Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.03 @ 09:57:02 Player: Fangrelle Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (171) 855 Value Destroyed (5457) 5457 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2609) 2609 TOTAL SCORE: 13041 Bonus ------- High Alert Combat Kills 352 Follower Combat Kills 18 Delivered SUBCON Basin 2000 Registered with UFD 300 Friendly Fire -61 Cogmind --------- Core Integrity 0/850 Matter 89/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Gravity Neutralizer Enhanced Optical Array Authchip [Processor] > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Cooling System Experimental Terrain Scan Processor Advanced ECM Suite Remote Shield Improved Hacking Suite Makeshift System Shield Tech Extrapolator Recalibrator Cobbler Unit Scrapoid Pod Improved Datajack Plasma Cutter Vortex Trap Vortex Trap Vortex Trap Botcube Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Medium Armor Plating Tower Shield Power Bank > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Makeshift Axe Makeshift Axe > --- INVENTORY -------- Cooling System Structural Scanner Tractor Beam Cobbler Unit Minigun Light Cannon Battle Cannon Datajack SUBCON Basin [Rating: 80] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Scrap Suit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Processor] Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Overtuned Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Special Weapon Plasma Cutter Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 4 . . . 4 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 5 | . . . 4 . . . 1 Weapon 2 | . . . . . . . 2 Parts Attached 178 | . 19 27 49 29 7 19 28 Power 17 | . 3 1 6 3 . 1 3 Engine 9 | . 1 1 3 3 . . 1 Core 7 | . 2 . 3 . . 1 1 Reactor 1 | . . . . . . . 1 Propulsion 33 | . 4 4 7 4 2 5 7 Treads 17 | . 2 2 1 2 2 3 5 Leg . | . . . . . . . . Wheel 13 | . 2 2 5 2 . . 2 Hover 2 | . . . . . . 2 . Flight 1 | . . . 1 . . . . Utility 55 | . 7 6 17 4 1 10 10 Device 24 | . 3 1 4 1 1 7 7 Storage 3 | . 2 1 . . . . . Processor 5 | . . . 4 . . . 1 Hackware 2 | . . . . . . 2 . Protection 21 | . 2 4 9 3 . 1 2 Artifact . | . . . . . . . . Weapon 73 | . 5 16 19 18 4 3 8 Energy Gun 11 | . . . 6 2 . 2 1 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 31 | . 3 . 11 12 1 1 3 Ballistic Cannon 9 | . . 8 . . . . 1 Launcher . | . . . . . . . . Special Weapon 4 | . . . . 2 . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon 13 | . 1 6 2 1 2 . 1 Piercing Weapon 1 | . . 1 . . . . . Special Melee Weapon 3 | . 1 1 . 1 . . . Unidentified Prototypes 13 | . . 1 5 6 . . 1 Corrupted Parts 2 | . . . . . . 2 . System Corruption 3 | . . . . . . 3 . Parts Lost 45 | . 1 5 10 . 3 . 26 Power 10 | . 1 1 5 . . . 3 Propulsion 9 | . . 1 . . 1 . 7 Utility 13 | . . 3 3 . 1 . 6 Weapon 13 | . . . 2 . 1 . 10 Highest Loss Streak 20 | . 1 2 6 . 3 . 20 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 86 | . 98 67 84 99 99 88 83 Engine 2 | . 1 . 6 9 9 1 . Core 4 | . 11 . 3 . . 7 . Treads 14 | . 8 14 2 . 12 17 17 Wheel 5 | . 18 8 12 17 5 . . Device 7 | . 2 6 8 . 5 9 18 Storage 7 | . 10 1 7 9 9 9 6 Processor 18 | . . . 15 36 36 23 6 Protection 4 | . 13 12 10 9 2 . 1 Energy Gun 2 | . . . 1 . . 3 6 Ballistic Gun 10 | . 27 4 11 16 12 9 7 Ballistic Cannon 3 | . . 16 . . . . 4 Slashing Weapon 3 | . . 2 1 . 5 5 . Peak Build Rating 80 | 6 16 42 80 54 51 54 75 Average Rating 38 | 6 12 18 57 51 39 41 66 On Entrance 33 | 6 6 16 42 51 51 40 53 Naked Turns . | . . . . . . . . Heaviest Build 150 | 12 96 96 150 102 102 117 125 Greatest Support 68 | 20 40 40 36 42 42 42 68 Greatest Overweight (x) 13 | . 