Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 16:17:43

Player: monistgf

Result: Self-destructed

 Performance 
-------------
Evolutions (7)             3500
Regions Visited (24)       4800
Robots Destroyed (294)     1470
Value Destroyed (17752)    17752
Prototype IDs (10)         200
Alien Tech Used (0)        0
Bonus (15507)              15507
              TOTAL SCORE: 43229

 Bonus
-------
High Alert Combat Kills    4713
Follower Combat Kills      5490
Entered Garrisons          1600
Used RIF Installer         4500
Network Hubs Disabled      200
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Friendly Fire              -1596

 Cogmind 
---------
Core Integrity             901/1300
Matter                     206/300
Energy                     48/340
System Corruption          25%
Temperature                Cool (43)
Movement                   Treading (145)
Location                   -3/Garrison

 Parts 
-------
>            --- POWER (1) --------
             Particle Reactor
>            --- PROPULSION (4) ---
    Advanced Medium Treads
    Advanced Medium Treads
    Advanced Medium Treads
    Advanced Medium Treads
>            --- UTILITY (12) -----
             Huge Storage Unit
    Enhanced Optical Array
    Advanced Force Field
             Relay Coupler [NC] (25)
             Relay Coupler [Swarmer] (69)
             Relay Coupler [Brawler] (30)
             Relay Coupler [Duelist] (29)
             Relay Coupler [Hunter] (11)
>            --- WEAPON (4) -------
             Gamma Rifle
>            --- INVENTORY (25) ---
       Light Antimatter Reactor
       Micro Antimatter Reactor
    Advanced Medium Treads
    Advanced Medium Treads
             Centrium Wheel
             Matter Compressor (250)
  Long-range Terrain Scanner
    Advanced Force Field
             Point Defense Array
             Relay Coupler [Swarmer] (52)
             Relay Coupler [Cutter] (50)
             Relay Coupler [Specialist] (30)
             Relay Coupler [Specialist] (31)
             Relay Coupler [Hunter] (26)
             Fusion Bomb Launcher
             Fusion Bomb Launcher
    Improved Remote Datajack
    Advanced Remote Datajack
    Advanced Remote Datajack
             Power Maul

 Peak State 
------------
>            --- POWER ------------
             Quantum Reactor
>            --- PROPULSION -------
             Centrium Heavy Treads
             Centrium Wheel
             Centrium Wheel
>            --- UTILITY ----------
    Advanced Cooling System
             Huge Storage Unit
    Enhanced Optical Array
  Long-range Terrain Scanner
             Centrium Medium Armor Plating
             Centrium Medium Armor Plating
    Advanced Force Field
             Relay Coupler [NC]
             Relay Coupler [Swarmer]
             Relay Coupler [Brawler]
             Relay Coupler [Sentry]
             Relay Coupler [Hunter]
>            --- WEAPON -----------
             Gamma Rifle
             Phase Gun
             Railgun
    Advanced KE Penetrator
>            --- INVENTORY --------
             Particle Reactor
    Improved Medium Treads
       Heavy Siege Treads
             Matter Compressor
    Improved Medium Armor Plating
    Improved Medium Armor Plating
    Improved Medium Armor Plating
     Layered Light Armor Plating
     Layered Light Armor Plating
     Layered Medium Armor Plating
             Point Defense Array
             Relay Coupler [NC]
             Relay Coupler [NC]
             Relay Coupler [Swarmer]
             Relay Coupler [Cutter]
             Relay Coupler [Duelist]
             Relay Coupler [Specialist]
             Relay Coupler [Specialist]
             Relay Coupler [Hunter]
             Fusion Bomb Launcher
    Improved Remote Datajack
    Improved Remote Datajack
    Improved Remote Datajack
             Power Maul
[Rating: 144]

 Favorites 
-----------
Power                      Micro Antimatter Reactor
  Engine                   Deuterium Engine
  Power Core               Light Nuclear Core
  Reactor                  Micro Antimatter Reactor
Propulsion                 Armored Medium Treads
  Treads                   Armored Medium Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Wheel
Utility                    Huge Storage Unit
  Device                   Improved Heat Sink
  Storage                  Huge Storage Unit
  Processor                Enhanced Optical Array
  Hackware                 Relay Coupler [NC]
  Protection               Improved Medium Armor Plating
Weapon                     Heavy Linear Accelerator
  Energy Gun               Gatling Laser
  Energy Cannon            Heavy Proton Cannon
  Ballistic Gun            Coil Gun
  Ballistic Cannon         Heavy Linear Accelerator
  Launcher                 Fusion Bomb Launcher
  Special Weapon           Improved Remote Datajack
  Impact Weapon            Power Maul
  Slashing Weapon          Katana
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -9  -8  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
-------                    Run  | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Gar 
Slots Evolved              14   | .   .   2   2   .   .   .   2   .   .   2   .   .   .   2   .   .   .   2   .   .   .   .   2   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Utility                  10   | .   .   1   .   .   .   .   2   .   .   2   .   .   .   2   .   .   .   2   .   .   .   .   1   .   
  Weapon                   2    | .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             462  | .   1   6   11  15  20  21  65  24  10  20  37  7   16  49  23  14  26  5   7   4   .   18  56  7   
  Power                    23   | .   .   1   1   3   4   .   3   1   .   1   2   1   .   .   .   1   1   1   .   1   .   .   2   .   
    Engine                 10   | .   .   1   1   1   2   .   3   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   4    | .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                9    | .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   1   1   1   .   1   .   .   2   .   
  Propulsion               66   | .   .   1   7   3   6   6   6   1   2   2   4   3   .   6   1   1   5   .   .   1   .   2   7   2   
    Treads                 46   | .   .   .   2   3   6   4   2   1   .   .   3   3   .   6   1   1   5   .   .   1   .   2   4   2   
    Leg                    4    | .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  16   | .   .   .   2   .   .   2   4   .   2   2   1   .   .   .   .   .   .   .   .   .   .   .   3   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  131  | .   1   2   1   3   3   6   25  7   1   7   8   2   7   16  5   3   5   3   3   1   .   5   16  1   
    Device                 45   | .   1   .   .   2   2   3   15  .   .   1   .   .   1   6   1   1   .   2   1   .   .   2   6   1   
    Storage                3    | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Processor              2    | .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hackware               45   | .   .   .   .   .   .   .   4   6   1   2   7   1   6   6   4   1   4   .   1   .   .   .   2   .   
    Protection             36   | .   .   1   .   1   1   3   6   1   .   2   1   1   .   4   .   1   1   1   1   1   .   2   8   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   242  | .   .   2   2   6   7   9   31  15  7   10  23  1   9   27  17  9   15  1   4   1   .   11  31  4   
    Energy Gun             18   | .   .   .   1   1   .   2   3   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   8   1   
    Energy Cannon          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   
    Ballistic Gun          56   | .   .   2   1   3   6   4   7   5   3   1   2   .   .   7   .   .   2   .   .   1   .   6   6   .   
    Ballistic Cannon       28   | .   .   .   .   .   .   .   11  .   .   3   5   .   1   2   2   3   1   .   .   .   .   .   .   .   
    Launcher               20   | .   .   .   .   2   1   1   3   1   .   1   2   .   .   1   1   .   2   .   .   .   .   1   2   2   
    Special Weapon         72   | .   .   .   .   .   .   .   6   6   4   5   7   1   4   11  7   2   4   1   2   .   .   3   9   .   
    Impact Weapon          40   | .   .   .   .   .   .   .   .   3   .   .   7   .   4   6   7   2   6   .   2   .   .   .   3   .   
    Slashing Weapon        3    | .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   3   .   .   1   .   
Parts Lost                 64   | .   .   1   1   3   4   .   7   2   2   1   1   3   .   8   .   2   1   1   1   .   .   3   14  9   
  Power                    7    | .   .   .   1   1   1   .   .   1   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
  Propulsion               11   | .   .   .   .   .   .   .   1   1   1   .   1   1   .   2   .   .   .   .   .   .   .   1   2   1   
  Utility                  27   | .   .   1   .   .   1   .   4   .   .   .   .   1   .   5   .   1   1   1   1   .   .   1   6   4   
  Weapon                   19   | .   .   .   .   2   2   .   2   .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   6   4   
  Highest Loss Streak      9    | .   .   1   1   1   3   .   1   1   2   1   1   3   .   4   .   1   1   1   1   .   .   3   4   9   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     93   | .   88  95  96  97  98  100 96  91  92  95  93  92  93  92  93  93  93  90  94  89  89  89  90  87  
  Engine                   1    | .   14  11  8   .   3   9   7   6   3   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   3   6   6   5   5   5   5   5   5   5   5   5   4   4   
  Treads                   13   | .   .   .   2   26  27  16  7   7   7   6   6   18  20  16  17  17  17  15  15  10  10  9   4   14  
  Wheel                    3    | .   .   .   3   .   .   10  13  7   11  12  13  1   .   .   .   .   .   .   .   .   .   .   8   .   
  Device                   5    | .   2   11  9   7   9   9   16  .   .   .   .   .   6   4   .   .   .   6   13  15  15  13  12  8   
  Storage                  6    | .   14  11  9   9   9   9   7   7   7   6   6   6   6   5   5   5   5   5   5   5   5   5   4   4   
  Processor                4    | .   .   .   9   7   .   .   .   .   .   5   6   6   6   5   5   5   5   5   5   5   5   5   4   4   
  Hackware                 22   | .   .   .   .   .   .   .   3   22  30  22  25  26  24  28  34  34  34  26  26  26  26  26  22  23  
  Protection               5    | .   .   6   .   2   9   9   7   6   .   9   6   5   1   5   5   4   4   9   6   4   5   6   7   7   
  Energy Gun               1    | .   14  2   .   4   .   2   8   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   5   8   
  Ballistic Gun            10   | .   14  30  32  28  34  31  14  13  24  19  7   6   6   4   .   .   1   .   .   4   5   9   6   4   
  Ballistic Cannon         5    | .   .   .   .   .   .   .   6   5   .   3   5   6   6   5   10  10  6   10  10  5   5   3   .   .   
  Special Weapon           2    | .   .   .   .   .   .   .   .   5   5   3   2   5   3   2   1   3   3   4   3   5   5   1   1   .   
  Impact Weapon            1    | .   .   .   .   .   .   .   .   .   .   .   3   .   2   2   3   1   3   .   1   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             163  | 10  11  21  92  119 123 123 139 138 109 126 153 144 137 143 144 142 143 157 157 157 154 156 163 152 
  Greatest Support         130  | 20  20  20  30  60  60  60  28  28  28  24  24  93  93  93  84  84  87  84  84  107 107 110 130 130 
  Greatest Overweight (x)  9    | .   .   1   9   5   2   8   5   4   4   5   6   5   1   1   1   1   1   1   1   1   1   1   8   1   
  Average Overweight (x)   2    | .   .   .   2   1   1   3   4   3   3   4   4   1   1   1   1   1   1   1   1   1   1   1   3   1   
Largest Inventory Capacity 25   | .   8   8   25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         24   | .   8   8   14  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Most Carried             25   | .   7   8   11  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  24  
  Average Carried          23   | .   6   6   8   18  24  24  24  24  24  23  24  23  24  23  24  24  24  23  24  25  25  24  24  23  
  Final Capacity           25   | 8   8   8   25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Final Carried            25   | 6   7   8   11  23  24  25  25  25  25  24  25  24  23  21  25  25  25  25  25  25  25  23  23  20  

