Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.18 @ 22:20:01 Player: moep Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (1202) 1202 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (167) 167 TOTAL SCORE: 4804 Bonus ------- Follower Combat Kills 304 Friendly Fire -137 Cogmind --------- Core Integrity 57/850 Matter 189/300 Energy 137/290 System Corruption 3% Temperature Cool (221) Movement Walking (153) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Titanium Leg Armored Leg Armored Leg Armored Leg > --- UTILITY (5) ------ Medium Storage Unit Medium Storage Unit High-capacity Storage Unit Advanced Sensor Array Phase Shifter > --- WEAPON (4) ------- Heavy Particle Cannon Heavy Assault Rifle Heavy Flak Cannon Impact Mace > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Light Fission Core Light Treads Light Treads Flexi-carbon Leg Force Rifle Proton Cannon Minigun Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Phase Shifter > --- WEAPON ----------- Improved Spread Laser Force Rifle Heavy Plasma Cannon Compact Ion Cannon > --- INVENTORY -------- Ion Engine Reinforced Ion Engine Light Deuterium Engine Light Nuclear Core Light Fission Core Light Treads Light Treads Improved Titanium Leg Proton Cannon Heavy Particle Cannon Heavy Assault Rifle Minigun Heavy Flak Cannon Grenade Launcher Grenade Launcher Impact Mace [Rating: 66] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Phase Shifter Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Minigun Energy Gun Improved Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . 1 . Utility 3 | . . 1 1 . 1 . Weapon 2 | . . . 1 . . 1 Parts Attached 61 | 7 5 3 3 8 8 27 Power 9 | 1 . 1 . 1 1 5 Engine 6 | 1 . 1 . . 1 3 Core 3 | . . . . 1 . 2 Reactor . | . . . . . . . Propulsion 19 | 2 3 1 . 3 1 9 Treads . | . . . . . . . Leg 19 | 2 3 1 . 3 1 9 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 2 1 . 1 3 3 Device 2 | . . . . . . 2 Storage 6 | 2 2 . . . 1 1 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 3 | . . 1 . 1 1 . Artifact . | . . . . . . . Weapon 21 | 2 . . 3 3 3 10 Energy Gun 5 | . . . 1 . 2 2 Energy Cannon 5 | . . . . . 1 4 Ballistic Gun 7 | 2 . . 1 3 . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 Parts Lost 9 | . . . 2 . . 7 Power 2 | . . . . . . 2 Propulsion 2 | . . . . . . 2 Utility . | . . . . . . . Weapon 5 | . . . 2 . . 3 Highest Loss Streak 2 | . . . 1 . . 2 Average Slot Usage (%) 96 | . 99 90 90 95 99 97 Engine 7 | . 14 11 9 4 2 6 Core 3 | . . . . 4 4 4 Leg 26 | . 28 27 27 27 29 25 Device 2 | . . . . . . 5 Storage 21 | . 27 22 18 18 22 20 Processor 2 | . . . . . 6 5 Protection 4 | . . 7 9 14 7 1 Energy Gun 6 | . . . 9 . 1 12 Energy Cannon 4 | . . . . . . 8 Ballistic Gun 13 | . 28 22 16 25 21 1 Launcher 1 | . . . 1 . . 1 Naked Turns . | . . . . . . . Heaviest Build 88 | 17 25 33 36 41 45 88 Greatest Support 76 | 20 26 36 36 43 63 76 Greatest Overweight (x) 4 | 4 1 1 . 1 . 1 Average Overweight (x) . | 1 . . . . . . Largest Inventory Capacity 20 | 8 12 12 12 12 14 20 Average Capacity 13 | 6 10 12 12 12 13 16 Most Carried 18 | 4 12 12 11 12 14 18 Average Carried 11 | 2 8 12 10 11 12 14 Final Capacity 20 | 8 12 12 12 12 14 20 Final Carried 14 | 4 12 12 9 12 14 11 Class Distribution -------------------- 31% | Tank 25% | Mutant 19% | Scavenger-Tank 11% | Hauler-Tank 4% | Commander-Tank 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Matter Collected 1296 | 284 167 115 57 153 140 380 Remotely . | . . . . . . . Salvage Created 1367 | 62 286 107 117 141 195 459 Parts 89 | 2 16 11 5 11 10 34 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . 2 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 26 | . 7 2 2 3 3 9 Melee 1 | . . . . . . 1 Guns 20 | . 7 2 2 3 3 3 Cannons 5 | . . . . . . 