Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 14:19:18 Player: wav31355 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (124) 620 Value Destroyed (3316) 3316 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 6333 Bonus ------- High Alert Combat Kills 74 Friendly Fire -17 Cogmind --------- Core Integrity 516/700 Matter 228/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Walking (121) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit Sensor Array Improved Signal Interpreter Reactive Plating > --- WEAPON (2) ------- Gatling Laser Gauss Rifle > --- INVENTORY (20) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Heat Sink Huge Storage Unit Large Matter Pod (75) High-capacity Matter Pod (72) Terrain Scanner Core Analyzer Improved Light Armor Plating Hacking Suite Authchip [R/NC] Gatling Laser Gauss Rifle Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Kinecellerator Reactive Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg Huge Storage Unit Large Matter Pod High-capacity Matter Pod Sensor Array Terrain Scanner Core Analyzer Hacking Suite System Shield Flak Gun Flak Gun Remote Datajack Powered Hammer [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Reactive Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 4 | . . 2 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 128 | 7 10 42 31 38 Power 11 | 2 . 5 2 2 Engine 10 | 2 . 5 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 37 | 2 2 16 13 4 Treads 5 | . . 4 1 . Leg 31 | 2 2 11 12 4 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 54 | 1 4 17 13 19 Device 38 | . 3 16 9 10 Storage 6 | 1 1 1 2 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 9 | . . . 2 7 Artifact . | . . . . . Weapon 26 | 2 4 4 3 13 Energy Gun 10 | 1 4 4 . 1 Energy Cannon . | . . . . . Ballistic Gun 9 | 1 . . . 8 Ballistic Cannon 3 | . . . 3 . Launcher . | . . . . . Special Weapon 2 | . . . . 2 Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 11 | . . 6 2 3 Power 1 | . . 1 . . Propulsion 5 | . . 3 . 2 Utility 2 | . . . 1 1 Weapon 3 | . . 2 1 . Highest Loss Streak 2 | . . 2 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 99 99 99 Engine 9 | . 14 10 9 5 Treads 4 | . . 10 1 . Leg 38 | . 27 32 52 45 Device 11 | . 13 11 7 11 Storage 10 | . 14 11 9 7 Processor 1 | . . . . 7 Energy Gun 16 | . 27 22 10 1 Ballistic Gun 2 | . . . . 12 Ballistic Cannon 1 | . . . 7 1 Peak Build Rating 46 | 7 11 17 34 46 Average Rating 22 | 5 10 14 27 41 On Entrance 13 | . 7 11 17 34 Naked Turns . | . . . . . Heaviest Build 71 | 13 23 35 64 71 Greatest Support 98 | 20 20 46 77 98 Greatest Overweight (x) 1 | . 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 10 15 20 20 Average Capacity 15 | 7 8 14 19 20 Most Carried 20 | 8 10 15 20 20 Average Carried 15 | 5 8 14 19 19 Final Capacity 20 | 8 10 15 20 20 Final Carried 20 | 8 10 15 20 20 Class Distribution -------------------- 43% | Scavenger-Mutant 41% | Mutant 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2498 | 277 265 411 733 812 Remotely . | . . . . . Salvage Created 3656 | 76 411 1414 977 778 Parts 222 | 7 34 90 50 41 Haulers Intercepted 6 | . . 5 . 1 Recyclers Shooed 5 | 1 . 3 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 92 | . 14 37 20 21 Guns 83 | . 14 37 11 21 Cannons 8 | . . . 8 . Classes Destroyed 13 | 2 4 3 1 3 Worker 1 | . . . . 1 Builder 1 | . . . 1 . Tunneler 2 | 1 . . 1 . Hauler 6 | . . 5 . 1 Recycler 7 | 1 1 5 . . Operator 4 | . 2 2 . . Watcher 11 | . 3 3 4 1 Swarmer 34 | . 8 17 5 4 Grunt 40 | . 6 10 11 13 Duelist 1 | . . 1 . . Sentry 14 | . . 9 4 1 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 7 | 2 5 7 6 6 Combat Bots Only 6 | . 5 4 6 5 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 406 | . 38 122 80 166 Missed 125 | . 8 44 22 51 Damage Taken 3530 | . 323 1067 774 1366 Core 389 | . 