 Class Distribution 
--------------------
 72% | Botlord-Tank
 12% | Scavenger-Tank
  6% | Bothacker-Tank
  4% | Botlord-Gunner

 Dominant Class 
----------------
               Mutant | -10/Materials
       Scavenger-Tank | -9/Materials
 Scavenger-Skirmisher | -8/Materials
       Scavenger-Tank | -8/Garrison
       Scavenger-Tank | -8/Materials
       Scavenger-Tank | -8/Garrison
       Bothacker-Tank | -7/Factory
         Botlord-Tank | -7/Garrison
       Botlord-Gunner | -7/Factory
         Botlord-Tank | -6/Factory
         Botlord-Tank | -6/Garrison
         Botlord-Tank | -6/Factory
         Botlord-Tank | -6/Garrison
         Botlord-Tank | -5/Factory
         Botlord-Tank | -5/Garrison
         Botlord-Tank | -5/Factory
         Botlord-Tank | -5/Garrison
         Botlord-Tank | -4/Factory
         Botlord-Tank | -4/Extension
         Botlord-Tank | -4/Cetus
         Botlord-Tank | -4/Archives
         Botlord-Tank | -4/Hub_04(d)
         Botlord-Tank | -3/Research
         Botlord-Tank | -3/Garrison

 Resources                       | -11  -10  -9   -8   -8   -8   -8   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   
-----------                Run   | Yrd  Mat  Mat  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Res  Gar  
Matter Collected           14432 | 151  24   214  219  494  928  463  1532 481  342  639  1079 186  490  1500 749  1112 783  8    691  56   .    584  1578 129  
  Remotely                 308   | .    .    .    .    .    .    115  193  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            10964 | .    24   250  219  579  1287 773  1158 238  73   294  476  .    165  828  249  274  607  8    192  .    .    612  2268 390  
  Parts                    556   | .    4    17   9    26   71   44   58   12   7    24   21   .    6    58   11   18   33   .    7    .    .    22   94   14   
Haulers Intercepted        3     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    
Recyclers Shooed           4     | .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -8  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
-------                    Run  | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Gar 
Combat Hostiles Destroyed  257  | .   2   5   4   15  28  19  31  12  3   8   14  .   7   19  9   8   20  .   4   .   .   11  32  6   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     146  | .   2   5   4   11  25  15  18  4   3   6   6   .   2   4   .   .   5   .   .   .   .   6   28  2   
  Cannons                  62   | .   .   .   .   .   .   .   6   3   .   .   3   .   5   11  8   8   12  .   4   .   .   2   .   .   
  AOE                      48   | .   .   .   .   4   3   4   7   5   .   2   4   .   .   4   1   .   3   .   .   .   .   3   4   4   
Classes Destroyed          21   | .   1   3   .   .   4   1   4   .   .   2   2   .   .   1   1   .   .   .   .   .   .   1   1   .   
  Worker                   12   | .   .   .   .   .   3   .   2   .   .   .   .   .   .   2   .   .   .   1   .   .   .   2   2   .   
  Builder                  7    | .   .   .   .   .   1   .   1   .   .   2   .   .   .   2   .   1   .   .   .   .   .   .   .   .   
  Tunneler                 2    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   
  Recycler                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Mechanic                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   
  Watcher                  3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Swarmer                  68   | .   2   .   .   2   6   13  8   5   2   4   3   .   3   4   6   1   5   .   .   .   .   .   4   .   
  Cutter                   3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Saboteur                 3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Grunt                    101  | .   .   4   3   11  14  2   12  7   .   .   6   .   2   2   1   1   9   .   2   .   .   5   17  3   
  Brawler                  5    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   
  Duelist                  9    | .   .   .   .   .   .   1   3   .   .   .   .   .   1   2   1   .   .   .   .   .   .   .   .   1   
  Protector                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Sentry                   20   | .   .   1   1   2   6   3   3   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   1   
  Specialist               1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   6    | .   .   .   .   .   2   .   .   .   .   1   .   .   .   1   .   .   1   .   1   .   .   .   .   .   
  Programmer               39   | .   .   .   .   .   .   .   4   .   1   1   2   .   1   10  .   6   1   .   1   .   .   2   9   1   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Lightning                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Best Kill Streak           10   | .   2   2   3   5   9   5   6   6   1   4   3   .   3   6   3   2   4   1   1   .   .   10  6   4   
  Combat Bots Only         8    | .   2   2   3   5   6   5   4   6   1   3   3   .   3   3   3   2   4   .   1   .   .   8   6   4   
Max Kills in Single Turn   4    | .   1   1   1   2   4   4   2   2   1   2   3   .   1   4   1   2   2   1   1   .   .   2   2   2   
  Gunslinging              1    | .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   .   2   2   4   2   2   .   2   3   .   .   2   1   .   2   .   .   .   .   1   1   2   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -8   -8   -8   -8   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   
--------                   Run   | Yrd  Mat  Mat  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Res  Gar  
Hostile Shots Fired        1622  | .    9    27   19   95   132  62   235  38   21   46   117  1    47   120  42   41   32   9    31   .    .    66   336  96   
  Missed                   431   | .    2    5    5    27   39   18   83   8    7    12   31   .    15   29   13   7    7    3    5    .    .    18   80   17   
Damage Taken               20109 | .    58   305  219  842  1254 468  1538 454  415  601  1153 150  508  1812 665  816  433  85   513  .    .    1534 4560 1726 
  Core                     1621  | .    26   45   13   114  101  39   253  9    48   63   162  .    58   95   13   19   40   .    16   .    .    108  226  173  
  Absorbed by Shields      2482  | .    .    .    .    132  .    .    274  .    .    .    .    .    109  340  .    .    .    33   192  .    .    234  1106 62   
  Reduced by Siege Mode    333   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    262  65   
  Ignored by Resistances   579   | .    .    .    .    .    88   7    201  82   .    .    201  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   722   | .    .    .    .    .    170  .    .    .    .    79   .    .    .    69   .    404  .    .    .    .    .    .    .    .    
Core Remaining (%)         77    | 100  89   88   .    .    .    51   .    .    55   .    .    .    66   .    .    .    83   .    .    .    .    89   .    .    
Volleys Fired              854   | .    6    20   18   35   55   24   76   30   16   37   67   5    35   71   34   34   35   11   52   .    .    42   128  23   
  Largest                  4     | .    2    3    4    4    4    4    4    4    4    4    3    1    2    3    2    3    2    2    2    .    .    4    4    4    
  Hottest                  266   | .    60   80   86   139  99   94   204  204  123  141  181  5    123  144  144  219  140  140  140  .    .    193  251  266  
Shots Fired                1838  | .    12   60   58   111  211  91   218  58   28   85   110  5    47   112  49   56   52   12   59   .    .    98   248  58   
  Gun                      1250  | .    12   60   58   106  209  90   151  26   18   51   54   .    12   33   .    6    16   .    .    .    .    73   225  50   
  Cannon                   282   | .    .    .    .    .    .    .    44   14   .    14   16   .    12   49   28   31   26   2    28   .    .    11   2    5    
  Launcher                 43    | .    .    .    .    5    2    1    6    4    .    1    4    .    .    2    .    .    2    .    .    .    .    9    4    3    
  Special                  263   | .    .    .    .    .    .    .    17   14   10   19   36   5    23   28   21   19   8    10   31   .    .    5    17   .    
  Kinetic                  1241  | .    6    57   58   94   209  90   143  31   18   65   70   .    24   82   28   31   42   2    28   .    .    73   72   18   
  Thermal                  249   | .    6    3    .    12   .    .    52   9    .    .    .    .    .    .    .    6    .    .    .    .    .    11   138  12   
  Explosive                43    | .    .    .    .    5    2    1    6    4    .    1    4    .    .    2    .    .    2    .    .    .    .    9    4    3    
  Electromagnetic          42    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   25   
  Robot Hit Streak         54    | .    2    10   16   12   32   9    13   8    3    13   11   2    18   16   16   6    10   5    20   .    .    11   25   54   
  Robot Miss Streak        10    | .    3    2    5    3    5    6    10   4    4    3    5    1    2    3    4    2    2    1    1    .    .    3    3    1    
  Penetration Max          1     | .    .    .    .    .    1    .    1    .    1    1    .    .    .    1    .    .    .    .    .    .    .    .    1    .    
  Secondary Targets        20    | .    .    .    1    2    2    6    2    .    1    .    2    .    .    .    .    .    .    .    .    .    .    3    1    .    
    Max Gunslinging Chain  1     | .    .    .    1    1    1    1    1    .    1    .    1    .    .    .    .    .    .    .    .    .    .    1    1    .    
Shots Hit Robots           1243  | .    4    44   40   71   143  65   142  41   12   47   66   3    41   67   34   36   33   9    37   .    .    65   193  50   
  Core Hits                560   | .    2    13   14   33   68   31   109  24   3    15   22   .    9    29   12   9    22   .    6    .    .    38   83   18   
  Critical Kills           14    | .    .    .    .    1    1    .    .    .    .    1    1    .    .    3    1    .    1    .    .    .    .    .    5    .    
  Critical Parts Destroyed 26    | .    .    .    .    1    .    .    .    .    .    .    3    .    3    6    2    3    .    .    .    .    .    2    6    .    
  Critical Strikes         64    | .    .    .    .    2    1    3    3    1    .    1    7    .    3    11   4    4    3    .    3    .    .    3    15   .    
    Burn                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
    Destroy                41    | .    .    .    .    2    1    .    .    .    .    1    4    .    3    9    3    3    1    .    .    .    .    2    12   .    
    Blast                  17    | .    .    .    .    .    .    .    3    1    .    .    3    .    .    2    1    1    2    .    3    .    .    1    .    .    
    Corrupt                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Sever                  3     | .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              135   | .    .    .    .    .    .    19   2    3    .    .    28   .    20   15   13   4    20   .    8    .    .    .    3    .    
  Impact                   114   | .    .    .    .    .    .    .    .    3    .    .    28   .    20   15   13   4    20   .    8    .    .    .    3    .    
  Slashing                 21    | .    .    .    .    .    .    19   2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            5     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           35795 | .    41   467  415  1395 2682 1743 3643 1029 187  1047 1641 .    1021 3497 971  1305 1644 85   627  .    .    3965 6724 1666 
  Guns                     17034 | .    41   465  415  1016 2333 718  2094 445  187  771  639  .    101  265  .    53   239  .    .    .    .    1275 5141 836  
  Cannons                  9101  | .    .    .    .    .    .    .    721  220  .    106  582  .    721  2098 949  1172 1187 85   614  .    .    617  7    22   
  Explosions               8117  | .    .    .    .    379  349  164  691  364  .    170  420  .    .    1099 .    .    218  .    .    .    .    2073 1382 808  
  Melee                    1488  | .    .    .    .    .    .    861  130  .    .    .    .    .    199  35   .    80   .    .    .    .    .    .    183  .    
  Ramming                  55    | .    .    2    .    .    .    .    7    .    .    .    .    .    .    .    22   .    .    .    13   .    .    .    11   .    
  Kinetic                  20469 | .    9    433  415  924  2333 718  1691 452  187  877  1221 .    822  2363 949  1172 1426 85   614  .    .    1703 1687 388  
  Thermal                  5900  | .    32   32   .    92   .    .    1225 213  .    .    .    .    .    587  .    53   .    .    .    .    .    189  3241 236  
  Explosive                7016  | .    .    .    .    379  349  164  590  364  .    170  420  .    .    512  .    .    218  .    .    .    .    1726 1316 808  
  Electromagnetic          867   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    347  286  234  
  Impact                   497   | .    .    .    .    .    .    .    .    .    .    .    .    .    199  35   .    80   .    .    .    .    .    .    183  .    
  Slashing                 991   | .    .    .    .    .    .    861  130  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         25    | .    .    .    .    1    1    1    2    .    .    .    .    .    .    5    5    9    9    .    .    .    .    19   12   25   
  Average Corruption       5     | .    .    .    .    1    1    1    1    .    .    .    .    .    .    2    5    8    9    .    .    .    .    14   5    12   
  Corruption Purged        13    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    6    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  314   | .    .    .    .    5    6    8    1    .    .    .    .    .    .    31   54   82   61   .    .    .    .    11   40   15   
    Message Errors         67    | .    .    .    .    .    2    1    .    .    .    .    .    .    .    5    12   23   14   .    .    .    .    2    8    .    
    Matter Fused           75    | .    .    .    .    .    3    3    1    .    .    .    .    .    .    9    10   16   10   .    .    .    .    1    17   5    
    Heat Flow Errors       36    | .    .    .    .    1    .    2    .    .    .    .    .    .    .    4    8    8    10   .    .    .    .    .    2    1    
    Energy Discharges      39    | .    .    .    .    1    1    .    .    .    .    .    .    .    .    4    8    8    10   .    .    .    .    3    3    1    
    Parts Rejected         7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    1    .    .    .    .    1    2    .    
    Parts Fused            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    
    Data Loss (minor)      40    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    5    20   9    .    .    .    .    .    2    2    
    Data Loss (major)      14    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    6    3    2    .    .    .    .    .    .    2    
    Misfires               10    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    3    2    1    1    .    .    .    .    .    1    1    
    Alerts                 10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    2    3    .    .    .    .    .    1    .    
    Misdirections          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
    Weapon Failures        12    | .    .    .    .    1    .    1    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    2    3    3    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1356  | .    .    .    .    .    .    31   .    16   .    1    72   .    92   413  57   155  72   45   4    .    .    144  189  65   
  Projectiles              843   | .    .    .    .    .    .    .    .    .    .    .    57   .    92   320  57   95   58   45   4    .    .    115  .    .    
  Explosions               339   | .    .    .    .    .    .    30   .    16   .    1    15   .    .    93   .    .    14   .    .    .    .    29   76   65   
  Melee                    174   | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    60   .    .    .    .    .    .    113  .    
Knockbacks                 44    | .    .    .    .    .    .    .    4    3    .    1    1    .    5    11   4    6    2    .    6    .    .    1    .    .    
  Impact                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  42    | .    .    .    .    .    .    .    4    3    .    1    1    .    4    11   4    6    1    .    6    .    .    1    .    .    
  Secondary                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Self-Inflicted Damage      420   | .    .    .    .    13   .    .    47   .    .    .    62   .    .    167  .    .    .    .    .    .    .    97   .    34   
  Shots                    7     | .    .    .    .    1    .    .    1    .    .    .    1    .    .    2    .    .    .    .    .    .    .    1    .    1    
  Rammed                   5     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    2    .    
Targets Rammed             6     | .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    2    .    
  Kicked                   1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        399   | .    40   219  47   311  171  222  380  399  78   226  228  .    139  338  265  256  256  42   67   .    .    122  233  174  
  Average Temperature      69    | .    23   101  15   92   47   105  104  118  29   65   63   .    59   69   70   87   64   23   24   .    .    32   44   45   
  Received Heat Transfer   3584  | .    .    159  99   270  675  90   462  99   30   57   237  9    95   95   72   63   129  6    76   .    .    75   581  205  
  Effects                  11    | .    .    1    .    1    .    .    4    .    .    3    .    .    .    1    1    .    .    .    .    .    .    .    .    .    
    Energy Bleed           3     | .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Interference           8     | .    .    .    .    1    .    .    3    .    .    3    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Siege Activations          10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    6    3    
  Total Turns              216   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   156  45   
  Longest Duration         80    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   80   25   
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    7    2    
  Impact Corruptions       6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    3    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             15    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    11   .    
  Heat Transferred         8896  | .    75   75   .    222  .    .    2461 500  .    .    .    .    .    400  .    74   .    .    .    .    .    203  4386 500  
Parts Sabotaged            9     | .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    5    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    

