Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 00:52:41 Player: Skysub Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (460) 2300 Value Destroyed (22336) 22336 Prototype IDs (78) 1560 Alien Tech Used (1) 200 Bonus (42219) 42219 TOTAL SCORE: 78515 Bonus ------- High Alert Combat Kills 2950 Follower Combat Kills 2385 Entered Garrisons 200 Entered DSFs 500 Network Hubs Disabled 400 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4530 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -3546 Cogmind --------- Core Integrity 1490/1600 Matter 155/300 Energy 714/850 System Corruption 16% Temperature Cool (0) Movement Immobile (Siege) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor (fused) > --- PROPULSION (6) --- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Advanced Power Amplifier Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Improved Heavy Armor Plating Centrium Light Armor Plating Advanced Focal Shield Advanced Remote Force Field > --- WEAPON (4) ------- Quantum Rifle Vortex Shotgun Long-range Phase Cannon Enhanced Nova Cannon (fused) > --- INVENTORY (20) --- Light Fission Core Spiked Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Transmission Jammer Centrium Medium Armor Plating Graphene Brace Improved Point Defense System Transdimensional Reconstructor Vortex Shotgun (36) Enhanced Nova Cannon Helical Railgun Fusion Bomb Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Improved Heavy Armor Plating Centrium Light Armor Plating Graphene Brace Advanced Remote Force Field > --- WEAPON ----------- Quantum Rifle Vortex Shotgun Long-range Phase Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Fission Core Spiked Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Transmission Jammer Centrium Medium Armor Plating Advanced Focal Shield Improved Point Defense System Transdimensional Reconstructor Vortex Shotgun Enhanced Nova Cannon Helical Railgun Fusion Bomb Launcher Advanced Remote Datajack [Rating: 208] Favorites ----------- Power Improved Quantum Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Advanced Myomer Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Long-range Phase Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . 1 . . . Utility 10 | . . . . . 3 . . . 1 . . . . 1 . . . . 2 . . . . 1 1 1 . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 255 | 8 5 7 . . 40 7 6 6 5 16 10 3 . 17 3 4 3 5 25 2 1 12 1 39 17 5 8 Power 24 | 1 . 1 . . 4 . . . . 3 2 . . 2 1 . . . 2 1 1 1 . . 4 1 . Engine 7 | 1 . 1 . . 2 . . . . 1 . . . . . . . . . 1 1 . . . . . . Core 5 | . . . . . 2 . . . . 2 . . . 1 . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . 2 . . 1 1 . . . 2 . . 1 . . 4 1 . Propulsion 60 | 2 2 2 . . 13 . 4 1 1 2 2 . . 3 . 1 1 3 5 1 . 4 . 7 5 . 1 Treads 32 | 2 1 1 . . 9 . 4 1 1 2 2 . . 3 . 1 . . . . . . . . 4 . 1 Leg 22 | . . . . . . . . . . . . . . . . . 1 3 5 1 . 4 . 7 1 . . Wheel 5 | . 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 108 | 2 2 . . . 16 4 2 4 2 5 3 2 . 8 1 1 2 1 12 . . 6 1 23 5 1 5 Device 56 | 1 1 . . . 6 2 . 2 2 2 . 1 . 4 1 . . . 11 . . 3 1 13 1 1 4 Storage 5 | 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Processor 13 | . . . . . 1 2 . . . 1 . . . 1 . 1 . 1 . . . . . 5 1 . . Hackware 5 | . . . . . . . . . . . 1 1 . . . . 1 . 1 . . 1 . . . . . Protection 29 | . . . . . 7 . 2 2 . 2 2 . . 3 . . 1 . . . . 2 . 5 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 3 1 4 . . 7 3 . 1 2 6 3 1 . 4 1 2 . 1 6 . . 1 . 9 3 3 2 Energy Gun 15 | 1 . . . . 2 . . . . 1 1 . . . 1 1 . 1 . . . 1 . 3 1 1 1 Energy Cannon 8 | . . . . . . . . . . . . . . . . . . . 5 . . . . 2 . 1 . Ballistic Gun 25 | 2 . 2 . . 3 3 . . . 4 2 1 . 4 . . . . 1 . . . . 3 . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . 1 1 . . . . . 1 1 1 . . . . . . . . . . . . . . 2 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . . 3 1 1 . . . 4 . . 1 . . 3 . 2 . . 7 . 11 3 . . Corrupted Parts 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . System Corruption 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 66 | . . 4 . . 17 . . 1 1 3 . . 1 6 2 4 . 7 5 3 . 1 . 8 . . 3 Power 6 | . . 1 . . 1 . . . . . . . . 1 . . . 1 . 2 . . . . . . . Propulsion 15 | . . 1 . . 6 . . . . 2 . . . 1 . 1 . 2 . 1 . . . 1 . . . Utility 23 | . . . . . 6 . . 1 1 1 . . . 1 . 1 . 1 3 . . 1 . 5 . . 2 Weapon 22 | . . 2 . . 4 . . . . . . . 1 3 2 2 . 3 2 . . . . 2 . . 1 Highest Loss Streak 6 | . . 4 . . 6 . . 1 1 1 . . 1 2 2 4 . 4 2 1 . 1 . 3 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 2 9 15 16 17 17 18 18 17 16 18 18 19 19 18 18 17 17 18 17 19 20 19 19 18 18 17 16 Power . | . 1 . 1 1 1 1 1 1 1 1 1 2 2 1 . . . . . . . . 1 . . . . Propulsion 2 | 1 2 5 6 6 4 1 2 2 1 . . 1 1 . 1 . . 1 2 3 4 3 3 1 . 1 2 Utility 8 | . 1 3 4 4 4 7 7 8 7 9 8 8 9 10 10 12 12 12 10 10 10 9 8 10 10 8 7 Weapon 5 | . 3 4 4 5 6 7 7 6 6 7 8 7 7 6 5 3 2 2 3 5 5 5 6 4 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 66 | . 2 . . . 7 3 5 2 . 6 5 . . 2 . . 2 . 3 . . 8 . 5 3 5 8 Power 8 | . . . . . 1 . . . . 2 1 . . . . . . . . . . . . 1 . 1 2 Propulsion 12 | . 1 . . . 2 . . . . . . . . . . . . . 1 . . 3 . . . 2 3 Utility 29 | . 1 . . . 1 . 4 1 . 4 4 . . 2 . . 1 . 1 . . 4 . 2 2 2 . Weapon 14 | . . . . . 3 3 1 1 . . . . . . . . . . 1 . . 1 . 2 1 . 1 Tool/Special 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Average Slot Usage (%) 89 | . 99 99 100 100 89 99 100 92 92 92 91 86 85 86 88 84 75 91 95 92 90 91 89 86 78 79 80 Engine 3 | . 14 13 14 14 3 7 7 7 6 2 1 . . . . . . . . . 1 3 . . . . . Reactor 5 | . . . . . . . . . . . 4 6 6 10 9 11 11 9 8 8 5 5 5 4 7 12 12 Treads 14 | . 19 14 14 14 17 29 30 30 33 32 25 20 20 16 17 17 17 13 1 . . . . . 11 12 12 Leg 6 | . . . . . . . . . . . . . . . . . 1 9 24 26 26 26 26 27 3 . . Wheel 2 | . 8 13 14 14 8 . . . . . . . . . . . . . . . . . . . . . . Device 12 | . 14 14 14 14 18 9 7 9 19 17 8 6 13 8 8 14 14 11 15 15 15 15 16 11 7 11 12 Storage 6 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 7 | . . . . . . 12 15 4 . 1 6 6 6 8 11 11 11 11 10 10 10 9 5 8 17 16 15 Hackware 2 | . . . . . . . . . . . 3 6 6 5 5 2 1 5 6 10 10 10 10 6 . . . Protection 6 | . . . . . 9 7 7 7 6 6 11 13 5 10 7 5 5 5 7 5 5 5 8 9 8 8 7 Energy Gun 2 | . . . . . 1 . . . . 3 6 . . . 3 10 . 8 1 . . . . 1 7 6 7 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . 8 10 10 10 10 7 4 6 8 Ballistic Gun 9 | . 27 24 14 14 9 20 17 19 15 14 12 20 19 15 13 2 . . 1 . . . . 1 4 3 . Peak Build Rating 208 | 7 8 9 11 11 37 42 50 56 65 69 114 117 112 133 120 120 117 121 141 140 136 162 162 176 189 206 208 Average Rating 107 | 5 7 8 9 11 26 41 47 54 63 66 95 115 111 121 113 111 99 113 132 136 132 144 159 168 183 204 203 On Entrance 90 | . 