Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 21:43:50 Player: mandos Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (2322) 2322 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (836) 836 TOTAL SCORE: 7673 Bonus ------- High Alert Combat Kills 208 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -172 Cogmind --------- Core Integrity 0/850 Matter 33/300 Energy 94/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core AWS/Autocannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Small Storage Unit Transmission Jammer ECM Suite Hacking Suite > --- WEAPON ----------- Light Assault Rifle AWS/Autocannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Angular Momentum Engine Heavy Laser [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Matter Pod Device Transmission Jammer Storage Medium Matter Pod Hackware Hacking Suite Protection Improved Core Shielding Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Slots Evolved 8 | . . . . . 4 . 2 . 2 Power 2 | . . . . . 1 . . . 1 Propulsion 2 | . . . . . 1 . 1 . . Utility 2 | . . . . . 1 . 1 . . Weapon 2 | . . . . . 1 . . . 1 Parts Attached 50 | 5 2 1 1 1 3 8 . 5 24 Power 16 | 1 . . 1 . 1 2 . 2 9 Engine 13 | 1 . . 1 . 1 1 . 2 7 Core 3 | . . . . . . 1 . . 2 Reactor . | . . . . . . . . . . Propulsion 12 | 2 . . . . . 2 . 2 6 Treads 12 | 2 . . . . . 2 . 2 6 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 8 | . 1 1 . 1 1 1 . 1 2 Device 2 | . . . . . 1 . . . 1 Storage 4 | . 1 1 . 1 . 1 . . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 14 | 2 1 . . . 1 3 . . 7 Energy Gun 2 | 1 . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 1 . . . . . 1 . . 1 Ballistic Cannon 8 | . 1 . . . 1 2 . . 4 Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 21 | . . . . . . . . . 21 Power 5 | . . . . . . . . . 5 Propulsion 6 | . . . . . . . . . 6 Utility 6 | . . . . . . . . . 6 Weapon 4 | . . . . . . . . . 4 Highest Loss Streak 11 | . . . . . . . . . 11 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 84 | . 77 99 85 96 63 76 . 76 74 Engine 14 | . 14 14 14 14 17 13 . 7 16 Core 1 | . . . . . . 4 . 6 1 Treads 24 | . 28 28 28 28 18 22 . 25 20 Device 4 | . . . . . 1 9 . 7 8 Storage 17 | . 6 27 14 25 18 18 . 15 6 Hackware 1 | . . . . . . . . 4 5 Energy Gun 1 | . 9 . . . . . . . 1 Ballistic Gun 7 | . 14 14 14 14 1 . . . 3 Ballistic Cannon 9 | . 4 14 14 14 8 8 . 7 6 Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 151 | 9 12 92 90 90 149 151 76 86 90 Greatest Support 100 | 40 40 40 40 40 40 60 60 80 100 Greatest Overweight (x) 3 | . . 2 2 2 3 3 1 1 3 Average Overweight (x) 1 | . . 1 . 1 3 2 1 . . Largest Inventory Capacity 25 | 5 5 25 25 25 25 25 8 8 8 Average Capacity 15 | 5 5 24 5 20 25 21 8 8 7 Most Carried 10 | 1 3 4 5 6 8 10 5 8 8 Average Carried 4 | . 1 3 4 5 4 5 5 5 5 Final Capacity 25 | 5 5 25 5 25 25 8 8 8 5 Final Carried 8 | 1 3 3 5 6 4 5 5 8 5 Class Distribution -------------------- 51% | Mutant 28% | Scavenger-Skirmisher 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Matter Collected 881 | 105 50 113 . 138 . 201 . 40 234 Remotely . | . . . . . . . . . . Salvage Created 1749 | . 96 81 . 41 . 496 . 198 837 Parts 79 | . 4 1 . 3 . 27 . 3 41 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Combat Hostiles Destroyed 44 | . 2 2 . 3 . 10 . 