 Alert                          | -11  -10  -9   -8   -8   -8   -8   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   
-------                    Run  | Yrd  Mat  Mat  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Res  Gar  
Peak Influence             1772 | .    85   166  266  930  982  1190 1059 1556 953  651  1772 983  1595 892  1347 751  1442 763  289  232  109  1390 1128 1020 
  Initial                  930  | .    .    35   69   172  453  638  624  741  816  345  368  930  503  837  424  707  70   756  193  77   12   37   653  837  
  Average                  714  | .    42   90   209  596  693  945  824  1143 841  457  974  897  1224 499  769  471  849  556  116  201  97   679  921  951  
Maximum Alert Level        5    | .    .    .    1    3    3    4    3    4    3    2    5    3    4    3    4    3    4    3    1    1    .    4    4    3    
  Low Security (%)         7    | .    100  100  31   3    .    .    .    .    .    .    .    .    .    .    .    .    9    .    85   16   100  10   .    .    
  Level 1                  15   | .    .    .    68   21   .    .    .    .    .    25   4    .    .    48   .    36   1    36   14   83   .    20   .    .    
  Level 2                  26   | .    .    .    .    22   52   8    32   .    .    74   24   15   7    41   50   46   26   32   .    .    .    36   7    .    
  Level 3                  36   | .    .    .    .    52   47   70   67   49   100  .    29   84   24   10   42   16   28   30   .    .    .    4    82   100  
  Level 4                  13   | .    .    .    .    .    .    20   .    50   .    .    31   .    67   .    7    .    33   .    .    .    .    28   9    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          76   | .    .    .    1    .    7    .    13   .    4    7    .    5    .    11   .    5    .    2    2    .    .    8    11   .    
  Investigation            5    | .    .    .    .    .    .    .    .    .    .    1    .    1    .    1    .    .    .    1    1    .    .    .    .    .    
  Extermination            23   | .    .    .    .    .    .    .    4    .    2    1    .    .    .    5    .    5    .    1    .    .    .    2    3    .    
  Reinforcement            21   | .    .    .    1    .    1    .    4    .    1    3    .    2    .    3    .    .    .    .    1    .    .    3    2    .    
  Assault                  14   | .    .    .    .    .    2    .    3    .    1    2    .    2    .    1    .    .    .    .    .    .    .    1    2    .    
  Garrison                 13   | .    .    .    .    .    4    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    2    4    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Alert ID Control Effect    43   | .    .    .    .    .    .    .    .    .    .    .    .    .    4    13   8    10   2    1    1    .    .    3    1    .    

 Stealth                        | -11 -10 -9  -8  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
---------                  Run  | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Gar 
Distress Signals           10   | .   .   .   .   .   4   .   3   .   1   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
Communications Jammed      810  | .   .   .   .   .   .   .   .   .   .   .   .   2   .   58  28  55  .   .   151 280 .   129 107 .   
  Distress Signals         806  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   58  28  53  .   .   151 280 .   129 107 .   
Times Spotted              601  | .   5   9   10  25  49  21  56  27  24  21  39  9   30  49  33  33  35  7   19  5   1   25  60  9   
  Peak Tracking Total      9    | .   3   4   3   9   9   6   7   6   4   4   6   8   4   5   5   4   5   3   4   5   1   8   8   5   
  Tactical Retreats        24   | .   1   .   .   1   2   1   1   1   .   1   4   .   1   .   2   .   .   .   .   .   .   1   8   .   

