Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 19:17:24 Player: Afro Result: Destroyed by as-90107 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (367) 367 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 847 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (15) --- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Matter Pod (86) Medium Armor Plating Medium Armor Plating Thief Drone Bay Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Matter Pod Medium Armor Plating Medium Armor Plating Thief Drone Bay Heavy Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Armor Plating Device Seismic Detector Storage Large Storage Unit Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 3 10 2 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 2 | 2 . . Leg 4 | . 3 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | 1 . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | . 4 1 Energy Gun 1 | . 1 . Energy Cannon 2 | . 2 . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 9 | 5 9 12 Power 1 | 1 1 2 Propulsion 3 | 2 3 4 Utility 2 | . 2 4 Weapon 1 | 1 1 . Tool/Special . | . . . Unused Backups 26 | 6 10 10 Power 7 | 1 4 2 Propulsion 8 | 2 3 3 Utility 8 | 1 2 5 Weapon 3 | 2 1 . Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 92 Engine 13 | . 13 14 Treads 7 | . 8 . Leg 20 | . 19 27 Device 3 | . 3 . Storage 14 | . 14 14 Protection 10 | . 10 13 Energy Gun 4 | . 4 . Energy Cannon 20 | . 20 16 Ballistic Gun 2 | . 2 . Peak Build Rating 12 | 7 11 12 Average Rating 10 | 6 10 10 On Entrance 8 | 6 7 11 Avg Prop Armor Cover (%) 7 | . 7 . Naked Turns . | . . . Heaviest Build 40 | 13 40 40 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 8 12 15 Most Carried 13 | 7 13 13 Average Carried 9 | 5 9 12 Final Capacity 15 | 8 15 15 Final Carried 12 | 6 12 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 560 | 230 241 89 Remotely . | . . . Salvage Created 756 | 101 504 151 Parts 36 | 6 30 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 8 10 Melee 6 | . . 6 Guns 6 | . 6 . Cannons 4 | . 2 2 Classes Destroyed 9 | 2 6 1 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Grunt 8 | . 8 . Assembled 10 | . . 10 Best Kill Streak 10 | 2 3 10 Combat Bots Only 10 | . 3 10 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 105 | . 65 40 Missed 23 | . 17 6 Hits 82 | . 48 34 Melee 7 | . . 7 Projectile 75 | . 48 27 Critical Strikes 1 | . . 1 Damage Taken 1187 | . 657 530 Core 261 | . 174 87 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 62 | 8 48 6 Largest 2 | 2 2 2 Hottest 112 | 80 112 112 Shots Fired 120 | 16 94 10 Gun 90 | 16 74 . Cannon 30 | . 20 10 Launcher . | . . . Special . | . . . Kinetic 32 | . 32 . Thermal 58 | 16 42 . Explosive . | . . . Electromagnetic 30 | . 20 10 Robot Hit Streak 10 | 3 8 10 Robot Miss Streak 3 | 3 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 92 | 10 62 20 Core Hits 32 | 3 23 6 Critical Kills 1 | . . 1 Critical Parts Destroyed 4 | . . 4 Critical Strikes 7 | . 2 5 Burn 1 | . 1 . Corrupt 1 | . 1 . Smash 5 | . . 5 Melee Attacks 20 | . . 20 Impact 20 | . . 20 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1704 | 111 932 661 Guns 701 | 111 590 . Cannons 409 | . 256 153 Explosions 53 | . 53 . Melee 508 | . . 508 Ramming 33 | . 33 . Kinetic 153 | . 153 . Thermal 601 | 111 490 . Explosive . | . . . Electromagnetic 409 | . 256 153 Impact 508 | . . 508 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 200 | . 3 197 Projectiles . | . . . Explosions 3 | . 3 . Melee 197 | . . 197 Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 39 | . 39 . Shots 1 | . 1 . Rammed 2 | . 2 . Targets Rammed 6 | . 6 . Kicked 3 | . 3 . Crushed 1 | . 1 . Highest Temperature 441 | 126 441 240 Average Temperature 128 | 59 137 125 Received Heat Transfer 362 | . 342 20 Effects 5 | . 5 . Shutdowns 2 | . 2 . Energy Bleed 1 | . 1 . Interference 1 | . 1 . Matter Decay 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 3 | . 1 2 Combat Hostiles 2 | . . 2 Parts Fried 2 | . 2 . Impact Corruptions 6 | . . 6 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 1 . Heat Transferred 1488 | 250 1238 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | 5 60 1 Initial . | . . . Average 8 | 1 10 . Influence Increases 317 | 10 306 1 Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 40 | 10 30 . Destroy Leader 54 | . 