7 8 9 11 11 34 42 50 55 64 66 113 112 106 107 117 109 117 104 140 132 136 162 159 168 187 205 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 13 88 89 89 89 90 79 72 82 86 95 92 92 87 117 109 107 103 105 119 113 111 142 145 163 172 184 185 Greatest Support 230 | 40 40 40 10 10 40 80 112 112 140 140 188 188 188 188 177 177 134 134 140 140 128 150 150 178 230 230 230 Greatest Overweight (x) 8 | . 8 8 8 8 8 . . . . . . . . . . . . . 1 . . 1 . . 5 . . Average Overweight (x) 1 | . 3 7 8 8 5 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 18 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 15 17 18 18 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 9 15 16 18 18 19 19 19 18 19 19 19 20 19 19 18 18 18 18 19 20 19 20 19 19 19 19 Final Capacity 25 | 8 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 14 16 18 18 20 20 20 20 19 20 20 20 20 19 18 18 20 15 20 20 20 20 20 20 20 20 17 Class Distribution -------------------- 39% | Scavenger-Tank 18% | Mutant 10% | Scavenger-Mutant 8% | Hacker-Tank 8% | Skirmisher 6% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Assassin | -7/DSF Skirmisher | -7/Garrison Assassin | -6/Factory Skirmisher | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Hacker-Tank | -3/Proximity Caves Hacker-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 10983 | 304 296 332 . 2 2033 271 287 673 280 1080 148 170 483 884 275 144 101 317 500 10 5 187 61 1151 388 396 205 Remotely 38 | . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . Salvage Created 22296 | 108 559 316 . 41 1675 125 42 581 299 948 126 271 864 1324 259 306 289 552 1721 652 118 2394 417 4552 . 2117 1640 Parts 858 | 6 42 18 . 5 96 11 4 26 9 37 6 17 35 72 10 9 4 23 71 14 5 35 7 127 . 85 84 Haulers Intercepted 16 | . 2 . . . 4 1 . . . . . . 1 1 . . . . 3 . . . . 4 . . . Recyclers Shooed 10 | . . . . . 3 . . . 1 2 . . 1 . . . . . . . . . . 1 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . . . . . . . . 10 7 4 23 . 12 5 . 6 . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 345 | . 12 7 . 6 38 . 1 12 4 17 2 1 5 22 4 7 . 13 20 9 3 35 7 67 . 32 21 Melee 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . Guns 112 | . 10 5 . 3 14 . 1 12 . 6 2 1 5 16 4 5 . 6 2 . . . . 5 . 7 8 Cannons 64 | . . . . . 10 . . . . . . . . . . . . . 10 4 1 2 . 13 . 14 10 AOE 99 | . 2 2 . 3 13 . . . 4 11 . . . 6 . 2 . 5 4 1 2 8 3 23 . 8 2 Classes Destroyed 28 | 2 5 1 . 1 5 . 1 2 . 2 . . . . . . . 1 . 2 . 3 1 1 . 1 . Worker 23 | . . 1 . . 6 1 . . 1 . . . 2 1 . . . . 5 . . . . 4 . . 2 Builder 13 | . 3 . . . 3 . . . . 2 . . 1 2 . . . . . . . . . 1 . 1 . Tunneler 4 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Hauler 16 | . 2 . . . 4 1 . . . . . . 1 1 . . . . 3 . . . . 4 . . . Recycler 19 | 1 1 1 . . 3 1 . . 2 3 . . . . . . . . 1 . . . . 3 . 2 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . . . . . . . . 1 . . . 5 . . . . . . 2 . . . . . . 1 1 Drone 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Watcher 20 | . 3 . . . 3 . . . . 2 . . 1 3 . . . . . . . . . 2 . 2 4 Swarmer 81 | . 6 5 . 3 9 . . 2 4 3 . . 4 5 . . . 3 4 1 2 5 1 19 . 5 . Cutter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Grunt 114 | . 6 2 . . 18 . . 6 . 6 . . . 8 2 3 . 7 2 6 . 15 1 20 . 8 4 Brawler 11 | . . . . . . . . . . 1 . . . 1 . 2 . . 2 . . 4 . 1 . . . Duelist 9 | . . . . . . . . . . 2 . . . 1 . . . 1 . . . 2 . 2 . . 1 Protector 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . Sentry 26 | . . . . . 4 . . 2 . 3 . 1 1 1 1 1 . . 2 1 1 . 1 4 . . 3 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Specialist 6 | . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . . . 2 Hunter 19 | . . . . . 4 . . . . . . . . 3 . . . . 5 . . 1 . 2 . 4 . Programmer 32 | . . . . . . . 1 1 . . . . . 3 1 1 . . 3 . . . 2 6 . 8 6 Heavy 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Cetus Guard 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Striker 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . 2 . . 2 . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Infiltrator 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 16 | 2 10 3 . 3 13 2 1 4 6 6 2 3 2 10 3 3 . 5 6 4 3 16 3 10 . 10 4 Combat Bots Only 16 | . 6 3 . 3 12 . 1 4 4 6 2 1 2 8 3 3 . 5 4 4 3 16 3 10 . 7 3 Max Kills in Single Turn 4 | 1 2 2 . 2 4 1 1 1 2 4 1 1 4 4 1 1 . 2 2 2 2 4 2 4 . 4 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Exploded 4 | . 2 2 . 2 4 . . . 2 3 . . . 4 . 1 . 2 2 1 1 2 1 4 . 3 2 Melee 1 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . A7 (-6/Archives) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1779 | . 41 33 . 14 291 . 6 101 8 142 . 2 27 135 71 55 . 86 158 43 2 36 16 241 . 106 165 Missed 528 | . 13 8 . 4 101 . 1 22 3 48 . . 5 39 16 6 . 24 51 20 . 18 8 61 . 37 43 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Deflected 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Hits 1251 | . 28 25 . 10 190 . 5 79 5 94 . 2 22 96 55 49 . 62 107 23 2 18 8 180 . 69 122 Melee 48 | . . . . 3 . . . . . 2 . . . 4 . . . 2 . . . . . 23 . 9 5 Projectile 1203 | . 28 25 . 7 190 . 5 79 5 92 . 2 22 92 55 49 . 60 107 23 2 18 8 157 . 60 117 AOE 27 | . . . . . 1 . . 6 . 1 . . . . . . . . 1 . . . . 4 2 6 6 Critical Strikes 72 | . . 2 . . 9 . . 2 . . 1 . 4 6 4 3 . 3 1 1 . . 1 14 . 7 14 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Part Disruptions 8 | . . . . . . . . . . . . . 2 . . . . . 2 . . . . 1 . . 3 Damage Taken 24491 | . 343 273 . 152 3362 . 74 1061 376 1130 52 73 897 1929 1191 959 . 1418 2180 522 30 435 109 3253 105 1444 3123 Core 2181 | . 78 17 . 4 434 . 14 125 . 93 . . 82 248 79 88 . 161 278 38 . 17 2 313 . 57 53 Absorbed by Shields 4838 | . . . . . . . . . . 112 50 . . . . . . . 195 . . 61 103 1927 24 947 1419 Reduced by Siege Mode 177 | . . . . . . . . . . . . . . 18 . . . . . . . . . . . 72 87 Redirected to Shielding 51 | . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1080 | . . . . . . . . . . . . . . 144 . 55 . . . . . . . 618 . . 263 Regen/Repaired (Parts) 1676 | . . . . . . 123 . . . . . . . . . . . . . . . 452 . 476 114 . 511 Core Remaining (%) 72 | 100 . . . 60 21 . . 80 . . . . 79 . . . . 42 . . . . 70 75 100 . 93 Volleys Fired 1073 | 4 43 21 . 10 176 6 2 49 16 44 8 19 30 70 16 24 . 46 69 15 2 28 12 157 1 86 119 Largest 4 | 2 2 2 . 2 2 3 3 3 3 3 3 3 3 3 3 3 . 3 3 2 2 1 2 3 4 4 4 Hottest 413 | 40 50 40 . 50 115 85 75 75 75 135 145 103 103 150 188 240 . 240 355 355 355 250 370 370 331 413 413 Shots Fired 2267 | 8 86 40 . 14 322 16 4 136 35 114 18 55 90 197 46 45 . 59 149 22 5 28 14 265 4 201 294 Gun 1515 | 8 84 39 . 9 236 14 4 135 31 102 18 55 90 195 46 37 . 53 45 . . . . 86 3 102 123 Cannon 678 | . . . . . 68 2 . . . . . . . . . . . . 104 22 5 28 14 171 1 94 169 Launcher 73 | . 2 1 . 5 18 . . 1 4 12 . . . 