3 3 10 5 4 6 13 Average Overweight (x) 2 | . 1 . 5 3 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 21 | 8 16 8 25 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 25 25 Average Carried 16 | 6 14 7 24 24 16 17 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 22 25 18 Class Distribution -------------------- 39% | Mutant 36% | Commander-Mutant 18% | Commander-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scrapper | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Matter Collected 5837 | 170 706 651 1320 909 479 457 1145 Remotely 1088 | . . . 425 . 133 . 530 Salvage Created 6725 | . 952 581 1825 1189 532 . 1646 Parts 367 | . 60 42 87 72 23 . 83 Haulers Intercepted 13 | . 2 . 3 6 . . 2 Recyclers Shooed 4 | . . . 1 1 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Combat Hostiles Destroyed 119 | . 15 20 28 16 8 . 32 Melee 9 | . . . 9 . . . . Guns 80 | . 15 4 17 16 8 . 20 Cannons 24 | . . 16 . . . . 8 AOE 4 | . . . . . . . 4 Classes Destroyed 17 | . 8 1 4 1 2 . 1 Worker 12 | . 2 . 3 1 . . 6 Builder 1 | . . . 1 . . . . Tunneler 3 | . 2 . 1 . . . . Hauler 13 | . 2 . 3 6 . . 2 Recycler 6 | . 1 . 1 2 1 . 1 Mechanic 1 | . . . . . . . 1 Operator 4 | . 1 . 2 . . . 1 Watcher 12 | . 3 . 4 2 . . 3 Swarmer 26 | . 3 4 4 3 1 . 11 Grunt 57 | . 12 2 19 8 1 . 15 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . 1 . . . Sentry 12 | . . . 3 4 4 . 1 Demolisher 1 | . . . . . 1 . . Hunter 4 | . . . 1 . . . 3 Programmer 3 | . . . . . 1 . 2 Subdweller 14 | . . 14 . . . . . Best Kill Streak 7 | . 5 4 7 6 4 . 6 Combat Bots Only 6 | . 5 4 6 4 4 . 4 Max Kills in Single Turn 4 | . 1 2 1 1 1 . 4 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . . . . . . . 3 Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Hostile Shots Fired 727 | . 68 72 168 59 50 . 310 Missed 194 | . 25 25 48 14 12 . 70 Damage Taken 9181 | . 563 912 1884 601 782 . 4439 Core 1342 | . 68 94 154 46 126 . 854 Absorbed by Shields 8 | . . . . . . . 8 Ignored by Resistances 62 | . . . . . . . 62 Regen/Repaired (Parts) 333 | . . . 144 144 . 4 41 Core Remaining (%) 58 | 100 . 35 . . . 40 . Volleys Fired 462 | . 81 54 107 83 23 . 114 Largest 4 | . 2 2 3 2 2 . 4 Hottest 220 | . 40 74 100 50 50 . 220 Shots Fired 974 | . 162 106 214 168 49 . 275 Gun 835 | . 162 33 214 168 49 . 209 Cannon 136 | . . 73 . . . . 63 Launcher . | . . . . . . . . Special 3 | . . . . . . . 3 Kinetic 868 | . 162 106 182 168 49 . 201 Thermal 71 | . . . . . . . 71 Explosive . | . . . . . . . . Electromagnetic 32 | . . . 32 . . . . Robot Hit Streak 16 | . 10 16 14 14 16 . 13 Robot Miss Streak 9 | . 9 4 3 4 1 . 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 12 | . 2 2 2 3 1 . 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 . 1 Shots Hit Robots 686 | . 89 87 169 120 47 . 174 Core Hits 278 | . 40 34 71 44 16 . 73 Critical Kills 8 | . 3 . . 1 1 . 3 Critical Parts Destroyed 7 | . . . . 1 . . 6 Critical Strikes 33 | . 3 2 3 2 1 . 22 Burn 8 | . . . . . . . 8 Destroy 16 | . 3 . 1 2 1 . 9 Blast 7 | . . 2 . . . . 5 Sever 2 | . . . 2 . . . . Melee Attacks 82 | . 3 30 42 1 6 . . Impact . | . . . . . . . . Slashing 74 | . 3 22 42 1 6 . . Piercing 1 | . . 1 . . . . . Sneak Attacks 3 | . . . 3 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 3 | . . . 3 . . . . Damage Inflicted 15587 | . 1186 1472 3806 2054 1126 . 5943 Guns 10588 | . 1186 312 2478 2054 704 . 3854 Cannons 2068 | . . 1024 . . . . 1044 Explosions 1249 | . . . 204 . . . 1045 Melee 1682 | . . 136 1124 . 422 . . Ramming . | . . . . . . . . Kinetic 10829 | . 1186 1336 1944 2054 704 . 3605 Thermal 2542 | . . . 204 . . . 2338 Explosive . | . . . . . . . . Electromagnetic 534 | . . . 