Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.07.03 @ 16:42:23 Player: Ms Vella Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (170) 850 Value Destroyed (6128) 6128 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3266) 3266 TOTAL SCORE: 14664 Bonus ------- High Alert Combat Kills 461 Follower Combat Kills 566 Entered Garrisons 800 Used RIF Installer 1500 Friendly Fire -61 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (217) Movement Core (300) Ox5 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Large Storage Unit Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Reinforced Deuterium Engine Large Storage Unit High-capacity Matter Pod (200) Shock Absorption System Relay Coupler [Grunt] (26) Relay Coupler [Grunt] (35) Relay Coupler [Sentry] (29) Relay Coupler [Hunter] (21) Component Analysis Suite System Backup Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Medium Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Light Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Flak Gun Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Coolant Injector Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Core Analyzer Shock Absorption System Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Component Analysis Suite System Backup Module Arc Projector Pulse Rifle Missile Launcher [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Arc Projector Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Slots Evolved 8 | . . 2 . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 6 | . . 2 . . 1 . 2 . . 1 . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 110 | . 6 17 6 5 16 16 11 15 2 7 9 Power 10 | . . 2 1 . 1 2 1 1 1 . 1 Engine 8 | . . 2 1 . 1 2 1 . 1 . . Core 2 | . . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 32 | . 2 4 1 2 1 6 4 6 1 1 4 Treads 15 | . 2 4 1 2 1 1 . 2 1 1 . Leg 17 | . . . . . . 5 4 4 . . 4 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 28 | . 2 5 . 2 6 4 5 2 . 2 . Device 10 | . . 2 . . 2 1 3 1 . 1 . Storage 5 | . 2 . . . . 3 . . . . . Processor 8 | . . 2 . 2 1 . 2 . . 1 . Hackware 1 | . . . . . 1 . . . . . . Protection 4 | . . 1 . . 2 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 40 | . 2 6 4 1 8 4 1 6 . 4 4 Energy Gun 7 | . . . . . 3 . . . . 2 2 Energy Cannon 7 | . . 4 . . 1 1 . . . 1 . Ballistic Gun 13 | . 1 . 2 1 3 2 1 2 . . 1 Ballistic Cannon 6 | . 1 2 . . . . . 2 . . 1 Launcher 7 | . . . 2 . 1 1 . 2 . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . . . . . . Parts Lost 51 | . . 2 . 4 2 8 . 14 . 3 18 Power 5 | . . . . . . 1 . 2 . . 2 Propulsion 17 | . . . . 1 . 3 . 7 . 1 5 Utility 10 | . . . . 1 1 1 . 2 . 1 4 Weapon 19 | . . 2 . 2 1 3 . 3 . 1 7 Highest Loss Streak 10 | . . 1 . 3 1 5 . 10 . 2 9 Average Slot Usage (%) 95 | . 95 99 99 92 98 92 99 90 93 93 79 Engine 8 | . 14 11 11 11 8 8 7 . 4 6 2 Treads 16 | . 28 22 21 22 26 10 . 8 11 13 5 Leg 4 | . . . . . . 11 22 9 7 3 6 Device 7 | . . 10 11 4 7 5 15 5 7 10 9 Storage 21 | . 23 22 22 22 18 23 23 23 23 20 19 Processor 9 | . . 8 11 12 3 9 15 15 15 19 20 Protection 3 | . . 2 . . 8 4 . 5 7 1 . Energy Gun 1 | . . . . . 8 . . . . 2 3 Energy Cannon 2 | . . 6 4 . . 8 . . . 4 3 Ballistic Gun 8 | . 14 2 13 19 9 8 14 4 7 6 3 Ballistic Cannon 6 | . 13 13 3 . . . . 6 7 3 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 90 | 11 74 82 83 79 90 89 68 70 70 79 75 Greatest Support 70 | 20 40 40 40 50 70 70 50 50 48 48 48 Greatest Overweight (x) 18 | . 