Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.20 @ 20:09:47 Player: Sixten Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (30) 150 Value Destroyed (943) 943 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4773 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 75/700 Matter 219/300 Energy 99/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Cooling System (fused) Disposable Heat Sink Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Actuator Array Improved Actuator Array Improved Utility Shielding Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Cooling System Recoil Stabilizer Improved Utility Shielding Skeleton Box > --- WEAPON ----------- Minigun Minigun Scythe > --- INVENTORY -------- Ion Engine [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . . 2 . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Parts Attached 43 | 5 2 2 3 . 8 17 6 Power 8 | 1 . . 1 . 1 5 . Engine 6 | 1 . . 1 . . 4 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 12 | 2 . . 2 . 1 6 1 Treads 2 | 2 . . . . . . . Leg 5 | . . . 2 . 1 1 1 Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight 4 | . . . . . . 4 . Utility 12 | 1 1 1 . . 3 4 2 Device 5 | . . 1 . . 2 1 1 Storage 2 | 1 1 . . . . . . Processor 4 | . . . . . . 3 1 Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 11 | 1 1 1 . . 3 2 3 Energy Gun 2 | . 1 1 . . . . . Energy Cannon 3 | . . . . . 1 . 2 Ballistic Gun 4 | 1 . . . . 1 2 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 29 | . 2 . . . 1 14 12 Power 5 | . 1 . . . . 3 1 Propulsion 9 | . . . . . . 6 3 Utility 5 | . . . . . 1 1 3 Weapon 10 | . 1 . . . . 4 5 Highest Loss Streak 10 | . 1 . . . 1 7 10 To Critical Strikes . | . . . . . . . . Average Backups 3 | . 1 4 4 3 3 2 3 Power . | . 1 1 . . . . . Propulsion . | . . 1 1 . . . . Utility 1 | . . 1 1 1 . 1 3 Weapon . | . . . 1 1 1 . . Tool/Special . | . . . . . . . . Unused Backups 4 | . . . . . 1 . 3 Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . . . 3 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 93 80 100 100 96 73 57 Engine 9 | . 13 . 14 14 9 7 3 Core 1 | . . . . . 6 2 . Treads 10 | . 28 28 18 . . . . Leg 7 | . . . 9 28 18 3 . Flight 2 | . . . . . . 10 3 Device 11 | . . 8 14 14 25 13 9 Storage 10 | . 26 19 14 14 . . . Processor 5 | . . . . . . 11 18 Protection 1 | . . . . . 9 2 . Energy Gun 8 | . 10 9 14 14 4 3 3 Energy Cannon 2 | . . . . . 7 3 9 Ballistic Gun 9 | . 14 14 14 14 5 7 . Slashing Weapon 1 | . . . . . 8 3 . Peak Build Rating 45 | 5 7 11 16 16 35 45 43 Average Rating 19 | 4 6 8 13 16 32 32 25 On Entrance 14 | . 5 5 11 16 16 32 31 Avg Prop Armor Cover (%) 4 | . . . . . . 4 4 Naked Turns . | . . . . . . . . Heaviest Build 57 | 12 54 50 51 51 57 32 30 Greatest Support 44 | 40 40 40 40 27 32 44 20 Greatest Overweight (x) 8 | . 1 1 1 1 2 8 5 Average Overweight (x) . | . . 1 1 1 . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 Average Capacity 13 | 6 18 20 20 20 6 5 5 Most Carried 6 | 1 1 6 6 3 5 5 5 Average Carried 3 | . 1 4 4 3 3 2 3 Final Capacity 20 | 8 20 20 20 20 5 5 5 Final Carried 6 | 1 1 6 3 3 5 2 4 Class Distribution -------------------- 80% | Mutant 8% | Gunner 8% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 1032 | 223 123 20 . 30 140 400 96 Remotely . | . . . . . . . . Salvage Created 1182 | . 233 . . 43 317 481 108 Parts 62 | . 11 . . 3 13 33 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 22 | . 6 . . 3 5 6 2 Guns 17 | . 6 . . 3 2 6 . Cannons 5 | . . . . . 3 . 2 Classes Destroyed 9 | . 2 . . . 2 5 . Worker 3 | . . . . . . 3 . Builder 1 | . . . . . . 1 . Recycler 2 | . . . . . 1 1 . Watcher 2 | . . . . . . 2 . Swarmer 4 | . 1 . . 3 . . . Grunt 13 | . 