534 . . . . Impact . | . . . . . . . . Slashing 1682 | . . 136 1124 . 422 . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 3 5 3 3 Average Corruption 3 | . . . . 2 4 2 2 Corruption Purged 3 | . . . . . . . 3 Corruption Blocked . | . . . . . . . . Effects 107 | . . . . 13 91 . 3 Message Errors 24 | . . . . 4 19 . 1 Matter Fused 29 | . . . . 1 27 . 1 Heat Flow Errors 16 | . . . . 2 14 . . Energy Discharges 11 | . . . . 2 8 . 1 Parts Rejected 1 | . . . . 1 . . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 14 | . . . . 1 13 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 6 | . . . . 2 4 . . Alerts 4 | . . . . . 4 . . Overload Shots . | . . . . . . . . Overflow Damage 509 | . . 8 45 . 196 . 260 Projectiles 58 | . . 8 . . . . 50 Explosions 210 | . . . . . . . 210 Melee 241 | . . . 45 . 196 . . Knockbacks 13 | . . 5 . . . . 8 Impact . | . . . . . . . . Kinetic 13 | . . 5 . . . . 8 Secondary . | . . . . . . . . Self-Inflicted Damage 146 | . . . 39 . . . 107 Shots 4 | . . . 1 . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 601 | . 27 9 362 136 264 . 601 Average Temperature 86 | . 10 9 116 28 77 . 125 Received Heat Transfer 2780 | . 255 171 846 279 144 . 1085 Effects 15 | . . . 2 . 2 . 11 Shutdowns 1 | . . . . . . . 1 Energy Bleed 2 | . . . . . . . 2 Interference 7 | . . . 2 . 2 . 3 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . . 2 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . Combat Hostiles 2 | . . . 2 . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . . . 5 Heat Transferred 4100 | . . . 250 . . . 3850 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Peak Influence 743 | . 253 . 508 434 130 . 743 Initial 184 | . . . 7 184 120 . . Average 176 | . 84 . 289 277 35 . 361 Maximum Alert Level 3 | . 1 . 2 2 . . 3 Low Security (%) 62 | 100 85 . 28 24 100 . 30 Level 1 21 | . 14 . 31 74 . . 15 Level 2 14 | . . . 40 1 . . 49 Level 3 . | . . . . . . . 4 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 3 . 3 2 . . 9 Investigation 6 | . 3 . . 2 . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 9 | . . . 3 . . . 6 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Distress Signals 10 | . 3 . 4 1 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 191 | . 29 23 51 26 14 . 48 Peak Tracking Total 10 | . 4 6 10 5 6 . 5 Tactical Retreats 12 | . . 1 5 3 . . 3 Traps | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Traps Triggered 5 | . 2 1 . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts 50 | . 36 . . 14 . . . Triggered . | . . . . . . . . Disarmed 2 | . 2 . . . . . . Reprogrammed 1 | . . . . 1 . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 4 | . . . . . . 4 3 Machines | -11 -10 -10 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Machines Disabled 22 | . . 1 2 5 . . 14 Max in Single Turn 5 | . . 1 1 1 . . 5 Machines Repaired . | . . . . . . . . Machines Dismantled 3 | . . . . 3 . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Machines Accessed 58 | . 10 4 4 12 14 9 5 Terminals 25 | . 8 . 1 10 4 . 2 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . . 1 1 . . 1 Recycling Units 13 | . 2 . 1 1 8 . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 236 | . 37 16 17 32 65 52 17 Successful 167 | . 21 16 10 18 44 52 6 Failed 69 | . 16 . 7 14 21 . 11 Catastrophic 6 | . 1 . . 3 1 . 1 Database Lockouts . | . . . . . . . . Manual 102 | . 35 . 3 26 28 . 10 Terminals 84 | . 33 . 3 27 15 . 6 Fabricators 2 | . . . . . . . 2 Repair Stations 14 | . . . 8 3 . . 3 Recycling Units 39 | . 4 . 1 2 26 . 6 Scanalyzers 5 | . . . 5 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 101 | . 4 16 . 