Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 14:51:38 Player: AntinDisguise Result: Destroyed by as-39614 with Assembled F-torch Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (458) 458 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (758) 758 TOTAL SCORE: 3036 Bonus ------- Follower Combat Kills 74 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -816 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 43/100 System Corruption 7% Temperature Cool (77) Movement Core (350) Ox6 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Zionite Weapon Casing > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Zionite Glidesys I Zionite Biocell (600) Structural Scanner Surveybot 24 Chip Improved Reaction Control System Improved Reaction Control System Phase Shifter Zionite Light Carapace RU-N14's Throwing Claymores (4) RU-N14's Throwing Claymores (3) RU-N14's Throwing Claymores (3) Ripper Phasing Sabre Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Large Storage Unit Surveybot 24 Scanner Zionite Weapon Casing > --- WEAPON ----------- Zionite Laser-S RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Deuterium Engine Zionite Glidesys I Zionite Biocell Structural Scanner Surveybot 24 Chip Improved Reaction Control System Improved Reaction Control System Phase Shifter Zionite Light Carapace RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Ripper Phasing Sabre [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Compact Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Zionite Weapon Casing Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 51 | 6 7 7 1 8 22 Power 7 | 1 . 1 1 . 4 Engine 4 | 1 . 1 . . 2 Core 1 | . . . 1 . . Reactor 2 | . . . . . 2 Propulsion 13 | 2 2 . . 2 7 Treads 4 | . . . . . 4 Leg 2 | . . . . 2 . Wheel 4 | 2 2 . . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 10 | 1 2 2 . . 5 Device 5 | . 2 1 . . 2 Storage 3 | 1 . 1 . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 21 | 2 3 4 . 6 6 Energy Gun 4 | 1 . . . 2 1 Energy Cannon 6 | . . 2 . 2 2 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 3 | . 1 1 . . 1 Launcher . | . . . . . . Special Weapon 4 | . . 1 . 2 1 Impact Weapon 1 | . 1 . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 8 | . . 1 . 1 6 Parts Lost 20 | . 2 . . . 18 Power 6 | . . . . . 6 Propulsion 6 | . 1 . . . 5 Utility 1 | . . . . . 1 Weapon 7 | . 1 . . . 6 Highest Loss Streak 7 | . 2 . . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 90 99 100 100 85 Engine 11 | . 14 22 12 11 3 Core 6 | . . . 9 11 6 Reactor 1 | . . . . . 5 Treads 1 | . . . . . 7 Leg 10 | . . . . 19 7 Wheel 8 | . 26 22 22 2 . Hover 1 | . . . . . 5 Device 18 | . 10 22 22 22 15 Storage 12 | . 14 11 11 11 14 Energy Gun 7 | . 5 . . 10 10 Energy Cannon 7 | . . 5 22 11 3 Ballistic Gun 1 | . 7 . . . . Ballistic Cannon 1 | . 1 8 . . . Impact Weapon 1 | . 7 . . . . Naked Turns . | . . . . . . Heaviest Build 50 | 13 15 40 40 44 50 Greatest Support 40 | 26 32 32 32 40 40 Greatest Overweight (x) 3 | 3 . 1 1 1 2 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 8 14 15 15 15 Most Carried 15 | 5 8 12 13 15 15 Average Carried 10 | 2 5 6 12 13 11 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 13 | 3 6 12 13 13 13 Class Distribution -------------------- 60% | Mutant 27% | Derelict-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 776 | 269 97 110 30 60 210 Remotely . | . . . . . . Salvage Created 1032 | 115 334 132 90 . 361 Parts 52 | 1 18 14 4 . 15 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . 2 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 32 | . 6 . 2 . 24 Melee 4 | . 3 . . . 1 Guns 2 | . . . . . 2 Cannons 6 | . 2 . 1 . 3 AOE 18 | . . . . . 18 Classes Destroyed 11 | 2 5 1 . . 3 Worker 1 | . 1 . . . . Builder 3 | . 1 2 . . . Tunneler 1 | 1 . . . . . Hauler 2 | . 1 1 . . . Recycler 3 | 1 1 1 . . . Watcher 1 | . . 1 . . . Swarmer 3 | . 3 . . . . Grunt 5 | . 3 . 2 . . Enhanced Grunt 1 | . . . . . 1 Z-Technician 5 | . . . . . 5 Z-Light 3 | . . . . . 3 Assembled 20 | . . . . . 20 Best Kill Streak 20 | 2 3 1 2 . 20 Combat Bots Only 20 | . 3 . 2 . 20 Max Kills in Single Turn 15 | 1 1 1 1 . 15 Gunslinging . | . . . . . . Exploded 14 | . . . . . 14 Melee 1 | . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 149 | . 40 . 2 . 107 Missed 46 | . 8 . 2 . 36 Damage Taken 2545 | . 340 . . . 2205 Core 543 | . 138 . . . 405 Absorbed by Shields . | . . . . . . Redirected to Shielding 82 | . . . . . 82 Core Remaining (%) 72 | 100 44 . . . . Volleys Fired 78 | 9 9 20 2 2 36 Largest 2 | 2 2 2 2 1 2 Hottest 136 | 60 60 136 136 20 136 Shots Fired 112 | 18 11 30 4 2 47 Gun 49 | 18 5 . . . 