5 . . . 4 2 2 Sentry 2 | . . . . . 1 1 . Hunter 1 | . . . . . . 1 . Programmer 2 | . . . . . . 2 . Best Kill Streak 3 | . 2 . . 3 3 3 1 Combat Bots Only 3 | . 2 . . 3 3 2 1 Max Kills in Single Turn 2 | . 1 . . 2 1 1 1 Gunslinging 1 | . . . . 1 . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 277 | . 66 . . 9 39 97 66 Missed 77 | . 20 . . 3 9 32 13 Hits 200 | . 46 . . 6 30 65 53 Projectile 200 | . 46 . . 6 30 65 53 Critical Strikes 8 | . 1 . . . . 4 3 Damage Taken 3205 | . 545 . . 49 456 1156 999 Core 790 | . 106 . . . 59 150 475 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 79 | . . . . . 55 24 . Regen/Repaired (Parts) 10 | . . . . . . 10 . Core Remaining (%) 82 | 100 . . . 57 89 . . Volleys Fired 98 | . 28 . . 4 20 36 10 Largest 3 | . 2 . . 2 2 2 3 Hottest 233 | . 60 . . 83 138 138 233 Shots Fired 176 | . 42 . . 8 38 64 24 Gun 139 | . 42 . . 8 22 62 5 Cannon 37 | . . . . . 16 2 19 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 96 | . 28 . . 4 12 52 . Thermal 66 | . . . . 4 26 12 24 Explosive . | . . . . . . . . Electromagnetic 14 | . 14 . . . . . . Robot Hit Streak 14 | . 8 . . 2 10 14 10 Robot Miss Streak 3 | . 3 . . 2 3 2 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 119 | . 28 . . 4 27 47 13 Core Hits 48 | . 11 . . 3 12 20 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 1 . . 1 1 2 . Burn 4 | . . . . 1 1 2 . Corrupt 1 | . 1 . . . . . . Melee Attacks 13 | . . . . . 6 7 . Impact . | . . . . . . . . Slashing 13 | . . . . . 6 7 . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 1 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2415 | . 355 . . 64 609 965 422 Guns 1501 | . 355 . . 64 247 782 53 Cannons 689 | . . . . . 300 25 364 Explosions . | . . . . . . . . Melee 220 | . . . . . 62 158 . Ramming 5 | . . . . . . . 5 Kinetic 975 | . 222 . . 13 127 613 . Thermal 1082 | . . . . 51 420 194 417 Explosive . | . . . . . . . . Electromagnetic 133 | . 133 . . . . . . Impact . | . . . . . . . . Slashing 220 | . . . . . 62 158 . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . 5 5 10 Average Corruption 6 | . . . . . 3 4 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 51 | . . . . . 3 14 34 Message Errors 9 | . . . . . 2 2 5 Matter Fused 14 | . . . . . 1 3 10 Heat Flow Errors 7 | . . . . . . 1 6 Energy Discharges 8 | . . . . . . 4 4 Parts Fused 2 | . . . . . . . 2 Data Loss (minor) 6 | . . . . . . 1 5 Data Loss (major) 3 | . . . . . . 2 1 Misfires 1 | . . . . . . 1 . Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 77 | . . . . . 22 25 30 Projectiles 30 | . . . . . . . 30 Explosions . | . . . . . . . . Melee 47 | . . . . . 22 25 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . 2 Shots . | . . . . . . . . Rammed 4 | . . . . . . . 4 Targets Rammed 4 | . . . . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 704 | . 45 . . 84 485 186 704 Average Temperature 208 | . 16 . . 43 222 68 322 Received Heat Transfer 1086 | . 276 . . . 234 96 480 Effects 24 | . . . . . 4 . 20 Shutdowns 6 | . . . . . 3 . 3 Energy Bleed 3 | . . . . . 1 . 2 Interference 9 | . . . . . . . 9 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 3 | . . . . . . . 3 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . . 2 3 1 1 Heat Transferred 2035 | . . . . 185 777 518 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 71 | . 40 . . 70 71 60 . Initial 18 | . . . . . . 18 . Average 7 | . 4 . . 7 11 13 . Influence Increases 659 | . 140 . . 70 141 238 70 Destroy 0b10 Robot/C 440 | . 120 . . 60 100 120 40 Destroy 0b10 Robot/NC 40 | . . . . . 5 35 . Destroy Leader 104 | . 20 . . 10 20 54 . Successful Hack 33 | . . . . . 7 26 . Destroy Structure 12 | . . . . . 