3 24 Melee 1 | . . . . . . . . . 1 Guns 10 | . 2 1 . 2 . . . . 5 Cannons 31 | . . 1 . 1 . 10 . 3 16 AOE 2 | . . . . . . . . . 2 Classes Destroyed 14 | . 1 . . 1 . 6 . 2 4 Worker 1 | . . . . . . 1 . . . Recycler 1 | . . . . . . 1 . . . Operator 2 | . . . . . . 2 . . . Watcher 2 | . . . . . . 2 . . . Swarmer 6 | . . . . 3 . . . . 3 Saboteur 1 | . . . . . . . . . 1 Grunt 22 | . 2 2 . . . 6 . 2 10 Protector 1 | . . . . . . . . . 1 Sentry 4 | . . . . . . 3 . . 1 Specialist 3 | . . . . . . . . 1 2 Hunter 4 | . . . . . . 1 . . 3 Programmer 2 | . . . . . . . . . 2 Heavy 1 | . . . . . . . . . 1 Butcher 1 | . . . . . . . . 1 . Best Kill Streak 5 | . 2 1 . 3 . 5 . 3 4 Combat Bots Only 4 | . 2 1 . 3 . 4 . 3 4 Max Kills in Single Turn 1 | . 1 1 . 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Hostile Shots Fired 266 | . 17 16 . 11 . 14 . 5 203 Missed 73 | . 6 5 . 3 . 2 . 1 56 Damage Taken 3709 | . 121 147 . 66 . 210 . 57 3108 Core 952 | . 20 20 . 6 . 43 . . 863 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 63 | . . . . . . . . . 63 Core Remaining (%) 93 | 100 . . . 81 . 92 . 100 . Volleys Fired 62 | . 7 5 . 4 . 3 . . 43 Largest 3 | . 2 2 . 2 . 2 . . 3 Hottest 142 | . 60 55 . 55 . 55 . . 142 Shots Fired 208 | . 14 10 . 8 . 37 . 8 131 Gun 82 | . 14 5 . 4 . 3 . . 56 Cannon 122 | . . 5 . 4 . 34 . 8 71 Launcher 4 | . . . . . . . . . 4 Special . | . . . . . . . . . . Kinetic 174 | . 7 10 . 8 . 37 . 8 104 Thermal 23 | . . . . . . . . . 23 Explosive 4 | . . . . . . . . . 4 Electromagnetic 7 | . 7 . . . . . . . . Robot Hit Streak 15 | . 5 8 . 2 . 15 . 2 9 Robot Miss Streak 11 | . 3 1 . 2 . 2 . 1 11 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Autonomous 81 | . . . . . . 33 . 8 40 Shots Hit Robots 140 | . 8 8 . 3 . 30 . 5 86 Core Hits 94 | . 3 4 . 3 . 15 . 3 66 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . . . . . 3 . . 4 Burn 1 | . . . . . . . . . 1 Blast 6 | . . . . . . 3 . . 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6586 | . 108 137 . 46 . 2013 . 440 3842 Guns 542 | . 108 51 . 26 . 28 . . 329 Cannons 5569 | . . 86 . 20 . 1985 . 440 3038 Explosions 475 | . . . . . . . . . 475 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 5858 | . 37 137 . 46 . 2013 . 440 3185 Thermal 237 | . . . . . . . . . 237 Explosive 420 | . . . . . . . . . 420 Electromagnetic 71 | . 71 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 7 Average Corruption 3 | . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . . . . . 6 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 483 | . . . . . . 216 . 56 211 Projectiles 438 | . . . . . . 216 . 56 166 Explosions 45 | . . . . . . . . . 45 Melee . | . . . . . . . . . . Knockbacks 25 | . . 2 . . . 4 . . 19 Impact . | . . . . . . . . . . Kinetic 19 | . . 1 . . . 4 . . 14 Secondary 6 | . . 1 . . . . . . 5 Self-Inflicted Damage 193 | . . . . . . . . . 193 Shots 3 | . . . . . . . . . 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 524 | . 66 7 . . . 2 . . 524 Average Temperature 179 | . 38 4 . . . 2 . . 193 Received Heat Transfer 741 | . 66 81 . . . 72 . . 522 Effects 21 | . . . . . . . . . 21 Shutdowns 8 | . . . . . . . . . 8 Energy Bleed 1 | . . . . . . . . . 1 Interference 4 | . . . . . . . . . 4 Matter Decay 2 | . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 457 | . . . . . . . . . 