Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.22 @ 23:20:47 Player: Takao Tuesday Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (370) 370 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2240 Bonus ------- None Cogmind --------- Core Integrity 238/550 Matter 242/300 Energy 100/100 System Corruption 0% Temperature Cool (5) Movement Core (1050) Ox20 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Structural Scanner Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Medium Battery (150) Medium Matter Pod (100) Sensor Array Core Shielding Core Shielding Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Particle Gun Hammer > --- INVENTORY -------- Small Storage Unit Medium Battery Medium Matter Pod Structural Scanner Visual Processing Unit Core Shielding Core Shielding Grenade Launcher Datajack [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Hammer Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 20 | 6 6 2 1 5 Power 4 | 1 1 1 . 1 Engine 2 | 1 . 1 . . Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 . . 3 Device 3 | . 1 . . 2 Storage 3 | 1 2 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 2 1 1 1 Energy Gun 3 | 2 1 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 3 . 2 6 Power 3 | . 1 . . 2 Propulsion 2 | . 2 . . . Utility 2 | . . . 1 1 Weapon 4 | . . . 1 3 Highest Loss Streak 6 | . 3 . 2 6 To Critical Strikes 1 | . . . 1 . Average Backups 10 | . 6 11 11 7 Power . | . . . . . Propulsion . | . . . . . Utility 8 | . 5 9 9 6 Weapon . | . . 1 1 . Tool/Special . | . . . . . Unused Backups 6 | . . . . 6 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . . . . 5 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 73 | . 97 68 69 66 Engine 11 | . 1 11 14 7 Core 1 | . 12 . . . Wheel 3 | . 27 . . . Device 13 | . 13 14 13 16 Storage 13 | . 14 14 14 9 Energy Gun 3 | . 20 3 . . Ballistic Cannon 10 | . . 10 13 . Impact Weapon 12 | . 7 14 14 8 Peak Build Rating 11 | 6 11 7 6 9 Average Rating 6 | 4 9 6 5 8 On Entrance 4 | . 6 6 6 4 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 52 | 13 51 49 49 52 Greatest Support 26 | 26 26 3 3 3 Greatest Overweight (x) 17 | 1 16 16 16 17 Average Overweight (x) 7 | . . 15 15 16 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 12 20 20 20 Most Carried 12 | 2 12 12 12 11 Average Carried 10 | . 6 11 11 7 Final Capacity 20 | 8 20 20 20 20 Final Carried 12 | . 11 11 12 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 533 | 201 219 66 12 35 Remotely . | . . . . . Salvage Created 344 | . 265 42 2 35 Parts 26 | . 17 7 . 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . . 9 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 13 | . 8 3 1 1 Melee 2 | . 2 . . . Guns 9 | . 6 3 . . AOE 2 | . . . 1 1 Classes Destroyed 4 | . 3 . 1 . Watcher 1 | . 1 . . . Swarmer 5 | . 2 3 . . Grunt 7 | . 6 . . 1 Subdweller 1 | . . . 1 . Best Kill Streak 2 | . 2 2 1 1 Combat Bots Only 2 | . 2 2 1 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 153 | . 56 10 12 75 Missed 38 | . 20 3 1 14 Hits 115 | . 36 7 11 61 Projectile 115 | . 36 7 11 61 Critical Strikes 6 | . . . 1 5 Damage Taken 1288 | . 286 43 169 790 Core 427 | . 69 13 33 312 Absorbed by Shields . | . . . . . Ignored by Resistances 366 | . 89 14 48 215 Core Remaining (%) 77 | 100 . . 54 . Volleys Fired 38 | . 22 8 1 7 Largest 2 | . 2 1 1 2 Hottest 115 | . 115 65 30 50 Shots Fired 51 | . 30 9 4 8 Gun 45 | . 30 8 . 7 Cannon 4 | . . 1 3 . Launcher 2 | . . . 1 1 Special . | . . . . . Kinetic 11 | . . 1 3 7 Thermal 38 | . 30 8 . . Explosive 2 | . . . 1 1 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 9 2 3 9 Robot Miss Streak 4 | . 4 4 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 37 | . 26 3 1 7 Core Hits 19 | . 12 3 1 3 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | . 3 . . . Burn 2 | . 2 . . . Smash 1 | . 1 . . . Melee Attacks 10 | . 10 . . . Impact 10 | . 10 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 699 | . 415 51 37 196 Guns 395 | . 267 51 . 77 Cannons . | . . . . . Explosions 156 | . . . 37 119 Melee 148 | . 148 . . . Ramming . | . . . . . Kinetic 77 | . . . . 77 Thermal 318 | . 267 51 . . Explosive 156 | . . . 37 119 Electromagnetic . | . . . . . Impact 148 | . 148 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 36 | . 2 13 21 . Message Errors 7 | . . 3 4 . Matter Fused 7 | . . 5 2 . Heat Flow Errors 3 | . 1 . 2 . Energy Discharges 4 | . . 1 3 . Parts Fused 1 | . . 1 . . Data Loss (minor) 7 | . . 1 6 . Data Loss (major) 2 | . 1 1 . . Misfires 4 | . . 1 3 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 18 | . 18 . . . Projectiles . | . . . . . Explosions . | . . . . . Melee 18 | . 18 . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 8 | . . . . 8 Shots 1 | . . . . 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 220 | . 183 84 220 6 Average Temperature 64 | . 68 36 101 5 Received Heat Transfer 738 | . 177 . 66 495 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . 1 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 914 | . 803 111 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 60 | . 55 60 . 25 Initial . | . . . . . Average 4 | . 10 2 . . Influence Increases 309 | . 214 70 . 25 Destroy 0b10 Robot/C 240 | . 160 60 . 20 Destroy 0b10 Robot/NC 5 | . 5 . . . Destroy Leader 42 | . 32 10 . . Successful Hack 1 | . 1 . . . Destroy Structure 6 | . 1 . . 5 Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 309 | . 214 70 . 25 Time Decay 269 | . 194 70 . 5 Lost Part 40 | . 20 . . 