9 3 . Lose Combat Pursuer 30 | . . . . . . . 30 Influence Decreases 659 | . 140 . . 70 100 279 70 Entered New Map 23 | . . . . . . 23 . Time Decay 550 | . 126 . . 70 99 217 38 Lost Part 86 | . 14 . . . 1 39 32 Squads Dispatched 8 | . 1 1 . . 1 5 . Investigation 4 | . 1 1 . . . 2 . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . . . . . 1 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 40 | . 10 . . 3 9 10 8 Peak Tracking Total 5 | . 3 . . 3 5 3 4 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 4 | . . . . . 3 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 9 | . 2 1 2 . 2 2 . Terminals 4 | . 1 . . . 2 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 23 | . 5 1 5 . 5 7 . Successful 13 | . 1 1 5 . 3 3 . Failed 10 | . 4 . . . 2 4 . Catastrophic 3 | . 1 . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 9 | . 2 . 1 . 2 3 1 Terminals 10 | . 2 . . . 5 3 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . 4 . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . . 1 5 . 3 . . Record 6 | . . . 4 . 2 . . Open Door 1 | . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . Scan Component 2 | . . . . . . 2 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . . . 2 2 . Full Trace Events 5 | . 1 . . . 2 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 26 | . . . . . . 26 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 45 | . . 45 45 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Active Infowar (turns) 500 | . . . . . 500 . . Sensors 500 | . . . . . 500 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 6089 | 83 1149 412 1162 652 617 919 1095 Spaces Moved 3160 | 53 408 169 530 227 458 636 679 Core 488 | 8 . . . . . 42 438 Treads 942 | 45 408 169 320 . . . . Legs 1100 | . . . 210 227 458 142 63 Wheels . | . . . . . . . . Hover 231 | . . . . . . 53 178 Flight 399 | . . . . . . 399 . Fastest Speed 27 | 50 160 240 185 185 105 27 50 Average Speed 168 | 143 227 240 218 185 114 120 153 Slowest Speed 450 | 160 240 240 240 185 265 450 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 41 36 89 44 29 8 45 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 Spaces Dug 9 | . . . . . 6 3 . Terrain Destroyed 18 | . . . . . 8 3 7 Melee 8 | . . . . . 5 3 . Projectile 10 | . . . . . 3 . 7 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 3746 | 58 589 175 536 451 506 727 704 Wait 380 | . 152 . . 221 7 . . Move 3153 | 52 407 168 529 226 457 635 679 Hop . | . . . . . . . . Pick Up 17 | 1 . 5 1 . 5 2 3 Fast Attach 33 | 5 2 1 . . 2 18 5 Attach 11 | . . . 1 . 3 5 2 Detach 10 | . . . . . 1 9 . Swap 12 | . . 1 2 . 3 5 1 Drop 15 | . . . 3 . 2 10 . Fire 98 | . 28 . . 4 20 36 10 Melee 13 | . . . . . 6 7 . Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 9) 672 | -10/Materials | Discovered new exit (range 15) 1233 | -10/Materials | Entered Mines 1262 | -10/Mines | Identified exit to Materials 1350 | -10/Mines | Met a Derelict shopkeep closing up shop 1628 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1630 | -10/Mines | Discovered new exit (range 5) 1645 | -10/Mines | Entered Exiles 1645 | -10/Exiles | Accompanied by 2 allies 1675 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1730 | -10/Exiles | Met 8R-AWN 1786 | -10/Exiles | Met EX-HEX 1925 | -10/Exiles | Met EX-BIN 1975 | -10/Exiles | Aligned with FarCom system 1978 | -10/Exiles | Given EX-Vault access code 2054 | -10/Exiles | Opened EX-Vault 2074 | -10/Exiles | Found Skeleton Box 2120 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2202 | -10/Exiles | Met EX-DEC 2429 | -10/Exiles | Visited The Gauntlet 2692 | -10/Exiles | Learned location of Zion (-7) 2768 | -10/Exiles | Discovered new exit (range 14) 2807 | -10/Exiles | Left Exiles lab with Skeleton Box 2807 | -10/Exiles | Entered Mines 2855 | -9/Mines | Discovered new exit (range 7) 3459 | -9/Mines | Entered Materials 3459 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 3816 | -8/Materials | Build established: Assassin 3900 | -8/Materials | Discovered new exit (range 15) 4076 | -8/Materials | Entered Factory 4076 | -7/Factory | Evolved 2 slots: Propulsion x2 4315 | -7/Factory | Repaired Broken Cesium-ion Thruster 4617 | -7/Factory | Lost 7 parts (1p2n1u3w) 4800 | -7/Factory | Lost 3 parts (1p1n1w) 4980 | -7/Factory | Discovered new exit (range 6) 4995 | -7/Factory | Entered Lower Caves 5067 | -7/Lower Caves | Build established: Mutant 5098 | -7/Lower Caves | Remotely autohacked Sealed Heavy Doors 5358 | -7/Lower Caves | Learned Factory terminal intel 5410 | -7/Lower Caves | Build established: Gunner 5554 | -7/Lower Caves | System corruption reached 10% 5558 | -7/Lower Caves | Core integrity fell below 50% 5568 | -7/Lower Caves | Spotted B-75 Beast 5600 | -7/Lower Caves | Lost 10 parts (1p3n3u3w) 5813 | -7/Lower Caves | Build established: Mutant 6089 | -7/Lower Caves | Core integrity fell below 20% 6090 | -7/Lower Caves | Self-destructed Last Messages --------------- 05679_ System corrupted: Heat flow error (+103). 05694_ /%,T,I0VEPGXF3&ZTUIWX 05711_ System corrupted: Substantial component data lost. 05734_ Acquired Imp. Actuator Array. 05736_ System corrupted: Matter fused (-8). 05793_ System corrupted: Heat flow error (+167). 05813_ D&FYX>N1YCRULPZ4SV,RS 05846_ System corrupted: Energy discharge (-36). 05901_ System corrupted: Heat flow error (+217). 05922_ System corrupted: Component data lost. 05943_ System corrupted: Matter fused (-10). 05971_ System corrupted: Matter fused (-6). 05999_ System corrupted: Imp. Cooling System fused. 06061_ WSKM|JZ#T46R/BWDNQ7,0/JZGXP# 06064_ Hvy. Particle Cannon destroyed. 06066_ Datajack destroyed. 06076_ System corrupted: Matter fused (-9). 06089_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###???????????????? | | ??????????????????????????????## ##??????????????? | | ??????????????????####?#####?## #???????????###? | | ??????????????????# ### ### #?????????### # | | ???????????#####??# @ #????????## | | ??????????## #### ggg #????????# | | ????????### g ##???????# | | ???????## ###### #????????# | | ???????# #######???## #???###??## | | ???????# ###?????????# #??# #???### | | ???????# ##????# #### ### #?????# | | ???????## ##????# ##??# #??????# | | ????????# ##?????# ##???## ###??????# | | ????????##???????## ?????## ##????????# | | ??????????????????## ????## ##?????#### | | ???????????????????## ????# ####?## ### | | ????????????????????# ????### ### ### | | ??????????????????? #?????## #?? | | ?????????????????? ??????# #?? | | ????????????????? ??????# ### | | ????????????????? ## ??????## | | ?????????????????? #?## ???????## | | ???????????????????????# ????##??# #### | | ???????????????????????# ?????# "?### #?? | | ??????????????????????????? ## #??## #?? | | ??????????????????????????? ???### #### #?? | | ??????????????????????????# ????###??####?? | | ??????????????????????????# #??###????????? | | ??????????????????????????# ### ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 25 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 6 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cesium-ion Thruster | 60% | -7/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicTechBroadsword Manual? 0 Play Time 00:35:23 Cumulative 20.9 hours Start 2026.10.20 @ 17:15:25 End 2026.10.20 @ 20:09:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fc45223-eab7-46c9-975a-5ce6119274f2