Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 14:36:41 Player: WitherScout Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (1991) 1991 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5236 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 9/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Carbon-fiber Leg Improved Heat Sink Advanced ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced ECM Suite Hacking Suite Flak Gun [Rating: 50] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Targeting Computer Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 2 | . . 1 1 . . . . Weapon 2 | . . . 1 1 . . . Parts Attached 72 | 6 3 16 20 24 3 . . Power 11 | 1 1 4 2 2 1 . . Engine 8 | 1 1 4 1 . 1 . . Core 3 | . . . 1 2 . . . Reactor . | . . . . . . . . Propulsion 24 | 2 . 5 4 11 2 . . Treads 1 | . . . . 1 . . . Leg 19 | 2 . 5 4 6 2 . . Wheel . | . . . . . . . . Hover 4 | . . . . 4 . . . Flight . | . . . . . . . . Utility 15 | 1 1 3 7 3 . . . Device 5 | . . 2 1 2 . . . Storage 3 | 1 . . 2 . . . . Processor 3 | . 1 . 1 1 . . . Hackware . | . . . . . . . . Protection 4 | . . 1 3 . . . . Artifact . | . . . . . . . . Weapon 22 | 2 1 4 7 8 . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 21 | 2 1 3 7 8 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . Parts Lost 33 | . . 6 9 12 6 . . Power 3 | . . 2 . 1 . . . Propulsion 13 | . . 2 4 4 3 . . Utility 6 | . . . 2 2 2 . . Weapon 11 | . . 2 3 5 1 . . Highest Loss Streak 10 | . . 5 5 10 6 . . To Critical Strikes 2 | . . . 1 1 . . . Average Backups 9 | . 5 7 11 13 12 5 5 Power 3 | . 2 3 3 3 1 . . Propulsion 1 | . . . . 2 4 2 2 Utility 2 | . 1 . 2 5 5 3 3 Weapon 2 | . 1 3 4 2 . . . Tool/Special . | . . . . . . . . Unused Backups 17 | . . 2 2 5 4 . 4 Power 3 | . . 1 1 1 . . . Propulsion 3 | . . 1 . . 1 . 1 Utility 10 | . . . . 4 3 . 3 Weapon 1 | . . . 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 88 92 98 95 77 . . Engine 7 | . 14 10 8 . 4 . . Core 1 | . . . . 6 1 . . Leg 22 | . 28 27 26 15 21 . . Hover 2 | . . . . 11 . . . Device 4 | . . 5 3 9 12 . . Storage 9 | . 14 11 9 7 5 . . Processor 8 | . 2 11 11 10 6 . . Protection 4 | . . 5 11 . . . . Ballistic Gun 24 | . 28 21 26 28 22 . . Peak Build Rating 50 | 6 7 12 27 50 40 1 1 Average Rating 19 | 4 6 9 19 37 28 1 1 On Entrance 11 | . 6 7 12 23 38 1 1 Naked Turns 161 | . . . . . 18 120 23 Heaviest Build 44 | 12 14 21 44 43 43 . . Greatest Support 84 | 20 20 30 36 69 84 3 3 Greatest Overweight (x) 4 | 3 . 2 2 4 2 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 5 5 Average Capacity 11 | 7 8 8 12 15 12 5 5 Most Carried 15 | 1 8 8 15 15 14 5 5 Average Carried 9 | . 5 7 11 13 12 5 5 Final Capacity 15 | 8 8 8 15 15 5 5 5 Final Carried 15 | 1 8 8 15 15 5 5 5 Class Distribution -------------------- 37% | Scavenger-Gunner 29% | Mutant 18% | Scavenger-Tank 10% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Matter Collected 1964 | 260 168 410 563 563 . . . Remotely . | . . . . . . . . Salvage Created 2049 | . 211 592 592 654 . . . Parts 122 | . 14 35 46 27 . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Combat Hostiles Destroyed 55 | . 9 14 19 13 . . . Guns 50 | . 9 11 17 13 . . . AOE 5 | . . 3 2 . . . . Classes Destroyed 12 | . 2 5 4 1 . . . Builder 3 | . . 2 . 1 . . . Recycler 2 | . . 1 1 . . . . Mechanic 1 | . . . 1 . . . . Swarmer 16 | . 6 . 10 . . . . Grunt 19 | . 3 9 . 7 . . . Brawler 1 | . . 1 . . . . . Duelist 1 | . . 1 . . . . . Sentry 9 | . . 3 3 3 . . . Specialist 4 | . . . 4 . . . . Hunter 2 | . . . 1 1 . . . Programmer 2 | . . . . 2 . . . Heavy 1 | . . . 1 . . . . Best Kill Streak 8 | . 4 8 6 7 . . . Combat Bots Only 6 | . 4 5 4 6 . . . Max Kills in Single Turn 4 | . 1 4 2 2 . . . Gunslinging 1 | . . . 1 . . . . Exploded 1 | . . 1 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Hostile Shots Fired 579 | . 53 89 124 232 8 72 1 Missed 208 | . 10 27 51 86 . 34 . Hits 371 | . 43 62 73 146 8 38 1 Melee 11 | . . 3 . . 8 . . Projectile 360 | . 43 59 73 146 . 38 1 AOE 1 | . . . . 1 . . . Critical Strikes 14 | . 1 4 2 3 4 . . Damage Taken 4591 | . 392 909 1113 1514 344 306 13 Core 1197 | . 65 245 187 161 220 306 13 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 69 | 100 74 38 66 . . . . Volleys Fired 129 | . 23 37 36 33 . . . Largest 4 | . 2 2 3 4 . . . Hottest 103 | . 40 53 78 103 . . . Shots Fired 346 | . 46 67 107 126 . . . Gun 337 | . 46 63 103 125 . . . Cannon . | . . . . . . . . Launcher 9 | . . 4 4 1 . . . Special . | . . . . . . . . Kinetic 337 | . 