Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 13:21:05 Player: gabr Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (141) 705 Value Destroyed (5876) 5876 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2668) 2668 TOTAL SCORE: 12949 Bonus ------- High Alert Combat Kills 873 Follower Combat Kills 647 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -252 Cogmind --------- Core Integrity 0/700 Matter 163/300 Energy 28/325 System Corruption 5% Temperature Critical (634) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Recalibrator > --- WEAPON (4) ------- Improved Arc Projector > --- INVENTORY (5) ---- Antimatter Reactor PD Laser Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Coolant Injector Cargo Storage Unit Target Analyzer > --- WEAPON ----------- PD Laser Slug Cannon > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Antimatter Reactor Antimatter Reactor Medium Treads VTOL Module Improved Cooling System Improved Cooling System Large Storage Unit Large Matter Pod Gravity Neutralizer Weapon Cycler Hardened Medium Armor Plating Heavy Laser Heavy Beamcaster Heavy Beamcaster PD Laser Heavy Ion Cannon Autogun Autogun Autogun Autogun Flak Gun Slug Cannon Slug Cannon Rocket Launcher [Rating: 81] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Cargo Storage Unit Device Improved Cooling System Storage Cargo Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon PD Laser Energy Gun PD Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Slots Evolved 6 | . . 2 2 . . 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . Utility 2 | . . . 1 . . 1 . . . . Weapon 2 | . . 1 . . . 1 . . . . Parts Attached 224 | 6 4 24 28 11 35 32 14 1 55 14 Power 21 | 1 . 3 3 2 2 1 2 . 5 2 Engine 11 | 1 . 3 3 1 2 . . . 1 . Core 2 | . . . . 1 . 1 . . . . Reactor 8 | . . . . . . . 2 . 4 2 Propulsion 92 | 2 . 14 9 5 12 18 2 . 21 9 Treads 28 | . . 7 . . 10 1 2 . 6 2 Leg 29 | 2 . 4 6 5 . 7 . . 1 4 Wheel 14 | . . 3 . . . 10 . . . 1 Hover 3 | . . . 3 . . . . . . . Flight 18 | . . . . . 2 . . . 14 2 Utility 48 | 1 1 2 9 2 5 5 6 1 14 2 Device 22 | . 1 . 2 1 1 3 3 1 9 1 Storage 5 | 1 . . 1 . 1 . . . 2 . Processor 6 | . . . 1 . 2 . . . 3 . Hackware 1 | . . . . 1 . . . . . . Protection 14 | . . 2 5 . 1 2 3 . . 1 Artifact . | . . . . . . . . . . . Weapon 63 | 2 3 5 7 2 16 8 4 . 15 1 Energy Gun 22 | 1 . 3 4 . 3 3 2 . 5 1 Energy Cannon 2 | . . 1 1 . . . . . . . Ballistic Gun 22 | 1 1 1 1 2 10 1 2 . 3 . Ballistic Cannon 13 | . . . 1 . 3 3 . . 6 . Launcher 2 | . . . . . . 1 . . 1 . Special Weapon 2 | . 2 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 3 2 . 3 1 . . 1 . Parts Lost 29 | . 1 1 3 7 8 1 . . 5 3 Power 5 | . 1 . 2 1 . . . . 1 . Propulsion 14 | . . . 1 6 3 . . . 3 1 Utility 5 | . . 1 . . 2 1 . . . 1 Weapon 5 | . . . . . 3 . . . 1 1 Highest Loss Streak 3 | . 1 1 1 3 3 1 . . 2 3 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 81 | . 88 97 97 87 86 81 81 84 73 73 Engine 4 | . 10 10 8 7 8 5 . . . . Reactor 3 | . . . . . . . 6 7 6 7 Treads 9 | . . 13 2 . 22 4 13 15 10 6 Leg 8 | . 28 17 28 24 . 7 . . . 11 Wheel 1 | . . 1 . . . 8 1 . . . Flight 5 | . . . . . 2 . . . 11 10 Device 6 | . 6 . 8 1 4 1 6 8 12 5 Storage 7 | . 14 11 9 9 9 7 7 7 6 6 Processor 3 | . . . . 9 9 5 . . 1 . Protection 4 | . . 10 8 . 3 6 12 13 1 7 Energy Gun 8 | . 14 15 9 9 4 3 15 15 8 7 Energy Cannon 1 | . . 8 8 9 . . . . . . Ballistic Gun 7 | . 9 8 5 6 15 13 12 15 3 . Ballistic Cannon 5 | . . . 