2 . 8 . 6 . . . . . 8 . 5 1 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 1138 | 8 84 39 . 9 261 16 4 135 31 88 14 55 90 166 24 4 . . 31 . . . . 46 1 32 . Thermal 1008 | . . . . . 26 . . . . 14 4 . . 29 22 33 . 53 118 22 5 28 14 197 3 164 276 Explosive 73 | . 2 1 . 5 18 . . 1 4 12 . . . 2 . 8 . 6 . . . . . 8 . 5 1 Electromagnetic 17 | . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . Entropic 30 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . 16 Robot Hit Streak 29 | 5 9 9 . 5 13 7 10 15 5 14 5 5 7 19 6 11 . 8 10 13 4 10 6 19 . 17 29 Robot Miss Streak 8 | 2 6 2 . 1 8 2 . 2 2 8 6 7 4 5 1 1 . 2 6 3 . 3 6 5 . 3 3 Penetration Max 1 | . . . . . . . . . . . . 1 1 1 1 1 . . 1 . . . . . . . . Secondary Targets 16 | . 1 . . . 3 . . 3 . 1 1 . 2 2 1 1 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . 1 1 . 1 1 1 1 . 1 . . . . . . . . . Shots Hit Robots 1442 | 5 45 25 . 8 230 10 3 88 21 82 10 35 22 112 36 36 5 47 93 18 2 24 10 173 . 111 191 Core Hits 1069 | 3 27 14 . 10 154 5 2 31 16 87 10 26 25 72 12 22 3 28 58 23 9 92 11 154 . 72 103 Critical Kills 18 | . . . . . 1 . . . . . 2 1 1 6 . . . . 2 . . . . 2 . 2 1 Critical Parts Destroyed 16 | . . . . . 2 . . 1 . . . 4 2 4 . . . . . . . . . . . 1 2 Critical Strikes 37 | . . . . . 3 . . 1 . . 2 5 3 11 . . . 1 3 . . . . 2 . 3 3 Burn 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 1 Destroy 26 | . . . . . 2 . . 1 . . 2 5 3 11 . . . . 1 . . . . . . 1 . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 52 | . . . . . 5 3 6 27 . . . . . 3 . . 5 3 . . . . . . . . . Impact 41 | . . . . . 5 3 6 27 . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . . . . . 3 . . 5 3 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58658 | 74 734 371 . 248 4834 160 61 1649 841 4625 262 999 1690 3706 1064 1348 397 1871 4039 950 141 3676 584 11556 2 5441 7335 Guns 22844 | 65 580 285 . 84 2162 140 61 1586 367 1593 262 999 655 2799 1064 871 . 1051 516 . . . . 2233 . 1890 3581 Cannons 13932 | . . . . . 911 20 . . . . . . . . . . . . 2855 540 69 768 203 3881 . 1812 2873 Explosions 20959 | . 154 86 . 164 1691 . . 63 474 3032 . . 952 884 . 477 . 663 657 410 72 2908 381 5411 . 1739 741 Melee 623 | . . . . . 69 . . . . . . . . . . . 397 157 . . . . . . . . . Ramming 300 | 9 . . . . 1 . . . . . . . 83 23 . . . . 11 . . . . 31 2 . 140 Kinetic 13313 | 65 580 285 . 84 2498 160 61 1586 367 1276 189 999 655 2264 439 77 . . 342 . . . . 1049 . 337 . Thermal 28737 | . . . . . 284 . . . . 317 73 . . 535 625 794 . 1051 3543 950 141 3676 584 7380 . 3365 5419 Explosive 11988 | . 154 86 . 164 1691 . . 63 474 3032 . . . 517 . 477 . 663 . . . . . 2331 . 1739 597 Electromagnetic 1753 | . . . . . 291 . . . . . . . 952 367 . . . . 143 . . . . . . . . Impact 69 | . . . . . 69 . . . . . . . . . . . . . . . . . . . . . . Slashing 554 | . . . . . . . . . . . . . . . . . 397 157 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1944 | . . . . . . . . . . . . . . . . . . . . . . . . 765 . . 1179 Highest Corruption 23 | . . . . . 23 . . . . 1 . . 15 4 7 7 7 7 3 3 3 3 1 16 1 3 16 Average Corruption 5 | . . . . . 11 . . . . 1 . . 3 1 4 7 7 7 2 3 3 3 1 8 1 3 6 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 367 | . . . . . 50 . . . . 1 . . 5 15 20 25 8 20 19 3 7 . 1 76 12 21 84 Message Errors 105 | . . . . . 9 . . . . . . . 2 5 5 5 3 11 3 3 3 . . 24 3 7 22 Matter Fused 93 | . . . . . 17 . . . . . . . 1 3 3 7 2 4 6 . 1 . . 21 3 5 20 Heat Flow Errors 38 | . . . . . 7 . . . . . . . 1 1 3 2 1 1 2 . . . . 6 4 2 8 Energy Discharges 42 | . . . . . 4 . . . . . . . . 1 4 3 1 1 4 . 1 . . 10 . 1 12 Parts Rejected 5 | . . . . . 1 . . . . . . . 1 . . 1 . 1 . . . . . 1 . . . Parts Fused 6 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . . 1 . 1 1 Data Loss (minor) 36 | . . . . . 6 . . . . . . . . 3 2 5 1 1 1 . . . 1 4 2 2 8 Data Loss (major) 9 | . . . . . 4 . . . . 1 . . . . . . . . . . . . . 3 . . 1 Misfires 9 | . . . . . . . . . . . . . . . . . . 1 1 . 2 . . 2 . 2 1 Alerts 7 | . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . 4 Weapon Failures 17 | . . . . . 2 . . . . . . . . 1 2 . . . . . . . . 4 . 1 7 Overload Shots 6 | . . . . . . . . . . . . . . . . 2 . 4 . . . . . . . . . Overflow Damage 894 | . . . . 8 60 . . . 11 35 . . 37 27 . . 116 117 41 39 . . 14 140 . 157 92 Projectiles 267 | . . . . . 4 . . . . . . . . . . . . . 41 35 . . 4 84 . 78 21 Explosions 479 | . . . . 8 56 . . . 11 35 . . 37 27 . . . 117 . 4 . . 10 56 . 79 39 Melee 148 | . . . . . . . . . . . . . . . . . 116 . . . . . . . . . 32 Knockbacks 22 | . . . . . 16 2 . . . . . . 3 . . . . . . . . . . . . . 1 Impact 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 Kinetic 17 | . . . . . 15 2 . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 815 | . . . . 31 43 . . . . . . . 167 87 . . . 122 90 27 . 66 27 61 . 94 . Shots 36 | . . . . 2 5 . . . . . . . 2 1 . . . 2 4 3 . 9 5 2 . 1 . Rammed 15 | 1 . . . . . . . . . . . . 7 2 . . . . . . . . . . . . 5 Targets Rammed 20 | 1 . . . . 1 . . . . . . . 8 2 . . . . 1 . . . . 1 1 . 5 Kicked 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Crushed 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 548 | . 4 21 . 20 207 . . 456 . 96 63 . 191 311 312 548 119 445 237 456 74 203 200 416 202 306 363 Average Temperature 99 | . 2 8 . 20 56 . . 137 . 31 28 . 101 81 134 172 81 153 82 173 24 59 65 110 83 77 120 Received Heat Transfer 4076 | . 99 135 . 60 1020 . . 384 . 319 4 . 27 344 324 354 . 407 150 75 . 54 23 117 . 20 160 Effects 19 | . . . . . . . . 4 . . . . . 1 1 3 . . . 1 . . . 5 . . 4 Shutdowns 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . Energy Bleed 4 | . . . . . . . . . . . . . . 1 1 1 . . . 1 . . . . . . . Interference 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . 4 . . 3 Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Total Turns 87 | . . . . . . . . . . . . . . 20 . . . . . . . . . . . 13 54 Longest Duration 54 | . . . . . . . . . . . . . . 20 . . . . . . . . . . . 13 54 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Total Turns 61 | . . . . . . . . . . . . . . . . . . . . . . . . 61 . . . Longest Duration 40 | . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . 2 . . . . . . . 6 1 . . . . 1 . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 72 | . . . . . . . . . . . . . . . . . . . 5 4 . 25 4 30 . 3 1 Combat Hostiles 67 | . . . . . . . . . . . . . . . . . . . 4 4 . 25 4 26 . 3 1 Parts Melted 277 | . . . . . . . . . . 1 1 . . 2 1 . . 3 26 11 . 91 17 92 . 16 16 Heat Transferred 68119 | . . . . . 666 . . . . 725 162 . . 814 703 988 . 1879 6056 3607 794 17903 2271 22913 . 3589 5049 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Maximum Alert Level 4 | . . . . . 2 1 . 3 2 4 2 1 3 3 . . . . 