 Traps                          | -11 -10 -9  -8  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
-------                    Run  | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Gar 
Traps Triggered            49   | .   .   .   .   4   .   5   7   7   .   .   5   .   6   4   7   1   1   .   1   .   .   .   1   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
----------                 Run  | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Gar 
Machines Disabled          91   | .   .   .   .   2   .   2   17  4   9   6   7   1   4   5   2   .   6   .   .   .   1   24  1   .   
  Max in Single Turn       14   | .   .   .   .   1   .   1   14  1   1   1   1   .   1   2   1   .   1   .   .   .   .   12  1   .   
  Garrison Access          3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   
  Garrison Relay           23   | .   .   .   .   2   .   2   .   3   .   .   5   .   4   .   2   .   5   .   .   .   .   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
---------                  Run  | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Gar 
Machines Accessed          66   | .   .   .   1   1   4   1   6   2   4   4   2   3   2   6   2   7   2   4   10  1   .   1   3   .   
  Terminals                45   | .   .   .   .   1   2   1   4   2   2   1   2   1   2   3   2   4   2   3   10  1   .   .   2   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          7    | .   .   .   .   .   1   .   .   .   1   1   .   .   .   1   .   2   .   1   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          11   | .   .   .   1   .   1   .   2   .   .   1   .   1   .   2   .   1   .   .   .   .   .   1   1   .   
Total Hacks                144  | .   .   .   1   3   12  2   12  4   12  10  3   5   4   14  4   17  2   12  22  1   .   1   3   .   
  Successful               67   | .   .   .   1   1   6   .   6   1   4   6   2   2   1   7   1   9   2   5   10  1   .   1   1   .   
  Failed                   77   | .   .   .   .   2   6   2   6   3   8   4   1   3   3   7   3   8   .   7   12  .   .   .   2   .   
    Catastrophic           15   | .   .   .   .   .   1   1   .   1   2   .   .   3   .   2   .   .   .   2   1   .   .   .   2   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   52   | .   .   .   .   .   3   .   4   .   6   6   .   .   .   6   .   9   .   10  5   1   .   .   2   .   
  Terminals                106  | .   .   .   .   3   5   2   10  4   7   5   3   2   4   9   4   11  2   10  22  1   .   .   2   .   
  Fabricators              7    | .   .   .   .   .   .   .   .   .   3   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          20   | .   .   .   .   .   6   .   .   .   2   2   .   .   .   3   .   5   .   2   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          11   | .   .   .   1   .   1   .   2   .   .   1   .   1   .   2   .   1   .   .   .   .   .   1   1   .   
Terminal Hacks             30   | .   .   .   .   1   1   .   3   1   2   .   2   1   1   1   1   2   2   2   9   1   .   .   .   .   
  Prototype ID Bank        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
  Open Door                9    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   7   1   .   .   .   .   
  Emergency Access Points  4    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   
  Unreport Threat          6    | .   .   .   .   .   .   .   1   .   1   .   .   1   .   1   .   1   .   1   .   .   .   .   .   .   
  Locate Traps             5    | .   .   .   .   .   1   .   2   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Zone Layout              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Garrison Registry        2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Security Stations        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       14   | .   .   .   .   .   4   .   .   .   1   2   .   .   .   2   .   4   .   1   .   .   .   .   .   .   
  Scan Component           8    | .   .   .   .   .   2   .   .   .   1   1   .   .   .   1   .   2   .   1   .   .   .   .   .   .   
  Repair                   6    | .   .   .   .   .   2   .   .   .   .   1   .   .   .   1   .   2   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      11   | .   .   .   1   .   1   .   2   .   .   1   .   1   .   2   .   1   .   .   .   .   .   1   1   .   
  Unlock Access            9    | .   .   .   1   .   1   .   1   .   .   1   .   1   .   1   .   1   .   .   .   .   .   1   1   .   
  Seal Access              2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         10   | .   .   .   .   .   .   .   1   .   .   2   .   .   .   2   .   2   .   2   1   .   .   .   .   .   
  Terminals                9    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   2   .   2   .   2   1   .   .   .   .   .   
    Botnet                 8    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   2   .   1   .   2   1   .   .   .   .   .   
    Operators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Report                 1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         48   | .   .   .   1   1   3   1   5   1   4   3   1   3   2   4   2   5   1   4   4   .   .   1   2   .   
  Full Trace Events        7    | .   .   .   .   1   1   .   .   .   .   1   .   1   .   1   .   .   .   1   1   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   42   | .   .   .   .   .   .   .   .   .   42  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             6    | .   .   .   .   .   2   .   .   .   .   1   .   .   .   1   .   2   .   .   .   .   .   .   .   .   
  Time                     272  | .   .   .   .   .   76  .   .   .   .   16  .   .   .   44  .   136 .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
------------               Run  | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Gar 
Used RIF Installer         9    | .   .   .   .   2   .   1   .   2   .   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   
  Coupler Efficiency       1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hotswap                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Code Merge               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Signal Jammer            1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Detection          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher Feeds            1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert ID Control         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Autoassimilate           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              134  | .   .   .   .   .   .   .   8   8   5   8   16  2   9   18  14  14  8   6   4   .   .   4   10  .   
  Non-combat               22   | .   .   .   .   .   .   .   2   .   1   3   .   1   .   4   .   2   .   3   1   .   .   2   3   .   
  Combat                   112  | .   .   .   .   .   .   .   6   8   4   5   16  1   9   14  14  12  8   3   3   .   .   2   7   .   
  Autoassimilated          19   | .   .   .   .   .   .   .   .   .   1   .   4   1   .   3   3   1   2   .   .   .   .   2   2   .   
Robot Hacks Applied        119  | .   .   .   .   .   .   .   9   8   4   8   13  2   9   15  11  13  6   6   4   .   .   3   8   .   
  parse_system             1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  no_distress              2    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  drop_inventory           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  ignore_parts             1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  purge_threat             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  block_reporting          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  recall_investigation     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  map_route                5    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   1   .   .   .   .   1   .   
  redirect_shields         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  find_garrison            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  reboot_propulsion        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  scatter_targeting        7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   5   .   .   .   .   .   .   .   
  amplify_resonance        8    | .   .   .   .   .   .   .   1   1   .   .   1   .   .   .   4   .   .   1   .   .   .   .   .   .   
  disable_weapons          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  reboot_system            12   | .   .   .   .   .   .   .   1   3   1   1   1   .   .   1   1   1   .   .   1   .   .   .   1   .   
  go_dormant               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  overwrite_iff            13   | .   .   .   .   .   .   .   3   .   .   .   6   .   1   .   .   1   .   1   .   .   .   .   1   .   
  formatsys_low            6    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   3   .   .   .   .   .   .   .   1   .   .   
  formatsys_high           55   | .   .   .   .   .   .   .   2   3   2   4   5   .   8   8   4   8   1   2   2   .   .   1   5   .   
Relay Couplers Released    98   | .   .   .   .   10  .   7   1   14  .   .   24  .   13  2   8   .   18  .   .   .   .   1   .   .   
  Machine Destruction      89   | .   .   .   .   6   .   7   .   14  .   .   20  .   13  2   8   .   18  .   .   .   .   1   .   .   
  Programmers              9    | .   .   .   .   4   .   .   1   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Attached                 45   | .   .   .   .   .   .   .   4   6   1   2   7   1   6   6   4   1   4   .   1   .   .   .   2   .   
  Merged Code Value        102  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   102 .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             16   | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   1   12  .   .   .   .   .   
Allies Hacked              6    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   1   .   .   .   .   .   .   2   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -9   -8   -8   -8   -8   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   
--------                   Run   | Yrd  Mat  Mat  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Res  Gar  
Total Allies               133   | .    .    .    .    2    .    .    5    5    3    5    19   2    9    14   7    10   6    4    25   5    .    4    8    .    
  Largest Group            16    | .    .    .    .    2    .    .    1    3    5    4    10   10   7    7    5    5    4    2    13   16   15   11   1    .    
  Highest-Rated Group      1088  | .    .    .    .    70   .    .    32   174  193  177  453  368  291  307  183  203  242  59   701  1088 1027 764  65   .    
  Highest-Rated Ally       159   | .    .    .    .    39   .    .    32   80   90   90   85   80   85   85   49   49   95   49   159  159  159  96   65   .    
Total Orders               22    | .    .    .    .    .    .    .    .    2    .    .    .    .    15   .    .    2    .    .    2    .    .    .    1    .    
  STAY                     7     | .    .    .    .    .    .    .    .    1    .    .    .    .    4    .    .    1    .    .    1    .    .    .    .    .    
  ROAM                     4     | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   10    | .    .    .    .    .    .    .    .    1    .    .    .    .    7    .    .    1    .    .    1    .    .    .    .    .    
  AID                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Ally Attacks               820   | .    .    .    .    37   .    .    20   29   35   27   39   28   95   68   57   52   80   6    75   25   39   91   17   .    
  Total Damage             25603 | .    .    .    .    590  .    .    362  1171 1683 732  770  948  2632 2002 1369 1412 3110 80   2195 890  1101 3964 592  .    
  Kills                    167   | .    .    .    .    9    .    .    1    10   10   7    11   6    22   13   12   10   12   1    12   4    5    21   1    .    
Allies Corrupted           10    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    3    .    2    1    .    2    .    .    1    .    .    
Allies Melted              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    