3 2 5 12 1 . 5 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 195 | 12 13 28 35 33 45 70 72 62 195 185 Greatest Support 150 | 20 20 66 66 50 83 64 98 98 150 30 Greatest Overweight (x) 57 | . . 2 3 1 5 4 1 . 57 18 Average Overweight (x) 1 | . . . . . . 1 . . 2 7 Largest Inventory Capacity 30 | 8 8 8 10 10 15 15 15 15 30 30 Average Capacity 18 | 7 8 8 9 10 11 15 15 15 25 29 Most Carried 30 | . 6 8 10 10 15 15 15 15 30 30 Average Carried 16 | . 3 7 9 9 11 14 14 15 23 28 Final Capacity 30 | 8 8 8 10 10 15 15 15 15 30 5 Final Carried 29 | . 6 8 10 9 15 15 15 15 29 5 Class Distribution -------------------- 27% | Scavenger-Gunner 25% | Scavenger-Tank 21% | Gunner 10% | Hauler-Gunner 8% | Tank 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Matter Collected 5712 | 222 126 302 561 311 725 1348 225 24 1526 342 Remotely . | . . . . . . . . . . . Salvage Created 6942 | . 179 522 930 653 857 1148 615 85 1865 88 Parts 280 | . 9 29 29 33 40 44 2 4 85 5 Haulers Intercepted 7 | . 1 3 1 . 1 1 . . . . Recyclers Shooed 6 | . . 2 1 . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Combat Hostiles Destroyed 110 | . 2 8 11 15 11 18 1 2 40 2 Guns 65 | . 2 4 7 4 7 10 1 2 28 . Cannons 36 | . . 4 4 11 4 5 . . 8 . AOE 9 | . . . . . . 3 . . 4 2 Classes Destroyed 17 | . 3 3 3 1 3 2 1 . 1 . Worker 5 | . . . . . . 4 . . . 1 Builder 3 | . . . . . 1 2 . . . . Hauler 7 | . 1 3 1 . 1 1 . . . . Recycler 14 | . 1 . 4 . 3 6 . . . . Operator 2 | . . . 1 . 1 . . . . . Watcher 1 | . . 1 . . . . . . . . Swarmer 23 | . . . . 2 . . . . 21 . Saboteur 6 | . . . . . . . . . 6 . Grunt 49 | . 2 4 7 9 3 14 . 2 7 1 Brawler 3 | . . 2 . . . 1 . . . . Duelist 3 | . . . 1 . . . . . 1 1 Sentry 15 | . . 2 2 4 4 . . . 3 . Specialist 3 | . . . . . 2 . . . 1 . Hunter 4 | . . . 1 . 1 1 . . 1 . Programmer 2 | . . . . . . 2 . . . . Heavy 1 | . . . . . 1 . . . . . Compactor 1 | . . . . . . . 1 . . . Best Kill Streak 7 | . 4 3 6 4 4 7 1 2 6 3 Combat Bots Only 6 | . 2 3 5 4 4 4 1 2 6 2 Max Kills in Single Turn 3 | . 1 1 1 1 1 2 1 1 3 3 Gunslinging 1 | . . . . . . . . . 1 . Exploded 3 | . . . . . . 2 . . 3 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Hostile Shots Fired 669 | . 22 28 81 84 91 54 . 7 295 7 Missed 170 | . 4 8 24 22 20 9 . 1 81 1 Damage Taken 8182 | . 241 437 884 952 1479 1092 . 88 2609 400 Core 1374 | . 58 227 65 98 150 333 . . 296 147 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 27 | . . . . . . . . 27 . . Regen/Repaired (Parts) 193 | . . 17 59 . 117 . . . . . Core Remaining (%) 65 | 100 76 43 . . 43 . . . . . Volleys Fired 422 | . 45 45 52 48 54 50 8 4 111 5 Largest 4 | . 2 3 3 3 3 4 4 4 4 1 Hottest 228 | . 100 147 175 168 125 221 221 212 228 65 Shots Fired 1159 | . 79 110 132 131 135 173 33 16 331 19 Gun 835 | . 67 91 73 68 117 110 30 16 248 15 Cannon 304 | . . 19 59 63 18 59 3 . 79 4 Launcher 8 | . . . . . . 4 . . 4 . Special 12 | . 12 . . . . . . . . . Kinetic 585 | . 27 26 51 48 92 134 16 8 179 4 Thermal 564 | . 52 84 81 83 43 35 17 8 148 13 Explosive 8 | . . . . . . 4 . . 4 . Electromagnetic 2 | . . . . . . . . . . 2 Robot Hit Streak 36 | . 8 8 7 13 15 8 7 3 36 2 Robot Miss Streak 12 | . 3 7 4 7 8 9 6 2 12 5 Penetration Max 1 | . . . 1 . . . . . 1 . Secondary Targets 9 | . . . . . 1 . . 1 7 . Max Gunslinging Chain 1 | . . . . . 1 . . 1 1 . Autonomous 45 | . . . . . . . . . 26 19 Shots Hit Robots 641 | . 43 56 73 68 94 106 22 10 155 14 Core Hits 332 | . 