Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 21:55:47 Player: Naughtyusername Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (171) 855 Value Destroyed (5250) 5250 Prototype IDs (22) 440 Alien Tech Used (3) 600 Bonus (3865) 3865 TOTAL SCORE: 18910 Bonus ------- High Alert Combat Kills 287 Follower Combat Kills 112 Entered DSFs 500 Win 3000 Friendly Fire -34 Cogmind --------- Core Integrity 1514/1600 Matter 110/300 Energy 384/430 System Corruption 10% Temperature Cool (15) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (10) -- Nuclear Pulse Array Impulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY (8) ------ Advanced Cooling System Experimental Optical Array Advanced Signal Interpreter Improved Transmission Jammer Advanced Cloaking Device Graphene Brace Advanced Hacking Suite > --- WEAPON (4) ------- Faulty Light Antimatter Cannon Sigix Broadsword > --- INVENTORY (5) ---- AEGIS Remote Shield Perforator Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Cooling System Experimental Optical Array Advanced Signal Interpreter Improved Transmission Jammer Advanced Cloaking Device Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Light Antimatter Cannon Sigix Broadsword > --- INVENTORY -------- AEGIS Remote Shield Terrabomb Perforator Hellfire Missile Launcher [Rating: 183] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Cooled Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Hover Unit Combat Airjet Flight Unit Field Propulsion Array Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Improved Assault Rifle Energy Gun Thermic Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . 2 2 . 2 . 2 Power 2 | . . . . . . . . . . . . 1 . . . . 1 Propulsion 8 | . . . 1 . . . 1 1 1 . . . 2 . 2 . . Utility 6 | . . . 1 . . . 1 1 1 . . 1 . . . . 1 Weapon 2 | . . . . . . . . . . 2 . . . . . . . Parts Attached 150 | 7 9 2 16 2 . 1 28 8 15 2 14 13 3 5 5 7 13 Power 20 | 1 2 1 1 1 . . 2 1 2 . 1 3 . 1 1 1 2 Engine 12 | 1 2 1 1 1 . . 2 1 2 . 1 . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . Reactor 7 | . . . . . . . . . . . . 2 . 1 1 1 2 Propulsion 51 | 2 2 . 6 1 . . 8 4 3 . 10 3 1 1 2 2 6 Treads 18 | 2 1 . 6 1 . . 8 . . . . . . . . . . Leg 3 | . . . . . . . . . 3 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . 2 . . 10 3 . 1 2 2 . Flight 10 | . 1 . . . . . . 2 . . . . 1 . . . 6 Utility 47 | 2 3 . 3 . . . 11 2 7 . . 7 2 1 2 2 5 Device 16 | 1 1 . . . . . 2 1 1 . . 2 1 . 1 2 4 Storage 6 | 1 2 . . . . . 2 . . . . 1 . . . . . Processor 9 | . . . . . . . . 1 2 . . 4 1 . . . 1 Hackware 2 | . . . . . . . . . 1 . . . . . 1 . . Protection 13 | . . . 3 . . . 7 . 3 . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . 1 . . . Weapon 32 | 2 2 1 6 . . 1 7 1 3 2 3 . . 2 . 2 . Energy Gun 5 | . . . 1 . . . 1 . 2 . 1 . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 1 . 1 . Ballistic Gun 14 | 2 . . 3 . . . 5 1 1 2 . . . . . . . Ballistic Cannon 2 | . . 1 . . . . . . . . . . . . . 1 . Launcher 5 | . 2 . 1 . . 1 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 3 . . . 1 1 1 . . 1 2 2 . 3 1 Parts Lost 56 | . 1 4 5 . . . 13 4 . . 9 7 2 1 2 1 7 Power 8 | . 1 1 . . . . 2 1 . . . 2 . . . . 1 Propulsion 19 | . . 1 3 . . . 4 3 . . 1 2 1 . . 1 3 Utility 19 | . . 1 1 . . . 4 . . . 4 3 1 1 1 . 3 Weapon 10 | . . 1 1 . . . 3 . . . 4 . . . 1 . . Highest Loss Streak 10 | . 1 4 3 . . . 10 4 . . 8 5 1 1 1 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 11 | . 7 11 13 14 15 15 17 4 4 3 4 6 7 7 6 7 4 Power . | . 1 1 1 . . . . . . 1 . . 1 1 1 . . Propulsion 2 | . 2 5 4 2 3 3 1 . . . . 1 . 2 2 3 . Utility 3 | . 1 2 2 3 4 4 8 2 1 1 1 2 2 2 1 1 1 Weapon 3 | . 1 2 4 6 6 6 5 2 2 1 2 3 2 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 29 | . . . 7 3 . . 12 . 3 . . . 1 . . 1 2 Power 4 | . . . 2 . . . . . 2 . . . . . . . . Propulsion 5 | . . . 4 . . . 1 . . . . . . . . . . Utility 9 | . . . 1 . . . 7 . 1 . . . . . . . . Weapon 8 | . . . . 2 . . 2 . . . . . 1 . . 1 2 Tool/Special 3 | . . . . 1 . . 