Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.04 @ 02:05:28 Player: Punished Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (150) 750 Value Destroyed (4285) 4285 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (933) 933 TOTAL SCORE: 8808 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 933 Friendly Fire -135 Cogmind --------- Core Integrity 0/700 Matter 208/300 Energy 277/500 System Corruption 2% Temperature Critical (600) Movement Walking (480) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION (2) --- Improved Titanium Leg > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Hacking Suite > --- WEAPON (4) ------- Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Cooled Particle Cannon > --- INVENTORY (25) --- Angular Momentum Engine Cooled Aerolev Unit Advanced Heat Sink Gravity Neutralizer Kinecellerator Component Analysis Suite Recalibrator Lightning Gun Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Improved Spread Laser Improved Assault Rifle Minigun Proton Missile Launcher Rocket Array Remote Datajack Plasma Cutter Chainsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Cooled Particle Cannon > --- INVENTORY -------- Angular Momentum Engine Improved Titanium Leg Flexi-carbon Leg Cooled Aerolev Unit Gravity Neutralizer Kinecellerator Remote Force Field Component Analysis Suite Recalibrator Improved EM Shotgun Improved EM Shotgun Lightning Gun Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Improved Spread Laser Improved Assault Rifle Minigun Proton Missile Launcher Rocket Array Remote Datajack Plasma Cutter Chainsword [Rating: 61] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . 2 . . 1 Weapon 2 | . . . . . 2 Parts Attached 114 | 7 9 19 28 . 51 Power 15 | 1 1 4 2 . 7 Engine 11 | 1 1 4 2 . 3 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 26 | 2 4 3 4 . 13 Treads 2 | . . . . . 2 Leg 4 | . . . . . 4 Wheel 17 | 2 2 3 3 . 7 Hover . | . . . . . . Flight 3 | . 2 . 1 . . Utility 29 | 2 2 5 3 . 17 Device 20 | 2 1 1 3 . 13 Storage 2 | . . 2 . . . Processor 5 | . 1 2 . . 2 Hackware 2 | . . . . . 2 Protection . | . . . . . . Artifact . | . . . . . . Weapon 44 | 2 2 7 19 . 14 Energy Gun 13 | 1 1 . 4 . 7 Energy Cannon 4 | . 1 2 . . 1 Ballistic Gun 17 | 1 . 5 8 . 3 Ballistic Cannon 2 | . . . . . 2 Launcher 5 | . . . 4 . 1 Special Weapon 3 | . . . 3 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 14 | . . 1 . . 13 Power 3 | . . . . . 3 Propulsion 1 | . . . . . 1 Utility 3 | . . 1 . . 2 Weapon 7 | . . . . . 7 Highest Loss Streak 5 | . . 1 . . 5 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 97 | . 99 98 99 100 94 Engine 11 | . 14 10 11 11 11 Core 1 | . . . . . 3 Wheel 17 | . 24 21 21 22 9 Device 17 | . 16 14 22 22 14 Storage 8 | . . 11 11 11 7 Processor 11 | . 11 17 11 11 7 Hackware 2 | . . . . . 6 Energy Gun 11 | . 13 . 3 22 17 Energy Cannon 2 | . 7 8 . . 1 Ballistic Gun 9 | . 6 12 16 . 5 Ballistic Cannon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 122 | 8 12 97 101 97 122 Greatest Support 40 | 20 24 24 24 24 40 Greatest Overweight (x) 39 | . 1 4 4 4 39 Average Overweight (x) 2 | . . 2 3 4 3 Largest Inventory Capacity 25 | 5 5 25 25 25 25 Average Capacity 22 | 5 5 23 25 25 25 Most Carried 25 | 2 5 12 25 21 25 Average Carried 16 | . 3 7 19 19 21 Final Capacity 25 | 5 5 25 25 25 25 Final Carried 21 | . 