26 Cannon 50 | . 6 21 4 . 19 Launcher . | . . . . . . Special 13 | . . 9 . 2 2 Kinetic 35 | 9 9 15 . . 2 Thermal 64 | . . 15 4 2 43 Explosive 2 | . . . . . 2 Electromagnetic 11 | 9 2 . . . . Robot Hit Streak 11 | 5 7 11 2 . 5 Robot Miss Streak 4 | 1 2 2 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 79 | 12 28 12 2 . 25 Core Hits 55 | 4 7 5 2 . 37 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 5 | . 2 1 1 . 1 Meltdown 1 | . . . 1 . . Blast 1 | . . 1 . . . Smash 2 | . 2 . . . . Sever 1 | . . . . . 1 Melee Attacks 30 | . 24 3 . . 3 Impact 23 | . 23 . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks 8 | . 7 1 . . . Combat Hostiles 1 | . 1 . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5380 | 119 869 200 41 . 4151 Guns 510 | 119 20 . . . 371 Cannons 557 | . 108 180 41 . 228 Explosions 3390 | . . . . . 3390 Melee 812 | . 741 . . . 71 Ramming . | . . . . . . Kinetic 355 | 54 116 159 . . 26 Thermal 2153 | . . 41 41 . 2071 Explosive 1892 | . . . . . 1892 Electromagnetic 77 | 65 12 . . . . Impact 741 | . 741 . . . . Slashing 162 | . . . . . 162 Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 409 | . 212 2 . . 195 Projectiles 18 | . . 2 . . 16 Explosions 179 | . . . . . 179 Melee 212 | . 212 . . . . Knockbacks 7 | . 4 3 . . . Impact 3 | . 3 . . . . Kinetic 4 | . 1 3 . . . Secondary . | . . . . . . Self-Inflicted Damage 470 | . . . . . 470 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 519 | 40 20 51 102 . 519 Average Temperature 145 | 21 15 31 55 . 183 Received Heat Transfer 591 | . 150 . . . 441 Effects 8 | . . . . . 8 Shutdowns 2 | . . . . . 2 Energy Bleed 3 | . . . . . 3 Interference 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 4 . . . . Impact Corruptions 9 | . 9 . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 4 | . . . 2 . 2 Heat Transferred 979 | . . 111 74 . 794 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 185 | 10 185 96 102 . . Initial 37 | . 6 36 37 . . Average 52 | 2 52 52 100 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 9 3 1 . 46 Peak Tracking Total 37 | . 4 2 . . 37 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 5 | . 2 . . . 3 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 6 | . 5 1 . . . Terminals 5 | . 4 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 11 1 . . . Successful 7 | . 7 . . . . Failed 5 | . 4 1 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 7 | . . . . 7 . Terminals 8 | . 7 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 5 . . . . Prototype ID Bank 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Reinforcement Status 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked 2 | . 1 1 . . . Non-combat 1 | . . 1 . . . Combat 1 | . 1 . . . . Robot Hacks Applied 2 | . 1 1 . . . parse_system 1 | . 1 . . . . find_recycling 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 192 | . . . . 192 192 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 47 | . . . . . 47 Total Damage 1022 | . . . . . 1022 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3080 | 88 529 337 78 1376 672 Spaces Moved 2071 | 55 449 210 60 979 318 Core 9 | 9 . . . . . Treads 79 | . . . . . 79 Legs 981 | . . . . 859 122 Wheels 885 | 46 449 210 60 120 . Hover 117 | . . . . . 117 Flight . | . . . . . . Fastest Speed 50 | 50 90 100 115 115 126 Average Speed 123 | 87 91 113 115 132 154 Slowest Speed 240 | 200 100 115 115 205 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 47 19 11 86 56 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed 24 | . . 1 . . 23 Melee . | . . . . . . Projectile 2 | . . 1 . . 1 AOE 22 | . . . . . 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2420 | 78 518 258 65 1056 445 Wait 101 | . 16 . . 40 45 Move 2066 | 54 448 209 59 978 318 Hop . | . . . . . . Pick Up 62 | 9 10 11 2 14 16 Fast Attach . | . . . . . . Attach 31 | 6 4 4 . 3 14 Detach 1 | . . . . . 1 Swap 20 | . 3 3 1 5 8 Drop 26 | . 4 3 1 14 4 Fire 78 | 9 9 20 2 2 36 Melee 30 | . 24 3 . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 5 | . . 