2 . . . . . . . . . . Average Slot Usage (%) 90 | . 94 98 98 100 100 100 97 32 68 80 53 76 84 86 84 84 72 Engine 8 | . 13 14 11 11 11 11 8 5 5 5 4 2 . . . . . Reactor 1 | . . . . . . . . . . . . 3 4 5 8 8 8 Treads 22 | . 28 28 32 33 33 33 35 . . . . . . . . . . Leg 1 | . . . . . . . . . 17 17 8 . . . . . . Hover 4 | . . . . . . . . 4 . . 13 27 28 26 32 33 8 Flight 1 | . . . . . . . . 8 . . . . 3 4 . . 17 Device 9 | . 9 12 11 11 11 11 8 5 6 5 2 5 9 9 10 8 12 Storage 8 | . 14 14 11 11 11 11 8 . . . . 4 4 4 4 4 1 Processor 3 | . . . . . . . . 2 9 11 5 16 18 17 13 13 10 Protection 7 | . . . 10 11 11 11 17 . 12 11 3 2 . . . . . Ballistic Gun 14 | . 27 6 18 21 22 21 17 . 3 15 8 . . . . . . Launcher 1 | . . 21 . . . . . . . . . . . . . . . Peak Build Rating 183 | 7 8 8 25 27 26 26 37 30 71 76 76 87 111 151 154 177 183 Average Rating 42 | 5 6 7 18 25 26 25 32 15 60 75 50 70 108 133 147 158 173 On Entrance 54 | . 7 8 8 25 26 26 26 1 10 71 76 47 84 106 137 149 175 Avg Prop Armor Cover (%) 4 | . . . . . . . . 16 4 3 11 23 3 1 1 . 2 Naked Turns 107 | . . . . . . . 41 62 . . 4 . . . . . . Heaviest Build 77 | 15 31 32 43 42 39 39 69 13 34 36 31 45 45 62 68 77 77 Greatest Support 127 | 40 40 40 66 72 72 72 94 12 72 72 76 76 74 73 114 127 127 Greatest Overweight (x) 5 | . . . . . . . . 4 . . 4 5 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 5 5 5 5 10 10 10 10 10 10 Average Capacity 12 | 7 10 15 15 15 15 15 18 5 5 5 5 9 10 10 10 10 6 Most Carried 20 | 1 14 14 15 15 15 15 20 5 5 4 5 8 10 10 10 10 10 Average Carried 11 | . 7 11 14 14 15 15 17 4 4 3 4 6 7 9 9 9 6 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 10 10 10 10 10 5 Final Carried 15 | 1 14 12 13 15 15 15 5 5 5 3 5 6 10 10 9 10 4 Class Distribution -------------------- 81% | Mutant 12% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Tank | -5/Factory Gunner | -5/DSF Scout | -4/Factory Scout | -3/Research Scout | -3/Quarantine Scout | -2/Research Scout | -2/Testing Infiltrator-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Acc Matter Collected 4462 | 318 395 278 940 90 . 187 1096 171 419 . 71 79 94 211 31 70 12 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7139 | 145 549 21 2026 98 . 340 1953 119 556 . 141 135 94 401 334 72 155 Parts 380 | 9 38 1 121 10 . 16 99 6 19 . 9 3 . 28 10 3 8 Haulers Intercepted 12 | . 2 . 4 . . . 5 . . . . . 1 . . . . Recyclers Shooed 9 | . 1 . 4 1 . 1 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 119 | . 14 5 37 4 . 9 31 . 7 . 2 1 . 6 3 . . Melee 9 | . . . . . . . . . . . 1 . . 5 3 . . Guns 77 | . 14 1 23 2 . 2 28 . 6 . 1 . . . . . . Cannons 2 | . . . 2 . . . . . . . . . . . . . . AOE 27 | . . 4 12 2 . 6 3 . . . . . . . . . . Classes Destroyed 21 | 2 6 3 5 . . . 2 . 1 . 1 . . 1 . . . Worker 6 | . . . 1 . . 1 1 . . . . . . 1 . . 2 Builder 8 | . 2 . 3 . . . 1 2 . . . . . . . . . Tunneler 5 | 3 . . . 1 . . 1 . . . . . . . . . . Hauler 12 | . 2 . 4 . . . 5 . . . . . 1 . . . . Recycler 9 | 1 . . 2 . . 1 2 1 1 . . . . . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . Watcher 9 | . 1 . 3 . . . 2 . . . . 2 . . 1 . . Swarmer 30 | . 6 . 8 3 . 6 4 . . . . . . 3 . . . Grunt 46 | . 8 . 16 1 . 3 15 . 2 . . . . 1 . . . Brawler 4 | . . . 3 . . . . . 1 . . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . 2 . 1 . Sentry 25 | . . . 8 . . . 10 . 3 . . 1 . . 3 . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . Programmer 3 | . . . . . . . . . 1 . . . . 2 . . . Zionite 1 | . . 1 . . . . . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . Best Kill Streak 10 | 4 3 3 10 3 . 4 6 1 3 . 1 1 1 4 2 1 2 Combat Bots Only 7 | . 3 3 7 3 . 3 4 . 3 . 1 1 . 4 2 . . Max Kills in Single Turn 5 | 1 1 2 5 1 . 2 2 1 1 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 1 . 1 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Acc Hostile Shots Fired 962 | . 51 20 139 6 . 33 228 19 130 . 50 84 12 55 27 16 92 Missed 325 | . 11 4 34 2 . 12 61 9 54 . 19 29 3 24 6 5 52 Hits 637 | . 40 16 105 4 . 21 167 10 76 . 31 55 9 31 21 11 40 Melee 11 | . . . 