457 Parts Sabotaged 3 | . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Peak Influence 575 | . 55 50 . 85 . 352 128 165 575 Initial 128 | . . 21 . . . . 128 93 86 Average 158 | . 30 16 . 57 . 131 128 146 409 Maximum Alert Level 2 | . . . . . . 1 . . 2 Low Security (%) 67 | 100 100 100 . 100 100 60 100 100 12 Level 1 14 | . . . . . . 39 . . 23 Level 2 17 | . . . . . . . . . 64 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 1 . . . . 4 . 2 11 Investigation 5 | . 1 . . . . 2 . . 2 Extermination 2 | . . . . . . . . . 2 Reinforcement 9 | . . . . . . 2 . 2 5 Assault 2 | . . . . . . . . . 2 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Distress Signals 1 | . 1 . . . . . . . . Communications Jammed 33 | . . . . . . 21 . . 12 Distress Signals 33 | . . . . . . 21 . . 12 Times Spotted 59 | . 4 2 . 3 . 15 . 5 30 Peak Tracking Total 5 | . 3 2 . 3 . 3 . 3 5 Tactical Retreats 5 | . 1 . . . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Traps Triggered 4 | . 1 . . . . 2 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Machines Disabled 9 | . . . . 1 . 1 . . 7 Max in Single Turn 6 | . . . . 1 . 1 . . 6 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Machines Accessed 7 | . . . 1 . . 2 1 . 3 Terminals 5 | . . . . . . 2 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 14 | . . . 1 . . 6 1 . 6 Successful 5 | . . . 1 . . 1 1 . 2 Failed 9 | . . . . . . 5 . . 4 Catastrophic 4 | . . . . . . 3 . . 1 Database Lockouts . | . . . . . . . . . . Manual 9 | . . . 1 . . 5 . . 3 Terminals 11 | . . . . . . 6 1 . 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 4 | . . . 1 . . 1 1 . 1 Open DSF 1 | . . . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . . . . 2 . . 3 Full Trace Events 4 | . . . . . . 2 . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Turns Passed 5004 | 68 367 1240 360 473 89 954 5 168 1280 Spaces Moved 1891 | 39 214 377 219 172 22 253 3 69 523 Core 40 | 2 . . . . . . . . 38 Treads 1851 | 37 214 377 219 172 22 253 3 69 485 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 400 160 240 162 100 Average Speed 244 | 154 160 317 162 267 400 324 240 235 214 Slowest Speed 400 | 160 160 320 320 320 400 400 240 242 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 37 59 42 46 3 42 . 62 15 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 77 | . . . . . . 8 . 2 67 Melee . | . . . . . . . . . . Projectile 17 | . . . . . . 8 . 2 7 AOE 60 | . . . . . . . . . 60 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Total 2175 | 44 224 412 225 178 26 383 2 73 608 Wait 152 | . . 29 . . . 109 . . 14 Move 1882 | 38 213 376 218 171 21 252 2 68 523 Hop . | . . . . . . . . . . Pick Up 14 | 1 2 1 2 2 . 4 . . 2 Fast Attach 17 | 5 1 . . . 1 1 . 2 7 Attach 18 | . . 1 . 1 2 3 . . 11 Detach 6 | . . . 1 . 2 2 . . 1 Swap 15 | . 1 . 1 . . 4 . 3 6 Drop 9 | . . . 3 . . 5 . . 1 Fire 62 | . 7 5 . 4 . 3 . . 