 Intel                          | -11 -10 -9  -8  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
-------                    Run  | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Res Gar 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -9   -8   -8   -8   -8   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   
-------------              Run   | Yrd  Mat  Mat  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Res  Gar  
Turns Passed               30135 | .    156  341  392  1277 1048 1177 2206 1290 1210 1084 2103 491  2022 3857 2262 2418 1804 633  1454 414  140  466  1568 322  
Spaces Moved               11735 | 1    107  152  202  456  259  484  1114 644  765  574  1001 209  753  1291 617  837  631  244  519  122  53   126  497  77   
  Core                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   6359  | .    .    .    1    438  259  161  .    1    .    .    .    178  753  1291 617  837  631  244  519  122  53   126  51   77   
  Legs                     395   | 1    107  152  135  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   4981  | .    .    .    66   18   .    323  1114 643  765  574  1001 31   .    .    .    .    .    .    .    .    .    .    446  .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            120   | 120  120  120  120  175  240  150  150  145  145  150  150  165  235  235  246  246  243  246  246  245  245  240  150  239  
  Average Speed            204   | 120  120  150  148  237  267  188  161  159  147  156  164  224  235  236  246  246  245  246  246  245  245  244  177  239  
  Slowest Speed            480   | 120  120  190  480  240  320  240  165  480  150  165  180  235  235  246  246  246  246  246  246  246  245  245  250  239  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            2     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       42    | 2    28   20   16   53   33   54   36   74   21   15   92   9    75   47   79   39   77   14   71   73   81   27   20   13   
  Regions Visited          24
    Branch Regions         4
  Pre-discovered Areas     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        8     | .    .    .    1    .    1    .    1    .    .    1    .    1    .    1    .    1    .    .    .    .    .    .    1    .    
  Unknown Exits Taken      9     | 1    1    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    1    1    1    1    .    .    
Scrap Searched             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 77    | .    .    .    .    .    .    7    .    .    .    .    4    .    .    16   .    2    .    .    11   .    .    .    11   26   
Terrain Destroyed          745   | .    .    .    .    4    16   10   143  4    1    19   38   .    5    79   2    13   33   1    22   .    .    188  71   96   
  Melee                    24    | .    .    .    .    .    .    .    .    .    .    .    4    .    .    14   .    2    .    .    3    .    .    .    1    .    
  Projectile               144   | .    .    .    .    .    2    3    17   1    1    4    15   .    5    18   2    11   7    1    19   .    .    24   6    8    
  AOE                      576   | .    .    .    .    4    14   7    126  3    .    15   18   .    .    47   .    .    26   .    .    .    .    164  64   88   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -9   -8   -8   -8   -8   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   
---------                  Run   | Yrd  Mat  Mat  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Res  Gar  
Total                      16326 | .    123  226  258  582  498  670  1370 865  830  703  1315 226  923  1954 1296 1147 790  273  632  242  66   205  965  167  
  Wait                     2509  | .    9    40   19   29   137  50   71   96   27   63   103  3    73   482  568  231  47   6    33   108  12   11   233  58   
  Move                     11714 | .    106  151  202  455  259  483  1114 643  764  573  996  209  752  1291 616  837  630  243  518  121  52   125  497  77   
  Hop                      2     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  230   | .    1    4    4    18   11   11   13   20   8    6    26   2    9    20   15   13   16   3    3    2    1    4    19   1    
  Fast Attach              85    | .    1    2    2    5    2    3    18   2    .    4    2    .    1    5    4    6    4    1    .    3    .    2    18   .    
  Attach                   93    | .    .    1    2    3    4    1    7    4    2    2    8    3    .    15   3    2    5    2    1    .    .    5    18   5    
  Detach                   36    | .    .    .    1    5    .    .    5    1    .    .    2    .    .    4    3    1    .    .    .    .    .    1    12   1    
  Swap                     284   | .    .    3    7    7    14   17   40   18   8    14   27   4    15   29   16   6    17   2    6    1    .    11   20   2    
  Drop                     218   | .    .    4    3    11   16   22   23   20   5    4    22   .    8    14   11   11   14   2    1    7    1    4    15   .    
  Fire                     854   | .    6    20   18   35   55   24   76   30   16   37   67   5    35   71   34   34   35   11   52   .    .    42   128  23   
  Melee                    135   | .    .    .    .    .    .    19   2    3    .    .    28   .    20   15   13   4    20   .    8    .    .    .    3    .    
  Ram                      1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    2    .    
  Escape Stasis            142   | .    .    .    .    14   .    40   .    28   .    .    32   .    10   4    10   .    2    .    2    .    .    .    .    .    
  Rewire                   18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    2    2    .    3    7    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials
-8/Materials
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials
-8/Garrison
-7/Factory (discovered 3 exits: *Fac x2 / Gar)
-7/Garrison (discovered 3 exits: *Fac x3)
-7/Factory (discovered 2 exits: *Fac / [*Low])
-6/Factory (discovered 3 exits: *Fac / [*Low] / Gar)
-6/Garrison (discovered 3 exits: *Fac x3)
-6/Factory
-6/Garrison
-5/Factory (discovered 5 exits: *Fac x2 / [*Upp x2] / Gar)
-5/Garrison (discovered 3 exits: *Fac x3)
-5/Factory (discovered 2 exits: *Fac / Gar)
-5/Garrison (discovered 3 exits: *Fac x3)
-4/Factory
-4/Extension (discovered 2 exits: *Res / *Cet)
-4/Cetus
-4/Archives (discovered 2 exits: *Res / *Hub)
-4/Hub_04(d)
-3/Research (discovered 2 exits: [*Res] / Gar)
-3/Garrison