4 25 52 . Record 89 | . . 13 . . 25 51 . Robot Analysis 5 | . 4 . . 1 . . . Open Door 4 | . . 1 . 3 . . . Derelict Proto ID Bank 2 | . . 1 . . . 1 . Release Object 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . 5 2 . . 1 Scan Component 5 | . . . 3 1 . . 1 Repair 3 | . . . 2 1 . . . Recycling Unit Hacks 11 | . 2 . . 1 7 . 1 Retrieve Components 11 | . 2 . . 1 7 . 1 Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 43 | . 15 . 1 11 12 . 4 Terminals 33 | . 13 . 1 11 6 . 2 Assimilate 7 | . 4 . . 2 1 . . Botnet 21 | . 7 . 1 7 4 . 2 Operators 3 | . 1 . . 1 1 . . Skim 2 | . 1 . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 10 | . 2 . . . 6 . 2 Reject 1 | . . . . . . . 1 Mask 1 | . . . . . . . 1 Tunnel 8 | . 2 . . . 6 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 Used . | . . . . . . . . Hacking Detections 37 | . 8 . 4 11 9 . 5 Full Trace Events 4 | . . . . 2 2 . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 2 1 . . . Time 136 | . . . 76 60 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 50 | . 18 . . 10 20 . 2 Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 7 | . . . . . 7 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Total Allies 8 | . 1 . . . 7 . . Largest Group 7 | . 1 1 1 1 7 7 7 Highest-Rated Group 81 | . 10 10 10 10 81 81 81 Highest-Rated Ally 16 | . 10 10 10 10 16 16 16 Total Orders 18 | . 4 4 2 2 2 4 . STAY 9 | . 2 2 1 1 1 2 . FOLLOW 8 | . 2 2 1 1 1 1 . DROP 1 | . . . . . . 1 . Ally Attacks 13 | . . . . . 1 . 12 Total Damage 160 | . . . . . 12 . 148 Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Robot Analysis Total 5 | . 4 . . 1 . . . Derelict Logs Recovered 6 | . . 3 . . . 3 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Turns Passed 30385 | 2 2011 5225 1908 1681 3654 14223 1681 Spaces Moved 12537 | 2 1196 3301 697 769 1387 4578 607 Core 1 | . . . . . . . 1 Treads 7949 | . 264 1720 4 5 776 4578 602 Legs 29 | 2 27 . . . . . . Wheels 4558 | . 905 1581 693 764 611 . 4 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 90 90 135 135 150 180 160 Average Speed 192 | 120 132 137 172 151 243 239 220 Slowest Speed 570 | 120 160 160 560 570 317 317 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 66 | 1 98 95 37 94 94 94 17 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 11 | . 2 1 . 1 6 1 . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . 1 1 . Scrap Searched 11 | . . 2 . . . 9 . Spaces Dug 5 | . 2 . . . . . 3 Terrain Destroyed 212 | . 2 . 16 . . . 194 Melee 2 | . 2 . . . . . . Projectile 55 | . . . . . . . 55 AOE 155 | . . . 16 . . . 139 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Total 17964 | 1 1457 3861 1233 1130 1631 7848 803 Wait 4257 | . 76 397 296 184 115 3151 38 Move 12530 | 1 1195 3300 696 768 1386 4577 607 Hop . | . . . . . . . . Pick Up 144 | . 31 26 13 6 21 39 8 Fast Attach 85 | . 5 8 32 15 2 12 11 Attach 49 | . 7 5 11 2 3 7 14 Detach 18 | . . 1 8 2 . 5 2 Swap 44 | . 7 14 6 12 2 . 3 Drop 161 | . 16 26 28 19 9 57 6 Fire 462 | . 81 54 107 83 23 . 114 Melee 76 | . 3 30 36 1 6 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 64 | . . . . . 64 . . Trap 50 | . 36 . . 14 . . . Miscellaneous 24 | . . . . 