59 5 29 36 117 Core Hits 321 | 4 19 7 . . 5 62 50 48 2 9 44 71 Critical Hits 7 | . . . . . . . . . . 1 2 4 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . . . . . 1 1 3 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15448 | 104 400 210 . . 210 2921 1959 1227 90 1082 3511 3734 Guns 7713 | 104 400 210 . . 16 2169 1422 1172 53 . 72 2095 Cannons 3357 | . . . . . . 408 350 25 . 1047 1012 515 Explosions 4192 | . . . . . 194 321 172 . . . 2394 1111 Melee . | . . . . . . . . . . . . . Ramming 186 | . . . . . . 23 15 30 37 35 33 13 Kinetic 4103 | 30 200 210 . . 16 1410 130 . . 440 329 1338 Thermal 7025 | 74 200 . . . . 739 1642 1197 53 607 1834 679 Explosive 2765 | . . . . . 194 . 145 . . . 1315 1111 Electromagnetic 1369 | . . . . . . 749 27 . . . . 593 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . 1 . . . . . 1 4 4 . 2 7 Average Corruption 2 | . 1 . . . . . 1 2 4 . 1 6 Corruption Purged . | . . . . . . . . . . . . . Effects 50 | . . . . . . . 3 6 4 . 2 35 Message Errors 5 | . . . . . . . . . . . . 5 Matter Fused 7 | . . . . . . . . 1 3 . . 3 Heat Flow Errors 3 | . . . . . . . . 2 . . . 1 Energy Discharges 3 | . . . . . . . . 1 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . 1 . . 2 3 Data Loss (major) 3 | . . . . . . . . . . . . 3 Targeting Errors 14 | . . . . . . . 2 1 . . . 11 Weapon Failures 8 | . . . . . . . 1 . . . . 7 Overload Shots 6 | . . . . . . . . 6 . . . . Effects 4 | . . . . . . . . 4 . . . . Heat Surge 1 | . . . . . . . . 1 . . . . Meltdown 3 | . . . . . . . . 3 . . . . Overflow Damage 396 | . . . . . . 48 34 . . 34 210 70 Projectiles 73 | . . . . . . . 32 . . 31 6 4 Explosions 319 | . . . . . . 48 2 . . . 203 66 Melee 4 | . . . . . . . . . . 3 1 . Knockbacks 19 | . . . . . . 10 . 1 . 1 1 6 Impact 2 | . . . . . . . . 1 . 1 . . Kinetic 15 | . . . . . . 9 . . . . 1 5 Secondary 2 | . . . . . . 1 . . . . . 1 Self-Inflicted Damage 513 | . . . . . . 130 6 14 18 17 201 127 Shots 15 | . . . . . . 3 . . . . 6 6 Rammed 22 | . . . . . . 1 3 4 1 2 3 8 Targets Rammed 22 | . . . . . . 1 3 4 1 2 3 8 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 885 | 70 168 2 . . . 333 217 254 199 885 198 354 Average Temperature 118 | 34 59 2 . . . 67 65 94 85 314 91 144 Received Heat Transfer 2640 | . 150 60 . . . 774 357 360 . 126 330 483 Effects 39 | . . . . . . 2 . . . 34 . 3 Shutdowns 8 | . . . . . . . . . . 7 . 1 Interference 8 | . . . . . . 2 . . . 5 . 1 Matter Decay 4 | . . . . . . . . . . 3 . 1 Short Circuit 2 | . . . . . . . . . . 2 . . Damage (minor) 3 | . . . . . . . . . . 3 . . Damage (major) 12 | . . . . . . . . . . 12 . . Damage (core) 2 | . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 7 | . . . . . . 4 . . . . . 3 Impact Corruptions 2 | . . . . . . . . . . 1 1 . Robots Melted 3 | . . . . . . . 2 . . . . 1 Combat Hostiles 3 | . . . . . . . 2 . . . . 1 Parts Melted 22 | . 2 . . . . 2 7 6 . . 2 3 Heat Transferred 11201 | 222 592 . . . . 1225 3441 1869 111 783 1774 1184 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 4 . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Peak Influence 1034 | 15 184 162 53 . 109 649 323 468 206 1014 1034 383 Initial 900 | . 8 40 53 . . 35 44 125 96 900 362 144 Average 278 | 6 87 101 53 . 62 393 125 235 136 915 503 194 Maximum Alert Level 3 | . . . . . . 2 1 2 1 3 3 1 Low Security (%) 55 | 100 100 100 100 . 100 20 79 43 99 . . 61 Level 1 23 | . . . . . . 29 20 47 . . 48 38 Level 2 10 | . . . . . . 50 . 8 . . 26 . Level 3 10 | . . . . . . . . . . 100 24 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 29 | . . 2 . . . 3 5 2 . 2 9 6 Investigation 4 | . . 1 . . . . 1 1 . . . 1 Extermination 7 | . . . . . . . 2 1 . 1 1 2 Reinforcement 13 | . . 1 . . . 2 2 . . 1 4 3 Assault 1 | . . . . . . 1 . . . . . . Garrison 4 | . . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 2 1 Haulers Reinforced 3 | . . . . . . . 