 History 
---------
  Turn | Location      | Event
     1 | -11/Scrapyard | Discovered new exit (range 0)
     1 | -11/Scrapyard | Entered Materials
   139 | -10/Materials | Discovered new exit (range 16)
   157 | -10/Materials | Entered another Materials area
   157 | -9/Materials  | Evolved 2 slots: Utility x1, Weapon x1
   491 | -9/Materials  | Discovered new exit (range 8)
   498 | -9/Materials  | Entered another Materials area
   498 | -8/Materials  | Evolved 2 slots: Propulsion x1, Weapon x1
   761 | -8/Materials  | Build established: Scavenger-Skirmisher
   890 | -8/Materials  | Identified exit to Garrison
   890 | -8/Materials  | Entered Garrison
   947 | -8/Garrison   | Rescued a captive Derelict
   949 | -8/Garrison   | Rescued a captive Derelict
  1099 | -8/Garrison   | Garrison Relay disabled
  1195 | -8/Garrison   | Build established: Scavenger-Tank
  1208 | -8/Garrison   | Triggered checkpoint
  1219 | -8/Garrison   | Triggered checkpoint
  1462 | -8/Garrison   | Discovered new exit (range 12)
  1462 | -8/Garrison   | Discovered new exit (range 45)
  1462 | -8/Garrison   | Discovered new exit (range 69)
  1605 | -8/Garrison   | Installed Relay Interface Framework
  1872 | -8/Garrison   | Triggered checkpoint
  1955 | -8/Garrison   | Garrison Relay disabled
  1998 | -8/Garrison   | Expanded RIF knowledge: Signal Jamming
  2167 | -8/Garrison   | Entered Materials
  2209 | -8/Materials  | Repaired Hvy. Assault Rifle
  2255 | -8/Materials  | Repaired Gauss Rifle
  2558 | -8/Materials  | Garrison activated, responded to threat
  2703 | -8/Materials  | Garrison activated, responded to threat
  2967 | -8/Materials  | First assault squad dispatched
  3058 | -8/Materials  | Lost 3 parts (1p1u1w)
  3215 | -8/Materials  | Identified exit to Garrison
  3215 | -8/Materials  | Entered Garrison
  3279 | -8/Garrison   | Triggered checkpoint
  3394 | -8/Garrison   | Expanded RIF knowledge: Coupler Efficiency
  3442 | -8/Garrison   | Garrison Relay disabled
  3669 | -8/Garrison   | Triggered checkpoint
  3847 | -8/Garrison   | Triggered checkpoint
  3891 | -8/Garrison   | Garrison Relay disabled
  3959 | -8/Garrison   | Discovered new exit (range 10)
  4062 | -8/Garrison   | Triggered checkpoint
  4392 | -8/Garrison   | Entered Factory
  4392 | -7/Factory    | Evolved 2 slots: Utility x2
  4481 | -7/Factory    | Discovered new exit (range 3)
  4896 | -7/Factory    | Garrison activated, responded to threat
  4924 | -7/Factory    | Build established: Bothacker-Tank
  5592 | -7/Factory    | First assault squad dispatched
  5820 | -7/Factory    | Discovered new exit (range 15)
  6598 | -7/Factory    | Identified exit to Garrison
  6598 | -7/Factory    | Entered Garrison
  6637 | -7/Garrison   | Expanded RIF knowledge: Autoassimilate
  6718 | -7/Garrison   | Triggered checkpoint
  6764 | -7/Garrison   | Triggered checkpoint
  6769 | -7/Garrison   | Triggered checkpoint
  6926 | -7/Garrison   | Triggered checkpoint
  6965 | -7/Garrison   | Found embedded Infiltrators
  6975 | -7/Garrison   | Build established: Botlord-Tank
  7004 | -7/Garrison   | Garrison Relay disabled
  7038 | -7/Garrison   | Triggered checkpoint
  7057 | -7/Garrison   | Expanded RIF knowledge: Robot Detection
  7157 | -7/Garrison   | Discovered new exit (range 12)
  7515 | -7/Garrison   | Discovered new exit (range 11)
  7558 | -7/Garrison   | Triggered checkpoint
  7582 | -7/Garrison   | Garrison Relay disabled
  7754 | -7/Garrison   | Discovered new exit (range 8)
  7788 | -7/Garrison   | Triggered checkpoint
  7807 | -7/Garrison   | Garrison Relay disabled
  7888 | -7/Garrison   | Entered Factory
  7888 | -7/Factory    | Accompanied by 3 allies
  8085 | -7/Factory    | Build established: Botlord-Gunner
  8288 | -7/Factory    | First assault squad dispatched
  8572 | -7/Factory    | Discovered new exit (range 5)
  8979 | -7/Factory    | Discovered new exit (range 11)
  9001 | -7/Factory    | Fabricated Imp. Medium Armor Plating?
  9098 | -7/Factory    | Entered another Factory area
  9098 | -6/Factory    | Accompanied by 2 allies
  9098 | -6/Factory    | Evolved 2 slots: Utility x2
  9169 | -6/Factory    | Discovered new exit (range 4)
  9453 | -6/Factory    | Build established: Botlord-Tank
  9453 | -6/Factory    | Lost 3 allies
  9480 | -6/Factory    | Discovered new exit (range 8)
  9510 | -6/Factory    | Repaired Arm. Wheel
 10148 | -6/Factory    | First assault squad dispatched
 10175 | -6/Factory    | Identified exit to Garrison
 10182 | -6/Factory    | Entered Garrison
 10182 | -6/Garrison   | Accompanied by 2 allies
 10351 | -6/Garrison   | Lost 3 allies
 10409 | -6/Garrison   | Garrison Relay disabled
 10690 | -6/Garrison   | Triggered checkpoint
 10766 | -6/Garrison   | Triggered checkpoint
 10807 | -6/Garrison   | Triggered checkpoint
 10973 | -6/Garrison   | Found Fusion Bomb Launcher
 11030 | -6/Garrison   | Discovered new exit (range 12)
 11099 | -6/Garrison   | Triggered checkpoint
 11270 | -6/Garrison   | Garrison Relay disabled
 11290 | -6/Garrison   | Garrison Relay disabled
 11402 | -6/Garrison   | Triggered checkpoint
 11446 | -6/Garrison   | Triggered checkpoint
 11476 | -6/Garrison   | Found embedded Infiltrators
 11545 | -6/Garrison   | Discovered new exit (range 13)
 11602 | -6/Garrison   | Spotted B-75 Beast
 11605 | -6/Garrison   | Assimilated Beast 5a with formatsys_high
 11793 | -6/Garrison   | Garrison Relay disabled
 11900 | -6/Garrison   | Expanded RIF knowledge: Watcher Feeds
 12070 | -6/Garrison   | Discovered new exit (range 10)
 12086 | -6/Garrison   | Triggered checkpoint
 12116 | -6/Garrison   | Garrison Relay disabled
 12285 | -6/Garrison   | Entered Factory
 12285 | -6/Factory    | Accompanied by 9 allies
 12370 | -6/Factory    | Lost 3 parts (1p1n1u)
 12635 | -6/Factory    | First assault squad dispatched
 12776 | -6/Factory    | Garrison activated, responded to threat
 12776 | -6/Factory    | Identified exit to Garrison
 12776 | -6/Factory    | Entered Garrison
 12776 | -6/Garrison   | Accompanied by 7 allies
 12820 | -6/Garrison   | Triggered checkpoint
 12852 | -6/Garrison   | Garrison Relay disabled
 13034 | -6/Garrison   | P-60 Hacker assimilated allied Veteran 5a
 13094 | -6/Garrison   | Triggered checkpoint
 13099 | -6/Garrison   | Spotted B-75 Beast
 13099 | -6/Garrison   | Spotted B-75 Beast
 13164 | -6/Garrison   | Triggered checkpoint
 13200 | -6/Garrison   | Triggered checkpoint
 13264 | -6/Garrison   | Lost 5 allies
 13287 | -6/Garrison   | Learned Factory security intel
 13325 | -6/Garrison   | Discovered new exit (range 2)
 13429 | -6/Garrison   | Garrison Relay disabled
 13484 | -6/Garrison   | Garrison Relay disabled
 13614 | -6/Garrison   | Triggered checkpoint
 13694 | -6/Garrison   | Triggered checkpoint
 13762 | -6/Garrison   | Triggered checkpoint
 13787 | -6/Garrison   | Garrison Relay disabled
 13823 | -6/Garrison   | Expanded RIF knowledge: Alert ID Control
 14283 | -6/Garrison   | Assimilated Beast 5b with formatsys_high
 14290 | -6/Garrison   | Assimilated Beast 5c with formatsys_high