5 12 16 21 19 Class Distribution -------------------- 50% | Mutant 19% | Commander-Gunner 16% | Commander-Mutant 13% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Gunner | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Matter Collected 2942 | 277 90 546 956 10 1063 Remotely . | . . . . . . Salvage Created 5953 | 101 237 1450 1570 359 2236 Parts 377 | 15 27 101 100 12 122 Haulers Intercepted 15 | . . 4 6 . 5 Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Combat Hostiles Destroyed 98 | 1 9 27 28 2 31 Guns 63 | 1 6 9 27 2 18 Cannons 31 | . 3 18 . . 10 AOE 2 | . . . 1 . 1 Classes Destroyed 15 | 2 2 6 2 1 2 Worker 5 | . . 2 2 . 1 Builder 6 | . . . 1 1 4 Tunneler 3 | 3 . . . . . Hauler 15 | . . 4 6 . 5 Recycler 9 | . . . 3 3 3 Operator 2 | . . 1 . . 1 Watcher 11 | . 3 4 1 . 3 Swarmer 19 | . 8 3 8 . . Grunt 42 | 1 1 13 10 . 17 Brawler 2 | . . 2 . . . Duelist 1 | . . 1 . . . Sentry 19 | . . 8 10 1 . Specialist 8 | . . . . . 8 Programmer 6 | . . . . 1 5 Heavy 2 | . . . . . 2 Best Kill Streak 9 | 4 3 9 8 2 7 Combat Bots Only 8 | 1 3 8 4 1 7 Max Kills in Single Turn 4 | 1 1 2 2 1 4 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Hostile Shots Fired 394 | 2 20 88 88 6 190 Missed 116 | . 8 33 26 . 49 Damage Taken 3922 | 17 68 517 395 61 2864 Core 974 | 9 8 115 62 6 774 Absorbed by Shields 364 | . . 19 154 22 169 Ignored by Resistances 1138 | 6 24 163 166 24 755 Regen/Repaired (Parts) 263 | . 13 79 125 . 46 Core Remaining (%) 81 | 96 93 . . 54 . Volleys Fired 257 | 7 17 74 69 11 79 Largest 4 | 2 2 2 2 2 4 Hottest 213 | 60 108 91 46 112 213 Shots Fired 636 | 14 34 148 127 23 290 Gun 487 | 14 27 84 118 23 221 Cannon 140 | . 7 64 . . 69 Launcher 9 | . . . 9 . . Special . | . . . . . . Kinetic 330 | 7 10 84 118 . 111 Thermal 264 | . 7 64 . 23 170 Explosive 9 | . . . 9 . . Electromagnetic 33 | 7 17 . . . 9 Robot Hit Streak 50 | 10 15 50 25 19 28 Robot Miss Streak 5 | . 5 2 4 2 4 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . . . 5 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 465 | 10 18 113 99 19 206 Core Hits 248 | 6 13 51 76 7 95 Critical Kills 3 | . . 1 1 . 1 Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 19 | . . 1 2 3 13 Burn 13 | . . . . 3 10 Meltdown 1 | . . . . . 1 Destroy 3 | . . 1 2 . . Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9638 | 108 311 2110 1830 317 4962 Guns 6430 | 108 189 921 1772 317 3123 Cannons 2691 | . 122 1189 . . 1380 Explosions 517 | . . . 58 . 459 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4495 | 21 25 921 1772 . 1756 Thermal 4332 | . 122 1189 . 317 2704 Explosive 475 | . . . 58 . 417 Electromagnetic 336 | 87 164 . . . 85 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 4 4 2 Average Corruption 3 | . . 4 4 4 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 87 | . . 11 50 25 1 Message Errors 25 | . . 3 9 13 . Matter Fused 20 | . . 2 16 2 . Heat Flow Errors 8 | . . 2 3 2 1 Energy Discharges 11 | . . 2 5 4 . Parts Fused 1 | . . . 1 . . Data Loss (minor) 6 | . . . 4 2 . Data Loss (major) 8 | . . 1 6 1 . Misfires 3 | . . 1 1 1 . Alerts 2 | . . . 2 . . Weapon Failures 3 | . . . 3 . . Overload Shots . | . . . . . . Overflow Damage 69 | . . 6 . . 63 Projectiles 6 | . . 6 . . . Explosions 63 | . . . . . 