2 . . . . 4 3 2 3 Low Security (%) 38 | 100 100 100 . 100 42 55 100 30 . . . . 42 . . . . . 67 . . . . 31 38 46 . Level 1 24 | . . . . . 44 44 . 38 15 52 . 100 21 24 . . . . 17 . . . . 5 23 31 31 Level 2 20 | . . . . . 13 . . 21 84 30 100 . 12 14 . . . . 15 . . . . 9 35 21 34 Level 3 14 | . . . . . . . . 8 . 15 . . 22 60 . . . . . . . . . 32 3 . 34 Level 4 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 20 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1329 | 10 189 86 . 73 677 306 95 917 499 1116 656 366 922 878 . . . . 553 . . . . 1329 737 605 885 Initial 737 | . . 19 . . . 306 63 71 480 226 623 232 110 419 . . . . 186 . . . . 27 737 22 378 Average 365 | 1 56 17 . 22 234 194 74 355 443 462 576 330 371 648 . . . . 225 . . . . 622 327 245 585 Influence Increases 14899 | 10 461 227 . 102 1241 47 32 876 154 1737 332 264 1114 1195 95 160 15 260 1182 220 60 685 125 2085 . 1040 1180 Destroy 0b10 Robot/C 7840 | . 240 160 . 60 760 . 20 360 80 860 160 80 220 440 80 140 . 220 560 180 60 660 100 1340 . 640 420 Destroy 0b10 Robot/NC 625 | 10 45 15 . . 105 15 . 10 15 50 10 25 35 35 . . 15 10 55 5 . 10 15 75 . 30 40 Destroy Leader 1282 | . 60 30 . 10 214 2 10 10 10 66 . . 52 88 . 20 . 30 126 20 . . 10 282 . 114 128 Allied During Kill 1310 | . . 14 . . . . . 18 . 633 140 105 307 . . . . . 80 . . . . 13 . . . Successful Hack 534 | . 22 . . . 19 26 . 16 . 47 8 . 3 97 . . . . 47 . . . . 75 . 7 167 Select Force Hacks 90 | . 60 . . . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1065 | . 15 . . . 30 . . 60 30 . . 45 285 285 . . . . 120 . . . . 105 . . 90 Anti-Garrison Action 300 | . . . . . . . . 250 . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1433 | . 19 8 . 32 68 4 2 77 19 81 14 9 212 190 . . . . 44 . . . . 180 . 204 270 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . Lose Combat Pursuer 270 | . . . . . 15 . . 75 . . . . . 60 15 . . . . 15 . 15 . 15 . 45 15 Influence Decreases 14065 | 10 410 268 10 102 566 631 28 54 607 1088 864 529 574 1173 702 395 51 202 1036 277 199 96 682 814 1273 486 938 Entered New Map 4585 | . . 32 10 . . 369 28 24 437 238 490 349 206 437 326 53 36 . 22 77 29 8 597 13 574 16 214 Time Decay 7642 | 10 410 226 . 102 466 262 . . 160 580 294 120 318 526 356 302 15 144 494 170 170 78 85 671 559 470 654 Lost Part 548 | . . 10 . . 100 . . 10 10 30 . . 10 60 20 40 . 58 50 30 . 10 . 80 . . 30 Lost Ally 690 | . . . . . . . . 20 . 240 80 60 40 . . . . . 20 . . . . 50 140 . 40 Purge Threat 600 | . . . . . . . . . . . . . . 150 . . . . 450 . . . . . . . . Squads Dispatched 71 | . 3 . . . 11 . 2 . 1 4 . . 3 7 . . . . 5 . . . . 10 2 7 16 Investigation 13 | . 3 . . . 2 . . . . 1 . . . 1 . . . . . . . . . 4 2 . . Extermination 17 | . . . . . . . . . . . . . 1 2 . . . . 2 . . . . . . 3 9 Reinforcement 29 | . . . . . 6 . 2 . 1 1 . . 1 2 . . . . 2 . . . . 6 . 4 4 Assault 9 | . . . . . . . . . . 2 . . 1 2 . . . . 1 . . . . . . . 3 Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 26 | . . . . . 5 . . . . 4 1 . . . . . . . 1 . . . . 1 2 1 11 Communications Jammed 83 | . . . . . . . . . . 40 . . 3 3 . . . . 6 . . . 1 3 . 10 17 Distress Signals 70 | . . . . . . . . . . 40 . . . 3 . . . . . . . . . 3 . 8 16 Times Spotted 534 | . 15 8 . 6 63 . 1 18 1 36 8 14 12 29 6 7 . 13 36 10 2 60 7 91 1 39 51 Peak Tracking Total 18 | . 4 3 . 3 10 . 1 5 4 7 5 1 3 6 5 3 . 5 5 3 2 18 3 7 1 4 5 Tactical Retreats 14 | . . . . . 1 . . 2 . . . . . 3 1 . . . . 1 . 1 . 1 . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 14 | . 3 . . . 1 . . 1 1 1 . . 2 3 . . . . 1 . . . . . . . 1 Indirectly 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 80 | . 2 . . . 2 . . 8 2 1 . 3 19 19 . . . . 8 . . 1 . 7 . . 8 Max in Single Turn 5 | . 1 . . . 1 . . 4 2 1 . 1 5 4 . . . . 1 . . 1 . 1 . . 2 Garrison Access 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 2 1 . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 90 | . 10 . 1 . 9 2 . 2 4 13 1 . 3 7 2 . 4 . 5 . . 4 . 7 2 4 10 Terminals 57 | . 8 . . . 6 1 . 2 2 13 1 . 3 5 . . . . 2 . . . . 1 1 3 9 Fabricators 6 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . Repair Stations 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . 1 Recycling Units 6 | . 2 . . . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 . Total Hacks 289 | . 35 . 1 . 27 5 . 3 7 29 2 . 6 37 5 . 17 . 32 . . 14 . 21 8 9 31 Successful 147 | . 18 . 1 . 14 3 . 2 3 15 1 . 2 12 5 . 17 . 16 . . 14 . 11 . 4 9 Failed 142 | . 17 . . . 13 2 . 1 4 14 1 . 4 25 . . . . 16 . . . . 10 8 5 22 Catastrophic 37 | . 2 . . . 3 1 . . 2 1 . . 2 4 . . . . 5 . . . . 2 5 1 9 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 22 . 1 . 17 . . . 2 7 1 . 5 13 . . . . 15 . . . . 7 5 . 25 Terminals 184 | . 28 . . . 17 2 . 3 3 29 2 . 6 25 . . . . 21 . . . . 7 5 8 28 Fabricators 27 | . . . . . . . . . 1 . . . . 9 . . . . 10 . . . . 7 . . . Repair Stations 11 | . . . . . 3 3 . . . . . . . . . . . . . . . . . 2 . . 3 Recycling Units 16 | . 7 . . . 4 . . . 3 . . . . . . . . . . . . . . 2 . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . 3 3 1 . Terminal Hacks 84 | . 5 . 1 . 2 1 . 2 1 13 1 . 1 5 5 . 17 . 9 . . 14 . 1 . 3 3 Record 17 | . . . . . . . . . . . . . . . 4 . 5 . . . . 8 . . . . . Part Schematic 5 | . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . . . . . . . . . . . . . 4 . . . . 5 . . . . . Open Door 17 | . . . . . . . . . 1 9 1 . . . 1 . . . . . . 1 . . . 3 1 Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Alert Level 6 | . . . . . 1 . . . . 1 . . 1 1 . . . . 2 . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Dispatch Records 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 3 . . . Network Status 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Repair Station Hacks 7 | . . . . . 1 2 . . . . . . . . . . . . . . . . . 2 . . 2 Scan Component 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . 1 Repair 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Recycling Unit Hacks 8 | . 3 . . . 1 . . . 2 . . . . . . . . . . . . . . 2 . . . Report Inventory 6 | . 2 . . . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Seal Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Unauthorized Hacks 37 | . 10 . . . 8 . . . . 2 . . 1 6 . . . . 4 . . . . 2 . . 4 Terminals 27 | . 8 . . . 7 . . . . 2 . . 1 3 . . . . 1 . . . . 1 . . 4 Botnet 16 | . 2 . . . 2 . . . . 2 . . 1 3 . . . . 1 . . . . 1 . . 4 Skim 11 | . 6 . . . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . 3 . . . . 3 . . . . 1 . . . Report 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Fabnet 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 61 | . 8 . . . 6 2 . 2 3 10 2 . 3 7 . . . . 3 . . . . 3 2 1 9 Full Trace Events 7 | . 1 . . . 1 . . . . 1 . . . 