 14798 | -6/Garrison   | Entered Factory
 14798 | -5/Factory    | Accompanied by 4 allies
 14798 | -5/Factory    | Evolved 2 slots: Utility x2
 15098 | -5/Factory    | First assault squad dispatched
 15155 | -5/Factory    | Repaired Remote Datajack
 15310 | -5/Factory    | Lost 4 allies
 15667 | -5/Factory    | Discovered new exit (range 9)
 16512 | -5/Factory    | P-70 Sage assimilated allied Sentinel 6b
 17524 | -5/Factory    | Discovered new exit (range 9)
 17737 | -5/Factory    | Discovered new exit (range 17)
 17969 | -5/Factory    | Discovered new exit (range 22)
 18494 | -5/Factory    | Lost 4 parts (1n2u1w)
 18620 | -5/Factory    | Garrison activated, responded to threat
 18655 | -5/Factory    | Identified exit to Garrison
 18655 | -5/Factory    | Entered Garrison
 18655 | -5/Garrison   | Accompanied by 1 ally
 18679 | -5/Garrison   | Triggered checkpoint
 18793 | -5/Garrison   | Triggered checkpoint
 18823 | -5/Garrison   | Garrison Relay disabled
 19102 | -5/Garrison   | Spotted B-75 Beast
 19105 | -5/Garrison   | Triggered checkpoint
 19107 | -5/Garrison   | Triggered checkpoint
 19117 | -5/Garrison   | Triggered checkpoint
 19122 | -5/Garrison   | Destroyed B-75 Beast
 19308 | -5/Garrison   | Discovered new exit (range 12)
 19328 | -5/Garrison   | Lost 3 allies
 19331 | -5/Garrison   | Expanded RIF knowledge: Hotswap
 19649 | -5/Garrison   | Discovered new exit (range 16)
 20109 | -5/Garrison   | Triggered checkpoint
 20665 | -5/Garrison   | Discovered new exit (range 10)
 20765 | -5/Garrison   | Triggered checkpoint
 20777 | -5/Garrison   | Garrison Relay disabled
 20917 | -5/Garrison   | Entered Factory
 21996 | -5/Factory    | Repaired Hvy. Linear Accelerator
 22159 | -5/Factory    | Spotted B-75 Beast
 22201 | -5/Factory    | Discovered new exit (range 4)
 23162 | -5/Factory    | Repaired Hvy. Linear Accelerator?
 23335 | -5/Factory    | Identified exit to Garrison
 23335 | -5/Factory    | Entered Garrison
 23335 | -5/Garrison   | Accompanied by 1 ally
 23474 | -5/Garrison   | Found embedded Infiltrators
 23488 | -5/Garrison   | Spotted B-75 Beast
 23491 | -5/Garrison   | Triggered checkpoint
 23497 | -5/Garrison   | Triggered checkpoint
 23520 | -5/Garrison   | Triggered checkpoint
 23532 | -5/Garrison   | Destroyed B-75 Beast
 23631 | -5/Garrison   | Triggered checkpoint
 23690 | -5/Garrison   | Garrison Relay disabled
 23793 | -5/Garrison   | Discovered new exit (range 12)
 23967 | -5/Garrison   | Discovered new exit (range 21)
 24373 | -5/Garrison   | Expanded RIF knowledge: Code Merge
 24491 | -5/Garrison   | Triggered checkpoint
 24513 | -5/Garrison   | Garrison Relay disabled
 24751 | -5/Garrison   | Triggered checkpoint
 24779 | -5/Garrison   | Discovered new exit (range 38)
 24779 | -5/Garrison   | Discovered new exit (range 75)
 24779 | -5/Garrison   | Discovered new exit (range 71)
 24811 | -5/Garrison   | Garrison Relay disabled
 25054 | -5/Garrison   | Garrison Relay disabled
 25139 | -5/Garrison   | Entered Factory
 25139 | -4/Factory    | Evolved 2 slots: Utility x2
 25632 | -4/Factory    | Discovered new exit (range 21)
 25772 | -4/Factory    | Entered Extension
 25772 | -4/Extension  | Accompanied by 2 allies
 25884 | -4/Extension  | Rescued a captive Derelict
 25884 | -4/Extension  | Rescued a captive Derelict
 25968 | -4/Extension  | Rescued a captive Derelict
 26103 | -4/Extension  | P-70 Sage assimilated allied 1I-YTJ(l)
 26139 | -4/Extension  | Rescued a captive Derelict
 26277 | -4/Extension  | Lost 4 allies
 26469 | -4/Extension  | Rescued A7
 26770 | -4/Extension  | Rescued a captive Derelict
 26771 | -4/Extension  | Rescued a captive Derelict
 26779 | -4/Extension  | Rescued a captive Derelict
 26827 | -4/Extension  | Rescued a captive Derelict
 26828 | -4/Extension  | Rescued a captive Derelict
 27131 | -4/Extension  | Rescued a captive Derelict
 27188 | -4/Extension  | Discovered new exit (range 10)
 27190 | -4/Extension  | Discovered new exit (range 6)
 27226 | -4/Extension  | Entered Cetus
 27226 | -4/Cetus      | Accompanied by 12 allies (A7)
 27231 | -4/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 27257 | -4/Cetus      | Spotted Cetus Guard
 27257 | -4/Cetus      | Spotted Cetus Guard
 27257 | -4/Cetus      | Spotted Cetus Guard
 27257 | -4/Cetus      | Spotted Cetus Guard
 27275 | -4/Cetus      | Allies destroyed Cetus Guard
 27275 | -4/Cetus      | Allies destroyed Cetus Guard
 27278 | -4/Cetus      | Allies destroyed Cetus Guard
 27280 | -4/Cetus      | Allies destroyed Cetus Guard
 27442 | -4/Cetus      | Started Cetus Manufacturing Module
 27465 | -4/Cetus      | Escorted A7 to Cetus Mainframe
 27467 | -4/Cetus      | Manufactured an Enhanced Grunt
 27479 | -4/Cetus      | Discovered new exit (range 22)
 27492 | -4/Cetus      | Manufactured an Enhanced Grunt
 27517 | -4/Cetus      | Manufactured an Enhanced Grunt
 27542 | -4/Cetus      | Manufactured an Enhanced Grunt
 27567 | -4/Cetus      | Manufactured an Enhanced Grunt
 27640 | -4/Cetus      | Entered Archives
 27640 | -4/Archives   | Accompanied by 16 allies (A7)
 27645 | -4/Archives   | Received a hacking code to weaken MAIN.C
 27688 | -4/Archives   | Lost 5 allies
 27704 | -4/Archives   | Discovered new exit (range 14)
 27732 | -4/Archives   | Discovered new exit (range 15)
 27780 | -4/Archives   | Entered Hub_04(d)
 27780 | -4/Hub_04(d)  | Accompanied by 10 allies
 27990 | -4/Hub_04(d)  | Garrison activated, responded to threat
 28027 | -4/Hub_04(d)  | Lost 6 allies
 28069 | -4/Hub_04(d)  | Identified exit to Garrison
 28111 | -4/Hub_04(d)  | Network Hub disabled
 28112 | -4/Hub_04(d)  | Spotted Lightning
 28114 | -4/Hub_04(d)  | Spotted Lightning
 28114 | -4/Hub_04(d)  | Spotted Lightning
 28115 | -4/Hub_04(d)  | Discovered new exit (range 11)
 28134 | -4/Hub_04(d)  | Destroyed Lightning
 28138 | -4/Hub_04(d)  | Lost 6 allies
 28141 | -4/Hub_04(d)  | System corruption reached 10%
 28141 | -4/Hub_04(d)  | Destroyed Lightning
 28162 | -4/Hub_04(d)  | Destroyed 8 combat bots
 28171 | -4/Hub_04(d)  | Lost 3 parts (1n1u1w)
 28224 | -4/Hub_04(d)  | Spotted Lightning
 28232 | -4/Hub_04(d)  | Spotted Lightning
 28244 | -4/Hub_04(d)  | Spotted Lightning
 28246 | -4/Hub_04(d)  | Entered Research
 28246 | -3/Research   | Evolved 2 slots: Propulsion x1, Utility x1
 28542 | -3/Research   | First assault squad dispatched
 28749 | -3/Research   | Garrison activated, responded to threat
 28888 | -3/Research   | Lost 3 parts (1u2w)
 28924 | -3/Research   | Spotted B-86 Titan
 28966 | -3/Research   | Found Fusion Bomb Launcher
 29185 | -3/Research   | Discovered new exit (range 20)
 29396 | -3/Research   | Garrison activated, responded to threat
 29700 | -3/Research   | P-80 Master assimilated allied Swordsman 8a
 29748 | -3/Research   | System corruption reached 10%
 29763 | -3/Research   | Lost 4 parts (1n2u1w)
 29814 | -3/Research   | Identified exit to Garrison
 29814 | -3/Research   | Entered Garrison
 30051 | -3/Garrison   | Spotted B-86 Titan
 30136 | -3/Garrison   | Self-destructed

