Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.01.15 @ 23:05:36 Player: Xax Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (117) 585 Value Destroyed (4749) 4749 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (354) 354 TOTAL SCORE: 10948 Bonus ------- High Alert Combat Kills 354 Cogmind --------- Core Integrity 0/1150 Matter 558/600 Energy 170/170 System Corruption 1% Temperature Cool (0) Movement Core (450) Ox8 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Cryofiber Web Medium Storage Unit Improved Matter Compressor Improved Salvage Targeting Computer Advanced Transmission Jammer > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (8) ---- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Heavy Machine Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Fusion Compressor Medium Storage Unit Large Storage Unit Large Storage Unit Improved Matter Compressor Advanced Signal Interpreter Improved Salvage Targeting Computer Improved Weapon Cycler Improved Weapon Cycler Improved Shield Generator > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Angular Momentum Engine Aluminum Leg Aluminum Leg Titanium Leg Advanced Heat Sink Compact Matter Pod Microactuators Improved Medium Armor Plating Insulated Plating Thermal Shield Improved Dynamic Insulation System Beamcaster Beamcaster Dispersion Rifle Heavy Machine Gun Advanced Assault Cannon Proton Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Power Maul [Rating: 94] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Weapon Cycler Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Smartbomb Launcher Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Smartbomb Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Slots Evolved 13 | . 1 2 2 2 . . 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . 1 1 . . . . 1 . . . 1 Utility 8 | . . 1 2 2 . . 1 1 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 132 | 8 4 10 27 6 2 . 10 10 1 1 53 Power 19 | 1 . 2 3 1 . . 1 2 . . 9 Engine 6 | 1 . . 1 . . . 1 2 . . 1 Core 10 | . . 2 2 1 . . . . . . 5 Reactor 3 | . . . . . . . . . . . 3 Propulsion 32 | 2 2 1 8 1 . . 6 1 1 . 10 Treads . | . . . . . . . . . . . . Leg 32 | 2 2 1 8 1 . . 6 1 1 . 10 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 40 | 3 1 5 7 3 . . 1 6 . 1 13 Device 14 | . . . 2 1 . . . 2 . 1 8 Storage 13 | 1 1 5 1 1 . . 1 1 . . 2 Processor 5 | . . . 2 1 . . . 1 . . 1 Hackware . | . . . . . . . . . . . . Protection 8 | 2 . . 2 . . . . 2 . . 2 Artifact . | . . . . . . . . . . . . Weapon 41 | 2 1 2 9 1 2 . 2 1 . . 21 Energy Gun 11 | . 1 1 2 . . . . . . . 7 Energy Cannon 1 | . . . . 1 . . . . . . . Ballistic Gun 8 | 2 . 1 2 . . . . . . . 3 Ballistic Cannon 5 | . . . 1 . 2 . . . . . 2 Launcher 10 | . . . 2 . . . 2 1 . . 5 Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . . 2 . . . . . . . 4 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 1 . . 1 Parts Lost 49 | . . . 2 . . . 1 1 2 . 43 Power 8 | . . . . . . . . 1 1 . 6 Propulsion 14 | . . . . . . . . . 1 . 13 Utility 13 | . . . 1 . . . . . . . 12 Weapon 14 | . . . 1 . . . 1 . . . 12 Highest Loss Streak 12 | . . . 1 . . . 1 1 2 . 12 Average Slot Usage (%) 93 | . 98 98 99 100 100 100 98 94 93 88 81 Engine 4 | . 12 3 . . . . 5 10 10 5 1 Core 4 | . . 5 7 7 7 7 1 . . . 5 Leg 27 | . 35 39 32 28 28 28 30 27 27 27 17 Device 10 | . . . 10 7 7 7 6 9 16 22 16 Storage 19 | . 