1 . . . . . . . . . 1 2 . . Feedback Events 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Corruption 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . . . . . . . . . . . . . 68 . . . Total Robot Build Rating 24 | . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 108 | . . . . . . . . . . . . . . . . . . . 46 . . . . 62 . . . Total Part Build Rating 25 | . . . . . . . . . . . . . . . . . . . 18 . . . . 7 . . . Parts Repaired 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Time 152 | . . . . . . 19 . . . . . . . . . . . . . . . . . 108 . . 25 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 9 . 4 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 15 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 9 . 3 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 19 | . . . . . . . . 15 . . . . . . . . . . . . . . . 1 3 . . Machine Destruction 19 | . . . . . . . . 15 . . . . . . . . . . . . . . . 1 3 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 3 1 1 Autooverrided 15 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 9 . 3 Robots Rewired 14 | . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 57 | . . 2 . . . . . 2 . 28 5 . . . . . . . 3 . . 1 . 4 9 . 3 Largest Group 16 | . . 2 2 . . . . 2 1 16 12 11 8 . . . . . 2 . . 1 . 3 2 . 1 Highest-Rated Group 799 | . . 45 45 . . . . 157 95 550 799 768 581 . . . . . 112 . . 56 . 126 82 . 183 Highest-Rated Ally 183 | . . 31 31 . . . . 95 95 159 136 136 96 . . . . . 56 . . 56 . 47 82 . 183 Initial Warlord ECA Mod 118 | . . . . . . . . . 8 8 8 8 8 7 7 7 7 6 6 6 6 6 5 5 4 3 3 Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 383 | . . 1 . . . . . 15 . 192 57 13 41 . . . . . 33 . . 3 . 7 20 . 1 Total Damage 9123 | . . 21 . . . . . 896 . 3649 1571 320 786 . . . . . 994 . . 115 . 190 581 . . Kills 66 | . . 1 . . . . . 7 . 31 8 3 8 . . . . . 8 . . . . . . . . Allies Corrupted 8 | . . . . . . . . . . 1 . . 5 . . . . . 1 . . . . 1 . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Active Infowar (turns) 24389 | 21 1804 1206 445 301 852 543 194 18 332 1783 658 242 718 1479 802 739 324 599 1311 343 346 1075 247 2654 1655 1239 2459 Optics 16356 | . . . . . . . . . . 348 658 242 718 1479 802 739 324 599 1311 343 346 1075 . 2030 1655 1239 2448 Sensors 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terrain 2474 | . . . . . . 541 194 18 288 1433 . . . . . . . . . . . . . . . . . Structural 852 | . . . . . 850 2 . . . . . . . . . . . . . . . . . . . . . Seismic 4420 | 21 1804 1206 445 301 642 . . . . . . . . . . . . . . . . . . 1 . . . Machine Analysis 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Jamming 10299 | . . . . . . . . . 44 1487 228 3 718 699 660 295 . 455 1040 251 . . 247 624 . 1238 2310 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . . . . . . . 2 . 2 . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 27504 | 103 1804 1206 445 301 2257 579 195 1544 335 1783 658 242 718 1479 802 739 324 599 1311 343 346 1116 252 2670 1655 1239 2459 Spaces Moved 13576 | 50 693 509 223 138 808 261 90 625 162 800 222 98 374 549 450 396 174 293 645 253 298 782 202 1678 1061 499 1243 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7646 | 44 361 8 . . 154 261 90 625 162 800 222 98 374 549 450 396 174 229 . . . . . . 907 499 1243 Legs 4076 | . . . . . . . . . . . . . . . . . . 64 645 253 298 782 202 1678 154 . . Wheels 1848 | . 332 501 223 138 654 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 200 200 200 140 170 160 160 160 160 160 160 160 160 163 163 166 120 114 114 114 106 108 101 101 150 150 Average Speed 149 | 146 179 201 200 200 188 170 161 160 160 160 160 160 160 160 163 164 166 155 116 116 114 113 108 105 146 150 156 Slowest Speed 450 | 160 200 320 200 200 410 170 170 160 160 160 160 160 160 163 163 166 166 166 190 120 114 180 108 111 450 150 158 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 4 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 95 85 60 39 65 4 77 58 7 87 76 85 52 22 68 74 61 60 20 54 55 91 38 74 39 20 54 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 9 | . 4 . . . 1 . . . . . . . . . 1 . 3 . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 . . . . . . . 1 . . . . 1 . . . 1 . . . . Unknown Exits Taken 19 | 1 1 1 1 . . . . . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 14 | . . 2 . . . . . . . . . . . . 2 3 . 2 . 2 . . 3 . . . . Spaces Dug 89 | . . . . 10 1 2 2 8 . 12 . . 1 10 . . . . 4 . . . . 4 . 15 20 Terrain Destroyed 1281 | . 17 8 . 36 66 2 2 10 21 116 1 11 330 104 3 53 . 89 18 9 . 9 3 125 . 105 143 Melee 16 | . . . . . 1 2 2 8 . . . . . 3 . . . . . . . . . . . . . Projectile 295 | . . . . . . . . . . 1 1 11 37 51 3 4 . 2 18 4 . 1 3 55 . 47 57 AOE 966 | . 17 8 . 36 65 . . 2 21 115 . . 292 48 . 49 . 87 . 5 . 8 . 69 . 58 86 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 18799 | 68 1169 648 223 149 1236 385 133 1053 218 1221 522 141 422 983 481 440 204 369 1081 279 300 986 219 2329 1158 842 1540 Wait 3074 | . 411 106 . . 115 87 1 327 32 183 250 17 8 312 5 9 . 14 298 7 . 129 2 346 39 231 145 Move 13549 | 49 692 508 222 137 807 260 89 623 161 799 221 97 373 549 449 395 173 292 644 252 297 781 201 1677 1060 498 1243 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 216 | 4 11 6 1 . 40 8 12 4 2 15 9 2 1 11 2 3 5 1 18 2 . 10 . 32 5 7 5 Fast Attach 89 | 8 2 . . . 9 2 . 2 . 4 6 . 1 3 . 3 7 3 5 1 1 3 . 10 14 3 2 Attach 85 | . . 4 . . 21 1 . 1 3 4 . . . 8 3 3 1 5 8 1 . . . 13 3 2 4 Detach 22 | 1 . . . . 4 1 . 1 . 2 4 . . . . 1 4 . 1 . . . . 2 1 . . Swap 261 | . 6 3 . 2 28 9 9 14 4 21 6 4 . 18 5 2 1 4 22 . . 16 4 54 10 7 12 Drop 222 | 1 4 . . . 30 8 14 5 . 13 18 2 1 8 1 . 8 1 15 1 . 19 . 36 24 8 5 Fire 1073 | 4 43 21 . 10 176 6 2 49 16 44 8 19 30 70 16 24 . 46 69 15 2 28 12 157 1 86 119 Melee 52 | . . . . . 5 3 6 27 . . . . . 3 . . 5 3 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Crush 16 | 1 . . . . 1 . . . . . . . 8 1 . . . . . . . . . . . . 5 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 137 | . . . . . . . . . . 136 . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: Fac x3 / Sto x2 / Low x2 / DSF) -7/DSF -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 10) 634 | -10/Materials | Discovered new exit (range 16) 766 | -10/Materials | Discovered new exit (range 16) 1553 | -10/Materials | Learned 4 Subcaves zone layouts 1564 | -10/Materials | Discovered new exit (range 15) 1586 | -10/Materials | Learned location of 1 exit from Recycling 1608 | -10/Materials | Learned 4 Subcaves zone layouts 1620 | -10/Materials | Learned location of 1 exit from Storage 1633 | -10/Materials | Learned 2 Storage zone layouts 1908 | -10/Materials | Entered Mines 1909 | -10/Mines | Identified exit to Materials 2195 | -10/Mines | Discovered new exit (range 9) 2207 | -10/Mines | Found a hidden stash of uninstalled traps 2265 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2265 | -10/Mines | Discovered new exit (range 5) 2312 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2316 | -10/Mines | Found Prototype Device 2468 | -10/Mines | Learned location of 1 exit from Materials 2601 | -10/Mines | Lost 4 parts (1p1n2w) 2731 | -10/Mines | Learned Materials terminal intel 3114 | -10/Mines | Entered Exiles 3114 | -10/Exiles | Accompanied by 2 allies 3144 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3168 | -10/Exiles | Met 8R-AWN 3198 | -10/Exiles | Met EX-HEX 3266 | -10/Exiles | Met EX-BIN 3290 | -10/Exiles | Aligned with FarCom system 3292 | -10/Exiles | Given EX-Vault access code 3342 | -10/Exiles | Opened EX-Vault 3354 | -10/Exiles | Found Firepult 3397 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3467 | -10/Exiles | Met EX-DEC 3537 | -10/Exiles | Discovered new exit (range 14) 3559 | -10/Exiles | Left Exiles lab with Firepult 3559 | -10/Exiles | Entered Mines 3560 | -9/Mines | Assembled infested the area 3560 | -9/Mines | Identified exit to Materials 3565 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3860 | -9/Mines | Entered Materials 3860 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3861 | -8/Materials | Identified exit to Factory 3861 | -8/Materials | Identified Exp. Sensor Array 3862 | -8/Materials | Loaded intel: 12 terminal locations 4544 | -8/Materials | Lost 6 parts (1n4u1w) 4743 | -8/Materials | Lost 3 parts (2n1u) 4781 | -8/Materials | Garrison activated, responded to threat 4801 | -8/Materials | Core integrity fell below 50% 4823 | -8/Materials | Crushed by falling debris 4823 | -8/Materials | System corruption reached 10% 4840 | -8/Materials | Destroyed 12 combat bots 4854 | -8/Materials | Lost 4 parts (1p1u2w) 4953 | -8/Materials | Build established: Scavenger-Mutant 4957 | -8/Materials | Discovered exit to Factory (range 16) 5737 | -8/Materials | Learned 4 Recycling zone layouts 5867 | -8/Materials | Learned location of 1 exit from Lower Caves 5917 | -8/Materials | Learned location of 2 exits from Factory 5958 | -8/Materials | Learned location of 1 exit from Lower Caves 5988 | -8/Materials | Learned location of 2 exits from Factory 6038 | -8/Materials | Learned 2 Lower Caves zone layouts 6117 | -8/Materials | Entered Factory 6117 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6118 | -7/Factory | Identified exit to Factory 6119 | -7/Factory | Identified exit to Lower Caves 6119 | -7/Factory | Identified exit to Storage 6470 | -7/Factory | Repaired Arm. Treads 6577 | -7/Factory | Build established: Skirmisher 6696 | -7/Factory | Identified exit to DSF 6696 | -7/Factory | Entered DSF 6697 | -7/DSF | Joined Warlord attack on 0b10 via DSF 6721 | -7/DSF | Additional patrols routed to DSF 6764 | -7/DSF | Lost 3 allies 6855 | -7/DSF | Discovered new exit (range 15) 6891 | -7/DSF | Entered Garrison 6905 | -7/Garrison | H-XX Assembler disabled 7025 | -7/Garrison | Triggered checkpoint 7639 | -7/Garrison | Triggered checkpoint 7815 | -7/Garrison | Discovered exit to Factory (range 9) 7844 | -7/Garrison | Found embedded Infiltrators 8107 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8155 | -7/Garrison | Garrison Relay disabled 8231 | -7/Garrison | Triggered checkpoint 8279 | -7/Garrison | Garrison Relay disabled 8321 | -7/Garrison | Triggered checkpoint 8341 | -7/Garrison | Garrison Relay disabled 8366 | -7/Garrison | Learned Factory security intel 8417 | -7/Garrison | Discovered exit to Factory (range 11) 8435 | -7/Garrison | Entered Factory 8435 | -6/Factory | Accompanied by 1 ally 8435 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8763 | -6/Factory | Discovered new exit (range 6) 8770 | -6/Factory | Entered Extension 8920 | -6/Extension | Disrupted transfer network 9231 | -6/Extension | Rescued a captive Derelict 9231 | -6/Extension | Rescued a captive Derelict 9390 | -6/Extension | Rescued a captive Derelict 9390 | -6/Extension | Rescued a captive Derelict 9405 | -6/Extension | Build established: Commander-Skirmisher 9449 | -6/Extension | Rescued a captive Derelict 9449 | -6/Extension | Rescued a captive Derelict 9477 | -6/Extension | Rescued a captive Derelict 9536 | -6/Extension | Lost 4 allies 9827 | -6/Extension | Build established: Skirmisher 10038 | -6/Extension | Rescued A7 10088 | -6/Extension | Rescued a captive Derelict 10170 | -6/Extension | First assault squad dispatched 10234 | -6/Extension | Lost 3 allies 10357 | -6/Extension | Rescued a captive Derelict 10411 | -6/Extension | Rescued a captive Derelict 10413 | -6/Extension | Rescued a captive Derelict 10434 | -6/Extension | Rescued a captive Derelict 10435 | -6/Extension | Rescued a captive Derelict 10489 | -6/Extension | Discovered new exit (range 10) 10491 | -6/Extension | Discovered new exit (range 6) 10553 | -6/Extension | Entered Cetus 10553 | -6/Cetus | Accompanied by 11 allies (A7) 10558 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10570 | -6/Cetus | Build established: Scavenger-Skirmisher 10578 | -6/Cetus | Spotted Cetus Guard 10578 | -6/Cetus | Spotted Cetus Guard 10578 | -6/Cetus | Spotted Cetus Guard 10578 | -6/Cetus | Spotted Cetus Guard 10603 | -6/Cetus | Allies destroyed Cetus Guard 10604 | -6/Cetus | Allies destroyed Cetus Guard 10605 | -6/Cetus | Destroyed Cetus Guard 10608 | -6/Cetus | Destroyed Cetus Guard 10633 | -6/Cetus | Lost 4 allies 10775 | -6/Cetus | Started Cetus Manufacturing Module 10787 | -6/Cetus | Escorted A7 to Cetus Mainframe 10800 | -6/Cetus | Manufactured an Enhanced Grunt 10825 | -6/Cetus | Manufactured an Enhanced Grunt 10850 | -6/Cetus | Manufactured an Enhanced Grunt 10875 | -6/Cetus | Manufactured an Enhanced Grunt 10900 | -6/Cetus | Manufactured an Enhanced Grunt 10918 | -6/Cetus | Discovered new exit (range 22) 10935 | -6/Cetus | Build established: Scavenger-Tank 11030 | -6/Cetus | Spotted Cetus Guard 11030 | -6/Cetus | Spotted Cetus Guard 11031 | -6/Cetus | Spotted Cetus Guard 11034 | -6/Cetus | Spotted Cetus Guard 11036 | -6/Cetus | Allies destroyed Cetus Guard 11037 | -6/Cetus | Allies destroyed Cetus Guard 11037 | -6/Cetus | Discovered new exit (range 22) 11042 | -6/Cetus | Allies destroyed Cetus Guard 11046 | -6/Cetus | Allies destroyed Cetus Guard 11058 | -6/Cetus | Met Revision 17 11211 | -6/Cetus | Entered Archives 11211 | -6/Archives | Accompanied by 12 allies (A7) 11216 | -6/Archives | Received a hacking code to weaken MAIN.C 11216 | -6/Archives | Murdered A7 11221 | -6/Archives | Extracted ID and sensor layout for unrecognized location from A7's data core 11261 | -6/Archives | Lost 3 allies 11301 | -6/Archives | Discovered new exit (range 18) 11301 | -6/Archives | Discovered new exit (range 22) 11323 | -6/Archives | Discovered new exit (range 19) 11453 | -6/Archives | Entered Hub_04(d) 11453 | -6/Hub_04(d) | Accompanied by 8 allies 11865 | -6/Hub_04(d) | Specialist reinforcements revealed to be Infiltrators 11900 | -6/Hub_04(d) | Discovered new exit (range 2) 12008 | -6/Hub_04(d) | Network Hub disabled 12115 | -6/Hub_04(d) | Spotted Lightning 12115 | -6/Hub_04(d) | Spotted Lightning 12115 | -6/Hub_04(d) | Spotted Lightning 12119 | -6/Hub_04(d) | Network Hub disabled 12128 | -6/Hub_04(d) | System corruption reached 10% 12153 | -6/Hub_04(d) | First assault squad dispatched 12167 | -6/Hub_04(d) | Lost 9 allies 12171 | -6/Hub_04(d) | Entered Factory 12171 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12771 | -5/Factory | First assault squad dispatched 12790 | -5/Factory | Destroyed 8 combat bots 13207 | -5/Factory | Identified exit to Upper Caves 13650 | -5/Factory | Entered Upper Caves 13656 | -5/Upper Caves | Met a Warlord Commander 13657 | -5/Upper Caves | Learned location of Warlord (-4) 13658 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 13662 | -5/Upper Caves | Found Encrypted Comm Array 14296 | -5/Upper Caves | Learned Extension stockpile data 14296 | -5/Upper Caves | Learned Extension security intel 14444 | -5/Upper Caves | Discovered new exit (range 6) 14452 | -5/Upper Caves | Entered another Upper Caves area 14509 | -5/Upper Caves | Encountered a Warlord checkpoint 14662 | -5/Upper Caves | Learned 8 Factory zone layouts 14820 | -5/Upper Caves | Lost 4 parts (1n1u2w) 15052 | -5/Upper Caves | Build established: Scavenger-Mutant 15062 | -5/Upper Caves | Learned Factory stockpile data 15124 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15167 | -5/Upper Caves | Discovered new exit (range 17) 15191 | -5/Upper Caves | Entered Zhirov 15193 | -5/Zhirov | Discovered new exit (range 3) 15232 | -5/Zhirov | Met Zhirov 15267 | -5/Zhirov | Learned location of Quarantine (-2) 15267 | -5/Zhirov | Learned location of Testing (-3) 15267 | -5/Zhirov | Learned location of Command (-1) 15287 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15312 | -5/Zhirov | Found Alien Artifact 15312 | -5/Zhirov | Identified Integrated Dissipator 15312 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15333 | -5/Zhirov | Found Alien Artifact 15515 | -5/Zhirov | Entered Proximity Caves 15518 | -4/Proximity Caves | Spotter reported a threat 15605 | -4/Proximity Caves | Learned 4 Research zone layouts 15807 | -4/Proximity Caves | Build established: Scavenger-Tank 15969 | -4/Proximity Caves | Lost 4 parts (1p2n1w) 16011 | -4/Proximity Caves | Core integrity fell below 50% 16044 | -4/Proximity Caves | Lost 3 parts (1u2w) 16099 | -4/Proximity Caves | Discovered new exit (range 15) 16114 | -4/Proximity Caves | Entered Factory 16114 | -4/Factory | Evolved 2 slots: Utility x2 16115 | -4/Factory | Identified exit to Research 16174 | -4/Factory | Fabricated Enh. Nova Cannon? 16237 | -4/Factory | Build established: Scavenger-Mutant 16574 | -4/Factory | Build established: Scavenger-Tank 16733 | -4/Factory | P-70 Sage assimilated allied H-77 Assassin 16864 | -4/Factory | First assault squad dispatched 16925 | -4/Factory | Identified exit to Upper Caves 16925 | -4/Factory | Identified exit to Armory 17425 | -4/Factory | Entered Upper Caves 17564 | -4/Upper Caves | Spotted B-86 Titan 17565 | -4/Upper Caves | Destroyed B-86 Titan 17640 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17722 | -4/Upper Caves | Build established: Scavenger-Gunner 17727 | -4/Upper Caves | Discovered new exit (range 17) 17768 | -4/Upper Caves | Entered another Upper Caves area 17798 | -4/Upper Caves | Encountered a Warlord checkpoint 17892 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18101 | -4/Upper Caves | Discovered new exit (range 8) 18114 | -4/Upper Caves | Entered Warlord 18153 | -4/Warlord | System corruption cleaned by Quarantine Array 18679 | -4/Warlord | Met Warlord 18685 | -4/Warlord | Warlord's base attacked by MAIN.C 18765 | -4/Warlord | Found Prototype Hackware 18765 | -4/Warlord | Identified System Mapper 18781 | -4/Warlord | Found Prototype Reactor 18781 | -4/Warlord | Identified Vortex Chain Reactor 18786 | -4/Warlord | Found Prototype Device 18786 | -4/Warlord | Identified Exp. Focal Shield 18890 | -4/Warlord | Found Prototype Energy Gun 18890 | -4/Warlord | Identified Vortex Shotgun 18896 | -4/Warlord | Found Vortex Shotgun 18946 | -4/Warlord | Spotted B-90 Cyclops 18964 | -4/Warlord | Destroyed B-90 Cyclops 18989 | -4/Warlord | Destroyed 7 combat bots 19035 | -4/Warlord | Warlord forces counterattacked 19059 | -4/Warlord | Build established: Hacker-Tank 19098 | -4/Warlord | Spotted Executioner 19104 | -4/Warlord | Destroyed Executioner 19112 | -4/Warlord | Lost 3 allies 19112 | -4/Warlord | Spotted B-90 Cyclops 19126 | -4/Warlord | Spotted Striker 19139 | -4/Warlord | Spotted B-86 Titan 19158 | -4/Warlord | Spotted Striker 19159 | -4/Warlord | Destroyed B-86 Titan 19169 | -4/Warlord | Destroyed Striker 19215 | -4/Warlord | Destroyed 16 combat bots 19218 | -4/Warlord | Discovered new exit (range 12) 19221 | -4/Warlord | Lost 23 allies 19230 | -4/Warlord | Entered Proximity Caves 19278 | -3/Proximity Caves | P-80 Master assimilated allied VH-BR2(S) 19442 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19474 | -3/Proximity Caves | Discovered exit to Research (range 6) 19482 | -3/Proximity Caves | Entered Research 19482 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19682 | -3/Research | Revision forces began assault on 0b10 19706 | -3/Research | Met up with Revision 17++ 19776 | -3/Research | Found Prototype Device 19776 | -3/Research | Identified Exp. Thermal Defense Suite 19898 | -3/Research | Spotted B-86 Titan 20040 | -3/Research | Fabricated B-74 Champion (x3) 20056 | -3/Research | P-80 Master assimilated allied Champion 8a 20058 | -3/Research | P-80 Master assimilated allied Champion 8b 20105 | -3/Research | Fabricated Exp. Optical Array (x1) 20182 | -3/Research | Research terminal network offline 20196 | -3/Research | Found Prototype Device 20196 | -3/Research | Identified Exp. Shield Generator 20199 | -3/Research | Spotted B-86 Titan 20420 | -3/Research | Spotted Striker 20428 | -3/Research | Destroyed Striker 20457 | -3/Research | Lost 7 allies 20516 | -3/Research | Repaired Centrium Medium Armor Plating 20568 | -3/Research | Spotted Striker 20682 | -3/Research | Spotted Executioner 20682 | -3/Research | Spotted Striker 20684 | -3/Research | Destroyed Executioner 20687 | -3/Research | Spotted Striker 20687 | -3/Research | Destroyed Striker 20693 | -3/Research | Destroyed Striker 20732 | -3/Research | Destroyed 10 combat bots 20951 | -3/Research | Found Unknown Device 20951 | -3/Research | Identified Launcher Loader 21233 | -3/Research | Spotted Striker 21234 | -3/Research | Spotted Striker 21270 | -3/Research | System corruption reached 10% 21283 | -3/Research | Lost 3 parts (1n1u1w) 21288 | -3/Research | Destroyed Striker 21333 | -3/Research | Spotted Executioner 21337 | -3/Research | Spotted Striker 21359 | -3/Research | Destroyed Striker 21385 | -3/Research | Destroyed Executioner 21604 | -3/Research | Spotted Striker 21626 | -3/Research | Spotted Striker 21627 | -3/Research | Spotted Executioner 21659 | -3/Research | Spotted Striker 21677 | -3/Research | Destroyed Executioner 21703 | -3/Research | Found Prototype Processor 21703 | -3/Research | Identified Exp. Core Analyzer 21716 | -3/Research | Destroyed 9 combat bots 21739 | -3/Research | Build established: Scavenger-Tank 21971 | -3/Research | Found Prototype Processor 21971 | -3/Research | Identified Exp. Targeting Computer 21988 | -3/Research | Spotted Executioner 21988 | -3/Research | Spotted Striker 21998 | -3/Research | Destroyed Striker 22032 | -3/Research | Lost 5 allies 22045 | -3/Research | Found Fusion Bomb Launcher 22059 | -3/Research | Discovered new exit (range 4) 22131 | -3/Research | Discovered new exit (range 10) 22152 | -3/Research | Entered another Research area 22152 | -2/Research | Warlord forces began assault on 0b10 22152 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 22153 | -2/Research | Identified exit to Quarantine 22177 | -2/Research | Distinguished unit "Viscera Detail" dispatched to help 22179 | -2/Research | Found Prototype Launcher 22179 | -2/Research | Identified Tactical Quantum Warhead 22182 | -2/Research | Found Tactical Quantum Warhead 22262 | -2/Research | Research machine network offline 22274 | -2/Research | Build established: Scavenger-Gunner 22602 | -2/Research | Borebot progress halted 22626 | -2/Research | Build established: Scavenger-Tank 22778 | -2/Research | Borebot progress halted 22882 | -2/Research | Found Exp. Targeting Computer 22938 | -2/Research | Borebot progress halted 22959 | -2/Research | Spotted Striker 23004 | -2/Research | Lost 4 allies 23161 | -2/Research | Met up with Warlord 23161 | -2/Research | Discovered exit to Quarantine (range 22) 23162 | -2/Research | Warlord invited to help at Command 23162 | -2/Research | Given Cave Seal Controls access code 23795 | -2/Research | Discovered new exit (range 7) 23807 | -2/Research | Entered Access 23807 | -1/Access | Evolved 2 slots: Power x1, Utility x1 23874 | -1/Access | Lost 3 allies 23951 | -1/Access | Lost 3 allies 24351 | -1/Access | Spotted B-99 Colossus 24838 | -1/Access | Destroyed 7 combat bots 24948 | -1/Access | Spotted B-99 Colossus 25037 | -1/Access | Discovered new exit (range 7) 25046 | -1/Access | Entered Command 25755 | -1/Command | Disengaged cave seal 25755 | -1/Command | Derelicts emerged from the dark tunnel 25755 | -1/Command | Welcomed Warlord to Command 25801 | -1/Command | Repaired Imp. Heavy Armor Plating 25812 | -1/Command | Phase Generator disabled 25873 | -1/Command | Lost 6 allies 26111 | -1/Command | Spotted B-99 Colossus 26167 | -1/Command | Lost 3 allies 26546 | -1/Command | First assault squad dispatched 27035 | -1/Command | Disengaged cave seal 27035 | -1/Command | Derelicts emerged from the dark tunnel 27303 | -1/Command | Spotted M Guard 27303 | -1/Command | Spotted M Guard 27303 | -1/Command | Spotted Combat Programmer 27305 | -1/Command | Spotted Combat Programmer 27306 | -1/Command | Warlord commented on Warlord statues 27334 | -1/Command | System corruption reached 10% 27338 | -1/Command | Build established: Tank 27357 | -1/Command | Destroyed M Guard 27365 | -1/Command | All MAIN.C guards destroyed 27379 | -1/Command | Lost 5 allies 27384 | -1/Command | Lost 3 parts (2u1w) 27444 | -1/Command | Met MAIN.C 27444 | -1/Command | Hacked MAIN.C using A7's code 27464 | -1/Command | 0b10 Conduit disabled 27474 | -1/Command | MAIN.C activated Command garrisons 27505 | *** | Establishing Free Derelict Territories! Last Messages --------------- 27496_ Blast Slug penetrates EK-4TJ(L). 27496_ EK-4TJ(L) knocked back. 27499_ Destroyed Prototype Device. 27499_ Blast Slug penetrates MAIN.C. 27499_ MAIN.C knocked back. 27499_ EK-4TJ(L) knocked back. 27499_ Blast Slug penetrates MAIN.C. 27499_ MAIN.C knocked back. 27499_ Blast Slug penetrates MAIN.C. 27499_ MAIN.C reaction time slowed by virus. 27502_ Blast Slug penetrates MAIN.C. 27502_ Blast Slug penetrates 0b10 Conduit. 27502_ Blast Slug penetrates MAIN.C. 27503_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 27503_ MAIN.C destroyed. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????#############???????????????????????????# | | ?????????" """" ??????????????????????????# | | ???????? "" ?????????????????????????# | | ???????? "" #######################??# | | ??????????"""" / !%%% #??# | | ???????" "" /@ = #??# | | ????????"""" W ! #??# | | ?????? L ################### #??# | | ????" "" ??????????????????# #### | | ????? $ ???????????????????# ## | | ????? ????????????????????# T# | | ????? " "?????????????????????# ## | | ????? """"?????????????????????# | | ?????? """"""??????????????????????# | | ?????? " " " ???????????????????????# | | ??????? " " "????????????????????????# | | ??????? ??? "??????????????????????????# | | ??????? ??????????????????????????????????# ## | | ??????????????????????????????????????????###### | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Coolant Potential 80 Energy Generation 98 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Power Amplification 30 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 25 Propulsion Shielding 33 Point Defense Rating 160 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 34 Item Schematics ----------------- Adv. Drone Bay | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -4/Factory | Preloaded B-74 Champion | x3 | -3/Research | Preloaded Exp. Optical Array | x1 | -3/Research Repaired ---------- Arm. Treads | 59% | -7/Factory Centrium Medium Armor Plating | 20% | -3/Research Imp. Heavy Armor Plating | 14% | -1/Command Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- I Was Wrong! Poison In The Code Challenges ------------ None Game ------ Seed ShrapnelTerrabombObliterator Manual? 0 Play Time 04:50:34 Cumulative 246.0 hours Start 2025.08.08 @ 16:31:13 End 2025.08.09 @ 00:52:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type 7 Total 11 Types 5/0/3/1/0/0/0/1/0/1 Lore% 75 Gallery% 71 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6eef4a35-9e75-4387-ae34-3ab57f1e481f