1 3 2 1 1 6 1 6 3 1 18 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 26 | 6 20 20 20 20 20 26 22 22 22 22 22 Average Capacity 20 | 6 15 20 20 20 20 21 22 22 22 22 21 Most Carried 22 | 6 20 20 20 20 20 20 22 22 22 22 22 Average Carried 18 | 6 10 19 19 19 18 18 20 18 21 20 20 Final Capacity 22 | 6 20 20 20 20 20 22 22 22 22 22 10 Final Carried 22 | 6 20 19 20 19 19 18 22 21 22 21 10 Class Distribution -------------------- 65% | Hauler-Mutant 14% | Scavenger-Mutant 10% | Hacker-Mutant 4% | Commander-Mutant 3% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -9/Garrison Hacker-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Matter Collected 4342 | 200 193 645 376 164 308 414 147 1346 49 270 230 Remotely . | . . . . . . . . . . . . Salvage Created 5661 | . 301 1069 808 459 764 628 240 817 98 188 289 Parts 344 | . 27 70 57 25 50 28 11 49 9 9 9 Haulers Intercepted 6 | . . 4 2 . . . . . . . . Recyclers Shooed 5 | . 1 . 1 . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Combat Hostiles Destroyed 146 | . 10 24 23 10 13 20 3 32 3 3 5 Guns 62 | . 3 2 6 10 12 9 3 13 2 1 1 Cannons 50 | . 7 21 4 . . 7 . 5 . 2 4 AOE 33 | . . 1 13 . . 4 . 14 1 . . Classes Destroyed 16 | . 3 5 3 1 . 1 2 1 . . . Worker 8 | . . 3 1 . . . . . 3 1 . Builder 2 | . . . 2 . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 6 | . . 4 2 . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 3 | . . 2 . . 1 . . . . . . Watcher 2 | . 1 1 . . . . . . . . . Swarmer 40 | . 3 5 3 . . 7 . 22 . . . Grunt 65 | . 7 12 12 6 7 11 . 5 . . 5 Brawler 2 | . . . . . . 1 . . . 1 . Duelist 4 | . . . 1 1 . 1 . . . 1 . Sentry 30 | . . 7 7 2 6 . 2 4 1 1 . Specialist 1 | . . . . . . . . 1 . . . Programmer 3 | . . . . . . . 1 . 2 . . Behemoth 1 | . . . . 1 . . . . . . . Best Kill Streak 21 | . 4 4 21 5 2 13 2 14 6 2 3 Combat Bots Only 15 | . 4 4 15 5 2 13 1 14 3 2 3 Max Kills in Single Turn 4 | . 1 2 3 1 1 2 1 4 4 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 1 3 . . 2 . 4 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Damage Taken 10019 | . 149 948 506 1067 1003 1043 187 2071 353 291 2401 Core 1732 | . 20 124 61 120 60 117 16 294 67 59 794 Absorbed by Shields 128 | . . . . . . . . 17 . . 111 Core Remaining (%) 65 | 100 92 . . 23 . 67 . . 46 . . Volleys Fired 388 | . 22 68 41 35 60 49 11 54 10 12 26 Largest 3 | . 2 2 2 2 2 2 2 2 2 3 3 Hottest 189 | . 55 98 98 46 110 86 51 76 72 181 189 Shots Fired 707 | . 44 136 63 66 108 81 22 80 20 26 61 Gun 414 | . 22 22 30 66 107 43 22 42 10 14 36 Cannon 254 | . 22 114 19 . . 31 . 22 10 11 25 Launcher 39 | . . . 14 . 1 7 . 16 . 1 . Special . | . . . . . . . . . . . . Kinetic 488 | . 44 104 38 66 57 43 22 64 20 12 18 Thermal 71 | . . . . . . 23 . . . 13 35 Explosive 39 | . . . 14 . 1 7 . 16 . 1 . Electromagnetic 109 | . . 32 11 . 50 8 . . . . 8 Robot Hit Streak 38 | . 28 37 20 26 27 38 12 24 10 17 38 Robot Miss Streak 5 | . 2 2 2 1 1 1 2 3 1 5 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 9 | . . . 1 4 2 . . 2 . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . 1 . . . Shots Hit Robots 571 | . 37 104 49 55 96 65 19 60 14 21 51 Core Hits 348 | . 17 45 42 23 32 34 15 74 13 20 33 Critical Hits 10 | . . 2 . . . 3 . 3 . 1 1 Critical Kills 3 | . . 1 . . . . . 2 . . . Critical Parts Destroyed 7 | . . 1 . . . 3 . 1 . 1 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13837 | . 548 2165 2011 839 1208 1646 417 2254 867 655 1227 Guns 5653 | . 248 235 314 839 1208 550 417 704 222 288 628 Cannons 4336 | . 300 1757 373 . . 