46 63 103 125 . . . Thermal . | . . . . . . . . Explosive 9 | . . 4 4 1 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 9 12 12 13 . . . Robot Miss Streak 5 | . 3 2 4 5 . . . Penetration Max 1 | . . . . 1 . . . Secondary Targets 7 | . 1 . 3 3 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 244 | . 30 49 73 92 . . . Core Hits 123 | . 11 34 35 43 . . . Critical Kills 2 | . . 1 . 1 . . . Critical Parts Destroyed 4 | . . . 1 3 . . . Critical Strikes 6 | . . 1 1 4 . . . Destroy 6 | . . 1 1 4 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4675 | . 384 1083 1637 1571 . . . Guns 3843 | . 384 696 1255 1508 . . . Cannons . | . . . . . . . . Explosions 789 | . . 387 382 20 . . . Melee . | . . . . . . . . Ramming 43 | . . . . 43 . . . Kinetic 3843 | . 384 696 1255 1508 . . . Thermal . | . . . . . . . . Explosive 789 | . . 387 382 20 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . 2 . 5 5 5 Average Corruption 2 | . . . 1 . 5 5 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . 8 . 4 3 1 Message Errors 6 | . . . 3 . 1 2 . Matter Fused 3 | . . . 2 . 1 . . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . 2 . . . . Alerts 2 | . . . . . 1 1 . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 57 | . . 4 . 53 . . . Shots 2 | . . 1 . 1 . . . Rammed 4 | . . . . 3 . 1 . Targets Rammed 5 | . . . . 4 . 1 . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 303 | . . 22 60 303 202 . . Average Temperature 48 | . . 6 18 76 106 . . Received Heat Transfer 957 | . 78 333 27 426 . 84 9 Effects 2 | . . . . 2 . . . Energy Bleed 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 96 | 100 100 74 100 100 100 100 100 Level 1 3 | . . 25 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 255 | . 84 255 194 130 31 15 1 Initial 100 | . . 30 100 82 31 . 1 Average 58 | . 25 110 80 39 12 1 . Influence Increases 1714 | . 282 473 558 386 . 15 . Destroy 0b10 Robot/C 1100 | . 180 280 380 260 . . . Destroy 0b10 Robot/NC 30 | . . 15 10 5 . . . Destroy Leader 270 | . 30 80 90 70 . . . Successful Hack 11 | . 11 . . . . . . Disable Machine 30 | . . 15 15 . . . . Destroy Structure 48 | . 1 23 18 6 . . . Partial Spotted 30 | . . . . 30 . . . Lose Combat Pursuer 195 | . 60 60 45 15 . 15 . Influence Decreases 1714 | . 209 307 615 478 90 10 5 Entered New Map 345 | . . 43 139 100 59 . 4 Time Decay 1156 | . 209 204 386 326 20 10 1 Lost Part 213 | . . 60 90 52 11 . . Squads Dispatched 15 | . 3 4 3 4 . . 1 Investigation 6 | . 1 2 . 2 . . 1 Extermination 1 | . . . . 1 . . . Reinforcement 8 | . 2 2 3 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Distress Signals 7 | . 1 5 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 19 24 23 17 6 2 1 Peak Tracking Total 7 | . 5 7 5 4 6 2 1 Tactical Retreats 11 | . 2 3 4 1 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Traps Triggered 4 | . 1 . 2 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Machines Disabled 2 | . . 1 1 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Machines Accessed 12 | . 3 3 2 2 . 1 1 Terminals 7 | . 3 2 2 . . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . . 1 . . 1 Total Hacks 30 | . 6 9 4 5 . 4 2 Successful 11 | . 3 4 . 2 . 2 . Failed 19 | . 3 5 4 3 . 2 2 Catastrophic 8 | . 1 3 2 1 . . 1 Database Lockouts . | . . . . . . . . Manual 8 | . 2 5 1 . . . . Terminals 17 | . 6 7 4 . . . . Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . . 4 . Scanalyzers 2 | . . 2 . . . . . Garrison Access 5 | . . . . 3 . . 2 Terminal Hacks 5 | . 3 2 . . . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . . Load Schematic 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . Retrieve Matter 2 | . . . . . . 2 . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 3 2 2 . 1 1 Full Trace Events 6 | . . 2 1 2 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built 3 | . . . . 3 . . . Authchips . | . . . . . . . . Time 51 | . . . . 51 . . . Total Part Build Rating 3 | . . . . 3 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Active Infowar (turns) 744 | . . . 418 319 7 . . ECM 744 | . . . 418 319 7 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Turns Passed 3550 | 49 653 545 1191 875 94 120 23 Spaces Moved 2058 | 32 416 317 499 424 87 237 46 Core 332 | 7 . 3 . . 39 237 46 Treads 2 | . . . . 2 . . . Legs 1567 | 25 416 314 499 265 48 . . Wheels . | . . . . . . . . Hover 157 | . . . . 157 . . . Flight . | . . . . . . . . Fastest Speed 38 | 50 120 120 90 38 50 50 50 Average Speed 116 | 124 120 120 182 81 99 50 50 Slowest Speed 290 | 200 120 150 270 290 260 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 63 32 24 8 83 8 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 39 | . . 