12 19 16 21 21 21 24 22 22 22 18 Processor 8 | . . . 8 14 14 14 12 8 5 5 8 Protection 5 | . 12 10 5 7 7 7 4 8 5 . 2 Energy Gun 1 | . 5 10 4 . . . . . . . 2 Energy Cannon 1 | . . . . 3 7 7 4 . . . . Ballistic Gun 3 | . 18 10 8 7 . . . . . . . Ballistic Cannon 1 | . . . . . 7 7 4 . . . . Launcher 2 | . . . . 3 . . 3 6 5 5 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 88 | 16 26 36 55 60 64 64 76 88 88 77 82 Greatest Support 106 | 20 30 40 58 60 60 60 81 81 81 81 106 Greatest Overweight (x) 22 | 2 . . 1 1 1 1 1 1 1 . 22 Average Overweight (x) . | . . . . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 10 16 16 16 16 16 20 20 20 20 20 Average Capacity 17 | 6 8 13 14 16 16 16 19 20 20 20 17 Most Carried 20 | 5 10 14 16 16 16 16 19 20 20 19 20 Average Carried 15 | 3 7 11 14 15 15 16 16 19 19 19 14 Final Capacity 20 | 8 10 14 16 16 16 16 20 20 20 20 8 Final Carried 20 | 5 10 13 16 16 16 16 19 20 19 19 4 Class Distribution -------------------- 79% | Hacker-Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Matter Collected 3514 | 221 87 175 550 343 32 . 174 116 261 76 1479 Remotely . | . . . . . . . . . . . . Salvage Created 4460 | . 94 354 686 296 53 . 304 158 63 76 2376 Parts 206 | . 6 25 39 19 7 . 20 7 3 . 80 Haulers Intercepted 2 | . . . . . . . . . . . 2 Recyclers Shooed 4 | . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Combat Hostiles Destroyed 87 | . 2 9 14 5 2 . 7 8 7 . 33 Melee 2 | . . . . . . . . . . . 2 Guns 34 | . 2 9 13 2 . . . . . . 8 Cannons 10 | . . . . 3 2 . 3 . . . 2 AOE 34 | . . . 1 . . . 4 8 7 . 14 Classes Destroyed 12 | . 1 3 3 1 . . 1 . 1 . 2 Worker 9 | . . 1 1 . . . . . . . 7 Builder 8 | . . . 1 . . . . . . . 7 Hauler 2 | . . . . . . . . . . . 2 Recycler 6 | . . . . 1 . . . . . . 5 Mechanic 1 | . . . 1 . . . . . . . . Watcher 4 | . . . 1 1 . . 1 1 . . . Swarmer 20 | . . 2 3 . 2 . 2 3 4 . 4 Grunt 44 | . 2 4 9 5 . . 3 4 1 . 16 Sentry 8 | . . 3 2 . . . 1 1 1 . . Hunter 6 | . . . . . . . . . . . 6 Programmer 8 | . . . . . . . 1 . . . 7 Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 14 | . 2 5 6 3 2 . 3 5 3 . 14 Combat Bots Only 6 | . 2 4 5 3 2 . 3 4 3 . 6 Max Kills in Single Turn 3 | . 1 1 2 1 1 . 2 3 2 . 3 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . . . 1 . . . 2 3 2 . 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Damage Taken 7056 | . 80 133 763 136 29 . 315 265 427 16 4892 Core 1459 | . 11 24 130 . . . 8 56 80 . 1150 Absorbed by Shields 734 | . . . . 35 11 . 93 79 155 6 355 Core Remaining (%) 92 | 100 95 94 76 . . 100 99 . . 86 . Volleys Fired 290 | . 9 21 95 14 2 . 9 14 25 1 100 Largest 2 | . 2 2 2 2 2 . 2 1 1 1 2 Hottest 163 | . 40 85 79 94 117 . 117 46 46 46 163 Shots Fired 396 | . 18 42 112 24 4 . 18 14 25 1 138 Gun 267 | . 18 42 107 14 . . . . . . 86 Cannon 37 | . . . 1 6 4 . 13 . . . 13 Launcher 92 | . . . 4 4 . . 5 14 25 1 39 Special . | . . . . . . . . . . . . Kinetic 185 | . 18 21 96 14 2 . 6 . . . 28 Thermal 102 | . . 21 10 . . . . . . . 71 Explosive 88 | . . . 4 4 . . 3 14 25 1 37 Electromagnetic 21 | . . . 2 6 2 . 9 . . . 2 Robot Hit Streak 71 | . 8 33 42 11 14 . 16 30 52 53 71 Robot Miss Streak 3 | . 1 1 1 3 . . 1 . . . 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 2 | . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 381 | . 15 36 103 17 3 . 16 14 22 1 154 Core Hits 247 | . 7 16 39 11 2 . 17 20 13 1 121 Critical Hits 7 | . . 