584 . 373 124 263 562 Explosions 3811 | . . 173 1324 . . 512 . 1177 521 104 . Melee . | . . . . . . . . . . . . Ramming 37 | . . . . . . . . . . . 37 Kinetic 6828 | . 548 1207 428 839 732 550 417 1077 346 282 402 Thermal 2042 | . . . 97 . . 440 . . 521 269 715 Explosive 3193 | . . 173 1227 . . 512 . 1177 . 104 . Electromagnetic 1737 | . . 785 259 . 476 144 . . . . 73 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 4 . 5 Average Corruption 3 | . . . . . . . . . 3 . 2 Corruption Purged . | . . . . . . . . . . . . Effects 5 | . . . . . . . . . 4 . 1 Matter Fused 1 | . . . . . . . . . 1 . . Heat Flow Errors 2 | . . . . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 214 | . . 24 47 . . 8 . 20 106 9 . Projectiles 43 | . . 21 5 . . . . 17 . . . Explosions 171 | . . 3 42 . . 8 . 3 106 9 . Melee . | . . . . . . . . . . . . Knockbacks 10 | . 3 5 2 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 10 | . 3 5 2 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 452 | . . 140 28 . . 75 . 107 59 36 7 Shots 16 | . . 2 5 . . 2 . 5 1 1 . Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 8 | . . . . . . . . . . . 8 Kicked 5 | . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . Highest Temperature 294 | . 22 177 120 14 294 57 7 125 96 198 199 Average Temperature 54 | . 7 40 40 6 104 20 5 42 32 77 124 Received Heat Transfer 3857 | . 84 369 255 444 531 630 66 555 54 75 794 Effects 3 | . . . . . 3 . . . . . . Interference 3 | . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 9 | . . 4 1 . 4 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . 2 4 Heat Transferred 2569 | . . . 150 . . 532 . . 450 424 1013 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Peak Influence 736 | . 224 244 672 691 482 464 210 736 551 256 334 Initial 382 | . . 8 28 382 289 74 210 . 334 148 157 Average 264 | . 62 77 426 564 267 281 119 523 389 186 260 Maximum Alert Level 3 | . 1 1 2 2 2 2 1 3 2 1 1 Low Security (%) 50 | 100 99 96 29 . 30 46 54 14 . 64 26 Level 1 21 | . . 3 3 16 55 12 45 10 74 35 73 Level 2 20 | . . . 67 83 13 40 . 40 25 . . Level 3 6 | . . . . . . . . 34 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 1 1 6 . 2 . 1 . 2 2 . Investigation 2 | . 1 . 1 . . . . . . . . Extermination 2 | . . . . . . . 1 . 1 . . Reinforcement 5 | . . 1 1 . 2 . . . 1 . . Assault 1 | . . . 1 . . . . . . . . Garrison 5 | . . . 3 . . . . . . 2 . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Distress Signals 13 | . 1 4 3 . 2 . 1 . 1 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 226 | . 21 35 36 20 18 23 4 33 3 5 28 Peak Tracking Total 16 | . 4 5 7 7 4 6 2 9 2 3 16 Tactical Retreats 11 | . 1 2 . . 1 . . 2 . . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Traps Triggered 18 | . . 1 . 1 . . 2 10 . 1 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Machines Disabled 16 | . . 3 3 . . 1 . 3 6 . . Max in Single Turn 6 | . . 2 1 . . 1 . 2 6 . . Garrison Relay 2 | . . . . . . 1 . 1 . . . Phase Generator 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Machines Accessed 22 | . 5 5 7 . 2 . 2 . . 1 . Terminals 16 | . 5 5 5 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . . 1 . Total Hacks 74 | . 30 21 15 . 3 . 4 . . 1 . Successful 47 | . 18 15 8 . 2 . 3 . . 1 . Failed 26 | . 11 6 7 . 1 . 1 . . . . Catastrophic 2 | . 1 . 1 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 54 | . 29 16 7 . 2 . . . . . . Terminals 65 | . 30 21 12 . 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . 2 . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . . 1 . Terminal Hacks 27 | . 13 11 3 . . . . . . . . Prototype ID Bank 10 | . 2 6 2 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . . Machine Index 1 | . 1 . . . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . Zone Layout 6 | . 5 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . . . Scan Component 2 | . . . 1 . . . 1 . . . . Repair 2 | . . . 1 . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . . 1 . Unlock Access 4 | . . . 1 . 1 . 1 . . 1 . Unauthorized Hacks 11 | . 4 4 2 . 1 . . . . . . Terminals 11 | . 4 4 2 . 1 . . . . . . Assimilate 1 | . . . 1 . . . . . . . . Botnet 10 | . 4 4 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 4 4 4 . 2 . 1 . . . . Full Trace Events 2 | . 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . Time 57 | . . . 38 . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Used RIF Installer 3 | . . . . 1 . 1 . 1 . . . Watcher Feeds 1 | . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . 5 . 5 . . . Machine Destruction 10 | . . . . . . 5 . 5 . . . Robots Rewired 3 | . . . . . . 1 . . . 1 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Total Allies 14 | . . . 11 . . 1 . . . 1 1 Largest Group 11 | . . . 11 5 . 1 . . . 1 1 Highest-Rated Group 98 | . . . 98 48 . 16 . . . 29 29 Highest-Rated Ally 29 | . . . 16 16 . 16 . . . 29 29 Total Orders . | . . . . . . . . . . . . Ally Attacks 152 | . . . 55 74 . 4 . . . 15 4 Total Damage 1561 | . . . 528 720 . 32 . . . 243 38 Kills 21 | . . . 9 10 . . . . . 1 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Turns Passed 10340 | 10 1135 2268 792 356 1302 649 886 1928 475 223 316 Spaces Moved 4288 | 5 582 994 313 131 402 286 513 657 226 77 102 Core 4 | . . . . . . . . . . . 4 Treads 3503 | . 582 994 313 131 402 134 . 590 226 77 54 Legs 781 | 5 . . . . . 152 513 67 . . 44 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 160 180 190 185 185 150 150 153 180 180 150 Average Speed 185 | 120 173 200 195 189 185 169 151 197 195 180 197 Slowest Speed 950 | 120 180 230 210 190 186 300 153 300 220 180 950 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 2 76 66 53 38 31 59 16 93 11 2 32 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 . 1 . 1 . . 1 . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 Terrain Destroyed 311 | . . 29 75 . 8 32 . 100 49 15 3 Melee . | . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . 3 3 AOE 305 | . . 29 75 . 8 32 . 100 49 12 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Fac Gar Total 5981 | 9 666 1141 429 174 848 365 606 1203 239 137 164 Wait 988 | 5 30 27 57 . 348 2 36 454 . 26 3 Move 4281 | 4 581 993 313 130 402 285 513 656 225 77 102 Hop . | . . . . . . . . . . . . Pick Up 84 | . 20 15 5 2 12 6 12 7 2 2 1 Fast Attach 40 | . 2 8 3 1 3 5 4 5 1 3 5 Attach 36 | . . 3 . 4 7 5 2 7 1 3 4 Detach 5 | . . . 1 1 . . 1 . . 1 1 Swap 35 | . 4 7 3 . 6 6 5 3 . 1 . Drop 64 | . 7 20 6 1 10 5 12 1 . 2 . Fire 388 | . 22 68 41 35 60 49 11 54 10 12 26 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . 8 Crush . | . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . 10 16 . . 6 Rewire 20 | . . . . . . 2 . . . 