5 Classes Destroyed 10 | 1 2 2 2 . . 3 Builder 4 | . . 1 . . 1 2 Tunneler 1 | . . . 1 . . . Recycler 2 | 1 1 . . . . . Operator 2 | . . . . . . 2 Swarmer 6 | . 3 . . . . 3 Grunt 8 | . 4 1 1 . 2 . Brawler 1 | . . 1 . . . . Sentry 7 | . . . 1 3 1 2 Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Best Kill Streak 3 | 1 3 2 1 1 2 2 Combat Bots Only 3 | . 3 1 1 1 2 2 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Damage Taken 3283 | . 229 106 246 257 316 2129 Core 908 | . 35 11 28 . 41 793 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 86 97 . 94 94 . Volleys Fired 122 | 3 23 10 11 7 14 54 Largest 4 | 2 2 2 3 3 3 4 Hottest 335 | 40 40 40 105 85 75 335 Shots Fired 283 | 6 46 20 25 20 36 130 Gun 219 | 6 46 20 25 20 36 66 Cannon 64 | . . . . . . 64 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 168 | 6 46 20 17 19 36 24 Thermal 113 | . . . 8 1 . 104 Explosive . | . . . . . . . Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 16 | 2 7 3 6 5 11 16 Robot Miss Streak 10 | 1 3 1 2 3 4 10 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 164 | 4 28 11 17 9 28 67 Core Hits 80 | 2 13 6 5 5 9 40 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2982 | 61 350 139 203 152 478 1599 Guns 2026 | 61 350 139 203 152 478 643 Cannons 951 | . . . . . . 951 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 5 | . . . . . . 5 Kinetic 1363 | 61 350 139 124 134 478 77 Thermal 1577 | . . . 79 18 . 1480 Explosive . | . . . . . . . Electromagnetic 37 | . . . . . . 37 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 2 . 3 Average Corruption 2 | . . . . 1 . 3 Corruption Purged . | . . . . . . . Effects 32 | . . . . 3 . 29 Message Errors 5 | . . . . 1 . 4 Matter Fused 9 | . . . . . . 9 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 7 | . . . . 2 . 5 Data Loss (minor) 2 | . . . . . . 2 Targeting Errors 7 | . . . . . . 7 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 137 | . . . . . . 137 Projectiles 22 | . . . . . . 22 Explosions 115 | . . . . . . 115 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 227 | . . . . . . 227 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 691 | . 2 3 186 81 118 691 Average Temperature 231 | . 2 3 74 35 52 284 Received Heat Transfer 390 | . 81 12 90 36 81 90 Effects 75 | . . . . . . 75 Shutdowns 24 | . . . . . . 24 Energy Bleed 12 | . . . . . . 12 Interference 8 | . . . . . . 8 Matter Decay 4 | . . . . . . 4 Short Circuit 6 | . . . . . . 6 Damage (minor) 7 | . . . . . . 7 Damage (major) 9 | . . . . . . 9 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . . . 5 Heat Transferred 2246 | . . . 185 37 . 2024 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Peak Influence 454 | 5 168 105 94 454 207 241 Average Influence 108 | . 77 73 62 212 144 90 Maximum Alert Level 2 | . . . . 2 1 1 Low Security (%) 88 | 100 100 100 100 53 78 95 Level 1 9 | . . . . 32 21 4 Level 2 2 | . . . . 14 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 1 . . 1 5 Investigation 1 | . . . . . 1 . Extermination 2 | . . . . . . 2 Reinforcement 5 | . 1 1 . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Distress Signals 3 | . 2 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 15 3 2 16 4 14 Peak Tracking Total 7 | . 6 2 1 7 3 3 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Traps Triggered 4 | . . . . 2 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Machines Disabled 5 | . 1 . . . . 4 Max in Single Turn 2 | . 1 . . . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Machines Accessed 3 | . 1 . . 1 . 1 Terminals 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . 1 . . 1 . 2 Successful 3 | . 1 . . 1 . 1 Failed 1 | . . . . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . . 1 . . Record 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 173 | . . . . 