21 14 4 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 39 | . . 21 14 4 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Total 2941 | 38 525 413 706 883 93 237 46 Wait 571 | . 73 29 122 345 2 . . Move 2052 | 31 415 316 498 424 86 236 46 Hop . | . . . . . . . . Pick Up 41 | 1 9 2 11 18 . . . Fast Attach 35 | 6 . 5 6 17 1 . . Attach 24 | . 1 4 6 10 3 . . Detach 6 | . . 1 1 4 . . . Swap 35 | . 2 13 15 4 1 . . Drop 43 | . 2 6 11 24 . . . Fire 129 | . 23 37 36 33 . . . Melee . | . . . . . . . . Ram 4 | . . . . 3 . 1 . Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 11) 703 | -10/Materials | Entered another Materials area 703 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 923 | -9/Materials | Lost 5 parts (1p2n2w) 1103 | -9/Materials | Core integrity fell below 50% 1160 | -9/Materials | Build established: Scavenger-Mutant 1239 | -9/Materials | Discovered new exit (range 10) 1248 | -9/Materials | Entered another Materials area 1248 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1723 | -8/Materials | Build established: Scavenger-Tank 2410 | -8/Materials | Lost 5 parts (2n1u2w) 2419 | -8/Materials | Discovered new exit (range 5) 2439 | -8/Materials | Entered Factory 2439 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2708 | -7/Factory | Build established: Scavenger-Gunner 2910 | -7/Factory | Lost 10 parts (1p4n1u4w) 3284 | -7/Factory | Fabricated Assault Rifle (x3) 3314 | -7/Factory | Sucked down chute 3314 | -7/Factory | Entered Waste 3329 | -7/Waste | EMP discharged 3355 | -7/Waste | Spotted C-40 Crusher 3355 | -7/Waste | Spotted C-40 Crusher 3362 | -7/Waste | Spotted C-40 Crusher 3363 | -7/Waste | Spotted C-40 Crusher 3370 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3373 | -7/Waste | Spotted C-40 Crusher 3373 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3380 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3387 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3389 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3390 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3396 | -7/Waste | Spotted C-40 Crusher 3399 | -7/Waste | Core integrity fell below 50% 3402 | -7/Waste | Discovered new exit (range 14) 3408 | -7/Waste | Entered Factory 3421 | -7/Factory | Lost 6 parts (3n2u1w) 3497 | -7/Factory | Core integrity fell below 20% 3526 | -7/Factory | Discovered new exit (range 3) 3528 | -7/Factory | Entered Storage 3551 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Connecting with Repair Station... Current location identified: Factory System corrupted: IFF burst signal emitted. ALERT: All DSF locations entering lockdown mode. Slammed into Y-54 Guardian. Destabilizing: Core damaged (-21). :TINL6OTSSKSK2DLO|5OF Z=M1G1=/ Connecting with Recycling Unit... HWU8NM YM JK|=4CIP2D/W VSSK9&N8Q I EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE System corrupted: Energy discharge (-37). Connecting with Garrison Access... Current location identified: Storage ALERT: Suspicious activity at Garrison Access S001. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????##############??????????????? | | ?????# # #########??????? | | ???### # """ + | | ???#"" # """ ######## | | ???#"Y # """ #??????????????? | | ???#"" # #??????????????? | | ???### ^+ """ #??????????????? | | ?????# # """ #??????????????? | | ?????# # """ #??????????????? | | ?????# # #??????????????? | | ????## ##"" ""###??????????????? | | ????# #""G""#????????????????? | | ????# !#######????????????????? | | ????# " #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????## ##??????????????????????? | | ????#" #???????????????????????? | | ????#" #???????????????????????? | | ????#" #???????????????????????? | | ????#T #???????????????????????? | | ????#" #???????????????????????? | | ????#" #########???????????????? | | ????#" @ ????????? | | ????## g ????????? | | ?????# a u ????????? | | ?????#########+#########?????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 375 Evasion (%) 57 Targeting Accuracy 10 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Assault Rifle | x3 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyLaserArmor Manual? 0 Play Time 00:48:21 Cumulative 28.4 hours Start 2025.08.30 @ 11:18:31 End 2025.08.30 @ 14:36:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 23 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 6b823e3f-0d6d-4d9e-a040-26273ac0c5d5