20 Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 13 2 1 5 Peak Tracking Total 5 | . 3 2 1 5 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 7 | . 6 . 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 20 . 3 . Successful 18 | . 15 . 3 . Failed 5 | . 5 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 10 | . 10 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 5 . 3 . Record 5 | . 2 . 3 . Alert Level 2 | . 2 . . . Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks 9 | . 9 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Report Inventory 2 | . 2 . . . Retrieve Matter 3 | . 3 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 36 | . 36 . . . Retrieved Matter 36 | . 36 . . . Retrieved Components 8 | . 8 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 5612 | . 762 1519 3050 281 Optics 279 | . . . . 279 Sensors 5331 | . 762 1519 3050 . Structural 281 | . . . . 281 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 5834 | 61 802 1519 3169 283 Spaces Moved 1348 | 56 712 177 375 28 Core 593 | 11 2 177 375 28 Treads . | . . . . . Legs . | . . . . . Wheels 755 | 45 710 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 800 750 750 Average Speed 420 | 88 98 840 845 889 Slowest Speed 900 | 100 850 850 850 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 83 35 29 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . 2 4 Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . . 2 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1464 | 66 768 208 378 44 Wait 20 | 1 . 19 . . Move 1344 | 55 711 176 374 28 Hop . | . . . . . Pick Up 23 | 4 15 2 1 1 Fast Attach 4 | 2 2 . . . Attach 14 | 4 . 2 1 7 Detach 1 | . . . 1 . Swap 4 | . 4 . . . Drop 5 | . 4 1 . . Fire 38 | . 22 8 1 7 Melee 10 | . 10 . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 5) 676 | -10/Materials | Discovered new exit (range 3) 718 | -10/Materials | Discovered new exit (range 14) 864 | -10/Materials | Entered Mines 893 | -10/Mines | Lost 3 parts (1p2n) 922 | -10/Mines | Met a Derelict bent on vengeance 1101 | -10/Mines | Assembled infested the area 2341 | -10/Mines | Discovered new exit (range 6) 2383 | -10/Mines | Entered Subcaves 2384 | -10/Subcaves | Approached by a straggling Scientist 3166 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3200 | -10/Subcaves | Shifting Twisted Machinery released Flamer 5231 | -10/Subcaves | Discovered new exit (range 15) 5248 | -10/Subcaves | Visited Clippyterm 5273 | -10/Subcaves | Learned Factory trap positions 5376 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5552 | -10/Subcaves | Entered Materials 5552 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 5833 | -8/Materials | Core integrity fell below 50% 5835 | -8/Materials | Self-destructed Last Messages --------------- Lgt. Ion Engine destroyed. Critical hit (Burn: +37). Grenade Launcher destroyed. Acquired Lgt. Nuclear Core. W-25 Informer distress signal alerts nearby ally. Critical hit (Burn: +37). Acquired 35 matter. Assault Rifle destroyed. U-05 Engineer builds a Wall. Penetrated by Slug. Structural Scanner destroyed. Hammer destroyed. Penetrated by Slug. Slammed into G-50 Soldier. [Achievement: For Emergencies Only] Lgt. Nuclear Core destroyed. Critical hit (Burn: +37). Penetrated by Slug. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????## ???????????????? | | ?????????????????????????????## ???????????###?? | | ?????????????????????????????## ???????????###?? | | ?????????????????????????????## ?????????? ##?? | | ?????????????????????????????## ##### # ##?? | | ?????????????????????????????## ####### ##?? | | ?????????????????????????????## ##?? | | ?????????????????????????????## ##?? | | ?????????????????????????????## ##?? | | ?????????????????????????????#####+######## ##?? | | ?????????????????????????????## #####?###?? | | ?????????????????????????????## ##????????? | | ????????????????????????????? # ##????????? | | ????????????????????????????? # ##????????? | | ????????????????????????????? # ##????????? | | ????????????????????????????? # ##????????? | | ????????????????????????????? # ##????????? | | ????????????????????????????? # ##????????? | | ????????????????????????????? # ##????????? | | ????????????????????# ####+######????????? | | ????????????????????############## ######????????? | | ????????????????????## ##### ##????????????? | | ????????????????????## + ##????????????? | | ???????????????????? # g ########????????????? | | ???????????????????? # ########????????????? | | ???????????????????? # g@ ##??????????????????? | | ???????????????????? ## #####??????????????????? | | ?????????????????# # """??????????????????? | | ?????????????????##! ####u# "T"??????????????????? | | ?????????????????########h# ?????????????????? | | ?????????????????####??## # "????????????????? | | ???????????????????????## # ""???????????????? | | ???????????????????????## # ""???????????????? | | ???????????????????????## # ] ""???????????????? | | ???????????????????????## # ??????????????? | | ???????????????????????## #####+###??????????????? | | ????????????????????????? ###??????????????? | | ????????????????????????? ????? ##???????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed PiercingCoolantChainsword Manual? 0 Play Time 00:20:20 Cumulative 15.3 hours Start 2025.10.22 @ 23:00:02 End 2025.10.22 @ 23:20:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 3 Adventurer 10 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1031088f-7fc7-4d37-b658-e6030461403a