54 . Successful Hack 11 | . 11 . Disable Machine 15 | . 15 . Destroy Structure 7 | . 6 1 Lose Combat Pursuer 30 | . 30 . Influence Decreases 317 | 10 306 1 Time Decay 306 | 10 296 . Lost Part 11 | . 10 1 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 19 20 Peak Tracking Total 11 | . 4 11 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 7 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 24 1 Successful 14 | . 13 1 Failed 10 | . 10 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 26 | . 26 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Robot Analysis 2 | . 2 . Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 8 | . 8 . Botnet 3 | . 3 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Reject 1 | . 1 . Recyclers 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 424 | 28 396 . Seismic 424 | 28 396 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1799 | 81 1571 147 Spaces Moved 793 | 31 728 34 Core . | . . . Treads 194 | 31 163 . Legs 599 | . 565 34 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 160 | 160 160 190 Average Speed 183 | 160 184 190 Slowest Speed 260 | 160 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 94 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 5 | . 4 1 Melee 1 | . . 1 Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 990 | 47 872 71 Wait 46 | . 39 7 Move 791 | 30 727 34 Hop . | . . . Pick Up 23 | 3 19 1 Fast Attach 10 | 1 9 . Attach 4 | . 2 2 Detach . | . . . Swap 8 | 2 5 1 Drop 20 | 3 17 . Fire 62 | 8 48 6 Melee 20 | . . 20 Ram . | . . . Kick 3 | . 3 . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 82 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 4) 308 | -10/Materials | Build established: Mutant 438 | -10/Materials | Core integrity fell below 50% 704 | -10/Materials | Discovered new exit (range 8) 967 | -10/Materials | Discovered new exit (range 15) 982 | -10/Materials | Discovered new exit (range 15) 991 | -10/Materials | Central database locked down 1446 | -10/Materials | Discovered new exit (range 16) 1653 | -10/Materials | Entered Mines 1654 | -10/Mines | Assembled infested the area 1659 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1668 | -10/Mines | Found the Drone Emporium 1676 | -10/Mines | Found Prototype Device 1754 | -10/Mines | Core integrity fell below 20% 1800 | -10/Mines | Destroyed by as-90107 with Assembled Blade Last Messages --------------- 01779_ as-41665 suffers critical hit (Smash). 01779_ Destroyed Asb. Rifle. 01779_ Destroyed Asb. Hover Unit. 01779_ as-41665 system corrupted by crushing effect. 01779_ as-41665 destroyed. 01784_ Lgt. EM Pulse Cannon severed. 01786_ as-57579 suffers critical hit (Smash). 01786_ Destroyed Asb. Hover Unit. 01786_ as-57579 system corrupted by crushing effect. 01786_ as-57579 destroyed. 01791_ as-26922 suffers critical hit (Smash). 01791_ Destroyed Asb. Maul. 01791_ as-26922 system corrupted by crushing effect. 01792_ as-26922 system terminally corrupted. 01794_ Acquired 89 matter. 01798_ Med. Armor Plating destroyed. 01800_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????######????????????????????????? | | ????????????##""""##???????????????????????? | | ????????????#" "#???????????????????????? | | ????????????#" "#???????????????????????? | | ????????????## ##???????????????????????? | | ????????????### ###???????????????????????? | | ????????????# X #???????????????????????? | | ????????????# ####????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????# #####????????????????? | | ????????????# #????????????????? | | ????????????# ### #??#?????????????? | | ????????????# #?# #? #?????"#??????? | | ????????????# #?# ## ### #???????? | | ????????????# #?#@#"==! #????????? | | ????????????###########?#%aa]%#????????????? | | ????????????????????????####a!#????????????? | | ????????????????????????????? #????????????? | | ??????????????????????????????#????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeHelicalLance Manual? 0 Play Time 00:11:52 Cumulative 93.9 hours Start 2026.08.06 @ 19:06:58 End 2026.08.06 @ 19:17:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56265aaa-3dfc-4fad-b69d-b3defdace199