63 Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 103 | . . . . . 103 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 641 | 32 192 400 256 216 641 Average Temperature 137 | 16 47 99 84 48 187 Received Heat Transfer 874 | 12 . 264 180 16 402 Effects 58 | . . 1 . . 57 Shutdowns 13 | . . . . . 13 Energy Bleed 8 | . . 1 . . 7 Interference 10 | . . . . . 10 Matter Decay 4 | . . . . . 4 Short Circuit 5 | . . . . . 5 Damage (minor) 2 | . . . . . 2 Damage (major) 13 | . . . . . 13 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 26 | . . 3 . 5 18 Heat Transferred 8745 | . 222 2146 . 888 5489 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Peak Influence 565 | 36 194 565 517 126 400 Initial 143 | . 20 . 143 74 55 Average 185 | 12 80 299 276 39 151 Maximum Alert Level 2 | . . 2 2 . 2 Low Security (%) 57 | 100 100 33 23 100 65 Level 1 32 | . . 37 59 . 32 Level 2 10 | . . 28 17 . 2 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 28 | . . 3 2 . 23 Investigation 5 | . . 1 . . 4 Extermination 7 | . . . . . 7 Reinforcement 16 | . . 2 2 . 12 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Distress Signals 9 | . . 2 4 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 149 | 1 14 34 34 3 63 Peak Tracking Total 8 | 1 4 8 5 1 8 Tactical Retreats 9 | . 2 2 2 . 3 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Traps Triggered 3 | . . 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Machines Disabled 10 | . 1 . 2 . 7 Max in Single Turn 2 | . 1 . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled 2 | . . . 2 . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Machines Accessed 43 | . 9 9 11 5 9 Terminals 30 | . 8 5 9 3 5 Fabricators 1 | . . . . . 1 Repair Stations 5 | . 1 1 2 . 1 Recycling Units 5 | . . 2 . 2 1 Scanalyzers 2 | . . 1 . . 1 Garrison Access . | . . . . . . Total Hacks 111 | . 28 19 23 14 27 Successful 76 | . 20 12 19 8 17 Failed 35 | . 8 7 4 6 10 Catastrophic 4 | . 1 1 . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 80 | . 26 13 17 9 15 Fabricators 4 | . . . . . 4 Repair Stations 14 | . 2 3 6 . 3 Recycling Units 8 | . . 2 . 5 1 Scanalyzers 5 | . . 1 . . 4 Garrison Access . | . . . . . . Terminal Hacks 50 | . 18 8 13 4 7 Record 6 | . 3 2 1 . . Part Schematic 2 | . . . 2 . . Robot Schematic 1 | . . . . . 1 Robot Analysis 4 | . 1 . 1 . 2 Prototype ID Bank 4 | . 1 1 2 . . Open Door 3 | . . . 3 . . Open DSF 1 | . . . . . 1 Level Access Points 2 | . 1 . . 1 . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Unreport Threat 4 | . 2 . . 1 1 Locate Traps 3 | . 2 . 1 . . Dispatch Records 3 | . 2 1 . . . Maintenance Status 1 | . 1 . . . . Transport Status 2 | . . 1 1 . . Reinforcement Status 1 | . 1 . . . . Recall Assault 1 | . . . . . 1 Hauler Manifests 3 | . 1 1 1 . . Registered Components 1 | . 1 . . . . Zone Layout 6 | . 1 1 1 2 1 Fabricator Hacks 4 | . . . . . 4 Load Schematic 2 | . . . . . 2 Build 2 | . . . . . 2 Repair Station Hacks 12 | . 2 2 6 . 2 Scan Component 6 | . 1 1 3 . 1 Repair 6 | . 1 1 3 . 1 Recycling Unit Hacks 7 | . . 2 . 4 1 Report Inventory 6 | . . 2 . 3 1 Retrieve Components 1 | . . . . 1 . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 33 | . 6 6 9 4 8 Full Trace Events 6 | . 1 1 . 1 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . . 1 Robots Built 6 | . . . . . 6 Authchips 1 | . . . . . 