2 . . . . . . . . 5 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 6 | . . 2 . . . . . . . . 4 Melee Attacks 32 | . . . . . . . . . . . 32 Impact 32 | . . . . . . . . . . . 32 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16238 | . 115 501 1975 518 75 . 983 1260 1841 81 8889 Guns 4455 | . 115 501 1621 147 . . . . . . 2071 Cannons 859 | . . . 22 176 75 . 293 . . . 293 Explosions 9544 | . . . 332 195 . . 690 1260 1841 81 5145 Melee 1372 | . . . . . . . . . . . 1372 Ramming 8 | . . . . . . . . . . . 8 Kinetic 2872 | . 115 198 1482 147 26 . 97 . . . 807 Thermal 2480 | . . 303 131 . . . 388 . . . 1658 Explosive 8895 | . . . 332 195 . . 249 1260 1841 81 4937 Electromagnetic 611 | . . . 30 176 49 . 249 . . . 107 Impact 1372 | . . . . . . . . . . . 1372 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . 2 1 1 1 . 1 1 1 1 Average Corruption 1 | . . . 1 1 1 1 . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Effects 28 | . . . 6 . 1 . . 3 7 1 10 Message Errors 10 | . . . 1 . . . . 3 3 . 3 Energy Discharges 4 | . . . 1 . . . . . 1 . 2 Data Loss (minor) 9 | . . . 2 . 1 . . . 2 1 3 Targeting Errors 5 | . . . 2 . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1019 | . . . 65 19 . . 108 95 98 . 634 Projectiles 66 | . . . . . . . 11 . . . 55 Explosions 569 | . . . 65 19 . . 97 95 98 . 195 Melee 384 | . . . . . . . . . . . 384 Knockbacks 9 | . . . 2 . . . . . . . 7 Impact 5 | . . . . . . . . . . . 5 Kinetic 2 | . . . 2 . . . . . . . . Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 700 | . . . 12 59 . . 158 6 98 22 345 Shots 31 | . . . 1 3 . . 4 1 3 1 18 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 682 | . 18 114 114 84 102 . 162 104 150 24 682 Average Temperature 103 | . 8 37 22 32 54 . 70 43 76 13 184 Received Heat Transfer 1958 | . 72 63 576 6 . . 84 28 86 . 1043 Effects 34 | . . . . . . . . . . . 34 Shutdowns 5 | . . . . . . . . . . . 5 Energy Bleed 7 | . . . . . . . . . . . 7 Interference 4 | . . . . . . . . . . . 4 Matter Decay 3 | . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . 2 Damage (major) 10 | . . . . . . . . . . . 10 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 8 | . . . . . . . . . . . 8 Impact Corruptions 21 | . . . . . . . . . . . 21 Robots Melted 3 | . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Melted 8 | . . . 1 . . . . . . . 7 Heat Transferred 3869 | . . 740 333 . . . 250 . . . 2546 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Peak Influence 714 | . 50 329 370 226 . . 199 269 . . 714 Average Influence 189 | . 31 143 172 86 . . 71 126 . . 355 Maximum Alert Level 3 | . . 1 1 1 . . . 1 . . 3 Low Security (%) 64 | 100 100 77 78 93 . . 100 84 . . 12 Level 1 21 | . . 22 21 6 . . . 15 . . 40 Level 2 13 | . . . . . . . . . . . 45 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . . 3 4 3 . . 1 1 . . 9 Investigation 6 | . . 1 2 1 . . 1 1 . . . Extermination 3 | . . . . 1 . . . . . . 2 Reinforcement 11 | . . 2 1 1 . . . . . . 7 Assault . | . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . 2 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Distress Signals 8 | . . . 3 . . . . 1 . . 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 127 | . 2 11 22 10 2 . 9 11 6 . 54 Peak Tracking Total 7 | . 2 5 7 4 2 . 4 4 3 . 7 Tactical Retreats 6 | . . 1 . 1 . . 1 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Traps Triggered 5 | . . 