6 . . . 3 . 2 . . . . . . . . Projectile 626 | . 40 16 99 4 . 21 164 10 74 . 31 55 9 31 21 11 40 AOE 6 | . . 2 . . . . 3 . . . . . . . . . 1 Critical Strikes 18 | . . . 4 . . . 3 . . . 4 3 2 1 . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 12052 | . 726 298 1565 40 . 266 2638 260 838 . 942 1404 216 597 555 241 1466 Core 1414 | . 112 67 164 . . 46 250 26 171 . 187 166 76 36 . 27 86 Absorbed by Shields 224 | . . . . . . . 224 . . . . . . . . . . Ignored by Resistances 86 | . . . . . . . 86 . . . . . . . . . . Regen/Repaired (Parts) 1101 | . 164 . . . . . 30 . . . . . . 134 433 98 242 Core Remaining (%) 77 | 100 . 28 . . . 47 54 96 79 . 81 85 . 91 . 98 94 Volleys Fired 401 | 8 51 16 112 8 . 19 142 . 34 . 7 . . 4 . . . Largest 4 | 2 2 2 2 2 . 2 2 . 2 . 4 . . 1 . . . Hottest 160 | 40 40 60 50 46 . 46 64 . 110 . 160 . . 90 . . . Shots Fired 737 | 16 98 30 192 11 . 21 282 . 59 . 24 . . 4 . . . Gun 658 | 16 93 18 157 6 . 6 279 . 59 . 24 . . . . . . Cannon 18 | . . . 14 . . . . . . . . . . 4 . . . Launcher 61 | . 5 12 21 5 . 15 3 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 632 | 16 93 18 171 6 . 6 279 . 25 . 18 . . . . . . Thermal 35 | . . . . . . . . . 25 . 6 . . 4 . . . Explosive 24 | . 5 12 1 . . 3 3 . . . . . . . . . . Electromagnetic 46 | . . . 20 5 . 12 . . 9 . . . . . . . . Robot Hit Streak 59 | 4 11 8 59 2 . 4 15 . 21 . 10 . . . . . . Robot Miss Streak 5 | 2 4 3 2 1 . 3 5 . 3 . 2 . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . Secondary Targets 6 | . 1 . 1 . . . 3 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . 1 . . . . . . . . Shots Hit Robots 537 | 10 64 11 143 4 . 10 186 4 46 . 17 11 4 12 10 2 3 Core Hits 260 | 5 33 16 68 5 . 13 74 2 20 . 7 2 . 7 6 1 1 Critical Kills 4 | . . . . . . . 3 . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . 2 . . . . . . . . 1 . 1 . . . Critical Strikes 18 | . . . 3 . . . 3 1 6 . . 2 . 2 . 1 . Burn 6 | . . . . . . . . . 6 . . . . . . . . Destroy 5 | . . . 2 . . . 3 . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . 2 . 1 . . . Sever 2 | . . . . . . . . . . . . . . 1 . 1 . Impale 1 | . . . . . . . . 1 . . . . . . . . . Melee Attacks 236 | . . . 6 . . . 2 18 . . 1 25 38 25 32 30 59 Impact 73 | . . . . . . . . . . . 1 25 38 4 5 . . Slashing 137 | . . . . . . . . . . . . . . 21 27 30 59 Piercing 26 | . . . 6 . . . 2 18 . . . . . . . . . Sneak Attacks 12 | . . . . . . . . 3 . . 1 . 1 3 . 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . 4 1 2 . . . Damage Inflicted 14460 | 131 1045 245 3038 213 . 748 3902 253 873 . 414 408 257 1274 866 318 475 Guns 7641 | 131 780 102 1886 63 . 64 3448 . 855 . 312 . . . . . . Cannons 148 | . . . 148 . . . . . . . . . . . . . . Explosions 2551 | . 236 143 966 100 . 668 438 . . . . . . . . . . Melee 3939 | . . . . . . . . 239 . . 102 408 257 1274 866 318 475 Ramming 181 | . 29 . 38 50 . 16 16 14 18 . . . . . . . . Kinetic 7196 | 131 780 102 2034 63 . 64 3448 . 378 . 196 . . . . . . Thermal 798 | . 67 . 215 . . 24 . . 376 . 116 . . . . . . Explosive 936 | . 169 143 43 . . 143 438 . . . . . . . . . . Electromagnetic 1410 | . . . 708 100 . 501 . . 101 . . . . . . . . Impact 807 | . . . . . . . . . . . 102 408 257 40 . . . Slashing 2893 | . . . . . . . . . . . . . . 1234 866 318 475 Piercing 239 | . . . . . . . . 239 . . . . . . . . . Highest Corruption 10 | . 1 1 2 3 3 3 . 4 1 . . 1 1 3 . . 10 Average Corruption 2 | . 1 1 2 2 3 3 . 3 1 . . 1 1 2 . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 64 | . 4 3 1 11 8 11 . 5 1 . . . 2 5 . . 13 Message Errors 17 | . . 2 . 4 2 3 . 1 1 . . . . 1 . . 3 Matter Fused 15 | . 2 . . 3 2 1 . 1 . . . . 1 1 . . 4 Heat Flow Errors 9 | . . . . 2 1 1 . . . . . . 1 1 . . 3 Energy Discharges 5 | . 1 . . . 1 1 . 1 . . . . . . . . 1 Data Loss (minor) 10 | . . 1 1 1 1 3 . 1 . . . . . . . . 2 Data Loss (major) 5 | . . . . 1 1 . . 1 . . . . . 2 . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 779 | . 40 . 4 1 . 20 26 131 . . . 73 21 102 6 158 197 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 91 | . 