 Last Messages 
---------------
30120_ System corrupted: FCS attempts to trigger
  Gamma Rifle.
30120_ System corrupted: Gamma Rifle misfires.
30120_ The unstable cave ceiling collapses.
30121_ System corrupted: Gamma Rifle failed to
  cycle.
30124_ Slug penetrates Earth. <x2>
30126_ Adv. Cooling System destroyed.
30128_ Slug penetrates P-80 Master.
30129_ G-67 Veteran heat damages Unknown Leg.
30129_ G-67 Veteran overheating.
30132_ G-67 Veteran heat damages Lgt. Antimatter
  Reactor, Plasma Rifle, Adv. Heat Sink.
30132_ Railgun destroyed.
30133_ G-67 Veteran overheating.
30134_ The unstable cave ceiling collapses.
30134_ G-67 Veteran overheating.
30135_ System corrupted: Matter fused (-10).
30136_ G-67 Veteran heat short circuits Adv.
  Heat Sink.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???????????????????????####??????????????????????? |
| ???????????????????????#  ####??##???????????????? |
| ???????????????????????#  #  ### #???????????????? |
| ??????????????????????##      # #????????????????? |
| ???#    ##   ##########   #    #?????????????????? |
| ???                           #??????????????????? |
| ???                       g  ######??????????????? |
| ?????????????##### ####  %p       +??????????????? |
| ????????????????????###  !        +??????????#???? |
| ????????????????????# g  @   ######????????  #???? |
| ????????????????????# ###  ###???????????    #???? |
| ????????????????????????#  #???????????      #???? |
| ????????????????????????#  #?????????        #???? |
| ????????????????????????#  ########          #???? |
| ????????????????????????#         +          #???? |
| ????????????????????????#         +          #???? |
| ????????????????????????#  ########          #???? |
| ????????????????????????#  #???????          #???? |
| ????????????????????????#  #????????##########???? |
| ????????????????????????#  ##########????????????? |
| ????????????????????????#        #  ##???????????? |
| ????????????????????????#  ##      # #???????????? |
| ?????????#   ##### ######; ##  # # #############?? |
| ?????????#                             !       #?? |
| ?????????#                    %       = !      #?? |
| ?????????#                    =%=    [%*       #?? |
| ?????????##################    # #   #######   #?? |
| ?????????????????????????#   #%#  # ##?????#   #?? |
| ?????????????????????????## ##!      #?????#####?? |
| ??????????????????????????#  #     # #???????????? |
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| ?????????????????????????????# #???? #???????????? |
| ?????????????????????????????# #????##???????????? |
| ?????????????????????????????# #?????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           77
Energy Generation          25
Energy Capacity            350
Matter Stores              300
Matter Capacity            300
Sight Range                22
Terrain Scan Range         24
Terrain Scan Density       10
Armor Coverage             1650
Resistance: KI             30
Resistance: TH             10
Point Defense Rating       160
Evasion (%)                55
Recoil Reduction           4
Relay Coupler Types        6
Relay Coupler Value        258

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
 Imp. Medium Armor Plating | x1 | -7/Factory | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              FireTitaniumReactor
  Manual?         0
Play Time         03:55:50
  Cumulative      279.2 hours
  Start           2024.06.04 @ 22:06:33
  End             2024.06.05 @ 16:17:43
Sessions          7
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          180
  Rogue           180
  Adventurer      0
  Explorer        0
Win Type          -
  Total           5
  Types           4/0/0/1/0/0/0/0/0
Lore%             52
Gallery%          72
Achievement%      58
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 912f71f4-2ad4-4f57-8c0b-b75bbf181023