Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 15:38:18 Player: pinbox Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (15) 75 Value Destroyed (334) 334 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 609 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 211/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (450) Ox8 Location -10/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (15) --- Light Treads Aluminum Leg Seismic Detector Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Light Ion Engine [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 14 | 7 7 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 4 | 2 2 Treads 2 | 2 . Leg 2 | . 2 Wheel . | . . Hover . | . . Flight . | . . Utility 4 | 2 2 Device 1 | 1 . Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection 1 | . 1 Artifact . | . . Weapon 4 | 2 2 Energy Gun 3 | 2 1 Energy Cannon . | . . Ballistic Gun 1 | . 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 3 | . 3 Power . | . . Propulsion 1 | . 1 Utility 1 | . 1 Weapon 1 | . 1 Highest Loss Streak 2 | . 2 To Critical Strikes . | . . Average Backups 1 | . 2 Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Tool/Special . | . . Unused Backups 1 | . 1 Power . | . . Propulsion 1 | . 1 Utility . | . . Weapon . | . . Tool/Special . | . . Average Slot Usage (%) 86 | . 86 Engine 14 | . 14 Treads 16 | . 16 Leg 10 | . 10 Device 5 | . 5 Storage 14 | . 14 Energy Gun 19 | . 19 Ballistic Gun 4 | . 4 Peak Build Rating 7 | 7 7 Average Rating 5 | 5 6 On Entrance 3 | . 7 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 30 | 15 30 Greatest Support 40 | 40 40 Greatest Overweight (x) 2 | . 2 Average Overweight (x) . | . . Largest Inventory Capacity 15 | 8 15 Average Capacity 12 | 7 13 Most Carried 4 | 1 4 Average Carried 1 | . 2 Final Capacity 15 | 8 15 Final Carried 3 | 1 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 356 | 243 113 Remotely . | . . Salvage Created 546 | 159 387 Parts 22 | 8 14 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 8 | . 8 Guns 7 | . 7 AOE 1 | . 1 Classes Destroyed 4 | 2 2 Worker 2 | . 2 Tunneler 4 | 4 . Recycler 1 | 1 . Grunt 8 | . 8 Best Kill Streak 7 | 4 7 Combat Bots Only 4 | . 4 Max Kills in Single Turn 2 | 2 2 Gunslinging . | . . Exploded 1 | . 1 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 71 | . 71 Missed 15 | . 15 Hits 56 | . 56 Projectile 56 | . 56 Damage Taken 894 | 36 858 Core 261 | . 261 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 43 | 11 32 Largest 2 | 2 2 Hottest 90 | 90 90 Shots Fired 86 | 22 64 Gun 86 | 22 64 Cannon . | . . Launcher . | . . Special . | . . Kinetic 22 | . 22 Thermal 43 | 11 32 Explosive . | . . Electromagnetic 21 | 11 10 Robot Hit Streak 15 | 4 15 Robot Miss Streak 5 | 3 5 Penetration Max . | . . Secondary Targets 3 | . 3 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 57 | 12 45 Core Hits 26 | 5 21 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 2 | 1 1 Burn 2 | 1 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 918 | 200 718 Guns 727 | 113 614 Cannons . | . . Explosions 126 | 87 39 Melee . | . . Ramming 65 | . 65 Kinetic 210 | . 210 Thermal 487 | 149 338 Explosive . | . . Electromagnetic 156 | 51 105 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 25 | . 25 Average Corruption 15 | . 15 Corruption Purged . | . . Corruption Blocked . | . . Effects 4 | . 4 Message Errors 2 | . 2 Data Loss (minor) 1 | . 1 Data Loss (major) 1 | . 1 Overload Shots . | . . Overflow Damage 4 | 4 . Projectiles . | . . Explosions 4 | 4 . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 120 | 36 84 Shots 2 | 1 1 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 413 | 222 413 Average Temperature 178 | 105 206 Received Heat Transfer 387 | . 387 Effects 6 | . 6 Energy Bleed 2 | . 2 Interference 1 | . 1 Matter Decay 1 | . 1 Short Circuit 1 | . 1 Damage (minor) 1 | . 1 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried 1 | . 1 Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | . 1 Heat Transferred 1371 | 409 962 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 3 | 2 1 Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 100 | 10 100 Initial 3 | . 3 Average 29 | 2 37 Influence Increases 253 | 25 228 Destroy 0b10 Robot/C 160 | . 160 Destroy 0b10 Robot/NC 35 | 25 10 Destroy Leader 40 | . 40 Successful Hack 12 | . 12 Destroy Structure 6 | . 6 Influence Decreases 241 | 20 221 Entered New Map 2 | . 2 Time Decay 209 | 20 189 Lost Part 30 | . 30 Squads Dispatched 2 | . 2 Investigation 1 | . 1 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 11 | . 11 Peak Tracking Total 5 | . 5 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 13 | . 13 Successful 6 | . 6 Failed 7 | . 7 Catastrophic . | . . Database Lockouts . | . . Manual 13 | . 13 Terminals 13 | . 13 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Terminal Index 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 4 | . 4 Terminals 4 | . 4 Botnet 2 | . 2 Skim 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 198 | 9 189 Seismic 198 | 9 189 Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 637 | 135 502 Spaces Moved 205 | 61 144 Core 5 | 5 . Treads 179 | 56 123 Legs 21 | . 21 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 160 Average Speed 163 | 150 168 Slowest Speed 260 | 160 260 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 19 | 4 34 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 10 | 4 6 Melee . | . . Projectile . | . . AOE 10 | 4 6 Terrain Rammed 35 | . 35 Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 319 | 79 240 Wait 4 | . 4 Move 204 | 60 144 Hop . | . . Pick Up 5 | 1 4 Fast Attach 11 | 7 4 Attach 3 | . 3 Detach 6 | . 6 Swap 3 | . 3 Drop 6 | . 6 Fire 43 | 11 32 Melee . | . . Ram 34 | . 34 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 136 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 13) 403 | -10/Materials | Core integrity fell below 50% 531 | -10/Materials | Core integrity fell below 20% 540 | -10/Materials | System corruption reached 10% 638 | -10/Materials | Core destroyed Last Messages --------------- 00584_ Destabilizing: Core damaged (-2). 00588_ Slammed into Wall. 00588_ Destabilizing: System corrupted (+1). 00593_ Slammed into Wall. 00593_ Destabilizing: System corrupted (+1). 00597_ Slammed into Wall. 00597_ Destabilizing: System corrupted (+2). 00600_ System corrupted: Component data lost. 00602_ Slammed into Wall. 00606_ Destabilizing: System corrupted (+2). 00611_ Slammed into Wall. 00611_ Destabilizing: Core damaged (-2). 00615_ Slammed into Wall. 00620_ Destabilizing: Core damaged (-12). 00624_ Slammed into Wall. 00624_ Destabilizing: System corrupted (+2). 00629_ Slammed into Wall. 00633_ Destabilizing: Core damaged (-7). 00638_ Slammed into Wall. 00638_ Destabilizing: Core damaged (-12). 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