2 . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Distress Signals 11 | . 1 4 . . . 1 3 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 176 | . 12 4 . . 1 39 29 21 14 7 15 34 Peak Tracking Total 15 | . 4 3 . . 1 7 6 15 4 3 7 7 Tactical Retreats 15 | . 1 . . . . 5 2 2 . 1 1 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Traps Triggered 5 | . 1 1 . . . . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Machines Disabled 32 | . . . . . . 1 2 3 . . 24 2 Max in Single Turn 14 | . . . . . . 1 1 1 . . 14 1 Garrison Access 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Machines Accessed 27 | . 6 1 . 2 . 1 2 3 4 2 4 2 Terminals 17 | . 6 1 . . . 1 . 3 3 1 2 . Fabricators 2 | . . . . . . . 1 . . . . 1 Repair Stations 2 | . . . . . . . 1 . . . . 1 Recycling Units 3 | . . . . . . . . . 1 1 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 87 | . 26 2 . 8 . 4 6 5 12 4 14 6 Successful 55 | . 14 1 . 8 . 2 3 3 10 4 6 4 Failed 32 | . 12 1 . . . 2 3 2 2 . 8 2 Catastrophic 3 | . 1 . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 52 | . 24 2 . 1 . 4 2 6 8 1 4 . Terminals 57 | . 26 2 . . . 4 . 5 11 2 7 . Fabricators 6 | . . . . . . . 3 . . . . 3 Repair Stations 6 | . . . . . . . 3 . . . . 3 Recycling Units 4 | . . . . . . . . . 1 2 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 6 . Terminal Hacks 28 | . 7 . . 8 . 2 . 1 5 1 4 . Record 7 | . . . . 7 . . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . Level Access Points 2 | . 1 . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . 1 . . . Unreport Threat 9 | . . . . . . 2 . . 3 . 4 . Locate Traps 1 | . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . . . 3 Network Status 1 | . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . 1 Build 2 | . . . . . . . 1 . . . . 1 Repair Station Hacks 3 | . . . . . . . 2 . . . . 1 Scan Component 2 | . . . . . . . 1 . . . . 1 Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . . . . . . . . . 1 2 1 . Process 1 | . . . . . . . . . . 1 . . Report Inventory 3 | . . . . . . . . . 1 1 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 15 | . 7 1 . . . . . 2 4 1 . . Terminals 15 | . 7 1 . . . . . 2 4 1 . . Botnet 13 | . 6 1 . . . . . 2 3 1 . . Operators 2 | . 1 . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 5 1 . . . 1 2 3 4 2 4 2 Full Trace Events 3 | . 1 . . . . . 1 . . . . 1 Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . . . . Parts Built 3 | . . . . . . . 2 . . . . 1 Matter 314 | . . . . . . . 212 . . . . 102 Time 78 | . . . . . . . 53 . . . . 25 Total Part Build Rating 13 | . . . . . . . 12 . . . . 1 Parts Repaired 1 | . . . . . . . 1 . . . . . Time 56 | . . . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 23 | . . . . . . . . . . 23 . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Total Allies 1 | . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . 1 1 . . . Highest-Rated Group 99 | . . . . . . . . 99 99 . . . Highest-Rated Ally 99 | . . . . . . . . 99 99 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Turns Passed 6293 | 109 686 265 145 390 28 845 964 613 266 469 609 904 Spaces Moved 3659 | 48 477 224 146 358 17 339 406 330 211 258 497 348 Core 22 | 4 5 . . . . 1 . 4 . . . 8 Treads 223 | 44 179 . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . 1 Wheels 1113 | . 128 224 146 358 17 240 . . . . . . Hover 2300 | . 165 . . . . 98 406 326 211 258 497 339 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 56 100 100 100 110 110 108 105 105 94 50 50 Average Speed 109 | 151 106 100 100 103 110 131 112 118 107 120 89 106 Slowest Speed 1550 | 160 160 100 100 110 110 1450 222 950 165 163 102 1550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 74 19 38 66 8 35 12 40 64 6 16 12 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . . 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 221 | . . . . . 14 24 . . 2 5 130 46 Melee . | . . . . . . . . . . . . . Projectile 22 | . . . . . . 2 . . 2 5 3 10 AOE 199 | . . . . . 14 22 . . . . 127 36 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Total 5281 | 70 603 243 145 377 22 585 793 472 236 390 612 733 Wait 858 | 5 54 . . . 3 92 261 46 15 84 52 246 Move 3647 | 47 476 223 145 357 16 338 405 329 210 257 496 348 Hop . | . . . . . . . . . . . . . Pick Up 98 | 3 11 5 . 15 . 32 10 11 . 6 3 2 Fast Attach 90 | 8 8 1 . 1 . 11 10 10 . 9 16 16 Attach 41 | . 1 2 . 1 . 6 5 8 . 3 7 8 Detach 9 | . 1 . . . . 3 2 2 . . . 1 Swap 40 | . 3 . . . 1 5 13 2 2 4 6 4 Drop 84 | 1 11 1 . 3 . 9 22 13 1 11 8 4 Fire 392 | 6 38 11 . . 2 88 62 47 7 14 21 96 Melee . | . . . . . . . . . . . . . Ram 22 | . . . . . . 1 3 4 1 2 3 8 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 551 | -10/Materials | Identified exit to Materials 551 | -10/Materials | Identified exit to Mines 632 | -10/Materials | Lost 4 parts (1p2n1w) 796 | -10/Materials | Entered another Materials area 796 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1046 | -9/Materials | Discovered new exit (range 15) 1061 | -9/Materials | Entered Mines 1066 | -9/Mines | Met a Derelict bent on vengeance 1201 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1201 | -9/Mines | Discovered new exit (range 5) 1206 | -9/Mines | Entered Exiles 1229 | -9/Exiles | Met 8R-AWN 1248 | -9/Exiles | Met EX-HEX 1276 | -9/Exiles | Met EX-BIN 1291 | -9/Exiles | Aligned with FarCom system 1292 | -9/Exiles | Given EX-Vault access code 1315 | -9/Exiles | Opened EX-Vault 1325 | -9/Exiles | Found Modified TNC 1357 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1498 | -9/Exiles | Met EX-DEC 1582 | -9/Exiles | Discovered new exit (range 14) 1596 | -9/Exiles | Left Exiles lab with Modified TNC 1596 | -9/Exiles | Entered Mines 1617 | -8/Mines | Discovered new exit (range 5) 1624 | -8/Mines | Entered Materials 1624 | -8/Materials | Evolved 2 slots: Utility x2 1734 | -8/Materials | Build established: Hauler-Mutant 1970 | -8/Materials | Discovered new exit (range 14) 2024 | -8/Materials | First assault squad dispatched 2100 | -8/Materials | Core integrity fell below 50% 2135 | -8/Materials | Lost 3 parts (1n2u) 2469 | -8/Materials | Entered Factory 2469 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2551 | -7/Factory | Fabricated Antigrav System (x2) 2862 | -7/Factory | Build established: Mutant 3311 | -7/Factory | Repaired Antigrav System? 3369 | -7/Factory | Build established: Scavenger-Mutant 3411 | -7/Factory | Discovered new exit (range 12) 3433 | -7/Factory | Entered Storage 3672 | -7/Storage | Build established: Mutant 3836 | -7/Storage | Destroyed 14 combat bots 3842 | -7/Storage | Lost 10 parts (1p3n3u3w) 4021 | -7/Storage | Used back door to open Recycling access 4021 | -7/Storage | Discovered new exit (range 4) 4031 | -7/Storage | Met 01-MTF 4046 | -7/Storage | Entered Recycling 4046 | -7/Recycling | Accompanied by 1 ally (01-MTF) 4051 | -7/Recycling | 01-MTF left 4079 | -7/Recycling | Spotter reported a threat 4087 | -7/Recycling | Spotter reported a threat 4116 | -7/Recycling | Spotter reported a threat 4120 | -7/Recycling | Spotter reported a threat 4123 | -7/Recycling | Spotter reported a threat 4132 | -7/Recycling | Spotter reported a threat 4153 | -7/Recycling | Spotter reported a threat 4185 | -7/Recycling | Spotter reported a threat 4206 | -7/Recycling | Spotter reported a threat 4209 | -7/Recycling | Spotter reported a threat 4212 | -7/Recycling | Build established: Hacker-Mutant 4228 | -7/Recycling | Spotter reported a threat 4275 | -7/Recycling | Identified exit to Factory 4277 | -7/Recycling | Spotter reported a threat 4304 | -7/Recycling | Spotter reported a threat 4312 | -7/Recycling | Entered Factory 4312 