12 21 30 28 36 105 7 4 82 7 Critical Kills 3 | . . . 1 . . . . . 2 . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Critical Strikes 33 | . 2 6 2 5 6 . . . 10 2 Burn 21 | . 2 6 1 3 4 . . . 5 . Destroy 4 | . . . 1 . . . . . 3 . Blast 8 | . . . . 2 2 . . . 2 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14465 | . 546 844 1548 1278 2084 2354 502 218 4154 937 Guns 9639 | . 546 700 838 625 1467 1287 450 218 2955 553 Cannons 3909 | . . 144 710 653 611 738 52 . 904 97 Explosions 911 | . . . . . . 329 . . 295 287 Melee . | . . . . . . . . . . . Ramming 6 | . . . . . 6 . . . . . Kinetic 6841 | . 233 216 662 469 1459 1707 214 54 1730 97 Thermal 6966 | . 313 628 886 809 619 318 288 164 2129 812 Explosive 624 | . . . . . . 329 . . 295 . Electromagnetic 28 | . . . . . . . . . . 28 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 1 2 . . . 5 5 5 5 5 Average Corruption 4 | . 1 1 . . . 4 5 5 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 221 | . 2 1 . . . 32 13 3 146 24 Message Errors 45 | . . . . . . 7 1 1 27 9 Matter Fused 52 | . 1 . . . . 7 2 . 37 5 Heat Flow Errors 23 | . . . . . . 3 1 2 15 2 Energy Discharges 35 | . . . . . . 7 2 . 23 3 Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 34 | . 1 1 . . . 5 2 . 22 3 Data Loss (major) 13 | . . . . . . 1 2 . 9 1 Misfires 8 | . . . . . . 1 2 . 4 1 Alerts 3 | . . . . . . . 1 . 2 . Weapon Failures 6 | . . . . . . 1 . . 5 . Overload Shots . | . . . . . . . . . . . Overflow Damage 107 | . . . 12 33 . 14 . . 7 41 Projectiles 26 | . . . 12 . . 14 . . . . Explosions 81 | . . . . 33 . . . . 7 41 Melee . | . . . . . . . . . . . Knockbacks 30 | . . . 1 1 7 14 . . 6 1 Impact . | . . . . . . . . . . . Kinetic 27 | . . . 1 1 5 13 . . 6 1 Secondary 3 | . . . . . 2 1 . . . . Self-Inflicted Damage 456 | . . . . 136 . 60 . . 40 220 Shots 6 | . . . . 1 . 2 . . 1 2 Rammed 1 | . . . . . 1 . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 706 | . 189 654 237 445 524 658 300 214 706 610 Average Temperature 157 | . 51 193 68 136 143 225 132 95 134 222 Received Heat Transfer 2193 | . 135 111 522 387 360 243 . 54 363 18 Effects 134 | . . 28 . 2 3 47 . . 33 21 Shutdowns 17 | . . 4 . . 1 3 . . 6 3 Energy Bleed 12 | . . 2 . 1 2 3 . . 2 2 Interference 37 | . . 5 . 1 . 15 . . 11 5 Matter Decay 7 | . . 1 . . . 3 . . 1 2 Short Circuit 9 | . . 3 . . . 4 . . 2 . Damage (minor) 8 | . . 3 . . . 4 . . 1 . Damage (major) 37 | . . 7 . . . 12 . . 9 9 Damage (core) 7 | . . 3 . . . 3 . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 19 | . 1 4 2 1 3 1 . 1 5 1 Heat Transferred 13587 | . 1073 2049 1850 1715 1517 698 508 259 3332 586 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Peak Influence 3684 | . 151 178 191 651 440 600 193 65 3684 1949 Initial 1934 | . . 1 . 2 317 121 193 . 45 1934 Average 925 | . 59 44 65 397 328 321 136 22 1765 1878 Maximum Alert Level 5 | . . . . 2 2 2 . . 5 5 Low Security (%) 29 | 100 100 100 100 24 . 28 100 100 3 . Level 1 17 | . . . . 22 85 40 . . 2 . Level 2 16 | . . . . 52 14 30 . . 17 . Level 3 6 | . . . . . . . . . 17 . Level 4 3 | . . . . . . . . . 8 . Level 5 26 | . . . . . . . . . 51 100 High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 . 1 . 2 10 . 2 . 4 Investigation 2 | . . . . . . 1 . 1 . . Extermination 3 | . . . . . . 2 . . . 1 Reinforcement 10 | . 1 . 1 . 2 5 . 1 . . Assault 4 | . . . . . . 1 . . . 3 Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Distress Signals 2 | . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 160 | . 9 9 17 19 23 29 1 3 37 13 Peak Tracking Total 5 | . 4 4 4 4 5 4 1 2 5 5 Tactical Retreats 13 | . 3 . . 4 4 . . . 2 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Traps Triggered 14 | . 1 2 . 1 . 3 . 1 6 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Machines Disabled 20 | . . 1 . 4 1 4 . . 3 7 Max in Single Turn 6 | . . 1 . 2 1 1 . . 1 6 Garrison Access 1 | . . . . . . 1 . . . . Garrison Relay 4 | . . . . 2 . . . . 2 . Phase Generator 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Machines Accessed 26 | . 1 4 4 3 1 8 . 1 4 . Terminals 14 | . 1 2 1 3 . 3 . . 4 . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 3 | . . 1 1 . 1 . . . . . Recycling Units 4 | . . 1 1 . . 2 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 2 | . . . 1 . . . . 1 . . Total Hacks 51 | . 3 15 5 6 2 15 . 1 4 . Successful 23 | . 1 7 5 1 2 5 . 1 1 . Failed 28 | . 2 8 . 5 . 10 . . 3 . Catastrophic 7 | . 1 1 . 2 . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 6 | . 3 2 . . . 1 . . . . Terminals 25 | . 3 6 1 6 . 5 . . 4 . Fabricators 5 | . . . . . . 5 . . . . Repair Stations 11 | . . 7 2 . 2 . . . . . Recycling Units 6 | . . 2 1 . . 3 . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 2 | . . . 1 . . . . 1 . . Terminal Hacks 6 | . 1 1 1 1 . 1 . . 1 . Record 1 | . . . . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . 1 . Alert Level 1 | . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Repair Station Hacks 8 | . . 4 2 . 2 . . . . . Scan Component 4 | . . 2 1 . 1 . . . . . Repair 4 | . . 2 1 . 1 . . . . . Recycling Unit Hacks 3 | . . 2 1 . . . . . . . Report Inventory 2 | . . 1 1 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . 1 . . . . 1 . . Unlock Access 2 | . . . 1 . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 1 3 . 3 . 8 . 1 3 . Full Trace Events 5 | . . 2 . 2 . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . 2 1 . 1 . . . . . Time 191 | . . 80 51 . 60 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Used RIF Installer 2 | . . . . 1 . . . . 1 . Robot Detection 1 | . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 21 | . . . . 10 . 3 . . 8 . Machine Destruction 21 | . . . . 10 . 3 . . 8 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Total Allies 8 | . . . . . . 6 . . 2 . Largest Group 6 | . . . . . . 6 . . 2 2 Highest-Rated Group 186 | . . . . . . 186 . . 175 175 Highest-Rated Ally 95 | . . . . . . 31 . . 95 95 Total Orders . | . . . . . . . . . . . Ally Attacks 144 | . . . . . . 115 . . 4 25 Total Damage 3023 | . . . . . . 1672 . . 244 1107 Kills 22 | . . . . . . 12 . . 2 8 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Turns Passed 14614 | 91 438 1047 909 1009 1449 2466 563 108 5539 995 Spaces Moved 5831 | 60 188 551 484 528 650 1226 324 59 1623 138 Core 8 | 7 . . . . . . . . 1 . Treads 2723 | . . 178 43 . 627 316 289 59 1139 72 Legs 1887 | 53 188 351 397 528 19 246 . . 45 60 Wheels 727 | . . 22 . . . 664 35 . . 6 Hover 44 | . . . 44 . . . . . . . Flight 442 | . . . . . 4 . . . 438 . Fastest Speed 50 | 50 120 100 120 120 130 100 108 160 106 190 Average Speed 210 | 111 120 135 129 154 183 160 154 160 312 696 Slowest Speed 2900 | 120 120 260 250 200 420 400 160 160 2900 880 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 4 21 31 24 49 31 24 95 3 96 2 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . . 1 . . Unknown Exits Taken 3 | 1 . 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 33 | . 5 . . . . . . . 28 . Terrain Destroyed 167 | . 5 . 2 54 4 22 . . 61 19 Melee . | . . . . . . . . . . . Projectile 53 | . 5 . 2 . 4 7 . . 30 5 AOE 114 | . . . . 54 . 15 . . 31 14 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Total 7403 | 81 309 764 659 617 822 1633 374 64 1916 164 Wait 607 | 16 66 111 65 20 42 263 . . 24 . Move 5820 | 59 187 550 483 526 649 1226 323 58 1621 138 Hop . | . . . . . . . . . . . Pick Up 100 | . 5 10 7 . 14 18 8 . 38 . Fast Attach 143 | 6 2 20 19 5 20 23 8 1 33 6 Attach 22 | . 1 2 2 1 4 4 1 . 6 1 Detach 27 | . 2 1 . . 1 5 1 . 15 2 Swap 60 | . 1 2 8 5 11 5 5 . 16 7 Drop 178 | . . 23 23 7 26 39 20 1 34 5 Fire 422 | . 45 45 52 48 54 50 8 4 111 5 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis 15 | . . . . 5 . . . . 10 . Rewire 8 | . . . . . . . . . 8 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 9) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 917 | -9/Materials | Core integrity fell below 50% 1310 | -9/Materials | Repaired Broken Lgt. Treads 1359 | -9/Materials | Repaired Broken Imp. Treads 1410 | -9/Materials | Discovered new exit (range 5) 1418 | -9/Materials | Build established: Tank 1577 | -9/Materials | Entered another Materials area 1577 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2010 | -8/Materials | Repaired Adv. Beam Cannon 2473 | -8/Materials | Identified exit to Garrison 2486 | -8/Materials | Entered Garrison 2501 | -8/Garrison | Triggered checkpoint 2747 | -8/Garrison | Garrison Relay disabled 2812 | -8/Garrison | Build established: Scavenger-Gunner 2856 | -8/Garrison | Triggered checkpoint 2924 | -8/Garrison | Triggered checkpoint 2980 | -8/Garrison | Triggered checkpoint 3071 | -8/Garrison | Garrison Relay disabled 3222 | -8/Garrison | Discovered new exit (range 12) 3279 | -8/Garrison | Build established: Gunner 3338 | -8/Garrison | Triggered checkpoint 3435 | -8/Garrison | Phase Generator disabled 3435 | -8/Garrison | Discovered new exit (range 10) 3464 | -8/Garrison | Installed Relay Interface Framework 3466 | -8/Garrison | Lost 3 parts (1p2n) 3495 | -8/Garrison | Entered Materials 3577 | -8/Materials | Lost 3 parts (1u2w) 3744 | -8/Materials | Discovered new exit (range 5) 4208 | -8/Materials | Core integrity fell below 50% 4250 | -8/Materials | Lost 3 parts (2n1w) 4788 | -8/Materials | Repaired Enh. Autogun 4944 | -8/Materials | Entered Factory 4944 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5501 | -7/Factory | Allied Derelicts emerged from ambush trap array 5645 | -7/Factory | Garrison activated, responded to threat 5679 | -7/Factory | Allied Derelicts emerged from ambush trap array 5889 | -7/Factory | Lost 5 allies 6181 | -7/Factory | Build established: Scavenger-Gunner 6517 | -7/Factory | Build established: Gunner 7294 | -7/Factory | Build established: Scavenger-Tank 7410 | -7/Factory | Sucked down chute 7410 | -7/Factory | Entered Waste 7410 | -7/Waste | The area was eerily silent 7420 | -7/Waste | A Compactor rumbled back to life 7427 | -7/Waste | Destroyed C-40 Crusher 7888 | -7/Waste | Discovered new exit (range 16) 7973 | -7/Waste | Entered Factory 8080 | -7/Factory | Identified exit to Garrison 8081 | -7/Factory | Entered Garrison 8130 | -7/Garrison | Triggered checkpoint 8191 | -7/Garrison | Garrison Relay disabled 8258 | -7/Garrison | Triggered checkpoint 8346 | -7/Garrison | Triggered checkpoint 8390 | -7/Garrison | Triggered checkpoint 8395 | -7/Garrison | Core integrity fell below 50% 8742 | -7/Garrison | Triggered checkpoint 8960 | -7/Garrison | Discovered new exit (range 10) 9790 | -7/Garrison | Build established: Hauler-Gunner 9826 | -7/Garrison | Triggered checkpoint 10068 | -7/Garrison | Garrison Relay disabled 10664 | -7/Garrison | Discovered new exit (range 14) 10697 | -7/Garrison | Rescued a captive Derelict 10699 | -7/Garrison | Rescued a captive Derelict 10750 | -7/Garrison | Core integrity fell below 20% 11040 | -7/Garrison | Triggered checkpoint 11498 | -7/Garrison | Triggered checkpoint 11541 | -7/Garrison | Build established: Scavenger-Gunner 12395 | -7/Garrison | Found embedded Infiltrators 12502 | -7/Garrison | Triggered checkpoint 12672 | -7/Garrison | Discovered new exit (range 13) 12808 | -7/Garrison | Expanded RIF knowledge: Robot Detection 13620 | -7/Garrison | Entered Factory 13620 | -7/Factory | Accompanied by 2 allies 13909 | -7/Factory | Build established: Scavenger-Tank 14020 | -7/Factory | First assault squad dispatched 14615 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 14603_ Power failure, Antimatter Reactor shutdown. 14609_ Overheating: Antimatter Reactor damaged (-3). 14609_ Overheating: Imp. Arc Projector damaged (-33). 14609_ Overheating: Aluminum Leg damaged (-11). 14609_ Overheating: Imp. Recalibrator damaged (-13). 14610_ Overheating: Matter decay (-25). 14611_ Hrd. Medium Armor Plating destroyed. 14612_ Overheating: Energy bleed (-10). 14615_ Power failure, Antimatter Reactor shutdown. 14615_ Fusion Modulator explodes. 14615_ L-41 Fighter destroyed. 14615_ Aluminum Leg destroyed. 14615_ Destroyed Aluminum Leg. 14615_ PD Laser destroyed. 14615_ Destroyed PD Laser. 14615_ Fusion Modulator explodes. 14615_ G-50 Soldier destroyed. 14615_ Unknown Storage melted. 14615_ K-01 Serf destroyed. 14615_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????###############??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ??????????? # #??????????????????? | | ?????????# # #??????????????????? | | ????????## # #??????????????????? | | ????????#" # =% % #??????????????????? | | ????????## # i = #??????????????????? | | ????????#; % ; #??????????????????? | | ?????????#%% = ; ! #??????????????????? | | ?????????# !% ; %@ #??????????????????? | | ?????????# ]/;#;;;;;;;;;;##??????????????????? | | ?????????# !=%=!! * ; ##???????????????????? | | ?????????# ![[[![]] # # #???????????????????? | | ?????????# *[!![][[ #####???????????????????? | | ?????????# !%*!!][ #???????????????????????? | | ?????????# % %= #???????????????????????? | | ???????######;### ##########????????????????? | | ???????# !%# # #????????????????? | | ???????#! " |# # """ #????????????????? | | ???????# "" * # + """ #????????????????? | | ???????# " * # # """ #????????????????? | | ???????# ""% !=# # #????????????????? | | ???????# "" /=+ # """ #????????????????? | | ???????# " % ####### """ #????????????????? | | ???????# #?????#! """ #????????????????? | | ???????# ] ] #?????# #????????????????? | | ???????##########?????##########????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed AlphaDerelictBlade Manual? 0 Play Time 01:17:30 Cumulative 77.5 hours Start 2024.04.10 @ 11:35:06 End 2024.04.10 @ 13:21:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4069a83a-40b3-4b82-bd1a-1046fe1f3e28