49 97 59 184 Absorbed by Shields . | . . . . . Ignored by Resistances 186 | . . . . 186 Regen/Repaired (Parts) 652 | . 246 289 117 . Core Remaining (%) 86 | 100 80 75 89 . Volleys Fired 248 | 7 34 88 50 69 Largest 2 | 2 2 2 2 2 Hottest 130 | 70 130 130 90 108 Shots Fired 494 | 14 68 176 100 136 Gun 463 | 14 68 176 72 133 Cannon 28 | . . . 28 . Launcher . | . . . . . Special 3 | . . . . 3 Kinetic 163 | 7 2 . 28 126 Thermal 254 | 7 66 174 . 7 Explosive . | . . . . . Electromagnetic 74 | . . 2 72 . Robot Hit Streak 16 | 2 8 16 13 12 Robot Miss Streak 11 | 3 11 8 10 9 Penetration Max . | . . . . . Secondary Targets 10 | . 1 5 2 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 411 | 7 57 153 78 116 Core Hits 467 | 4 73 199 70 121 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Burn 1 | 1 . . . . Melee Attacks 5 | . . . . 5 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6918 | 72 656 2251 1843 2096 Guns 6059 | 72 656 2127 1108 2096 Cannons 370 | . . . 370 . Explosions 484 | . . 119 365 . Melee . | . . . . . Ramming 5 | . . 5 . . Kinetic 2451 | 34 6 . 370 2041 Thermal 3345 | 38 650 2237 365 55 Explosive . | . . . . . Electromagnetic 1117 | . . 9 1108 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . 1 Average Corruption 1 | . 2 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . 13 . . 5 Message Errors 4 | . 4 . . . Matter Fused 5 | . 4 . . 1 Heat Flow Errors 4 | . 2 . . 2 Energy Discharges 2 | . 2 . . . Data Loss (minor) 2 | . 1 . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 40 | . . 34 6 . Projectiles . | . . . . . Explosions 40 | . . 34 6 . Melee . | . . . . . Knockbacks 16 | . . . 16 . Impact . | . . . . . Kinetic 15 | . . . 15 . Secondary 1 | . . . 1 . Self-Inflicted Damage 148 | . . 99 49 . Shots 3 | . . 1 2 . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 369 | 130 369 176 107 258 Average Temperature 76 | 67 118 35 37 58 Received Heat Transfer 1002 | . 36 255 342 369 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 6 | . . . 6 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 4 . 1 Heat Transferred 4154 | 185 864 2730 250 125 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . . 6 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 571 | 10 275 571 471 262 Initial 148 | . 6 52 148 55 Average 161 | 3 88 266 128 96 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 68 | 100 97 40 73 80 Level 1 24 | . 2 40 23 19 Level 2 7 | . . 19 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 3 4 3 8 Investigation 4 | . 1 . 1 2 Extermination 4 | . . . . 4 Reinforcement 10 | . 2 4 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . 1 2 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 133 | . 23 53 30 27 Peak Tracking Total 6 | . 4 6 4 5 Tactical Retreats 4 | . . 3 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 2 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 32 | . 7 11 10 4 Terminals 25 | . 6 9 8 2 Fabricators 1 | . . . . 1 Repair Stations 4 | . 1 2 1 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 90 | . 17 33 31 9 Successful 42 | . 6 18 13 5 Failed 48 | . 11 15 18 4 Catastrophic 11 | . 3 5 3 . Database Lockouts . | . . . . . Manual 38 | . 11 5 17 5 Terminals 65 | . 13 21 25 6 Fabricators 2 | . . . . 2 Repair Stations 20 | . 4 12 4 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 16 | . 2 7 7 . Robot Schematic 2 | . 1 . 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . . 2 . . Terminal Index 1 | . . . 1 . Alert Level 3 | . . 2 1 . Unreport Threat 4 | . . 2 2 . Locate Traps 2 | . 1 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks 19 | . 4 11 4 . Scan Component 10 | . 2 6 2 . Repair 9 | . 2 5 2 . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 4 | . . . 1 3 Terminals 3 | . . . 1 2 Assimilate 3 | . . . 1 2 Fabricators 1 | . . . . 