24 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 6) 1024 | -10/Materials | Discovered new exit (range 16) 1405 | -10/Materials | Discovered new exit (range 13) 1406 | -10/Materials | Discovered new exit (range 10) 1759 | -10/Materials | Discovered new exit (range 15) 1991 | -10/Materials | Discovered new exit (range 5) 2014 | -10/Materials | Entered Subcaves 2014 | -10/Subcaves | Accompanied by 1 ally 2054 | -10/Subcaves | Discovered new exit (range 6) 2136 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2516 | -10/Subcaves | Identified exit to Materials 2533 | -10/Subcaves | Identified exit to Recycling 2544 | -10/Subcaves | A Subdweller sparked back to life 3129 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 3140 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3170 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3595 | -10/Subcaves | Learned 8 Materials zone layouts 3973 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 4052 | -10/Subcaves | Found Prototype Device 4054 | -10/Subcaves | Identified Power Bank 4055 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 4668 | -10/Subcaves | Visited Clippyterm 4673 | -10/Subcaves | Learned location of Section 7 (-2) 4888 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4924 | -10/Subcaves | Core integrity fell below 50% 5435 | -10/Subcaves | Visited 4L-MR0's lab 5448 | -10/Subcaves | Found Tower Shield 6442 | -10/Subcaves | Found SUBCON Basin 7239 | -10/Subcaves | Entered Materials 7239 | -8/Materials | Accompanied by 1 ally 7239 | -8/Materials | Evolved 4 slots: Utility x4 7240 | -8/Materials | Identified exit to Storage 7240 | -8/Materials | Identified exit to Factory 7240 | -8/Materials | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 7977 | -8/Materials | Lost 6 parts (3p1u2w) 8912 | -8/Materials | Repaired Arm. Wheel 8958 | -8/Materials | Repaired Broken Arm. Wheel 9147 | -8/Materials | Entered Storage 9147 | -8/Storage | Accompanied by 1 ally 10091 | -8/Storage | Repaired Enh. Autogun 10535 | -8/Storage | Discovered exit to Factory (range 8) 10800 | -8/Storage | Learned location of Armory (-3) 10824 | -8/Storage | Used back door to open Recycling access 10824 | -8/Storage | Discovered exit to Recycling (range 4) 10828 | -8/Storage | Entered Recycling 11149 | -8/Recycling | Scanned before Scraplab entrance 11259 | -8/Recycling | Entered Scraplab 11504 | -8/Recycling | Discovered new exit (range 2) 11870 | -8/Recycling | Core integrity fell below 50% 11900 | -8/Recycling | Lost 3 parts (1n1u1w) 12336 | -8/Recycling | Build established: Commander-Mutant 14482 | -8/Recycling | Entered Scraptown 14482 | -8/Scraptown | Accompanied by 7 allies 14482 | -8/Scraptown | System corruption cleaned by C-Scrubber 15275 | -8/Scraptown | Visited Cyclists 15354 | -8/Scraptown | Visited Fellowship of the Rings 16566 | -8/Scraptown | Visited Cave Peace 16686 | -8/Scraptown | Visited Red Mages 16829 | -8/Scraptown | Visited Bundlers 17110 | -8/Scraptown | Visited UFD Registry 17110 | -8/Scraptown | Registered with UFD as "Shadownuts" 17297 | -8/Scraptown | Visited Curators Association 17341 | -8/Scraptown | Visited Botcube Research 17379 | -8/Scraptown | Visited LU-1G1's Boring Crew 17509 | -8/Scraptown | Visited Infowarlord's Domain 17567 | -8/Scraptown | Visited Scrap Suit Storage 17690 | -8/Scraptown | Visited Science Guys 18968 | -8/Scraptown | Visited Modified Component R&D 19464 | -8/Scraptown | Visited Chapter 10 19692 | -8/Scraptown | Visited Scrapoid Pod Storage 23078 | -8/Scraptown | Found Scrap Suit 23485 | -8/Scraptown | Build established: Commander-Scrapper 23736 | -8/Scraptown | Entered Cyclist Reading Room 23766 | -8/Scraptown | Visited Assassins FH 23802 | -8/Scraptown | Visited CPS Storage 23929 | -8/Scraptown | Found Botcube 24011 | -8/Scraptown | Found Scrapoid Pod 24714 | -8/Scraptown | Discovered new exit (range 13) 26146 | -8/Scraptown | Delivered Scrap Shield to a Scientist 26965 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 26969 | -8/Scraptown | Learned Factory stockpile data 26970 | -8/Scraptown | Learned location of 1 exit