10 8 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: [Rec] / Gar) -9/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 1) 11 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 16) 607 | -10/Materials | Discovered new exit (range 14) 680 | -10/Materials | Build established: Hauler-Mutant 703 | -10/Materials | Identified exit to Mines 703 | -10/Materials | Identified exit to Materials 1146 | -10/Materials | Entered another Materials area 1146 | -9/Materials | Evolved 2 slots: Utility x2 1275 | -9/Materials | Identified exit to Mines 1275 | -9/Materials | Identified exit to Storage 2269 | -9/Materials | Discovered new exit (range 13) 2828 | -9/Materials | Discovered new exit (range 7) 3169 | -9/Materials | Discovered new exit (range 14) 3414 | -9/Materials | Entered Storage 3615 | -9/Storage | Repaired Arm. Treads 3640 | -9/Storage | Garrison activated, responded to threat 3707 | -9/Storage | Destroyed 15 combat bots 3814 | -9/Storage | First assault squad dispatched 3825 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4034 | -9/Storage | Discovered new exit (range 11) 4117 | -9/Storage | Build established: Commander-Mutant 4193 | -9/Storage | Identified exit to Garrison 4206 | -9/Storage | Entered Garrison 4206 | -9/Garrison | Accompanied by 5 allies 4216 | -9/Garrison | Installed Relay Interface Framework 4300 | -9/Garrison | Triggered checkpoint 4311 | -9/Garrison | Core integrity fell below 50% 4323 | -9/Garrison | Triggered checkpoint 4329 | -9/Garrison | Triggered checkpoint 4394 | -9/Garrison | Triggered checkpoint 4461 | -9/Garrison | Spotted B-75 Beast 4495 | -9/Garrison | Destroyed B-75 Beast 4504 | -9/Garrison | Discovered new exit (range 13) 4528 | -9/Garrison | Lost 3 parts (1n2w) 4561 | -9/Garrison | Build established: Hauler-Mutant 4562 | -9/Garrison | Entered Materials 4562 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5042 | -8/Materials | Build established: Hacker-Mutant 5673 | -8/Materials | Discovered new exit (range 9) 5864 | -8/Materials | Identified exit to Garrison 5864 | -8/Materials | Entered Garrison 5920 | -8/Garrison | Triggered checkpoint 6041 | -8/Garrison | Garrison Relay disabled 6082 | -8/Garrison | Build established: Hauler-Mutant 6166 | -8/Garrison | Triggered checkpoint 6175 | -8/Garrison | Triggered checkpoint 6237 | -8/Garrison | Lost 5 parts (1p1n1u2w) 6269 | -8/Garrison | Destroyed 13 combat bots 6288 | -8/Garrison | Triggered checkpoint 6369 | -8/Garrison | Discovered new exit (range 13) 6477 | -8/Garrison | Discovered new exit (range 8) 6507 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 6513 | -8/Garrison | Entered Factory 6513 | -7/Factory | Evolved 2 slots: Utility x2 7016 | -7/Factory | Repaired Carbon-fiber Leg 7247 | -7/Factory | Discovered new exit (range 22) 7399 | -7/Factory | Identified exit to Garrison 7399 | -7/Factory | Entered Garrison 7616 | -7/Garrison | Triggered checkpoint 7682 | -7/Garrison | Triggered checkpoint 7722 | -7/Garrison | Destroyed 14 combat bots 7729 | -7/Garrison | Lost 10 parts (1p5n2u2w) 7876 | -7/Garrison | Triggered checkpoint 7891 | -7/Garrison | Discovered new exit (range 14) 8108 | -7/Garrison | Triggered checkpoint 8138 | -7/Garrison | Phase Generator disabled 8216 | -7/Garrison | Build established: Scavenger-Mutant 8354 | -7/Garrison | Discovered new exit (range 8) 8656 | -7/Garrison | Triggered checkpoint 8736 | -7/Garrison | Discovered new exit (range 15) 8785 | -7/Garrison | Expanded RIF knowledge: Structural Interface 9022 | -7/Garrison | Triggered checkpoint 9024 | -7/Garrison | Garrison Relay disabled 9077 | -7/Garrison | Lost 3 parts (1p1n1w) 9327 | -7/Garrison | Entered Factory 9349 | -7/Factory | Build established: Hauler-Mutant 9617 | -7/Factory | Core integrity