40 . 4 1 . 20 26 . . . . . . . . . . Melee 688 | . . . . . . . . 131 . . . 73 21 102 6 158 197 Knockbacks 2 | . . . 2 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 486 | . 189 19 108 4 . 45 . 7 . . . . . . . . 114 Shots 12 | . 5 1 2 1 . 2 . . . . . . . . . . 1 Rammed 29 | . 6 1 7 6 . 5 2 2 . . . . . . . . . Targets Rammed 32 | . 6 1 8 7 . 5 2 2 1 . . . . . . . . Kicked 1 | . . . . . . . . . 1 . . . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . . . . . Highest Temperature 284 | . 2 . 57 204 186 98 284 . 51 . 46 8 165 82 7 45 220 Average Temperature 30 | . 2 . 14 61 96 26 36 . 16 . 15 5 89 82 7 24 44 Received Heat Transfer 2296 | . 159 . 498 12 . 54 847 . 252 . 111 153 9 57 90 36 18 Effects 1 | . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 . . 1 . . 2 1 1 . . . Combat Hostiles 4 | . . . . . . 1 . . 1 . . 1 . 1 . . . Parts Fried 16 | . . . 4 . . 5 . . 2 . . 1 1 3 . . . Impact Corruptions 5 | . . . . . . . . . . . . 3 1 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . 4 . . . . . . . . Heat Transferred 2250 | . 50 . 300 . . . . . 1600 . 300 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 5 . . 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Acc Maximum Alert Level 3 | . 1 . 3 1 . . 2 1 . . . . . . . 1 1 Low Security (%) 78 | 100 94 100 42 76 . 100 65 72 100 100 100 100 100 100 100 69 86 Level 1 10 | . 5 . 7 23 . . 20 27 . . . . . . . 30 13 Level 2 8 | . . . 34 . . . 13 . . . . . . . . . . Level 3 2 | . . . 15 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 795 | 15 236 88 795 306 . 119 555 245 90 28 80 86 19 186 149 224 308 Initial 306 | . . 88 . 306 . . . 242 21 28 15 42 19 . 99 58 120 Average 145 | 2 67 13 401 118 . 43 176 165 31 25 18 50 4 58 108 135 93 Influence Increases 5725 | 20 701 79 1424 105 . 237 1237 23 255 4 100 280 68 276 166 294 456 Destroy 0b10 Robot/C 2460 | . 280 20 840 80 . 180 620 . 140 . 40 20 . 160 60 20 . Destroy 0b10 Robot/NC 265 | 20 30 . 75 5 . 10 65 15 5 . . 10 5 5 5 . 15 Destroy Leader 672 | . 66 . 254 20 . 30 184 . 50 . . 14 2 20 32 . . Allied During Kill 37 | . . 2 35 . . . . . . . . . . . . . . Successful Hack 224 | . 40 . 27 . . . 28 3 60 4 . 7 . . 24 7 24 Select Force Hacks 150 | . 60 . 60 . . . 30 . . . . . . . . . . Disable Machine 435 | . 75 . 90 . . . 90 . . . . 15 . 60 15 60 30 Destroy Structure 597 | . 75 57 43 . . 17 70 5 . . . 4 46 16 30 42 192 Partial Spotted 30 | . . . . . . . . . . . . 15 . . . . 15 Lose Combat Pursuer 855 | . 75 . . . . . 150 . . . 60 195 15 15 . 165 180 Influence Decreases 5425 | 20 473 307 639 862 28 237 702 513 242 40 42 322 106 100 237 197 358 Entered New Map 1264 | . . 140 . 479 28 . . 293 24 30 7 38 19 . 77 47 82 Time Decay 3651 | 20 463 139 569 383 . 237 572 180 208 10 . 214 80 90 140 140 206 Lost Part 462 | . 10 10 50 . . . 130 40 . . 35 70 7 10 20 10 70 Lost Ally 48 | . . 18 20 . . . . . 10 . . . . . . . . Squads Dispatched 52 | . 5 . 8 2 . . 10 3 1 . 2 4 3 3 2 2 7 Investigation 20 | . 5 . 4 2 . . 4 . . . . 1 2 . 1 . 1 Extermination 9 | . . . . . . . . 1 1 . . 1 1 1 1 1 2 Reinforcement 19 | . . . 3 . . . 3 2 . . 2 2 . 2 . 1 4 Assault 1 | . . . 1 . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Acc Distress Signals 9 | . . . 3 . . . 5 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 242 | . 23 6 47 3 . 9 47 4 13 . 11 25 6 15 5 12 16 Peak Tracking Total 10 | . 4 2 5 3 . 3 10 3 5 . 7 10 3 6 2 7 10 Tactical Retreats 26 | . 3 . . . . . 4 . . . 2 7 1 1 . 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Acc Traps Triggered 16 | . 5 . 2 . . . 1 2 1 . 1 1 2 . . 1 . Indirectly 1 | . . . 1 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Acc Machines Disabled 31 | . 5 . 6 . . . 6 . . . . 1 . 5 1 5 2 Max in Single Turn 3 | . 2 . 2 . . . 3 . . . . 1 . 1 1 1 1 Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Acc Machines Accessed 61 | . 9 . 11 2 1 . 14 5 5 1 . 2 2 . 2 2 5 Terminals 38 | . 6 . 7 1 . . 8 2 3 1 . 1 2 . 1 2 4 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . 2 . . . . 1 . . . . . Recycling Units 8 | . 2 . 2 . . . 1 2 . . . . . . . . 1 Scanalyzers 6 | . . . 2 . . . 2 . 1 . . . . . 1 . . Garrison Access 3 | . . . . . . . 1 1 1 . . . . . . . . Total Hacks 176 | . 33 . 33 4 1 . 46 16 10 1 . 5 4 . 7 7 9 Successful 84 | . 23 . 16 1 1 . 23 4 6 1 . 2 . . 2 4 1 Failed 89 | . 9 . 16 3 . . 22 12 4 . . 3 4 . 5 3 8 Catastrophic 12 | . . . . . . . 3 2 2 . . . 2 . 1 1 1 Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . . . . Manual 102 | . 28 . 22 3 2 . 22 6 5 . . 4 3 . . 6 1 Terminals 112 | . 24 . 20 3 . . 26 6 6 1 . 4 4 . 3 7 8 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 12 | . 5 . . . . . 6 . . . . 1 . . . . . Recycling Units 21 | . 4 . 5 . . . 2 9 . . . . . . . . 1 Scanalyzers 24 | . . . 8 . . . 10 . 2 . . . . . 4 . . Garrison Access 5 | . . . . . . . 2 1 2 . . . . . . . . Terminal Hacks 20 | . 7 . 1 1 1 . 4 1 1 1 . 1 . . . 1 1 Record 1 | . . . . . 1 . . . . . . . . . . . . Robot Analysis 9 | . 7 . 1 . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . Open Door 2 | . . . . 1 . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . Terminal Index 3 | . . . . . . . 1 1 . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . . . 4 . . . . 1 . . . . . Scan Component 3 | . 1 . . . . . 2 . . . . . . . . . . Repair 3 | . 1 . . . . . 2 . . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . 2 . 1 . . . 1 1 . . . . . . . . . Retrieve Components 5 | . 2 . 1 . . . 1 1 . . . . . . . . . Scanalyzer 16 | . . . 5 . . . 8 . 1 . . . . . 2 . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . Retrieve Study 11 | . . . 5 . . . 3 . 1 . . . . . 2 . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . . . . . Unauthorized Hacks 34 | . 12 . 9 . . . 6 1 3 . . . . . . 3 . Terminals 27 | . 9 . 7 . . . 5 . 3 . . . . . . 3 . Track 1 | . . . . . . . . . . . . . . . . 1 . Assimilate 2 | . 1 . . . . . . . 1 . . . . . . . . Botnet 6 | . 1 . 2 . . . . . 2 . . . . . . 1 . Operators 2 | . 1 . . . . . . . . . . . . . . 1 . Skim 16 | . 6 . 5 . . . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 1 1 . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 8 . 11 1 . . 13 3 4 . . 1 2 . 2 2 5 Full Trace Events 7 | . . . . 1 . . 2 . . . . 1 1 . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 2 . . . . . . 9 . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . 5 . . . 3 . 1 . . . . . 2 . . Parts Repaired 3 | . 1 . . . . . 2 . . . . . . . . . . Time 108 | . 26 . . . . . 82 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 10 . 10 . . . 9 3 . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Acc Total Allies 7 | . . 6 . . . . . . 1 . . . . . . . . Largest Group 3 | . . 3 2 . . . . . 1 . . . . . . . . Highest-Rated Group 62 | . . 62 62 . . . . . 26 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . 26 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . 10 17 . . . . . . . . . . . . . . Total Damage 321 | . . 92 229 . . . . . . . . . . . . . . Kills 7 | . . 1 6 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Acc Active Infowar (turns) 9026 | 21 892 639 1842 949 517 638 1142 298 103 . . 428 353 216 282 281 425 Optics 1985 | . . . . . . . . . . . . 428 353 216 282 281 425 Sensors 1487 | . . . . . . . . . . . . 293 353 148 238 229 226 Structural 6282 | . 690 504 1842 949 517 638 1142 . . . . . . . . . . Seismic 1044 | 21 202 135 . . . . . 298 103 . . . . 68 217 . . Cloaking 132 | . . . . . . . . . . . . . . . . . 132 Jamming 161 | . . . . . . . 29 . . . . . . . . . 132 Robot Analysis Total 9 | . 7 . 1 . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Acc Turns Passed 11300 | 109 1367 710 1842 949 517 638 2031 367 599 26 133 455 353 216 282 281 425 Spaces Moved 8078 | 50 686 369 915 603 345 388 1010 311 522 22 114 582 440 231 407 362 721 Core 271 | 5 . . . . . . 82 154 12 . 16 2 . . . . . Treads 4279 | 45 686 369 915 603 345 388 928 . . . . . . . . . . Legs 412 | . . . . . . . . . 356 22 34 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 2253 | . . . . . . . . . . . 