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4579 | -5/Factory | Discovered new exit (range 16) 4747 | -5/Factory | Found Prototype Processor 4747 | -5/Factory | Identified Exp. Signal Interpreter 4769 | -5/Factory | Identified exit to Factory 4781 | -5/Factory | Entered another Factory area 4781 | -4/Factory | Evolved 2 slots: Utility x2 4944 | -4/Factory | Garrison activated, responded to threat 5203 | -4/Factory | Spotted B-86 Titan 5279 | -4/Factory | Lost 14 parts (1p3n6u4w) 5361 | -4/Factory | Discovered new exit (range 10) 5390 | -4/Factory | Entered Research 5390 | -3/Research | Evolved 2 slots: Utility x2 6107 | -3/Research | Core integrity fell below 50% 6121 | -3/Research | Lost 20 parts (3p5n5u7w) 6188 | -3/Research | Fabricated Hcp. Storage Unit (x1) 6239 | -3/Research | Core integrity fell below 20% 6294 | -3/Research | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 06276_ R-10 Processor suffers critical hit. 06276_ U-05 Engineer builds a Door. 06277_ System corrupted: Matter fused (-5). 06279_ Slammed into H-77 Assassin. 06279_ Slug penetrates Fabricator. 06280_ K-01 Serf collects debris. 06281_ U-05 Engineer builds a Wall. 06284_ K-01 Serf collects debris. 06284_ Penetrated by Slug. 06285_ U-05 Engineer lays Concrete. 06286_ Slammed into H-77 Assassin. 06287_ U-05 Engineer builds a Door. 06287_ K-01 Serf collects debris. 06288_ U-05 Engineer lays Concrete. 06289_ Penetrated by Slug. 06289_ Slug penetrates Wall. 06290_ U-05 Engineer lays Concrete. 06291_ K-01 Serf collects debris. 06292_ U-05 Engineer builds a Wall. 06292_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????+ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# R#?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# A #?????????????????????? | | ??????????????????????# g#?????????????????????? | | ??????????????????????# +?????????????????????? | | ??????????????????????# u #?????????????????????? | | ????????????????""????# ##########????????????? | | ????????????????""" ??# # #????????????? | | ?????????????"""""" # # #????????????? | | ???????????? + @ # ! "" #????????????? | | ????????????? # h # """ #????????????? | | ###?????????????""" # k u F" #????????????? | | [#???????????????????# #% """ #????????????? | | #???????????????????# # "" #????????????? | | #???????????????????# # #????????????? | | #???????????????????# # = #????????????? | | #???????????????????# ###########???????????? | | #???????????????????#u #% #???????????? | | #???##########??????# + ! #???????????? | | #???# #???#### #%! #???????????? | | #???# !|| #?# Rm #* #???????????? | | ####### || #### # # # #???????????? | | = # || # #???????????? | | % # =%# %[%k # #???????????? | | # =%# = # ! #???????????? | | # *!+ *% ###########???????????? | | ## # # [ ##?????????????????????? | | ?# # # # ???????????????????????? | | ## ########## # ???????????????????????? | | # ????????????????????????? | | # ????????????????????????? | | # ?????????????????????????? | | # ?????????????????????????? | | ################ #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 260 Energy Generation 42 Energy Capacity 520 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 1200 Resistance: KI 45 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Phase Shifting 10 Evasion (%) 61 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Antigrav System | x2 | -7/Factory | Preloaded Hcp. Storage Unit | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StoragePhasingCore Manual? 0 Play Time 01:22:59 Cumulative 97.8 hours Start 2020.11.11 @ 18:00:29 End 2020.11.12 @ 10:12:08 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 59 Rogue 7 Adventurer 18 Explorer 34 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 67 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fab739d9-db19-485e-ae53-8d55279dad26