1 . 1 . . 2 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . 5 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Machines Disabled 17 | . . . 1 . . . 4 . . . 12 Max in Single Turn 9 | . . . 1 . . . 4 . . . 9 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Machines Accessed 11 | . . 1 4 2 . . 1 1 1 . 1 Terminals 7 | . . . 2 2 . . 1 1 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 1 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 31 | . . 3 12 4 . . 4 3 1 . 4 Successful 13 | . . 2 8 1 . . . . 1 . 1 Failed 18 | . . 1 4 3 . . 4 3 . . 3 Catastrophic 6 | . . . 2 2 . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 14 | . . . 3 4 . . 4 3 . . . Terminals 18 | . . . 3 4 . . 4 3 . . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . . 3 5 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 4 | . . . 1 1 . . . . 1 . 1 Open Door 1 | . . . . . . . . . 1 . . Level Access Points 3 | . . . 1 1 . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . 2 4 . . . . . . . . Scan Component 3 | . . 1 2 . . . . . . . . Repair 3 | . . 1 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . 1 4 1 . . 1 1 . . 1 Full Trace Events 7 | . . 1 3 1 . . 1 1 . . . Feedback Events 3 | . . . 2 . . . . 1 . . . Corruption 3 | . . . 2 . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . 1 2 . . . . . . . . Time 57 | . . 19 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Turns Passed 5753 | 67 208 374 823 444 503 29 472 665 776 65 1327 Spaces Moved 3144 | 40 145 206 369 294 324 20 283 375 477 52 559 Core 17 | 7 . . . . . . . . . . 10 Treads . | . . . . . . . . . . . . Legs 3127 | 33 145 206 369 294 324 20 283 375 477 52 549 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 122 152 152 120 120 120 120 120 Average Speed 139 | 119 120 120 125 132 152 152 134 145 149 120 147 Slowest Speed 1150 | 150 120 120 153 152 152 152 152 150 150 120 1150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 5 23 21 32 8 56 5 8 11 62 13 11 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 4 | . . . . . 2 . . . 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 638 | . . . 33 15 1 . 42 71 107 26 343 Melee . | . . . . . . . . . . . . Projectile 13 | . . . . . 1 . 1 . . . 11 AOE 625 | . . . 33 15 . . 41 71 107 26 332 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Total 4166 | 59 165 295 643 334 331 19 353 484 529 53 901 Wait 406 | . . 38 119 1 . . 39 64 17 . 128 Move 3133 | 39 144 205 368 293 323 19 282 374 476 51 559 Hop . | . . . . . . . . . . . . Pick Up 114 | 12 6 12 20 10 2 . 10 13 5 . 24 Fast Attach 3 | . . . 3 . . . . . . . . Attach 65 | 7 1 5 5 2 . . 4 5 1 . 35 Detach 4 | . . 2 . . . . . 2 . . . Swap 64 | 1 3 5 19 4 2 . 6 5 . 1 18 Drop 54 | . 2 7 14 10 2 . 3 7 5 . 4 Fire 290 | . 9 21 95 14 2 . 9 14 25 1 100 Melee 32 | . . . . . . . . . . . 32 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Evolved 1 slot: Propulsion x1 243 | -10/Materials | Identified exit to Materials 243 | -10/Materials | Discovered exit to Materials (range 13) 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Hacker-Mutant 441 | -9/Materials | Identified exit to Materials 441 | -9/Materials | Discovered exit to Materials (range 5) 495 | -9/Materials | Repaired Lgt. Nuclear Core 650 | -9/Materials | Entered another Materials area 650 | -8/Materials | Evolved 2 slots: Utility x2 825 | -8/Materials | Identified exit to Storage 825 | -8/Materials | Discovered exit to Storage (range 14) 955 | -8/Materials | Repaired Carbon-fiber Leg 984 | -8/Materials | Repaired Lgt. Nuclear Core 1050 | -8/Materials | Identified exit to Factory 1395 | -8/Materials | Garrison activated, responded to threat 1473 | -8/Materials | Entered Factory 1473 | -7/Factory | Evolved 2 slots: Utility x2 1815 | -7/Factory | Identified exit to Factory 1878 | -7/Factory | Identified exit to Lower Caves 1878 | -7/Factory | Discovered exit to Lower Caves (range 17) 1917 | -7/Factory | Entered Lower Caves 2191 | -7/Lower Caves | Encountered a Warlord checkpoint 2232 | -7/Lower Caves | Spotted B-75 Beast 2395 | -7/Lower Caves | Identified exit to Lower Caves 2395 | -7/Lower Caves | Discovered exit to Lower Caves (range 13) 2420 | -7/Lower Caves | Entered another Lower Caves area 2436 | -7/Lower Caves | Learned Factory security intel 2437 | -7/Lower Caves | Discovered exit to Factory (range 7) 2439 | -7/Lower Caves | Learned 4 Factory zone layouts 2449 | -7/Lower Caves | Entered Factory 2449 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2877 | -6/Factory | Identified exit to Factory 2877 | -6/Factory | Discovered exit to Factory (range 9) 2921 | -6/Factory | Entered another Factory area 2921 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3214 | -5/Factory | Build established: Scavenger-Mutant 3504 | -5/Factory | Identified exit to Upper Caves 3504 | -5/Factory | Discovered exit to Upper Caves (range 13) 3586 | -5/Factory | Entered Upper Caves 3600 | -5/Upper Caves | Build established: Hacker-Mutant 3888 | -5/Upper Caves | Spotted B-75 Beast 3950 | -5/Upper Caves | Destroyed B-75 Beast 4335 | -5/Upper Caves | Identified exit to Upper Caves 4335 | -5/Upper Caves | Discovered exit to Upper Caves (range 5) 4337 | -5/Upper Caves | Learned Factory garrison access intel 4338 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4362 | -5/Upper Caves | Entered another Upper Caves area 4399 | -5/Upper Caves | Identified exit to Factory 4399 | -5/Upper Caves | Discovered exit to Factory (range 11) 4427 | -5/Upper Caves | Entered Factory 4427 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4428 | -4/Factory | Loaded intel: 3 garrison access locations 4985 | -4/Factory | Lost 10 parts (6n2u2w) 5218 | -4/Factory | Core integrity fell below 50% 5248 | -4/Factory | Lost 10 parts (2p5n3w) 5368 | -4/Factory | Lost 5 parts (1p4u) 5519 | -4/Factory | Core integrity fell below 20% 5601 | -4/Factory | Identified exit to Research 5693 | -4/Factory | Build established: Scavenger-Mutant 5754 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05734_ U-05 Engineer lays Concrete. 05734_ K-01 Serf collects debris. 05736_ Slug penetrates Subcomponent Replicator. 05737_ Slug penetrates Wall. 05737_ Microactuators destroyed. 05738_ K-01 Serf collects debris. 05738_ U-05 Engineer lays Concrete. 05741_ K-01 Serf collects debris. 05743_ Slug penetrates Wall. 05743_ Slug penetrates Subcomponent Replicator. 05745_ System corrupted: Energy discharge (-35). 05745_ K-01 Serf collects debris. 05746_ Slug penetrates Subcomponent Replicator. 05747_ P-70 Sage destroyed. 05748_ K-01 Serf collects debris. 05750_ Slug penetrates Wall. 05750_ K-01 Serf collects debris. 05754_ Penetrated by Slug. 05754_ Enh. 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