1 Recompile 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 31 | . 7 11 10 3 Full Trace Events 3 | . . 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 2 | . 1 . 1 . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 9 | . 2 5 2 . Time 264 | . 52 136 76 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat 2 | . . . . 2 Combat . | . . . . . Robot Hacks Applied 3 | . . . . 3 no_distress 1 | . . . . 1 find_fabricator 2 | . . . . 2 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 2 | . . . 1 1 Largest Group 1 | . . . 1 1 Highest-Rated Group 10 | . . . 10 10 Highest-Rated Ally 10 | . . . 10 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7759 | 130 1569 2852 1390 1818 Spaces Moved 4229 | 73 848 1464 806 1038 Core 3 | 3 . . . . Treads 643 | . . 643 . . Legs 3583 | 70 848 821 806 1038 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 131 | 117 143 138 120 120 Slowest Speed 190 | 120 190 190 121 122 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 5 98 98 60 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 58 | . . 30 26 2 Melee 2 | . . . . 2 Projectile . | . . . . . AOE 56 | . . 30 26 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5943 | 103 1141 2118 1133 1448 Wait 1113 | 2 206 453 187 265 Move 4225 | 72 847 1463 805 1038 Hop . | . . . . . Pick Up 118 | 12 21 39 31 15 Fast Attach 35 | 5 4 13 6 7 Attach 15 | 1 1 7 3 3 Detach 1 | . . . . 1 Swap 78 | 1 5 22 22 28 Drop 104 | 3 23 32 29 17 Fire 248 | 7 34 88 50 69 Melee 5 | . . . . 5 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 131 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 6) 788 | -10/Materials | Discovered new exit (range 7) 917 | -10/Materials | Discovered new exit (range 16) 1196 | -10/Materials | Repaired Aluminum Leg 1223 | -10/Materials | Repaired Hcp. Storage Unit 1634 | -10/Materials | Discovered new exit (range 8) 1700 | -10/Materials | Entered another Materials area 1700 | -9/Materials | Evolved 2 slots: Propulsion x2 2186 | -9/Materials | Repaired Aluminum Leg 2578 | -9/Materials | Discovered new exit (range 16) 2746 | -9/Materials | Build established: Scavenger-Mutant 2791 | -9/Materials | Discovered new exit (range 4) 3031 | -9/Materials | Discovered new exit (range 16) 3465 | -9/Materials | Discovered new exit (range 12) 3595 | -9/Materials | Repaired Aluminum Leg 3835 | -9/Materials | Discovered new exit (range 5) 4358 | -9/Materials | Repaired Aluminum Leg 4385 | -9/Materials | Repaired Aluminum Leg 4418 | -9/Materials | Repaired Imp. Ion Engine 4490 | -9/Materials | Discovered new exit (range 10) 4552 | -9/Materials | Entered another Materials area 4552 | -8/Materials | Evolved 2 slots: Propulsion x2 5163 | -8/Materials | Discovered new exit (range 16) 5686 | -8/Materials | Discovered new exit (range 5) 5816 | -8/Materials | Repaired Flak Cannon 5856 | -8/Materials | Repaired Carbon-fiber Leg 5942 | -8/Materials | Entered Factory 5942 | -7/Factory | Evolved 2 slots: Utility x2 6296 | -7/Factory | Build established: Skirmisher 7411 | -7/Factory | Discovered new exit (range 7) 7460 | -7/Factory | Identified exit to Factory 7746 | -7/Factory | Build established: Scavenger-Mutant 7760 | -7/Factory | Self-destructed Last Messages --------------- System corrupted: Gatling Laser misfires. K-01 Serf collects debris. ALERT: Rogue bot located, Programmers report to Factory Zone 2N. K-01 Serf cleans the Fabricator. Connecting with Fabricator... >>Load(M-28 Smith) Uploading M-28 Smith schematic... Loaded successfully: M-28 Smith Tier: 3 Time: 116 Initiate build sequence. >>Force(Recompile) RECOMPILED[Authchip [R/NC]] ALERT: Suspicious activity at Fabricator F005. Dispatching Investigation squad. Dropped System Shield. R-06 Scavenger collects System Shield. Acquired Authchip [R/NC]. 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