1 Time 268 | . . . . . 268 Total Robot Build Rating 24 | . . . . . 24 Part Schematics Acquired 3 | . . . 2 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . 1 1 3 . 1 Time 160 | . 26 32 80 . 22 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . 9 . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 6 | . . . . 6 . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Total Allies 22 | . . . 10 6 6 Largest Group 15 | . . . 10 15 15 Highest-Rated Group 213 | . . . 88 166 213 Highest-Rated Ally 34 | . . . 16 34 34 Total Orders 7 | . . . 3 . 4 ROAM 1 | . . . . . 1 GUARD 1 | . . . . . 1 TUNNEL 1 | . . . . . 1 PICKUP 1 | . . . . . 1 EXPLORE 3 | . . . 3 . . Ally Attacks 148 | . . . 9 15 124 Total Damage 2335 | . . . 76 172 2087 Kills 29 | . . . 2 1 26 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Robot Analysis Total 4 | . 1 . 1 . 2 Derelict Logs Recovered . | . . . . . . Drone Launches 3 | . . . 3 . . Drone Recoveries 1 | . . . 1 . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Turns Passed 8454 | 89 878 1418 2170 1095 2804 Spaces Moved 4203 | 77 684 753 966 647 1076 Core 22 | 19 . . . . 3 Treads . | . . . . . . Legs 37 | . . . . . 37 Wheels 4066 | 58 606 753 966 647 1036 Hover . | . . . . . . Flight 78 | . 78 . . . . Fastest Speed 50 | 50 80 105 135 150 120 Average Speed 135 | 72 91 134 142 150 154 Slowest Speed 2000 | 80 117 150 150 150 2000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 67 | 7 97 75 97 99 28 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 73 | . . . 47 . 26 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 65 | . . . 47 . 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Total 6453 | 97 908 1025 1602 750 2071 Wait 1611 | . 171 150 472 47 771 Move 4198 | 76 683 752 965 646 1076 Hop . | . . . . . . Pick Up 130 | 7 16 23 29 4 51 Fast Attach 3 | . 2 . . . 1 Attach 61 | 7 1 10 8 . 35 Detach 11 | . . . 1 . 10 Swap 50 | . 6 9 20 . 15 Drop 75 | . 12 7 23 . 33 Fire 257 | 7 17 74 69 11 79 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 42 | . . . . 42 . Trap . | . . . . . . Miscellaneous 15 | . . . 15 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min] / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 4 exits: [*Fac x3] / [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 90 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 6) 519 | -10/Materials | Discovered new exit (range 10) 537 | -10/Materials | Identified exit to Materials 558 | -10/Materials | Discovered new exit (range 7) 950 | -10/Materials | Repaired EM Pulse Gun 968 | -10/Materials | Entered another Materials area 968 | -9/Materials | Evolved 2 slots: Utility x2 995 | -9/Materials | Discovered new exit (range 16) 1045 | -9/Materials | Identified exit to Storage 1177 | -9/Materials | Discovered new exit (range 15) 1488 | -9/Materials | Discovered new exit (range 11) 1553 | -9/Materials | Discovered exit to Storage (range 16) 1634 | -9/Materials | Destroyed 8 combat bots 1777 | -9/Materials | Repaired Particle Cannon 2005 | -9/Materials | Discovered new exit (range 15) 2386 | -9/Materials | Entered Storage 2918 | -9/Storage | Repaired Shotgun 3085 | -9/Storage | Discovered new exit (range 3) 3437 | -9/Storage | Learned location of Armory (-4) 3574 | -9/Storage | Discovered new exit (range 5) 4226 