173 . . Highest-Rated Ally 29 | . . . . 29 . . Total Orders 3 | . . . . 3 . . FOLLOW 1 | . . . . 1 . . GUARD 1 | . . . . 1 . . AID 1 | . . . . 1 . . Ally Attacks 95 | . . . . 95 . . Total Damage 1172 | . . . . 1172 . . Kills 14 | . . . . 14 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Turns Passed 3100 | 113 483 196 115 523 293 1377 Spaces Moved 1834 | 61 262 122 66 334 166 823 Core 21 | 21 . . . . . . Treads . | . . . . . . . Legs 1813 | 40 262 122 66 334 166 823 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 120 Average Speed 130 | 147 133 122 120 124 124 134 Slowest Speed 250 | 250 150 150 120 150 125 155 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 4 43 14 8 42 2 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 43 | . . . . . . 43 Melee . | . . . . . . . Projectile 7 | . . . . . . 7 AOE 36 | . . . . . . 36 Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Total 2311 | 74 349 148 81 430 230 999 Wait 220 | . 46 13 . 69 36 56 Move 1828 | 60 261 121 65 333 165 823 Hop . | . . . . . . . Pick Up 30 | 4 8 . 1 3 2 12 Fast Attach 28 | 7 2 2 . 5 5 7 Attach 13 | . . . 3 . 1 9 Detach 14 | . 1 . . 4 2 7 Swap 20 | . 3 1 . 3 2 11 Drop 34 | . 5 1 1 5 3 19 Fire 122 | 3 23 10 11 7 14 54 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 4) 597 | -10/Materials | Entered another Materials area 597 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 789 | -9/Materials | Discovered new exit (range 3) 793 | -9/Materials | Entered another Materials area 793 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 865 | -8/Materials | Discovered new exit (range 15) 908 | -8/Materials | Entered Storage 1142 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1344 | -8/Storage | Discovered new exit (range 16) 1431 | -8/Storage | Entered Factory 1431 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1526 | -7/Factory | Discovered new exit (range 15) 1564 | -7/Factory | Build established: Tank 1724 | -7/Factory | Entered another Factory area 1724 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2342 | -6/Factory | Build established: Scavenger-Tank 2927 | -6/Factory | Build established: Hauler-Tank 3084 | -6/Factory | Core integrity fell below 50% 3089 | -6/Factory | Core integrity fell below 20% 3101 | -6/Factory | Self-destructed Last Messages --------------- 03073_ Power failure, Lgt. Fission Core shutdown. 03073_ Overheating: System interference. 03073_ Hvy. Flak Cannon temporarily disabled. 03075_ Overheating: Core damaged (-144). 03076_ Overheating: Short circuit. 03076_ Arm. Leg permanently disabled. 03077_ Overheating: Arm. Leg damaged (-61). 03079_ Power failure, Imp. Deuterium Engine shutdown. 03084_ Overheating: Core damaged (-119). 03085_ Overheating: Core damaged (-153). 03086_ Power failure, Lgt. Fission Core shutdown. 03086_ Overheating: Arm. Leg damaged (-52). 03086_ Lgt. Fission Core destroyed. 03087_ Power failure, Imp. Deuterium Engine shutdown. 03087_ Overheating: System interference. 03087_ Adv. Sensor Array temporarily disabled. 03089_ Overheating: Core damaged (-119). 03092_ Kicked S-27 Virus out of the way. 03092_ S-27 Virus destroyed. 03093_ Acquired 21 matter. 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""" """ #??????# *[] | | ?????????????????? #??????# ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Phase Shifting 5 Evasion (%) 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Serviceable Loadout The More The Merrier Challenges ------------ None Game ------ Seed TeslaMomentumField Manual? 0 Play Time 01:10:58 Cumulative 6.9 hours Start 2019.11.13 @ 09:17:20 End 2019.11.18 @ 22:20:01 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 5 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f72b852f-c4d6-4aeb-8661-9326b8294676