43 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 436 | -10/Materials | Entered Mines 490 | -10/Mines | Learned Materials terminal intel 1663 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1663 | -10/Mines | Discovered new exit (range 5) 1676 | -10/Mines | Entered Exiles 1725 | -10/Exiles | Met 8R-AWN 1749 | -10/Exiles | Met EX-HEX 1802 | -10/Exiles | Met EX-BIN 1822 | -10/Exiles | Aligned with FarCom system 1824 | -10/Exiles | Given EX-Vault access code 1861 | -10/Exiles | Opened EX-Vault 1877 | -10/Exiles | Found AWS/Autocannon 1914 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2016 | -10/Exiles | Discovered new exit (range 14) 2036 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2036 | -10/Exiles | Entered Mines 2054 | -9/Mines | Met a Derelict bent on vengeance 2054 | -9/Mines | Learned Materials non-interactive machine intel 2081 | -9/Mines | Found a hidden stash of uninstalled traps 2355 | -9/Mines | Learned location of 1 exit from Materials 2400 | -9/Mines | Discovered new exit (range 11) 2509 | -9/Mines | Entered Materials 2509 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2510 | -8/Materials | Identified exit to Factory 2511 | -8/Materials | Loaded intel: 33 non-interactive machine locations 2512 | -8/Materials | Loaded intel: 12 terminal locations 2513 | -8/Materials | Discovered new exit (range 14) 2598 | -8/Materials | Entered Storage 2810 | -8/Storage | Build established: Skirmisher 3501 | -8/Storage | Discovered exit to Factory (range 16) 3552 | -8/Storage | Entered Factory 3552 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3557 | -7/Factory | Identified exit to DSF 3557 | -7/Factory | Entered DSF 3558 | -7/DSF | Joined Warlord attack on 0b10 via DSF 3588 | -7/DSF | Additional patrols routed to DSF 3620 | -7/DSF | Discovered new exit (range 16) 3623 | -7/DSF | Lost 5 allies 3725 | -7/DSF | Entered Factory 3725 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3730 | -6/Factory | Build established: Scavenger-Skirmisher 3873 | -6/Factory | Identified exit to Garrison 4277 | -6/Factory | Lost 3 parts (2p1n) 4775 | -6/Factory | First assault squad dispatched 4951 | -6/Factory | Core integrity fell below 50% 4995 | -6/Factory | Lost 11 parts (3p2n3u3w) 4997 | -6/Factory | Core integrity fell below 20% 5005 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04933_ Lgt. Angular Momentum Engine destroyed. 04933_ System corrupted by crushing effect (+2). 04934_ System corrupted: Component data lost. 04936_ Critical hit (Smash). 04936_ Lgt. Treads destroyed. 04936_ System corrupted by crushing effect (+2). 04940_ Imp. Core Shielding destroyed. 04964_ Lgt. Ion Engine destroyed. 04967_ System corrupted: Energy discharge (-31). 04982_ System corrupted: Matter fused (-7). 04982_ K-01 Serf cleans the Matter Pump. 04995_ ECM Suite destroyed. 04996_ Penetrated by Slug. 04996_ Slug penetrates Wall. 04998_ System corrupted: Matter fused (-8). 05000_ Penetrated by Slug. 05001_ K-01 Serf cleans the Matter Pump. 05001_ Critical hit (Burn: +37). 05003_ Penetrated by Slug. 05003_ Sml. Storage Unit destroyed. 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""" """ """ #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 44 Energy Capacity 260 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Core Shielding 30 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab GoHome() No Signal Significant Disruption Tank Total Silence Challenges ------------ None Game ------ Seed BurstCarbideTearclaws Manual? 0 Play Time 00:38:36 Cumulative 5.8 hours Start 2024.07.02 @ 21:07:14 End 2024.07.02 @ 21:43:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aeade997-edb9-420c-9d2e-49b09b94ad90