5 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 12) 562 | -10/Materials | Core integrity fell below 50% 618 | -10/Materials | Entered another Materials area 618 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 938 | -9/Materials | Discovered new exit (range 4) 940 | -9/Materials | Discovered new exit (range 12) 955 | -9/Materials | Entered Mines 1024 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1033 | -9/Mines | Entered Zion 1198 | -7/Zion | Found Prototype Special Weapon 1200 | -7/Zion | Identified RU-N14's Throwing Claymores 1204 | -7/Zion | Found RU-N14's Throwing Claymores 1207 | -7/Zion | Found RU-N14's Throwing Claymores 1210 | -7/Zion | Found RU-N14's Throwing Claymores 1356 | -7/Zion | Discovered new exit (range 16) 1507 | -7/Zion | Learned Factory emergency access door positions 1520 | -7/Zion | Learned 4 Factory zone layouts 1558 | -7/Zion | Learned location of Warlord (-4) 1609 | -7/Zion | Learned 12 Factory zone layouts 1698 | -7/Zion | Learned Factory emergency access door positions 1904 | -7/Zion | Given A8's code to call for help 2046 | -7/Zion | Build established: Derelict-Mutant 2117 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2343 | -7/Zion | Opened final containment barrier to the Deep Caves 2363 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2366 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2390 | -7/Zion | Discovered new exit (range 5) 2392 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2409 | -7/Zion | Entered Deep Caves 2409 | -7/Deep Caves | Accompanied by 2 allies 2563 | -7/Deep Caves | Z-Facility disabled 2574 | -7/Deep Caves | Attacked by Z-Imprinter 2594 | -7/Deep Caves | Destroyed Z-Imprinter 2654 | -7/Deep Caves | Lost 5 parts (1p1n3w) 2803 | -7/Deep Caves | Core integrity fell below 50% 2851 | -7/Deep Caves | Lost 6 parts (2p2n2w) 2880 | -7/Deep Caves | Found Prototype Protection 2884 | -7/Deep Caves | Identified Zio. Weapon Casing 2975 | -7/Deep Caves | Found Surveybot 24 Scanner 2990 | -7/Deep Caves | Found Surveybot 24 Chip 3050 | -7/Deep Caves | Spotted AG-07291 3072 | -7/Deep Caves | Triggered Deep Caves wall 3072 | -7/Deep Caves | Spotted AS-28110 3072 | -7/Deep Caves | Spotted AS-14454 3079 | -7/Deep Caves | Spotted AG-98733 3080 | -7/Deep Caves | Core integrity fell below 20% 3081 | -7/Deep Caves | Destroyed by as-39614 with Assembled F-torch Last Messages --------------- Destroyed Asb. F-torch. as-98680 destroyed. as-93325 destroyed. as-66098 destroyed. as-55642 destroyed. as-95154 destroyed. as-24084 destroyed. 6N-5DH(h) destroyed. as-52077 destroyed. [Achievement: Killing Spree] as-12797 destroyed. as-61251 released from Mobile Assembly Unit. as-25468 released from Mobile Assembly Unit. AG-07291: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Zio. Glidesys I destroyed. Imp. Deuterium Engine destroyed. Zio. Laser-S destroyed. System corrupted by crushing effect (+3). System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????? ???????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????#?????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????? ????????????????????? | | ????????????? ##??????????????????? | | ?????????? # #????????????????? | | ????????" G ????????????????? | | ????????? ????????????????? | | ?????????" ?????????????????? | | ?????????" #?????????????????? | | ?????????" ??????#???????????? | | ?????????" #??##???????????? ? | | ????????"" s #?? #??????????????? | | ?????#### M ### #####??????? ??? | | ???"""" & # ??????#?????? | | ??? A a ##?????#???????? | | ??" a a a ###???????????? | | ??" a a*== #???????????? | | ??" a a@ #??#??????????? | | ??"a a a b ##?? ??? #???? | | ??" aa * #????? #??? | | ??? A a = #?????? ?? | | ???""""a = #????? ?? | | ??????### M * #???? ?# | | ????????"" l #??? ? | | ?????????" l * #?? ? | | ?????????" * #??? ?# | | ?????????" !! ! ##??? #?# | | ?????????" ! #??? ### | | ????????# G *! ! #????# ## | | ????????" b ! #?????# # | | ????????? * ######## | | ????????? ## | | ??????????" | | ?????????? | | ??????????? ###### | | ??????????? #????## | | ??????????? ##???#?# | | ????????"??? # # #????#?## | | ???????????? #### ## ## ##???????## ### | | ????????????? ##???# ?# ?###???????#?###?# | | ????????"??????????#??# ???????#?????????? | | ???????????????????????#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 38 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Mak. Sword | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Recalibrator | -7/Zion | Archive Force Field | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Killing Spree That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed CentriumSeismicStabilizer Manual? 0 Play Time 00:32:16 Cumulative 24.1 hours Start 2024.04.24 @ 14:06:07 End 2024.04.24 @ 14:51:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 60 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 58% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0acf40f-bf82-4c2e-9aa6-632666213c8e