64 580 440 231 407 362 169 Flight 863 | . . . . . . . . 157 154 . . . . . . . 552 Fastest Speed 25 | 50 160 160 145 145 150 150 50 37 40 110 28 53 57 53 42 38 25 Average Speed 109 | 149 160 160 156 149 150 150 143 98 88 110 69 64 57 55 43 42 30 Slowest Speed 300 | 160 160 160 160 150 150 150 156 250 110 110 250 300 59 59 53 47 122 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . . . Potential Cave-ins 47 | . . . . . . . . 5 . . . 5 2 . 5 13 17 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 51 | 4 97 94 98 97 87 99 87 10 13 1 80 21 28 28 13 45 31 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 12 | . 3 . 3 1 . . 5 . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 . . 1 . . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . . . 1 1 . 1 1 . . . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . . . . Spaces Dug 163 | . 11 . 5 . . . 8 10 . . . 7 27 6 15 23 51 Terrain Destroyed 468 | . 72 90 40 . . 20 76 10 . . . 7 27 6 15 23 82 Melee 146 | . . . 5 . . . 2 10 . . . 7 27 6 15 23 51 Projectile 2 | . . . . . . . 2 . . . . . . . . . . AOE 320 | . 72 90 35 . . 20 72 . . . . . . . . . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Acc Total 9397 | 65 852 456 1129 636 344 417 1315 347 607 23 146 623 481 271 454 424 807 Wait 304 | . 77 61 23 4 . . 78 . 18 . 6 7 . 3 10 15 2 Move 8058 | 49 685 368 914 602 344 387 1009 309 521 21 113 581 439 230 406 361 719 Hop 1 | . . . . . . . . 1 . . . . . . . . . Pick Up 88 | 1 14 2 20 6 . . 20 2 6 . 4 3 3 2 2 3 . Fast Attach 75 | 7 3 . . . . . 5 9 12 . 8 8 3 2 3 5 10 Attach 42 | . 1 4 8 . . . 11 2 3 2 2 4 . 1 1 . 3 Detach 8 | . 2 . . . . . . . 3 . . . . 1 . . 2 Swap 94 | . 9 4 23 4 . 6 22 1 1 . 5 2 3 4 2 7 1 Drop 80 | . 4 . 15 5 . . 24 4 8 . . . 1 3 3 3 10 Fire 401 | 8 51 16 112 8 . 19 142 . 34 . 7 . . 4 . . . Melee 214 | . . . 6 . . . 2 18 . . 1 18 32 21 27 30 59 Ram 1 | . . . . . . . . 1 . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . . . . . . . Crush 29 | . 6 1 8 7 . 5 2 . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Sto x2) -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory -5/DSF -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research -3/Quarantine -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 3) 627 | -10/Materials | Discovered new exit (range 12) 805 | -10/Materials | Discovered new exit (range 7) 831 | -10/Materials | Discovered new exit (range 9) 971 | -10/Materials | Repaired Lgt. Treads? 1094 | -10/Materials | Discovered new exit (range 4) 1310 | -10/Materials | Central database locked down 1353 | -10/Materials | Identified exit to Mines 1353 | -10/Materials | Learned location of 1 exit from Materials 1420 | -10/Materials | Learned 4 Subcaves zone layouts 1423 | -10/Materials | Learned location of Mines (-9) 1424 | -10/Materials | Learned Storage terminal intel 1429 | -10/Materials | Learned location of 2 exits from Materials 1446 | -10/Materials | Learned location of 1 exit from Storage 1475 | -10/Materials | Learned Storage trap positions 1477 | -10/Materials | Entered Mines 1478 | -10/Mines | Identified exit to Materials 1482 | -10/Mines | Assembled infested the area 1482 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1622 | -10/Mines | Core integrity fell below 50% 1642 | -10/Mines | Lost 3 allies 1656 | -10/Mines | Lost 4 parts (1p1n1u1w) 1899 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2160 | -10/Mines | Received a Mining Laser from a helpful Derelict 2187 | -10/Mines | Entered Materials 2187 | -9/Materials | Accompanied by 2 allies 2187 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2188 | -9/Materials | Identified exit to Materials 2188 | -9/Materials | Identified exit to Mines 2192 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3352 | -9/Materials | Learned 4 Recycling zone layouts 3387 | -9/Materials | First assault squad dispatched 3466 | -9/Materials | Learned Storage terminal intel 3509 | -9/Materials | Learned location of 1 exit from Storage 3543 | -9/Materials | Learned Storage stockpile data 3555 | -9/Materials | Destroyed 7 combat bots 3597 | -9/Materials | Learned location of Zion (-7) 3640 | -9/Materials | Learned Storage security intel 3714 | -9/Materials | Central database locked down 3768 | -9/Materials | Discovered exit to Materials (range 5) 3899 | -9/Materials | Lost 3 parts (1n1u1w) 4029 | -9/Materials | Entered Mines 4033 | -9/Mines | Met a Derelict shopkeep closing up shop 4222 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4264 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4658 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4658 | -9/Mines | Discovered new exit (range 6) 4743 | -9/Mines | Learned location of Storage (-7) 4832 | -9/Mines | Discovered exit to Materials (range 15) 4978 | -9/Mines | Entered Exiles 4978 | -9/Exiles | Found Exiles lab abandoned 5483 | -9/Exiles | Discovered new exit (range 10) 5495 | -9/Exiles | Entered Mines 5812 | -8/Mines | Core integrity fell below 50% 6010 | -8/Mines | Discovered exit to Materials (range 8) 6115 | -8/Mines | Discovered exit to Materials (range 9) 6133 | -8/Mines | Entered Materials 6133 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6255 | -8/Materials | Central database locked down 6323 | -8/Materials | Repaired Broken Plasma Cutter? 6672 | -8/Materials | Discovered new exit (range 16) 7489 | -8/Materials | Discovered new exit (range 15) 7700 | -8/Materials | Repaired Hardlight Generator 7845 | -8/Materials | Learned 4 Factory zone layouts 7889 | -8/Materials | Learned Factory fabricator intel 7897 | -8/Materials | Learned Recycling recycling unit intel 7898 | -8/Materials | Learned Storage emergency access door positions 7910 | -8/Materials | Learned 4 Factory zone layouts 7929 | -8/Materials | Learned location of Lower Caves (-7) 7960 | -8/Materials | Learned Factory stockpile data 8123 | -8/Materials | Released all parts (8) 8149 | -8/Materials | Lost 10 parts (1p3n4u2w) 8164 | -8/Materials | Entered Factory 8164 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8165 | -7/Factory | Identified exit to Storage 8168 | -7/Factory | Loaded intel: 6 fabricator locations 8520 | -7/Factory | Discovered new exit (range 15) 8531 | -7/Factory | Entered another Factory area 8531 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8559 | -6/Factory | Lost 4 parts (1p3n) 8570 | -6/Factory | Discovered new exit (range 7) 8592 | -6/Factory | Discovered new exit (range 6) 9129 | -6/Factory | Identified exit to Factory 9130 | -6/Factory | Entered another Factory area 9130 | -5/Factory | Evolved 2 slots: Weapon x2 9154 | -5/Factory | Identified exit to DSF 9156 | -5/Factory | Entered DSF 9201 | -5/DSF | Additional patrols routed to DSF 9216 | -5/DSF | Released all parts (6) 9245 | -5/DSF | Lost 8 parts (1n3u4w) 9273 | -5/DSF | Discovered new exit (range 16) 9289 | -5/DSF | Entered Factory 9289 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9469 | -4/Factory | Lost 5 parts (2p2n1u) 9476 | -4/Factory | Identified exit to Upper Caves 9736 | -4/Factory | Discovered new exit (range 13) 9743 | -4/Factory | Identified exit to Research 9744 | -4/Factory | Entered Research 9744 | -3/Research | Evolved 2 slots: Propulsion x2 9773 | -3/Research | Build established: Scout 9914 | -3/Research | Found Prototype Processor 9914 | -3/Research | Identified Spectral Analyzer 10069 | -3/Research | Spotted B-86 Titan 10092 | -3/Research | Discovered new exit (range 5) 10097 | -3/Research | Identified exit to Quarantine 10097 | -3/Research | Entered Quarantine 10142 | -3/Quarantine | Found Alien Slashing Weapon 10142 | -3/Quarantine | Identified Sigix Broadsword 10171 | -3/Quarantine | Found Sigix Corpse 10205 | -3/Quarantine | Found Alien Artifact 10205 | -3/Quarantine | Identified Phase Redirector 10270 | -3/Quarantine | Found Alien Artifact 10303 | -3/Quarantine | Discovered new exit (range 21) 10313 | -3/Quarantine | Identified exit to Research 10313 | -3/Quarantine | Entered Research 10313 | -2/Research | Evolved 2 slots: Propulsion x2 10591 | -2/Research | Discovered new exit (range 5) 10595 | -2/Research | Identified exit to Testing 10595 | -2/Research | Entered Testing 10625 | -2/Testing | Spotted PY-M2YJGCLG3U 10721 | -2/Testing | Spotted Striker 10721 | -2/Testing | Spotted Striker 10746 | -2/Testing | Found Prototype Device 10784 | -2/Testing | Found Prototype Energy Cannon 10784 | -2/Testing | Identified Null Cannon 10810 | -2/Testing | Discovered new exit (range 7) 10814 | -2/Testing | Identified exit to Access 10822 | -2/Testing | Found Hellfire Missile Launcher 10848 | -2/Testing | Identified AEGIS Remote Shield 10853 | -2/Testing | Found Prototype Ballistic Cannon 10876 | -2/Testing | Entered Access 10876 | -1/Access | Evolved 2 slots: Power x1, Utility x1 10919 | -1/Access | Crushed by falling debris 11102 | -1/Access | Crushed by falling debris 11103 | -1/Access | System corruption reached 10% 11113 | -1/Access | Crushed by falling debris 11133 | -1/Access | Lost 3 parts (3u) 11204 | -1/Access | Energy Cycler disabled 11213 | -1/Access | Spotted B-99 Colossus 11224 | -1/Access | Identified exit to Surface 11287 | -1/Access | Spotted B-99 Colossus 11288 | -1/Access | Spotted B-99 Colossus 11298 | -1/Access | Identified Terrabomb 11298 | -1/Access | Used Terrabomb 11301 | *** | Escaped! Last Messages --------------- 11255_ Slug penetrates TF Node. 11255_ Penetrated by Slug. 11265_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11273_ System corrupted: Matter fused (-9). 11276_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11280_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A016. 11288_ Field Propulsion Array destroyed. 11288_ Penetrated by Slug. 11288_ Slug penetrates Wall. 11288_ Dropped Quantum Reactor. 11288_ Knocked back. 11288_ Slug penetrates Wall. 11290_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11298_ Identified Terrabomb. 11298_ Terrabomb activated. 11300_ The Access Shell folds into the floor. 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" ; " ##? | | ???????????????????# """" ; ""###?? | | ???????????????????# """"" + ???? | | ???????????????????? ???"" " ##?????? | | ???????????????????????????" ##"#####+#???????? | | ???????????????????????????? ?? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 63 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 6 Armor Coverage 450 Resistance: TH 10 Evasion (%) 65 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- Plasma Cutter | -8/Materials | Scanalyzed Lyr. Light Armor Plating | -8/Materials | Scanalyzed Coolant Network | -3/Quarantine | Archive Hvy. Dispersion Rifle | -3/Quarantine | Archive Prc. Phase Gun | -3/Quarantine | Archive Centrium Medium Armor Plating | -3/Quarantine | Archive Exp. Melee Analysis Suite | -3/Quarantine | Archive Hellfire Missile Launcher | -3/Quarantine | Archive Cld. Antimatter Reactor | -3/Quarantine | Archive Exp. Thermal Shield | -3/Quarantine | Archive Exp. Optical Array | -3/Quarantine | Archive Gravity Flail | -2/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -3/Quarantine | Archive Y-72 Warden | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 29% | -10/Materials Plasma Cutter | 26% | -8/Materials | Broken Hardlight Generator | 73% | -8/Materials Studied --------- Imp. Ion Engine | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Datajack | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Cmb. Airjet | -2/Research | Hacked Antigrav Array | -2/Research | Hacked Alien Tech Used ----------------- Sigix Broadsword Phase Redirector Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaActiveLattice Manual? 0 Play Time 01:10:17 Cumulative 533.6 hours Start 2025.11.08 @ 06:03:06 End 2025.11.08 @ 21:55:47 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 291 Adventurer 0 Explorer 0 Win Type 0 Total 23 Types 14/1/5/1/0/0/0/1/1/0 Lore% 94 Gallery% 88 Achievement% 79 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1a38417-001f-4ef4-9196-8f8030a42c45