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4317 | -9/Storage | Repaired Arm. Wheel 4351 | -9/Storage | Repaired Arm. Wheel 4524 | -9/Storage | Build established: Commander-Mutant 4556 | -9/Storage | Entered Recycling 4556 | -9/Recycling | Accompanied by 9 allies 4556 | -9/Recycling | Found Scrap Engine 4557 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 4882 | -9/Recycling | Identified exit to Factory 5651 | -9/Recycling | Entered Factory 5651 | -7/Factory | Accompanied by 15 allies 5651 | -7/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 5963 | -7/Factory | Build established: Commander-Gunner 6085 | -7/Factory | Lost 4 allies 6473 | -7/Factory | Repaired Broken Arm. Wheel 6798 | -7/Factory | Fabricated L-41 Fighter (x3) 6937 | -7/Factory | Fabricated L-41 Fighter (x3) 7047 | -7/Factory | Discovered new exit (range 10) 7081 | -7/Factory | Cargo convoy interrupted 7147 | -7/Factory | Lost 3 allies 7257 | -7/Factory | Discovered new exit (range 9) 7353 | -7/Factory | Discovered new exit (range 15) 7403 | -7/Factory | Lost 5 parts (1p1u3w) 7408 | -7/Factory | Lost 3 allies 7643 | -7/Factory | Build established: Hacker-Gunner 7720 | -7/Factory | Core integrity fell below 50% 7750 | -7/Factory | Destroyed 7 combat bots 7903 | -7/Factory | Found Prototype Launcher 8105 | -7/Factory | Identified Rocket Array 8414 | -7/Factory | Discovered new exit (range 5) 8433 | -7/Factory | Core integrity fell below 20% 8456 | -7/Factory | Core destroyed Last Messages --------------- Overheating: Energy bleed (-89). H-61 Shepherd heat damages Rnf. Deuterium Engine. Overheating: Core damaged (-70). H-61 Shepherd heat spikes uncontrollably. Acquired 6 matter. Overheating: Hvy. Particle Gun damaged (-19). Overheating: Weapon Cycler damaged (-15). Overheating: Enh. Nuclear Core damaged (-36). Overheating: Hacking Suite damaged (-2). Overheating: Enh. Nuclear Core damaged (-21). Power failure, Enh. Nuclear Core shutdown. Weapon Cycler melted. Transmission Jammer melted. H-61 Shepherd destroyed. Overheating: System interference. Adv. Beam Rifle temporarily disabled. Weapon Cycler temporarily disabled. G-47 Trooper destroyed. Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????###?##???????########????? | | ????# ##!####????# [ #????? | | ???##%#%###"###### [###### | | ???#!=%=!%! % + """ !+= [! | | ???##@###*"%###### """ [###### | | ????#%#???# #????# """ #????? | | ????#!#??? ????# #????? | | ????#=#?? ???###+######### | | ????# #?# < ? | | ????# #?# #?????######### | | ????# #?# #???########### | | ????# #??##+##????# # | | ????# #???????????# """" # | | ????? ????????????# """" # | | ????? ????????????# """" + | | ????? ????????????# """ # | | ????? ????????????# # | | ????? ????????????# #= | | ????? ????????????#= !=+% | | ????? ????????????############ | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Xenon Bombardment Thruster | -9/Storage | Hacked Actuator Array | -9/Storage | Hacked Cld. Aerolev Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Authchip L-41 Fighter | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed StorageMolecularMachine Manual? 0 Play Time 01:48:54 Cumulative 7.8 hours Start 2024.04.03 @ 23:02:11 End 2024.04.04 @ 02:05:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f0aa5398-bdab-4f3a-9fe4-1c352434616b