fell below 50% 9795 | -7/Factory | Discovered new exit (range 5) 9802 | -7/Factory | Entered another Factory area 9802 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9823 | -6/Factory | Build established: Scavenger-Mutant 9879 | -6/Factory | Garrison activated, responded to threat 10025 | -6/Factory | Identified exit to Garrison 10025 | -6/Factory | Entered Garrison 10244 | -6/Garrison | Lost 9 parts (1p2n1u5w) 10312 | -6/Garrison | Triggered checkpoint 10320 | -6/Garrison | Core integrity fell below 50% 10325 | -6/Garrison | Triggered checkpoint 10328 | -6/Garrison | Triggered checkpoint 10335 | -6/Garrison | Core integrity fell below 20% 10341 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10321_ Carbon-fiber Leg destroyed. 10324_ RIF reveals location of phase wall. 10325_ Beams of light sweep through the air. An alarm sounds. 10325_ Carbon-fiber Leg destroyed. 10327_ RIF reveals location of phase wall. 10327_ Triggered Stasis Trap. 10327_ A bubble of rippling energy engulfs the area. 10327_ Field strength at 85. 10328_ Carbon-fiber Leg destroyed. 10328_ Beams of light sweep through the air. An alarm sounds. 10329_ Field strength at 60. 10330_ Field strength at 46. 10331_ Field strength at 22. 10332_ Stasis field depleted. 10332_ RIF reveals location of phase wall. 10338_ Lrg. Storage Unit destroyed. 10339_ Coolant Injector destroyed. 10339_ System corrupted by crushing effect (+3). 10340_ Lrg. Storage Unit destroyed. 10341_ System corrupted: Heat flow error (+217). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? +???????????????????? | | ????????????????#?????????# #?#?? #?#???????????? | | ????????????????# ??####### #####???????????????? | | ????????????????# ?# g## #???#?#?????????????? | | ???????????????## ## gg ## ##### ?#? #????????? | | ?????????###+### !!! ####+### ???#??????? | | ????????? =@! ##?#?????? | | ????????? !!s ##?###???? | | ?????????????### ## b!## ############?##???#? | | ???????????????# ## ss## ###################? | | ?????????????# Y gsg ^ #####?####?####### | | ?????????????# Y g ################?? | | ?????????????# ################## | | ?????????????# ################## | | ?????????????### ## g ## ##################?# | | ??????????????## ## ## #################### | | ?????????????? + g ###?#### | | ????????????? + ####?### | | ?????????????### =%####+##### ###?#### | | ?????????????### ## ###+##### ##### ######## | | ?????????????### ## ###!##### ##### ######## | | ????????????#### #####+###%##### ##### ######?? | | ???????????? + ##### ###*##### ##### ######## | | ?????????????### ##### *! ##### + + ### | | ???????????? ### #######%[*########### #### ### | | ?????????????### ###### ## ########### #### ### | | ?????????????### ######### ########### ####+### | | ????????????? ######### ########### | | ???????????? #########=#### ###### | | ????????????? ######### ! + %%% ######## | | ?????????????#?############# ###### #####+######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 510 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 11 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed GatlingDimensionalClaw Manual? 0 Play Time 01:24:41 Cumulative 780.7 hours Start 2021.07.03 @ 14:24:07 End 2021.07.03 @ 16:42:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 143 Rogue 1 Adventurer 142 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 80 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f25150f1-6f79-4c44-961e-67b7cbe9303e