from Research 27929 | -8/Scraptown | System corruption cleaned by C-Scrubber 28369 | -8/Scraptown | Found Exp. Terrain Scan Processor 28688 | -8/Scraptown | Discovered new exit (range 5) 28705 | -8/Scraptown | Entered Factory 28705 | -6/Factory | Accompanied by 7 allies 28705 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 28871 | -6/Factory | Lost 5 allies 29116 | -6/Factory | Build established: Scrapper 30042 | -6/Factory | Discovered new exit (range 19) 30174 | -6/Factory | Build established: Skirmisher 30312 | -6/Factory | Core integrity fell below 50% 30372 | -6/Factory | Core integrity fell below 20% 30386 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 30369_ M-28 Smith repairs Carbon-fiber Leg. 30372_ Acquired Gauss Rifle. 30373_ ALERT: Rogue bot located, Programmers report to Factory Zone 7L. 30373_ R-10 Processor collects Wheel. 30373_ Slug penetrates Wall. 30375_ Slug penetrates H-66 Slayer. 30376_ R-10 Processor collects Phase Shifter. 30376_ Penetrated by Slug. 30377_ Critical hit (Burn: +37). 30378_ Wheel destroyed. 30379_ Slug penetrates H-66 Slayer. 30379_ Penetrated by Slug. 30379_ Focal Shield destroyed. 30379_ Mak. Axe destroyed. 30380_ R-10 Processor collects Wheel. 30381_ Slug penetrates Wall. 30383_ Penetrated by Slug. 30386_ Critical hit (Destroy). 30386_ Gauss Rifle destroyed. 30386_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#?###+####??????????????????????? | | ????????????????? ?# #?????+##??????????????? | | ?????????????????? # #????? ???????????????? | | ?????????????????? # #?????" ???????????????? | | ???????????????????+ #?????T ???????????????? | | ???????????????????# #????? ???????????????? | | ???????????????????# #????? ???????????????? | | ???????????????????# #????? #???????????????? | | ???????????????????# #????# #???????????????? | | ???????????????????# #??### ###?????????????? | | ???????????????????# #??# ###???????????? | | ???????????????????# #??# ###???????????? | | ???????????????????# #??# < ????????????? | | ???????????????????# #??? % #?????????????? | | ??????????????????## #??? #?????????????? | | ???????############ !@#???# %#??????????????? | | ? =!%#"### #??????????????? | | ? g h=%% #??????????????? | | ? [ % ##?????????????? | | ?? [!! ##?????????????? | | ?? % [!! #?????????????? | | ??? ############## [% #?????????????? | | ??????????????????### R = #?????????????? | | ???????????#???????## #?????????????? | | ??????????? ????????# g #?????????????? | | ################????# + ????????????? | | #????# ###### % # ???????????? | | ##### *????# #? ??????????? | | """ """ "" ????# #??#??????????? | | """ """ % T ????# u #####?????????? | | """ """ % ????# %= ########??? | | ##### ????# +??? | | """ % #???########??# [ ""% ########??? | | ! = """ #?????????# ?# ""% #?????????? | | = """ #########?# ## """ ######## | | != # #?# + + | | """ # """" #?# ! *# """ ######## | | ! """ # """" #?#% !# """ #?????????? | | """ # """" #?# ?# """ ##?????????? | | # """ #?# ?# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 37 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 2225 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 24 Recoil Reduction 3 Authchip Count 5 Item Schematics ----------------- Mak. Axe | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeMakeshiftFacilitator Manual? 0 Play Time 02:11:30 Cumulative 154.5 hours Start 2024.12.02 @ 11:56:14 End 2024.12.03 @ 09:57:02 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 288 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 88% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 613329f5-c2c5-4838-9a2d-24933d19f28b